Merge branch 'develop' of https://github.com/secondlife/viewer
# Conflicts: # indra/cmake/APR.cmake # indra/cmake/LLPhysicsExtensions.cmake # indra/newview/llsurface.cpp # indra/newview/pipeline.cpp # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/viewer_manifest.pymaster
commit
5c03f284af
2
build.sh
2
build.sh
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|
@ -70,7 +70,7 @@ installer_Darwin()
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{
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local package_name="$1"
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local package_dir="$(build_dir_Darwin)/newview/"
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local pattern=".*$(viewer_channel_suffix ${package_name})_[0-9]+_[0-9]+_[0-9]+_[0-9]+_x86_64\\.dmg\$"
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local pattern=".*$(viewer_channel_suffix ${package_name})_[0-9]+_[0-9]+_[0-9]+_[0-9]+_universal\\.dmg\$"
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# since the additional packages are built after the base package,
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# sorting oldest first ensures that the unqualified package is returned
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# even if someone makes a qualified name that duplicates the last word of the base name
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@ -32,8 +32,7 @@ endif()
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target_include_directories(ll::apr SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include/apr-1)
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# <FS:Ansariel> Hotfix incorrect check in APR header
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# Fix erroneous check for __attribute__ definition introduced with APR 1.7.5, causing lots of "this declaration may not have extern 'C' linkage" errors in VS
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file(READ ${LIBS_PREBUILT_DIR}/include/apr-1/apr.h APR_HEADER_CONTENTS)
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string(REPLACE "#if !(defined(__attribute__) || defined(__has_attribute))" "#if !defined(__attribute__)" APR_HEADER_CONTENTS "${APR_HEADER_CONTENTS}")
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file(WRITE ${LIBS_PREBUILT_DIR}/include/apr-1/apr.h "${APR_HEADER_CONTENTS}")
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# </FS:Ansariel>
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@ -22,6 +22,7 @@ if (HAVOK)
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include(Havok)
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use_prebuilt_binary(llphysicsextensions_source)
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set(LLPHYSICSEXTENSIONS_SRC_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/src)
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target_compile_definitions( llphysicsextensions_impl INTERFACE LL_HAVOK=1 )
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if(DARWIN)
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set(LLPHYSICSEXTENSIONS_STUB_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/stub)
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# can't set these library dependencies per-arch here, need to do it using XCODE_ATTRIBUTE_OTHER_LDFLAGS[arch=*] in newview/CMakeLists.txt
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@ -30,7 +31,6 @@ if (HAVOK)
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else()
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target_link_libraries( llphysicsextensions_impl INTERFACE llphysicsextensions)
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endif()
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target_compile_definitions( llphysicsextensions_impl INTERFACE LL_HAVOK=1 )
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elseif (HAVOK_TPV)
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use_prebuilt_binary(llphysicsextensions_tpv)
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if(WINDOWS)
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@ -139,7 +139,17 @@ void LLEmojiHelper::showHelper(LLUICtrl* hostctrl_p, S32 local_x, S32 local_y, c
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S32 top = floater_y - HELPER_FLOATER_OFFSET_Y + rect.getHeight();
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rect.setLeftTopAndSize(left, top, rect.getWidth(), rect.getHeight());
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pHelperFloater->setRect(rect);
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// Hack: Trying to open floater, search for a match,
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// and hide floater immediately if no match found,
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// instead of checking prior to opening
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//
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// Supress sounds in case floater won't be shown.
