Set PBR material precision for classic texture panel

meow-7.2.2
Ansariel 2025-05-03 15:40:29 +02:00
parent eb0d98850b
commit 5927fba8c0
2 changed files with 10 additions and 5 deletions

View File

@ -5542,6 +5542,11 @@ void LLPanelFace::changePrecision(S32 decimal_precision)
mBumpyRotate->setPrecision(decimal_precision);
mShinyRotate->setPrecision(decimal_precision);
mTexRepeat->setPrecision(decimal_precision);
mPBRScaleU->setPrecision(decimal_precision);
mPBRScaleV->setPrecision(decimal_precision);
mPBRRotate->setPrecision(decimal_precision);
mPBROffsetU->setPrecision(decimal_precision);
mPBROffsetV->setPrecision(decimal_precision);
}
// </FS:CR>

View File

@ -975,7 +975,7 @@
height="19"
initial_value="1"
label="Scale u"
label_width="205"
label_width="195"
layout="topleft"
left="10"
min_val="-100"
@ -988,7 +988,7 @@
height="19"
initial_value="1"
label="Scale v"
label_width="205"
label_width="195"
layout="topleft"
left="10"
min_val="-100"
@ -1000,7 +1000,7 @@
height="19"
initial_value="0"
label="Rotation"
label_width="205"
label_width="195"
layout="topleft"
left="10"
min_val="-360"
@ -1013,7 +1013,7 @@
height="19"
initial_value="0"
label="Offset u"
label_width="205"
label_width="195"
layout="topleft"
left="10"
min_val="-999"
@ -1025,7 +1025,7 @@
height="19"
initial_value="0"
label="Offset v"
label_width="205"
label_width="195"
layout="topleft"
left="10"
min_val="-999"