master
Brad Payne (Vir Linden) 2012-07-30 15:02:02 -04:00
commit 58d5e223b8
316 changed files with 19340 additions and 4983 deletions

View File

@ -150,6 +150,7 @@ a9abb9633a266c8d2fe62411cfd1c86d32da72bf 2.7.1-release
09984bfa6cae17e0f72d02b75c1b7393c65eecfc 2.7.5-beta1
e1ed60913230dd64269a7f7fc52cbc6004f6d52c 2.8.0-start
502f6a5deca9365ddae57db4f1e30172668e171e 2.8.1-start
888768f162d2c0a8de1dcc5fb9a08bd8bd120a6b DRTVWR-175
2a3965b3ad202df7ea25d2be689291bb14a1280e DRTVWR-155
6866d9df6efbd441c66451debd376d21211de39c DRTVWR-68_2.7.5-release
6866d9df6efbd441c66451debd376d21211de39c 2.7.5-release
@ -329,6 +330,7 @@ af5f3e43e6e4424b1da19d9e16f6b853a7b822ed DRTVWR-169
6428242e124b523813bfaf4c45b3d422f0298c81 3.3.3-release
57d221de3df94f90b55204313c2cef044a3c0ae2 DRTVWR-176
09ef7fd1b0781f33b8a3a9af6236b7bcb4831910 DRTVWR-170
005dfe5c4c377207d065fb27858d2eb0b53b143a DRTVWR-167
f87bfbe0b62d26f451d02a47c80ebef6b9168fc2 3.3.4-beta1
f87bfbe0b62d26f451d02a47c80ebef6b9168fc2 DRTVWR-158
f87bfbe0b62d26f451d02a47c80ebef6b9168fc2 3.3.4-beta1
@ -337,6 +339,7 @@ bce218b2b45b730b22cc51e4807aa8b571cadef3 DRTVWR-173
f91d003091a61937a044652c4c674447f7dcbb7a 3.3.4-beta1
82b5330bc8b17d0d4b598832e9c5a92e90075682 3.3.4-beta2
eb539c65e6ee26eea2bf373af2d0f4b52dc91289 DRTVWR-177
4ad8a3afe40e0200309e3ada68932c4295ac2795 DRTVWR-179
a8057e1b9a1246b434a27405be35e030f7d28b0c 3.3.4-beta3
4281aa899fb2cedb7a9ca7ce91c5c29d4aa69594 DRTVWR-180
9cd174d3a54d93d409a7c346a15b8bfb40fc58f4 DRTVWR-184
@ -344,3 +347,5 @@ a8057e1b9a1246b434a27405be35e030f7d28b0c 3.3.4-beta3
6c75f220b103db1420919c8b635fe53e2177f318 3.3.4-beta4
ab2ffc547c8a8950ff187c4f6c95e5334fab597b 3.3.4-beta5
28e100d0379a2b0710c57647a28fc5239d3d7b99 3.3.4-release
a8b3eca451a9eaab59987efb0ab1c4217e3f2dcc DRTVWR-182
1f27cdfdc54246484f8afbbe42ce48e954175cbd 3.4.0-beta1

View File

@ -18,7 +18,7 @@ build_CYGWIN_Debug = false
email_status_this_is_os = true
# Limit extent of codeticket updates to revisions after...
codeticket_since = 2.2.0-release
codeticket_since = 3.3.0-release
# ========================================
# Viewer Development
@ -43,18 +43,20 @@ integration_viewer-development.viewer_channel = "Second Life Development"
integration_viewer-development.login_channel = "Second Life Development"
integration_viewer-development.build_viewer_update_version_manager = false
integration_viewer-development.email = viewer-development-builds@lists.secondlife.com
integration_viewer-development.build_enforce_coding_policy = true
integration_viewer-development.codeticket_add_context = true
integration_viewer-development.build_enforce_coding_policy = false
integration_viewer-development.codeticket_add_context = false
viewer-beta.viewer_channel = "Second Life Beta Viewer"
viewer-beta.login_channel = "Second Life Beta Viewer"
viewer-beta.build_debug_release_separately = true
viewer-beta.build_viewer_update_version_manager = true
viewer-beta.codeticket_add_context = false
viewer-release.viewer_channel = "Second Life Release"
viewer-release.login_channel = "Second Life Release"
viewer-release.build_debug_release_separately = true
viewer-release.build_viewer_update_version_manager = true
viewer-release.codeticket_add_context = false
# ========================================
# mesh-development
@ -123,35 +125,16 @@ viewer-adult-check.build_debug_release_separately = true
viewer-adult-check.build_CYGWIN_Debug = false
viewer-adult-check.build_viewer_update_version_manager = false
# ================
# oz
# ================
# ========================================
# viewer-pathfinding
# ========================================
Snowstorm_viewer-project-review.build_debug_release_separately = true
Snowstorm_viewer-project-review.codeticket_add_context = true
Snowstorm_viewer-project-review.viewer_channel = "Project Viewer - Snowstorm Team"
Snowstorm_viewer-project-review.login_channel = "Project Viewer - Snowstorm Team"
Snowstorm_viewer-project-review.codeticket_add_context = true
oz_viewer-devreview.build_debug_release_separately = true
oz_viewer-devreview.codeticket_add_context = false
oz_viewer-devreview.build_enforce_coding_policy = true
oz_viewer-devreview.email = oz@lindenlab.com
oz_viewer-trial.build_debug_release_separately = true
oz_viewer-trial.codeticket_add_context = false
oz_viewer-trial.build_enforce_coding_policy = true
oz_viewer-trial.email = oz@lindenlab.com
oz_viewer-beta-review.build_debug_release_separately = true
oz_viewer-beta-review.codeticket_add_context = false
oz_viewer-beta-review.viewer_channel = "Second Life Beta Viewer"
oz_viewer-beta-review.login_channel = "Second Life Beta Viewer"
oz_viewer-beta-review.email = oz@lindenlab.com
oz_project-7.build_debug_release_separately = true
oz_project-7.codeticket_add_context = false
oz_project-7.email = "sldev@catznip.com oz@lindenlab.com"
viewer-pathfinding.viewer_channel = "Project Viewer - Pathfinding"
viewer-pathfinding.login_channel = "Project Viewer - Pathfinding"
viewer-pathfinding.viewer_grid = agni
viewer-pathfinding.build_debug_release_separately = true
viewer-pathfinding.build_CYGWIN_Debug = false
viewer-pathfinding.build_viewer_update_version_manager = false
# =================================================================
# asset delivery 2010 projects

View File

@ -903,6 +903,54 @@
</map>
</map>
</map>
<key>havok-source</key>
<map>
<key>license</key>
<string>havok-ares</string>
<key>license_file</key>
<string>LICENSES/havok.txt</string>
<key>name</key>
<string>havok-source</string>
<key>platforms</key>
<map>
<key>darwin</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>efaf5cb3e861d44518eb03f4c406f03c</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/falcon_3p-havok-source/rev/261536/arch/Darwin/installer/havok_source-2012.1-darwin-20120710.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
</map>
<key>linux</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>50037fff3fd3356a073cdae88348c9ab</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/falcon_3p-havok-source/rev/261536/arch/Linux/installer/havok_source-2012.1-linux-20120711.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
</map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>cd6638f5a03469654615730c16889a60</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/falcon_3p-havok-source/rev/261536/arch/CYGWIN/installer/havok_source-2012.1-windows-20120710.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
</map>
</map>
<key>jpeglib</key>
<map>
<key>license</key>
@ -1191,60 +1239,14 @@
</map>
</map>
</map>
<key>llconvexdecomposition</key>
<key>llphysicsextensions_source</key>
<map>
<key>license</key>
<string>havok</string>
<key>name</key>
<string>llconvexdecomposition</string>
<key>platforms</key>
<map>
<key>darwin</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>362654a472ef7368d4c803ae3fb89d95</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-llconvexdecomposition/rev/238959/arch/Darwin/installer/llconvexdecomposition-0.1-darwin-20110819.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
</map>
<key>linux</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>c7801d899daec5338fbe95053255b7e7</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-llconvexdecomposition/rev/238959/arch/Linux/installer/llconvexdecomposition-0.1-linux-20110819.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
</map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>6ecf2f85f03c5ae87fe45769566a5660</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-llconvexdecomposition/rev/238959/arch/CYGWIN/installer/llconvexdecomposition-0.1-windows-20110819.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
</map>
</map>
<key>llconvexdecompositionstub</key>
<map>
<key>license</key>
<string>lgpl</string>
<string>TEMPORARY</string>
<key>license_file</key>
<string>LICENSES/LLConvexDecompositionStubLicense.txt</string>
<string>LICENSES/llphysicsextensions.txt</string>
<key>name</key>
<string>llconvexdecompositionstub</string>
<string>llphysicsextensions_source</string>
<key>platforms</key>
<map>
<key>darwin</key>
@ -1252,9 +1254,11 @@
<key>archive</key>
<map>
<key>hash</key>
<string>a5f53e09f67271fd50f1131ffdda9d27</string>
<string>de22a97b276913a6dd05838b7fe297af</string>
<key>hash_algorithm</key>
<string>md5</string>
<key>url</key>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llconvexdecompositionstub/rev/238958/arch/Darwin/installer/llconvexdecompositionstub-0.3-darwin-20110819.tar.bz2</string>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llphysicsextensions-source/rev/262536/arch/Darwin/installer/llphysicsextensions_source-0.3-darwin-20120725.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
@ -1264,9 +1268,9 @@
<key>archive</key>
<map>
<key>hash</key>
<string>0006a964f1497f55a5f181b7042d2d22</string>
<string>d2dfbbc11aac34ebd551df86524c8c9c</string>
<key>url</key>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llconvexdecompositionstub/rev/238958/arch/Linux/installer/llconvexdecompositionstub-0.3-linux-20110819.tar.bz2</string>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llphysicsextensions-source/rev/262536/arch/Linux/installer/llphysicsextensions_source-0.3-linux-20120725.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
@ -1276,14 +1280,68 @@
<key>archive</key>
<map>
<key>hash</key>
<string>b859e7e3bb03ebb467f0309f46422995</string>
<string>99abccc5d117ab82cadb8cff0d85b867</string>
<key>url</key>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/3p-llconvexdecompositionstub/rev/238958/arch/CYGWIN/installer/llconvexdecompositionstub-0.3-windows-20110819.tar.bz2</string>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/llphysicsextensions-source/rev/262536/arch/CYGWIN/installer/llphysicsextensions_source-0.3-windows-20120725.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
</map>
<key>version</key>
<string>0.2</string>
</map>
<key>llphysicsextensions_stub</key>
<map>
<key>license</key>
<string>TEMPORARY</string>
<key>license_file</key>
<string>LICENSES/llphysicsextensions.txt</string>
<key>name</key>
<string>llphysicsextensions_stub</string>
<key>platforms</key>
<map>
<key>darwin</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>3528620230fbd288fcc9dbbd8d8a6b59</string>
<key>hash_algorithm</key>
<string>md5</string>
<key>url</key>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/llphysicsextensions-stub/rev/262536/arch/Darwin/installer/llphysicsextensions_stub-0.3-darwin-20120725.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
</map>
<key>linux</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>69d188f72f9494b0e74c94ca0496f618</string>
<key>url</key>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/llphysicsextensions-stub/rev/262536/arch/Linux/installer/llphysicsextensions_stub-0.3-linux-20120725.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
</map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>61fc2b84ad53cf8d98d1784c31f9928e</string>
<key>url</key>
<string>http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/llphysicsextensions-stub/rev/262536/arch/CYGWIN/installer/llphysicsextensions_stub-0.3-windows-20120725.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
</map>
<key>version</key>
<string>0.2</string>
</map>
<key>llqtwebkit</key>
<map>

View File

@ -81,16 +81,43 @@ pre_build()
end_section "Pre$variant"
}
package_llphysicsextensions_tpv()
{
begin_section "PhysicsExtensions_TPV"
tpv_status=0
if [ "$variant" = "Release" ]
then
llpetpvcfg=$build_dir/packages/llphysicsextensions/autobuild-tpv.xml
"$AUTOBUILD" build --verbose --config-file $llpetpvcfg -c Tpv
# capture the package file name for use in upload later...
PKGTMP=`mktemp -t pgktpv.XXXXXX`
trap "rm $PKGTMP* 2>/dev/null" 0
"$AUTOBUILD" package --verbose --config-file $llpetpvcfg > $PKGTMP
tpv_status=$?
sed -n -e 's/^wrote *//p' $PKGTMP > $build_dir/llphysicsextensions_package
else
echo "Do not provide llphysicsextensions_tpv for $variant"
llphysicsextensions_package=""
fi
end_section "PhysicsExtensions_TPV"
return $tpv_status
}
build()
{
local variant="$1"
if $build_viewer
then
begin_section "Viewer$variant"
check_for "Before 'autobuild build'" ${build_dir}/packages/dictionaries
if "$AUTOBUILD" build --no-configure -c $variant
"$AUTOBUILD" build --no-configure -c $variant
viewer_build_ok=$?
end_section "Viewer$variant"
package_llphysicsextensions_tpv
tpvlib_build_ok=$?
if [ $viewer_build_ok -eq 0 -a $tpvlib_build_ok -eq 0 ]
then
echo true >"$build_dir"/build_ok
else
@ -98,7 +125,6 @@ build()
fi
check_for "After 'autobuild configure'" ${build_dir}/packages/dictionaries
end_section "Viewer$variant"
fi
}
@ -215,11 +241,6 @@ do
mkdir -p "$build_dir"
mkdir -p "$build_dir/tmp"
# Install packages.
begin_section "AutobuildInstall"
"$AUTOBUILD" install --verbose --skip-license-check
end_section "AutobuildInstall"
if pre_build "$variant" "$build_dir" >> "$build_log" 2>&1
then
if $build_link_parallel
@ -289,13 +310,25 @@ then
upload_item quicklink "$package" binary/octet-stream
[ -f summary.json ] && upload_item installer summary.json text/plain
# Upload crash reporter files.
case "$last_built_variant" in
Release)
# Upload crash reporter files
for symbolfile in $symbolfiles
do
upload_item symbolfile "$build_dir/$symbolfile" binary/octet-stream
done
# Upload the llphysicsextensions_tpv package, if one was produced
if [ -r "$build_dir/llphysicsextensions_package" ]
then
llphysicsextensions_package=$(cat $build_dir/llphysicsextensions_package)
upload_item private_artifact "$llphysicsextensions_package" binary/octet-stream
else
echo "No llphysicsextensions_package"
fi
;;
*)
echo "Skipping mapfile for $last_built_variant"
;;
esac

View File

@ -546,8 +546,24 @@
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<!-- UDPDeprecated Messages -->
<key>NavMeshStatusUpdate</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<key>AgentStateUpdate</key>
<map>
<key>flavor</key>
<string>llsd</string>
<key>trusted-sender</key>
<boolean>true</boolean>
</map>
<!-- UDPDeprecated Messages -->
<key>ScriptRunningReply</key>
<map>
<key>flavor</key>

View File

@ -69,6 +69,7 @@ if (WINDOWS)
/Oy-
/Zc:wchar_t-
/arch:SSE2
/fp:fast
)
# Are we using the crummy Visual Studio KDU build workaround?

View File

@ -43,7 +43,6 @@ set(cmake_SOURCE_FILES
LLAudio.cmake
LLCharacter.cmake
LLCommon.cmake
LLConvexDecomposition.cmake
LLCrashLogger.cmake
LLDatabase.cmake
LLImage.cmake
@ -54,6 +53,7 @@ set(cmake_SOURCE_FILES
LLMessage.cmake
LLPlugin.cmake
LLPrimitive.cmake
LLPhysicsExtensions.cmake
LLRender.cmake
LLScene.cmake
LLTestCommand.cmake

View File

@ -57,10 +57,10 @@ if(WINDOWS)
libhunspell.dll
)
if(USE_GOOGLE_PERFTOOLS)
if(USE_TCMALLOC)
set(debug_files ${debug_files} libtcmalloc_minimal-debug.dll)
set(release_files ${release_files} libtcmalloc_minimal.dll)
endif(USE_GOOGLE_PERFTOOLS)
endif(USE_TCMALLOC)
if (FMOD)
set(debug_files ${debug_files} fmod.dll)
@ -272,13 +272,16 @@ elseif(LINUX)
libopenal.so
libopenjpeg.so
libssl.so
libtcmalloc_minimal.so
libuuid.so.16
libuuid.so.16.0.22
libssl.so.1.0.0
libfontconfig.so.1.4.4
)
if (USE_TCMALLOC)
set(release_files ${release_files} "libtcmalloc_minimal.so")
endif (USE_TCMALLOC)
if (FMOD)
set(release_files ${release_files} "libfmod-3.75.so")
endif (FMOD)

View File

@ -1,20 +1,34 @@
# -*- cmake -*-
include(Prebuilt)
# If you want to enable or disable TCMALLOC in viewer builds, this is the place.
# set ON or OFF as desired.
set (USE_TCMALLOC ON)
if (STANDALONE)
include(FindGooglePerfTools)
else (STANDALONE)
if (WINDOWS)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
debug libtcmalloc_minimal-debug
optimized libtcmalloc_minimal)
if (USE_TCMALLOC)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
debug libtcmalloc_minimal-debug
optimized libtcmalloc_minimal)
set(TCMALLOC_LINK_FLAGS "/INCLUDE:__tcmalloc")
else (USE_TCMALLOC)
set(TCMALLOC_LIBRARIES)
set(TCMALLOC_LINK_FLAGS)
endif (USE_TCMALLOC)
set(GOOGLE_PERFTOOLS_FOUND "YES")
endif (WINDOWS)
if (LINUX)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
tcmalloc)
if (USE_TCMALLOC)
use_prebuilt_binary(tcmalloc)
set(TCMALLOC_LIBRARIES
tcmalloc)
else (USE_TCMALLOC)
set(TCMALLOC_LIBRARIES)
endif (USE_TCMALLOC)
set(PROFILER_LIBRARIES profiler)
set(GOOGLE_PERFTOOLS_INCLUDE_DIR
${LIBS_PREBUILT_DIR}/include)
@ -29,13 +43,19 @@ if (GOOGLE_PERFTOOLS_FOUND)
endif (GOOGLE_PERFTOOLS_FOUND)
if (WINDOWS)
set(USE_GOOGLE_PERFTOOLS ON)
set(USE_GOOGLE_PERFTOOLS ON)
endif (WINDOWS)
if (USE_GOOGLE_PERFTOOLS)
set(TCMALLOC_FLAG -ULL_USE_TCMALLOC=1)
if (USE_TCMALLOC)
set(TCMALLOC_FLAG -DLL_USE_TCMALLOC=1)
else (USE_TCMALLOC)
set(TCMALLOC_FLAG -ULL_USE_TCMALLOC)
endif (USE_TCMALLOC)
endif (USE_GOOGLE_PERFTOOLS)
if (USE_GOOGLE_PERFTOOLS)
include_directories(${GOOGLE_PERFTOOLS_INCLUDE_DIR})
set(GOOGLE_PERFTOOLS_LIBRARIES ${TCMALLOC_LIBRARIES} ${STACKTRACE_LIBRARIES} ${PROFILER_LIBRARIES})
else (USE_GOOGLE_PERFTOOLS)
set(TCMALLOC_FLAG -ULL_USE_TCMALLOC)
endif (USE_GOOGLE_PERFTOOLS)

