Fix to LLWindow listener keyUp event. Fix to headless client scanKeyboard, allowing input from eventhost
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127c45dfba
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58b393bb1e
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@ -46,5 +46,28 @@ MASK LLKeyboardHeadless::currentMask(BOOL for_mouse_event)
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{ return MASK_NONE; }
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void LLKeyboardHeadless::scanKeyboard()
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{ }
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{
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for (S32 key = 0; key < KEY_COUNT; key++)
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{
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// Generate callback if any event has occurred on this key this frame.
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// Can't just test mKeyLevel, because this could be a slow frame and
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// key might have gone down then up. JC
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if (mKeyLevel[key] || mKeyDown[key] || mKeyUp[key])
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{
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mCurScanKey = key;
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mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]);
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}
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}
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// Reset edges for next frame
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for (S32 key = 0; key < KEY_COUNT; key++)
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{
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mKeyUp[key] = FALSE;
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mKeyDown[key] = FALSE;
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if (mKeyLevel[key])
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{
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mKeyLevelFrameCount[key]++;
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}
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}
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}
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@ -100,7 +100,7 @@ void LLWindowListener::keyUp(LLSD const & evt)
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}
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// *TODO - figure out how to handle the mask
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mKeyboard->handleTranslatedKeyDown(keycode, 0);
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mKeyboard->handleTranslatedKeyUp(keycode, 0);
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}
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void LLWindowListener::mouseDown(LLSD const & evt)
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@ -1119,11 +1119,11 @@ bool LLAppViewer::mainLoop()
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// Scan keyboard for movement keys. Command keys and typing
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// are handled by windows callbacks. Don't do this until we're
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// done initializing. JC
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if (gViewerWindow->mWindow->getVisible()
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if ((gHeadlessClient || gViewerWindow->mWindow->getVisible())
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&& gViewerWindow->getActive()
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&& !gViewerWindow->mWindow->getMinimized()
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&& LLStartUp::getStartupState() == STATE_STARTED
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&& !gViewerWindow->getShowProgress()
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&& (gHeadlessClient || !gViewerWindow->getShowProgress())
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&& !gFocusMgr.focusLocked())
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{
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LLMemType mjk(LLMemType::MTYPE_JOY_KEY);
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