SL-17021 Fix some changes vanishing over merge to D559

meow-7.2.2
Andrey Kleshchev 2022-10-24 16:27:23 +03:00
parent 7135934e50
commit 5b5d24a747
2 changed files with 40 additions and 8 deletions

View File

@ -4773,7 +4773,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
{
if ((pick_rigged) || (getAvatar() && (getAvatar()->isSelf()) && (LLFloater::isVisible(gFloaterTools))))
{
updateRiggedVolume(true);
updateRiggedVolume(true, LLRiggedVolume::DO_NOT_UPDATE_FACES);
volume = mRiggedVolume;
transform = false;
}
@ -4848,6 +4848,7 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
continue;
}
updateRiggedVolume(true, i);
face_hit = volume->lineSegmentIntersect(local_start, local_end, i,
&p, &tc, &n, &tn);
@ -4971,7 +4972,7 @@ void LLVOVolume::clearRiggedVolume()
}
}
void LLVOVolume::updateRiggedVolume(bool force_update)
void LLVOVolume::updateRiggedVolume(bool force_treat_as_rigged, LLRiggedVolume::FaceIndex face_index, bool rebuild_face_octrees)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
//Update mRiggedVolume to match current animation frame of avatar.
@ -5006,10 +5007,15 @@ void LLVOVolume::updateRiggedVolume(bool force_update)
updateRelativeXform();
}
mRiggedVolume->update(skin, avatar, volume);
mRiggedVolume->update(skin, avatar, volume, face_index, rebuild_face_octrees);
}
void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* volume)
void LLRiggedVolume::update(
const LLMeshSkinInfo* skin,
LLVOAvatar* avatar,
const LLVolume* volume,
FaceIndex face_index,
bool rebuild_face_octrees)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_VOLUME;
bool copy = false;
@ -5040,7 +5046,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
if (is_paused)
{
S32 frames_paused = LLFrameTimer::getFrameCount() - avatar->getMotionController().getPausedFrame();
if (frames_paused > 2)
if (frames_paused > 1)
{
return;
}
@ -5059,7 +5065,24 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
S32 rigged_vert_count = 0;
S32 rigged_face_count = 0;
LLVector4a box_min, box_max;
for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
S32 face_begin;
S32 face_end;
if (face_index == DO_NOT_UPDATE_FACES)
{
face_begin = 0;
face_end = 0;
}
else if (face_index == UPDATE_ALL_FACES)
{
face_begin = 0;
face_end = volume->getNumVolumeFaces();
}
else
{
face_begin = face_index;
face_end = face_begin + 1;
}
for (S32 i = face_begin; i < face_end; ++i)
{
const LLVolumeFace& vol_face = volume->getVolumeFace(i);
@ -5144,6 +5167,7 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
if (rebuild_face_octrees)
{
dst_face.destroyOctree();

View File

@ -68,7 +68,12 @@ public:
using FaceIndex = S32;
static const FaceIndex UPDATE_ALL_FACES = -1;
static const FaceIndex DO_NOT_UPDATE_FACES = -2;
void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume);
void update(
const LLMeshSkinInfo* skin,
LLVOAvatar* avatar,
const LLVolume* src_volume,
FaceIndex face_index = UPDATE_ALL_FACES,
bool rebuild_face_octrees = true);
std::string mExtraDebugText;
};
@ -385,7 +390,10 @@ public:
// Rigged volume update (for raycasting)
// By default, this updates the bounding boxes of all the faces and builds an octree for precise per-triangle raycasting
void updateRiggedVolume(bool force_treat_as_rigged);
void updateRiggedVolume(
bool force_treat_as_rigged,
LLRiggedVolume::FaceIndex face_index = LLRiggedVolume::UPDATE_ALL_FACES,
bool rebuild_face_octrees = true);
LLRiggedVolume* getRiggedVolume();
//returns true if volume should be treated as a rigged volume