83
indra/cmake/Havok.cmake Normal file
View File

@ -0,0 +1,83 @@
# -*- cmake -*-
use_prebuilt_binary(havok-source)
set(Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Source)
list(APPEND Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/havok/Demo)
set(HAVOK_DEBUG_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug)
set(HAVOK_RELEASE_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok)
if (LL_DEBUG_HAVOK)
if (WIN32)
# Always link relwithdebinfo to havok-hybrid on windows.
set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-hybrid)
else (WIN32)
set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug/havok-fulldebug)
endif (WIN32)
else (LL_DEBUG_HAVOK)
set(HAVOK_RELWITHDEBINFO_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release/havok)
endif (LL_DEBUG_HAVOK)
set(HAVOK_LIBS
hkBase
hkCompat
hkGeometryUtilities
hkInternal
hkSerialize
hkSceneData
hkpCollide
hkpUtilities
hkpConstraintSolver
hkpDynamics
hkpInternal
hkaiInternal
hkaiPathfinding
hkaiAiPhysicsBridge
hkcdInternal
hkcdCollide
hkpVehicle
hkVisualize
hkaiVisualize
hkgpConvexDecomposition
)
unset(HK_DEBUG_LIBRARIES)
unset(HK_RELEASE_LIBRARIES)
unset(HK_RELWITHDEBINFO_LIBRARIES)
foreach(HAVOK_LIB ${HAVOK_LIBS})
find_library(HAVOK_DEBUG_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_DEBUG_LIBRARY_PATH})
find_library(HAVOK_RELEASE_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELEASE_LIBRARY_PATH})
find_library(HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB} ${HAVOK_LIB} PATHS ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH})
if(LINUX)
set(cmd "mkdir")
set(debug_dir "${HAVOK_DEBUG_LIBRARY_PATH}/${HAVOK_LIB}")
set(release_dir "${HAVOK_RELEASE_LIBRARY_PATH}/${HAVOK_LIB}")
set(relwithdebinfo_dir "${HAVOK_RELWITHDEBINFO_LIBRARY_PATH}/${HAVOK_LIB}")
exec_program( ${cmd} ${HAVOK_DEBUG_LIBRARY_PATH} ARGS ${debug_dir} OUTPUT_VARIABLE rv)
exec_program( ${cmd} ${HAVOK_RELEASE_LIBRARY_PATH} ARGS ${release_dir} OUTPUT_VARIABLE rv)
exec_program( ${cmd} ${HAVOK_RELWITHDEBINFO_LIBRARY_PATH} ARGS ${relwithdebinfo_dir} OUTPUT_VARIABLE rv)
set(cmd "ar")
set(arg " -xv")
set(arg "${arg} ../lib${HAVOK_LIB}.a")
exec_program( ${cmd} ${debug_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
exec_program( ${cmd} ${release_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
exec_program( ${cmd} ${relwithdebinfo_dir} ARGS ${arg} OUTPUT_VARIABLE rv)
file(GLOB extracted_debug "${debug_dir}/*.o")
file(GLOB extracted_release "${release_dir}/*.o")
file(GLOB extracted_relwithdebinfo "${relwithdebinfo_dir}/*.o")
list(APPEND HK_DEBUG_LIBRARIES ${extracted_debug})
list(APPEND HK_RELEASE_LIBRARIES ${extracted_release})
list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${extracted_relwithdebinfo})
else(LINUX)
# Win32
list(APPEND HK_DEBUG_LIBRARIES ${HAVOK_DEBUG_LIB_${HAVOK_LIB}})
list(APPEND HK_RELEASE_LIBRARIES ${HAVOK_RELEASE_LIB_${HAVOK_LIB}})
list(APPEND HK_RELWITHDEBINFO_LIBRARIES ${HAVOK_RELWITHDEBINFO_LIB_${HAVOK_LIB}})
endif (LINUX)
endforeach(HAVOK_LIB)

View File

@ -205,6 +205,15 @@ FUNCTION(LL_ADD_INTEGRATION_TEST
SET_TARGET_PROPERTIES(INTEGRATION_TEST_${testname} PROPERTIES COMPILE_FLAGS -I"${TUT_INCLUDE_DIR}")
endif(STANDALONE)
if (WINDOWS)
SET_TARGET_PROPERTIES(INTEGRATION_TEST_${testname}
PROPERTIES
LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS ${TCMALLOC_LINK_FLAGS}"
LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO"
LINK_FLAGS_RELEASE ""
)
endif (WINDOWS)
# Add link deps to the executable
if(TEST_DEBUG)
message(STATUS "TARGET_LINK_LIBRARIES(INTEGRATION_TEST_${testname} ${libraries})")

View File

@ -1,12 +0,0 @@
# -*- cmake -*-
include(Prebuilt)
set(LLCONVEXDECOMP_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
if (INSTALL_PROPRIETARY AND NOT STANDALONE)
use_prebuilt_binary(llconvexdecomposition)
set(LLCONVEXDECOMP_LIBRARY llconvexdecomposition)
else (INSTALL_PROPRIETARY AND NOT STANDALONE)
use_prebuilt_binary(llconvexdecompositionstub)
set(LLCONVEXDECOMP_LIBRARY llconvexdecompositionstub)
endif (INSTALL_PROPRIETARY AND NOT STANDALONE)

View File

@ -0,0 +1,35 @@
# -*- cmake -*-
include(Prebuilt)
# There are three possible solutions to provide the llphysicsextensions:
# - The full source package, selected by -DHAVOK:BOOL=ON
# - The stub source package, selected by -DHAVOK:BOOL=OFF
# - The prebuilt package available to those with sublicenses, selected by -DHAVOK_TPV:BOOL=ON
if (INSTALL_PROPRIETARY)
set(HAVOK ON CACHE BOOL "Use Havok physics library")
endif (INSTALL_PROPRIETARY)
# Note that the use_prebuilt_binary macros below do not in fact include binaries;
# the llphysicsextensions_* packages are source only and are built here.
# The source package and the stub package both build libraries of the same name.
if (HAVOK)
include(Havok)
use_prebuilt_binary(llphysicsextensions_source)
set(LLPHYSICSEXTENSIONS_SRC_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/src)
set(LLPHYSICSEXTENSIONS_LIBRARIES llphysicsextensions)
elseif (HAVOK_TPV)
use_prebuilt_binary(llphysicsextensions_tpv)
set(LLPHYSICSEXTENSIONS_LIBRARIES llphysicsextensions_tpv)
else (HAVOK)
use_prebuilt_binary(llphysicsextensions_stub)
set(LLPHYSICSEXTENSIONS_SRC_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/stub)
set(LLPHYSICSEXTENSIONS_LIBRARIES llphysicsextensionsstub)
endif (HAVOK)
set(LLPHYSICSEXTENSIONS_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include/llphysicsextensions)

View File

@ -38,9 +38,8 @@ if (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
# packages/lib/release directory to deal with autobuild packages that don't
# provide (e.g.) lib/debug libraries.
list(APPEND AUTOBUILD_LIBS_INSTALL_DIRS ${ARCH_PREBUILT_DIRS_RELEASE})
message(STATUS "CMAKE_BUILD_TYPE = ${CMAKE_BUILD_TYPE}, extending AUTOBUILD_LIBS_INSTALL_DIRS")
endif (NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Release")
message(STATUS "For ${CMAKE_BUILD_TYPE}, AUTOBUILD_LIBS_INSTALL_DIRS: ${AUTOBUILD_LIBS_INSTALL_DIRS}")
link_directories(${AUTOBUILD_LIBS_INSTALL_DIRS})
if (LINUX)

View File

@ -101,8 +101,8 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
# To support a different SDK update these Xcode settings:
set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5)
set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk)
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "4.0")
set(CMAKE_OSX_SYSROOT macosx10.6)
set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "com.apple.compilers.llvmgcc42")
set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT dwarf-with-dsym)
# NOTE: To attempt an i386/PPC Universal build, add this on the configure line:

View File

@ -8,10 +8,3 @@ if (NOT STANDALONE)
use_prebuilt_binary(fontconfig)
endif(NOT STANDALONE)
if(VIEWER AND NOT STANDALONE)
if(EXISTS ${CMAKE_SOURCE_DIR}/newview/res/have_artwork_bundle.marker)
message(STATUS "We seem to have an artwork bundle in the tree - brilliant.")
else(EXISTS ${CMAKE_SOURCE_DIR}/newview/res/have_artwork_bundle.marker)
message(FATAL_ERROR "Didn't find an artwork bundle - this needs to be downloaded separately and unpacked into this tree. You can probably get it from the same place you got your viewer source. Thanks!")
endif(EXISTS ${CMAKE_SOURCE_DIR}/newview/res/have_artwork_bundle.marker)
endif(VIEWER AND NOT STANDALONE)

View File

@ -189,6 +189,7 @@ void LLCharacter::requestStopMotion( LLMotion* motion)
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_UPDATE_ANIMATION("Update Animation");
static LLFastTimer::DeclareTimer FTM_UPDATE_HIDDEN_ANIMATION("Update Hidden Anim");
static LLFastTimer::DeclareTimer FTM_UPDATE_MOTIONS("Update Motions");
void LLCharacter::updateMotions(e_update_t update_type)
{
@ -206,7 +207,10 @@ void LLCharacter::updateMotions(e_update_t update_type)
mMotionController.unpauseAllMotions();
}
bool force_update = (update_type == FORCE_UPDATE);
mMotionController.updateMotions(force_update);
{
LLFastTimer t(FTM_UPDATE_MOTIONS);
mMotionController.updateMotions(force_update);
}
}
}

View File

@ -542,6 +542,8 @@ void LLMotionController::updateIdleActiveMotions()
//-----------------------------------------------------------------------------
// updateMotionsByType()
//-----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_MOTION_ON_UPDATE("Motion onUpdate");
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
{
BOOL update_result = TRUE;
@ -699,7 +701,10 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
}
// perform motion update
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
{
LLFastTimer t(FTM_MOTION_ON_UPDATE);
update_result = motionp->onUpdate(mAnimTime - motionp->mActivationTimestamp, last_joint_signature);
}
}
//**********************
@ -810,7 +815,7 @@ void LLMotionController::updateMotions(bool force_update)
// Always cap the number of loaded motions
purgeExcessMotions();
// Update timing info for this time step.
if (!mPaused)
{
@ -832,6 +837,7 @@ void LLMotionController::updateMotions(bool force_update)
}
updateLoadingMotions();
return;
}
@ -850,7 +856,7 @@ void LLMotionController::updateMotions(bool force_update)
}
updateLoadingMotions();
resetJointSignatures();
if (mPaused && !force_update)
@ -861,11 +867,12 @@ void LLMotionController::updateMotions(bool force_update)
{
// update additive motions
updateAdditiveMotions();
resetJointSignatures();
// update all regular motions
updateRegularMotions();
if (use_quantum)
{
mPoseBlender.blendAndCache(TRUE);

View File

@ -27,7 +27,7 @@
#include "linden_common.h"
#include "llallocator.h"
#if LL_USE_TCMALLOC
#if (LL_USE_TCMALLOC && LL_USE_HEAP_PROFILER)
#include "google/heap-profiler.h"
#include "google/commandlineflags_public.h"

View File

@ -69,6 +69,12 @@ ECursorType getCursorFromString(const std::string& cursor_string)
cursor_string_table["UI_CURSOR_TOOLSIT"] = UI_CURSOR_TOOLSIT;
cursor_string_table["UI_CURSOR_TOOLBUY"] = UI_CURSOR_TOOLBUY;
cursor_string_table["UI_CURSOR_TOOLOPEN"] = UI_CURSOR_TOOLOPEN;
cursor_string_table["UI_CURSOR_TOOLPATHFINDING"] = UI_CURSOR_TOOLPATHFINDING;
cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHSTART"] = UI_CURSOR_TOOLPATHFINDING_PATH_START;
cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHSTARTADD"] = UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD;
cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHEND"] = UI_CURSOR_TOOLPATHFINDING_PATH_END;
cursor_string_table["UI_CURSOR_TOOLPATHFINDINGPATHENDADD"] = UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD;
cursor_string_table["UI_CURSOR_TOOLNO"] = UI_CURSOR_TOOLNO;
}
std::map<std::string,U32>::const_iterator iter = cursor_string_table.find(cursor_string);

View File

@ -65,6 +65,12 @@ enum ECursorType {
UI_CURSOR_TOOLSIT,
UI_CURSOR_TOOLBUY,
UI_CURSOR_TOOLOPEN,
UI_CURSOR_TOOLPATHFINDING,
UI_CURSOR_TOOLPATHFINDING_PATH_START,
UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD,
UI_CURSOR_TOOLPATHFINDING_PATH_END,
UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD,
UI_CURSOR_TOOLNO,
UI_CURSOR_COUNT // Number of elements in this enum (NOT a cursor)
};

View File

@ -534,7 +534,7 @@ namespace
}
void commonInit(const std::string& dir)
void commonInit(const std::string& dir, bool log_to_stderr = true)
{
LLError::Settings::reset();
@ -542,7 +542,8 @@ namespace
LLError::setFatalFunction(LLError::crashAndLoop);
LLError::setTimeFunction(LLError::utcTime);
if (shouldLogToStderr())
// log_to_stderr is only false in the unit and integration tests to keep builds quieter
if (log_to_stderr && shouldLogToStderr())
{
LLError::addRecorder(new RecordToStderr(stderrLogWantsTime()));
}
@ -580,9 +581,9 @@ namespace LLError
#endif
}
void initForApplication(const std::string& dir)
void initForApplication(const std::string& dir, bool log_to_stderr)
{
commonInit(dir);
commonInit(dir, log_to_stderr);
}
void setPrintLocation(bool print)

View File

@ -35,7 +35,7 @@
#include "stdtypes.h"
/* Error Logging Facility
/** Error Logging Facility
Information for most users:
@ -100,7 +100,6 @@
even release. Which means you can use them to help debug even when deployed
to a real grid.
*/
namespace LLError
{
enum ELevel
@ -143,9 +142,13 @@ namespace LLError
CallSite(ELevel, const char* file, int line,
const std::type_info& class_info, const char* function, const char* broadTag, const char* narrowTag, bool printOnce);
#ifdef LL_LIBRARY_INCLUDE
bool shouldLog();
#else // LL_LIBRARY_INCLUDE
bool shouldLog()
{ return mCached ? mShouldLog : Log::shouldLog(*this); }
// this member function needs to be in-line for efficiency
#endif // LL_LIBRARY_INCLUDE
void invalidate();

View File

@ -62,7 +62,7 @@ namespace LLError
// logs to stderr, syslog, and windows debug log
// the identity string is used for in the syslog
LL_COMMON_API void initForApplication(const std::string& dir);
LL_COMMON_API void initForApplication(const std::string& dir, bool log_to_stderr = true);
// resets all logging settings to defaults needed by applicaitons
// logs to stderr and windows debug log
// sets up log configuration from the file logcontrol.xml in dir

View File

@ -61,6 +61,18 @@ BOOL LLMemory::sEnableMemoryFailurePrevention = FALSE;
LLPrivateMemoryPoolManager::mem_allocation_info_t LLPrivateMemoryPoolManager::sMemAllocationTracker;
#endif
void ll_assert_aligned_func(uintptr_t ptr,U32 alignment)
{
#ifdef SHOW_ASSERT
// Redundant, place to set breakpoints.
if (ptr%alignment!=0)
{
llwarns << "alignment check failed" << llendl;
}
llassert(ptr%alignment==0);
#endif
}
//static
void LLMemory::initClass()
{

View File

@ -27,7 +27,6 @@
#define LLMEMORY_H
#include "llmemtype.h"
#if LL_DEBUG
inline void* ll_aligned_malloc( size_t size, int align )
{
void* mem = malloc( size + (align - 1) + sizeof(void*) );
@ -43,10 +42,11 @@ inline void ll_aligned_free( void* ptr )
free( ((void**)ptr)[-1] );
}
#if !LL_USE_TCMALLOC
inline void* ll_aligned_malloc_16(size_t size) // returned hunk MUST be freed with ll_aligned_free_16().
{
#if defined(LL_WINDOWS)
return _mm_malloc(size, 16);
return _aligned_malloc(size, 16);
#elif defined(LL_DARWIN)
return malloc(size); // default osx malloc is 16 byte aligned.
#else
@ -58,21 +58,38 @@ inline void* ll_aligned_malloc_16(size_t size) // returned hunk MUST be freed wi
#endif
}
inline void* ll_aligned_realloc_16(void* ptr, size_t size) // returned hunk MUST be freed with ll_aligned_free_16().
{
#if defined(LL_WINDOWS)
return _aligned_realloc(ptr, size, 16);
#elif defined(LL_DARWIN)
return realloc(ptr,size); // default osx malloc is 16 byte aligned.
#else
return realloc(ptr,size); // FIXME not guaranteed to be aligned.
#endif
}
inline void ll_aligned_free_16(void *p)
{
#if defined(LL_WINDOWS)
_mm_free(p);
_aligned_free(p);
#elif defined(LL_DARWIN)
return free(p);
#else
free(p); // posix_memalign() is compatible with heap deallocator
#endif
}
#else // USE_TCMALLOC
// ll_aligned_foo_16 are not needed with tcmalloc
#define ll_aligned_malloc_16 malloc
#define ll_aligned_realloc_16 realloc
#define ll_aligned_free_16 free
#endif // USE_TCMALLOC
inline void* ll_aligned_malloc_32(size_t size) // returned hunk MUST be freed with ll_aligned_free_32().
{
#if defined(LL_WINDOWS)
return _mm_malloc(size, 32);
return _aligned_malloc(size, 32);
#elif defined(LL_DARWIN)
return ll_aligned_malloc( size, 32 );
#else
@ -87,22 +104,13 @@ inline void* ll_aligned_malloc_32(size_t size) // returned hunk MUST be freed wi
inline void ll_aligned_free_32(void *p)
{
#if defined(LL_WINDOWS)
_mm_free(p);
_aligned_free(p);
#elif defined(LL_DARWIN)
ll_aligned_free( p );
#else
free(p); // posix_memalign() is compatible with heap deallocator
#endif
}
#else // LL_DEBUG
// ll_aligned_foo are noops now that we use tcmalloc everywhere (tcmalloc aligns automatically at appropriate intervals)
#define ll_aligned_malloc( size, align ) malloc(size)
#define ll_aligned_free( ptr ) free(ptr)
#define ll_aligned_malloc_16 malloc
#define ll_aligned_free_16 free
#define ll_aligned_malloc_32 malloc
#define ll_aligned_free_32 free
#endif // LL_DEBUG
#ifndef __DEBUG_PRIVATE_MEM__
#define __DEBUG_PRIVATE_MEM__ 0
@ -512,4 +520,13 @@ void LLPrivateMemoryPoolTester::operator delete[](void* addr)
// LLSingleton moved to llsingleton.h
LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment);
#ifdef SHOW_ASSERT
#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast<uintptr_t>(ptr),((U32)alignment))
#else
#define ll_assert_aligned(ptr,alignment)
#endif
#endif

View File

@ -140,6 +140,10 @@ public:
}
protected:
#ifdef LL_LIBRARY_INCLUDE
void ref();
void unref();
#else
void ref()
{
if (mPointer)
@ -162,7 +166,7 @@ protected:
}
}
}
#endif
protected:
Type* mPointer;
};

