# Conflicts:
#	indra/cmake/APR.cmake
#	indra/cmake/LLPhysicsExtensions.cmake
#	indra/newview/llsurface.cpp
#	indra/newview/pipeline.cpp
#	indra/newview/skins/default/xui/en/notifications.xml
#	indra/newview/viewer_manifest.py
master
Ansariel 2025-10-18 13:01:08 +02:00
commit 5c03f284af
18 changed files with 119 additions and 76 deletions

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@ -70,7 +70,7 @@ installer_Darwin()
{
local package_name="$1"
local package_dir="$(build_dir_Darwin)/newview/"
local pattern=".*$(viewer_channel_suffix ${package_name})_[0-9]+_[0-9]+_[0-9]+_[0-9]+_x86_64\\.dmg\$"
local pattern=".*$(viewer_channel_suffix ${package_name})_[0-9]+_[0-9]+_[0-9]+_[0-9]+_universal\\.dmg\$"
# since the additional packages are built after the base package,
# sorting oldest first ensures that the unqualified package is returned
# even if someone makes a qualified name that duplicates the last word of the base name

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@ -32,8 +32,7 @@ endif()
target_include_directories(ll::apr SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include/apr-1)
# <FS:Ansariel> Hotfix incorrect check in APR header
# Fix erroneous check for __attribute__ definition introduced with APR 1.7.5, causing lots of "this declaration may not have extern 'C' linkage" errors in VS
file(READ ${LIBS_PREBUILT_DIR}/include/apr-1/apr.h APR_HEADER_CONTENTS)
string(REPLACE "#if !(defined(__attribute__) || defined(__has_attribute))" "#if !defined(__attribute__)" APR_HEADER_CONTENTS "${APR_HEADER_CONTENTS}")
file(WRITE ${LIBS_PREBUILT_DIR}/include/apr-1/apr.h "${APR_HEADER_CONTENTS}")
# </FS:Ansariel>

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@ -22,6 +22,7 @@ if (HAVOK)
include(Havok)
use_prebuilt_binary(llphysicsextensions_source)
set(LLPHYSICSEXTENSIONS_SRC_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/src)
target_compile_definitions( llphysicsextensions_impl INTERFACE LL_HAVOK=1 )
if(DARWIN)
set(LLPHYSICSEXTENSIONS_STUB_DIR ${LIBS_PREBUILT_DIR}/llphysicsextensions/stub)
# can't set these library dependencies per-arch here, need to do it using XCODE_ATTRIBUTE_OTHER_LDFLAGS[arch=*] in newview/CMakeLists.txt
@ -30,7 +31,6 @@ if (HAVOK)
else()
target_link_libraries( llphysicsextensions_impl INTERFACE llphysicsextensions)
endif()
target_compile_definitions( llphysicsextensions_impl INTERFACE LL_HAVOK=1 )
elseif (HAVOK_TPV)
use_prebuilt_binary(llphysicsextensions_tpv)
if(WINDOWS)

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@ -139,7 +139,17 @@ void LLEmojiHelper::showHelper(LLUICtrl* hostctrl_p, S32 local_x, S32 local_y, c
S32 top = floater_y - HELPER_FLOATER_OFFSET_Y + rect.getHeight();
rect.setLeftTopAndSize(left, top, rect.getWidth(), rect.getHeight());
pHelperFloater->setRect(rect);
// Hack: Trying to open floater, search for a match,
// and hide floater immediately if no match found,
// instead of checking prior to opening
//
// Supress sounds in case floater won't be shown.
// Todo: add some kind of shouldShow(short_code)
U8 sound_flags = pHelperFloater->getSoundFlags();
pHelperFloater->setSoundFlags(LLView::SILENT);
pHelperFloater->openFloater(LLSD().with("hint", short_code));
pHelperFloater->setSoundFlags(sound_flags);
}
void LLEmojiHelper::hideHelper(const LLUICtrl* ctrl_p, bool strict)

