svn merge -r137024:137071 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/avatar-pipeline-14-seraph into svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-2.0.0-3
Bugs: EXT-1785 EXT-1818 EXT-1820 EXT-1845master
parent
9c3ae7a243
commit
584962d5c7
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@ -65,10 +65,4 @@
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icon_name="inv_folder_outfit_undershirt.tga"
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allowed="undershirt"
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/>
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<ensemble
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asset_num="47"
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xui_name="outfit"
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icon_name="inv_folder_outfit.tga"
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allowed="outfit"
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/>
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</ensemble_defs>
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@ -794,22 +794,12 @@ const LLUUID LLAgentWearables::getWearableAssetID(EWearableType type, U32 index)
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return LLUUID();
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}
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// Warning: include_linked_items = TRUE makes this operation expensive.
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BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id, BOOL include_linked_items) const
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BOOL LLAgentWearables::isWearingItem(const LLUUID& item_id) const
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{
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if (getWearableFromItemID(item_id) != NULL) return TRUE;
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if (include_linked_items)
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const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id);
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if (getWearableFromItemID(base_item_id) != NULL)
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{
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LLInventoryModel::item_array_t item_array;
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gInventory.collectLinkedItems(item_id, item_array);
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for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
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iter != item_array.end();
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iter++)
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{
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LLViewerInventoryItem *linked_item = (*iter);
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const LLUUID &linked_item_id = linked_item->getUUID();
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if (getWearableFromItemID(linked_item_id) != NULL) return TRUE;
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}
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return TRUE;
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}
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return FALSE;
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}
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@ -1395,8 +1385,9 @@ void LLAgentWearables::removeWearableFinal(const EWearableType type, bool do_rem
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for (S32 i=max_entry; i>=0; i--)
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{
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LLWearable* old_wearable = getWearable(type,i);
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gInventory.addChangedMask(LLInventoryObserver::LABEL, getWearableItemID(type,i));
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const LLUUID &item_id = getWearableItemID(type,i);
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popWearable(type,i);
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gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
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//queryWearableCache(); // moved below
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if (old_wearable)
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@ -1410,8 +1401,9 @@ void LLAgentWearables::removeWearableFinal(const EWearableType type, bool do_rem
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{
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LLWearable* old_wearable = getWearable(type, index);
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gInventory.addChangedMask(LLInventoryObserver::LABEL, getWearableItemID(type,index));
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const LLUUID &item_id = getWearableItemID(type,index);
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popWearable(type, index);
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gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
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//queryWearableCache(); // moved below
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@ -1479,7 +1471,6 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
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}
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gInventory.addChangedMask(LLInventoryObserver::LABEL, old_item_id);
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// Assumes existing wearables are not dirty.
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if (old_wearable->isDirty())
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{
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@ -1501,7 +1492,8 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it
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{
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// MULTI_WEARABLE: assuming 0th
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LLWearable* wearable = getWearable((EWearableType)i, 0);
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gInventory.addChangedMask(LLInventoryObserver::LABEL, getWearableItemID((EWearableType)i,0));
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const LLUUID &item_id = getWearableItemID((EWearableType)i,0);
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gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
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if (wearable)
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{
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wearables_being_removed.push_back(wearable);
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@ -70,7 +70,7 @@ protected:
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// Queries
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//--------------------------------------------------------------------
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public:
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BOOL isWearingItem(const LLUUID& item_id, const BOOL include_linked_items = FALSE) const;
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BOOL isWearingItem(const LLUUID& item_id) const;
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BOOL isWearableModifiable(EWearableType type, U32 index /*= 0*/) const;
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BOOL isWearableCopyable(EWearableType type, U32 index /*= 0*/) const;
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BOOL areWearablesLoaded() const;
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@ -79,7 +79,6 @@ public:
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// Note: False for shape, skin, eyes, and hair, unless you have MORE than 1.
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bool canWearableBeRemoved(const LLWearable* wearable) const;
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//--------------------------------------------------------------------
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// Accessors
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@ -350,13 +350,15 @@ void removeDuplicateItems(LLInventoryModel::item_array_t& dst, const LLInventory
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}
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/* static */ LLUUID LLAppearanceManager::getCOF()
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/* static */
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LLUUID LLAppearanceManager::getCOF()
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{
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return gInventory.findCategoryUUIDForType(LLAssetType::AT_CURRENT_OUTFIT);
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}
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// Update appearance from outfit folder.
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/* static */ void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append)
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/* static */
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void LLAppearanceManager::changeOutfit(bool proceed, const LLUUID& category, bool append)
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{
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if (!proceed)
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return;
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@ -381,7 +383,8 @@ void removeDuplicateItems(LLInventoryModel::item_array_t& dst, const LLInventory
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}
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// Append to current COF contents by recursively traversing a folder.
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/* static */ void LLAppearanceManager::updateCOFFromCategory(const LLUUID& category, bool append)
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/* static */
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void LLAppearanceManager::updateCOFFromCategory(const LLUUID& category, bool append)
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{
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// BAP consolidate into one "get all 3 types of descendents" function, use both places.