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// Todo: add some kind of shouldShow(short_code)
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U8 sound_flags = pHelperFloater->getSoundFlags();
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pHelperFloater->setSoundFlags(LLView::SILENT);
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pHelperFloater->openFloater(LLSD().with("hint", short_code));
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pHelperFloater->setSoundFlags(sound_flags);
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}
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void LLEmojiHelper::hideHelper(const LLUICtrl* ctrl_p, bool strict)
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@ -1994,10 +1994,18 @@ void LLFolderViewFolder::updateHasFavorites(bool new_childs_value)
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void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
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{
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LLFolderViewFolder* self = reinterpret_cast<LLFolderViewFolder*>(data);
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if (self->mFavoritesDirtyFlags == FAVORITE_CLEANUP)
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{
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// parent or child already processed the update, clean the callback
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self->mFavoritesDirtyFlags = 0;
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gIdleCallbacks.deleteFunction(&LLFolderViewFolder::onIdleUpdateFavorites, data);
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return;
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}
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if (self->mFavoritesDirtyFlags == 0)
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{
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// already processed either on previous run or by a different callback
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gIdleCallbacks.deleteFunction(&LLFolderViewFolder::onIdleUpdateFavorites, self);
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llassert(false); // should not happen, everything that sets to 0 should clean callback
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gIdleCallbacks.deleteFunction(&LLFolderViewFolder::onIdleUpdateFavorites, data);
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return;
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}
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@ -2025,7 +2033,7 @@ void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
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// Parent will remove onIdleUpdateFavorites later, don't remove now,
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// We are inside gIdleCallbacks. Removing 'self' callback is safe,
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// but removing 'parent' can invalidate following iterator
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parent->mFavoritesDirtyFlags = 0;
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parent->mFavoritesDirtyFlags = FAVORITE_CLEANUP;
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}
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parent = parent->getParentFolder();
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}
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@ -2091,7 +2099,7 @@ void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
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// Parent will remove onIdleUpdateFavorites later, don't remove now,
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// We are inside gIdleCallbacks. Removing 'self' callback is safe,
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// but removing 'parent' can invalidate following iterator
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parent->mFavoritesDirtyFlags = 0;
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parent->mFavoritesDirtyFlags = FAVORITE_CLEANUP;
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}
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parent = parent->getParentFolder();
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}
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@ -2102,7 +2110,7 @@ void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
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// Parent will remove onIdleUpdateFavorites later, don't remove now.
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// We are inside gIdleCallbacks. Removing 'self' callback is safe,
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// but removing 'parent' can invalidate following iterator
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parent->mFavoritesDirtyFlags = 0;
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parent->mFavoritesDirtyFlags = FAVORITE_CLEANUP;
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}
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parent = parent->getParentFolder();
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}
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@ -436,6 +436,7 @@ private:
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constexpr static S32 FAVORITE_ADDED = 1;
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constexpr static S32 FAVORITE_REMOVED = 2;
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constexpr static S32 FAVORITE_CLEANUP = 4;
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S32 mFavoritesDirtyFlags { 0 };
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public:
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@ -1 +1 @@
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7.2.2
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7.2.3
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@ -5365,7 +5365,6 @@ void FSPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
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if (te_data["te"].has("pbr"))
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{
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objectp->setRenderMaterialID(te, te_data["te"]["pbr"].asUUID(), false /*managing our own update*/);
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tep->setGLTFRenderMaterial(nullptr);
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tep->setGLTFMaterialOverride(nullptr);
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LLSD override_data;
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@ -5387,7 +5386,6 @@ void FSPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
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else
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{
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objectp->setRenderMaterialID(te, LLUUID::null, false /*send in bulk later*/ );
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tep->setGLTFRenderMaterial(nullptr);
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tep->setGLTFMaterialOverride(nullptr);
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// blank out most override data on the server
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@ -390,6 +390,9 @@ void LLFloaterEmojiPicker::initialize()
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{
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if (!mHint.empty())
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{
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// Hack: Trying to open floater, search for a match,
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// and hide floater immediately if no match found,
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// instead of checking prior to opening
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hideFloater();
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return;
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}
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@ -419,6 +422,12 @@ void LLFloaterEmojiPicker::initialize()
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return;
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}
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if (!mHint.empty() && getSoundFlags() == LLView::SILENT)
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{
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// Sounds were supressed
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make_ui_sound("UISndWindowOpen");
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}
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mGroups->setVisible(true);