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@ -1994,10 +1994,18 @@ void LLFolderViewFolder::updateHasFavorites(bool new_childs_value)
void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
{
LLFolderViewFolder* self = reinterpret_cast<LLFolderViewFolder*>(data);
if (self->mFavoritesDirtyFlags == FAVORITE_CLEANUP)
{
// parent or child already processed the update, clean the callback
self->mFavoritesDirtyFlags = 0;
gIdleCallbacks.deleteFunction(&LLFolderViewFolder::onIdleUpdateFavorites, data);
return;
}
if (self->mFavoritesDirtyFlags == 0)
{
// already processed either on previous run or by a different callback
gIdleCallbacks.deleteFunction(&LLFolderViewFolder::onIdleUpdateFavorites, self);
llassert(false); // should not happen, everything that sets to 0 should clean callback
gIdleCallbacks.deleteFunction(&LLFolderViewFolder::onIdleUpdateFavorites, data);
return;
}
@ -2025,7 +2033,7 @@ void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
// Parent will remove onIdleUpdateFavorites later, don't remove now,
// We are inside gIdleCallbacks. Removing 'self' callback is safe,
// but removing 'parent' can invalidate following iterator
parent->mFavoritesDirtyFlags = 0;
parent->mFavoritesDirtyFlags = FAVORITE_CLEANUP;
}
parent = parent->getParentFolder();
}
@ -2091,7 +2099,7 @@ void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
// Parent will remove onIdleUpdateFavorites later, don't remove now,
// We are inside gIdleCallbacks. Removing 'self' callback is safe,
// but removing 'parent' can invalidate following iterator
parent->mFavoritesDirtyFlags = 0;
parent->mFavoritesDirtyFlags = FAVORITE_CLEANUP;
}
parent = parent->getParentFolder();
}
@ -2102,7 +2110,7 @@ void LLFolderViewFolder::onIdleUpdateFavorites(void* data)
// Parent will remove onIdleUpdateFavorites later, don't remove now.
// We are inside gIdleCallbacks. Removing 'self' callback is safe,
// but removing 'parent' can invalidate following iterator
parent->mFavoritesDirtyFlags = 0;
parent->mFavoritesDirtyFlags = FAVORITE_CLEANUP;
}
parent = parent->getParentFolder();
}

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@ -436,6 +436,7 @@ private:
constexpr static S32 FAVORITE_ADDED = 1;
constexpr static S32 FAVORITE_REMOVED = 2;
constexpr static S32 FAVORITE_CLEANUP = 4;
S32 mFavoritesDirtyFlags { 0 };
public:

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@ -1 +1 @@
7.2.2
7.2.3

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@ -5365,7 +5365,6 @@ void FSPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
if (te_data["te"].has("pbr"))
{
objectp->setRenderMaterialID(te, te_data["te"]["pbr"].asUUID(), false /*managing our own update*/);
tep->setGLTFRenderMaterial(nullptr);
tep->setGLTFMaterialOverride(nullptr);
LLSD override_data;
@ -5387,7 +5386,6 @@ void FSPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
else
{
objectp->setRenderMaterialID(te, LLUUID::null, false /*send in bulk later*/ );
tep->setGLTFRenderMaterial(nullptr);
tep->setGLTFMaterialOverride(nullptr);
// blank out most override data on the server

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@ -390,6 +390,9 @@ void LLFloaterEmojiPicker::initialize()
{
if (!mHint.empty())
{
// Hack: Trying to open floater, search for a match,
// and hide floater immediately if no match found,
// instead of checking prior to opening
hideFloater();
return;
}
@ -419,6 +422,12 @@ void LLFloaterEmojiPicker::initialize()
return;
}
if (!mHint.empty() && getSoundFlags() == LLView::SILENT)
{
// Sounds were supressed
make_ui_sound("UISndWindowOpen");
}
mGroups->setVisible(true);
mPreview->setIcon(nullptr);
showPreview(true);

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@ -416,6 +416,14 @@ void LLFloaterImagePreview::onBtnOK()
LLPointer<LLImageJ2C> formatted = new LLImageJ2C;
if (mRawImagep->getWidth() * mRawImagep->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)
{
if (gSavedSettings.getBOOL("LosslessJ2CUpload"))
{
formatted->setReversible(true);
}
}
if (formatted->encode(mRawImagep, 0.0f))
{
LLFileSystem fmt_file(new_asset_id, LLAssetType::AT_TEXTURE, LLFileSystem::WRITE);

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@ -4829,7 +4829,6 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
if (allow)
{
objectp->setRenderMaterialID(te, te_data["te"]["pbr"].asUUID(), false /*managing our own update*/);
tep->setGLTFRenderMaterial(nullptr);
tep->setGLTFMaterialOverride(nullptr);
if (te_data["te"].has("pbr_override"))
@ -4845,7 +4844,6 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
else
{
objectp->setRenderMaterialID(te, LLUUID::null, false /*send in bulk later*/ );
tep->setGLTFRenderMaterial(nullptr);
tep->setGLTFMaterialOverride(nullptr);
// blank out most override data on the server