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LLInventoryModel::item_array_t wear_items;
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@ -473,8 +476,9 @@ void removeDuplicateItems(LLInventoryModel::item_array_t& dst, const LLInventory
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}
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}
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/* static */ void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
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LLPointer<LLInventoryCallback> cb)
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/* static */
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void LLAppearanceManager::shallowCopyCategory(const LLUUID& src_id, const LLUUID& dst_id,
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LLPointer<LLInventoryCallback> cb)
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{
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LLInventoryModel::cat_array_t cats;
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LLInventoryModel::item_array_t items;
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@ -517,13 +521,15 @@ void removeDuplicateItems(LLInventoryModel::item_array_t& dst, const LLInventory
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}
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}
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/* static */ bool LLAppearanceManager::isMandatoryWearableType(EWearableType type)
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/* static */
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bool LLAppearanceManager::isMandatoryWearableType(EWearableType type)
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{
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return (type==WT_SHAPE) || (type==WT_SKIN) || (type== WT_HAIR) || (type==WT_EYES);
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}
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// For mandatory body parts.
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/* static */ void LLAppearanceManager::checkMandatoryWearableTypes(const LLUUID& category, std::set<EWearableType>& types_found)
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/* static */
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void LLAppearanceManager::checkMandatoryWearableTypes(const LLUUID& category, std::set<EWearableType>& types_found)
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{
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LLInventoryModel::cat_array_t new_cats;
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LLInventoryModel::item_array_t new_items;
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@ -548,7 +554,8 @@ void removeDuplicateItems(LLInventoryModel::item_array_t& dst, const LLInventory
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// with contents of new category. This means preserving any mandatory
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// body parts that aren't present in the new category, and getting rid
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// of everything else.
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/* static */ void LLAppearanceManager::purgeCOFBeforeRebuild(const LLUUID& category)
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/* static */
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void LLAppearanceManager::purgeCOFBeforeRebuild(const LLUUID& category)
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{
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// See which mandatory body types are present in the new category.
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std::set<EWearableType> wt_types_found;
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@ -580,7 +587,8 @@ void removeDuplicateItems(LLInventoryModel::item_array_t& dst, const LLInventory
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}
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// Replace COF contents from a given outfit folder.
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/* static */ void LLAppearanceManager::rebuildCOFFromOutfit(const LLUUID& category)
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/* static */
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void LLAppearanceManager::rebuildCOFFromOutfit(const LLUUID& category)
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{
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lldebugs << "rebuildCOFFromOutfit()" << llendl;
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@ -688,7 +696,8 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
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// dec_busy_count();
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}
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/* static */ void LLAppearanceManager::updateAppearanceFromCOF()
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/* static */
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void LLAppearanceManager::updateAppearanceFromCOF()
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{
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dumpCat(getCOF(),"COF, start");
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@ -739,7 +748,7 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
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LLDynamicArray<LLFoundData*> found_container;
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for(S32 i = 0; i < wear_items.count(); ++i)
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{
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found = new LLFoundData(wear_items.get(i)->getUUID(),
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found = new LLFoundData(wear_items.get(i)->getLinkedUUID(), // Wear the base item, not the link
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wear_items.get(i)->getAssetUUID(),
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wear_items.get(i)->getName(),
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wear_items.get(i)->getType());
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@ -770,7 +779,7 @@ void LLAppearanceManager::updateAgentWearables(LLWearableHoldingPattern* holder,
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/* static */
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void LLAppearanceManager::getCOFValidDescendents(const LLUUID& category,
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LLInventoryModel::item_array_t& items)
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LLInventoryModel::item_array_t& items)
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{
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LLInventoryModel::cat_array_t cats;
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LLFindCOFValidItems is_cof_valid;
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@ -783,11 +792,12 @@ void LLAppearanceManager::getCOFValidDescendents(const LLUUID& category,
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follow_folder_links);
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}
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/* static */ void LLAppearanceManager::getUserDescendents(const LLUUID& category,
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LLInventoryModel::item_array_t& wear_items,
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LLInventoryModel::item_array_t& obj_items,
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LLInventoryModel::item_array_t& gest_items,
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bool follow_folder_links)
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/* static */
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void LLAppearanceManager::getUserDescendents(const LLUUID& category,
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LLInventoryModel::item_array_t& wear_items,
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LLInventoryModel::item_array_t& obj_items,
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LLInventoryModel::item_array_t& gest_items,
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bool follow_folder_links)
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{
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LLInventoryModel::cat_array_t wear_cats;
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LLFindWearables is_wearable;
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@ -151,6 +151,13 @@ void LLAvatarPropertiesProcessor::sendAvatarGroupsRequest(const LLUUID& avatar_i
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sendGenericRequest(avatar_id, APT_GROUPS, "avatargroupsrequest");
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}
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void LLAvatarPropertiesProcessor::sendAvatarTexturesRequest(const LLUUID& avatar_id)
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{
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sendGenericRequest(avatar_id, APT_TEXTURES, "avatartexturesrequest");
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// No response expected.
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removePendingRequest(avatar_id, APT_TEXTURES);
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}
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void LLAvatarPropertiesProcessor::sendAvatarPropertiesUpdate(const LLAvatarData* avatar_props)
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{
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llinfos << "Sending avatarinfo update" << llendl;
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@ -52,7 +52,8 @@ enum EAvatarProcessorType
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APT_NOTES,
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APT_GROUPS,
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APT_PICKS,
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APT_PICK_INFO
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APT_PICK_INFO,
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APT_TEXTURES
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};
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struct LLAvatarData
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@ -160,6 +161,7 @@ public:
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void sendAvatarPicksRequest(const LLUUID& avatar_id);
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void sendAvatarNotesRequest(const LLUUID& avatar_id);
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void sendAvatarGroupsRequest(const LLUUID& avatar_id);
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void sendAvatarTexturesRequest(const LLUUID& avatar_id);
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// Duplicate pick info requests are not suppressed.
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void sendPickInfoRequest(const LLUUID& creator_id, const LLUUID& pick_id);
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@ -81,16 +81,24 @@ static void update_texture_ctrl(LLVOAvatar* avatarp,
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ETextureIndex te)
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{
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LLUUID id = IMG_DEFAULT_AVATAR;
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EWearableType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(te);
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LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
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if (wearable)
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const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te);
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if (tex_entry->mIsLocalTexture)
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{
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LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
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if (lto)
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const EWearableType wearable_type = tex_entry->mWearableType;
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LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0);
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if (wearable)
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{
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id = lto->getID();
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LLLocalTextureObject *lto = wearable->getLocalTextureObject(te);
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if (lto)
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{
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id = lto->getID();
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}
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}
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}
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else
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{
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id = avatarp->getTE(te)->getID();
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}
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//id = avatarp->getTE(te)->getID();
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if (id == IMG_DEFAULT_AVATAR)
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{
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@ -586,7 +586,6 @@ void LLFloaterProperties::onCommitName()
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{
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new_item->updateServer(FALSE);
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gInventory.updateItem(new_item);
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gInventory.updateLinkedObjects(new_item->getUUID());
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gInventory.notifyObservers();
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}
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else
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@ -238,8 +238,7 @@ void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string&
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return;
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}
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LLInventoryModel::item_array_t item_array;
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model->collectLinkedItems(item_id, item_array);
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LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id);
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for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
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iter != item_array.end();
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iter++)
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@ -1242,7 +1241,6 @@ BOOL LLItemBridge::renameItem(const std::string& new_name)
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buildDisplayName(new_item, mDisplayName);
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new_item->updateServer(FALSE);
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model->updateItem(new_item);
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model->updateLinkedObjects(item->getUUID());
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model->notifyObservers();
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}
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@ -1292,7 +1290,7 @@ BOOL LLItemBridge::isItemCopyable() const
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return FALSE;
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}
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if( avatarp->isWearingAttachment( mUUID, TRUE ) )
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if(avatarp->isWearingAttachment(mUUID))
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{
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return FALSE;
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}
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@ -1416,7 +1414,7 @@ BOOL LLFolderBridge::isItemRemovable()
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if( (item->getType() == LLAssetType::AT_CLOTHING) ||
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(item->getType() == LLAssetType::AT_BODYPART) )
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{
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if( gAgentWearables.isWearingItem( item->getUUID(), TRUE ) )
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if(gAgentWearables.isWearingItem(item->getUUID()))
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{
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return FALSE;
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}
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@ -1424,7 +1422,7 @@ BOOL LLFolderBridge::isItemRemovable()
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else
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if( item->getType() == LLAssetType::AT_OBJECT )
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{
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if( avatar->isWearingAttachment( item->getUUID(), TRUE ) )
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if(avatar->isWearingAttachment(item->getUUID()))
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{
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return FALSE;
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}
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@ -2207,7 +2205,6 @@ BOOL LLFolderBridge::renameItem(const std::string& new_name)
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new_cat->rename(new_name);
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new_cat->updateServer(FALSE);
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model->updateCategory(new_cat);
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model->updateLinkedObjects(cat->getUUID());
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model->notifyObservers();
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}
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@ -2855,11 +2852,11 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
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{
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case LLAssetType::AT_CLOTHING:
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case LLAssetType::AT_BODYPART:
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is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID(), TRUE);
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is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
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break;
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case LLAssetType::AT_OBJECT:
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is_movable = !avatar->isWearingAttachment(inv_item->getUUID(), TRUE);
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is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
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break;
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default:
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break;
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@ -3769,7 +3766,7 @@ BOOL LLObjectBridge::isItemRemovable()
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{
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LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
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if(!avatar) return FALSE;
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if(avatar->isWearingAttachment(mUUID, TRUE)) return FALSE;
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if(avatar->isWearingAttachment(mUUID)) return FALSE;
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return LLInvFVBridge::isItemRemovable();
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}
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@ -3818,16 +3815,13 @@ void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model
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else if ("detach" == action)
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{
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LLInventoryItem* item = gInventory.getItem(mUUID);
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// In case we clicked on a link, detach the base object instead of the link.
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LLInventoryItem* base_item = gInventory.getItem(item->getLinkedUUID());
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if(base_item)
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if(item)
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{
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gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
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gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
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gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
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gMessageSystem->addUUIDFast(_PREHASH_ItemID, base_item->getUUID() );
|
||||
|
||||
gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
|
||||
gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
|
||||
gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
|
||||
}
|
||||
// this object might have been selected, so let the selection manager know it's gone now
|
||||
LLViewerObject *found_obj =
|
||||
|
|
@ -4080,7 +4074,6 @@ BOOL LLObjectBridge::renameItem(const std::string& new_name)
|
|||
buildDisplayName(new_item, mDisplayName);
|
||||
new_item->updateServer(FALSE);
|
||||
model->updateItem(new_item);
|
||||
model->updateLinkedObjects(item->getUUID());
|
||||
|
||||
model->notifyObservers();
|
||||
|
||||
|
|
@ -4180,10 +4173,8 @@ void remove_inventory_category_from_avatar( LLInventoryCategory* category )
|
|||
struct OnRemoveStruct
|
||||
{
|
||||
LLUUID mUUID;
|
||||
LLFolderView *mFolderToDeleteSelected;
|
||||
OnRemoveStruct(const LLUUID& uuid, LLFolderView *fv = NULL):
|
||||
mUUID(uuid),
|
||||
mFolderToDeleteSelected(fv)
|
||||
OnRemoveStruct(const LLUUID& uuid):
|
||||
mUUID(uuid)
|
||||
{
|
||||
}
|
||||
};
|
||||
|
|
@ -4295,7 +4286,7 @@ BOOL LLWearableBridge::renameItem(const std::string& new_name)
|
|||
|
||||
BOOL LLWearableBridge::isItemRemovable()
|
||||
{
|
||||
if (gAgentWearables.isWearingItem(mUUID, TRUE)) return FALSE;
|
||||
if (gAgentWearables.isWearingItem(mUUID)) return FALSE;
|
||||
return LLInvFVBridge::isItemRemovable();
|
||||
}
|
||||
|
||||
|
|
@ -4339,24 +4330,11 @@ void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* mod
|
|||
LLViewerInventoryItem* item = getItem();
|
||||
if (item)
|
||||
{
|
||||
if (item->getIsLinkType() &&
|
||||
model->isObjectDescendentOf(mUUID,LLAppearanceManager::getCOF()))
|
||||
{
|
||||
// Delete link after item has been taken off.
|
||||
LLWearableList::instance().getAsset(item->getAssetUUID(),
|
||||
item->getName(),
|
||||
item->getType(),
|
||||
LLWearableBridge::onRemoveFromAvatarArrived,
|
||||
new OnRemoveStruct(mUUID, folder));
|
||||
}
|
||||
else
|
||||
{
|
||||
LLWearableList::instance().getAsset(item->getAssetUUID(),
|
||||
item->getName(),
|
||||
item->getType(),
|
||||
LLWearableBridge::onRemoveFromAvatarArrived,
|
||||
new OnRemoveStruct(mUUID));
|
||||
}
|
||||
LLWearableList::instance().getAsset(item->getAssetUUID(),
|
||||
item->getName(),
|
||||
item->getType(),
|
||||
LLWearableBridge::onRemoveFromAvatarArrived,
|
||||
new OnRemoveStruct(mUUID));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -4684,7 +4662,7 @@ void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
|
|||
void* userdata)
|
||||
{
|
||||
OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
|
||||
LLUUID item_id = on_remove_struct->mUUID;
|
||||
const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
|
||||
if(wearable)
|
||||
{
|
||||
if( gAgentWearables.isWearingItem( item_id ) )
|
||||
|
|
@ -4700,10 +4678,20 @@ void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
|
|||
}
|
||||
}
|
||||
}
|
||||
if (on_remove_struct->mFolderToDeleteSelected)
|
||||
|
||||
// Find and remove this item from the COF.
|
||||
LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF());
|
||||
llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
|
||||
for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
|
||||
iter != items.end();
|
||||
++iter)
|
||||
{
|
||||
on_remove_struct->mFolderToDeleteSelected->removeSelectedItems();
|
||||
const LLViewerInventoryItem *linked_item = (*iter);
|
||||
const LLUUID &item_id = linked_item->getUUID();
|
||||
gInventory.purgeObject(item_id);
|
||||
}
|
||||
gInventory.notifyObservers();
|
||||
|
||||
delete on_remove_struct;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -507,8 +507,12 @@ void LLInventoryModel::collectDescendentsIf(const LLUUID& id,
|
|||
}
|
||||
}
|
||||
|
||||
void LLInventoryModel::updateLinkedObjects(const LLUUID& object_id)
|
||||
void LLInventoryModel::updateLinkedItems(const LLUUID& object_id)
|
||||
{
|
||||
const LLInventoryObject *obj = getObject(object_id);
|
||||
if (!obj || obj->getIsLinkType())
|
||||
return;
|
||||
|
||||
LLInventoryModel::cat_array_t cat_array;
|
||||
LLInventoryModel::item_array_t item_array;
|
||||
LLLinkedItemIDMatches is_linked_item_match(object_id);
|
||||
|
|
@ -536,16 +540,31 @@ void LLInventoryModel::updateLinkedObjects(const LLUUID& object_id)
|
|||
notifyObservers();
|
||||
}
|
||||
|
||||
void LLInventoryModel::collectLinkedItems(const LLUUID& id,