View File

@ -55,6 +55,10 @@ static const char LEGACY_NON_HEADER[] = "<llsd>";
const std::string LLSD_BINARY_HEADER("LLSD/Binary");
const std::string LLSD_XML_HEADER("LLSD/XML");
//used to deflate a gzipped asset (currently used for navmeshes)
#define windowBits 15
#define ENABLE_ZLIB_GZIP 32
/**
* LLSDSerialize
*/
@ -2096,7 +2100,7 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size)
strm.next_in = in;
S32 ret = inflateInit(&strm);
do
{
strm.avail_out = CHUNK;
@ -2159,12 +2163,87 @@ bool unzip_llsd(LLSD& data, std::istream& is, S32 size)
llwarns << "Failed to unzip LLSD block" << llendl;
free(result);
return false;
}
}
}
free(result);
return true;
}
//This unzip function will only work with a gzip header and trailer - while the contents
//of the actual compressed data is the same for either format (gzip vs zlib ), the headers
//and trailers are different for the formats.
U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize, std::istream& is, S32 size )
{
U8* result = NULL;
U32 cur_size = 0;
z_stream strm;
const U32 CHUNK = 0x4000;
U8 *in = new U8[size];
is.read((char*) in, size);
U8 out[CHUNK];
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.avail_in = size;
strm.next_in = in;
S32 ret = inflateInit2(&strm, windowBits | ENABLE_ZLIB_GZIP );
do
{
strm.avail_out = CHUNK;
strm.next_out = out;
ret = inflate(&strm, Z_NO_FLUSH);
if (ret == Z_STREAM_ERROR)
{
inflateEnd(&strm);
free(result);
delete [] in;
valid = false;
}
switch (ret)
{
case Z_NEED_DICT:
ret = Z_DATA_ERROR;
case Z_DATA_ERROR:
case Z_MEM_ERROR:
inflateEnd(&strm);
free(result);
delete [] in;
valid = false;
break;
}
U32 have = CHUNK-strm.avail_out;
result = (U8*) realloc(result, cur_size + have);
memcpy(result+cur_size, out, have);
cur_size += have;
} while (ret == Z_OK);
inflateEnd(&strm);
delete [] in;
if (ret != Z_STREAM_END)
{
free(result);
valid = false;
return NULL;
}
//result now points to the decompressed LLSD block
{
outsize= cur_size;
valid = true;
}
return result;
}

View File

@ -793,5 +793,5 @@ public:
//dirty little zip functions -- yell at davep
LL_COMMON_API std::string zip_llsd(LLSD& data);
LL_COMMON_API bool unzip_llsd(LLSD& data, std::istream& is, S32 size);
LL_COMMON_API U8* unzip_llsdNavMesh( bool& valid, unsigned int& outsize,std::istream& is, S32 size);
#endif // LL_LLSDSERIALIZE_H

View File

@ -28,41 +28,48 @@
enum
{
LL_SIM_STAT_TIME_DILATION, // 0
LL_SIM_STAT_FPS,
LL_SIM_STAT_PHYSFPS,
LL_SIM_STAT_AGENTUPS,
LL_SIM_STAT_FRAMEMS,
LL_SIM_STAT_NETMS, // 5
LL_SIM_STAT_SIMOTHERMS,
LL_SIM_STAT_SIMPHYSICSMS,
LL_SIM_STAT_AGENTMS,
LL_SIM_STAT_IMAGESMS,
LL_SIM_STAT_SCRIPTMS, // 10
LL_SIM_STAT_NUMTASKS,
LL_SIM_STAT_NUMTASKSACTIVE,
LL_SIM_STAT_NUMAGENTMAIN,
LL_SIM_STAT_NUMAGENTCHILD,
LL_SIM_STAT_NUMSCRIPTSACTIVE, // 15
LL_SIM_STAT_LSLIPS,
LL_SIM_STAT_INPPS,
LL_SIM_STAT_OUTPPS,
LL_SIM_STAT_PENDING_DOWNLOADS,
LL_SIM_STAT_PENDING_UPLOADS, // 20
LL_SIM_STAT_VIRTUAL_SIZE_KB,
LL_SIM_STAT_RESIDENT_SIZE_KB,
LL_SIM_STAT_PENDING_LOCAL_UPLOADS,
LL_SIM_STAT_TOTAL_UNACKED_BYTES,
LL_SIM_STAT_PHYSICS_PINNED_TASKS, // 25
LL_SIM_STAT_PHYSICS_LOD_TASKS,
LL_SIM_STAT_SIMPHYSICSSTEPMS,
LL_SIM_STAT_SIMPHYSICSSHAPEMS,
LL_SIM_STAT_SIMPHYSICSOTHERMS,
LL_SIM_STAT_SIMPHYSICSMEMORY, // 30
LL_SIM_STAT_SCRIPT_EPS,
LL_SIM_STAT_SIMSPARETIME,
LL_SIM_STAT_SIMSLEEPTIME,
LL_SIM_STAT_IOPUMPTIME,
LL_SIM_STAT_TIME_DILATION = 0,
LL_SIM_STAT_FPS = 1,
LL_SIM_STAT_PHYSFPS = 2,
LL_SIM_STAT_AGENTUPS = 3,
LL_SIM_STAT_FRAMEMS = 4,
LL_SIM_STAT_NETMS = 5,
LL_SIM_STAT_SIMOTHERMS = 6,
LL_SIM_STAT_SIMPHYSICSMS = 7,
LL_SIM_STAT_AGENTMS = 8,
LL_SIM_STAT_IMAGESMS = 9,
LL_SIM_STAT_SCRIPTMS = 10,
LL_SIM_STAT_NUMTASKS = 11,
LL_SIM_STAT_NUMTASKSACTIVE = 12,
LL_SIM_STAT_NUMAGENTMAIN = 13,
LL_SIM_STAT_NUMAGENTCHILD = 14,
LL_SIM_STAT_NUMSCRIPTSACTIVE = 15,
LL_SIM_STAT_LSLIPS = 16,
LL_SIM_STAT_INPPS = 17,
LL_SIM_STAT_OUTPPS = 18,
LL_SIM_STAT_PENDING_DOWNLOADS = 19,
LL_SIM_STAT_PENDING_UPLOADS = 20,
LL_SIM_STAT_VIRTUAL_SIZE_KB = 21,
LL_SIM_STAT_RESIDENT_SIZE_KB = 22,
LL_SIM_STAT_PENDING_LOCAL_UPLOADS = 23,
LL_SIM_STAT_TOTAL_UNACKED_BYTES = 24,
LL_SIM_STAT_PHYSICS_PINNED_TASKS = 25,
LL_SIM_STAT_PHYSICS_LOD_TASKS = 26,
LL_SIM_STAT_SIMPHYSICSSTEPMS = 27,
LL_SIM_STAT_SIMPHYSICSSHAPEMS = 28,
LL_SIM_STAT_SIMPHYSICSOTHERMS = 29,
LL_SIM_STAT_SIMPHYSICSMEMORY = 30,
LL_SIM_STAT_SCRIPT_EPS = 31,
LL_SIM_STAT_SIMSPARETIME = 32,
LL_SIM_STAT_SIMSLEEPTIME = 33,
LL_SIM_STAT_IOPUMPTIME = 34,
LL_SIM_STAT_PCTSCRIPTSRUN = 35,
LL_SIM_STAT_REGION_IDLE = 36, // dataserver only
LL_SIM_STAT_REGION_IDLE_POSSIBLE = 37, // dataserver only
LL_SIM_STAT_SIMAISTEPTIMEMS = 38,
LL_SIM_STAT_SKIPPEDAISILSTEPS_PS = 39,
LL_SIM_STAT_PCTSTEPPEDCHARACTERS = 40
};
#endif

View File

@ -922,3 +922,174 @@ LLAssetID LLTransactionID::makeAssetID(const LLUUID& session) const
}
return result;
}
// Construct
LLUUID::LLUUID()
{
setNull();
}
// Faster than copying from memory
void LLUUID::setNull()
{
U32 *word = (U32 *)mData;
word[0] = 0;
word[1] = 0;
word[2] = 0;
word[3] = 0;
}
// Compare
bool LLUUID::operator==(const LLUUID& rhs) const
{
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
// Note: binary & to avoid branching
return
(tmp[0] == rhstmp[0]) &
(tmp[1] == rhstmp[1]) &
(tmp[2] == rhstmp[2]) &
(tmp[3] == rhstmp[3]);
}
bool LLUUID::operator!=(const LLUUID& rhs) const
{
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
// Note: binary | to avoid branching
return
(tmp[0] != rhstmp[0]) |
(tmp[1] != rhstmp[1]) |
(tmp[2] != rhstmp[2]) |
(tmp[3] != rhstmp[3]);
}
/*
// JC: This is dangerous. It allows UUIDs to be cast automatically
// to integers, among other things. Use isNull() or notNull().
LLUUID::operator bool() const
{
U32 *word = (U32 *)mData;
return (word[0] | word[1] | word[2] | word[3]) > 0;
}
*/
BOOL LLUUID::notNull() const
{
U32 *word = (U32 *)mData;
return (word[0] | word[1] | word[2] | word[3]) > 0;
}
// Faster than == LLUUID::null because doesn't require
// as much memory access.
BOOL LLUUID::isNull() const
{
U32 *word = (U32 *)mData;
// If all bits are zero, return !0 == TRUE
return !(word[0] | word[1] | word[2] | word[3]);
}
// Copy constructor
LLUUID::LLUUID(const LLUUID& rhs)
{
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
tmp[0] = rhstmp[0];
tmp[1] = rhstmp[1];
tmp[2] = rhstmp[2];
tmp[3] = rhstmp[3];
}
LLUUID::~LLUUID()
{
}
// Assignment
LLUUID& LLUUID::operator=(const LLUUID& rhs)
{
// No need to check the case where this==&rhs. The branch is slower than the write.
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
tmp[0] = rhstmp[0];
tmp[1] = rhstmp[1];
tmp[2] = rhstmp[2];
tmp[3] = rhstmp[3];
return *this;
}
LLUUID::LLUUID(const char *in_string)
{
if (!in_string || in_string[0] == 0)
{
setNull();
return;
}
set(in_string);
}
LLUUID::LLUUID(const std::string& in_string)
{
if (in_string.empty())
{
setNull();
return;
}
set(in_string);
}
// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order
// IW: this will make me very sad
bool LLUUID::operator<(const LLUUID &rhs) const
{
U32 i;
for( i = 0; i < (UUID_BYTES - 1); i++ )
{
if( mData[i] != rhs.mData[i] )
{
return (mData[i] < rhs.mData[i]);
}
}
return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]);
}
bool LLUUID::operator>(const LLUUID &rhs) const
{
U32 i;
for( i = 0; i < (UUID_BYTES - 1); i++ )
{
if( mData[i] != rhs.mData[i] )
{
return (mData[i] > rhs.mData[i]);
}
}
return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]);
}
U16 LLUUID::getCRC16() const
{
// A UUID is 16 bytes, or 8 shorts.
U16 *short_data = (U16*)mData;
U16 out = 0;
out += short_data[0];
out += short_data[1];
out += short_data[2];
out += short_data[3];
out += short_data[4];
out += short_data[5];
out += short_data[6];
out += short_data[7];
return out;
}
U32 LLUUID::getCRC32() const
{
U32 *tmp = (U32*)mData;
return tmp[0] + tmp[1] + tmp[2] + tmp[3];
}

View File

@ -129,177 +129,6 @@ public:
typedef std::vector<LLUUID> uuid_vec_t;
// Construct
inline LLUUID::LLUUID()
{
setNull();
}
// Faster than copying from memory
inline void LLUUID::setNull()
{
U32 *word = (U32 *)mData;
word[0] = 0;
word[1] = 0;
word[2] = 0;
word[3] = 0;
}
// Compare
inline bool LLUUID::operator==(const LLUUID& rhs) const
{
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
// Note: binary & to avoid branching
return
(tmp[0] == rhstmp[0]) &
(tmp[1] == rhstmp[1]) &
(tmp[2] == rhstmp[2]) &
(tmp[3] == rhstmp[3]);
}
inline bool LLUUID::operator!=(const LLUUID& rhs) const
{
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
// Note: binary | to avoid branching
return
(tmp[0] != rhstmp[0]) |
(tmp[1] != rhstmp[1]) |
(tmp[2] != rhstmp[2]) |
(tmp[3] != rhstmp[3]);
}
/*
// JC: This is dangerous. It allows UUIDs to be cast automatically
// to integers, among other things. Use isNull() or notNull().
inline LLUUID::operator bool() const
{
U32 *word = (U32 *)mData;
return (word[0] | word[1] | word[2] | word[3]) > 0;
}
*/
inline BOOL LLUUID::notNull() const
{
U32 *word = (U32 *)mData;
return (word[0] | word[1] | word[2] | word[3]) > 0;
}
// Faster than == LLUUID::null because doesn't require
// as much memory access.
inline BOOL LLUUID::isNull() const
{
U32 *word = (U32 *)mData;
// If all bits are zero, return !0 == TRUE
return !(word[0] | word[1] | word[2] | word[3]);
}
// Copy constructor
inline LLUUID::LLUUID(const LLUUID& rhs)
{
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
tmp[0] = rhstmp[0];
tmp[1] = rhstmp[1];
tmp[2] = rhstmp[2];
tmp[3] = rhstmp[3];
}
inline LLUUID::~LLUUID()
{
}
// Assignment
inline LLUUID& LLUUID::operator=(const LLUUID& rhs)
{
// No need to check the case where this==&rhs. The branch is slower than the write.
U32 *tmp = (U32 *)mData;
U32 *rhstmp = (U32 *)rhs.mData;
tmp[0] = rhstmp[0];
tmp[1] = rhstmp[1];
tmp[2] = rhstmp[2];
tmp[3] = rhstmp[3];
return *this;
}
inline LLUUID::LLUUID(const char *in_string)
{
if (!in_string || in_string[0] == 0)
{
setNull();
return;
}
set(in_string);
}
inline LLUUID::LLUUID(const std::string& in_string)
{
if (in_string.empty())
{
setNull();
return;
}
set(in_string);
}
// IW: DON'T "optimize" these w/ U32s or you'll scoogie the sort order
// IW: this will make me very sad
inline bool LLUUID::operator<(const LLUUID &rhs) const
{
U32 i;
for( i = 0; i < (UUID_BYTES - 1); i++ )
{
if( mData[i] != rhs.mData[i] )
{
return (mData[i] < rhs.mData[i]);
}
}
return (mData[UUID_BYTES - 1] < rhs.mData[UUID_BYTES - 1]);
}
inline bool LLUUID::operator>(const LLUUID &rhs) const
{
U32 i;
for( i = 0; i < (UUID_BYTES - 1); i++ )
{
if( mData[i] != rhs.mData[i] )
{
return (mData[i] > rhs.mData[i]);
}
}
return (mData[UUID_BYTES - 1] > rhs.mData[UUID_BYTES - 1]);
}
inline U16 LLUUID::getCRC16() const
{
// A UUID is 16 bytes, or 8 shorts.
U16 *short_data = (U16*)mData;
U16 out = 0;
out += short_data[0];
out += short_data[1];
out += short_data[2];
out += short_data[3];
out += short_data[4];
out += short_data[5];
out += short_data[6];
out += short_data[7];
return out;
}
inline U32 LLUUID::getCRC32() const
{
U32 *tmp = (U32*)mData;
return tmp[0] + tmp[1] + tmp[2] + tmp[3];
}
// Helper structure for ordering lluuids in stl containers.
// eg: std::map<LLUUID, LLWidget*, lluuid_less> widget_map;
@ -329,3 +158,5 @@ public:
};
#endif

View File

@ -28,8 +28,8 @@
#define LL_LLVERSIONVIEWER_H
const S32 LL_VERSION_MAJOR = 3;
const S32 LL_VERSION_MINOR = 3;
const S32 LL_VERSION_PATCH = 4;
const S32 LL_VERSION_MINOR = 4;
const S32 LL_VERSION_PATCH = 1;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Developer";

View File

@ -117,6 +117,7 @@ if (LL_TESTS)
# INTEGRATION TESTS
set(test_libs llmath llcommon ${LLCOMMON_LIBRARIES} ${WINDOWS_LIBRARIES})
# TODO: Some of these need refactoring to be proper Unit tests rather than Integration tests.
LL_ADD_INTEGRATION_TEST(alignment "" "${test_libs}")
LL_ADD_INTEGRATION_TEST(llbbox llbbox.cpp "${test_libs}")
LL_ADD_INTEGRATION_TEST(llquaternion llquaternion.cpp "${test_libs}")
LL_ADD_INTEGRATION_TEST(mathmisc "" "${test_libs}")

View File

@ -60,7 +60,7 @@ static const F32 MAX_FIELD_OF_VIEW = 175.f * DEG_TO_RAD;
// roll(), pitch(), yaw()
// etc...
LL_ALIGN_PREFIX(16)
class LLCamera
: public LLCoordFrame
{
@ -108,7 +108,7 @@ public:
};
private:
LLPlane mAgentPlanes[7]; //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
U8 mPlaneMask[8]; // 8 for alignment
F32 mView; // angle between top and bottom frustum planes in radians.
@ -116,13 +116,13 @@ private:
S32 mViewHeightInPixels; // for ViewHeightInPixels() only
F32 mNearPlane;
F32 mFarPlane;
LLPlane mLocalPlanes[4];
LL_ALIGN_16(LLPlane mLocalPlanes[4]);
F32 mFixedDistance; // Always return this distance, unless < 0
LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
F32 mFrustRadiusSquared;
LLPlane mWorldPlanes[PLANE_NUM];
LLPlane mHorizPlanes[HORIZ_PLANE_NUM];
LL_ALIGN_16(LLPlane mWorldPlanes[PLANE_NUM]);
LL_ALIGN_16(LLPlane mHorizPlanes[HORIZ_PLANE_NUM]);
U32 mPlaneCount; //defaults to 6, if setUserClipPlane is called, uses user supplied clip plane in
@ -208,7 +208,7 @@ protected:
void calculateFrustumPlanes(F32 left, F32 right, F32 top, F32 bottom);
void calculateFrustumPlanesFromWindow(F32 x1, F32 y1, F32 x2, F32 y2);
void calculateWorldFrustumPlanes();
};
} LL_ALIGN_POSTFIX(16);
#endif

View File

@ -111,7 +111,7 @@ public:
protected:
LLVector4a mColumns[3];
LL_ALIGN_16(LLVector4a mColumns[3]);
};

View File

@ -34,7 +34,7 @@
class LLMatrix4a
{
public:
LLVector4a mMatrix[4];
LL_ALIGN_16(LLVector4a mMatrix[4]);
inline void clear()
{