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@ -586,7 +586,7 @@ void LLPanelVolume::getState( )
bool enable_material = editable && single_volume && material_same;
LLCachedControl<bool> edit_linked(gSavedSettings, "EditLinkedParts", false);
if (!enable_material && !edit_linked())
if (!enable_material)
{
LLViewerObject* root = selection->getPrimaryObject();
while (root && !root->isAvatar() && root->getParent())
@ -596,6 +596,10 @@ void LLPanelVolume::getState( )
{
break;
}
if (!parent->isSelected())
{
break;
}
root = parent;
}
if (root)

View File

@ -28,9 +28,6 @@
#include "llsurface.h"
#include "llrender.h"
#include "llviewertexturelist.h"
#include "llpatchvertexarray.h"
#include "patch_dct.h"
#include "patch_code.h"
@ -39,28 +36,25 @@
#include "llregionhandle.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llappviewer.h"
#include "llworld.h"
#include "llviewercontrol.h"
#include "llviewertexture.h"
#include "llsurfacepatch.h"
#include "llvosurfacepatch.h"
#include "llvowater.h"
#include "pipeline.h"
#include "llviewerregion.h"
#include "llvlcomposition.h"
#include "noise.h"
#include "llviewercamera.h"
#include "llglheaders.h"
#include "lldrawpoolterrain.h"
#include "lldrawable.h"
#include "llworldmipmap.h"
extern LLPipeline gPipeline;
extern bool gShiftFrame;
LLColor4U MAX_WATER_COLOR(0, 48, 96, 240);
namespace
{
static constexpr float MIN_TEXTURE_REQUEST_INTERVAL = 5.0f;
}
LLColor4U MAX_WATER_COLOR(0, 48, 96, 240);
S32 LLSurface::sTextureSize = 256;
@ -74,18 +68,18 @@ LLSurface::LLSurface(U32 type, LLViewerRegion *regionp) :
mType(type),
mDetailTextureScale(0.f),
mOriginGlobal(0.0, 0.0, 0.0),
mSTexturep(NULL),
mSTexturep(nullptr),
mGridsPerPatchEdge(0),
mMetersPerGrid(1.0f),
mMetersPerEdge(1.0f),
mRegionp(regionp)
{
// Surface data
mSurfaceZ = NULL;
mNorm = NULL;
mSurfaceZ = nullptr;
mNorm = nullptr;
// Patch data
mPatchList = NULL;
mPatchList = nullptr;
// One of each for each camera
mVisiblePatchCount = 0;
@ -95,14 +89,14 @@ LLSurface::LLSurface(U32 type, LLViewerRegion *regionp) :
mMinZ = 10000.f;
mMaxZ = -10000.f;
mWaterObjp = NULL;
mWaterObjp = nullptr;
// In here temporarily.
mSurfacePatchUpdateCount = 0;
for (S32 i = 0; i < 8; i++)
{
mNeighbors[i] = NULL;
mNeighbors[i] = nullptr;
}
}
@ -110,7 +104,7 @@ LLSurface::LLSurface(U32 type, LLViewerRegion *regionp) :
LLSurface::~LLSurface()
{
delete [] mSurfaceZ;
mSurfaceZ = NULL;
mSurfaceZ = nullptr;
delete [] mNorm;
@ -129,7 +123,7 @@ LLSurface::~LLSurface()
{
gPipeline.removePool(poolp);
// Don't enable this until we blitz the draw pool for it as well. -- djs
mSTexturep = NULL;
mSTexturep = nullptr;
}
else
{
@ -144,7 +138,7 @@ void LLSurface::initClasses()
void LLSurface::setRegion(LLViewerRegion *regionp)
{
mRegionp = regionp;
mWaterObjp = NULL; // depends on regionp, needs recreating
mWaterObjp = nullptr; // depends on regionp, needs recreating
}
// Assumes that arguments are powers of 2, and that
@ -224,19 +218,29 @@ LLViewerTexture* LLSurface::getSTexture()
void LLSurface::createSTexture()
{
// <FS:Ansariel> Fix for minimap world tiles missing
//if (!mSTexturep)
if (mSTexturep.isNull() || !mSTexturep->hasGLTexture())
// </FS:Ansariel>
if (mSTexturep.isNull())
{
U64 handle = mRegionp->getHandle();
mTimer.setTimerExpirySec(MIN_TEXTURE_REQUEST_INTERVAL);
}
else if (mSTexturep->hasGLTexture())
{
// Unexpected: createSTexture() called when a valid texture already exists.
// This may indicate a logic error in the caller, as textures should not be recreated unnecessarily.
LL_WARNS() << "Called LLSurface::createSTexture() while we already have a valid texture!" << LL_ENDL;
return;
}
else if (!mTimer.checkExpirationAndReset(MIN_TEXTURE_REQUEST_INTERVAL))
{
// We haven't gotten a valid texture yet, but throttle the number of requests to avoid server flooding
return;
}
U64 handle = mRegionp->getHandle();
U32 grid_x, grid_y;
grid_from_region_handle(handle, &grid_x, &grid_y);
mSTexturep = LLWorldMipmap::loadObjectsTile(grid_x, grid_y, 1);
}
}
void LLSurface::initTextures()
@ -331,7 +335,7 @@ void LLSurface::getNeighboringRegions( std::vector<LLViewerRegion*>& uniqueRegio
S32 i;
for (i = 0; i < 8; i++)
{
if ( mNeighbors[i] != NULL )
if (mNeighbors[i] != nullptr)
{
uniqueRegions.push_back( mNeighbors[i]->getRegion() );
}
@ -344,7 +348,7 @@ void LLSurface::getNeighboringRegionsStatus( std::vector<S32>& regions )
S32 i;
for (i = 0; i < 8; i++)
{
if ( mNeighbors[i] != NULL )
if (mNeighbors[i] != nullptr)
{
regions.push_back( i );
}
@ -684,7 +688,7 @@ void LLSurface::disconnectNeighbor(LLSurface *surfacep)
{
if (surfacep == mNeighbors[i])
{
mNeighbors[i] = NULL;
mNeighbors[i] = nullptr;
}
}
@ -704,7 +708,7 @@ void LLSurface::disconnectAllNeighbors()
if (mNeighbors[i])
{
mNeighbors[i]->disconnectNeighbor(this);
mNeighbors[i] = NULL;
mNeighbors[i] = nullptr;
}
}
}
@ -1111,7 +1115,7 @@ LLSurfacePatch *LLSurface::resolvePatchRegion(const F32 x, const F32 y) const
if(0 == mNumberOfPatches)
{
LL_WARNS() << "No patches for current region!" << LL_ENDL;
return NULL;
return nullptr;
}
S32 old_index = index;
index = llclamp(old_index, 0, (mNumberOfPatches - 1));
@ -1197,7 +1201,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(EAST, NULL);
patchp->setNeighborPatch(EAST, nullptr);
}
if (j < mPatchesPerEdge-1)
@ -1206,7 +1210,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(NORTH, NULL);
patchp->setNeighborPatch(NORTH, nullptr);
}
if (i > 0)
@ -1215,7 +1219,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(WEST, NULL);
patchp->setNeighborPatch(WEST, nullptr);
}
if (j > 0)
@ -1224,7 +1228,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(SOUTH, NULL);
patchp->setNeighborPatch(SOUTH, nullptr);
}
if (i < (mPatchesPerEdge-1) && j < (mPatchesPerEdge-1))
@ -1233,7 +1237,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(NORTHEAST, NULL);
patchp->setNeighborPatch(NORTHEAST, nullptr);
}
if (i > 0 && j < (mPatchesPerEdge-1))
@ -1242,7 +1246,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(NORTHWEST, NULL);
patchp->setNeighborPatch(NORTHWEST, nullptr);
}
if (i > 0 && j > 0)
@ -1251,7 +1255,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(SOUTHWEST, NULL);
patchp->setNeighborPatch(SOUTHWEST, nullptr);
}
if (i < (mPatchesPerEdge-1) && j > 0)
@ -1260,7 +1264,7 @@ void LLSurface::createPatchData()
}
else
{
patchp->setNeighborPatch(SOUTHEAST, NULL);
patchp->setNeighborPatch(SOUTHEAST, nullptr);
}
LLVector3d origin_global;
@ -1278,7 +1282,7 @@ void LLSurface::destroyPatchData()
// Delete all of the cached patch data for these patches.
delete [] mPatchList;
mPatchList = NULL;
mPatchList = nullptr;
mVisiblePatchCount = 0;
}
@ -1306,12 +1310,12 @@ LLSurfacePatch *LLSurface::getPatch(const S32 x, const S32 y) const
if ((x < 0) || (x >= mPatchesPerEdge))
{
LL_ERRS() << "Asking for patch out of bounds" << LL_ENDL;
return NULL;
return nullptr;
}
if ((y < 0) || (y >= mPatchesPerEdge))
{
LL_ERRS() << "Asking for patch out of bounds" << LL_ENDL;
return NULL;
return nullptr;
}
return mPatchList + x + y*mPatchesPerEdge;

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@ -29,14 +29,8 @@
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
#include "m3math.h"
#include "m4math.h"
#include "llquaternion.h"
#include "v4coloru.h"
#include "v4color.h"
#include "lltimer.h"
#include "llvowater.h"
#include "llpatchvertexarray.h"
#include "llviewertexture.h"
@ -65,7 +59,7 @@ class LLGroupHeader;
class LLSurface
{
public:
LLSurface(U32 type, LLViewerRegion *regionp = NULL);
LLSurface(U32 type, LLViewerRegion *regionp = nullptr);
virtual ~LLSurface();
static void initClasses(); // Do class initialization for LLSurface and its child classes.
@ -172,14 +166,13 @@ public:
F32 mDetailTextureScale; // Number of times to repeat detail texture across this surface
protected:
private:
void createSTexture();
void initTextures();
void createPatchData(); // Allocates memory for patches.
void destroyPatchData(); // Deallocates memory for patches.
protected:
LLVector3d mOriginGlobal; // In absolute frame
LLSurfacePatch *mPatchList; // Array of all patches
@ -215,6 +208,7 @@ protected:
private:
LLViewerRegion *mRegionp; // Patch whose coordinate system this surface is using.
static S32 sTextureSize; // Size of the surface texture
LLTimer mTimer; // timer to throttle initial requests until the mSTexture is fully fetched
};
extern template bool LLSurface::idleUpdate</*PBR=*/false>(F32 max_update_time);

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@ -4947,7 +4947,7 @@ void LLPipeline::renderPhysicsDisplay()
gGL.flush();
gDebugProgram.bind();
LLGLEnable ploygon_offset_line(GL_POLYGON_OFFSET_LINE);
LLGLEnable polygon_offset_line(GL_POLYGON_OFFSET_LINE);
glPolygonOffset(3.f, 3.f);
gGL.setLineWidth(3.f);
LLGLEnable blend(GL_BLEND);

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@ -884,7 +884,7 @@ Erwartet wurde [VALIDS]
<notification name="ModelUploaderMissingPhysicsApple">
Das Hochladen von Modellen wird derzeit auf Apple Silicon-Systemen nicht verfügbar, wird jedoch in einem späteren Release unterstützt.
Workaround: Im Finder auf die [APP_NAME] App rechtsklicken, dann "Info anzeigen" wählen und anschließend "Mit Rosette öffnen" aktivieren.
Workaround: Im Finder auf die [APP_NAME] App rechtsklicken, dann „Info anzeigen“ wählen und anschließend „Mit Rosette öffnen“ aktivieren.
</notification>
<notification name="ModelUploaderMissingPhysics">
Physik-Bibliothek ist nicht vorhanden - einzelne Funktionen für das Hochladen des Modells funktionieren möglicherweise nicht oder nicht korrekt.

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@ -2338,7 +2338,7 @@ Could not open uploaded sound file for reading:
Model upload is not yet available on Apple Silicon, but will be supported in an upcoming release.
Workaround: Right-click the [APP_NAME] app in Finder, select
"Get Info", then check "Open using Rosetta"
&apos;Get Info&apos;, then check &apos;Open using Rosetta&apos;
<tag>fail</tag>
</notification>

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@ -334,6 +334,16 @@ class ViewerManifest(LLManifest,FSViewerManifest):
}
return "%(channel_vendor_base)s%(channel_variant_underscores)s_%(version_underscores)s_%(arch)s" % substitution_strings
def installer_base_name_mac(self):
global CHANNEL_VENDOR_BASE
# a standard map of strings for replacing in the templates
substitution_strings = {
'channel_vendor_base' : '_'.join(CHANNEL_VENDOR_BASE.split()),
'channel_variant_underscores':self.channel_variant_app_suffix(),
'version_underscores' : '_'.join(self.args['version'])
}
return "%(channel_vendor_base)s%(channel_variant_underscores)s_%(version_underscores)s_universal" % substitution_strings
def app_name(self):
global CHANNEL_VENDOR_BASE
channel_type=self.channel_type()
@ -1606,7 +1616,7 @@ class Darwin_x86_64_Manifest(ViewerManifest):
volname=CHANNEL_VENDOR_BASE+" Installer" # DO NOT CHANGE without understanding comment above
# <FS:ND> Make sure all our package names look similar
#imagename = self.installer_base_name()
#imagename = self.installer_base_name_mac()
imagename = self.fs_installer_basename()
# </FS:ND>