Fix look at target privacy causing head to get stuck
parent
5c8fdad01f
commit
5785bfdb70
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@ -393,14 +393,22 @@ void LLHUDEffectLookAt::setTargetPosGlobal(const LLVector3d &target_pos_global)
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//-----------------------------------------------------------------------------
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bool LLHUDEffectLookAt::setLookAt(ELookAtType target_type, LLViewerObject *object, LLVector3 position)
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{
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static LLCachedControl<bool> enable_lookat_hints(gSavedSettings, "EnableLookAtHints", true);
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if (!enable_lookat_hints)
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if (!mSourceObject)
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{
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return false;
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}
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if (!mSourceObject)
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static LLCachedControl<bool> enable_lookat_hints(gSavedSettings, "EnableLookAtHints", true);
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if (!enable_lookat_hints)
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{
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if (mTargetType != LOOKAT_TARGET_IDLE)
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{
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mTargetObject = gAgentAvatarp;
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mTargetType = LOOKAT_TARGET_IDLE;
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mTargetOffsetGlobal.set(2.f, 0.f, 0.f);
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setDuration(3.f);
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setNeedsSendToSim(true);
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}
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return false;
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}
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@ -222,14 +222,20 @@ void LLHUDEffectPointAt::setTargetPosGlobal(const LLVector3d &target_pos_global)
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//-----------------------------------------------------------------------------
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bool LLHUDEffectPointAt::setPointAt(EPointAtType target_type, LLViewerObject *object, LLVector3 position)
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{
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static LLCachedControl<bool> enable_selection_hints(gSavedSettings, "EnableSelectionHints", true);
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if (!enable_selection_hints)
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if (!mSourceObject)
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{
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return false;
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}
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if (!mSourceObject)
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static LLCachedControl<bool> enable_selection_hints(gSavedSettings, "EnableSelectionHints", true);
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if (!enable_selection_hints)
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{
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if (mTargetType != POINTAT_TARGET_NONE)
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{
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clearPointAtTarget();
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setDuration(1.f);
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setNeedsSendToSim(true);
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}
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return false;
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}
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