merge changes for viewer-social-2

master
Oz Linden 2011-04-08 17:36:13 -04:00
commit 5dea0bb37c
14 changed files with 891 additions and 842 deletions

View File

@ -90,6 +90,8 @@ c5bdef3aaa2744626aef3c217ce29e1900d357b3 DRTVWR-43_2.6.1-beta1
c5bdef3aaa2744626aef3c217ce29e1900d357b3 2.6.1-beta1
9e4641f4a7870c0f565a25a2971368d5a29516a1 DRTVWR-41_2.6.0-beta2
9e4641f4a7870c0f565a25a2971368d5a29516a1 2.6.0-beta2
c9182ed77d427c759cfacf49a7b71a2e20d522aa DRTVWR-42_2.6.1-release
c9182ed77d427c759cfacf49a7b71a2e20d522aa 2.6.1-release
56b2778c743c2a964d82e1caf11084d76a87de2c 2.6.2-start
42f32494bac475d0737799346f6831558ae8bf5d DRTVWR-39_2.6.0-release
42f32494bac475d0737799346f6831558ae8bf5d 2.6.0-release
@ -97,3 +99,5 @@ d1203046bb653b763f835b04d184646949d8dd5c DRTVWR-45_2.6.2-beta1
d1203046bb653b763f835b04d184646949d8dd5c 2.6.2-beta1
52b2263ab28f0976c689fd0b76c55a9eb027cdbf end-of-develop.py
ec32f1045e7c2644015245df3a9933620aa194b8 2.6.3-start
d7fcefabdf32bb61a9ea6d6037c1bb26190a85bc DRTVWR-47_2.6.3-beta1
d7fcefabdf32bb61a9ea6d6037c1bb26190a85bc 2.6.3-beta1

View File

@ -66,7 +66,8 @@ viewer-pre-release.viewer_channel = "Second Life Release"
viewer-pre-release.login_channel = "Second Life Release"
viewer-pre-release.build_debug_release_separately = true
viewer-pre-release.build_viewer_update_version_manager = true
viewer-pre-release.release-viewer.jira = DRTVWR-42
#viewer-pre-release.release-viewer.jira = DRTVWR-13
# =======================================
# brad
# ========================================

View File

@ -417,6 +417,8 @@ Jonathan Yap
STORM-1020
STORM-1064
STORM-960
STORM-1108
STORM-1094
STORM-1077
STORM-953
Kage Pixel
@ -440,6 +442,8 @@ Kitty Barnett
Kunnis Basiat
VWR-82
VWR-102
Lance Corrimal
VWR-25269
Latif Khalifa
VWR-5370
Lisa Lowe

View File

@ -2290,3 +2290,8 @@ void LLLineEditor::setContextMenu(LLContextMenu* new_context_menu)
else
mContextMenuHandle.markDead();
}
void LLLineEditor::setFont(const LLFontGL* font)
{
mGLFont = font;
}

View File

@ -201,6 +201,7 @@ public:
const LLColor4& getTentativeFgColor() const { return mTentativeFgColor.get(); }
const LLFontGL* getFont() const { return mGLFont; }
void setFont(const LLFontGL* font);
void setIgnoreArrowKeys(BOOL b) { mIgnoreArrowKeys = b; }
void setIgnoreTab(BOOL b) { mIgnoreTab = b; }

View File

@ -500,6 +500,8 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks,
//-----------------------------------------------------------------------
DEVMODE dev_mode;
::ZeroMemory(&dev_mode, sizeof(DEVMODE));
dev_mode.dmSize = sizeof(DEVMODE);
DWORD current_refresh;
if (EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &dev_mode))
{
@ -878,6 +880,8 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
{
GLuint pixel_format;
DEVMODE dev_mode;
::ZeroMemory(&dev_mode, sizeof(DEVMODE));
dev_mode.dmSize = sizeof(DEVMODE);
DWORD current_refresh;
DWORD dw_ex_style;
DWORD dw_style;
@ -2711,6 +2715,8 @@ LLWindow::LLWindowResolution* LLWindowWin32::getSupportedResolutions(S32 &num_re
{
mSupportedResolutions = new LLWindowResolution[MAX_NUM_RESOLUTIONS];
DEVMODE dev_mode;
::ZeroMemory(&dev_mode, sizeof(DEVMODE));
dev_mode.dmSize = sizeof(DEVMODE);
mNumSupportedResolutions = 0;
for (S32 mode_num = 0; mNumSupportedResolutions < MAX_NUM_RESOLUTIONS; mode_num++)
@ -2786,7 +2792,8 @@ F32 LLWindowWin32::getPixelAspectRatio()
BOOL LLWindowWin32::setDisplayResolution(S32 width, S32 height, S32 bits, S32 refresh)
{
DEVMODE dev_mode;
dev_mode.dmSize = sizeof(dev_mode);
::ZeroMemory(&dev_mode, sizeof(DEVMODE));
dev_mode.dmSize = sizeof(DEVMODE);
BOOL success = FALSE;
// Don't change anything if we don't have to

View File

@ -56,6 +56,7 @@
#include "llrootview.h"
#include "llspeakers.h"
#include "llsidetray.h"
#include "llviewerchat.h"
static const S32 RECT_PADDING_NOT_INIT = -1;
@ -266,7 +267,9 @@ BOOL LLIMFloater::postBuild()
mInputEditor->setMaxTextLength(1023);
// enable line history support for instant message bar
mInputEditor->setEnableLineHistory(TRUE);
LLFontGL* font = LLViewerChat::getChatFont();
mInputEditor->setFont(font);
mInputEditor->setFocusReceivedCallback( boost::bind(onInputEditorFocusReceived, _1, this) );
mInputEditor->setFocusLostCallback( boost::bind(onInputEditorFocusLost, _1, this) );
@ -891,6 +894,7 @@ void LLIMFloater::updateChatHistoryStyle()
void LLIMFloater::processChatHistoryStyleUpdate(const LLSD& newvalue)
{
LLFontGL* font = LLViewerChat::getChatFont();
LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("impanel");
for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin();
iter != inst_list.end(); ++iter)
@ -899,6 +903,7 @@ void LLIMFloater::processChatHistoryStyleUpdate(const LLSD& newvalue)
if (floater)
{
floater->updateChatHistoryStyle();
floater->mInputEditor->setFont(font);
}
}

View File

@ -4681,7 +4681,7 @@ void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
if (LLWearableType::getAllowMultiwear(mWearableType))
{
items.push_back(std::string("Wearable Add"));
if (gAgentWearables.getWearableCount(mWearableType) > 0)
if (gAgentWearables.getWearableCount(mWearableType) >= LLAgentWearables::MAX_CLOTHING_PER_TYPE)
{
disabled_items.push_back(std::string("Wearable Add"));
}

View File

@ -1196,6 +1196,12 @@ void LLPanelEditWearable::onTabExpandedCollapsed(const LLSD& param, U8 index)
void LLPanelEditWearable::changeCamera(U8 subpart)
{
// Don't change the camera if this type doesn't have a camera switch.
// Useful for wearables like physics that don't have an associated physical body part.
if (LLWearableType::getDisableCameraSwitch(mWearablePtr->getType()))
{
return;
}
const LLEditWearableDictionary::WearableEntry *wearable_entry = LLEditWearableDictionary::getInstance()->getWearable(mWearablePtr->getType());
if (!wearable_entry)
{

File diff suppressed because it is too large Load Diff

View File

@ -1,124 +1,124 @@
/**
* @file llphysicsmotion.h
* @brief Implementation of LLPhysicsMotion class.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H
#define LL_LLPHYSICSMOTIONCONTROLLER_H
//-----------------------------------------------------------------------------
// Header files
//-----------------------------------------------------------------------------
#include "llmotion.h"
#include "llframetimer.h"
#define PHYSICS_MOTION_FADEIN_TIME 1.0f
#define PHYSICS_MOTION_FADEOUT_TIME 1.0f
class LLPhysicsMotion;
//-----------------------------------------------------------------------------
// class LLPhysicsMotion
//-----------------------------------------------------------------------------
class LLPhysicsMotionController :
public LLMotion
{
public:
// Constructor
LLPhysicsMotionController(const LLUUID &id);
// Destructor
virtual ~LLPhysicsMotionController();
public:
//-------------------------------------------------------------------------
// functions to support MotionController and MotionRegistry
//-------------------------------------------------------------------------
// static constructor
// all subclasses must implement such a function and register it
static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); }
public:
//-------------------------------------------------------------------------
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
virtual BOOL getLoop() { return TRUE; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
// motions must report their "ease in" duration
virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; }
// motions must report their "ease out" duration.
virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; }
// called to determine when a motion should be activated/deactivated based on avatar pixel coverage
virtual F32 getMinPixelArea();
// motions must report their priority
virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
// run-time (post constructor) initialization,
// called after parameters have been set
// must return true to indicate success and be available for activation
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
// must return TRUE to indicate success, or else
// it will be deactivated
virtual BOOL onActivate();
// called per time step
// must return TRUE while it is active, and
// must return FALSE when the motion is completed.
virtual BOOL onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
LLCharacter* getCharacter() { return mCharacter; }
protected:
void addMotion(LLPhysicsMotion *motion);
private:
LLCharacter* mCharacter;
typedef std::vector<LLPhysicsMotion *> motion_vec_t;
motion_vec_t mMotions;
};
#endif // LL_LLPHYSICSMOTION_H
/**
* @file llphysicsmotion.h
* @brief Implementation of LLPhysicsMotion class.
*
* $LicenseInfo:firstyear=2001&license=viewergpl$
*
* Copyright (c) 2001-2009, Linden Research, Inc.
*
* Second Life Viewer Source Code
* The source code in this file ("Source Code") is provided by Linden Lab
* to you under the terms of the GNU General Public License, version 2.0
* ("GPL"), unless you have obtained a separate licensing agreement
* ("Other License"), formally executed by you and Linden Lab. Terms of
* the GPL can be found in doc/GPL-license.txt in this distribution, or
* online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
*
* There are special exceptions to the terms and conditions of the GPL as
* it is applied to this Source Code. View the full text of the exception
* in the file doc/FLOSS-exception.txt in this software distribution, or
* online at
* http://secondlifegrid.net/programs/open_source/licensing/flossexception
*
* By copying, modifying or distributing this software, you acknowledge
* that you have read and understood your obligations described above,
* and agree to abide by those obligations.
*
* ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
* WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
* COMPLETENESS OR PERFORMANCE.
* $/LicenseInfo$
*/
#ifndef LL_LLPHYSICSMOTIONCONTROLLER_H
#define LL_LLPHYSICSMOTIONCONTROLLER_H
//-----------------------------------------------------------------------------
// Header files
//-----------------------------------------------------------------------------
#include "llmotion.h"
#include "llframetimer.h"
#define PHYSICS_MOTION_FADEIN_TIME 1.0f
#define PHYSICS_MOTION_FADEOUT_TIME 1.0f
class LLPhysicsMotion;
//-----------------------------------------------------------------------------
// class LLPhysicsMotion
//-----------------------------------------------------------------------------
class LLPhysicsMotionController :
public LLMotion
{
public:
// Constructor
LLPhysicsMotionController(const LLUUID &id);
// Destructor
virtual ~LLPhysicsMotionController();
public:
//-------------------------------------------------------------------------
// functions to support MotionController and MotionRegistry
//-------------------------------------------------------------------------
// static constructor
// all subclasses must implement such a function and register it
static LLMotion *create(const LLUUID &id) { return new LLPhysicsMotionController(id); }
public:
//-------------------------------------------------------------------------
// animation callbacks to be implemented by subclasses
//-------------------------------------------------------------------------
// motions must specify whether or not they loop
virtual BOOL getLoop() { return TRUE; }
// motions must report their total duration
virtual F32 getDuration() { return 0.0; }
// motions must report their "ease in" duration
virtual F32 getEaseInDuration() { return PHYSICS_MOTION_FADEIN_TIME; }
// motions must report their "ease out" duration.
virtual F32 getEaseOutDuration() { return PHYSICS_MOTION_FADEOUT_TIME; }
// called to determine when a motion should be activated/deactivated based on avatar pixel coverage
virtual F32 getMinPixelArea();
// motions must report their priority
virtual LLJoint::JointPriority getPriority() { return LLJoint::MEDIUM_PRIORITY; }
virtual LLMotionBlendType getBlendType() { return ADDITIVE_BLEND; }
// run-time (post constructor) initialization,
// called after parameters have been set
// must return true to indicate success and be available for activation
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
// called when a motion is activated
// must return TRUE to indicate success, or else
// it will be deactivated
virtual BOOL onActivate();
// called per time step
// must return TRUE while it is active, and
// must return FALSE when the motion is completed.
virtual BOOL onUpdate(F32 time, U8* joint_mask);
// called when a motion is deactivated
virtual void onDeactivate();
LLCharacter* getCharacter() { return mCharacter; }
protected:
void addMotion(LLPhysicsMotion *motion);
private:
LLCharacter* mCharacter;
typedef std::vector<LLPhysicsMotion *> motion_vec_t;
motion_vec_t mMotions;
};
#endif // LL_LLPHYSICSMOTION_H

View File

@ -490,6 +490,16 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
mLastSex = avatar_sex;
// Check for NaN condition (NaN is detected if a variable doesn't equal itself.
if (mCurWeight != mCurWeight)
{
mCurWeight = 0.0;
}
if (mLastWeight != mLastWeight)
{
mLastWeight = mCurWeight+.001;
}
// perform differential update of morph
F32 delta_weight = ( getSex() & avatar_sex ) ? (mCurWeight - mLastWeight) : (getDefaultWeight() - mLastWeight);
// store last weight

View File

@ -6412,12 +6412,12 @@ class LLToolsSelectedScriptAction : public view_listener_t
else if (action == "start")
{
name = "start_queue";
msg = "Running";
msg = "SetRunning";
}
else if (action == "stop")
{
name = "stop_queue";
msg = "RunningNot";
msg = "SetRunningNot";
}
LLUUID id; id.generate();

View File

@ -307,17 +307,6 @@
tool_tip="Check to use display names in chat, IM, name tags, etc."
top_pad="3"/>
<check_box
control_name="EnableUIHints"
follows="top|left"
height="16"
label="Enable Viewer UI Hints"
layout="topleft"
left="27"
name="viewer_hints_check"
top_pad="5"
width="237"/>
<text
type="string"
length="1"