FIRE-30020 - Support 1024 bakes in opensim

meow-7.2.2
Beq 2020-10-12 23:39:37 +01:00
parent 456a79ee81
commit 5ac650e459
2 changed files with 26 additions and 23 deletions

View File

@ -190,8 +190,12 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target)
LLTexLayerSetInfo::LLTexLayerSetInfo() :
mBodyRegion( "" ),
mWidth( 512 ),
mHeight( 512 ),
// <FS:Beq> FIRE-30020 allow 1024 local bakes (not strictly needed as avatar_lad is required)
// mWidth( 512 ),
// mHeight( 512 ),
mWidth( 1024 ),
mHeight( 1024 ),
// </FS:Beq>
mClearAlpha( TRUE )
{
}

View File

@ -8925,8 +8925,8 @@
<!-- =========================================================== -->
<layer_set
body_region="hair"
width="512"
height="512"
width="1024"
height="1024"
clear_alpha="false">
<layer
name="base"
@ -9015,8 +9015,8 @@
<layer_set
body_region="head"
width="512"
height="512">
width="1024"
height="1024">
<layer
name="head bump base"
fixed_color = "128,128,128,255"
@ -10151,8 +10151,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="upper_body"
width="512"
height="512">
width="1024"
height="1024">
<layer
name="base_upperbody bump"
render_pass="bump"
@ -11460,8 +11460,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="lower_body"
width="512"
height="512">
width="1024"
height="1024">
<layer
name="lower body bump base"
fixed_color = "128,128,128,255"
@ -12537,8 +12537,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="skirt"
width="512"
height="512"
width="1024"
height="1024"
clear_alpha="false">
<layer
name="skirt_fabric"
@ -12776,8 +12776,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="leftarm"
width="512"
height="512"
width="1024"
height="1024"
clear_alpha="false">
<layer
name="base"
@ -12852,8 +12852,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="leftleg"
width="512"
height="512"
width="1024"
height="1024"
clear_alpha="false">
<layer
@ -12921,8 +12921,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="aux1"
width="512"
height="512"
width="1024"
height="1024"
clear_alpha="false">
<layer
@ -12990,8 +12990,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="aux2"
width="512"
height="512"
width="1024"
height="1024"
clear_alpha="false">
<layer
@ -13059,8 +13059,8 @@ render_pass="bump">
<!-- =========================================================== -->
<layer_set
body_region="aux3"
width="512"
height="512"
width="1024"
height="1024"
clear_alpha="false">
<layer
@ -17473,4 +17473,3 @@ render_pass="bump">
layer="lower_pants" />
</morph_masks>
</linden_avatar>