#3644 Fix new logging of packet drops hitting performance #2

Misunderstood how mDroppedPackets worked, clear out what's not needed
master
Andrey Kleshchev 2025-03-05 10:53:17 +02:00 committed by Andrey Kleshchev
parent 6ca6bdd629
commit 5c2a331c44
6 changed files with 2 additions and 7 deletions

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@ -304,6 +304,8 @@ S32 LLPacketRing::drainSocket(S32 socket)
S32 num_dropped_packets = (num_loops - 1 + old_num_packets) - mNumBufferedPackets;
if (num_dropped_packets > 0)
{
// It will eventually be accounted by mDroppedPackets
// and mPacketsLost, but track it here for logging purposes.
mNumDroppedPackets += num_dropped_packets;
}
return (S32)(mNumBufferedPackets);

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@ -3413,7 +3413,6 @@ LLSD LLAppViewer::getViewerInfo() const
info["PACKETS_LOST"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_LOST);
info["PACKETS_IN"] = packets_in;
info["PACKETS_PCT"] = 100.f*info["PACKETS_LOST"].asReal() / info["PACKETS_IN"].asReal();
info["PACKETS_DROPPED"] = LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_DROPPED);
}
if (mServerReleaseNotesURL.empty())

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@ -121,7 +121,6 @@ LLTrace::CountStatHandle<> FPS("FPS", "Frames rendered"),
PACKETS_IN("Packets In", "Packets received"),
PACKETS_LOST("packetsloststat", "Packets lost"),
PACKETS_OUT("packetsoutstat", "Packets sent"),
PACKETS_DROPPED("packetsdropped", "Packets dropped"),
TEXTURE_PACKETS("texturepacketsstat", "Texture data packets received"),
CHAT_COUNT("chatcount", "Chat messages sent"),
IM_COUNT("imcount", "IMs sent"),
@ -648,7 +647,6 @@ void send_viewer_stats(bool include_preferences)
fail["send_packet"] = (S32) gMessageSystem->mSendPacketFailureCount;
fail["dropped"] = (S32) gMessageSystem->mDroppedPackets;
fail["ring_dropped"] = (S32)gMessageSystem->mPacketRing.getNumDroppedPackets();
fail["resent"] = (S32) gMessageSystem->mResentPackets;
fail["failed_resends"] = (S32) gMessageSystem->mFailedResendPackets;
fail["off_circuit"] = (S32) gMessageSystem->mOffCircuitPackets;

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@ -119,7 +119,6 @@ extern LLTrace::CountStatHandle<> FPS,
PACKETS_IN,
PACKETS_LOST,
PACKETS_OUT,
PACKETS_DROPPED,
TEXTURE_PACKETS,
CHAT_COUNT,
IM_COUNT,

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@ -304,7 +304,6 @@ void LLViewerThrottle::updateDynamicThrottle()
}
mUpdateTimer.reset();
// Todo: account for dropped packets from LLPacketRing (or make the thing threaded)
LLUnit<F32, LLUnits::Percent> mean_packets_lost = LLViewerStats::instance().getRecording().getMean(LLStatViewer::PACKETS_LOST_PERCENT);
if (mean_packets_lost > TIGHTEN_THROTTLE_THRESHOLD)
{

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@ -795,7 +795,6 @@ void LLWorld::updateNetStats()
S32 packets_in = gMessageSystem->mPacketsIn - mLastPacketsIn;
S32 packets_out = gMessageSystem->mPacketsOut - mLastPacketsOut;
S32 packets_lost = gMessageSystem->mDroppedPackets - mLastPacketsLost;
S32 ring_packets_dropped = gMessageSystem->mPacketRing.getNumDroppedPackets();
F64Bits actual_in_bits(gMessageSystem->mPacketRing.getAndResetActualInBits());
F64Bits actual_out_bits(gMessageSystem->mPacketRing.getAndResetActualOutBits());
@ -806,7 +805,6 @@ void LLWorld::updateNetStats()
add(LLStatViewer::PACKETS_IN, packets_in);
add(LLStatViewer::PACKETS_OUT, packets_out);
add(LLStatViewer::PACKETS_LOST, packets_lost);
add(LLStatViewer::PACKETS_DROPPED, ring_packets_dropped);
F32 total_packets_in = (F32)LLViewerStats::instance().getRecording().getSum(LLStatViewer::PACKETS_IN);
if (total_packets_in > 0.f)