View File

@ -31,7 +31,6 @@
#include "v3math.h"
#include "llvector4a.h"
#include <vector>
#include <set>
#define OCT_ERRS LL_WARNS("OctreeErrors")
@ -79,16 +78,18 @@ public:
typedef LLOctreeTraveler<T> oct_traveler;
typedef LLTreeTraveler<T> tree_traveler;
typedef typename std::set<LLPointer<T> > element_list;
typedef typename element_list::iterator element_iter;
typedef typename element_list::const_iterator const_element_iter;
typedef LLPointer<T>* element_list;
typedef LLPointer<T>* element_iter;
typedef const LLPointer<T>* const_element_iter;
typedef typename std::vector<LLTreeListener<T>*>::iterator tree_listener_iter;
typedef typename std::vector<LLOctreeNode<T>* > child_list;
typedef LLOctreeNode<T>** child_list;
typedef LLOctreeNode<T>** child_iter;
typedef LLTreeNode<T> BaseType;
typedef LLOctreeNode<T> oct_node;
typedef LLOctreeListener<T> oct_listener;
/*void* operator new(size_t size)
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
@ -96,7 +97,7 @@ public:
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}*/
}
LLOctreeNode( const LLVector4a& center,
const LLVector4a& size,
@ -105,6 +106,9 @@ public:
: mParent((oct_node*)parent),
mOctant(octant)
{
mData = NULL;
mDataEnd = NULL;
mCenter = center;
mSize = size;
@ -123,6 +127,16 @@ public:
{
BaseType::destroyListeners();
for (U32 i = 0; i < mElementCount; ++i)
{
mData[i]->setBinIndex(-1);
mData[i] = NULL;
}
free(mData);
mData = NULL;
mDataEnd = NULL;
for (U32 i = 0; i < getChildCount(); i++)
{
delete getChild(i);
@ -219,12 +233,17 @@ public:
}
void accept(oct_traveler* visitor) { visitor->visit(this); }
virtual bool isLeaf() const { return mChild.empty(); }
virtual bool isLeaf() const { return mChildCount == 0; }
U32 getElementCount() const { return mElementCount; }
bool isEmpty() const { return mElementCount == 0; }
element_list& getData() { return mData; }
const element_list& getData() const { return mData; }
element_iter getDataBegin() { return mData; }
element_iter getDataEnd() { return mDataEnd; }
const_element_iter getDataBegin() const { return mData; }
const_element_iter getDataEnd() const { return mDataEnd; }
U32 getChildCount() const { return mChildCount; }
oct_node* getChild(U32 index) { return mChild[index]; }
const oct_node* getChild(U32 index) const { return mChild[index]; }
@ -289,7 +308,7 @@ public:
virtual bool insert(T* data)
{
if (data == NULL)
if (data == NULL || data->getBinIndex() != -1)
{
OCT_ERRS << "!!! INVALID ELEMENT ADDED TO OCTREE BRANCH !!!" << llendl;
return false;
@ -302,13 +321,16 @@ public:
if ((getElementCount() < gOctreeMaxCapacity && contains(data->getBinRadius()) ||
(data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity)))
{ //it belongs here
//if this is a redundant insertion, error out (should never happen)
llassert(mData.find(data) == mData.end());
mElementCount++;
mData = (element_list) realloc(mData, sizeof(LLPointer<T>)*mElementCount);
mData.insert(data);
//avoid unref on uninitialized memory
memset(mData+mElementCount-1, 0, sizeof(LLPointer<T>));
mData[mElementCount-1] = data;
mDataEnd = mData + mElementCount;
data->setBinIndex(mElementCount-1);
BaseType::insert(data);
mElementCount = mData.size();
return true;
}
else
@ -342,10 +364,16 @@ public:
if( lt == 0x7 )
{
mData.insert(data);
BaseType::insert(data);
mElementCount++;
mData = (element_list) realloc(mData, sizeof(LLPointer<T>)*mElementCount);
mElementCount = mData.size();
//avoid unref on uninitialized memory
memset(mData+mElementCount-1, 0, sizeof(LLPointer<T>));
mData[mElementCount-1] = data;
mDataEnd = mData + mElementCount;
data->setBinIndex(mElementCount-1);
BaseType::insert(data);
return true;
}
@ -394,23 +422,59 @@ public:
return false;
}
void _remove(T* data, S32 i)
{ //precondition -- mElementCount > 0, idx is in range [0, mElementCount)
mElementCount--;
data->setBinIndex(-1);
if (mElementCount > 0)
{
if (mElementCount != i)
{
mData[i] = mData[mElementCount]; //might unref data, do not access data after this point
mData[i]->setBinIndex(i);
}
mData[mElementCount] = NULL; //needed for unref
mData = (element_list) realloc(mData, sizeof(LLPointer<T>)*mElementCount);
mDataEnd = mData+mElementCount;
}
else
{
mData[0] = NULL; //needed for unref
free(mData);
mData = NULL;
mDataEnd = NULL;
}
notifyRemoval(data);
checkAlive();
}
bool remove(T* data)
{
if (mData.find(data) != mData.end())
{ //we have data
mData.erase(data);
mElementCount = mData.size();
notifyRemoval(data);
checkAlive();
return true;
S32 i = data->getBinIndex();
if (i >= 0 && i < mElementCount)
{
if (mData[i] == data)
{ //found it
_remove(data, i);
llassert(data->getBinIndex() == -1);
return true;
}
}
else if (isInside(data))
if (isInside(data))
{
oct_node* dest = getNodeAt(data);
if (dest != this)
{
return dest->remove(data);
bool ret = dest->remove(data);
llassert(data->getBinIndex() == -1);
return ret;
}
}
@ -429,19 +493,20 @@ public:
//node is now root
llwarns << "!!! OCTREE REMOVING FACE BY ADDRESS, SEVERE PERFORMANCE PENALTY |||" << llendl;
node->removeByAddress(data);
llassert(data->getBinIndex() == -1);
return true;
}
void removeByAddress(T* data)
{
if (mData.find(data) != mData.end())
for (U32 i = 0; i < mElementCount; ++i)
{
mData.erase(data);
mElementCount = mData.size();
notifyRemoval(data);
llwarns << "FOUND!" << llendl;
checkAlive();
return;
if (mData[i] == data)
{ //we have data
_remove(data, i);
llwarns << "FOUND!" << llendl;
return;
}
}
for (U32 i = 0; i < getChildCount(); i++)
@ -453,8 +518,8 @@ public:
void clearChildren()
{
mChild.clear();
mChildCount = 0;
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
}
@ -516,7 +581,7 @@ public:
mChildMap[child->getOctant()] = mChildCount;
mChild.push_back(child);
mChild[mChildCount] = child;
++mChildCount;
child->setParent(this);
@ -543,9 +608,12 @@ public:
mChild[index]->destroy();
delete mChild[index];
}
mChild.erase(mChild.begin() + index);
--mChildCount;
mChild[index] = mChild[mChildCount];
//rebuild child map
U32* foo = (U32*) mChildMap;
foo[0] = foo[1] = 0xFFFFFFFF;
@ -601,11 +669,12 @@ protected:
oct_node* mParent;
U8 mOctant;
child_list mChild;
LLOctreeNode<T>* mChild[8];
U8 mChildMap[8];
U32 mChildCount;
element_list mData;
element_iter mDataEnd;
U32 mElementCount;
};

View File

@ -36,6 +36,8 @@
// The plane normal = [A, B, C]
// The closest approach = D / sqrt(A*A + B*B + C*C)
LL_ALIGN_PREFIX(16)
class LLPlane
{
public:
@ -94,7 +96,7 @@ public:
private:
LLVector4a mV;
};
} LL_ALIGN_POSTFIX(16);

View File

@ -67,11 +67,10 @@ template <typename T> T* LL_NEXT_ALIGNED_ADDRESS_64(T* address)
#define LL_ALIGN_16(var) LL_ALIGN_PREFIX(16) var LL_ALIGN_POSTFIX(16)
#include <xmmintrin.h>
#include <emmintrin.h>
#include "llmemory.h"
#include "llsimdtypes.h"
#include "llsimdtypes.inl"

View File

@ -62,6 +62,7 @@ inline LLSimdScalar operator/(const LLSimdScalar& a, const LLSimdScalar& b)
inline LLSimdScalar operator-(const LLSimdScalar& a)
{
static LL_ALIGN_16(const U32 signMask[4]) = {0x80000000, 0x80000000, 0x80000000, 0x80000000 };
ll_assert_aligned(signMask,16);
return _mm_xor_ps(*reinterpret_cast<const LLQuad*>(signMask), a);
}
@ -146,6 +147,7 @@ inline LLSimdScalar& LLSimdScalar::operator/=(const LLSimdScalar& rhs)
inline LLSimdScalar LLSimdScalar::getAbs() const
{
static const LL_ALIGN_16(U32 F_ABS_MASK_4A[4]) = { 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF };
ll_assert_aligned(F_ABS_MASK_4A,16);
return _mm_and_ps( mQ, *reinterpret_cast<const LLQuad*>(F_ABS_MASK_4A));
}

View File

@ -24,6 +24,7 @@
* $/LicenseInfo$
*/
#include "llmemory.h"
#include "llmath.h"
#include "llquantize.h"
@ -44,7 +45,10 @@ extern const LLVector4a LL_V4A_EPSILON = reinterpret_cast<const LLVector4a&> ( F
assert(dst != NULL);
assert(bytes > 0);
assert((bytes % sizeof(F32))== 0);
ll_assert_aligned(src,16);
ll_assert_aligned(dst,16);
assert(bytes%16==0);
F32* end = dst + (bytes / sizeof(F32) );
if (bytes > 64)
@ -189,6 +193,8 @@ void LLVector4a::quantize16( const LLVector4a& low, const LLVector4a& high )
LLVector4a oneOverDelta;
{
static LL_ALIGN_16( const F32 F_TWO_4A[4] ) = { 2.f, 2.f, 2.f, 2.f };
ll_assert_aligned(F_TWO_4A,16);
LLVector4a two; two.load4a( F_TWO_4A );
// Here we use _mm_rcp_ps plus one round of newton-raphson

View File

@ -32,6 +32,7 @@ class LLRotation;
#include <assert.h>
#include "llpreprocessor.h"
#include "llmemory.h"
///////////////////////////////////
// FIRST TIME USERS PLEASE READ
@ -46,6 +47,7 @@ class LLRotation;
// LLVector3/LLVector4.
/////////////////////////////////
LL_ALIGN_PREFIX(16)
class LLVector4a
{
public:
@ -82,6 +84,7 @@ public:
}
// Copy words 16-byte blocks from src to dst. Source and destination must not overlap.
// Source and dest must be 16-byte aligned and size must be multiple of 16.
static void memcpyNonAliased16(F32* __restrict dst, const F32* __restrict src, size_t bytes);
////////////////////////////////////
@ -90,6 +93,7 @@ public:
LLVector4a()
{ //DO NOT INITIALIZE -- The overhead is completely unnecessary
ll_assert_aligned(this,16);
}
LLVector4a(F32 x, F32 y, F32 z, F32 w = 0.f)
@ -313,7 +317,7 @@ public:
private:
LLQuad mQ;
};
} LL_ALIGN_POSTFIX(16);
inline void update_min_max(LLVector4a& min, LLVector4a& max, const LLVector4a& p)
{

View File

@ -475,6 +475,7 @@ inline void LLVector4a::setLerp(const LLVector4a& lhs, const LLVector4a& rhs, F3
inline LLBool32 LLVector4a::isFinite3() const
{
static LL_ALIGN_16(const U32 nanOrInfMask[4]) = { 0x7f800000, 0x7f800000, 0x7f800000, 0x7f800000 };
ll_assert_aligned(nanOrInfMask,16);
const __m128i nanOrInfMaskV = *reinterpret_cast<const __m128i*> (nanOrInfMask);
const __m128i maskResult = _mm_and_si128( _mm_castps_si128(mQ), nanOrInfMaskV );
const LLVector4Logical equalityCheck = _mm_castsi128_ps(_mm_cmpeq_epi32( maskResult, nanOrInfMaskV ));

View File

@ -27,6 +27,7 @@
#ifndef LL_VECTOR4LOGICAL_H
#define LL_VECTOR4LOGICAL_H
#include "llmemory.h"
////////////////////////////
// LLVector4Logical
@ -77,6 +78,7 @@ public:
inline LLVector4Logical& invert()
{
static const LL_ALIGN_16(U32 allOnes[4]) = { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF };
ll_assert_aligned(allOnes,16);
mQ = _mm_andnot_ps( mQ, *(LLQuad*)(allOnes) );
return *this;
}

View File

@ -95,17 +95,6 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1;
extern BOOL gDebugGL;
void assert_aligned(void* ptr, uintptr_t alignment)
{
#if 0
uintptr_t t = (uintptr_t) ptr;
if (t%alignment != 0)
{
llerrs << "Alignment check failed." << llendl;
}
#endif
}
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
{
LLVector3 test = (pt2-pt1)%(pt3-pt2);
@ -328,16 +317,16 @@ public:
LLVector4a& min = node->mExtents[0];
LLVector4a& max = node->mExtents[1];
if (!branch->getData().empty())
if (!branch->isEmpty())
{ //node has data, find AABB that binds data set
const LLVolumeTriangle* tri = *(branch->getData().begin());
const LLVolumeTriangle* tri = *(branch->getDataBegin());
//initialize min/max to first available vertex
min = *(tri->mV[0]);
max = *(tri->mV[0]);
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
branch->getData().begin(); iter != branch->getData().end(); ++iter)
branch->getDataBegin(); iter != branch->getDataEnd(); ++iter)
{ //for each triangle in node
//stretch by triangles in node
@ -352,7 +341,7 @@ public:
max.setMax(max, *tri->mV[2]);
}
}
else if (!branch->getChildren().empty())
else if (!branch->isLeaf())
{ //no data, but child nodes exist
LLVolumeOctreeListener* child = (LLVolumeOctreeListener*) branch->getChild(0)->getListener(0);
@ -6962,14 +6951,14 @@ void LLVolumeFace::resizeVertices(S32 num_verts)
if (num_verts)
{
mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
assert_aligned(mPositions, 16);
ll_assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
assert_aligned(mNormals, 16);
ll_assert_aligned(mNormals, 16);
//pad texture coordinate block end to allow for QWORD reads
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
mTexCoords = (LLVector2*) ll_aligned_malloc_16(size);
assert_aligned(mTexCoords, 16);
ll_assert_aligned(mTexCoords, 16);
}
else
{
@ -6993,14 +6982,17 @@ void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, con
// S32 old_size = mNumVertices*16;
//positions
mPositions = (LLVector4a*) realloc(mPositions, new_size);
mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_size);
ll_assert_aligned(mPositions,16);
//normals
mNormals = (LLVector4a*) realloc(mNormals, new_size);
mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_size);
ll_assert_aligned(mNormals,16);
//tex coords
new_size = ((new_verts*8)+0xF) & ~0xF;
mTexCoords = (LLVector2*) realloc(mTexCoords, new_size);
mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, new_size);
ll_assert_aligned(mTexCoords,16);
//just clear binormals
@ -7053,7 +7045,8 @@ void LLVolumeFace::pushIndex(const U16& idx)
S32 old_size = ((mNumIndices*2)+0xF) & ~0xF;
if (new_size != old_size)
{
mIndices = (U16*) realloc(mIndices, new_size);
mIndices = (U16*) ll_aligned_realloc_16(mIndices, new_size);
ll_assert_aligned(mIndices,16);
}
mIndices[mNumIndices++] = idx;
@ -7094,12 +7087,12 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
}
//allocate new buffer space
mPositions = (LLVector4a*) realloc(mPositions, new_count*sizeof(LLVector4a));
assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) realloc(mNormals, new_count*sizeof(LLVector4a));
assert_aligned(mNormals, 16);
mTexCoords = (LLVector2*) realloc(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
assert_aligned(mTexCoords, 16);
mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_count*sizeof(LLVector4a));
ll_assert_aligned(mPositions, 16);
mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_count*sizeof(LLVector4a));
ll_assert_aligned(mNormals, 16);
mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF);
ll_assert_aligned(mTexCoords, 16);
mNumVertices = new_count;
@ -7145,7 +7138,7 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
new_count = mNumIndices + face.mNumIndices;
//allocate new index buffer
mIndices = (U16*) realloc(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
mIndices = (U16*) ll_aligned_realloc_16(mIndices, (new_count*sizeof(U16)+0xF) & ~0xF);
//get destination address into new index buffer
U16* dst_idx = mIndices+mNumIndices;

View File

@ -131,7 +131,7 @@ void LLOctreeTriangleRayIntersect::traverse(const LLOctreeNode<LLVolumeTriangle>
void LLOctreeTriangleRayIntersect::visit(const LLOctreeNode<LLVolumeTriangle>* node)
{
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter =
node->getData().begin(); iter != node->getData().end(); ++iter)
node->getDataBegin(); iter != node->getDataEnd(); ++iter)
{
const LLVolumeTriangle* tri = *iter;
@ -236,8 +236,8 @@ void LLVolumeOctreeValidate::visit(const LLOctreeNode<LLVolumeTriangle>* branch)
}
//children fit, check data
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getData().begin();
iter != branch->getData().end(); ++iter)
for (LLOctreeNode<LLVolumeTriangle>::const_element_iter iter = branch->getDataBegin();
iter != branch->getDataEnd(); ++iter)
{
const LLVolumeTriangle* tri = *iter;

View File

@ -37,9 +37,19 @@
class LLVolumeTriangle : public LLRefCount
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLVolumeTriangle()
{
mBinIndex = -1;
}
LLVolumeTriangle(const LLVolumeTriangle& rhs)
@ -58,21 +68,38 @@ public:
}
LLVector4a mPositionGroup;
LL_ALIGN_16(LLVector4a mPositionGroup);
const LLVector4a* mV[3];
U16 mIndex[3];
F32 mRadius;
mutable S32 mBinIndex;
virtual const LLVector4a& getPositionGroup() const;
virtual const F32& getBinRadius() const;
S32 getBinIndex() const { return mBinIndex; }
void setBinIndex(S32 idx) const { mBinIndex = idx; }
};
class LLVolumeOctreeListener : public LLOctreeListener<LLVolumeTriangle>
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLVolumeOctreeListener(LLOctreeNode<LLVolumeTriangle>* node);
~LLVolumeOctreeListener();
@ -99,8 +126,8 @@ public:
public:
LLVector4a mBounds[2]; // bounding box (center, size) of this node and all its children (tight fit to objects)
LLVector4a mExtents[2]; // extents (min, max) of this node and all its children
LL_ALIGN_16(LLVector4a mBounds[2]); // bounding box (center, size) of this node and all its children (tight fit to objects)
LL_ALIGN_16(LLVector4a mExtents[2]); // extents (min, max) of this node and all its children
};
class LLOctreeTriangleRayIntersect : public LLOctreeTraveler<LLVolumeTriangle>

View File

@ -0,0 +1,128 @@
/**
* @file v3dmath_test.cpp
* @author Vir
* @date 2011-12
* @brief v3dmath test cases.
*
* $LicenseInfo:firstyear=2011&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2011, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
// Tests related to allocating objects with alignment constraints, particularly for SSE support.
#include "linden_common.h"
#include "../test/lltut.h"
#include "../llmath.h"
#include "../llsimdmath.h"
#include "../llvector4a.h"
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void *p)
{
ll_aligned_free_16(p);
}
namespace tut
{
#define is_aligned(ptr,alignment) ((reinterpret_cast<uintptr_t>(ptr))%(alignment)==0)
#define is_aligned_relative(ptr,base_ptr,alignment) ((reinterpret_cast<uintptr_t>(ptr)-reinterpret_cast<uintptr_t>(base_ptr))%(alignment)==0)
struct alignment_test {};
typedef test_group<alignment_test> alignment_test_t;
typedef alignment_test_t::object alignment_test_object_t;
tut::alignment_test_t tut_alignment_test("LLAlignment");
LL_ALIGN_PREFIX(16)
class MyVector4a
{
LLQuad mQ;
} LL_ALIGN_POSTFIX(16);
// Verify that aligned allocators perform as advertised.
template<> template<>
void alignment_test_object_t::test<1>()
{
# ifdef LL_DEBUG
skip("This test fails on Windows when compiled in debug mode.");
# endif
const int num_tests = 7;
void *align_ptr;
for (int i=0; i<num_tests; i++)
{
align_ptr = ll_aligned_malloc_16(sizeof(MyVector4a));
ensure("ll_aligned_malloc_16 failed", is_aligned(align_ptr,16));
align_ptr = ll_aligned_realloc_16(align_ptr,2*sizeof(MyVector4a));
ensure("ll_aligned_realloc_16 failed", is_aligned(align_ptr,16));
ll_aligned_free_16(align_ptr);
align_ptr = ll_aligned_malloc_32(sizeof(MyVector4a));
ensure("ll_aligned_malloc_32 failed", is_aligned(align_ptr,32));
ll_aligned_free_32(align_ptr);
}
}
// In-place allocation of objects and arrays.
template<> template<>
void alignment_test_object_t::test<2>()
{
MyVector4a vec1;
ensure("LLAlignment vec1 unaligned", is_aligned(&vec1,16));
MyVector4a veca[12];
ensure("LLAlignment veca unaligned", is_aligned(veca,16));
}
// Heap allocation of objects and arrays.
template<> template<>
void alignment_test_object_t::test<3>()
{
# ifdef LL_DEBUG
skip("This test fails on Windows when compiled in debug mode.");
# endif
const int ARR_SIZE = 7;
for(int i=0; i<ARR_SIZE; i++)
{
MyVector4a *vecp = new MyVector4a;
ensure("LLAlignment vecp unaligned", is_aligned(vecp,16));
delete vecp;
}
MyVector4a *veca = new MyVector4a[ARR_SIZE];
ensure("LLAligment veca base", is_aligned(veca,16));
for(int i=0; i<ARR_SIZE; i++)
{
std::cout << "veca[" << i << "]" << std::endl;
ensure("LLAlignment veca member unaligned", is_aligned(&veca[i],16));
}
}
}

View File

@ -289,6 +289,8 @@ LLIOPipe::EStatus LLURLRequest::handleError(
}
static LLFastTimer::DeclareTimer FTM_PROCESS_URL_REQUEST("URL Request");
static LLFastTimer::DeclareTimer FTM_PROCESS_URL_REQUEST_GET_RESULT("Get Result");
static LLFastTimer::DeclareTimer FTM_URL_PERFORM("Perform");
// virtual
LLIOPipe::EStatus LLURLRequest::process_impl(
@ -358,7 +360,6 @@ LLIOPipe::EStatus LLURLRequest::process_impl(
{
PUMP_DEBUG;
LLIOPipe::EStatus status = STATUS_BREAK;
static LLFastTimer::DeclareTimer FTM_URL_PERFORM("Perform");
{
LLFastTimer t(FTM_URL_PERFORM);
if(!mDetail->mCurlRequest->wait())
@ -371,8 +372,6 @@ LLIOPipe::EStatus LLURLRequest::process_impl(
{
CURLcode result;
static LLFastTimer::DeclareTimer FTM_PROCESS_URL_REQUEST_GET_RESULT("Get Result");
bool newmsg = false;
{
LLFastTimer t(FTM_PROCESS_URL_REQUEST_GET_RESULT);

View File

@ -943,7 +943,6 @@ char const* const _PREHASH_SysGPU = LLMessageStringTable::getInstance()->getStri
char const* const _PREHASH_AvatarInterestsReply = LLMessageStringTable::getInstance()->getString("AvatarInterestsReply");
char const* const _PREHASH_StartLure = LLMessageStringTable::getInstance()->getString("StartLure");
char const* const _PREHASH_SysRAM = LLMessageStringTable::getInstance()->getString("SysRAM");
char const* const _PREHASH_ObjectPosition = LLMessageStringTable::getInstance()->getString("ObjectPosition");
char const* const _PREHASH_SitPosition = LLMessageStringTable::getInstance()->getString("SitPosition");
char const* const _PREHASH_StartTime = LLMessageStringTable::getInstance()->getString("StartTime");
char const* const _PREHASH_BornOn = LLMessageStringTable::getInstance()->getString("BornOn");
@ -999,7 +998,6 @@ char const* const _PREHASH_SnapshotID = LLMessageStringTable::getInstance()->get
char const* const _PREHASH_Aspect = LLMessageStringTable::getInstance()->getString("Aspect");
char const* const _PREHASH_ParamSize = LLMessageStringTable::getInstance()->getString("ParamSize");
char const* const _PREHASH_VoteCast = LLMessageStringTable::getInstance()->getString("VoteCast");
char const* const _PREHASH_CastsShadows = LLMessageStringTable::getInstance()->getString("CastsShadows");
char const* const _PREHASH_EveryoneMask = LLMessageStringTable::getInstance()->getString("EveryoneMask");
char const* const _PREHASH_ObjectSpinUpdate = LLMessageStringTable::getInstance()->getString("ObjectSpinUpdate");
char const* const _PREHASH_MaturePublish = LLMessageStringTable::getInstance()->getString("MaturePublish");
@ -1048,7 +1046,6 @@ char const* const _PREHASH_SimIP = LLMessageStringTable::getInstance()->getStrin
char const* const _PREHASH_GodID = LLMessageStringTable::getInstance()->getString("GodID");
char const* const _PREHASH_TeleportMinPrice = LLMessageStringTable::getInstance()->getString("TeleportMinPrice");
char const* const _PREHASH_VoteItem = LLMessageStringTable::getInstance()->getString("VoteItem");
char const* const _PREHASH_ObjectRotation = LLMessageStringTable::getInstance()->getString("ObjectRotation");
char const* const _PREHASH_SitRotation = LLMessageStringTable::getInstance()->getString("SitRotation");
char const* const _PREHASH_SnapSelection = LLMessageStringTable::getInstance()->getString("SnapSelection");
char const* const _PREHASH_SoundTrigger = LLMessageStringTable::getInstance()->getString("SoundTrigger");

View File

@ -943,7 +943,6 @@ extern char const* const _PREHASH_SysGPU;
extern char const* const _PREHASH_AvatarInterestsReply;
extern char const* const _PREHASH_StartLure;
extern char const* const _PREHASH_SysRAM;
extern char const* const _PREHASH_ObjectPosition;
extern char const* const _PREHASH_SitPosition;
extern char const* const _PREHASH_StartTime;
extern char const* const _PREHASH_BornOn;
@ -999,7 +998,6 @@ extern char const* const _PREHASH_SnapshotID;
extern char const* const _PREHASH_Aspect;
extern char const* const _PREHASH_ParamSize;
extern char const* const _PREHASH_VoteCast;
extern char const* const _PREHASH_CastsShadows;
extern char const* const _PREHASH_EveryoneMask;
extern char const* const _PREHASH_ObjectSpinUpdate;
extern char const* const _PREHASH_MaturePublish;
@ -1048,7 +1046,6 @@ extern char const* const _PREHASH_SimIP;
extern char const* const _PREHASH_GodID;
extern char const* const _PREHASH_TeleportMinPrice;
extern char const* const _PREHASH_VoteItem;
extern char const* const _PREHASH_ObjectRotation;
extern char const* const _PREHASH_SitRotation;
extern char const* const _PREHASH_SnapSelection;
extern char const* const _PREHASH_SoundTrigger;

View File

@ -258,6 +258,7 @@ namespace tut
void HTTPClientTestObject::test<1>()
{
LLHTTPClient::get(local_server, newResult());
runThePump();
ensureStatusOK();
ensure("result object wasn't destroyed", mResultDeleted);

View File

@ -7,12 +7,14 @@ include(LLCommon)
include(LLMath)
include(LLMessage)
include(LLXML)
include(LLPhysicsExtensions)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLXML_INCLUDE_DIRS}
${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
${LIBS_PREBUILT_DIR}/include/collada
${LIBS_PREBUILT_DIR}/include/collada/1.4
)

View File

@ -1026,7 +1026,8 @@ void LLModel::setVolumeFaceData(
if (tc.get())
{
LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), num_verts*2*sizeof(F32));
U32 tex_size = (num_verts*2*sizeof(F32)+0xF)&~0xF;
LLVector4a::memcpyNonAliased16((F32*) face.mTexCoords, (F32*) tc.get(), tex_size);
}
else
{

View File

@ -28,43 +28,47 @@
#define LL_OBJECT_FLAGS_H
// downstream flags from sim->viewer
const U32 FLAGS_USE_PHYSICS = 0x00000001;
const U32 FLAGS_CREATE_SELECTED = 0x00000002;
const U32 FLAGS_OBJECT_MODIFY = 0x00000004;
const U32 FLAGS_OBJECT_COPY = 0x00000008;
const U32 FLAGS_OBJECT_ANY_OWNER = 0x00000010;
const U32 FLAGS_OBJECT_YOU_OWNER = 0x00000020;
const U32 FLAGS_SCRIPTED = 0x00000040;
const U32 FLAGS_HANDLE_TOUCH = 0x00000080;
const U32 FLAGS_OBJECT_MOVE = 0x00000100;
const U32 FLAGS_TAKES_MONEY = 0x00000200;
const U32 FLAGS_PHANTOM = 0x00000400;
const U32 FLAGS_INVENTORY_EMPTY = 0x00000800;
const U32 FLAGS_USE_PHYSICS = (1U << 0);
const U32 FLAGS_CREATE_SELECTED = (1U << 1);
const U32 FLAGS_OBJECT_MODIFY = (1U << 2);
const U32 FLAGS_OBJECT_COPY = (1U << 3);
const U32 FLAGS_OBJECT_ANY_OWNER = (1U << 4);
const U32 FLAGS_OBJECT_YOU_OWNER = (1U << 5);
const U32 FLAGS_SCRIPTED = (1U << 6);
const U32 FLAGS_HANDLE_TOUCH = (1U << 7);
const U32 FLAGS_OBJECT_MOVE = (1U << 8);
const U32 FLAGS_TAKES_MONEY = (1U << 9);
const U32 FLAGS_PHANTOM = (1U << 10);
const U32 FLAGS_INVENTORY_EMPTY = (1U << 11);
const U32 FLAGS_JOINT_HINGE = 0x00001000;
const U32 FLAGS_JOINT_P2P = 0x00002000;
const U32 FLAGS_JOINT_LP2P = 0x00004000;
// const U32 FLAGS_JOINT_WHEEL = 0x00008000;
const U32 FLAGS_INCLUDE_IN_SEARCH = 0x00008000;
const U32 FLAGS_AFFECTS_NAVMESH = (1U << 12);
const U32 FLAGS_CHARACTER = (1U << 13);
const U32 FLAGS_VOLUME_DETECT = (1U << 14);
const U32 FLAGS_INCLUDE_IN_SEARCH = (1U << 15);
const U32 FLAGS_ALLOW_INVENTORY_DROP = 0x00010000;
const U32 FLAGS_OBJECT_TRANSFER = 0x00020000;
const U32 FLAGS_OBJECT_GROUP_OWNED = 0x00040000;
//const U32 FLAGS_OBJECT_YOU_OFFICER = 0x00080000;
const U32 FLAGS_ALLOW_INVENTORY_DROP = (1U << 16);
const U32 FLAGS_OBJECT_TRANSFER = (1U << 17);
const U32 FLAGS_OBJECT_GROUP_OWNED = (1U << 18);
//const U32 FLAGS_UNUSED_000 = (1U << 19); // was FLAGS_OBJECT_YOU_OFFICER
const U32 FLAGS_CAMERA_DECOUPLED = 0x00100000;
const U32 FLAGS_ANIM_SOURCE = 0x00200000;
const U32 FLAGS_CAMERA_SOURCE = 0x00400000;
const U32 FLAGS_CAMERA_DECOUPLED = (1U << 20);
const U32 FLAGS_ANIM_SOURCE = (1U << 21);
const U32 FLAGS_CAMERA_SOURCE = (1U << 22);
const U32 FLAGS_CAST_SHADOWS = 0x00800000;
//const U32 FLAGS_UNUSED_001 = (1U << 23); // was FLAGS_CAST_SHADOWS
const U32 FLAGS_OBJECT_OWNER_MODIFY = 0x10000000;
//const U32 FLAGS_UNUSED_002 = (1U << 24);
//const U32 FLAGS_UNUSED_003 = (1U << 25);
//const U32 FLAGS_UNUSED_004 = (1U << 26);
//const U32 FLAGS_UNUSED_005 = (1U << 27);
const U32 FLAGS_TEMPORARY_ON_REZ = 0x20000000;
const U32 FLAGS_TEMPORARY = 0x40000000;
const U32 FLAGS_ZLIB_COMPRESSED = 0x80000000;
const U32 FLAGS_OBJECT_OWNER_MODIFY = (1U << 28);
const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
const U32 FLAGS_TEMPORARY_ON_REZ = (1U << 29);
//const U32 FLAGS_UNUSED_006 = (1U << 30); // was FLAGS_TEMPORARY
//const U32 FLAGS_UNUSED_007 = (1U << 31); // was FLAGS_ZLIB_COMPRESSED
const U32 FLAGS_LOCAL = FLAGS_ANIM_SOURCE | FLAGS_CAMERA_SOURCE;
typedef enum e_havok_joint_type
{
@ -77,4 +81,3 @@ typedef enum e_havok_joint_type
} EHavokJointType;
#endif

View File

@ -36,6 +36,7 @@ set(llrender_SOURCE_FILES
llglslshader.cpp
llimagegl.cpp
llpostprocess.cpp
llrendernavprim.cpp
llrendersphere.cpp
llshadermgr.cpp
lltexture.cpp
@ -59,6 +60,7 @@ set(llrender_HEADER_FILES
llimagegl.h
llpostprocess.h
llrender.h
llrendernavprim.h
llrendersphere.h
llshadermgr.h
lltexture.h

View File

@ -237,9 +237,11 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
//----------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_STATS("Image Stats");
// static
void LLImageGL::updateStats(F32 current_time)
{
LLFastTimer t(FTM_IMAGE_UPDATE_STATS);
sLastFrameTime = current_time;
sBoundTextureMemoryInBytes = sCurBoundTextureMemory;
sCurBoundTextureMemory = 0;

View File

@ -0,0 +1,59 @@
/**
* @file llrendernavprim.cpp
* @brief Implementation of llrendernavprim
* @author Prep@lindenlab.com
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "llrendernavprim.h"
#include "llrender.h"
#include "llvertexbuffer.h"
#include "v4coloru.h"
#include "v3math.h"
//=============================================================================
LLRenderNavPrim gRenderNav;
//=============================================================================
void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const
{
LLColor4 cV(color);
gGL.color4fv( cV.mV );
gGL.begin(LLRender::TRIANGLES);
{
gGL.vertex3fv( a.mV );
gGL.vertex3fv( b.mV );
gGL.vertex3fv( c.mV );
}
gGL.end();
}
//=============================================================================
void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt )
{
pVBO->setBuffer( LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL );
pVBO->drawArrays( mode, 0, vertCnt );
}
//=============================================================================

View File

@ -0,0 +1,49 @@
/**
* @file llrendernavprim.h
* @brief Header file for llrendernavprim
* @author Prep@lindenlab.com
*
* $LicenseInfo:firstyear=2012&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2012, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLRENDERNAVPRIM_H
#define LL_LLRENDERNAVPRIM_H
#include "stdtypes.h"
class LLColor4U;
class LLVector3;
class LLVertexBuffer;
class LLRenderNavPrim
{
public:
//Draw simple tri
void renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const;
//Draw the contents of vertex buffer
void renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt );
private:
};
extern LLRenderNavPrim gRenderNav;
#endif // LL_LLRENDERNAVPRIM_H

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@ -69,6 +69,42 @@ LLRenderTarget::~LLRenderTarget()
release();
}
void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
{
//for accounting, get the number of pixels added/subtracted
S32 pix_diff = (resx*resy)-(mResX*mResY);
mResX = resx;
mResY = resy;
for (U32 i = 0; i < mTex.size(); ++i)
{ //resize color attachments
gGL.getTexUnit(0)->bindManual(mUsage, mTex[i]);
LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL, false);
sBytesAllocated += pix_diff*4;
}
if (mDepth)
{ //resize depth attachment
if (mStencil)
{
//use render buffers where stencil buffers are in play
glBindRenderbuffer(GL_RENDERBUFFER, mDepth);
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8, mResX, mResY);
glBindRenderbuffer(GL_RENDERBUFFER, 0);
}
else
{
gGL.getTexUnit(0)->bindManual(mUsage, mDepth);
U32 internal_type = LLTexUnit::getInternalType(mUsage);
LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT24, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL, false);
}
sBytesAllocated += pix_diff*4;
}
}
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
stop_glerror();

View File

@ -57,8 +57,6 @@
*/
class LLMultisampleBuffer;
class LLRenderTarget
{
public:
@ -74,6 +72,12 @@ public:
//multiple calls will release previously allocated resources
bool allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0);
//resize existing attachments to use new resolution and color format
// CAUTION: if the GL runs out of memory attempting to resize, this render target will be undefined
// DO NOT use for screen space buffers or for scratch space for an image that might be uploaded
// DO use for render targets that resize often and aren't likely to ruin someone's day if they break
void resize(U32 resx, U32 resy, U32 color_fmt);
//add color buffer attachment
//limit of 4 color attachments per render target
bool addColorAttachment(U32 color_fmt);

View File

@ -38,10 +38,6 @@
#include "llglslshader.h"
#include "llmemory.h"
#if LL_DARWIN
#define LL_VBO_POOLING 1
#else
#endif
//Next Highest Power Of Two
//helper function, returns first number > v that is a power of 2, or v if v is already a power of 2
U32 nhpo2(U32 v)
@ -294,6 +290,7 @@ void LLVBOPool::seedPool()
}
void LLVBOPool::cleanup()
{
U32 size = LL_VBO_BLOCK_SIZE;

View File

@ -1488,6 +1488,10 @@ bool LLNotifications::loadTemplates()
{
replaceFormText(notification.form_ref.form, "$canceltext", notification.form_ref.form_template.cancel_text);
}
if(notification.form_ref.form_template.help_text.isProvided())
{
replaceFormText(notification.form_ref.form, "$helptext", notification.form_ref.form_template.help_text);
}
if(notification.form_ref.form_template.ignore_text.isProvided())
{
replaceFormText(notification.form_ref.form, "$ignoretext", notification.form_ref.form_template.ignore_text);

View File

@ -121,6 +121,7 @@ struct LLNotificationTemplate
Optional<std::string> yes_text,
no_text,
cancel_text,
help_text,
ignore_text;
TemplateRef()
@ -128,6 +129,7 @@ struct LLNotificationTemplate
yes_text("yestext"),
no_text("notext"),
cancel_text("canceltext"),
help_text("helptext"),
ignore_text("ignoretext")
{}
};

View File

@ -389,6 +389,22 @@ std::vector<LLScrollListItem*> LLScrollListCtrl::getAllSelected() const
return ret;
}
S32 LLScrollListCtrl::getNumSelected() const
{
S32 numSelected = 0;
for(item_list::const_iterator iter = mItemList.begin(); iter != mItemList.end(); ++iter)
{
LLScrollListItem* item = *iter;
if (item->getSelected())
{
++numSelected;
}
}
return numSelected;
}
S32 LLScrollListCtrl::getFirstSelectedIndex() const
{
S32 CurSelectedIndex = 0;

View File

@ -257,6 +257,7 @@ public:
LLScrollListItem* getFirstSelected() const;
virtual S32 getFirstSelectedIndex() const;
std::vector<LLScrollListItem*> getAllSelected() const;
S32 getNumSelected() const;
LLScrollListItem* getLastSelectedItem() const { return mLastSelected; }
// iterate over all items

View File

@ -1702,6 +1702,12 @@ void LLWindowWin32::initCursors()
mCursor[ UI_CURSOR_TOOLSIT ] = LoadCursor(module, TEXT("TOOLSIT"));
mCursor[ UI_CURSOR_TOOLBUY ] = LoadCursor(module, TEXT("TOOLBUY"));
mCursor[ UI_CURSOR_TOOLOPEN ] = LoadCursor(module, TEXT("TOOLOPEN"));
mCursor[ UI_CURSOR_TOOLPATHFINDING ] = LoadCursor(module, TEXT("TOOLPATHFINDING"));
mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_START_ADD ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHSTARTADD"));
mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_START ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHSTART"));
mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_END ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHEND"));
mCursor[ UI_CURSOR_TOOLPATHFINDING_PATH_END_ADD ] = LoadCursor(module, TEXT("TOOLPATHFINDINGPATHENDADD"));
mCursor[ UI_CURSOR_TOOLNO ] = LoadCursor(module, TEXT("TOOLNO"));
// Color cursors
mCursor[ UI_CURSOR_TOOLPLAY ] = loadColorCursor(TEXT("TOOLPLAY"));

View File

@ -18,12 +18,12 @@ include(JsonCpp)
include(LLAudio)
include(LLCharacter)
include(LLCommon)
include(LLConvexDecomposition)
include(LLImage)
include(LLImageJ2COJ)
include(LLInventory)
include(LLMath)
include(LLMessage)
include(LLPhysicsExtensions)
include(LLPlugin)
include(LLPrimitive)
include(LLRender)
@ -45,6 +45,8 @@ include(VisualLeakDetector)
include(GLOD)
include(CMakeCopyIfDifferent)
add_subdirectory(${LLPHYSICSEXTENSIONS_SRC_DIR} llphysicsextensions)
include_directories(
${DBUSGLIB_INCLUDE_DIRS}
${JSONCPP_INCLUDE_DIR}
@ -52,13 +54,14 @@ include_directories(
${LLAUDIO_INCLUDE_DIRS}
${LLCHARACTER_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
${LLCONVEXDECOMP_INCLUDE_DIRS}
${LLPHYSICS_INCLUDE_DIRS}
${FMOD_INCLUDE_DIR}
${LLIMAGE_INCLUDE_DIRS}
${LLKDU_INCLUDE_DIRS}
${LLINVENTORY_INCLUDE_DIRS}
${LLMATH_INCLUDE_DIRS}
${LLMESSAGE_INCLUDE_DIRS}
${LLPHYSICSEXTENSIONS_INCLUDE_DIRS}
${LLPLUGIN_INCLUDE_DIRS}
${LLPRIMITIVE_INCLUDE_DIRS}
${LLRENDER_INCLUDE_DIRS}
@ -219,6 +222,10 @@ set(viewer_SOURCE_FILES
llfloaterobjectweights.cpp
llfloateropenobject.cpp
llfloateroutbox.cpp
llfloaterpathfindingcharacters.cpp
llfloaterpathfindingconsole.cpp
llfloaterpathfindinglinksets.cpp
llfloaterpathfindingobjects.cpp
llfloaterpay.cpp
llfloaterperms.cpp
llfloaterpostprocess.cpp
@ -388,6 +395,7 @@ set(viewer_SOURCE_FILES
llpanelonlinestatus.cpp
llpaneloutfitedit.cpp
llpaneloutfitsinventory.cpp
llpanelpathfindingrebakenavmesh.cpp
llpanelpeople.cpp
llpanelpeoplemenus.cpp
llpanelpermissions.cpp
@ -416,6 +424,17 @@ set(viewer_SOURCE_FILES
llparcelselection.cpp
llparticipantlist.cpp
llpatchvertexarray.cpp
llpathfindingcharacter.cpp
llpathfindingcharacterlist.cpp
llpathfindinglinkset.cpp
llpathfindinglinksetlist.cpp
llpathfindingmanager.cpp
llpathfindingnavmesh.cpp
llpathfindingnavmeshstatus.cpp
llpathfindingnavmeshzone.cpp
llpathfindingobject.cpp
llpathfindingobjectlist.cpp
llpathfindingpathtool.cpp
llphysicsmotion.cpp
llphysicsshapebuilderutil.cpp
llplacesinventorybridge.cpp
@ -779,6 +798,10 @@ set(viewer_HEADER_FILES
llfloaterobjectweights.h
llfloateropenobject.h
llfloateroutbox.h
llfloaterpathfindingcharacters.h
llfloaterpathfindingconsole.h
llfloaterpathfindinglinksets.h
llfloaterpathfindingobjects.h
llfloaterpay.h
llfloaterperms.h
llfloaterpostprocess.h
@ -942,6 +965,7 @@ set(viewer_HEADER_FILES
llpanelonlinestatus.h
llpaneloutfitedit.h
llpaneloutfitsinventory.h
llpanelpathfindingrebakenavmesh.h
llpanelpeople.h
llpanelpeoplemenus.h
llpanelpermissions.h
@ -965,6 +989,17 @@ set(viewer_HEADER_FILES
llparcelselection.h
llparticipantlist.h
llpatchvertexarray.h
llpathfindingcharacter.h
llpathfindingcharacterlist.h
llpathfindinglinkset.h
llpathfindinglinksetlist.h
llpathfindingmanager.h
llpathfindingnavmesh.h
llpathfindingnavmeshstatus.h
llpathfindingnavmeshzone.h
llpathfindingobject.h
llpathfindingobjectlist.h
llpathfindingpathtool.h
llphysicsmotion.h
llphysicsshapebuilderutil.h
llplacesinventorybridge.h
@ -1314,6 +1349,11 @@ if (WINDOWS)
res/lltoolgrab.cur
res/lltoolland.cur
res/lltoolpan.cur
res/lltoolpathfinding.cur
res/lltoolpathfindingpathend.cur
res/lltoolpathfindingpathendadd.cur
res/lltoolpathfindingpathstart.cur
res/lltoolpathfindingpathstartadd.cur
res/lltoolpipette.cur
res/lltoolrotate.cur
res/lltoolscale.cur
@ -1521,11 +1561,9 @@ set(PACKAGE ON CACHE BOOL
if (WINDOWS)
set_target_properties(${VIEWER_BINARY_NAME}
PROPERTIES
# *TODO -reenable this once we get server usage sorted out
#LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\""
LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:__tcmalloc"
LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS ${TCMALLOC_LINK_FLAGS}"
LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMT;LIBCMTD;MSVCRT\" /INCREMENTAL:NO"
LINK_FLAGS_RELEASE ""
LINK_FLAGS_RELEASE "/FORCE:MULTIPLE /MAP\"secondlife-bin.MAP\" /OPT:REF"
)
if(USE_PRECOMPILED_HEADERS)
set_target_properties(
@ -1542,7 +1580,7 @@ if (WINDOWS)
# In the meantime, if you have any ideas on how to easily maintain one list, either here or in viewer_manifest.py
# and have the build deps get tracked *please* tell me about it.
if(USE_GOOGLE_PERFTOOLS)
if(USE_TCMALLOC)
# Configure a var for tcmalloc location, if used.
# Note the need to specify multiple names explicitly.
set(GOOGLE_PERF_TOOLS_SOURCE
@ -1550,7 +1588,7 @@ if (WINDOWS)
${SHARED_LIB_STAGING_DIR}/RelWithDebInfo/libtcmalloc_minimal.dll
${SHARED_LIB_STAGING_DIR}/Debug/libtcmalloc_minimal-debug.dll
)
endif(USE_GOOGLE_PERFTOOLS)
endif(USE_TCMALLOC)
set(COPY_INPUT_DEPENDENCIES
@ -1733,6 +1771,17 @@ if (WINDOWS)
#${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/event_host.tar.bz2)
endif (PACKAGE)
elseif (DARWIN)
set_target_properties(${VIEWER_BINARY_NAME}
PROPERTIES
LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Xlinker -dead_strip -Xlinker -map -Xlinker ${CMAKE_CURRENT_BINARY_DIR}/${VIEWER_BINARY_NAME}.MAP"
)
else (WINDOWS)
# Linux
set_target_properties(${VIEWER_BINARY_NAME}
PROPERTIES
LINK_FLAGS_RELEASE "${LINK_FLAGS_RELEASE} -Wl,--Map=${VIEWER_BINARY_NAME}.MAP"
)
endif (WINDOWS)
# *NOTE - this list is very sensitive to ordering, test carefully on all
@ -1780,7 +1829,8 @@ target_link_libraries(${VIEWER_BINARY_NAME}
${OPENSSL_LIBRARIES}
${CRYPTO_LIBRARIES}
${LLLOGIN_LIBRARIES}
${LLCONVEXDECOMP_LIBRARY}
${LLPHYSICS_LIBRARIES}
${LLPHYSICSEXTENSIONS_LIBRARIES}
${TCMALLOC_LIBRARIES}
)

View File

@ -101,7 +101,7 @@
<key>grid</key>
<map>
<key>desc</key>
<string>Specify the name of the grid, local, or an IP address to connect to.</string>
<string>Specify the name of the grid to connect to.</string>
<key>count</key>
<integer>1</integer>
<key>map-to</key>
@ -117,16 +117,6 @@
<string>h</string>
</map>
<key>helperuri</key>
<map>
<key>desc</key>
<string>helper web CGI prefix to use</string>
<key>count</key>
<integer>1</integer>
<key>map-to</key>
<string>CmdLineHelperURI</string>
</map>
<key>ignorepixeldepth</key>
<map>
<key>desc</key>
@ -163,7 +153,7 @@
<key>map-to</key>
<string>UserLogFile</string>
</map>
<key>login</key>
<map>
<key>desc</key>
@ -174,28 +164,6 @@
<string>UserLoginInfo</string>
</map>
<key>loginpage</key>
<map>
<key>desc</key>
<string>Login authentication page to use.</string>
<key>count</key>
<integer>1</integer>
<key>map-to</key>
<string>LoginPage</string>
</map>
<key>loginuri</key>
<map>
<key>desc</key>
<string>login server and CGI script to use</string>
<key>count</key>
<integer>1</integer>
<key>compose</key>
<boolean>true</boolean>
<key>map-to</key>
<string>CmdLineLoginURI</string>
</map>
<key>logmetrics</key>
<map>
<key>desc</key>
@ -226,7 +194,7 @@
<map>
<key>map-to</key>
<string>NoAudio</string>
</map>
</map>
<key>noinvlib</key>
<map>
@ -242,7 +210,7 @@
<string>User will not get any notifications. NOTE: All notifications that occur will get added to ignore file for future runs.</string>
<key>map-to</key>
<string>IgnoreAllNotifications</string>
</map>
</map>
<key>nopreload</key>
<map>
@ -321,7 +289,7 @@
<key>map-to</key>
<string>QuitAfterSeconds</string>
</map>
<key>replaysession</key>
<map>
<key>desc</key>
@ -335,7 +303,7 @@
<key>map-to</key>
<string>RotateRight</string>
</map>
<key>safe</key>
<map>
<key>desc</key>

View File

@ -559,6 +559,98 @@ STATUS_NOT_SUPPORTED Feature not supported
STATUS_INTERNAL_ERROR An internal error occurred
STATUS_WHITELIST_FAILED URL failed to pass whitelist
PROFILE_NONE Disables profiling
PROFILE_SCRIPT_MEMORY Enables memory profiling
RC_DATA_FLAGS TODO: add documentation
RC_DETECT_PHANTOM TODO: add documentation
RC_GET_LINK_NUM TODO: add documentation
RC_GET_NORMAL TODO: add documentation
RC_GET_ROOT_KEY TODO: add documentation
RC_MAX_HITS TODO: add documentation
RC_REJECT_TYPES Optional parameter set in llCastRay() to reject hit against certain object types.
RC_REJECT_AGENTS Bit mask for RC_REJECT_TYPES, rejects hits against avatars.
RC_REJECT_PHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against moving objects.
RC_REJECT_NONPHYSICAL Bit mask for RC_REJECT_TYPES, rejects hits against non-moving objects.
RC_REJECT_LAND Bit mask for RC_REJECT_TYPES, rejects hits against the terrian.
RCERR_CAST_TIME_EXCEEDED TODO: add documentation
RCERR_SIM_PERF_LOW TODO: add documentation
RCERR_UNKNOWN TODO: add documentation
ESTATE_ACCESS_ALLOWED_AGENT_ADD TODO: add documentation
ESTATE_ACCESS_ALLOWED_AGENT_REMOVE TODO: add documentation
ESTATE_ACCESS_ALLOWED_GROUP_ADD TODO: add documentation
ESTATE_ACCESS_ALLOWED_GROUP_REMOVE TODO: add documentation
ESTATE_ACCESS_BANNED_AGENT_ADD TODO: add documentation
ESTATE_ACCESS_BANNED_AGENT_REMOVE TODO: add documentation
DENSITY TODO: add documentation
FRICTION TODO: add documentation
RESTITUTION TODO: add documentation
GRAVITY_MULTIPLIER TODO: add documentation
KFM_COMMAND TODO: add documentation
KFM_CMD_PLAY TODO: add documentation
KFM_CMD_STOP TODO: add documentation
KFM_CMD_PAUSE TODO: add documentation
KFM_CMD_SET_MODE TODO: add documentation
KFM_MODE TODO: add documentation
KFM_FORWARD TODO: add documentation
KFM_LOOP TODO: add documentation
KFM_PING_PONG TODO: add documentation
KFM_REVERSE TODO: add documentation
KFM_DATA TODO: add documentation
KFM_ROTATION TODO: add documentation
KFM_TRANSLATION TODO: add documentation
CHARACTER_CMD_STOP TODO: add documentation
CHARACTER_CMD_JUMP TODO: add documentation
CHARACTER_DESIRED_SPEED TODO: add documentation
CHARACTER_RADIUS TODO: add documentation
CHARACTER_LENGTH TODO: add documentation
CHARACTER_ORIENTATION TODO: add documentation
CHARACTER_AVOIDANCE_MODE TODO: add documentation
PURSUIT_OFFSET TODO: add documentation
REQUIRE_LINE_OF_SIGHT TODO: add documentation
PURSUIT_FUZZ_FACTOR TODO: add documentation
PURSUIT_INTERCEPT TODO: add documentation
FORCE_DIRECT_PATH TODO: add documentation
VERTICAL TODO: add documentation
HORIZONTAL TODO: add documentation
AVOID_CHARACTERS TODO: add documentation
AVOID_DYNAMIC_OBSTACLES TODO: add documentation
PU_EVADE_HIDDEN Triggered when an llEvade character thinks it has hidden from its pursuer.
PU_EVADE_SPOTTED Triggered when an llEvade character switches from hiding to running
PU_FAILURE_INVALID_GOAL Goal is not on the navigation-mesh and cannot be reached.
PU_FAILURE_INVALID_START Character cannot navigate from the current location - e.g., the character is off the navmesh or too high above it.
PU_FAILURE_NO_VALID_DESTINATION There's no good place for the character to go - e.g., it is patrolling and all the patrol points are now unreachable.
PU_FAILURE_OTHER Unknown failure
PU_FAILURE_TARGET_GONE Target (for llPursue or llEvade) can no longer be tracked - e.g., it left the region or is an avatar that is now more than about 30m outside the region.
PU_FAILURE_UNREACHABLE Goal is no longer reachable for some reason - e.g., an obstacle blocks the path.
PU_GOAL_REACHED Character has reached the goal and will stop or choose a new goal (if wandering).
PU_SLOWDOWN_DISTANCE_REACHED Character is near current goal.
CHARACTER_TYPE TODO: add documentation
CHARACTER_TYPE_A TODO: add documentation
CHARACTER_TYPE_B TODO: add documentation
CHARACTER_TYPE_C TODO: add documentation
CHARACTER_TYPE_D TODO: add documentation
CHARACTER_TYPE_NONE TODO: add documentation
TRAVERSAL_TYPE TODO: add documentation
TRAVERSAL_TYPE_SLOW TODO: add documentation
TRAVERSAL_TYPE_FAST TODO: add documentation
TRAVERSAL_TYPE_NONE TODO: add documentation
CHARACTER_MAX_ACCEL TODO: add documentation
CHARACTER_MAX_DECEL TODO: add documentation
CHARACTER_MAX_ANGULAR_SPEED TODO: add documentation
CHARACTER_MAX_ANGULAR_ACCEL TODO: add documentation
CHARACTER_TURN_SPEED_MULTIPLIER TODO: add documentation
# string constants
[word .1, .3, .5]
NULL_KEY Indicates an empty key

View File

@ -13752,5 +13752,312 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>PathfindingRetrieveNeighboringRegion</key>
<map>
<key>Comment</key>
<string>Download a neighboring region when visualizing a pathfinding navmesh (default val 99 means do not download neighbors).</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>U32</string>
<key>Value</key>
<integer>99</integer>
</map>
<key>PathfindingNavMeshClear</key>
<map>
<key>Comment</key>
<string>Background color when displaying pathfinding navmesh.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>0</real>
<real>0</real>
<real>0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingWalkable</key>
<map>
<key>Comment</key>
<string>Color of walkable objects when displaying pathfinding navmesh object types.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>0.45490196078431372549019607843137</real>
<real>0.93333333333333333333333333333333</real>
<real>0.38823529411764705882352941176471</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingObstacle</key>
<map>
<key>Comment</key>
<string>Color of static obstacle objects when displaying pathfinding navmesh object types.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>0.0</real>
<real>0.0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingMaterial</key>
<map>
<key>Comment</key>
<string>Color of material volumes when displaying pathfinding navmesh object types.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>0.5</real>
<real>0.0</real>
<real>1.0</real>
<real>0.3</real>
</array>
</map>
<key>PathfindingExclusion</key>
<map>
<key>Comment</key>
<string>Color of exclusion volumes when displaying pathfinding navmesh object types.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>1.0</real>
<real>0.0</real>
<real>0.3</real>
</array>
</map>
<key>PathfindingConnectedEdge</key>
<map>
<key>Comment</key>
<string>Color of a connected (crossable) edge when displaying pathfinding navmesh.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>0.86</real>
<real>0.86</real>
<real>0.86</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingBoundaryEdge</key>
<map>
<key>Comment</key>
<string>Color of a boundary (non-crossable) edge when displaying pathfinding navmesh.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>0.0</real>
<real>0.0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingHeatColorBase</key>
<map>
<key>Comment</key>
<string>Color of the least walkable value when displaying the pathfinding navmesh as a heatmap.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>0.0</real>
<real>0.0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingHeatColorMax</key>
<map>
<key>Comment</key>
<string>Color of the most walkable value when displaying the pathfinding navmesh as a heatmap.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>1.0</real>
<real>1.0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingFaceColor</key>
<map>
<key>Comment</key>
<string>Color of the faces when displaying the default view of the pathfinding navmesh.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>1.0</real>
<real>1.0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingTestPathValidEndColor</key>
<map>
<key>Comment</key>
<string>Color of the pathfinding test-pathing tool end-point when the path is valid.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>0.78</real>
<real>0.47</real>
<real>0.0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingTestPathInvalidEndColor</key>
<map>
<key>Comment</key>
<string>Color of the pathfinding test-pathing tool end-point when the path is invalid.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>0.0</real>
<real>1.0</real>
<real>1.0</real>
</array>
</map>
<key>PathfindingTestPathColor</key>
<map>
<key>Comment</key>
<string>Color of the pathfinding test-path when the path is valid.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>1.0</real>
<real>0.59</real>
<real>0.0</real>
<real>0.9</real>
</array>
</map>
<key>PathfindingAmbiance</key>
<map>
<key>Comment</key>
<string>Ambiance of lit pathfinding navmesh displays.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.5</real>
</map>
<key>PathfindingXRayTint</key>
<map>
<key>Comment</key>
<string>Amount to darken/lighten x-ray lines in pathfinding display.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.8</real>
</map>
<key>PathfindingXRayOpacity</key>
<map>
<key>Comment</key>
<string>Opacity of xray lines in pathfinding display.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.25</real>
</map>
<key>PathfindingXRayWireframe</key>
<map>
<key>Comment</key>
<string>Render pathfinding navmesh xray as a wireframe.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>PathfindingLineWidth</key>
<map>
<key>Comment</key>
<string>Width of volume outlines in pathfinding navmesh display.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>2.0</real>
</map>
<key>PathfindingLineOffset</key>
<map>
<key>Comment</key>
<string>Depth offset of volume outlines in pathfinding display.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>2.3</real>
</map>
<key>PathfindingWaterColor</key>
<map>
<key>Comment</key>
<string>Color of water plane when displaying pathfinding navmesh.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Color4</string>
<key>Value</key>
<array>
<real>0.0</real>
<real>0.0</real>
<real>1.0</real>
<real>1.0</real>
</array>
</map>
</map>
</llsd>