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mPreview->setIcon(nullptr);
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showPreview(true);
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@ -416,6 +416,14 @@ void LLFloaterImagePreview::onBtnOK()
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LLPointer<LLImageJ2C> formatted = new LLImageJ2C;
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if (mRawImagep->getWidth() * mRawImagep->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)
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{
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if (gSavedSettings.getBOOL("LosslessJ2CUpload"))
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{
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formatted->setReversible(true);
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}
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}
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if (formatted->encode(mRawImagep, 0.0f))
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{
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LLFileSystem fmt_file(new_asset_id, LLAssetType::AT_TEXTURE, LLFileSystem::WRITE);
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@ -4829,7 +4829,6 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
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if (allow)
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{
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objectp->setRenderMaterialID(te, te_data["te"]["pbr"].asUUID(), false /*managing our own update*/);
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tep->setGLTFRenderMaterial(nullptr);
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tep->setGLTFMaterialOverride(nullptr);
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if (te_data["te"].has("pbr_override"))
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@ -4845,7 +4844,6 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
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else
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{
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objectp->setRenderMaterialID(te, LLUUID::null, false /*send in bulk later*/ );
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tep->setGLTFRenderMaterial(nullptr);
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tep->setGLTFMaterialOverride(nullptr);
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// blank out most override data on the server
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@ -586,7 +586,7 @@ void LLPanelVolume::getState( )
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bool enable_material = editable && single_volume && material_same;
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LLCachedControl<bool> edit_linked(gSavedSettings, "EditLinkedParts", false);
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if (!enable_material && !edit_linked())
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if (!enable_material)
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{
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LLViewerObject* root = selection->getPrimaryObject();
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while (root && !root->isAvatar() && root->getParent())
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@ -596,6 +596,10 @@ void LLPanelVolume::getState( )
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{
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break;
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}
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if (!parent->isSelected())
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{
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break;
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}
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root = parent;
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}
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if (root)
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@ -28,9 +28,6 @@
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#include "llsurface.h"
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#include "llrender.h"
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#include "llviewertexturelist.h"
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#include "llpatchvertexarray.h"
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#include "patch_dct.h"
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#include "patch_code.h"
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@ -39,28 +36,25 @@
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#include "llregionhandle.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llappviewer.h"
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#include "llworld.h"
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#include "llviewercontrol.h"
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#include "llviewertexture.h"
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#include "llsurfacepatch.h"
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#include "llvosurfacepatch.h"
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#include "llvowater.h"
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#include "pipeline.h"
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#include "llviewerregion.h"
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#include "llvlcomposition.h"
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#include "noise.h"
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#include "llviewercamera.h"
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#include "llglheaders.h"
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#include "lldrawpoolterrain.h"
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#include "lldrawable.h"
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#include "llworldmipmap.h"
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extern LLPipeline gPipeline;
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extern bool gShiftFrame;
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LLColor4U MAX_WATER_COLOR(0, 48, 96, 240);
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namespace
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{
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static constexpr float MIN_TEXTURE_REQUEST_INTERVAL = 5.0f;
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}
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LLColor4U MAX_WATER_COLOR(0, 48, 96, 240);
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S32 LLSurface::sTextureSize = 256;
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@ -74,18 +68,18 @@ LLSurface::LLSurface(U32 type, LLViewerRegion *regionp) :
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mType(type),
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mDetailTextureScale(0.f),
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mOriginGlobal(0.0, 0.0, 0.0),
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mSTexturep(NULL),
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mSTexturep(nullptr),
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mGridsPerPatchEdge(0),
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mMetersPerGrid(1.0f),
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mMetersPerEdge(1.0f),
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mRegionp(regionp)
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{
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// Surface data
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mSurfaceZ = NULL;
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mNorm = NULL;
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mSurfaceZ = nullptr;
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mNorm = nullptr;
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// Patch data
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||||
mPatchList = NULL;
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mPatchList = nullptr;
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// One of each for each camera
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mVisiblePatchCount = 0;
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@ -95,14 +89,14 @@ LLSurface::LLSurface(U32 type, LLViewerRegion *regionp) :
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mMinZ = 10000.f;
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mMaxZ = -10000.f;
|
||||
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mWaterObjp = NULL;
|
||||
mWaterObjp = nullptr;
|
||||
|
||||
// In here temporarily.