|
||||
item_array_t& items)
|
||||
const LLUUID& LLInventoryModel::getLinkedItemID(const LLUUID& object_id) const
|
||||
{
|
||||
const LLInventoryItem *item = gInventory.getItem(object_id);
|
||||
if (!item)
|
||||
{
|
||||
return object_id;
|
||||
}
|
||||
|
||||
// Find the base item in case this a link (if it's not a link,
|
||||
// this will just be inv_item_id)
|
||||
return item->getLinkedUUID();
|
||||
}
|
||||
|
||||
LLInventoryModel::item_array_t LLInventoryModel::collectLinkedItems(const LLUUID& id,
|
||||
const LLUUID& start_folder_id)
|
||||
{
|
||||
item_array_t items;
|
||||
LLInventoryModel::cat_array_t cat_array;
|
||||
LLLinkedItemIDMatches is_linked_item_match(id);
|
||||
collectDescendentsIf(gInventory.getRootFolderID(),
|
||||
collectDescendentsIf((start_folder_id == LLUUID::null ? gInventory.getRootFolderID() : start_folder_id),
|
||||
cat_array,
|
||||
items,
|
||||
LLInventoryModel::INCLUDE_TRASH,
|
||||
is_linked_item_match);
|
||||
return items;
|
||||
}
|
||||
|
||||
// Generates a string containing the path to the item specified by
|
||||
|
|
@ -909,8 +928,7 @@ void LLInventoryModel::purgeLinkedObjects(const LLUUID &id)
|
|||
return;
|
||||
}
|
||||
|
||||
LLInventoryModel::item_array_t item_array;
|
||||
collectLinkedItems(id, item_array);
|
||||
LLInventoryModel::item_array_t item_array = collectLinkedItems(id);
|
||||
|
||||
for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
|
||||
iter != item_array.end();
|
||||
|
|
@ -1131,6 +1149,13 @@ void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent)
|
|||
{
|
||||
mChangedItemIDs.insert(referent);
|
||||
}
|
||||
|
||||
// Update all linked items. Starting with just LABEL because I'm
|
||||
// not sure what else might need to be accounted for this.
|
||||
if (mModifyMask & LLInventoryObserver::LABEL)
|
||||
{
|
||||
updateLinkedItems(referent);
|
||||
}
|
||||
}
|
||||
|
||||
// This method to prepares a set of mock inventory which provides
|
||||
|
|
|
|||
|
|
@ -190,10 +190,13 @@ public:
|
|||
|
||||
// Collect all items in inventory that are linked to item_id.
|
||||
// Assumes item_id is itself not a linked item.
|
||||
void collectLinkedItems(const LLUUID& item_id,
|
||||
item_array_t& items);
|
||||
// Updates all linked objects pointing to this id.
|
||||
void updateLinkedObjects(const LLUUID& object_id);
|
||||
item_array_t collectLinkedItems(const LLUUID& item_id,
|
||||
const LLUUID& start_folder_id = LLUUID::null);
|
||||
// Updates all linked items pointing to this id.
|
||||
void updateLinkedItems(const LLUUID& object_id);
|
||||
|
||||
// Get the inventoryID that this item points to, else just return item_id
|
||||
const LLUUID& getLinkedItemID(const LLUUID& object_id) const;
|
||||
|
||||
// The inventory model usage is sensitive to the initial construction of the
|
||||
// model.
|
||||
|
|
|
|||
|
|
@ -1905,7 +1905,7 @@ BOOL LLToolDragAndDrop::isInventoryGroupGiveAcceptable(LLInventoryItem* item)
|
|||
switch(item->getType())
|
||||
{
|
||||
case LLAssetType::AT_OBJECT:
|
||||
if(my_avatar->isWearingAttachment(item->getUUID(), TRUE))
|
||||
if(my_avatar->isWearingAttachment(item->getUUID()))
|
||||
{
|
||||
acceptable = FALSE;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -657,7 +657,6 @@ void LLViewerInventoryCategory::changeType(LLAssetType::EType new_folder_type)
|
|||
|
||||
setPreferredType(new_folder_type);
|
||||
gInventory.addChangedMask(LLInventoryObserver::LABEL, folder_id);
|
||||
gInventory.updateLinkedObjects(folder_id);
|
||||
}
|
||||
|
||||
///----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -6918,7 +6918,7 @@ void handle_debug_avatar_textures(void*)
|
|||
LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
|
||||
if (objectp)
|
||||
{
|
||||
LLFloaterReg::showInstance( "avatar_tetures", LLSD(objectp->getID()) );
|
||||
LLFloaterReg::showInstance( "avatar_textures", LLSD(objectp->getID()) );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -43,6 +43,7 @@
|
|||
#include "llagent.h" // Get state values from here
|
||||
#include "llagentwearables.h"
|
||||
#include "llanimationstates.h"
|
||||
#include "llavatarpropertiesprocessor.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "lldrawpoolavatar.h"
|
||||
#include "lldriverparam.h"
|
||||
|
|
@ -5792,9 +5793,38 @@ BOOL LLVOAvatar::updateIsFullyLoaded()
|
|||
loading = TRUE;
|
||||
}
|
||||
|
||||
updateRuthTimer(loading);
|
||||
return processFullyLoadedChange(loading);
|
||||
}
|
||||
|
||||
void LLVOAvatar::updateRuthTimer(bool loading)
|
||||
{
|
||||
if (isSelf() || !loading)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mPreviousFullyLoaded)
|
||||
{
|
||||
mRuthTimer.reset();
|
||||
}
|
||||
|
||||
const F32 LOADING_TIMEOUT = 120.f;
|
||||
if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT)
|
||||
{
|
||||
/*
|
||||
llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' "
|
||||
<< "( Params loaded : " << !visualParamWeightsAreDefault() << " ) "
|
||||
<< "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) "
|
||||
<< "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) "
|
||||
<< "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )."
|
||||
<< llendl;
|
||||
*/
|
||||
LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID());
|
||||
mRuthTimer.reset();
|
||||
}
|
||||
}
|
||||
|
||||
BOOL LLVOAvatar::processFullyLoadedChange(bool loading)
|
||||
{
|
||||
// we wait a little bit before giving the all clear,
|
||||
|
|
|
|||
|
|
@ -195,7 +195,6 @@ public:
|
|||
public:
|
||||
virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
|
||||
bool isBuilt() const { return mIsBuilt; }
|
||||
|
||||
private:
|
||||
BOOL mSupportsAlphaLayers; // For backwards compatibility, TRUE for 1.23+ clients
|
||||
|
||||
|
|
@ -247,15 +246,18 @@ public:
|
|||
//--------------------------------------------------------------------
|
||||
public:
|
||||
BOOL isFullyLoaded() const;
|
||||
protected:
|
||||
virtual BOOL updateIsFullyLoaded();
|
||||
BOOL processFullyLoadedChange(bool loading);
|
||||
void updateRuthTimer(bool loading);
|
||||
private:
|
||||
BOOL mFullyLoaded;
|
||||
BOOL mPreviousFullyLoaded;
|
||||
BOOL mFullyLoadedInitialized;
|
||||
S32 mFullyLoadedFrameCounter;
|
||||
LLFrameTimer mFullyLoadedTimer;
|
||||
|
||||
LLFrameTimer mRuthTimer;
|
||||
|
||||
/** State
|
||||
** **
|
||||
*******************************************************************************/
|
||||
|
|
@ -800,7 +802,6 @@ public:
|
|||
BOOL isSitting(){return mIsSitting;}
|
||||
void sitOnObject(LLViewerObject *sit_object);
|
||||
void getOffObject();
|
||||
|
||||
private:
|
||||
// set this property only with LLVOAvatar::sitDown method
|
||||
BOOL mIsSitting;
|
||||
|
|
|
|||
|
|
@ -61,14 +61,17 @@ LLVOAvatarDictionary::Textures::Textures()
|
|||
addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERSHIRT));
|
||||
addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", WT_UNDERPANTS));
|
||||
addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", WT_SKIRT));
|
||||
|
||||
addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA));
|
||||
addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA));
|
||||
addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA));
|
||||
addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA));
|
||||
addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", WT_ALPHA));
|
||||
|
||||
addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO));
|
||||
addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO));
|
||||
addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "UIImgDefaultTattooUUID", WT_TATTOO));
|
||||
|
||||
addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD));
|
||||
addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER));
|
||||
addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER));
|
||||
|
|
|
|||
|
|
@ -975,11 +975,9 @@ void LLVOAvatarSelf::wearableUpdated( EWearableType type )
|
|||
//-----------------------------------------------------------------------------
|
||||
// isWearingAttachment()
|
||||
//-----------------------------------------------------------------------------
|
||||
// Warning: include_linked_items = TRUE makes this operation expensive.
|
||||
BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id, BOOL include_linked_items) const
|
||||
BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id) const
|
||||
{
|
||||
const LLUUID& base_inv_item_id = getBaseAttachmentObject(inv_item_id);
|
||||
|
||||
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
||||
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
||||
iter != mAttachmentPoints.end();
|
||||
++iter)
|
||||
|
|
@ -990,30 +988,6 @@ BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id, BOOL include
|
|||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
if (include_linked_items)
|
||||
{
|
||||
LLInventoryModel::item_array_t item_array;
|
||||
gInventory.collectLinkedItems(base_inv_item_id, item_array);
|
||||
for (LLInventoryModel::item_array_t::const_iterator iter = item_array.begin();
|
||||
iter != item_array.end();
|
||||
++iter)
|
||||
{
|
||||
const LLViewerInventoryItem *linked_item = (*iter);
|
||||
const LLUUID &item_id = linked_item->getUUID();
|
||||
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
||||
iter != mAttachmentPoints.end();
|
||||
++iter)
|
||||
{
|
||||
const LLViewerJointAttachment* attachment = iter->second;
|
||||
if (attachment->getAttachedObject(item_id))
|
||||
{
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
|
@ -1022,7 +996,7 @@ BOOL LLVOAvatarSelf::isWearingAttachment(const LLUUID& inv_item_id, BOOL include
|
|||
//-----------------------------------------------------------------------------
|
||||
LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
|
||||
{
|
||||
const LLUUID& base_inv_item_id = getBaseAttachmentObject(inv_item_id);
|
||||
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
||||
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
||||
iter != mAttachmentPoints.end();
|
||||
++iter)
|
||||
|
|
@ -1038,7 +1012,7 @@ LLViewerObject* LLVOAvatarSelf::getWornAttachment(const LLUUID& inv_item_id)
|
|||
|
||||
const std::string LLVOAvatarSelf::getAttachedPointName(const LLUUID& inv_item_id) const
|
||||
{
|
||||
const LLUUID& base_inv_item_id = getBaseAttachmentObject(inv_item_id);
|
||||
const LLUUID& base_inv_item_id = gInventory.getLinkedItemID(inv_item_id);
|
||||
for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
||||
iter != mAttachmentPoints.end();
|
||||
++iter)
|
||||
|
|
@ -1076,7 +1050,6 @@ const LLViewerJointAttachment *LLVOAvatarSelf::attachObject(LLViewerObject *view
|
|||
LLAppearanceManager::dumpCat(LLAppearanceManager::getCOF(),"Adding attachment link:");
|
||||
LLAppearanceManager::wearItem(item,false); // Add COF link for item.
|
||||
gInventory.addChangedMask(LLInventoryObserver::LABEL, attachment_id);
|
||||
gInventory.updateLinkedObjects(attachment_id);
|
||||
}
|
||||
}
|
||||
gInventory.notifyObservers();
|
||||
|
|
@ -1123,24 +1096,12 @@ BOOL LLVOAvatarSelf::detachObject(LLViewerObject *viewer_object)
|
|||
|
||||
// BAP - needs to change for label to track link.
|
||||
gInventory.addChangedMask(LLInventoryObserver::LABEL, item_id);
|
||||
gInventory.updateLinkedObjects(item_id);
|
||||
gInventory.notifyObservers();
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
const LLUUID& LLVOAvatarSelf::getBaseAttachmentObject(const LLUUID &object_id) const
|
||||
{
|
||||
const LLInventoryItem *item = gInventory.getItem(object_id);
|
||||
if (!item)
|
||||
return LLUUID::null;
|
||||
|
||||
// Find the base object in case this a link (if it's not a link,
|
||||
// this will just be inv_item_id)
|
||||
return item->getLinkedUUID();
|
||||
}
|
||||
|
||||
void LLVOAvatarSelf::getAllAttachmentsArray(LLDynamicArray<S32>& attachments)
|
||||
{
|
||||
for (LLVOAvatar::attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
|
||||
|
|
|
|||
|
|
@ -276,14 +276,12 @@ protected:
|
|||
//--------------------------------------------------------------------
|
||||
public:
|
||||
void updateAttachmentVisibility(U32 camera_mode);
|
||||
BOOL isWearingAttachment(const LLUUID& inv_item_id, BOOL include_linked_items = FALSE) const;
|
||||
BOOL isWearingAttachment(const LLUUID& inv_item_id) const;
|
||||
LLViewerObject* getWornAttachment(const LLUUID& inv_item_id);
|
||||
const std::string getAttachedPointName(const LLUUID& inv_item_id) const;
|
||||
/*virtual*/ const LLViewerJointAttachment *attachObject(LLViewerObject *viewer_object);
|
||||
/*virtual*/ BOOL detachObject(LLViewerObject *viewer_object);
|
||||
void getAllAttachmentsArray(LLDynamicArray<S32>& attachments);
|
||||
protected:
|
||||
const LLUUID& getBaseAttachmentObject(const LLUUID &object_id) const;
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// HUDs
|
||||
|
|
|
|||
|
|
@ -74,21 +74,8 @@ LLWearableList::~LLWearableList()
|
|||
mList.clear();
|
||||
}
|
||||
|
||||
void LLWearableList::getAsset(const LLAssetID& _assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLWearable*, void* userdata), void* userdata)
|
||||
void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLWearable*, void* userdata), void* userdata)
|
||||
{
|
||||
LLAssetID assetID = _assetID;
|
||||
|
||||
// A bit of a hack since wearables database doesn't contain asset types...
|
||||
// Perform indirection in case this assetID is in fact a link. This only works
|
||||
// because of the assumption that all assetIDs and itemIDs are unique (i.e.
|
||||
// no assetID is also used as an itemID elsewhere); therefore if the assetID
|
||||
// exists as an itemID in the user's inventory, then this must be a link.
|
||||
const LLInventoryItem *linked_item = gInventory.getItem(_assetID);
|
||||
if (linked_item)
|
||||
{
|
||||
assetID = linked_item->getAssetUUID();
|
||||
asset_type = linked_item->getType();
|
||||
}
|
||||
llassert( (asset_type == LLAssetType::AT_CLOTHING) || (asset_type == LLAssetType::AT_BODYPART) );
|
||||
LLWearable* instance = get_if_there(mList, assetID, (LLWearable*)NULL );
|
||||
if( instance )
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
name="avatar_texture_debug"
|
||||
help_topic="avatar_texture_debug"
|
||||
title="Avatar Textures"
|
||||
width="960">
|
||||
width="1250">
|
||||
<floater.string
|
||||
name="InvalidAvatar">
|
||||
INVALID AVATAR
|
||||
|
|
@ -41,6 +41,7 @@
|
|||
name="Dump"
|
||||
top_delta="1"
|
||||
width="150" />
|
||||
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Hair"
|
||||
|
|
@ -54,9 +55,18 @@
|
|||
label="Hair"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="hair"
|
||||
name="hair_grain"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Hair Alpha"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="hair_alpha"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Head"
|
||||
|
|
@ -70,9 +80,26 @@
|
|||
label="Makeup"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="head bodypaint"
|
||||
name="head_bodypaint"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Head Alpha"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="head_alpha"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Head Tattoo"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="head_tattoo"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Eyes"
|
||||
|
|
@ -86,9 +113,18 @@
|
|||
label="Eye"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="iris"
|
||||
name="eyes_iris"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Eyes Alpha"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="eyes_alpha"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Upper Body"
|
||||
|
|
@ -99,10 +135,10 @@
|
|||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Upper Body Tattoo"
|
||||
label="Upper Body Bodypaint"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="upper bodypaint"
|
||||
name="upper_bodypaint"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -110,7 +146,7 @@
|
|||
label="Undershirt"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="undershirt"
|
||||
name="upper_undershirt"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -118,7 +154,7 @@
|
|||
label="Gloves"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="gloves"
|
||||
name="upper_gloves"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -126,7 +162,7 @@
|
|||
label="Shirt"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="shirt"
|
||||
name="upper_shirt"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -134,9 +170,26 @@
|
|||
label="Upper Jacket"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="upper jacket"
|
||||
name="upper_jacket"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Upper Alpha"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="upper_alpha"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Upper Tattoo"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="upper_tattoo"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Lower Body"
|
||||
|
|
@ -147,10 +200,10 @@
|
|||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Lower Body Tattoo"
|
||||
label="Lower Body Bodypaint"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="lower bodypaint"
|
||||
name="lower_bodypaint"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -158,7 +211,7 @@
|
|||
label="Underpants"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="underpants"
|
||||
name="lower_underpants"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -166,7 +219,7 @@
|
|||
label="Socks"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="socks"
|
||||
name="lower_socks"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -174,7 +227,7 @@
|
|||
label="Shoes"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="shoes"
|
||||
name="lower_shoes"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -182,7 +235,7 @@
|
|||
label="Pants"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="pants"
|
||||
name="lower_pants"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
|
|
@ -190,9 +243,26 @@
|
|||
label="Jacket"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="lower jacket"
|
||||
name="lower_jacket"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Lower Alpha"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="lower_alpha"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Lower Tattoo"
|
||||
layout="topleft"
|
||||
left_pad="7"
|
||||
name="lower_tattoo"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
|
||||
<texture_picker
|
||||
height="143"
|
||||
label="Skirt"
|
||||
|
|
@ -209,4 +279,5 @@
|
|||
name="skirt"
|
||||
top_delta="0"
|
||||
width="128" />
|
||||
|
||||
</floater>
|
||||
|
|
|
|||
|
|
@ -2925,7 +2925,8 @@
|
|||
function="Advanced.GrabBakedTexture"
|
||||
parameter="iris" />
|
||||
<menu_item_call.on_enable
|
||||
function="Advanced.EnableGrabBakedTexture" />
|
||||
function="Advanced.EnableGrabBakedTexture"
|
||||
parameter="iris" />
|
||||
</menu_item_call>
|
||||
<menu_item_call
|
||||
label="Head"
|
||||
|
|
@ -2935,7 +2936,8 @@
|
|||
function="Advanced.GrabBakedTexture"
|
||||
parameter="head" />
|
||||
<menu_item_call.on_enable
|
||||
function="Advanced.EnableGrabBakedTexture" />
|
||||
function="Advanced.EnableGrabBakedTexture"
|
||||
parameter="head" />
|
||||
</menu_item_call>
|
||||
<menu_item_call
|
||||
label="Upper Body"
|
||||
|
|
@ -2945,7 +2947,8 @@
|
|||
function="Advanced.GrabBakedTexture"
|
||||
parameter="upper" />
|
||||
<menu_item_call.on_enable
|
||||
function="Advanced.EnableGrabBakedTexture" />
|
||||
function="Advanced.EnableGrabBakedTexture"
|
||||
parameter="upper" />
|
||||
</menu_item_call>
|
||||
<menu_item_call
|
||||
label="Lower Body"
|
||||
|
|
@ -2955,7 +2958,8 @@
|
|||
function="Advanced.GrabBakedTexture"
|
||||
parameter="lower" />
|
||||
<menu_item_call.on_enable
|
||||
function="Advanced.EnableGrabBakedTexture" />
|
||||
function="Advanced.EnableGrabBakedTexture"
|
||||
parameter="lower" />
|
||||
</menu_item_call>
|
||||
<menu_item_call
|
||||
label="Skirt"
|
||||
|
|
@ -2965,17 +2969,8 @@
|
|||
function="Advanced.GrabBakedTexture"
|
||||
parameter="skirt" />
|
||||
<menu_item_call.on_enable
|
||||
function="Advanced.EnableGrabBakedTexture" />
|
||||
</menu_item_call>
|
||||
<menu_item_call
|
||||
label="Skirt"
|
||||
layout="topleft"
|
||||
name="Hair">
|
||||
<menu_item_call.on_click
|
||||
function="Advanced.GrabBakedTexture"
|
||||
parameter="hair" />
|
||||
<menu_item_call.on_enable
|
||||
function="Advanced.EnableGrabBakedTexture" />
|
||||
function="Advanced.EnableGrabBakedTexture"
|
||||
parameter="skirt" />
|
||||
</menu_item_call>
|
||||
</menu>
|
||||
<menu
|
||||
|
|
|
|||
Loading…
Reference in New Issue