View File

@ -0,0 +1,37 @@
/**
* @file pathfindingF.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
#define frag_color gl_FragColor
#endif
VARYING vec4 vertex_color;
void main()
{
frag_color = vertex_color;
}

View File

@ -0,0 +1,42 @@
/**
* @file pathfindingV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
uniform mat4 modelview_projection_matrix;
ATTRIBUTE vec3 position;
ATTRIBUTE vec4 diffuse_color;
VARYING vec4 vertex_color;
uniform float tint;
uniform float alpha_scale;
void main()
{
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
vertex_color = vec4(diffuse_color.rgb * tint, diffuse_color.a*alpha_scale);
}

View File

@ -0,0 +1,54 @@
/**
* @file pathfindingV.glsl
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2007, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
uniform mat4 modelview_projection_matrix;
ATTRIBUTE vec3 position;
ATTRIBUTE vec4 diffuse_color;
ATTRIBUTE vec3 normal;
VARYING vec4 vertex_color;
uniform float tint;
uniform float ambiance;
uniform float alpha_scale;
void main()
{
gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
vec3 l1 = vec3(-0.75, 1, 1.0)*0.5;
vec3 l2 = vec3(0.5, -0.6, 0.4)*0.25;
vec3 l3 = vec3(0.5, -0.8, 0.3)*0.5;
float lit = max(dot(normal, l1), 0.0);
lit += max(dot(normal, l2), 0.0);
lit += max(dot(normal, l3), 0.0);
lit = clamp(lit, ambiance, 1.0);
vertex_color = vec4(diffuse_color.rgb * tint * lit, diffuse_color.a*alpha_scale);
}

View File

@ -56,6 +56,7 @@
#include "llnavigationbar.h" // to show/hide navigation bar when changing mouse look state
#include "llnearbychatbar.h"
#include "llnotificationsutil.h"
#include "llpanelpathfindingrebakenavmesh.h"
#include "llpaneltopinfobar.h"
#include "llparcel.h"
#include "llrendersphere.h"
@ -343,6 +344,7 @@ LLAgent::LLAgent() :
mbTeleportKeepsLookAt(false),
mAgentAccess(new LLAgentAccess(gSavedSettings)),
mGodLevelChangeSignal(),
mCanEditParcel(false),
mTeleportSourceSLURL(new LLSLURL),
mTeleportRequest(),
@ -2000,6 +2002,7 @@ void LLAgent::endAnimationUpdateUI()
LLChicletBar::getInstance()->setVisible(TRUE);
LLPanelStandStopFlying::getInstance()->setVisible(TRUE);
LLPanelPathfindingRebakeNavmesh::getInstance()->setVisible(TRUE);
LLToolMgr::getInstance()->setCurrentToolset(gBasicToolset);
@ -2109,6 +2112,7 @@ void LLAgent::endAnimationUpdateUI()
LLChicletBar::getInstance()->setVisible(FALSE);
LLPanelStandStopFlying::getInstance()->setVisible(FALSE);
LLPanelPathfindingRebakeNavmesh::getInstance()->setVisible(FALSE);
// clear out camera lag effect
gAgentCamera.clearCameraLag();
@ -2794,6 +2798,12 @@ void LLAgent::setAdminOverride(BOOL b)
void LLAgent::setGodLevel(U8 god_level)
{
mAgentAccess->setGodLevel(god_level);
mGodLevelChangeSignal(god_level);
}
LLAgent::god_level_change_slot_t LLAgent::registerGodLevelChanageListener(god_level_change_callback_t pGodLevelChangeCallback)
{
return mGodLevelChangeSignal.connect(pGodLevelChangeCallback);
}
const LLAgentAccess& LLAgent::getAgentAccess()

View File

@ -670,6 +670,16 @@ public:
void requestEnterGodMode();
void requestLeaveGodMode();
typedef boost::function<void (U8)> god_level_change_callback_t;
typedef boost::signals2::signal<void (U8)> god_level_change_signal_t;
typedef boost::signals2::connection god_level_change_slot_t;
god_level_change_slot_t registerGodLevelChanageListener(god_level_change_callback_t pGodLevelChangeCallback);
private:
god_level_change_signal_t mGodLevelChangeSignal;
//--------------------------------------------------------------------
// Maturity
//--------------------------------------------------------------------

View File

@ -89,6 +89,7 @@
#include "lllogininstance.h"
#include "llprogressview.h"
#include "llvocache.h"
#include "llvopartgroup.h"
#include "llweb.h"
#include "llsecondlifeurls.h"
#include "llupdaterservice.h"
@ -108,6 +109,7 @@
#include "llvfsthread.h"
#include "llvolumemgr.h"
#include "llxfermanager.h"
#include "llphysicsextensions.h"
#include "llnotificationmanager.h"
#include "llnotifications.h"
@ -678,6 +680,9 @@ bool LLAppViewer::init()
// initialize SSE options
LLVector4a::initClass();
//initialize particle index pool
LLVOPartGroup::initClass();
// Need to do this initialization before we do anything else, since anything
// that touches files should really go through the lldir API
gDirUtilp->initAppDirs("SecondLife");
@ -1608,6 +1613,9 @@ bool LLAppViewer::cleanup()
// shut down mesh streamer
gMeshRepo.shutdown();
// shut down Havok
LLPhysicsExtensions::quitSystem();
// Must clean up texture references before viewer window is destroyed.
if(LLHUDManager::instanceExists())
{
@ -3101,8 +3109,8 @@ void LLAppViewer::writeSystemInfo()
gDebugInfo["OSInfo"] = getOSInfo().getOSStringSimple();
// The user is not logged on yet, but record the current grid choice login url
// which may have been the intended grid. This can b
gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridLabel();
// which may have been the intended grid.
gDebugInfo["GridName"] = LLGridManager::getInstance()->getGridId();
// *FIX:Mani - move this down in llappviewerwin32
#ifdef LL_WINDOWS
@ -5060,7 +5068,7 @@ void LLAppViewer::launchUpdater()
#endif
// *TODO change userserver to be grid on both viewer and sim, since
// userserver no longer exists.
query_map["userserver"] = LLGridManager::getInstance()->getGridLabel();
query_map["userserver"] = LLGridManager::getInstance()->getGridId();
query_map["channel"] = LLVersionInfo::getChannel();
// *TODO constantize this guy
// *NOTE: This URL is also used in win_setup/lldownloader.cpp

View File

@ -365,7 +365,7 @@ void LLAppViewerLinux::handleCrashReporting(bool reportFreeze)
const char * cmdargv[] =
{cmd.c_str(),
"-user",
(char*)LLGridManager::getInstance()->getGridLabel().c_str(),
(char*)LLGridManager::getInstance()->getGridId().c_str(),
"-name",
LLAppViewer::instance()->getSecondLifeTitle().c_str(),
NULL};

View File

@ -130,6 +130,8 @@ int APIENTRY WINMAIN(HINSTANCE hInstance,
// This results in a 2-3x improvement in opening a new Inventory window (which uses a large numebr of allocations)
// Note: This won't work when running from the debugger unless the _NO_DEBUG_HEAP environment variable is set to 1
// Enable to get mem debugging within visual studio.
//_CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
_CrtSetDbgFlag(0); // default, just making explicit
ULONG ulEnableLFH = 2;

0
indra/newview/llavatariconctrl.cpp Executable file → Normal file
View File

View File

@ -57,6 +57,8 @@ const F32 MIN_SHADOW_CASTER_RADIUS = 2.0f;
static LLFastTimer::DeclareTimer FTM_CULL_REBOUND("Cull Rebound");
extern bool gShiftFrame;
////////////////////////
//
@ -108,6 +110,8 @@ void LLDrawable::init()
mGeneration = -1;
mBinRadius = 1.f;
mBinIndex = -1;
mSpatialBridge = NULL;
}
@ -714,6 +718,11 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
return;
}
if (gShiftFrame)
{
return;
}
//switch LOD with the spatial group to avoid artifacts
//LLSpatialGroup* sg = getSpatialGroup();
@ -811,14 +820,19 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector)
mXform.setPosition(mVObjp->getPositionAgent());
}
mXform.setRotation(mVObjp->getRotation());
mXform.setScale(1,1,1);
mXform.updateMatrix();
if (isStatic())
{
LLVOVolume* volume = getVOVolume();
if (!volume)
bool rebuild = (!volume &&
getRenderType() != LLPipeline::RENDER_TYPE_TREE &&
getRenderType() != LLPipeline::RENDER_TYPE_TERRAIN &&
getRenderType() != LLPipeline::RENDER_TYPE_SKY &&
getRenderType() != LLPipeline::RENDER_TYPE_GROUND);
if (rebuild)
{
gPipeline.markRebuild(this, LLDrawable::REBUILD_ALL, TRUE);
}
@ -832,7 +846,7 @@ void LLDrawable::shiftPos(const LLVector4a &shift_vector)
facep->mExtents[0].add(shift_vector);
facep->mExtents[1].add(shift_vector);
if (!volume && facep->hasGeometry())
if (rebuild && facep->hasGeometry())
{
facep->clearVertexBuffer();
}
@ -943,6 +957,12 @@ void LLDrawable::updateUVMinMax()
{
}
LLSpatialGroup* LLDrawable::getSpatialGroup() const
{
llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1);
return mSpatialGroupp;
}
void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp)
{
/*if (mSpatialGroupp && (groupp != mSpatialGroupp))
@ -965,6 +985,8 @@ void LLDrawable::setSpatialGroup(LLSpatialGroup *groupp)
}
mSpatialGroupp = groupp;
llassert((mSpatialGroupp == NULL) ? getBinIndex() == -1 : getBinIndex() != -1);
}
LLSpatialPartition* LLDrawable::getSpatialPartition()
@ -1087,6 +1109,8 @@ LLSpatialBridge::LLSpatialBridge(LLDrawable* root, BOOL render_by_group, U32 dat
mDrawable = root;
root->setSpatialBridge(this);
mBinIndex = -1;
mRenderType = mDrawable->mRenderType;
mDrawableType = mDrawable->mRenderType;
@ -1390,6 +1414,11 @@ void LLSpatialBridge::updateDistance(LLCamera& camera_in, bool force_update)
markDead();
return;
}
if (gShiftFrame)
{
return;
}
if (mDrawable->getVObj())
{
@ -1468,7 +1497,13 @@ void LLSpatialBridge::cleanupReferences()
LLDrawable::cleanupReferences();
if (mDrawable)
{
mDrawable->setSpatialGroup(NULL);
LLSpatialGroup* group = mDrawable->getSpatialGroup();
if (group)
{
group->mOctreeNode->remove(mDrawable);
mDrawable->setSpatialGroup(NULL);
}
if (mDrawable->getVObj())
{
LLViewerObject::const_child_list_t& child_list = mDrawable->getVObj()->getChildren();
@ -1479,7 +1514,12 @@ void LLSpatialBridge::cleanupReferences()
LLDrawable* drawable = child->mDrawable;
if (drawable)
{
drawable->setSpatialGroup(NULL);
LLSpatialGroup* group = drawable->getSpatialGroup();
if (group)
{
group->mOctreeNode->remove(drawable);
drawable->setSpatialGroup(NULL);
}
}
}
}

View File

@ -59,6 +59,7 @@ class LLViewerTexture;
const U32 SILHOUETTE_HIGHLIGHT = 0;
// All data for new renderer goes into this class.
LL_ALIGN_PREFIX(16)
class LLDrawable : public LLRefCount
{
public:
@ -75,6 +76,16 @@ public:
static void initClass();
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLDrawable() { init(); }
MEM_TYPE_NEW(LLMemType::MTYPE_DRAWABLE);
@ -109,6 +120,9 @@ public:
F32 getIntensity() const { return llmin(mXform.getScale().mV[0], 4.f); }
S32 getLOD() const { return mVObjp ? mVObjp->getLOD() : 1; }
F32 getBinRadius() const { return mBinRadius; }
S32 getBinIndex() const { return mBinIndex; }
void setBinIndex(S32 index) const { mBinIndex = index; }
void getMinMax(LLVector3& min,LLVector3& max) const { mXform.getMinMax(min,max); }
LLXformMatrix* getXform() { return &mXform; }
@ -194,7 +208,7 @@ public:
S32 findReferences(LLDrawable *drawablep); // Not const because of @#$! iterators...
void setSpatialGroup(LLSpatialGroup *groupp);
LLSpatialGroup *getSpatialGroup() const { return mSpatialGroupp; }
LLSpatialGroup *getSpatialGroup() const;
LLSpatialPartition* getSpatialPartition();
// Statics
@ -281,8 +295,8 @@ public:
} EDrawableFlags;
private: //aligned members
LLVector4a mExtents[2];
LLVector4a mPositionGroup;
LL_ALIGN_16(LLVector4a mExtents[2]);
LL_ALIGN_16(LLVector4a mPositionGroup);
public:
LLXformMatrix mXform;
@ -315,6 +329,7 @@ private:
mutable U32 mVisible;
F32 mRadius;
F32 mBinRadius;
mutable S32 mBinIndex;
S32 mGeneration;
LLVector3 mCurrentScale;
@ -323,7 +338,7 @@ private:
static U32 sNumZombieDrawables;
static LLDynamicArrayPtr<LLPointer<LLDrawable> > sDeadList;
};
} LL_ALIGN_POSTFIX(16);
inline LLFace* LLDrawable::getFace(const S32 i) const

View File

@ -116,6 +116,7 @@ LLDrawPool::LLDrawPool(const U32 type)
sNumDrawPools++;
mId = sNumDrawPools;
mVertexShaderLevel = 0;
mSkipRender = false;
}
LLDrawPool::~LLDrawPool()
@ -253,48 +254,6 @@ void LLFacePool::dirtyTextures(const std::set<LLViewerFetchedTexture*>& textures
{
}
// static
S32 LLFacePool::drawLoop(face_array_t& face_list)
{
S32 res = 0;
if (!face_list.empty())
{
for (std::vector<LLFace*>::iterator iter = face_list.begin();
iter != face_list.end(); iter++)
{
LLFace *facep = *iter;
res += facep->renderIndexed();
}
}
return res;
}
// static
S32 LLFacePool::drawLoopSetTex(face_array_t& face_list, S32 stage)
{
S32 res = 0;
if (!face_list.empty())
{
for (std::vector<LLFace*>::iterator iter = face_list.begin();
iter != face_list.end(); iter++)
{
LLFace *facep = *iter;
gGL.getTexUnit(stage)->bind(facep->getTexture(), TRUE) ;
gGL.getTexUnit(0)->activate();
res += facep->renderIndexed();
}
}
return res;
}
void LLFacePool::drawLoop()
{
if (!mDrawFace.empty())
{
drawLoop(mDrawFace);
}
}
void LLFacePool::enqueue(LLFace* facep)
{
mDrawFace.push_back(facep);
@ -442,7 +401,7 @@ void LLRenderPass::renderTexture(U32 type, U32 mask)
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
{
for (LLCullResult::drawinfo_list_t::iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
{
LLDrawInfo* pparams = *i;
if (pparams)

View File

@ -77,6 +77,9 @@ public:
S32 getId() const { return mId; }
U32 getType() const { return mType; }
BOOL getSkipRenderFlag() const { return mSkipRender;}
void setSkipRenderFlag( BOOL flag ) { mSkipRender = flag; }
virtual LLViewerTexture *getDebugTexture();
virtual void beginRenderPass( S32 pass );
virtual void endRenderPass( S32 pass );
@ -113,6 +116,7 @@ protected:
S32 mVertexShaderLevel;
S32 mId;
U32 mType; // Type of draw pool
BOOL mSkipRender;
};
class LLRenderPass : public LLDrawPool
@ -186,10 +190,6 @@ public:
void buildEdges();
static S32 drawLoop(face_array_t& face_list);
static S32 drawLoopSetTex(face_array_t& face_list, S32 stage);
void drawLoop();
void addFaceReference(LLFace *facep);
void removeFaceReference(LLFace *facep);

View File

@ -348,7 +348,7 @@ void LLDrawPoolAlpha::render(S32 pass)
void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask)
{
for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
if (group->mSpatialPartition->mRenderByGroup &&
@ -385,7 +385,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
BOOL use_shaders = gPipeline.canUseVertexShaders();
for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
llassert(group);
@ -411,6 +411,12 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
continue;
}
if ((params.mVertexBuffer->getTypeMask() & mask) != mask)
{ //FIXME!
llwarns << "Missing required components, skipping render batch." << llendl;
continue;
}
LLRenderPass::applyModelMatrix(params);

View File

@ -1036,9 +1036,13 @@ void LLDrawPoolAvatar::endDeferredSkinned()
gGL.getTexUnit(0)->activate();
}
static LLFastTimer::DeclareTimer FTM_RENDER_AVATARS("renderAvatars");
void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
{
LLFastTimer t(FTM_RENDER_AVATARS);
if (pass == -1)
{
for (S32 i = 1; i < getNumPasses(); i++)
@ -1195,15 +1199,6 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (pass >= 7 && pass < 9)
{
LLGLEnable blend(GL_BLEND);
gGL.setColorMask(true, true);
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA,
LLRender::BF_ZERO,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
if (pass == 7)
{
renderRiggedAlpha(avatarp);
@ -1219,20 +1214,8 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (pass == 9)
{
LLGLEnable blend(GL_BLEND);
LLGLDisable test(GL_ALPHA_TEST);
gGL.flush();
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);
gGL.setSceneBlendType(LLRender::BT_ADD);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
gGL.setColorMask(false, true);
renderRiggedGlow(avatarp);
gGL.setColorMask(true, false);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
return;
}
@ -1430,7 +1413,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
if (avatar->isSelf() && !gAgent.needsRenderAvatar() || !gMeshRepo.meshRezEnabled())
if (avatar->isSelf() && !gAgent.needsRenderAvatar())
{
return;
}
@ -1559,8 +1542,12 @@ void LLDrawPoolAvatar::renderDeferredRiggedBump(LLVOAvatar* avatar)
renderRigged(avatar, RIGGED_DEFERRED_BUMP);
}
static LLFastTimer::DeclareTimer FTM_RIGGED_VBO("Rigged VBO");
void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
{
LLFastTimer t(FTM_RIGGED_VBO);
//update rigged vertex buffers
for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type)
{
@ -1632,17 +1619,56 @@ void LLDrawPoolAvatar::renderRiggedFullbrightShiny(LLVOAvatar* avatar)
void LLDrawPoolAvatar::renderRiggedAlpha(LLVOAvatar* avatar)
{
renderRigged(avatar, RIGGED_ALPHA);
if (!mRiggedFace[RIGGED_ALPHA].empty())
{
LLGLEnable blend(GL_BLEND);
gGL.setColorMask(true, true);
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA,
LLRender::BF_ZERO,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
renderRigged(avatar, RIGGED_ALPHA);
}
}
void LLDrawPoolAvatar::renderRiggedFullbrightAlpha(LLVOAvatar* avatar)
{
renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA);
if (!mRiggedFace[RIGGED_FULLBRIGHT_ALPHA].empty())
{
LLGLEnable blend(GL_BLEND);
gGL.setColorMask(true, true);
gGL.blendFunc(LLRender::BF_SOURCE_ALPHA,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA,
LLRender::BF_ZERO,
LLRender::BF_ONE_MINUS_SOURCE_ALPHA);
renderRigged(avatar, RIGGED_FULLBRIGHT_ALPHA);
}
}
void LLDrawPoolAvatar::renderRiggedGlow(LLVOAvatar* avatar)
{
renderRigged(avatar, RIGGED_GLOW, true);
if (!mRiggedFace[RIGGED_GLOW].empty())
{
LLGLEnable blend(GL_BLEND);
LLGLDisable test(GL_ALPHA_TEST);
gGL.flush();
LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL);
glPolygonOffset(-1.0f, -1.0f);
gGL.setSceneBlendType(LLRender::BT_ADD);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
gGL.setColorMask(false, true);
renderRigged(avatar, RIGGED_GLOW, true);
gGL.setColorMask(true, false);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
}
}

View File

@ -847,12 +847,12 @@ void LLDrawPoolBump::renderDeferred(S32 pass)
LLFastTimer ftm(FTM_RENDER_BUMP);
U32 type = LLRenderPass::PASS_BUMP;
LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type);
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
U32 mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_BINORMAL | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_COLOR;
for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i)
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;
@ -1448,10 +1448,10 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
void LLDrawPoolBump::renderBump(U32 type, U32 mask)
{
LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type);
LLCullResult::drawinfo_iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_iterator end = gPipeline.endRenderMap(type);
for (LLCullResult::drawinfo_list_t::iterator i = begin; i != end; ++i)
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo& params = **i;

View File

@ -294,6 +294,34 @@ void LLDrawPoolTerrain::renderShadow(S32 pass)
//glCullFace(GL_BACK);
}
void LLDrawPoolTerrain::drawLoop()
{
if (!mDrawFace.empty())
{
for (std::vector<LLFace*>::iterator iter = mDrawFace.begin();
iter != mDrawFace.end(); iter++)
{
LLFace *facep = *iter;
LLMatrix4* model_matrix = &(facep->getDrawable()->getRegion()->mRenderMatrix);
if (model_matrix != gGLLastMatrix)
{
gGLLastMatrix = model_matrix;
gGL.loadMatrix(gGLModelView);
if (model_matrix)
{
gGL.multMatrix((GLfloat*) model_matrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
}
facep->renderIndexed();
}
}
}
void LLDrawPoolTerrain::renderFullShader()
{
// Hack! Get the region that this draw pool is rendering from!

View File

@ -83,6 +83,7 @@ protected:
void renderFull2TU();
void renderFull4TU();
void renderFullShader();
void drawLoop();
};
#endif // LL_LLDRAWPOOLSIMPLE_H

View File

@ -37,6 +37,7 @@
#include "llviewershadermgr.h"
#include "llrender.h"
#include "llviewercontrol.h"
#include "llviewerregion.h"
S32 LLDrawPoolTree::sDiffTex = 0;
static LLGLSLShader* shader = NULL;
@ -104,8 +105,22 @@ void LLDrawPoolTree::render(S32 pass)
{
LLFace *face = *iter;
LLVertexBuffer* buff = face->getVertexBuffer();
if(buff)
{
LLMatrix4* model_matrix = &(face->getDrawable()->getRegion()->mRenderMatrix);
if (model_matrix != gGLLastMatrix)
{
gGLLastMatrix = model_matrix;
gGL.loadMatrix(gGLModelView);
if (model_matrix)
{
gGL.multMatrix((GLfloat*) model_matrix->mMatrix);
}
gPipeline.mMatrixOpCount++;
}
buff->setBuffer(LLDrawPoolTree::VERTEX_DATA_MASK);
buff->drawRange(LLRender::TRIANGLES, 0, buff->getNumVerts()-1, buff->getNumIndices(), 0);
gPipeline.addTrianglesDrawn(buff->getNumIndices());

View File

@ -155,6 +155,7 @@ LLDriverParam::LLDriverParam(LLVOAvatar *avatarp) :
mAvatarp(avatarp),
mWearablep(NULL)
{
mDefaultVec.clear();
}
LLDriverParam::LLDriverParam(LLWearable *wearablep) :
@ -162,6 +163,7 @@ LLDriverParam::LLDriverParam(LLWearable *wearablep) :
mAvatarp(NULL),
mWearablep(wearablep)
{
mDefaultVec.clear();
}
LLDriverParam::~LLDriverParam()
@ -341,18 +343,19 @@ F32 LLDriverParam::getTotalDistortion()
return sum;
}
const LLVector3 &LLDriverParam::getAvgDistortion()
const LLVector4a &LLDriverParam::getAvgDistortion()
{
// It's not actually correct to take the average of averages, but it good enough here.
LLVector3 sum;
LLVector4a sum;
sum.clear();
S32 count = 0;
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
sum += driven->mParam->getAvgDistortion();
sum.add(driven->mParam->getAvgDistortion());
count++;
}
sum /= (F32)count;
sum.mul( 1.f/(F32)count);
mDefaultVec = sum;
return mDefaultVec;
@ -375,21 +378,22 @@ F32 LLDriverParam::getMaxDistortion()
}
LLVector3 LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
LLVector4a LLDriverParam::getVertexDistortion(S32 index, LLPolyMesh *poly_mesh)
{
LLVector3 sum;
LLVector4a sum;
sum.clear();
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
sum += driven->mParam->getVertexDistortion( index, poly_mesh );
sum.add(driven->mParam->getVertexDistortion( index, poly_mesh ));
}
return sum;
}
const LLVector3* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector4a* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
mCurrentDistortionParam = NULL;
const LLVector3* v = NULL;
const LLVector4a* v = NULL;
for( entry_list_t::iterator iter = mDriven.begin(); iter != mDriven.end(); iter++ )
{
LLDrivenEntry* driven = &(*iter);
@ -404,7 +408,7 @@ const LLVector3* LLDriverParam::getFirstDistortion(U32 *index, LLPolyMesh **poly
return v;
};
const LLVector3* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_mesh)
{
llassert( mCurrentDistortionParam );
if( !mCurrentDistortionParam )
@ -432,7 +436,7 @@ const LLVector3* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **poly_
}
// We're already in the middle of a param's distortions, so get the next one.
const LLVector3* v = driven->mParam->getNextDistortion( index, poly_mesh );
const LLVector4a* v = driven->mParam->getNextDistortion( index, poly_mesh );
if( (!v) && (iter != mDriven.end()) )
{
// This param is finished, so start the next param. It might not have any

View File

@ -105,18 +105,18 @@ public:
// LLViewerVisualParam Virtual functions
/*virtual*/ F32 getTotalDistortion();
/*virtual*/ const LLVector3& getAvgDistortion();
/*virtual*/ const LLVector4a& getAvgDistortion();
/*virtual*/ F32 getMaxDistortion();
/*virtual*/ LLVector3 getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector3* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector3* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ LLVector4a getVertexDistortion(S32 index, LLPolyMesh *poly_mesh);
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
protected:
F32 getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight);
void setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake);
LLVector3 mDefaultVec; // temp holder
LLVector4a mDefaultVec; // temp holder
typedef std::vector<LLDrivenEntry> entry_list_t;
entry_list_t mDriven;
LLViewerVisualParam* mCurrentDistortionParam;

View File

@ -36,6 +36,16 @@
class LLViewerDynamicTexture : public LLViewerTexture
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
enum
{
LL_VIEWER_DYNAMIC_TEXTURE = LLViewerTexture::DYNAMIC_TEXTURE,
@ -85,7 +95,7 @@ protected:
protected:
BOOL mClamp;
LLCoordGL mOrigin;
LLCamera mCamera;
LL_ALIGN_16(LLCamera mCamera);
typedef std::set<LLViewerDynamicTexture*> instance_list_t;
static instance_list_t sInstances[ LLViewerDynamicTexture::ORDER_COUNT ];

View File

@ -163,16 +163,10 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp)
mGeomCount = 0;
mGeomIndex = 0;
mIndicesCount = 0;
if (drawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES ||
drawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES)
{ //indicate to LLParticlePartition that this particle is uninitialized
mIndicesIndex = 0xFFFFFFFF;
}
else
{
mIndicesIndex = 0;
}
mIndexInTex = 0;
//special value to indicate uninitialized position
mIndicesIndex = 0xFFFFFFFF;
mTexture = NULL;
mTEOffset = -1;
mTextureIndex = 255;
@ -207,13 +201,10 @@ void LLFace::destroy()
mTexture->removeFace(this) ;
}
if (mDrawablep.notNull() &&
(mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_PARTICLES ||
mDrawablep->getRenderType() == LLPipeline::RENDER_TYPE_HUD_PARTICLES) &&
mIndicesIndex != 0xFFFFFFFF)
if (isState(LLFace::PARTICLE))
{
LLVOPartGroup::freeVBSlot(getGeomIndex()/4);
mIndicesIndex = 0xFFFFFFFF;
clearState(LLFace::PARTICLE);
}
if (mDrawPoolp)
@ -1207,19 +1198,25 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
{
if (num_indices + (S32) mIndicesIndex > mVertexBuffer->getNumIndices())
{
llwarns << "Index buffer overflow!" << llendl;
llwarns << "Indices Count: " << mIndicesCount
<< " VF Num Indices: " << num_indices
<< " Indices Index: " << mIndicesIndex
<< " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl;
llwarns << " Face Index: " << f
<< " Pool Type: " << mPoolType << llendl;
if (gDebugGL)
{
llwarns << "Index buffer overflow!" << llendl;
llwarns << "Indices Count: " << mIndicesCount
<< " VF Num Indices: " << num_indices
<< " Indices Index: " << mIndicesIndex
<< " VB Num Indices: " << mVertexBuffer->getNumIndices() << llendl;
llwarns << " Face Index: " << f
<< " Pool Type: " << mPoolType << llendl;
}
return FALSE;
}
if (num_vertices + mGeomIndex > mVertexBuffer->getNumVerts())
{
llwarns << "Vertex buffer overflow!" << llendl;
if (gDebugGL)
{
llwarns << "Vertex buffer overflow!" << llendl;
}
return FALSE;
}
}
@ -1651,7 +1648,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (!do_xform)
{
LLFastTimer t(FTM_FACE_TEX_QUICK_NO_XFORM);
LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, num_vertices*2*sizeof(F32));
S32 tc_size = (num_vertices*2*sizeof(F32)+0xF) & ~0xF;
LLVector4a::memcpyNonAliased16((F32*) tex_coords.get(), (F32*) vf.mTexCoords, tc_size);
}
else
{

View File

@ -59,6 +59,17 @@ class LLFace
{
public:
void* operator new(size_t size)
{
return ll_aligned_malloc_16(size);
}
void operator delete(void* ptr)
{
ll_aligned_free_16(ptr);
}
LLFace(const LLFace& rhs)
{
*this = rhs;
@ -79,6 +90,7 @@ public:
USE_FACE_COLOR = 0x0010,
TEXTURE_ANIM = 0x0020,
RIGGED = 0x0040,
PARTICLE = 0x0080,
};
static void initClass();

View File

@ -65,7 +65,7 @@ LLVolumeImplFlexible::LLVolumeImplFlexible(LLViewerObject* vo, LLFlexibleObjectD
mFrameNum = 0;
mCollisionSphereRadius = 0.f;
mRenderRes = 1;
if(mVO->mDrawable.notNull())
{
mVO->mDrawable->makeActive() ;
@ -255,50 +255,28 @@ void LLVolumeImplFlexible::onSetVolume(const LLVolumeParams &volume_params, cons
{
}
//---------------------------------------------------------------------------------
// This calculates the physics of the flexible object. Note that it has to be 0
// updated every time step. In the future, perhaps there could be an
// optimization similar to what Havok does for objects that are stationary.
//---------------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies");
BOOL LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
void LLVolumeImplFlexible::updateRenderRes()
{
if (mVO->mDrawable.isNull())
{
// Don't do anything until we have a drawable
return FALSE; // (we are not initialized or updated)
}
LLDrawable* drawablep = mVO->mDrawable;
BOOL force_update = mSimulateRes == 0 ? TRUE : FALSE;
//flexible objects never go static
mVO->mDrawable->mQuietCount = 0;
if (!mVO->mDrawable->isRoot())
{
LLViewerObject* parent = (LLViewerObject*) mVO->getParent();
parent->mDrawable->mQuietCount = 0;
}
LLFastTimer ftm(FTM_FLEXIBLE_UPDATE);
S32 new_res = mAttributes->getSimulateLOD();
//number of segments only cares about z axis
F32 app_angle = llround((F32) atan2( mVO->getScale().mV[2]*2.f, mVO->mDrawable->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
#if 1 //optimal approximation of previous behavior that doesn't rely on atan2
F32 app_angle = mVO->getScale().mV[2]/drawablep->mDistanceWRTCamera;
// Rendering sections increases with visible angle on the screen
mRenderRes = (S32) (12.f*app_angle);
#else //legacy behavior
//number of segments only cares about z axis
F32 app_angle = llround((F32) atan2( mVO->getScale().mV[2]*2.f, drawablep->mDistanceWRTCamera) * RAD_TO_DEG, 0.01f);
// Rendering sections increases with visible angle on the screen
mRenderRes = (S32)(FLEXIBLE_OBJECT_MAX_SECTIONS*4*app_angle*DEG_TO_RAD/LLViewerCamera::getInstance()->getView());
if (mRenderRes > FLEXIBLE_OBJECT_MAX_SECTIONS)
{
mRenderRes = FLEXIBLE_OBJECT_MAX_SECTIONS;
}
// Bottom cap at 1/4 the original number of sections
if (mRenderRes < mAttributes->getSimulateLOD()-1)
{
mRenderRes = mAttributes->getSimulateLOD()-1;
}
#endif
mRenderRes = llclamp(mRenderRes, new_res-1, (S32) FLEXIBLE_OBJECT_MAX_SECTIONS);
// Throttle back simulation of segments we're not rendering
if (mRenderRes < new_res)
{
@ -311,43 +289,65 @@ BOOL LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F6
setAttributesOfAllSections();
mInitialized = TRUE;
}
if (!gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE))
{
return FALSE; // (we are not initialized or updated)
}
}
//---------------------------------------------------------------------------------
// This calculates the physics of the flexible object. Note that it has to be 0
// updated every time step. In the future, perhaps there could be an
// optimization similar to what Havok does for objects that are stationary.
//---------------------------------------------------------------------------------
static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies");
void LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time)
{
LLDrawable* drawablep = mVO->mDrawable;
bool visible = mVO->mDrawable->isVisible();
if (force_update && visible)
if (drawablep)
{
gPipeline.markRebuild(mVO->mDrawable, LLDrawable::REBUILD_POSITION, FALSE);
}
else if (visible &&
!mVO->mDrawable->isState(LLDrawable::IN_REBUILD_Q1) &&
mVO->getPixelArea() > 256.f)
{
U32 id;
F32 pixel_area = mVO->getPixelArea();
//LLFastTimer ftm(FTM_FLEXIBLE_UPDATE);
if (mVO->isRootEdit())
//flexible objects never go static
drawablep->mQuietCount = 0;
if (!drawablep->isRoot())
{
id = mID;
}
else
{
LLVOVolume* parent = (LLVOVolume*) mVO->getParent();
id = parent->getVolumeInterfaceID();
LLViewerObject* parent = (LLViewerObject*) mVO->getParent();
parent->mDrawable->mQuietCount = 0;
}
U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1;
if ((LLDrawable::getCurrentFrame()+id)%update_period == 0)
if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE))
{
gPipeline.markRebuild(mVO->mDrawable, LLDrawable::REBUILD_POSITION, FALSE);
bool visible = drawablep->isVisible();
if ((mSimulateRes == 0) && visible)
{
updateRenderRes();
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE);
}
else if (visible &&
!drawablep->isState(LLDrawable::IN_REBUILD_Q1) &&
mVO->getPixelArea() > 256.f)
{
U32 id;
F32 pixel_area = mVO->getPixelArea();
if (mVO->isRootEdit())
{
id = mID;
}
else
{
LLVOVolume* parent = (LLVOVolume*) mVO->getParent();
id = parent->getVolumeInterfaceID();
}
U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1;
if ((LLDrawable::getCurrentFrame()+id)%update_period == 0)
{
updateRenderRes();
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE);
}
}
}
}
return force_update;
}
inline S32 log2(S32 x)
@ -369,7 +369,9 @@ void LLVolumeImplFlexible::doFlexibleUpdate()
if ((mSimulateRes == 0 || !mInitialized) && mVO->mDrawable->isVisible())
{
//mVO->markForUpdate(TRUE);
if (!doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0))
doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0);
if (mSimulateRes == 0)
{
return; // we did not get updated or initialized, proceeding without can be dangerous
}

View File

@ -78,7 +78,8 @@ class LLVolumeImplFlexible : public LLVolumeInterface
LLVector3 getFramePosition() const;
LLQuaternion getFrameRotation() const;
LLVolumeInterfaceType getInterfaceType() const { return INTERFACE_FLEXIBLE; }
BOOL doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
void updateRenderRes();
void doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time);
BOOL doUpdateGeometry(LLDrawable *drawable);
LLVector3 getPivotPosition() const;
void onSetVolume(const LLVolumeParams &volume_params, const S32 detail);
@ -128,7 +129,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface
LLVector3 mCollisionSpherePosition;
F32 mCollisionSphereRadius;
U32 mID;
//--------------------------------------
// private methods
//--------------------------------------

View File

@ -211,8 +211,8 @@ void LLFloaterBuyContents::inventoryChanged(LLViewerObject* obj,
BOOL item_is_multi = FALSE;
if ((inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_LANDMARK_VISITED
|| inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
&& !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
|| inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS)
&& !(inv_item->getFlags() & LLInventoryItemFlags::II_FLAGS_WEARABLES_MASK))
{
item_is_multi = TRUE;
}

View File

@ -2212,8 +2212,8 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata)
BOOL allow_damage = !self->mCheckSafe->get();
BOOL allow_fly = self->mCheckFly->get();
BOOL allow_landmark = TRUE; // cannot restrict landmark creation
BOOL allow_group_scripts = self->mCheckGroupScripts->get() || self->mCheckOtherScripts->get();
BOOL allow_other_scripts = self->mCheckOtherScripts->get();
BOOL allow_group_scripts = self->mCheckGroupScripts->get() || allow_other_scripts;
BOOL allow_publish = FALSE;
BOOL mature_publish = self->mMatureCtrl->get();
BOOL push_restriction = self->mPushRestrictionCtrl->get();
@ -2226,11 +2226,16 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata)
LLViewerRegion* region;
region = LLViewerParcelMgr::getInstance()->getSelectionRegion();
if (!allow_other_scripts && region && region->getAllowDamage())
{
LLNotificationsUtil::add("UnableToDisableOutsideScripts");
return;
if (region && region->getAllowDamage())
{ // Damage is allowed on the region - server will always allow scripts
if ( (!allow_other_scripts && parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)) ||
(!allow_group_scripts && parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS)) )
{ // Don't allow turning off "Run Scripts" if damage is allowed in the region
self->mCheckOtherScripts->set(parcel->getParcelFlag(PF_ALLOW_OTHER_SCRIPTS)); // Restore UI to actual settings
self->mCheckGroupScripts->set(parcel->getParcelFlag(PF_ALLOW_GROUP_SCRIPTS));
LLNotificationsUtil::add("UnableToDisableOutsideScripts");
return;
}
}
// Push data into current parcel

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