MAINT-646 Don't spend so much time fetching avatar physics params.
parent
87c4d45f5f
commit
581e7e0c89
|
|
@ -67,6 +67,19 @@ inline F64 llsgn(const F64 a)
|
|||
class LLPhysicsMotion
|
||||
{
|
||||
public:
|
||||
typedef enum
|
||||
{
|
||||
SMOOTHING = 0,
|
||||
MASS,
|
||||
GRAVITY,
|
||||
SPRING,
|
||||
GAIN,
|
||||
DAMPING,
|
||||
DRAG,
|
||||
MAX_EFFECT,
|
||||
NUM_PARAMS
|
||||
} eParamName;
|
||||
|
||||
/*
|
||||
param_driver_name: The param that controls the params that are being affected by the physics.
|
||||
joint_name: The joint that the body part is attached to. The joint is
|
||||
|
|
@ -98,6 +111,11 @@ public:
|
|||
mPositionLastUpdate_local(0)
|
||||
{
|
||||
mJointState = new LLJointState;
|
||||
|
||||
for (U32 i = 0; i < NUM_PARAMS; ++i)
|
||||
{
|
||||
mParamCache[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL initialize();
|
||||
|
|
@ -111,16 +129,43 @@ public:
|
|||
return mJointState;
|
||||
}
|
||||
protected:
|
||||
F32 getParamValue(const std::string& controller_key)
|
||||
{
|
||||
const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key);
|
||||
|
||||
F32 getParamValue(eParamName param)
|
||||
{
|
||||
static std::string controller_key[] =
|
||||
{
|
||||
"Smoothing",
|
||||
"Mass",
|
||||
"Gravity",
|
||||
"Spring",
|
||||
"Gain",
|
||||
"Damping",
|
||||
"Drag",
|
||||
"MaxEffect"
|
||||
};
|
||||
|
||||
if (!mParamCache[param])
|
||||
{
|
||||
const controller_map_t::const_iterator& entry = mParamControllers.find(controller_key[param]);
|
||||
if (entry == mParamControllers.end())
|
||||
{
|
||||
return sDefaultController[controller_key];
|
||||
return sDefaultController[controller_key[param]];
|
||||
}
|
||||
const std::string& param_name = (*entry).second.c_str();
|
||||
return mCharacter->getVisualParamWeight(param_name.c_str());
|
||||
}
|
||||
mParamCache[param] = mCharacter->getVisualParam(param_name.c_str());
|
||||
}
|
||||
|
||||
if (mParamCache[param])
|
||||
{
|
||||
return mParamCache[param]->getWeight();
|
||||
}
|
||||
else
|
||||
{
|
||||
return sDefaultController[controller_key[param]];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void setParamValue(LLViewerVisualParam *param,
|
||||
const F32 new_value_local,
|
||||
F32 behavior_maxeffect);
|
||||
|
|
@ -150,6 +195,8 @@ private:
|
|||
|
||||
F32 mLastTime;
|
||||
|
||||
LLVisualParam* mParamCache[NUM_PARAMS];
|
||||
|
||||
static default_controller_map_t sDefaultController;
|
||||
};
|
||||
|
||||
|
|
@ -427,7 +474,6 @@ BOOL LLPhysicsMotionController::onUpdate(F32 time, U8* joint_mask)
|
|||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
// Return TRUE if character has to update visual params.
|
||||
BOOL LLPhysicsMotion::onUpdate(F32 time)
|
||||
{
|
||||
|
|
@ -471,15 +517,16 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
|
|||
|
||||
LLJoint *joint = mJointState->getJoint();
|
||||
|
||||
const F32 behavior_mass = getParamValue("Mass");
|
||||
const F32 behavior_gravity = getParamValue("Gravity");
|
||||
const F32 behavior_spring = getParamValue("Spring");
|
||||
const F32 behavior_gain = getParamValue("Gain");
|
||||
const F32 behavior_damping = getParamValue("Damping");
|
||||
const F32 behavior_drag = getParamValue("Drag");
|
||||
const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts.
|
||||
const F32 behavior_mass = getParamValue(MASS);
|
||||
const F32 behavior_gravity = getParamValue(GRAVITY);
|
||||
const F32 behavior_spring = getParamValue(SPRING);
|
||||
const F32 behavior_gain = getParamValue(GAIN);
|
||||
const F32 behavior_damping = getParamValue(DAMPING);
|
||||
const F32 behavior_drag = getParamValue(DRAG);
|
||||
F32 behavior_maxeffect = getParamValue(MAX_EFFECT);
|
||||
|
||||
const BOOL physics_test = FALSE; // Enable this to simulate bouncing on all parts.
|
||||
|
||||
F32 behavior_maxeffect = getParamValue("MaxEffect");
|
||||
if (physics_test)
|
||||
behavior_maxeffect = 1.0f;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue