FIRE-30020 - Support 1024 bakes in opensim
parent
456a79ee81
commit
5ac650e459
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@ -190,8 +190,12 @@ BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target)
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LLTexLayerSetInfo::LLTexLayerSetInfo() :
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mBodyRegion( "" ),
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mWidth( 512 ),
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mHeight( 512 ),
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// <FS:Beq> FIRE-30020 allow 1024 local bakes (not strictly needed as avatar_lad is required)
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// mWidth( 512 ),
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// mHeight( 512 ),
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mWidth( 1024 ),
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mHeight( 1024 ),
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// </FS:Beq>
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mClearAlpha( TRUE )
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{
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}
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@ -8925,8 +8925,8 @@
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<!-- =========================================================== -->
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<layer_set
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body_region="hair"
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width="512"
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height="512"
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width="1024"
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height="1024"
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clear_alpha="false">
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<layer
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name="base"
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@ -9015,8 +9015,8 @@
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<layer_set
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body_region="head"
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width="512"
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height="512">
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width="1024"
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height="1024">
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<layer
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name="head bump base"
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fixed_color = "128,128,128,255"
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@ -10151,8 +10151,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="upper_body"
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width="512"
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height="512">
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width="1024"
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height="1024">
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<layer
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name="base_upperbody bump"
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render_pass="bump"
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@ -11460,8 +11460,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="lower_body"
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width="512"
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height="512">
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width="1024"
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height="1024">
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<layer
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name="lower body bump base"
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fixed_color = "128,128,128,255"
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@ -12537,8 +12537,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="skirt"
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width="512"
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height="512"
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width="1024"
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height="1024"
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clear_alpha="false">
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<layer
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name="skirt_fabric"
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@ -12776,8 +12776,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="leftarm"
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width="512"
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height="512"
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width="1024"
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height="1024"
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clear_alpha="false">
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<layer
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name="base"
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@ -12852,8 +12852,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="leftleg"
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width="512"
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height="512"
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width="1024"
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height="1024"
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clear_alpha="false">
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<layer
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@ -12921,8 +12921,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="aux1"
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width="512"
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height="512"
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width="1024"
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height="1024"
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clear_alpha="false">
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<layer
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@ -12990,8 +12990,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="aux2"
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width="512"
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height="512"
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width="1024"
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height="1024"
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clear_alpha="false">
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<layer
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@ -13059,8 +13059,8 @@ render_pass="bump">
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<!-- =========================================================== -->
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<layer_set
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body_region="aux3"
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width="512"
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height="512"
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width="1024"
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height="1024"
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clear_alpha="false">
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<layer
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@ -17473,4 +17473,3 @@ render_pass="bump">
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layer="lower_pants" />
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</morph_masks>
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</linden_avatar>
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