|
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mSurfacePatchUpdateCount = 0;
|
||||
|
||||
for (S32 i = 0; i < 8; i++)
|
||||
{
|
||||
mNeighbors[i] = NULL;
|
||||
mNeighbors[i] = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -110,7 +104,7 @@ LLSurface::LLSurface(U32 type, LLViewerRegion *regionp) :
|
|||
LLSurface::~LLSurface()
|
||||
{
|
||||
delete [] mSurfaceZ;
|
||||
mSurfaceZ = NULL;
|
||||
mSurfaceZ = nullptr;
|
||||
|
||||
delete [] mNorm;
|
||||
|
||||
|
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@ -129,7 +123,7 @@ LLSurface::~LLSurface()
|
|||
{
|
||||
gPipeline.removePool(poolp);
|
||||
// Don't enable this until we blitz the draw pool for it as well. -- djs
|
||||
mSTexturep = NULL;
|
||||
mSTexturep = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -144,7 +138,7 @@ void LLSurface::initClasses()
|
|||
void LLSurface::setRegion(LLViewerRegion *regionp)
|
||||
{
|
||||
mRegionp = regionp;
|
||||
mWaterObjp = NULL; // depends on regionp, needs recreating
|
||||
mWaterObjp = nullptr; // depends on regionp, needs recreating
|
||||
}
|
||||
|
||||
// Assumes that arguments are powers of 2, and that
|
||||
|
|
@ -224,20 +218,30 @@ LLViewerTexture* LLSurface::getSTexture()
|
|||
|
||||
void LLSurface::createSTexture()
|
||||
{
|
||||
// <FS:Ansariel> Fix for minimap world tiles missing
|
||||
//if (!mSTexturep)
|
||||
if (mSTexturep.isNull() || !mSTexturep->hasGLTexture())
|
||||
// </FS:Ansariel>
|
||||
if (mSTexturep.isNull())
|
||||
{
|
||||
U64 handle = mRegionp->getHandle();
|
||||
mTimer.setTimerExpirySec(MIN_TEXTURE_REQUEST_INTERVAL);
|
||||
}
|
||||
else if (mSTexturep->hasGLTexture())
|
||||
{
|
||||
// Unexpected: createSTexture() called when a valid texture already exists.
|
||||
// This may indicate a logic error in the caller, as textures should not be recreated unnecessarily.
|
||||
LL_WARNS() << "Called LLSurface::createSTexture() while we already have a valid texture!" << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
else if (!mTimer.checkExpirationAndReset(MIN_TEXTURE_REQUEST_INTERVAL))
|
||||
{
|
||||
// We haven't gotten a valid texture yet, but throttle the number of requests to avoid server flooding
|
||||
return;
|
||||
}
|
||||
|
||||
U64 handle = mRegionp->getHandle();
|
||||
U32 grid_x, grid_y;
|
||||
|
||||
grid_from_region_handle(handle, &grid_x, &grid_y);
|
||||
|
||||
mSTexturep = LLWorldMipmap::loadObjectsTile(grid_x, grid_y, 1);
|
||||
}
|
||||
}
|
||||
|
||||
void LLSurface::initTextures()
|
||||
{
|
||||
|
|
@ -331,7 +335,7 @@ void LLSurface::getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegio
|
|||
S32 i;
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if ( mNeighbors[i] != NULL )
|
||||
if (mNeighbors[i] != nullptr)
|
||||
{
|
||||
uniqueRegions.push_back( mNeighbors[i]->getRegion() );
|
||||
}
|
||||
|
|
@ -344,7 +348,7 @@ void LLSurface::getNeighboringRegionsStatus( std::vector<S32>& regions )
|
|||
S32 i;
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if ( mNeighbors[i] != NULL )
|
||||
if (mNeighbors[i] != nullptr)
|
||||
{
|
||||
regions.push_back( i );
|
||||
}
|
||||
|
|
@ -684,7 +688,7 @@ void LLSurface::disconnectNeighbor(LLSurface *surfacep)
|
|||
{
|
||||
if (surfacep == mNeighbors[i])
|
||||
{
|
||||
mNeighbors[i] = NULL;
|
||||
mNeighbors[i] = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -704,7 +708,7 @@ void LLSurface::disconnectAllNeighbors()
|
|||
if (mNeighbors[i])
|
||||
{
|
||||
mNeighbors[i]->disconnectNeighbor(this);
|
||||
mNeighbors[i] = NULL;
|
||||
mNeighbors[i] = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1111,7 +1115,7 @@ LLSurfacePatch *LLSurface::resolvePatchRegion(const F32 x, const F32 y) const
|
|||
if(0 == mNumberOfPatches)
|
||||
{
|
||||
LL_WARNS() << "No patches for current region!" << LL_ENDL;
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
S32 old_index = index;
|
||||
index = llclamp(old_index, 0, (mNumberOfPatches - 1));
|
||||
|
|
@ -1197,7 +1201,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(EAST, NULL);
|
||||
patchp->setNeighborPatch(EAST, nullptr);
|
||||
}
|
||||
|
||||
if (j < mPatchesPerEdge-1)
|
||||
|
|
@ -1206,7 +1210,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(NORTH, NULL);
|
||||
patchp->setNeighborPatch(NORTH, nullptr);
|
||||
}
|
||||
|
||||
if (i > 0)
|
||||
|
|
@ -1215,7 +1219,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(WEST, NULL);
|
||||
patchp->setNeighborPatch(WEST, nullptr);
|
||||
}
|
||||
|
||||
if (j > 0)
|
||||
|
|
@ -1224,7 +1228,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(SOUTH, NULL);
|
||||
patchp->setNeighborPatch(SOUTH, nullptr);
|
||||
}
|
||||
|
||||
if (i < (mPatchesPerEdge-1) && j < (mPatchesPerEdge-1))
|
||||
|
|
@ -1233,7 +1237,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(NORTHEAST, NULL);
|
||||
patchp->setNeighborPatch(NORTHEAST, nullptr);
|
||||
}
|
||||
|
||||
if (i > 0 && j < (mPatchesPerEdge-1))
|
||||
|
|
@ -1242,7 +1246,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(NORTHWEST, NULL);
|
||||
patchp->setNeighborPatch(NORTHWEST, nullptr);
|
||||
}
|
||||
|
||||
if (i > 0 && j > 0)
|
||||
|
|
@ -1251,7 +1255,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(SOUTHWEST, NULL);
|
||||
patchp->setNeighborPatch(SOUTHWEST, nullptr);
|
||||
}
|
||||
|
||||
if (i < (mPatchesPerEdge-1) && j > 0)
|
||||
|
|
@ -1260,7 +1264,7 @@ void LLSurface::createPatchData()
|
|||
}
|
||||
else
|
||||
{
|
||||
patchp->setNeighborPatch(SOUTHEAST, NULL);
|
||||
patchp->setNeighborPatch(SOUTHEAST, nullptr);
|
||||
}
|
||||
|
||||
LLVector3d origin_global;
|
||||
|
|
@ -1278,7 +1282,7 @@ void LLSurface::destroyPatchData()
|
|||
// Delete all of the cached patch data for these patches.
|
||||
|
||||
delete [] mPatchList;
|
||||
mPatchList = NULL;
|
||||
mPatchList = nullptr;
|
||||
mVisiblePatchCount = 0;
|
||||
}
|
||||
|
||||
|
|
@ -1306,12 +1310,12 @@ LLSurfacePatch *LLSurface::getPatch(const S32 x, const S32 y) const
|
|||
if ((x < 0) || (x >= mPatchesPerEdge))
|
||||
{
|
||||
LL_ERRS() << "Asking for patch out of bounds" << LL_ENDL;
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
if ((y < 0) || (y >= mPatchesPerEdge))
|
||||
{
|
||||
LL_ERRS() << "Asking for patch out of bounds" << LL_ENDL;
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return mPatchList + x + y*mPatchesPerEdge;
|
||||
|
|
|
|||
|
|
@ -29,14 +29,8 @@
|
|||
|
||||
#include "v3math.h"
|
||||
#include "v3dmath.h"
|
||||
#include "v4math.h"
|
||||
#include "m3math.h"
|
||||
#include "m4math.h"
|
||||
#include "llquaternion.h"
|
||||
|
||||
#include "v4coloru.h"
|
||||
#include "v4color.h"
|
||||
|
||||
#include "lltimer.h"
|
||||
#include "llvowater.h"
|
||||
#include "llpatchvertexarray.h"
|
||||
#include "llviewertexture.h"
|
||||
|
|
@ -65,7 +59,7 @@ class LLGroupHeader;
|
|||
class LLSurface
|
||||
{
|
||||
public:
|
||||
LLSurface(U32 type, LLViewerRegion *regionp = NULL);
|
||||
LLSurface(U32 type, LLViewerRegion *regionp = nullptr);
|
||||
virtual ~LLSurface();
|
||||
|
||||
static void initClasses(); // Do class initialization for LLSurface and its child classes.
|
||||
|
|
@ -172,14 +166,13 @@ public:
|
|||
|
||||
F32 mDetailTextureScale; // Number of times to repeat detail texture across this surface
|
||||
|
||||
protected:
|
||||
private:
|
||||
void createSTexture();
|
||||
void initTextures();
|
||||
|
||||
void createPatchData(); // Allocates memory for patches.
|
||||
void destroyPatchData(); // Deallocates memory for patches.
|
||||
|
||||
protected:
|
||||
LLVector3d mOriginGlobal; // In absolute frame
|
||||
LLSurfacePatch *mPatchList; // Array of all patches
|
||||
|
||||
|
|
@ -215,6 +208,7 @@ protected:
|
|||
private:
|
||||
LLViewerRegion *mRegionp; // Patch whose coordinate system this surface is using.
|
||||
static S32 sTextureSize; // Size of the surface texture
|
||||
LLTimer mTimer; // timer to throttle initial requests until the mSTexture is fully fetched
|
||||
};
|
||||
|
||||
extern template bool LLSurface::idleUpdate</*PBR=*/false>(F32 max_update_time);
|
||||
|
|
|
|||
|
|
@ -4947,7 +4947,7 @@ void LLPipeline::renderPhysicsDisplay()
|
|||
gGL.flush();
|
||||
gDebugProgram.bind();
|
||||
|
||||
LLGLEnable ploygon_offset_line(GL_POLYGON_OFFSET_LINE);
|
||||
LLGLEnable polygon_offset_line(GL_POLYGON_OFFSET_LINE);
|
||||
glPolygonOffset(3.f, 3.f);
|
||||
gGL.setLineWidth(3.f);
|
||||
LLGLEnable blend(GL_BLEND);
|
||||
|
|
|
|||
|
|
@ -884,7 +884,7 @@ Erwartet wurde [VALIDS]
|
|||
<notification name="ModelUploaderMissingPhysicsApple">
|
||||
Das Hochladen von Modellen wird derzeit auf Apple Silicon-Systemen nicht verfügbar, wird jedoch in einem späteren Release unterstützt.
|
||||
|
||||
Workaround: Im Finder auf die [APP_NAME] App rechtsklicken, dann "Info anzeigen" wählen und anschließend "Mit Rosette öffnen" aktivieren.
|
||||
Workaround: Im Finder auf die [APP_NAME] App rechtsklicken, dann „Info anzeigen“ wählen und anschließend „Mit Rosette öffnen“ aktivieren.
|
||||
</notification>
|
||||
<notification name="ModelUploaderMissingPhysics">
|
||||
Physik-Bibliothek ist nicht vorhanden - einzelne Funktionen für das Hochladen des Modells funktionieren möglicherweise nicht oder nicht korrekt.
|
||||
|
|
|
|||
|
|
@ -2338,7 +2338,7 @@ Could not open uploaded sound file for reading:
|
|||
Model upload is not yet available on Apple Silicon, but will be supported in an upcoming release.
|
||||
|
||||
Workaround: Right-click the [APP_NAME] app in Finder, select
|
||||
"Get Info", then check "Open using Rosetta"
|
||||
'Get Info', then check 'Open using Rosetta'
|
||||
<tag>fail</tag>
|
||||
</notification>
|
||||
|
||||
|
|
|
|||
|
|
@ -334,6 +334,16 @@ class ViewerManifest(LLManifest,FSViewerManifest):
|
|||
}
|
||||
return "%(channel_vendor_base)s%(channel_variant_underscores)s_%(version_underscores)s_%(arch)s" % substitution_strings
|
||||
|
||||
def installer_base_name_mac(self):
|
||||
global CHANNEL_VENDOR_BASE
|
||||
# a standard map of strings for replacing in the templates
|
||||
substitution_strings = {
|
||||
'channel_vendor_base' : '_'.join(CHANNEL_VENDOR_BASE.split()),
|
||||
'channel_variant_underscores':self.channel_variant_app_suffix(),
|
||||
'version_underscores' : '_'.join(self.args['version'])
|
||||
}
|
||||
return "%(channel_vendor_base)s%(channel_variant_underscores)s_%(version_underscores)s_universal" % substitution_strings
|
||||
|
||||
def app_name(self):
|
||||
global CHANNEL_VENDOR_BASE
|
||||
channel_type=self.channel_type()
|
||||
|
|
@ -1606,7 +1616,7 @@ class Darwin_x86_64_Manifest(ViewerManifest):
|
|||
volname=CHANNEL_VENDOR_BASE+" Installer" # DO NOT CHANGE without understanding comment above
|
||||
|
||||
# <FS:ND> Make sure all our package names look similar
|
||||
#imagename = self.installer_base_name()
|
||||
#imagename = self.installer_base_name_mac()
|
||||
imagename = self.fs_installer_basename()
|
||||
# </FS:ND>
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue