Merge branch 'develop' of github.com:secondlife/viewer into roxie/webrtc-voice
commit
5e60392c27
|
|
@ -0,0 +1,9 @@
|
|||
# Replace tabs with spaces
|
||||
1b68f71348ecf3983b76b40d7940da8377f049b7
|
||||
# Trim trailing whitespace
|
||||
a0b3021bdcf76859054fda8e30abb3ed47749e83
|
||||
8444cd9562a6a7b755fcb075864e205122354192
|
||||
# Wrong line endings
|
||||
1b67dd855c41f5a0cda7ec2a68d98071986ca703
|
||||
6cc7dd09d5e69cf57e6de7fb568a0ad2693f9c9a
|
||||
e2e37cced861b98de8c1a7c9c0d3a50d2d90e433
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
* text eol=lf
|
||||
|
||||
# VSTool (normalization disabled)
|
||||
indra/tools/vstool/* -text
|
||||
|
||||
# Images
|
||||
*.bmp binary
|
||||
*.BMP binary
|
||||
*.gif binary
|
||||
*.icns binary
|
||||
*.ico binary
|
||||
*.j2c binary
|
||||
*.j2k binary
|
||||
*.jpg binary
|
||||
*.png binary
|
||||
*.tga binary
|
||||
*.tif binary
|
||||
|
||||
# Viewer resources
|
||||
*.db2 binary
|
||||
*.llm binary
|
||||
*.nib binary
|
||||
*.rtf binary
|
||||
*.ttf binary
|
||||
|
||||
# Executables
|
||||
*.dll binary
|
||||
*.exe binary
|
||||
|
||||
# Files with Windows line endings
|
||||
VivoxAUP.txt text eol=crlf
|
||||
FILES_ARE_UNICODE_UTF-16LE.txt text eol=crlf
|
||||
|
||||
# Windows Manifest files
|
||||
*.manifest text eol=crlf
|
||||
|
||||
# Windows Installer Script files (normalization disabled)
|
||||
*.nsi -text
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
llappearance:
|
||||
- indra/llappearance/**/*
|
||||
|
||||
|
||||
llaudio:
|
||||
- indra/llaudio/**/*
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
name: Stale PRs
|
||||
name: Stale PRs
|
||||
on:
|
||||
workflow_dispatch:
|
||||
schedule:
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
repos:
|
||||
- repo: https://github.com/secondlife/git-hooks.git
|
||||
- repo: https://github.com/secondlife/git-hooks.git
|
||||
rev: v1.0.2
|
||||
hooks:
|
||||
- id: opensource-license
|
||||
|
|
@ -16,3 +16,5 @@ repos:
|
|||
hooks:
|
||||
- id: check-xml
|
||||
- id: mixed-line-ending
|
||||
- id: trailing-whitespace
|
||||
files: \.(cpp|c|h|inl|py|glsl|cmake|yaml|sh)$
|
||||
|
|
|
|||
328
autobuild.xml
328
autobuild.xml
|
|
@ -104,25 +104,39 @@
|
|||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>8539775e0a0783bd252bc548b20b3472a8254c31</string>
|
||||
<string>d8d9e1e15ec09c81acfa9ffb80c3f20435373543</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-boost/releases/download/v1.81-09d25a7/boost-1.81-darwin64-09d25a7.tar.zst</string>
|
||||
<string>https://github.com/secondlife/3p-boost/releases/download/v1.84.0-r1/boost-1.84-darwin64-8499892512.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
</map>
|
||||
<key>linux64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>a5552fcd343179c4c7d6dd6289675431a8c0fe8d</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-boost/releases/download/v1.84.0-r1/boost-1.84-linux64-8499892512.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>linux64</string>
|
||||
</map>
|
||||
<key>windows64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>d40c86fbcb6ce064d546165cbabbf035ea80e07b</string>
|
||||
<string>5af9c69093e171eda552720a7acd570496db17db</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-boost/releases/download/v1.81-09d25a7/boost-1.81-windows64-09d25a7.tar.zst</string>
|
||||
<string>https://github.com/secondlife/3p-boost/releases/download/v1.84.0-r1/boost-1.84-windows64-8499892512.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows64</string>
|
||||
|
|
@ -196,25 +210,39 @@
|
|||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>b1bb8a9c8d458d8842d79f9633fb61df12f1b0ad</string>
|
||||
<string>fd656d2478728c4fc268478ec40d33b0ed1b7d83</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-colladadom/releases/download/v2.3.ab0c124/colladadom-2.3.ab0c124-darwin64-ab0c124.tar.zst</string>
|
||||
<string>https://github.com/secondlife/3p-colladadom/releases/download/v2.3-r4/colladadom-2.3.8500178177-darwin64-8500178177.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
</map>
|
||||
<key>linux64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>aebc0ddcae18852e78143fbac793cd4a32f0f251</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-colladadom/releases/download/v2.3-r4/colladadom-2.3.8500178177-linux64-8500178177.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>linux64</string>
|
||||
</map>
|
||||
<key>windows64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>0df4c05d4efa3019afa4cbf09599df60b586fc5c</string>
|
||||
<string>3b25739b1a923c2edcf19864a1c82aeb5042567b</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-colladadom/releases/download/v2.3.ab0c124/colladadom-2.3.ab0c124-windows64-ab0c124.tar.zst</string>
|
||||
<string>https://github.com/secondlife/3p-colladadom/releases/download/v2.3-r4/colladadom-2.3.8500178177-windows64-8500178177.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows64</string>
|
||||
|
|
@ -561,72 +589,6 @@
|
|||
<key>description</key>
|
||||
<string>Expat is an XML parser library written in C</string>
|
||||
</map>
|
||||
<key>fmodstudio</key>
|
||||
<map>
|
||||
<key>platforms</key>
|
||||
<map>
|
||||
<key>darwin64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>creds</key>
|
||||
<string>github</string>
|
||||
<key>hash</key>
|
||||
<string>fb6797ff93b6e881b060d2a8b396d8d7477834ee</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://api.github.com/repos/secondlife/3p-fmodstudio/releases/assets/108908444</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
</map>
|
||||
<key>linux64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>creds</key>
|
||||
<string>github</string>
|
||||
<key>hash</key>
|
||||
<string>a378bd1604aa97ca763140911f9f4e463ced85c0</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://api.github.com/repos/secondlife/3p-fmodstudio/releases/assets/108908446</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>linux64</string>
|
||||
</map>
|
||||
<key>windows64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>creds</key>
|
||||
<string>github</string>
|
||||
<key>hash</key>
|
||||
<string>72304491d86bd797b840999b255358f195b06609</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://api.github.com/repos/secondlife/3p-fmodstudio/releases/assets/108908456</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows64</string>
|
||||
</map>
|
||||
</map>
|
||||
<key>license</key>
|
||||
<string>fmod</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/fmodstudio.txt</string>
|
||||
<key>copyright</key>
|
||||
<string>FMOD Studio by Firelight Technologies Pty Ltd.</string>
|
||||
<key>version</key>
|
||||
<string>2.02.13.578928</string>
|
||||
<key>name</key>
|
||||
<string>fmodstudio</string>
|
||||
<key>description</key>
|
||||
<string>FMOD Studio API</string>
|
||||
</map>
|
||||
<key>fontconfig</key>
|
||||
<map>
|
||||
<key>platforms</key>
|
||||
|
|
@ -689,20 +651,6 @@
|
|||
<key>name</key>
|
||||
<string>linux64</string>
|
||||
</map>
|
||||
<key>windows</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>4fecff41a38d67d6b1c97c7c73980667b6a8a1bd</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-freetype/releases/download/v.2.12.1.557becd/freetype-2.12.1.557becd-windows-557becd.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows</string>
|
||||
</map>
|
||||
<key>windows64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
|
|
@ -795,51 +743,47 @@
|
|||
<key>description</key>
|
||||
<string>glh - is a platform-indepenedent C++ OpenGL helper library</string>
|
||||
</map>
|
||||
<key>googlemock</key>
|
||||
<key>glm</key>
|
||||
<map>
|
||||
<key>canonical_repo</key>
|
||||
<string>https://github.com/secondlife/3p-glm</string>
|
||||
<key>copyright</key>
|
||||
<string>Copyright (c) 2005 - G-Truc Creation</string>
|
||||
<key>description</key>
|
||||
<string>OpenGL Mathematics</string>
|
||||
<key>license</key>
|
||||
<string>MIT</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/glm_license.txt</string>
|
||||
<key>name</key>
|
||||
<string>glm</string>
|
||||
<key>platforms</key>
|
||||
<map>
|
||||
<key>darwin64</key>
|
||||
<key>common</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>dce3174b12136746f5f910e311e895c1b47bf8fb</string>
|
||||
<string>353ae3a560143732503a8e14499ae12db1e66056</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-googlemock/releases/download/v1.7.0.2b109d4/googlemock-1.7.0.2b109d4-darwin64-2b109d4.tar.zst</string>
|
||||
<string>https://github.com/secondlife/3p-glm/releases/download/v1.0.1-r1/glm-v1.0.1-common-9066386153.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
</map>
|
||||
<key>windows64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>265813f84b04c3b03f3d7d33e149b3d5e3cf31db</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-googlemock/releases/download/v1.7.0.2b109d4/googlemock-1.7.0.2b109d4-windows64-2b109d4.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows64</string>
|
||||
<string>common</string>
|
||||
</map>
|
||||
</map>
|
||||
<key>license</key>
|
||||
<string>BSD</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/gmock.txt</string>
|
||||
<key>copyright</key>
|
||||
<string>Copyright 2008, Google Inc.</string>
|
||||
<key>source_type</key>
|
||||
<string>git</string>
|
||||
<key>vcs_branch</key>
|
||||
<string>refs/tags/v1.0.1-r1</string>
|
||||
<key>vcs_revision</key>
|
||||
<string>399cd5ba57a9267a560ce07e50a0f8c5fe3dc66f</string>
|
||||
<key>vcs_url</key>
|
||||
<string>git://github.com/secondlife/3p-glm.git</string>
|
||||
<key>version</key>
|
||||
<string>1.7.0.2b109d4</string>
|
||||
<key>name</key>
|
||||
<string>googlemock</string>
|
||||
<key>description</key>
|
||||
<string>a library for writing and using C++ mock classes</string>
|
||||
<string>v1.0.1</string>
|
||||
</map>
|
||||
<key>gstreamer</key>
|
||||
<map>
|
||||
|
|
@ -1075,66 +1019,6 @@
|
|||
<key>description</key>
|
||||
<string>JPEG encoding, decoding library</string>
|
||||
</map>
|
||||
<key>jsoncpp</key>
|
||||
<map>
|
||||
<key>platforms</key>
|
||||
<map>
|
||||
<key>darwin64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>07761ab01e61d5d6b40d303ffafd85ec055ec9f7</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-jsoncpp/releases/download/v0.5.0.bc46e62/jsoncpp-0.5.0.bc46e62-darwin64-bc46e62.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
</map>
|
||||
<key>linux64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>97e268754808cb2fbd682c4d3beafd2c598e1ba7</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-jsoncpp/releases/download/v0.5.0.bc46e62/jsoncpp-0.5.0.bc46e62-linux64-bc46e62.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>linux64</string>
|
||||
</map>
|
||||
<key>windows64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>500e455b210d6bc4985185cef2472987ed3034bf</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-jsoncpp/releases/download/v0.5.0.bc46e62/jsoncpp-0.5.0.bc46e62-windows64-bc46e62.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows64</string>
|
||||
</map>
|
||||
</map>
|
||||
<key>license</key>
|
||||
<string>public domain</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/jsoncpp.txt</string>
|
||||
<key>copyright</key>
|
||||
<string>Copyright (c) 2007-2010 Baptiste Lepilleur</string>
|
||||
<key>version</key>
|
||||
<string>0.5.0.bc46e62</string>
|
||||
<key>name</key>
|
||||
<string>jsoncpp</string>
|
||||
<key>description</key>
|
||||
<string>jsoncpp is an implementation of a JSON (http://json.org) reader and writer in C++.</string>
|
||||
</map>
|
||||
<key>kdu</key>
|
||||
<map>
|
||||
<key>platforms</key>
|
||||
|
|
@ -1518,6 +1402,14 @@
|
|||
</map>
|
||||
<key>llphysicsextensions_source</key>
|
||||
<map>
|
||||
<key>copyright</key>
|
||||
<string>Copyright (c) 2010, Linden Research, Inc.</string>
|
||||
<key>license</key>
|
||||
<string>internal</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/llphysicsextensions.txt</string>
|
||||
<key>name</key>
|
||||
<string>llphysicsextensions_source</string>
|
||||
<key>platforms</key>
|
||||
<map>
|
||||
<key>darwin64</key>
|
||||
|
|
@ -1527,11 +1419,11 @@
|
|||
<key>creds</key>
|
||||
<string>github</string>
|
||||
<key>hash</key>
|
||||
<string>48bca5d0233d1e724a59f649a2c6c7ac5f40ec3c</string>
|
||||
<string>755a3de464149ae88b048f976828a8c0c46e3bdb</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009335</string>
|
||||
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/172966323</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
|
|
@ -1543,11 +1435,11 @@
|
|||
<key>creds</key>
|
||||
<string>github</string>
|
||||
<key>hash</key>
|
||||
<string>39f52d0350e130f41c5c758f7cb94e87b962c223</string>
|
||||
<string>813e7b5e294d7958e3d69e2252752ff346953b0c</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009336</string>
|
||||
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/172966322</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>linux64</string>
|
||||
|
|
@ -1559,26 +1451,18 @@
|
|||
<key>creds</key>
|
||||
<string>github</string>
|
||||
<key>hash</key>
|
||||
<string>7b5e645fb7eb399abbea63bd21e8063bbb32a911</string>
|
||||
<string>67f647538b1b49d0152fd9d03cfb9bdf978e33d1</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009339</string>
|
||||
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/172966328</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows64</string>
|
||||
</map>
|
||||
</map>
|
||||
<key>license</key>
|
||||
<string>internal</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/llphysicsextensions.txt</string>
|
||||
<key>copyright</key>
|
||||
<string>Copyright (c) 2010, Linden Research, Inc.</string>
|
||||
<key>version</key>
|
||||
<string>1.0.565768</string>
|
||||
<key>name</key>
|
||||
<string>llphysicsextensions_source</string>
|
||||
<string>1.0.b8b1f73</string>
|
||||
</map>
|
||||
<key>llphysicsextensions_stub</key>
|
||||
<map>
|
||||
|
|
@ -2108,18 +1992,42 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
|
|||
</map>
|
||||
<key>openal</key>
|
||||
<map>
|
||||
<key>copyright</key>
|
||||
<string>Copyright (C) 1999-2007 by authors.</string>
|
||||
<key>description</key>
|
||||
<string>OpenAL Soft is a software implementation of the OpenAL 3D audio API.</string>
|
||||
<key>license</key>
|
||||
<string>LGPL2</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/openal-soft.txt</string>
|
||||
<key>name</key>
|
||||
<string>openal</string>
|
||||
<key>platforms</key>
|
||||
<map>
|
||||
<key>darwin64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>191e4ef07a35f7147708415465191ce7622e3012</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-openal-soft/releases/download/v1.23.1-8668009/openal-1.23.1-darwin64-8979520327.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
</map>
|
||||
<key>linux64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>e0fbc4874acc4167a6e2b6489fbb8258d98fd665</string>
|
||||
<string>3bd8c9028ef42bdb43c7422e7d324e213fdb081e</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-openal-soft/releases/download/v1.23.1-18e315c/openal-1.23.1-linux64-18e315c.tar.zst</string>
|
||||
<string>https://github.com/secondlife/3p-openal-soft/releases/download/v1.23.1-8668009/openal-1.23.1-linux64-8979520327.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>linux64</string>
|
||||
|
|
@ -2129,42 +2037,18 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
|
|||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>6ae3b5310eb1988741bc55416681ca9d64f76f85</string>
|
||||
<string>4b849609abec790e89be5fad8ddee3717ee301c4</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-openal-soft/releases/download/v1.23.1-18e315c/openal-1.23.1-windows64-18e315c.tar.zst</string>
|
||||
<string>https://github.com/secondlife/3p-openal-soft/releases/download/v1.23.1-8668009/openal-1.23.1-windows64-8979520327.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>windows64</string>
|
||||
</map>
|
||||
<key>darwin64</key>
|
||||
<map>
|
||||
<key>archive</key>
|
||||
<map>
|
||||
<key>hash</key>
|
||||
<string>4edaef5f03a1122eae8467c4a04d9caccaaaf847</string>
|
||||
<key>hash_algorithm</key>
|
||||
<string>sha1</string>
|
||||
<key>url</key>
|
||||
<string>https://github.com/secondlife/3p-openal-soft/releases/download/v1.23.1-18e315c/openal-1.23.1-darwin64-18e315c.tar.zst</string>
|
||||
</map>
|
||||
<key>name</key>
|
||||
<string>darwin64</string>
|
||||
</map>
|
||||
</map>
|
||||
<key>license</key>
|
||||
<string>LGPL2</string>
|
||||
<key>license_file</key>
|
||||
<string>LICENSES/openal-soft.txt</string>
|
||||
<key>copyright</key>
|
||||
<string>Copyright (C) 1999-2007 by authors.</string>
|
||||
<key>version</key>
|
||||
<string>1.23.1</string>
|
||||
<key>name</key>
|
||||
<string>openal</string>
|
||||
<key>description</key>
|
||||
<string>OpenAL Soft is a software implementation of the OpenAL 3D audio API.</string>
|
||||
</map>
|
||||
<key>openjpeg</key>
|
||||
<map>
|
||||
|
|
@ -3167,6 +3051,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
|
|||
<string>-DADDRESS_SIZE:STRING=$AUTOBUILD_ADDRSIZE</string>
|
||||
<string>-DROOT_PROJECT_NAME:STRING=SecondLife</string>
|
||||
<string>-DINSTALL_PROPRIETARY=TRUE</string>
|
||||
<string>-DUSE_OPENAL:BOOL=ON</string>
|
||||
</array>
|
||||
</map>
|
||||
<key>build</key>
|
||||
|
|
@ -3208,6 +3093,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
|
|||
<string>-DADDRESS_SIZE:STRING=$AUTOBUILD_ADDRSIZE</string>
|
||||
<string>-DROOT_PROJECT_NAME:STRING=SecondLife</string>
|
||||
<string>-DINSTALL_PROPRIETARY=TRUE</string>
|
||||
<string>-DUSE_OPENAL:BOOL=ON</string>
|
||||
</array>
|
||||
</map>
|
||||
<key>build</key>
|
||||
|
|
|
|||
12
build.sh
12
build.sh
|
|
@ -199,14 +199,14 @@ package_llphysicsextensions_tpv()
|
|||
tpv_status=0
|
||||
# nat 2016-12-21: without HAVOK, can't build PhysicsExtensions_TPV.
|
||||
if [ "$variant" = "Release" -a "${HAVOK:-}" != "OFF" ]
|
||||
then
|
||||
then
|
||||
tpvconfig="$build_dir/packages/llphysicsextensions/autobuild-tpv.xml"
|
||||
test -r "$tpvconfig" || fatal "No llphysicsextensions_tpv autobuild configuration found"
|
||||
# SL-19942: autobuild ignores -c switch if AUTOBUILD_CONFIGURATION set
|
||||
unset AUTOBUILD_CONFIGURATION
|
||||
"$autobuild" build --quiet --config-file "$(native_path "$tpvconfig")" -c Tpv \
|
||||
|| fatal "failed to build llphysicsextensions_tpv"
|
||||
|
||||
|
||||
# capture the package file name for use in upload later...
|
||||
PKGTMP=`mktemp -t pgktpv.XXXXXX`
|
||||
cleanup="$cleanup ; rm $PKGTMP* 2>/dev/null"
|
||||
|
|
@ -239,7 +239,7 @@ build()
|
|||
|| fatal "failed building $variant"
|
||||
echo true >"$build_dir"/build_ok
|
||||
end_section "autobuild $variant"
|
||||
|
||||
|
||||
begin_section "extensions $variant"
|
||||
# Run build extensions
|
||||
if [ -d ${build_dir}/packages/build-extensions ]
|
||||
|
|
@ -312,7 +312,7 @@ begin_section "select viewer channel"
|
|||
# Look for a branch-specific viewer_channel setting
|
||||
# changeset_branch is set in the sling-buildscripts
|
||||
viewer_build_branch=$(echo -n "${changeset_branch:-$(repo_branch ${BUILDSCRIPTS_SRC:-$(pwd)})}" | tr -Cs 'A-Za-z0-9_' '_' | sed -E 's/^_+//; s/_+$//')
|
||||
if [ -n "$viewer_build_branch" ]
|
||||
if [ -n "$viewer_build_branch" ]
|
||||
then
|
||||
branch_viewer_channel_var="${viewer_build_branch}_viewer_channel"
|
||||
if [ -n "${!branch_viewer_channel_var}" ]
|
||||
|
|
@ -434,7 +434,7 @@ do
|
|||
record_event "configure for $variant failed: build skipped"
|
||||
fi
|
||||
|
||||
if ! $succeeded
|
||||
if ! $succeeded
|
||||
then
|
||||
record_event "remaining variants skipped due to $variant failure"
|
||||
break
|
||||
|
|
@ -499,7 +499,7 @@ then
|
|||
fi
|
||||
done
|
||||
end_section "Upload Debian Repository"
|
||||
|
||||
|
||||
else
|
||||
record_event "debian build not enabled"
|
||||
fi
|
||||
|
|
|
|||
|
|
@ -1,13 +1,14 @@
|
|||
# PBR Terrain Appearance
|
||||
|
||||
## Tiling
|
||||
## Tiling Without Texture Transforms
|
||||
|
||||
This section assumes the PBR terrain of the current region and adjacent regions have the default texture transforms.
|
||||
|
||||
The southwest corner of a region with PBR materials should exactly match up with the bottom left corner of the material texture(s).
|
||||
|
||||
If two adjacent regions have the same PBR terrain settings, then:
|
||||
If two adjacent regions have the same PBR terrain settings, then there should not be seams between the two regions at their shared border.
|
||||
|
||||
- There should not be seams between the two regions at their shared border
|
||||
- The ground should not suddenly slide beneath the avatar when moving between regions (except due to movement of the avatar, which is not covered by this test plan)
|
||||
The ground should not suddenly slide beneath the avatar when moving between two PBR terrain regions (except due to movement of the avatar, which is not covered by this test plan)
|
||||
|
||||
## Feature Gating
|
||||
|
||||
|
|
@ -35,3 +36,17 @@ Availability of PBR textures varies by machine and graphics setting:
|
|||
### PBR Alpha
|
||||
|
||||
PBR terrain does not support materials with alpha blend or double-sided. In addition, the viewer does not make any guarantees about what will render behind the terrain if alpha is used.
|
||||
|
||||
## PBR Terrain Texture Transforms
|
||||
|
||||
Like PBR materials on prims, PBR terrain repeats are based on the [KHR\_texture\_transform](https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_texture_transform) spec, and thus should be expected to behave the same way.
|
||||
|
||||
The southwest corner of a region, at z=0, is the UV origin for all texture coordinates of the whole region. Unless an offset is also applied, scale and rotation of the terrain texture transforms are relative to that point.
|
||||
|
||||
When an avatar faces north and looks down at flat ground, the textures of the materials should appear to face upright, unless a rotation is applied.
|
||||
|
||||
If triplanar mapping is enabled, and an avatar faces an axially-aligned wall, the textures of the materials should appear to face upright, unless a rotation is applied.
|
||||
|
||||
Textures of materials should not appear mirrored.
|
||||
|
||||
When triplanar mapping is enabled, rotations on the axially aligned walls should apply in the same direction as they would on flat ground.
|
||||
|
|
|
|||
|
|
@ -12,6 +12,10 @@ All tests in this section assume the PBR terrain feature flag is enabled, and th
|
|||
|
||||
### Feature Availability
|
||||
|
||||
These features are related to UI, where the Region/Estate floater is opened to the terrain Tab.
|
||||
|
||||
#### Feature: PBR Terrain
|
||||
|
||||
On the client, the advanced setting `RenderTerrainPBREnabled` is the PBR terrain feature flag.
|
||||
|
||||
The PBR terrain feature flag should be set automatically when logging in/teleporting to a new region.
|
||||
|
|
@ -29,6 +33,24 @@ When the PBR terrain feature flag is enabled:
|
|||
- The "PBR Metallic Roughness" checkbox should be visible
|
||||
- The user should be able to apply PBR terrain or textures to the region, depending on if the "PBR Metallic Roughness" checkbox is checked.
|
||||
|
||||
#### Feature: PBR Terrain Texture Transforms
|
||||
|
||||
On the client, the advanced setting, `RenderTerrainPBRTransformsEnabled` is the PBR terrain texture transform flag. Generally, this feature should not be expected to work correctly unless the PBR terrain feature is also enabled.
|
||||
|
||||
The PBR terrain texture transform flag should be set automatically when logging in/teleporting to a new region.
|
||||
|
||||
- The flag should be enabled on regions where the PBR terrain texture transform feature is enabled
|
||||
- Otherwise the flag should be disabled
|
||||
|
||||
When the PBR terrain texture transform feature is enabled, the UI of the Terrain tab should be overhauled. Availability of features depends on the type of terrain.
|
||||
|
||||
When "PBR Metallic Roughness" is checked:
|
||||
|
||||
- There should be a way for the user to change the texture transforms for the terrain in the current region
|
||||
- For each of the four swatches, the user can change the scale, offset, and rotation of that swatch. Nonuniform scale is allowed
|
||||
|
||||
When "PBR Metallic Roughness" is unchecked, the controls for texture transforms should be hidden.
|
||||
|
||||
### Current Composition Type
|
||||
|
||||
When the Region/Estate floater is opened to the terrain Tab, the current terrain should be shown in the four swatches, and the "PBR Metallic Roughness" checkbox should be checked or unchecked accordingly.
|
||||
|
|
|
|||
|
|
@ -23,14 +23,11 @@ set(cmake_SOURCE_FILES
|
|||
DragDrop.cmake
|
||||
EXPAT.cmake
|
||||
FindAutobuild.cmake
|
||||
FMODSTUDIO.cmake
|
||||
FreeType.cmake
|
||||
GLEXT.cmake
|
||||
GLH.cmake
|
||||
GoogleMock.cmake
|
||||
Havok.cmake
|
||||
Hunspell.cmake
|
||||
JsonCpp.cmake
|
||||
LLAddBuildTest.cmake
|
||||
LLAppearance.cmake
|
||||
LLAudio.cmake
|
||||
|
|
|
|||
|
|
@ -7,7 +7,6 @@
|
|||
include(CMakeCopyIfDifferent)
|
||||
include(Linking)
|
||||
include(OPENAL)
|
||||
include(FMODSTUDIO)
|
||||
|
||||
# When we copy our dependent libraries, we almost always want to copy them to
|
||||
# both the Release and the RelWithDebInfo staging directories. This has
|
||||
|
|
@ -50,7 +49,7 @@ if(WINDOWS)
|
|||
endif (ADDRESS_SIZE EQUAL 64)
|
||||
|
||||
#*******************************
|
||||
# Misc shared libs
|
||||
# Misc shared libs
|
||||
|
||||
set(release_src_dir "${ARCH_PREBUILT_DIRS_RELEASE}")
|
||||
set(release_files
|
||||
|
|
@ -85,12 +84,6 @@ if(WINDOWS)
|
|||
endif(ADDRESS_SIZE EQUAL 32)
|
||||
endif (USE_BUGSPLAT)
|
||||
|
||||
if (TARGET ll::fmodstudio)
|
||||
# fmodL is included for logging, only one should be picked by manifest
|
||||
set(release_files ${release_files} fmodL.dll)
|
||||
set(release_files ${release_files} fmod.dll)
|
||||
endif ()
|
||||
|
||||
if (TARGET ll::openal)
|
||||
list(APPEND release_files openal32.dll alut.dll)
|
||||
endif ()
|
||||
|
|
@ -105,14 +98,27 @@ if(WINDOWS)
|
|||
set(MSVC_VER 120)
|
||||
elseif (MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1920) # Visual Studio 2017
|
||||
set(MSVC_VER 140)
|
||||
set(MSVC_TOOLSET_VER 141)
|
||||
elseif (MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1930) # Visual Studio 2019
|
||||
set(MSVC_VER 140)
|
||||
set(MSVC_TOOLSET_VER 142)
|
||||
elseif (MSVC_VERSION GREATER_EQUAL 1930 AND MSVC_VERSION LESS 1950) # Visual Studio 2022
|
||||
set(MSVC_VER 140)
|
||||
set(MSVC_TOOLSET_VER 143)
|
||||
else (MSVC80)
|
||||
MESSAGE(WARNING "New MSVC_VERSION ${MSVC_VERSION} of MSVC: adapt Copy3rdPartyLibs.cmake")
|
||||
endif (MSVC80)
|
||||
|
||||
if (MSVC_TOOLSET_VER AND DEFINED ENV{VCTOOLSREDISTDIR})
|
||||
if(ADDRESS_SIZE EQUAL 32)
|
||||
set(redist_find_path "$ENV{VCTOOLSREDISTDIR}x86\\Microsoft.VC${MSVC_TOOLSET_VER}.CRT")
|
||||
else(ADDRESS_SIZE EQUAL 32)
|
||||
set(redist_find_path "$ENV{VCTOOLSREDISTDIR}x64\\Microsoft.VC${MSVC_TOOLSET_VER}.CRT")
|
||||
endif(ADDRESS_SIZE EQUAL 32)
|
||||
get_filename_component(redist_path "${redist_find_path}" ABSOLUTE)
|
||||
MESSAGE(STATUS "VC Runtime redist path: ${redist_path}")
|
||||
endif (MSVC_TOOLSET_VER AND DEFINED ENV{VCTOOLSREDISTDIR})
|
||||
|
||||
if(ADDRESS_SIZE EQUAL 32)
|
||||
# this folder contains the 32bit DLLs.. (yes really!)
|
||||
set(registry_find_path "[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Windows;Directory]/SysWOW64")
|
||||
|
|
@ -135,7 +141,14 @@ if(WINDOWS)
|
|||
vcruntime${MSVC_VER}.dll
|
||||
vcruntime${MSVC_VER}_1.dll
|
||||
)
|
||||
if(EXISTS "${registry_path}/${release_msvc_file}")
|
||||
if(redist_path AND EXISTS "${redist_path}/${release_msvc_file}")
|
||||
MESSAGE(STATUS "Copying redist file from ${redist_path}/${release_msvc_file}")
|
||||
to_staging_dirs(
|
||||
${redist_path}
|
||||
third_party_targets
|
||||
${release_msvc_file})
|
||||
elseif(EXISTS "${registry_path}/${release_msvc_file}")
|
||||
MESSAGE(STATUS "Copying redist file from ${registry_path}/${release_msvc_file}")
|
||||
to_staging_dirs(
|
||||
${registry_path}
|
||||
third_party_targets
|
||||
|
|
@ -177,9 +190,8 @@ elseif(DARWIN)
|
|||
liburiparser.1.0.27.dylib
|
||||
)
|
||||
|
||||
if (TARGET ll::fmodstudio)
|
||||
set(debug_files ${debug_files} libfmodL.dylib)
|
||||
set(release_files ${release_files} libfmod.dylib)
|
||||
if (TARGET ll::openal)
|
||||
list(APPEND release_files libalut.dylib libopenal.dylib)
|
||||
endif ()
|
||||
|
||||
elseif(LINUX)
|
||||
|
|
@ -229,11 +241,6 @@ elseif(LINUX)
|
|||
)
|
||||
endif()
|
||||
|
||||
if (TARGET ll::fmodstudio)
|
||||
set(debug_files ${debug_files} "libfmodL.so")
|
||||
set(release_files ${release_files} "libfmod.so")
|
||||
endif ()
|
||||
|
||||
else(WINDOWS)
|
||||
message(STATUS "WARNING: unrecognized platform for staging 3rd party libs, skipping...")
|
||||
set(vivox_lib_dir "${CMAKE_SOURCE_DIR}/newview/vivox-runtime/i686-linux")
|
||||
|
|
|
|||
|
|
@ -1,48 +0,0 @@
|
|||
# -*- cmake -*-
|
||||
|
||||
include_guard()
|
||||
|
||||
# FMODSTUDIO can be set when launching the make using the argument -DUSE_FMODSTUDIO:BOOL=ON
|
||||
# When building using proprietary binaries though (i.e. having access to LL private servers),
|
||||
# we always build with FMODSTUDIO.
|
||||
if (INSTALL_PROPRIETARY)
|
||||
set(USE_FMODSTUDIO ON CACHE BOOL "Using FMODSTUDIO sound library.")
|
||||
endif (INSTALL_PROPRIETARY)
|
||||
|
||||
# ND: To streamline arguments passed, switch from FMODSTUDIO to USE_FMODSTUDIO
|
||||
# To not break all old build scripts convert old arguments but warn about it
|
||||
if(FMODSTUDIO)
|
||||
message( WARNING "Use of the FMODSTUDIO argument is deprecated, please switch to USE_FMODSTUDIO")
|
||||
set(USE_FMODSTUDIO ${FMODSTUDIO})
|
||||
endif()
|
||||
|
||||
if (USE_FMODSTUDIO)
|
||||
add_library( ll::fmodstudio INTERFACE IMPORTED )
|
||||
target_compile_definitions( ll::fmodstudio INTERFACE LL_FMODSTUDIO=1)
|
||||
|
||||
if (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
|
||||
# If the path have been specified in the arguments, use that
|
||||
|
||||
target_link_libraries(ll::fmodstudio INTERFACE ${FMODSTUDIO_LIBRARY})
|
||||
target_include_directories( ll::fmodstudio SYSTEM INTERFACE ${FMODSTUDIO_INCLUDE_DIR})
|
||||
else (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
|
||||
# If not, we're going to try to get the package listed in autobuild.xml
|
||||
# Note: if you're not using INSTALL_PROPRIETARY, the package URL should be local (file:/// URL)
|
||||
# as accessing the private LL location will fail if you don't have the credential
|
||||
include(Prebuilt)
|
||||
use_prebuilt_binary(fmodstudio)
|
||||
if (WINDOWS)
|
||||
target_link_libraries( ll::fmodstudio INTERFACE fmod_vc)
|
||||
elseif (DARWIN)
|
||||
#despite files being called libfmod.dylib, we are searching for fmod
|
||||
target_link_libraries( ll::fmodstudio INTERFACE fmod)
|
||||
elseif (LINUX)
|
||||
target_link_libraries( ll::fmodstudio INTERFACE fmod)
|
||||
endif (WINDOWS)
|
||||
|
||||
target_include_directories( ll::fmodstudio SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include/fmodstudio)
|
||||
endif (FMODSTUDIO_LIBRARY AND FMODSTUDIO_INCLUDE_DIR)
|
||||
else()
|
||||
set( USE_FMODSTUDIO "OFF")
|
||||
endif ()
|
||||
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
# -*- cmake -*-
|
||||
include(Prebuilt)
|
||||
|
||||
add_library( ll::glm INTERFACE IMPORTED )
|
||||
|
||||
use_system_binary( glm )
|
||||
use_prebuilt_binary(glm)
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
# -*- cmake -*-
|
||||
include(Prebuilt)
|
||||
include(Linking)
|
||||
|
||||
include_guard()
|
||||
|
||||
add_library( ll::googlemock INTERFACE IMPORTED )
|
||||
if(USE_CONAN)
|
||||
target_link_libraries( ll::googlemock INTERFACE CONAN_PKG::gtest )
|
||||
|
||||
#Not very nice, but for the moment we need this for tut.hpp
|
||||
target_include_directories( ll::googlemock SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include )
|
||||
return()
|
||||
endif()
|
||||
|
||||
use_prebuilt_binary(googlemock)
|
||||
|
||||
target_include_directories( ll::googlemock SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include )
|
||||
|
||||
if (LINUX)
|
||||
# VWR-24366: gmock is underlinked, it needs gtest.
|
||||
target_link_libraries( ll::googlemock INTERFACE gmock gtest)
|
||||
elseif(WINDOWS)
|
||||
target_link_libraries( ll::googlemock INTERFACE gmock)
|
||||
target_include_directories( ll::googlemock SYSTEM INTERFACE
|
||||
${LIBS_PREBUILT_DIR}/include
|
||||
${LIBS_PREBUILT_DIR}/include/gmock)
|
||||
elseif(DARWIN)
|
||||
target_link_libraries( ll::googlemock INTERFACE gmock gtest)
|
||||
endif(LINUX)
|
||||
|
||||
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
# -*- cmake -*-
|
||||
|
||||
include(Prebuilt)
|
||||
include_guard()
|
||||
add_library( ll::jsoncpp INTERFACE IMPORTED )
|
||||
|
||||
use_system_binary(jsoncpp)
|
||||
|
||||
use_prebuilt_binary(jsoncpp)
|
||||
if (WINDOWS)
|
||||
target_link_libraries( ll::jsoncpp INTERFACE json_libmd.lib )
|
||||
elseif (DARWIN)
|
||||
target_link_libraries( ll::jsoncpp INTERFACE libjson_darwin_libmt.a )
|
||||
elseif (LINUX)
|
||||
target_link_libraries( ll::jsoncpp INTERFACE libjson_linux-gcc-4.1.3_libmt.a )
|
||||
endif (WINDOWS)
|
||||
target_include_directories( ll::jsoncpp SYSTEM INTERFACE ${LIBS_PREBUILT_DIR}/include)
|
||||
|
|
@ -1,7 +1,6 @@
|
|||
# -*- cmake -*-
|
||||
include(00-Common)
|
||||
include(LLTestCommand)
|
||||
include(GoogleMock)
|
||||
include(bugsplat)
|
||||
include(Tut)
|
||||
|
||||
|
|
@ -19,10 +18,6 @@ MACRO(LL_ADD_PROJECT_UNIT_TESTS project sources)
|
|||
#
|
||||
# More info and examples at: https://wiki.secondlife.com/wiki/How_to_add_unit_tests_to_indra_code
|
||||
|
||||
# This here looks weird, but is needed. It will inject GoogleMock into projects that forgot to include `this` (LLAddBuildTest.cmake)
|
||||
# But through some other means have access to this macro
|
||||
include(GoogleMock)
|
||||
|
||||
if(LL_TEST_VERBOSE)
|
||||
message("LL_ADD_PROJECT_UNIT_TESTS UNITTEST_PROJECT_${project} sources: ${sources}")
|
||||
endif()
|
||||
|
|
@ -41,7 +36,6 @@ MACRO(LL_ADD_PROJECT_UNIT_TESTS project sources)
|
|||
|
||||
set(alltest_LIBRARIES
|
||||
llcommon
|
||||
ll::googlemock
|
||||
)
|
||||
if(NOT "${project}" STREQUAL "llmath")
|
||||
# add llmath as a dep unless the tested module *is* llmath!
|
||||
|
|
@ -204,7 +198,6 @@ FUNCTION(LL_ADD_INTEGRATION_TEST
|
|||
|
||||
set(libraries
|
||||
${library_dependencies}
|
||||
ll::googlemock
|
||||
)
|
||||
|
||||
# Add test executable build target
|
||||
|
|
|
|||
|
|
@ -6,6 +6,5 @@ include(EXPAT)
|
|||
include(Tracy)
|
||||
include(xxHash)
|
||||
include(ZLIBNG)
|
||||
include(JsonCpp)
|
||||
|
||||
include(XmlRpcEpi)
|
||||
|
|
|
|||
|
|
@ -33,6 +33,9 @@ if (USE_OPENAL)
|
|||
alut
|
||||
)
|
||||
else()
|
||||
message(FATAL_ERROR "OpenAL is not available for this platform")
|
||||
target_link_libraries( ll::openal INTERFACE
|
||||
openal
|
||||
alut
|
||||
)
|
||||
endif()
|
||||
endif ()
|
||||
|
|
|
|||
|
|
@ -3,5 +3,5 @@ include(Prebuilt)
|
|||
|
||||
use_prebuilt_binary(tinyexr)
|
||||
|
||||
set(TINYEXR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/tinyexr)
|
||||
set(TINYEXR_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/tinyexr)
|
||||
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
#
|
||||
# Platform variables:
|
||||
#
|
||||
# DARWIN - Mac OS X
|
||||
# DARWIN - macOS
|
||||
# LINUX - Linux
|
||||
# WINDOWS - Windows
|
||||
|
||||
|
|
|
|||
|
|
@ -116,7 +116,7 @@ BASE_ARGUMENTS=[
|
|||
dict(name='build', description='Build directory.', default=DEFAULT_SRCTREE),
|
||||
dict(name='buildtype', description='Build type (i.e. Debug, Release, RelWithDebInfo).', default=None),
|
||||
dict(name='bundleid',
|
||||
description="""The Mac OS X Bundle identifier.""",
|
||||
description="""The macOS Bundle identifier.""",
|
||||
default="com.secondlife.indra.viewer"),
|
||||
dict(name='channel',
|
||||
description="""The channel to use for updates, packaging, settings name, etc.""",
|
||||
|
|
@ -146,7 +146,7 @@ BASE_ARGUMENTS=[
|
|||
dict(name='signature',
|
||||
description="""This specifies an identity to sign the viewer with, if any.
|
||||
If no value is supplied, the default signature will be used, if any. Currently
|
||||
only used on Mac OS X.""",
|
||||
only used on macOS.""",
|
||||
default=None),
|
||||
dict(name='source',
|
||||
description='Source directory.',
|
||||
|
|
|
|||
|
|
@ -64,19 +64,19 @@ class LLAvatarBoneInfo
|
|||
friend class LLAvatarAppearance;
|
||||
friend class LLAvatarSkeletonInfo;
|
||||
public:
|
||||
LLAvatarBoneInfo() : mIsJoint(FALSE) {}
|
||||
LLAvatarBoneInfo() : mIsJoint(false) {}
|
||||
~LLAvatarBoneInfo()
|
||||
{
|
||||
std::for_each(mChildren.begin(), mChildren.end(), DeletePointer());
|
||||
mChildren.clear();
|
||||
}
|
||||
BOOL parseXml(LLXmlTreeNode* node);
|
||||
bool parseXml(LLXmlTreeNode* node);
|
||||
|
||||
private:
|
||||
std::string mName;
|
||||
std::string mSupport;
|
||||
std::string mAliases;
|
||||
BOOL mIsJoint;
|
||||
bool mIsJoint;
|
||||
LLVector3 mPos;
|
||||
LLVector3 mEnd;
|
||||
LLVector3 mRot;
|
||||
|
|
@ -101,7 +101,7 @@ public:
|
|||
std::for_each(mBoneInfoList.begin(), mBoneInfoList.end(), DeletePointer());
|
||||
mBoneInfoList.clear();
|
||||
}
|
||||
BOOL parseXml(LLXmlTreeNode* node);
|
||||
bool parseXml(LLXmlTreeNode* node);
|
||||
S32 getNumBones() const { return mNumBones; }
|
||||
S32 getNumCollisionVolumes() const { return mNumCollisionVolumes; }
|
||||
|
||||
|
|
@ -164,19 +164,7 @@ LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* LLAvatarAppearance::sAv
|
|||
|
||||
LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
|
||||
LLCharacter(),
|
||||
mIsDummy(FALSE),
|
||||
mTexSkinColor( NULL ),
|
||||
mTexHairColor( NULL ),
|
||||
mTexEyeColor( NULL ),
|
||||
mPelvisToFoot(0.f),
|
||||
mHeadOffset(),
|
||||
mRoot(NULL),
|
||||
mWearableData(wearable_data),
|
||||
mNumBones(0),
|
||||
mNumCollisionVolumes(0),
|
||||
mCollisionVolumes(NULL),
|
||||
mIsBuilt(FALSE),
|
||||
mInitFlags(0)
|
||||
mWearableData(wearable_data)
|
||||
{
|
||||
llassert_always(mWearableData);
|
||||
mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
|
||||
|
|
@ -222,14 +210,14 @@ void LLAvatarAppearance::initInstance()
|
|||
mesh->setName(mesh_name);
|
||||
mesh->setMeshID(mesh_index);
|
||||
mesh->setPickName(mesh_dict->mPickName);
|
||||
mesh->setIsTransparent(FALSE);
|
||||
mesh->setIsTransparent(false);
|
||||
switch((S32)mesh_index)
|
||||
{
|
||||
case MESH_ID_HAIR:
|
||||
mesh->setIsTransparent(TRUE);
|
||||
mesh->setIsTransparent(true);
|
||||
break;
|
||||
case MESH_ID_SKIRT:
|
||||
mesh->setIsTransparent(TRUE);
|
||||
mesh->setIsTransparent(true);
|
||||
break;
|
||||
case MESH_ID_EYEBALL_LEFT:
|
||||
case MESH_ID_EYEBALL_RIGHT:
|
||||
|
|
@ -331,7 +319,7 @@ void LLAvatarAppearance::initClass(const std::string& avatar_file_name_arg, cons
|
|||
avatar_file_name = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,AVATAR_DEFAULT_CHAR + "_lad.xml");
|
||||
}
|
||||
LLXmlTree xml_tree;
|
||||
BOOL success = xml_tree.parseFile( avatar_file_name, FALSE );
|
||||
bool success = xml_tree.parseFile( avatar_file_name, false );
|
||||
if (!success)
|
||||
{
|
||||
LL_ERRS() << "Problem reading avatar configuration file:" << avatar_file_name << LL_ENDL;
|
||||
|
|
@ -537,11 +525,11 @@ void LLAvatarAppearance::computeBodySize()
|
|||
new_body_size.mV[VZ] = mPelvisToFoot +
|
||||
// the sqrt(2) correction below is an approximate
|
||||
// correction to get to the top of the head
|
||||
F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
|
||||
head.mV[VZ] * neck_scale.mV[VZ] +
|
||||
neck.mV[VZ] * chest_scale.mV[VZ] +
|
||||
chest.mV[VZ] * torso_scale.mV[VZ] +
|
||||
torso.mV[VZ] * pelvis_scale.mV[VZ];
|
||||
F_SQRT2 * (skull.mV[VZ] * head_scale.mV[VZ]) +
|
||||
head.mV[VZ] * neck_scale.mV[VZ] +
|
||||
neck.mV[VZ] * chest_scale.mV[VZ] +
|
||||
chest.mV[VZ] * torso_scale.mV[VZ] +
|
||||
torso.mV[VZ] * pelvis_scale.mV[VZ];
|
||||
|
||||
// TODO -- measure the real depth and width
|
||||
new_body_size.mV[VX] = DEFAULT_AGENT_DEPTH;
|
||||
|
|
@ -561,17 +549,17 @@ void LLAvatarAppearance::computeBodySize()
|
|||
//-----------------------------------------------------------------------------
|
||||
// parseSkeletonFile()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree)
|
||||
bool LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree)
|
||||
{
|
||||
//-------------------------------------------------------------------------
|
||||
// parse the file
|
||||
//-------------------------------------------------------------------------
|
||||
BOOL parsesuccess = skeleton_xml_tree.parseFile( filename, FALSE );
|
||||
bool parsesuccess = skeleton_xml_tree.parseFile( filename, false );
|
||||
|
||||
if (!parsesuccess)
|
||||
{
|
||||
LL_ERRS() << "Can't parse skeleton file: " << filename << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// now sanity check xml file
|
||||
|
|
@ -579,13 +567,13 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTre
|
|||
if (!root)
|
||||
{
|
||||
LL_ERRS() << "No root node found in avatar skeleton file: " << filename << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !root->hasName( "linden_skeleton" ) )
|
||||
{
|
||||
LL_ERRS() << "Invalid avatar skeleton file header: " << filename << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string version;
|
||||
|
|
@ -593,16 +581,16 @@ BOOL LLAvatarAppearance::parseSkeletonFile(const std::string& filename, LLXmlTre
|
|||
if( !root->getFastAttributeString( version_string, version ) || ((version != "1.0") && (version != "2.0")))
|
||||
{
|
||||
LL_ERRS() << "Invalid avatar skeleton file version: " << version << " in file: " << filename << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// setupBone()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num)
|
||||
bool LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 &volume_num, S32 &joint_num)
|
||||
{
|
||||
LLJoint* joint = NULL;
|
||||
|
||||
|
|
@ -618,7 +606,7 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
|
|||
if (!joint)
|
||||
{
|
||||
LL_WARNS() << "Too many bones" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
joint->setName( info->mName );
|
||||
}
|
||||
|
|
@ -627,7 +615,7 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
|
|||
if (volume_num >= (S32)mNumCollisionVolumes)
|
||||
{
|
||||
LL_WARNS() << "Too many collision volumes" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
joint = (&mCollisionVolumes[volume_num]);
|
||||
joint->setName( info->mName );
|
||||
|
|
@ -667,17 +655,17 @@ BOOL LLAvatarAppearance::setupBone(const LLAvatarBoneInfo* info, LLJoint* parent
|
|||
{
|
||||
if (!setupBone(child_info, joint, volume_num, joint_num))
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// allocateCharacterJoints()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num )
|
||||
bool LLAvatarAppearance::allocateCharacterJoints( U32 num )
|
||||
{
|
||||
if (mSkeleton.size() != num)
|
||||
{
|
||||
|
|
@ -686,14 +674,14 @@ BOOL LLAvatarAppearance::allocateCharacterJoints( U32 num )
|
|||
mNumBones = num;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// buildSkeleton()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
|
||||
bool LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
|
||||
{
|
||||
LL_DEBUGS("BVH") << "numBones " << info->mNumBones << " numCollisionVolumes " << info->mNumCollisionVolumes << LL_ENDL;
|
||||
|
||||
|
|
@ -701,7 +689,7 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
|
|||
if (!allocateCharacterJoints(info->mNumBones))
|
||||
{
|
||||
LL_ERRS() << "Can't allocate " << info->mNumBones << " joints" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// allocate volumes
|
||||
|
|
@ -710,7 +698,7 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
|
|||
if (!allocateCollisionVolumes(info->mNumCollisionVolumes))
|
||||
{
|
||||
LL_ERRS() << "Can't allocate " << info->mNumCollisionVolumes << " collision volumes" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -721,11 +709,11 @@ BOOL LLAvatarAppearance::buildSkeleton(const LLAvatarSkeletonInfo *info)
|
|||
if (!setupBone(bone_info, NULL, current_volume_num, current_joint_num))
|
||||
{
|
||||
LL_ERRS() << "Error parsing bone in skeleton file" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -790,7 +778,7 @@ void LLAvatarAppearance::buildCharacter()
|
|||
//-------------------------------------------------------------------------
|
||||
mRoot->removeAllChildren();
|
||||
mJointMap.clear();
|
||||
mIsBuilt = FALSE;
|
||||
mIsBuilt = false;
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// clear mesh data
|
||||
|
|
@ -808,10 +796,10 @@ void LLAvatarAppearance::buildCharacter()
|
|||
//-------------------------------------------------------------------------
|
||||
LLTimer timer;
|
||||
|
||||
BOOL status = loadAvatar();
|
||||
bool status = loadAvatar();
|
||||
stop_glerror();
|
||||
|
||||
// gPrintMessagesThisFrame = TRUE;
|
||||
// gPrintMessagesThisFrame = true;
|
||||
LL_DEBUGS() << "Avatar load took " << timer.getElapsedTimeF32() << " seconds." << LL_ENDL;
|
||||
|
||||
if (!status)
|
||||
|
|
@ -881,12 +869,12 @@ void LLAvatarAppearance::buildCharacter()
|
|||
// SL-315
|
||||
mPelvisp->setPosition( LLVector3(0.0f, 0.0f, 0.0f) );
|
||||
|
||||
mIsBuilt = TRUE;
|
||||
mIsBuilt = true;
|
||||
stop_glerror();
|
||||
|
||||
}
|
||||
|
||||
BOOL LLAvatarAppearance::loadAvatar()
|
||||
bool LLAvatarAppearance::loadAvatar()
|
||||
{
|
||||
// LL_RECORD_BLOCK_TIME(FTM_LOAD_AVATAR);
|
||||
|
||||
|
|
@ -894,7 +882,7 @@ BOOL LLAvatarAppearance::loadAvatar()
|
|||
if( !buildSkeleton(sAvatarSkeletonInfo) )
|
||||
{
|
||||
LL_ERRS() << "avatar file: buildSkeleton() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// initialize mJointAliasMap
|
||||
|
|
@ -904,14 +892,14 @@ BOOL LLAvatarAppearance::loadAvatar()
|
|||
if( !loadSkeletonNode() )
|
||||
{
|
||||
LL_ERRS() << "avatar file: loadNodeSkeleton() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// avatar_lad.xml : <mesh>
|
||||
if( !loadMeshNodes() )
|
||||
{
|
||||
LL_ERRS() << "avatar file: loadNodeMesh() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// avatar_lad.xml : <global_color>
|
||||
|
|
@ -921,13 +909,13 @@ BOOL LLAvatarAppearance::loadAvatar()
|
|||
if( !mTexSkinColor->setInfo( sAvatarXmlInfo->mTexSkinColorInfo ) )
|
||||
{
|
||||
LL_ERRS() << "avatar file: mTexSkinColor->setInfo() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_ERRS() << "<global_color> name=\"skin_color\" not found" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
if( sAvatarXmlInfo->mTexHairColorInfo )
|
||||
{
|
||||
|
|
@ -935,13 +923,13 @@ BOOL LLAvatarAppearance::loadAvatar()
|
|||
if( !mTexHairColor->setInfo( sAvatarXmlInfo->mTexHairColorInfo ) )
|
||||
{
|
||||
LL_ERRS() << "avatar file: mTexHairColor->setInfo() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_ERRS() << "<global_color> name=\"hair_color\" not found" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
if( sAvatarXmlInfo->mTexEyeColorInfo )
|
||||
{
|
||||
|
|
@ -949,26 +937,26 @@ BOOL LLAvatarAppearance::loadAvatar()
|
|||
if( !mTexEyeColor->setInfo( sAvatarXmlInfo->mTexEyeColorInfo ) )
|
||||
{
|
||||
LL_ERRS() << "avatar file: mTexEyeColor->setInfo() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_ERRS() << "<global_color> name=\"eye_color\" not found" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// avatar_lad.xml : <layer_set>
|
||||
if (sAvatarXmlInfo->mLayerInfoList.empty())
|
||||
{
|
||||
LL_ERRS() << "avatar file: missing <layer_set> node" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (sAvatarXmlInfo->mMorphMaskInfoList.empty())
|
||||
{
|
||||
LL_ERRS() << "avatar file: missing <morph_masks> node" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// avatar_lad.xml : <morph_masks>
|
||||
|
|
@ -982,7 +970,7 @@ BOOL LLAvatarAppearance::loadAvatar()
|
|||
morph_param = getVisualParam(name->c_str());
|
||||
if (morph_param)
|
||||
{
|
||||
BOOL invert = info->mInvert;
|
||||
bool invert = info->mInvert;
|
||||
addMaskedMorph(baked, morph_param, invert, info->mLayer);
|
||||
}
|
||||
}
|
||||
|
|
@ -1010,24 +998,24 @@ BOOL LLAvatarAppearance::loadAvatar()
|
|||
{
|
||||
delete driver_param;
|
||||
LL_WARNS() << "avatar file: driver_param->parseData() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// loadSkeletonNode(): loads <skeleton> node from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::loadSkeletonNode ()
|
||||
bool LLAvatarAppearance::loadSkeletonNode ()
|
||||
{
|
||||
mRoot->addChild( mSkeleton[0] );
|
||||
|
||||
// make meshes children before calling parent version of the function
|
||||
for (LLAvatarJoint* joint : mMeshLOD)
|
||||
{
|
||||
joint->mUpdateXform = FALSE;
|
||||
joint->mUpdateXform = false;
|
||||
joint->setMeshesToChildren();
|
||||
}
|
||||
|
||||
|
|
@ -1064,7 +1052,7 @@ BOOL LLAvatarAppearance::loadSkeletonNode ()
|
|||
if (!param->setInfo(info))
|
||||
{
|
||||
delete param;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1075,13 +1063,13 @@ BOOL LLAvatarAppearance::loadSkeletonNode ()
|
|||
}
|
||||
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// loadMeshNodes(): loads <mesh> nodes from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::loadMeshNodes()
|
||||
bool LLAvatarAppearance::loadMeshNodes()
|
||||
{
|
||||
for (const LLAvatarXmlInfo::LLAvatarMeshInfo* info : sAvatarXmlInfo->mMeshInfoList)
|
||||
{
|
||||
|
|
@ -1090,7 +1078,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
|
|||
|
||||
LLAvatarJointMesh* mesh = NULL;
|
||||
U8 mesh_id = 0;
|
||||
BOOL found_mesh_id = FALSE;
|
||||
bool found_mesh_id = false;
|
||||
|
||||
/* if (type == "hairMesh")
|
||||
switch(lod)
|
||||
|
|
@ -1103,7 +1091,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
|
|||
if (type.compare(mesh_dict->mName) == 0)
|
||||
{
|
||||
mesh_id = mesh_index;
|
||||
found_mesh_id = TRUE;
|
||||
found_mesh_id = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -1117,13 +1105,13 @@ BOOL LLAvatarAppearance::loadMeshNodes()
|
|||
else
|
||||
{
|
||||
LL_WARNS() << "Avatar file: <mesh> has invalid lod setting " << lod << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_WARNS() << "Ignoring unrecognized mesh type: " << type << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// LL_INFOS() << "Parsing mesh data for " << type << "..." << LL_ENDL;
|
||||
|
|
@ -1146,7 +1134,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
|
|||
{
|
||||
// This should never happen
|
||||
LL_WARNS("Avatar") << "Could not find avatar mesh: " << info->mReferenceMeshName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -1158,7 +1146,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
|
|||
if( !poly_mesh )
|
||||
{
|
||||
LL_WARNS() << "Failed to load mesh of type " << type << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Multimap insert
|
||||
|
|
@ -1173,7 +1161,7 @@ BOOL LLAvatarAppearance::loadMeshNodes()
|
|||
if (!param->setInfo((LLPolyMorphTargetInfo*)info_pair.first))
|
||||
{
|
||||
delete param;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -1191,15 +1179,15 @@ BOOL LLAvatarAppearance::loadMeshNodes()
|
|||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// loadLayerSets()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::loadLayersets()
|
||||
bool LLAvatarAppearance::loadLayersets()
|
||||
{
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
for (LLTexLayerSetInfo* layerset_info : sAvatarXmlInfo->mLayerInfoList)
|
||||
{
|
||||
if (isSelf())
|
||||
|
|
@ -1212,7 +1200,7 @@ BOOL LLAvatarAppearance::loadLayersets()
|
|||
stop_glerror();
|
||||
delete layer_set;
|
||||
LL_WARNS() << "avatar file: layer_set->setInfo() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// scan baked textures and associate the layerset with the appropriate one
|
||||
|
|
@ -1234,7 +1222,7 @@ BOOL LLAvatarAppearance::loadLayersets()
|
|||
{
|
||||
LL_WARNS() << "<layer_set> has invalid body_region attribute" << LL_ENDL;
|
||||
delete layer_set;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// scan morph masks and let any affected layers know they have an associated morph
|
||||
|
|
@ -1243,12 +1231,12 @@ BOOL LLAvatarAppearance::loadLayersets()
|
|||
LLTexLayerInterface* layer = layer_set->findLayerByName(morph->mLayer);
|
||||
if (layer)
|
||||
{
|
||||
layer->setHasMorph(TRUE);
|
||||
layer->setHasMorph(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_WARNS() << "Could not find layer named " << morph->mLayer << " to set morph flag" << LL_ENDL;
|
||||
success = FALSE;
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1341,19 +1329,19 @@ LLPolyMesh* LLAvatarAppearance::getUpperBodyMesh()
|
|||
|
||||
|
||||
// virtual
|
||||
BOOL LLAvatarAppearance::isValid() const
|
||||
bool LLAvatarAppearance::isValid() const
|
||||
{
|
||||
// This should only be called on ourself.
|
||||
if (!isSelf())
|
||||
{
|
||||
LL_ERRS() << "Called LLAvatarAppearance::isValid() on when isSelf() == false" << LL_ENDL;
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
// adds a morph mask to the appropriate baked texture structure
|
||||
void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer)
|
||||
void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam* morph_target, bool invert, std::string layer)
|
||||
{
|
||||
if (index < BAKED_NUM_INDICES)
|
||||
{
|
||||
|
|
@ -1364,7 +1352,7 @@ void LLAvatarAppearance::addMaskedMorph(EBakedTextureIndex index, LLVisualParam*
|
|||
|
||||
|
||||
//static
|
||||
BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name )
|
||||
bool LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name )
|
||||
{
|
||||
switch( te )
|
||||
{
|
||||
|
|
@ -1448,10 +1436,10 @@ BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name )
|
|||
|
||||
default:
|
||||
llassert(0);
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color)
|
||||
|
|
@ -1459,9 +1447,9 @@ void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_
|
|||
U32 param_name[3];
|
||||
if( teToColorParams( te, param_name ) )
|
||||
{
|
||||
setVisualParamWeight( param_name[0], new_color.mV[VX]);
|
||||
setVisualParamWeight( param_name[1], new_color.mV[VY]);
|
||||
setVisualParamWeight( param_name[2], new_color.mV[VZ]);
|
||||
setVisualParamWeight( param_name[0], new_color.mV[VRED]);
|
||||
setVisualParamWeight( param_name[1], new_color.mV[VGREEN]);
|
||||
setVisualParamWeight( param_name[2], new_color.mV[VBLUE]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1471,9 +1459,9 @@ LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te )
|
|||
U32 param_name[3];
|
||||
if( teToColorParams( te, param_name ) )
|
||||
{
|
||||
color.mV[VX] = getVisualParamWeight( param_name[0] );
|
||||
color.mV[VY] = getVisualParamWeight( param_name[1] );
|
||||
color.mV[VZ] = getVisualParamWeight( param_name[2] );
|
||||
color.mV[VRED] = getVisualParamWeight( param_name[0] );
|
||||
color.mV[VGREEN] = getVisualParamWeight( param_name[1] );
|
||||
color.mV[VBLUE] = getVisualParamWeight( param_name[2] );
|
||||
}
|
||||
return color;
|
||||
}
|
||||
|
|
@ -1507,7 +1495,7 @@ LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) con
|
|||
|
||||
// Unlike most wearable functions, this works for both self and other.
|
||||
// virtual
|
||||
BOOL LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const
|
||||
bool LLAvatarAppearance::isWearingWearableType(LLWearableType::EType type) const
|
||||
{
|
||||
return mWearableData->getWearableCount(type) > 0;
|
||||
}
|
||||
|
|
@ -1524,7 +1512,7 @@ LLTexLayerSet* LLAvatarAppearance::getAvatarLayerSet(EBakedTextureIndex baked_in
|
|||
//-----------------------------------------------------------------------------
|
||||
// allocateCollisionVolumes()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num )
|
||||
bool LLAvatarAppearance::allocateCollisionVolumes( U32 num )
|
||||
{
|
||||
if (mNumCollisionVolumes !=num)
|
||||
{
|
||||
|
|
@ -1535,27 +1523,27 @@ BOOL LLAvatarAppearance::allocateCollisionVolumes( U32 num )
|
|||
if (!mCollisionVolumes)
|
||||
{
|
||||
LL_WARNS() << "Failed to allocate collision volumes" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
mNumCollisionVolumes = num;
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLAvatarBoneInfo::parseXml()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
if (node->hasName("bone"))
|
||||
{
|
||||
mIsJoint = TRUE;
|
||||
mIsJoint = true;
|
||||
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
|
||||
if (!node->getFastAttributeString(name_string, mName))
|
||||
{
|
||||
LL_WARNS() << "Bone without name" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle aliases_string = LLXmlTree::addAttributeString("aliases");
|
||||
|
|
@ -1563,7 +1551,7 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
|
|||
}
|
||||
else if (node->hasName("collision_volume"))
|
||||
{
|
||||
mIsJoint = FALSE;
|
||||
mIsJoint = false;
|
||||
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
|
||||
if (!node->getFastAttributeString(name_string, mName))
|
||||
{
|
||||
|
|
@ -1573,28 +1561,28 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
|
|||
else
|
||||
{
|
||||
LL_WARNS() << "Invalid node " << node->getName() << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle pos_string = LLXmlTree::addAttributeString("pos");
|
||||
if (!node->getFastAttributeVector3(pos_string, mPos))
|
||||
{
|
||||
LL_WARNS() << "Bone without position" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle rot_string = LLXmlTree::addAttributeString("rot");
|
||||
if (!node->getFastAttributeVector3(rot_string, mRot))
|
||||
{
|
||||
LL_WARNS() << "Bone without rotation" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle scale_string = LLXmlTree::addAttributeString("scale");
|
||||
if (!node->getFastAttributeVector3(scale_string, mScale))
|
||||
{
|
||||
LL_WARNS() << "Bone without scale" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle end_string = LLXmlTree::addAttributeString("end");
|
||||
|
|
@ -1617,7 +1605,7 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
|
|||
if (!node->getFastAttributeVector3(pivot_string, mPivot))
|
||||
{
|
||||
LL_WARNS() << "Bone without pivot" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1629,23 +1617,23 @@ BOOL LLAvatarBoneInfo::parseXml(LLXmlTreeNode* node)
|
|||
if (!child_info->parseXml(child))
|
||||
{
|
||||
delete child_info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mChildren.push_back(child_info);
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLAvatarSkeletonInfo::parseXml()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
static LLStdStringHandle num_bones_string = LLXmlTree::addAttributeString("num_bones");
|
||||
if (!node->getFastAttributeS32(num_bones_string, mNumBones))
|
||||
{
|
||||
LL_WARNS() << "Couldn't find number of bones." << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle num_collision_volumes_string = LLXmlTree::addAttributeString("num_collision_volumes");
|
||||
|
|
@ -1659,11 +1647,11 @@ BOOL LLAvatarSkeletonInfo::parseXml(LLXmlTreeNode* node)
|
|||
{
|
||||
delete info;
|
||||
LL_WARNS() << "Error parsing bone in skeleton file" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mBoneInfoList.push_back(info);
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//Make aliases for joint and push to map.
|
||||
|
|
@ -1731,13 +1719,13 @@ const LLAvatarAppearance::joint_alias_map_t& LLAvatarAppearance::getJointAliases
|
|||
//-----------------------------------------------------------------------------
|
||||
// parseXmlSkeletonNode(): parses <skeleton> nodes from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root)
|
||||
bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* root)
|
||||
{
|
||||
LLXmlTreeNode* node = root->getChildByName( "skeleton" );
|
||||
if( !node )
|
||||
{
|
||||
LL_WARNS() << "avatar file: missing <skeleton>" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLXmlTreeNode* child;
|
||||
|
|
@ -1757,14 +1745,14 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro
|
|||
{
|
||||
LL_WARNS() << "Unknown param type." << LL_ENDL;
|
||||
}
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLPolySkeletalDistortionInfo *info = new LLPolySkeletalDistortionInfo;
|
||||
if (!info->parseXml(child))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
mSkeletalDistortionInfoList.push_back(info);
|
||||
|
|
@ -1782,7 +1770,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro
|
|||
{
|
||||
LL_WARNS() << "No name supplied for attachment point." << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle joint_string = LLXmlTree::addAttributeString("joint");
|
||||
|
|
@ -1790,19 +1778,19 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro
|
|||
{
|
||||
LL_WARNS() << "No bone declared in attachment point " << info->mName << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle position_string = LLXmlTree::addAttributeString("position");
|
||||
if (child->getFastAttributeVector3(position_string, info->mPosition))
|
||||
{
|
||||
info->mHasPosition = TRUE;
|
||||
info->mHasPosition = true;
|
||||
}
|
||||
|
||||
static LLStdStringHandle rotation_string = LLXmlTree::addAttributeString("rotation");
|
||||
if (child->getFastAttributeVector3(rotation_string, info->mRotationEuler))
|
||||
{
|
||||
info->mHasRotation = TRUE;
|
||||
info->mHasRotation = true;
|
||||
}
|
||||
static LLStdStringHandle group_string = LLXmlTree::addAttributeString("group");
|
||||
if (child->getFastAttributeS32(group_string, info->mGroup))
|
||||
|
|
@ -1816,7 +1804,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro
|
|||
{
|
||||
LL_WARNS() << "No id supplied for attachment point " << info->mName << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle slot_string = LLXmlTree::addAttributeString("pie_slice");
|
||||
|
|
@ -1831,13 +1819,13 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlSkeletonNode(LLXmlTreeNode* ro
|
|||
mAttachmentInfoList.push_back(info);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// parseXmlMeshNodes(): parses <mesh> nodes from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
||||
bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
||||
{
|
||||
for (LLXmlTreeNode* node = root->getChildByName( "mesh" );
|
||||
node;
|
||||
|
|
@ -1851,7 +1839,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
|||
{
|
||||
LL_WARNS() << "Avatar file: <mesh> is missing type attribute. Ignoring element. " << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE; // Ignore this element
|
||||
return false; // Ignore this element
|
||||
}
|
||||
|
||||
static LLStdStringHandle lod_string = LLXmlTree::addAttributeString("lod");
|
||||
|
|
@ -1859,7 +1847,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
|||
{
|
||||
LL_WARNS() << "Avatar file: <mesh> is missing lod attribute. Ignoring element. " << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE; // Ignore this element
|
||||
return false; // Ignore this element
|
||||
}
|
||||
|
||||
static LLStdStringHandle file_name_string = LLXmlTree::addAttributeString("file_name");
|
||||
|
|
@ -1867,7 +1855,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
|||
{
|
||||
LL_WARNS() << "Avatar file: <mesh> is missing file_name attribute. Ignoring: " << info->mType << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE; // Ignore this element
|
||||
return false; // Ignore this element
|
||||
}
|
||||
|
||||
static LLStdStringHandle reference_string = LLXmlTree::addAttributeString("reference");
|
||||
|
|
@ -1902,7 +1890,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
|||
{
|
||||
LL_WARNS() << "Unknown param type." << LL_ENDL;
|
||||
}
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLPolyMorphTargetInfo *morphinfo = new LLPolyMorphTargetInfo();
|
||||
|
|
@ -1910,9 +1898,9 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
|||
{
|
||||
delete morphinfo;
|
||||
delete info;
|
||||
return -1;
|
||||
return false;
|
||||
}
|
||||
BOOL shared = FALSE;
|
||||
bool shared = false;
|
||||
static LLStdStringHandle shared_string = LLXmlTree::addAttributeString("shared");
|
||||
child->getFastAttributeBOOL(shared_string, shared);
|
||||
|
||||
|
|
@ -1921,13 +1909,13 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMeshNodes(LLXmlTreeNode* root)
|
|||
|
||||
mMeshInfoList.push_back(info);
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// parseXmlColorNodes(): parses <global_color> nodes from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root)
|
||||
bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root)
|
||||
{
|
||||
for (LLXmlTreeNode* color_node = root->getChildByName( "global_color" );
|
||||
color_node;
|
||||
|
|
@ -1942,14 +1930,14 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root
|
|||
if (mTexSkinColorInfo)
|
||||
{
|
||||
LL_WARNS() << "avatar file: multiple instances of skin_color" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mTexSkinColorInfo = new LLTexGlobalColorInfo;
|
||||
if( !mTexSkinColorInfo->parseXml( color_node ) )
|
||||
{
|
||||
delete_and_clear(mTexSkinColorInfo);
|
||||
LL_WARNS() << "avatar file: mTexSkinColor->parseXml() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if( global_color_name == "hair_color" )
|
||||
|
|
@ -1957,14 +1945,14 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root
|
|||
if (mTexHairColorInfo)
|
||||
{
|
||||
LL_WARNS() << "avatar file: multiple instances of hair_color" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mTexHairColorInfo = new LLTexGlobalColorInfo;
|
||||
if( !mTexHairColorInfo->parseXml( color_node ) )
|
||||
{
|
||||
delete_and_clear(mTexHairColorInfo);
|
||||
LL_WARNS() << "avatar file: mTexHairColor->parseXml() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if( global_color_name == "eye_color" )
|
||||
|
|
@ -1972,24 +1960,24 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlColorNodes(LLXmlTreeNode* root
|
|||
if (mTexEyeColorInfo)
|
||||
{
|
||||
LL_WARNS() << "avatar file: multiple instances of eye_color" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mTexEyeColorInfo = new LLTexGlobalColorInfo;
|
||||
if( !mTexEyeColorInfo->parseXml( color_node ) )
|
||||
{
|
||||
LL_WARNS() << "avatar file: mTexEyeColor->parseXml() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// parseXmlLayerNodes(): parses <layer_set> nodes from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root)
|
||||
bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root)
|
||||
{
|
||||
for (LLXmlTreeNode* layer_node = root->getChildByName( "layer_set" );
|
||||
layer_node;
|
||||
|
|
@ -2004,16 +1992,16 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlLayerNodes(LLXmlTreeNode* root
|
|||
{
|
||||
delete layer_info;
|
||||
LL_WARNS() << "avatar file: layer_set->parseXml() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root)
|
||||
bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* root)
|
||||
{
|
||||
LLXmlTreeNode* driver = root->getChildByName( "driver_parameters" );
|
||||
if( driver )
|
||||
|
|
@ -2033,23 +2021,23 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlDriverNodes(LLXmlTreeNode* roo
|
|||
{
|
||||
delete driver_info;
|
||||
LL_WARNS() << "avatar file: driver_param->parseXml() failed" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// parseXmlDriverNodes(): parses <driver_parameters> nodes from XML tree
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root)
|
||||
bool LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root)
|
||||
{
|
||||
LLXmlTreeNode* masks = root->getChildByName( "morph_masks" );
|
||||
if( !masks )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (LLXmlTreeNode* grand_child = masks->getChildByName( "mask" );
|
||||
|
|
@ -2063,7 +2051,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root
|
|||
{
|
||||
LL_WARNS() << "No name supplied for morph mask." << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle region_string = LLXmlTree::addAttributeString("body_region");
|
||||
|
|
@ -2071,7 +2059,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root
|
|||
{
|
||||
LL_WARNS() << "No region supplied for morph mask." << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle layer_string = LLXmlTree::addAttributeString("layer");
|
||||
|
|
@ -2079,7 +2067,7 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root
|
|||
{
|
||||
LL_WARNS() << "No layer supplied for morph mask." << LL_ENDL;
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// optional parameter. don't throw a warning if not present.
|
||||
|
|
@ -2089,11 +2077,11 @@ BOOL LLAvatarAppearance::LLAvatarXmlInfo::parseXmlMorphNodes(LLXmlTreeNode* root
|
|||
mMorphMaskInfoList.push_back(info);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//virtual
|
||||
LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer) :
|
||||
LLAvatarAppearance::LLMaskedMorph::LLMaskedMorph(LLVisualParam *morph_target, bool invert, std::string layer) :
|
||||
mMorphTarget(morph_target),
|
||||
mInvert(invert),
|
||||
mLayer(layer)
|
||||
|
|
|
|||
|
|
@ -70,10 +70,10 @@ public:
|
|||
static void initClass();
|
||||
static void cleanupClass(); // Cleanup data that's only init'd once per class.
|
||||
virtual void initInstance(); // Called after construction to initialize the instance.
|
||||
S32 mInitFlags;
|
||||
virtual BOOL loadSkeletonNode();
|
||||
BOOL loadMeshNodes();
|
||||
BOOL loadLayersets();
|
||||
S32 mInitFlags{ 0 };
|
||||
virtual bool loadSkeletonNode();
|
||||
bool loadMeshNodes();
|
||||
bool loadLayersets();
|
||||
|
||||
|
||||
/** Initialization
|
||||
|
|
@ -108,9 +108,9 @@ public:
|
|||
**/
|
||||
public:
|
||||
virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent
|
||||
virtual BOOL isValid() const;
|
||||
virtual BOOL isUsingLocalAppearance() const = 0;
|
||||
virtual BOOL isEditingAppearance() const = 0;
|
||||
virtual bool isValid() const;
|
||||
virtual bool isUsingLocalAppearance() const = 0;
|
||||
virtual bool isEditingAppearance() const = 0;
|
||||
|
||||
bool isBuilt() const { return mIsBuilt; }
|
||||
|
||||
|
|
@ -135,8 +135,8 @@ public:
|
|||
F32 getPelvisToFoot() const { return mPelvisToFoot; }
|
||||
/*virtual*/ LLJoint* getRootJoint() { return mRoot; }
|
||||
|
||||
LLVector3 mHeadOffset; // current head position
|
||||
LLAvatarJoint *mRoot;
|
||||
LLVector3 mHeadOffset{}; // current head position
|
||||
LLAvatarJoint* mRoot{ nullptr };
|
||||
|
||||
typedef std::map<std::string, LLJoint*> joint_map_t;
|
||||
joint_map_t mJointMap;
|
||||
|
|
@ -146,7 +146,7 @@ public:
|
|||
joint_state_map_t mCurrBodySizeState;
|
||||
void compareJointStateMaps(joint_state_map_t& last_state,
|
||||
joint_state_map_t& curr_state);
|
||||
void computeBodySize();
|
||||
void computeBodySize();
|
||||
|
||||
public:
|
||||
typedef std::vector<LLAvatarJoint*> avatar_joint_list_t;
|
||||
|
|
@ -156,16 +156,16 @@ public:
|
|||
|
||||
|
||||
protected:
|
||||
static BOOL parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree);
|
||||
static bool parseSkeletonFile(const std::string& filename, LLXmlTree& skeleton_xml_tree);
|
||||
virtual void buildCharacter();
|
||||
virtual BOOL loadAvatar();
|
||||
virtual bool loadAvatar();
|
||||
|
||||
BOOL setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num);
|
||||
BOOL allocateCharacterJoints(U32 num);
|
||||
BOOL buildSkeleton(const LLAvatarSkeletonInfo *info);
|
||||
bool setupBone(const LLAvatarBoneInfo* info, LLJoint* parent, S32 ¤t_volume_num, S32 ¤t_joint_num);
|
||||
bool allocateCharacterJoints(U32 num);
|
||||
bool buildSkeleton(const LLAvatarSkeletonInfo *info);
|
||||
|
||||
void clearSkeleton();
|
||||
BOOL mIsBuilt; // state of deferred character building
|
||||
bool mIsBuilt{ false }; // state of deferred character building
|
||||
avatar_joint_list_t mSkeleton;
|
||||
LLVector3OverrideMap mPelvisFixups;
|
||||
joint_alias_map_t mJointAliasMap;
|
||||
|
|
@ -182,30 +182,30 @@ public:
|
|||
LLVector3 mBodySize;
|
||||
LLVector3 mAvatarOffset;
|
||||
protected:
|
||||
F32 mPelvisToFoot;
|
||||
F32 mPelvisToFoot{ 0.f };
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Cached pointers to well known joints
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
LLJoint* mPelvisp;
|
||||
LLJoint* mTorsop;
|
||||
LLJoint* mChestp;
|
||||
LLJoint* mNeckp;
|
||||
LLJoint* mHeadp;
|
||||
LLJoint* mSkullp;
|
||||
LLJoint* mEyeLeftp;
|
||||
LLJoint* mEyeRightp;
|
||||
LLJoint* mHipLeftp;
|
||||
LLJoint* mHipRightp;
|
||||
LLJoint* mKneeLeftp;
|
||||
LLJoint* mKneeRightp;
|
||||
LLJoint* mAnkleLeftp;
|
||||
LLJoint* mAnkleRightp;
|
||||
LLJoint* mFootLeftp;
|
||||
LLJoint* mFootRightp;
|
||||
LLJoint* mWristLeftp;
|
||||
LLJoint* mWristRightp;
|
||||
LLJoint* mPelvisp{nullptr};
|
||||
LLJoint* mTorsop{ nullptr };
|
||||
LLJoint* mChestp{ nullptr };
|
||||
LLJoint* mNeckp{ nullptr };
|
||||
LLJoint* mHeadp{ nullptr };
|
||||
LLJoint* mSkullp{ nullptr };
|
||||
LLJoint* mEyeLeftp{ nullptr };
|
||||
LLJoint* mEyeRightp{ nullptr };
|
||||
LLJoint* mHipLeftp{ nullptr };
|
||||
LLJoint* mHipRightp{ nullptr };
|
||||
LLJoint* mKneeLeftp{ nullptr };
|
||||
LLJoint* mKneeRightp{ nullptr };
|
||||
LLJoint* mAnkleLeftp{ nullptr };
|
||||
LLJoint* mAnkleRightp{ nullptr };
|
||||
LLJoint* mFootLeftp{ nullptr };
|
||||
LLJoint* mFootRightp{ nullptr };
|
||||
LLJoint* mWristLeftp{ nullptr };
|
||||
LLJoint* mWristRightp{ nullptr };
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// XML parse tree
|
||||
|
|
@ -225,14 +225,14 @@ protected:
|
|||
** RENDERING
|
||||
**/
|
||||
public:
|
||||
BOOL mIsDummy; // for special views and animated object controllers; local to viewer
|
||||
bool mIsDummy{ false }; // for special views and animated object controllers; local to viewer
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Morph masks
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, BOOL invert, std::string layer);
|
||||
virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0;
|
||||
void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLVisualParam* morph_target, bool invert, std::string layer);
|
||||
virtual void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0;
|
||||
|
||||
/** Rendering
|
||||
** **
|
||||
|
|
@ -279,7 +279,7 @@ protected:
|
|||
public:
|
||||
void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color);
|
||||
LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te);
|
||||
static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
|
||||
static bool teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name);
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Global colors
|
||||
|
|
@ -288,9 +288,9 @@ public:
|
|||
LLColor4 getGlobalColor(const std::string& color_name ) const;
|
||||
virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color) = 0;
|
||||
protected:
|
||||
LLTexGlobalColor* mTexSkinColor;
|
||||
LLTexGlobalColor* mTexHairColor;
|
||||
LLTexGlobalColor* mTexEyeColor;
|
||||
LLTexGlobalColor* mTexSkinColor{ nullptr };
|
||||
LLTexGlobalColor* mTexHairColor{ nullptr };
|
||||
LLTexGlobalColor* mTexEyeColor{ nullptr };
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Visibility
|
||||
|
|
@ -309,11 +309,11 @@ public:
|
|||
public:
|
||||
LLWearableData* getWearableData() { return mWearableData; }
|
||||
const LLWearableData* getWearableData() const { return mWearableData; }
|
||||
virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0;
|
||||
virtual BOOL isWearingWearableType(LLWearableType::EType type ) const;
|
||||
virtual bool isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index = 0 ) const = 0;
|
||||
virtual bool isWearingWearableType(LLWearableType::EType type ) const;
|
||||
|
||||
private:
|
||||
LLWearableData* mWearableData;
|
||||
LLWearableData* mWearableData{ nullptr };
|
||||
|
||||
/********************************************************************************
|
||||
** **
|
||||
|
|
@ -331,11 +331,11 @@ protected:
|
|||
struct BakedTextureData
|
||||
{
|
||||
LLUUID mLastTextureID;
|
||||
LLTexLayerSet* mTexLayerSet; // Only exists for self
|
||||
bool mIsLoaded;
|
||||
bool mIsUsed;
|
||||
LLAvatarAppearanceDefines::ETextureIndex mTextureIndex;
|
||||
U32 mMaskTexName;
|
||||
LLTexLayerSet* mTexLayerSet{ nullptr }; // Only exists for self
|
||||
bool mIsLoaded{ false };
|
||||
bool mIsUsed{ false };
|
||||
LLAvatarAppearanceDefines::ETextureIndex mTextureIndex{ LLAvatarAppearanceDefines::ETextureIndex::TEX_INVALID };
|
||||
U32 mMaskTexName{ 0 };
|
||||
// Stores pointers to the joint meshes that this baked texture deals with
|
||||
avatar_joint_mesh_list_t mJointMeshes;
|
||||
morph_list_t mMaskedMorphs;
|
||||
|
|
@ -352,11 +352,11 @@ protected:
|
|||
// Collision volumes
|
||||
//--------------------------------------------------------------------
|
||||
public:
|
||||
S32 mNumBones;
|
||||
S32 mNumCollisionVolumes;
|
||||
LLAvatarJointCollisionVolume* mCollisionVolumes;
|
||||
S32 mNumBones{ 0 };
|
||||
S32 mNumCollisionVolumes{ 0 };
|
||||
LLAvatarJointCollisionVolume* mCollisionVolumes{ nullptr };
|
||||
protected:
|
||||
BOOL allocateCollisionVolumes(U32 num);
|
||||
bool allocateCollisionVolumes(U32 num);
|
||||
|
||||
/** Physics
|
||||
** **
|
||||
|
|
@ -372,16 +372,16 @@ protected:
|
|||
LLAvatarXmlInfo();
|
||||
~LLAvatarXmlInfo();
|
||||
|
||||
BOOL parseXmlSkeletonNode(LLXmlTreeNode* root);
|
||||
BOOL parseXmlMeshNodes(LLXmlTreeNode* root);
|
||||
BOOL parseXmlColorNodes(LLXmlTreeNode* root);
|
||||
BOOL parseXmlLayerNodes(LLXmlTreeNode* root);
|
||||
BOOL parseXmlDriverNodes(LLXmlTreeNode* root);
|
||||
BOOL parseXmlMorphNodes(LLXmlTreeNode* root);
|
||||
bool parseXmlSkeletonNode(LLXmlTreeNode* root);
|
||||
bool parseXmlMeshNodes(LLXmlTreeNode* root);
|
||||
bool parseXmlColorNodes(LLXmlTreeNode* root);
|
||||
bool parseXmlLayerNodes(LLXmlTreeNode* root);
|
||||
bool parseXmlDriverNodes(LLXmlTreeNode* root);
|
||||
bool parseXmlMorphNodes(LLXmlTreeNode* root);
|
||||
|
||||
struct LLAvatarMeshInfo
|
||||
{
|
||||
typedef std::pair<LLViewerVisualParamInfo*,BOOL> morph_info_pair_t; // LLPolyMorphTargetInfo stored here
|
||||
typedef std::pair<LLViewerVisualParamInfo*,bool> morph_info_pair_t; // LLPolyMorphTargetInfo stored here
|
||||
typedef std::vector<morph_info_pair_t> morph_info_list_t;
|
||||
|
||||
LLAvatarMeshInfo() : mLOD(0), mMinPixelArea(.1f) {}
|
||||
|
|
@ -410,8 +410,8 @@ protected:
|
|||
struct LLAvatarAttachmentInfo
|
||||
{
|
||||
LLAvatarAttachmentInfo()
|
||||
: mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(FALSE),
|
||||
mIsHUDAttachment(FALSE), mHasPosition(FALSE), mHasRotation(FALSE) {}
|
||||
: mGroup(-1), mAttachmentID(-1), mPieMenuSlice(-1), mVisibleFirstPerson(false),
|
||||
mIsHUDAttachment(false), mHasPosition(false), mHasRotation(false) {}
|
||||
std::string mName;
|
||||
std::string mJointName;
|
||||
LLVector3 mPosition;
|
||||
|
|
@ -419,10 +419,10 @@ protected:
|
|||
S32 mGroup;
|
||||
S32 mAttachmentID;
|
||||
S32 mPieMenuSlice;
|
||||
BOOL mVisibleFirstPerson;
|
||||
BOOL mIsHUDAttachment;
|
||||
BOOL mHasPosition;
|
||||
BOOL mHasRotation;
|
||||
bool mVisibleFirstPerson;
|
||||
bool mIsHUDAttachment;
|
||||
bool mHasPosition;
|
||||
bool mHasRotation;
|
||||
};
|
||||
typedef std::vector<LLAvatarAttachmentInfo*> attachment_info_list_t;
|
||||
attachment_info_list_t mAttachmentInfoList;
|
||||
|
|
@ -440,11 +440,11 @@ protected:
|
|||
struct LLAvatarMorphInfo
|
||||
{
|
||||
LLAvatarMorphInfo()
|
||||
: mInvert(FALSE) {}
|
||||
: mInvert(false) {}
|
||||
std::string mName;
|
||||
std::string mRegion;
|
||||
std::string mLayer;
|
||||
BOOL mInvert;
|
||||
bool mInvert;
|
||||
};
|
||||
|
||||
typedef std::vector<LLAvatarMorphInfo*> morph_info_list_t;
|
||||
|
|
@ -455,10 +455,10 @@ protected:
|
|||
class LLMaskedMorph
|
||||
{
|
||||
public:
|
||||
LLMaskedMorph(LLVisualParam *morph_target, BOOL invert, std::string layer);
|
||||
LLMaskedMorph(LLVisualParam *morph_target, bool invert, std::string layer);
|
||||
|
||||
LLVisualParam *mMorphTarget;
|
||||
BOOL mInvert;
|
||||
bool mInvert;
|
||||
std::string mLayer;
|
||||
};
|
||||
/** Support Classes
|
||||
|
|
|
|||
|
|
@ -39,56 +39,56 @@ using namespace LLAvatarAppearanceDefines;
|
|||
|
||||
LLAvatarAppearanceDictionary::Textures::Textures()
|
||||
{
|
||||
addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
|
||||
addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
|
||||
addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS));
|
||||
addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", TRUE, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES));
|
||||
addEntry(TEX_HAIR, new TextureEntry("hair_grain", TRUE, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR));
|
||||
addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
|
||||
addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
|
||||
addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES));
|
||||
addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS));
|
||||
addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
|
||||
addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", TRUE, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
|
||||
addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", TRUE, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES));
|
||||
addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT));
|
||||
addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", TRUE, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS));
|
||||
addEntry(TEX_SKIRT, new TextureEntry("skirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT));
|
||||
addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
|
||||
addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", true, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT));
|
||||
addEntry(TEX_LOWER_PANTS, new TextureEntry("lower_pants", true, BAKED_NUM_INDICES, "UIImgDefaultPantsUUID", LLWearableType::WT_PANTS));
|
||||
addEntry(TEX_EYES_IRIS, new TextureEntry("eyes_iris", true, BAKED_NUM_INDICES, "UIImgDefaultEyesUUID", LLWearableType::WT_EYES));
|
||||
addEntry(TEX_HAIR, new TextureEntry("hair_grain", true, BAKED_NUM_INDICES, "UIImgDefaultHairUUID", LLWearableType::WT_HAIR));
|
||||
addEntry(TEX_UPPER_BODYPAINT, new TextureEntry("upper_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
|
||||
addEntry(TEX_LOWER_BODYPAINT, new TextureEntry("lower_bodypaint", true, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN));
|
||||
addEntry(TEX_LOWER_SHOES, new TextureEntry("lower_shoes", true, BAKED_NUM_INDICES, "UIImgDefaultShoesUUID", LLWearableType::WT_SHOES));
|
||||
addEntry(TEX_LOWER_SOCKS, new TextureEntry("lower_socks", true, BAKED_NUM_INDICES, "UIImgDefaultSocksUUID", LLWearableType::WT_SOCKS));
|
||||
addEntry(TEX_UPPER_JACKET, new TextureEntry("upper_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
|
||||
addEntry(TEX_LOWER_JACKET, new TextureEntry("lower_jacket", true, BAKED_NUM_INDICES, "UIImgDefaultJacketUUID", LLWearableType::WT_JACKET));
|
||||
addEntry(TEX_UPPER_GLOVES, new TextureEntry("upper_gloves", true, BAKED_NUM_INDICES, "UIImgDefaultGlovesUUID", LLWearableType::WT_GLOVES));
|
||||
addEntry(TEX_UPPER_UNDERSHIRT, new TextureEntry("upper_undershirt", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERSHIRT));
|
||||
addEntry(TEX_LOWER_UNDERPANTS, new TextureEntry("lower_underpants", true, BAKED_NUM_INDICES, "UIImgDefaultUnderwearUUID", LLWearableType::WT_UNDERPANTS));
|
||||
addEntry(TEX_SKIRT, new TextureEntry("skirt", true, BAKED_NUM_INDICES, "UIImgDefaultSkirtUUID", LLWearableType::WT_SKIRT));
|
||||
|
||||
addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", TRUE, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_LOWER_ALPHA, new TextureEntry("lower_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_UPPER_ALPHA, new TextureEntry("upper_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_HEAD_ALPHA, new TextureEntry("head_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_EYES_ALPHA, new TextureEntry("eyes_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
addEntry(TEX_HAIR_ALPHA, new TextureEntry("hair_alpha", true, BAKED_NUM_INDICES, "UIImgDefaultAlphaUUID", LLWearableType::WT_ALPHA));
|
||||
|
||||
addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
|
||||
addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
|
||||
addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
|
||||
addEntry(TEX_HEAD_TATTOO, new TextureEntry("head_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
|
||||
addEntry(TEX_UPPER_TATTOO, new TextureEntry("upper_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
|
||||
addEntry(TEX_LOWER_TATTOO, new TextureEntry("lower_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_TATTOO));
|
||||
|
||||
addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_HEAD_UNIVERSAL_TATTOO, new TextureEntry("head_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_UPPER_UNIVERSAL_TATTOO, new TextureEntry("upper_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_LOWER_UNIVERSAL_TATTOO, new TextureEntry("lower_universal_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_SKIRT_TATTOO, new TextureEntry("skirt_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_HAIR_TATTOO, new TextureEntry("hair_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_EYES_TATTOO, new TextureEntry("eyes_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_LEFT_ARM_TATTOO, new TextureEntry("leftarm_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_LEFT_LEG_TATTOO, new TextureEntry("leftleg_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_AUX1_TATTOO, new TextureEntry("aux1_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_AUX2_TATTOO, new TextureEntry("aux2_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
addEntry(TEX_AUX3_TATTOO, new TextureEntry("aux3_tattoo", true, BAKED_NUM_INDICES, "", LLWearableType::WT_UNIVERSAL));
|
||||
|
||||
|
||||
addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", FALSE, BAKED_HEAD, "head"));
|
||||
addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", FALSE, BAKED_UPPER, "upper"));
|
||||
addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", FALSE, BAKED_LOWER, "lower"));
|
||||
addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", FALSE, BAKED_EYES, "eyes"));
|
||||
addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", FALSE, BAKED_HAIR, "hair"));
|
||||
addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt"));
|
||||
addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", FALSE, BAKED_LEFT_ARM, "leftarm"));
|
||||
addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", FALSE, BAKED_LEFT_LEG, "leftleg"));
|
||||
addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", FALSE, BAKED_AUX1, "aux1"));
|
||||
addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", FALSE, BAKED_AUX2, "aux2"));
|
||||
addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", FALSE, BAKED_AUX3, "aux3"));
|
||||
addEntry(TEX_HEAD_BAKED, new TextureEntry("head-baked", false, BAKED_HEAD, "head"));
|
||||
addEntry(TEX_UPPER_BAKED, new TextureEntry("upper-baked", false, BAKED_UPPER, "upper"));
|
||||
addEntry(TEX_LOWER_BAKED, new TextureEntry("lower-baked", false, BAKED_LOWER, "lower"));
|
||||
addEntry(TEX_EYES_BAKED, new TextureEntry("eyes-baked", false, BAKED_EYES, "eyes"));
|
||||
addEntry(TEX_HAIR_BAKED, new TextureEntry("hair-baked", false, BAKED_HAIR, "hair"));
|
||||
addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", false, BAKED_SKIRT, "skirt"));
|
||||
addEntry(TEX_LEFT_ARM_BAKED, new TextureEntry("leftarm-baked", false, BAKED_LEFT_ARM, "leftarm"));
|
||||
addEntry(TEX_LEFT_LEG_BAKED, new TextureEntry("leftleg-baked", false, BAKED_LEFT_LEG, "leftleg"));
|
||||
addEntry(TEX_AUX1_BAKED, new TextureEntry("aux1-baked", false, BAKED_AUX1, "aux1"));
|
||||
addEntry(TEX_AUX2_BAKED, new TextureEntry("aux2-baked", false, BAKED_AUX2, "aux2"));
|
||||
addEntry(TEX_AUX3_BAKED, new TextureEntry("aux3-baked", false, BAKED_AUX3, "aux3"));
|
||||
}
|
||||
|
||||
LLAvatarAppearanceDictionary::BakedTextures::BakedTextures()
|
||||
|
|
@ -303,15 +303,15 @@ LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIn
|
|||
}
|
||||
|
||||
// static
|
||||
BOOL LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
|
||||
bool LLAvatarAppearanceDictionary::isBakedImageId(const LLUUID& id)
|
||||
{
|
||||
if ((id == IMG_USE_BAKED_EYES) || (id == IMG_USE_BAKED_HAIR) || (id == IMG_USE_BAKED_HEAD) || (id == IMG_USE_BAKED_LOWER) || (id == IMG_USE_BAKED_SKIRT) || (id == IMG_USE_BAKED_UPPER)
|
||||
|| (id == IMG_USE_BAKED_LEFTARM) || (id == IMG_USE_BAKED_LEFTLEG) || (id == IMG_USE_BAKED_AUX1) || (id == IMG_USE_BAKED_AUX2) || (id == IMG_USE_BAKED_AUX3) )
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// static
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@ namespace LLAvatarAppearanceDefines
|
|||
extern const S32 SCRATCH_TEX_WIDTH;
|
||||
extern const S32 SCRATCH_TEX_HEIGHT;
|
||||
|
||||
static const U32 AVATAR_HOVER = 11001;
|
||||
static constexpr U32 AVATAR_HOVER = 11001;
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// Enums
|
||||
|
|
@ -167,10 +167,10 @@ public:
|
|||
const std::string mDefaultImageName;
|
||||
const LLWearableType::EType mWearableType;
|
||||
// It's either a local texture xor baked
|
||||
BOOL mIsLocalTexture;
|
||||
BOOL mIsBakedTexture;
|
||||
bool mIsLocalTexture;
|
||||
bool mIsBakedTexture;
|
||||
// If it's a local texture, it may be used by a baked texture
|
||||
BOOL mIsUsedByBakedTexture;
|
||||
bool mIsUsedByBakedTexture;
|
||||
EBakedTextureIndex mBakedTextureIndex;
|
||||
};
|
||||
|
||||
|
|
@ -244,7 +244,7 @@ public:
|
|||
// Given a texture entry, determine which wearable type owns it.
|
||||
LLWearableType::EType getTEWearableType(ETextureIndex index) const;
|
||||
|
||||
static BOOL isBakedImageId(const LLUUID& id);
|
||||
static bool isBakedImageId(const LLUUID& id);
|
||||
static EBakedTextureIndex assetIdToBakedTextureIndex(const LLUUID& id);
|
||||
static LLUUID localTextureIndexToMagicId(ETextureIndex t);
|
||||
|
||||
|
|
|
|||
|
|
@ -40,7 +40,7 @@ const F32 DEFAULT_AVATAR_JOINT_LOD = 0.0f;
|
|||
//-----------------------------------------------------------------------------
|
||||
// Static Data
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarJoint::sDisableLOD = FALSE;
|
||||
bool LLAvatarJoint::sDisableLOD = false;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLAvatarJoint()
|
||||
|
|
@ -66,13 +66,13 @@ LLAvatarJoint::LLAvatarJoint(const std::string &name, LLJoint *parent) :
|
|||
|
||||
void LLAvatarJoint::init()
|
||||
{
|
||||
mValid = FALSE;
|
||||
mValid = false;
|
||||
mComponents = SC_JOINT | SC_BONE | SC_AXES;
|
||||
mMinPixelArea = DEFAULT_AVATAR_JOINT_LOD;
|
||||
mPickName = PN_DEFAULT;
|
||||
mVisible = TRUE;
|
||||
mVisible = true;
|
||||
mMeshID = 0;
|
||||
mIsTransparent = FALSE;
|
||||
mIsTransparent = false;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -88,7 +88,7 @@ LLAvatarJoint::~LLAvatarJoint()
|
|||
//--------------------------------------------------------------------
|
||||
// setValid()
|
||||
//--------------------------------------------------------------------
|
||||
void LLAvatarJoint::setValid( BOOL valid, BOOL recursive )
|
||||
void LLAvatarJoint::setValid( bool valid, bool recursive )
|
||||
{
|
||||
//----------------------------------------------------------------
|
||||
// set visibility for this joint
|
||||
|
|
@ -103,7 +103,7 @@ void LLAvatarJoint::setValid( BOOL valid, BOOL recursive )
|
|||
for (LLJoint* child : mChildren)
|
||||
{
|
||||
LLAvatarJoint* joint = static_cast<LLAvatarJoint*>(child);
|
||||
joint->setValid(valid, TRUE);
|
||||
joint->setValid(valid, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -112,7 +112,7 @@ void LLAvatarJoint::setValid( BOOL valid, BOOL recursive )
|
|||
//--------------------------------------------------------------------
|
||||
// setSkeletonComponents()
|
||||
//--------------------------------------------------------------------
|
||||
void LLAvatarJoint::setSkeletonComponents( U32 comp, BOOL recursive )
|
||||
void LLAvatarJoint::setSkeletonComponents( U32 comp, bool recursive )
|
||||
{
|
||||
mComponents = comp;
|
||||
if (recursive)
|
||||
|
|
@ -125,7 +125,7 @@ void LLAvatarJoint::setSkeletonComponents( U32 comp, BOOL recursive )
|
|||
}
|
||||
}
|
||||
|
||||
void LLAvatarJoint::setVisible(BOOL visible, BOOL recursive)
|
||||
void LLAvatarJoint::setVisible(bool visible, bool recursive)
|
||||
{
|
||||
mVisible = visible;
|
||||
|
||||
|
|
@ -148,7 +148,7 @@ void LLAvatarJoint::updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pix
|
|||
}
|
||||
}
|
||||
|
||||
void LLAvatarJoint::updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind, bool terse_update)
|
||||
void LLAvatarJoint::updateFaceData(LLFace *face, F32 pixel_area, bool damp_wind, bool terse_update)
|
||||
{
|
||||
for (LLJoint* child : mChildren)
|
||||
{
|
||||
|
|
@ -167,10 +167,10 @@ void LLAvatarJoint::updateJointGeometry()
|
|||
}
|
||||
|
||||
|
||||
BOOL LLAvatarJoint::updateLOD(F32 pixel_area, BOOL activate)
|
||||
bool LLAvatarJoint::updateLOD(F32 pixel_area, bool activate)
|
||||
{
|
||||
BOOL lod_changed = FALSE;
|
||||
BOOL found_lod = FALSE;
|
||||
bool lod_changed = false;
|
||||
bool found_lod = false;
|
||||
|
||||
for (LLJoint* child : mChildren)
|
||||
{
|
||||
|
|
@ -180,18 +180,18 @@ BOOL LLAvatarJoint::updateLOD(F32 pixel_area, BOOL activate)
|
|||
if (found_lod || jointLOD == DEFAULT_AVATAR_JOINT_LOD)
|
||||
{
|
||||
// we've already found a joint to enable, so enable the rest as alternatives
|
||||
lod_changed |= joint->updateLOD(pixel_area, TRUE);
|
||||
lod_changed |= joint->updateLOD(pixel_area, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (pixel_area >= jointLOD || sDisableLOD)
|
||||
{
|
||||
lod_changed |= joint->updateLOD(pixel_area, TRUE);
|
||||
found_lod = TRUE;
|
||||
lod_changed |= joint->updateLOD(pixel_area, true);
|
||||
found_lod = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
lod_changed |= joint->updateLOD(pixel_area, FALSE);
|
||||
lod_changed |= joint->updateLOD(pixel_area, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -222,11 +222,11 @@ void LLAvatarJoint::setMeshesToChildren()
|
|||
|
||||
LLAvatarJointCollisionVolume::LLAvatarJointCollisionVolume()
|
||||
{
|
||||
mUpdateXform = FALSE;
|
||||
mUpdateXform = false;
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, BOOL first_pass, BOOL is_dummy )
|
||||
U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, bool first_pass, bool is_dummy )
|
||||
{
|
||||
LL_ERRS() << "Cannot call render() on LLAvatarJointCollisionVolume" << LL_ENDL;
|
||||
return 0;
|
||||
|
|
@ -234,7 +234,7 @@ U32 LLAvatarJointCollisionVolume::render( F32 pixelArea, BOOL first_pass, BOOL i
|
|||
|
||||
LLVector3 LLAvatarJointCollisionVolume::getVolumePos(LLVector3 &offset)
|
||||
{
|
||||
mUpdateXform = TRUE;
|
||||
mUpdateXform = true;
|
||||
|
||||
LLVector3 result = offset;
|
||||
result.scaleVec(getScale());
|
||||
|
|
|
|||
|
|
@ -52,17 +52,17 @@ public:
|
|||
virtual ~LLAvatarJoint();
|
||||
|
||||
// Gets the validity of this joint
|
||||
BOOL getValid() { return mValid; }
|
||||
bool getValid() { return mValid; }
|
||||
|
||||
// Sets the validity of this joint
|
||||
virtual void setValid( BOOL valid, BOOL recursive=FALSE );
|
||||
virtual void setValid( bool valid, bool recursive=false );
|
||||
|
||||
// Returns true if this object is transparent.
|
||||
// This is used to determine in which order to draw objects.
|
||||
virtual BOOL isTransparent() { return mIsTransparent; }
|
||||
virtual bool isTransparent() { return mIsTransparent; }
|
||||
|
||||
// Returns true if this object should inherit scale modifiers from its immediate parent
|
||||
virtual BOOL inheritScale() { return FALSE; }
|
||||
virtual bool inheritScale() { return false; }
|
||||
|
||||
enum Components
|
||||
{
|
||||
|
|
@ -72,7 +72,7 @@ public:
|
|||
};
|
||||
|
||||
// Selects which skeleton components to draw
|
||||
void setSkeletonComponents( U32 comp, BOOL recursive = TRUE );
|
||||
void setSkeletonComponents( U32 comp, bool recursive = true );
|
||||
|
||||
// Returns which skeleton components are enables for drawing
|
||||
U32 getSkeletonComponents() { return mComponents; }
|
||||
|
|
@ -90,34 +90,34 @@ public:
|
|||
void setPickName(LLJointPickName name) { mPickName = name; }
|
||||
LLJointPickName getPickName() { return mPickName; }
|
||||
|
||||
void setVisible( BOOL visible, BOOL recursive );
|
||||
void setVisible( bool visible, bool recursive );
|
||||
|
||||
// Takes meshes in mMeshParts and sets each one as a child joint
|
||||
void setMeshesToChildren();
|
||||
|
||||
// LLViewerJoint interface
|
||||
virtual U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE ) = 0;
|
||||
virtual U32 render( F32 pixelArea, bool first_pass = true, bool is_dummy = false ) = 0;
|
||||
virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area);
|
||||
virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false);
|
||||
virtual BOOL updateLOD(F32 pixel_area, BOOL activate);
|
||||
virtual void updateFaceData(LLFace *face, F32 pixel_area, bool damp_wind = false, bool terse_update = false);
|
||||
virtual bool updateLOD(F32 pixel_area, bool activate);
|
||||
virtual void updateJointGeometry();
|
||||
virtual void dump();
|
||||
|
||||
|
||||
public:
|
||||
static BOOL sDisableLOD;
|
||||
static bool sDisableLOD;
|
||||
avatar_joint_mesh_list_t mMeshParts; //LLViewerJointMesh*
|
||||
void setMeshID( S32 id ) {mMeshID = id;}
|
||||
|
||||
protected:
|
||||
void init();
|
||||
|
||||
BOOL mValid;
|
||||
BOOL mIsTransparent;
|
||||
bool mValid;
|
||||
bool mIsTransparent;
|
||||
U32 mComponents;
|
||||
F32 mMinPixelArea;
|
||||
LLJointPickName mPickName;
|
||||
BOOL mVisible;
|
||||
bool mVisible;
|
||||
S32 mMeshID;
|
||||
};
|
||||
|
||||
|
|
@ -127,8 +127,8 @@ public:
|
|||
LLAvatarJointCollisionVolume();
|
||||
virtual ~LLAvatarJointCollisionVolume() {};
|
||||
|
||||
/*virtual*/ BOOL inheritScale() { return TRUE; }
|
||||
/*virtual*/ U32 render( F32 pixelArea, BOOL first_pass = TRUE, BOOL is_dummy = FALSE );
|
||||
/*virtual*/ bool inheritScale() { return true; }
|
||||
/*virtual*/ U32 render( F32 pixelArea, bool first_pass = true, bool is_dummy = false );
|
||||
|
||||
void renderCollision();
|
||||
|
||||
|
|
|
|||
|
|
@ -102,7 +102,7 @@ LLSkinJoint::~LLSkinJoint()
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLSkinJoint::setupSkinJoint()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint)
|
||||
bool LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint)
|
||||
{
|
||||
// find the named joint
|
||||
mJoint = joint;
|
||||
|
|
@ -119,7 +119,7 @@ BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint)
|
|||
mRootToParentJointSkinOffset = totalSkinOffset(getBaseSkeletonAncestor(joint));
|
||||
mRootToParentJointSkinOffset = -mRootToParentJointSkinOffset;
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -129,7 +129,7 @@ BOOL LLSkinJoint::setupSkinJoint( LLAvatarJoint *joint)
|
|||
//-----------------------------------------------------------------------------
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
BOOL LLAvatarJointMesh::sPipelineRender = FALSE;
|
||||
bool LLAvatarJointMesh::sPipelineRender = false;
|
||||
U32 LLAvatarJointMesh::sClothingMaskImageName = 0;
|
||||
LLColor4 LLAvatarJointMesh::sClothingInnerColor;
|
||||
|
||||
|
|
@ -149,7 +149,7 @@ LLAvatarJointMesh::LLAvatarJointMesh()
|
|||
mColor[2] = 1.0f;
|
||||
mColor[3] = 1.0f;
|
||||
mShiny = 0.0f;
|
||||
mCullBackFaces = TRUE;
|
||||
mCullBackFaces = true;
|
||||
|
||||
mMesh = NULL;
|
||||
|
||||
|
|
@ -159,11 +159,11 @@ LLAvatarJointMesh::LLAvatarJointMesh()
|
|||
mFace = NULL;
|
||||
|
||||
mMeshID = 0;
|
||||
mUpdateXform = FALSE;
|
||||
mUpdateXform = false;
|
||||
|
||||
mValid = FALSE;
|
||||
mValid = false;
|
||||
|
||||
mIsTransparent = FALSE;
|
||||
mIsTransparent = false;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -182,11 +182,11 @@ LLAvatarJointMesh::~LLAvatarJointMesh()
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLAvatarJointMesh::allocateSkinData()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLAvatarJointMesh::allocateSkinData( U32 numSkinJoints )
|
||||
bool LLAvatarJointMesh::allocateSkinData( U32 numSkinJoints )
|
||||
{
|
||||
mSkinJoints = new LLSkinJoint[ numSkinJoints ];
|
||||
mNumSkinJoints = numSkinJoints;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -247,12 +247,12 @@ void LLAvatarJointMesh::setTexture( LLGLTexture *texture )
|
|||
{
|
||||
mLayerSet = NULL;
|
||||
//texture->bindTexture(0);
|
||||
//texture->setClamp(TRUE, TRUE);
|
||||
//texture->setClamp(true, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
BOOL LLAvatarJointMesh::hasGLTexture() const
|
||||
bool LLAvatarJointMesh::hasGLTexture() const
|
||||
{
|
||||
return mTexture.notNull() && mTexture->hasGLTexture();
|
||||
}
|
||||
|
|
@ -272,7 +272,7 @@ void LLAvatarJointMesh::setLayerSet( LLTexLayerSet* layer_set )
|
|||
}
|
||||
}
|
||||
|
||||
BOOL LLAvatarJointMesh::hasComposite() const
|
||||
bool LLAvatarJointMesh::hasComposite() const
|
||||
{
|
||||
return (mLayerSet && mLayerSet->hasComposite());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ class LLSkinJoint
|
|||
public:
|
||||
LLSkinJoint();
|
||||
~LLSkinJoint();
|
||||
BOOL setupSkinJoint( LLAvatarJoint *joint);
|
||||
bool setupSkinJoint( LLAvatarJoint *joint);
|
||||
|
||||
LLAvatarJoint *mJoint;
|
||||
LLVector3 mRootToJointSkinOffset;
|
||||
|
|
@ -69,7 +69,7 @@ protected:
|
|||
LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar
|
||||
U32 mTestImageName; // handle to a temporary texture for previewing uploads
|
||||
LLPolyMesh* mMesh; // ptr to a global polymesh
|
||||
BOOL mCullBackFaces; // true by default
|
||||
bool mCullBackFaces; // true by default
|
||||
LLFace* mFace; // ptr to a face w/ AGP copy of mesh
|
||||
|
||||
U32 mFaceIndexCount;
|
||||
|
|
@ -79,7 +79,7 @@ protected:
|
|||
S32 mMeshID;
|
||||
|
||||
public:
|
||||
static BOOL sPipelineRender;
|
||||
static bool sPipelineRender;
|
||||
//RN: this is here for testing purposes
|
||||
static U32 sClothingMaskImageName;
|
||||
static LLColor4 sClothingInnerColor;
|
||||
|
|
@ -104,14 +104,14 @@ public:
|
|||
// Sets the shape texture
|
||||
void setTexture( LLGLTexture *texture );
|
||||
|
||||
BOOL hasGLTexture() const;
|
||||
bool hasGLTexture() const;
|
||||
|
||||
void setTestTexture( U32 name ) { mTestImageName = name; }
|
||||
|
||||
// Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture)
|
||||
void setLayerSet( LLTexLayerSet* layer_set );
|
||||
|
||||
BOOL hasComposite() const;
|
||||
bool hasComposite() const;
|
||||
|
||||
// Gets the poly mesh
|
||||
LLPolyMesh *getMesh();
|
||||
|
|
@ -122,20 +122,17 @@ public:
|
|||
// Sets up joint matrix data for rendering
|
||||
void setupJoint(LLAvatarJoint* current_joint);
|
||||
|
||||
// Render time method to upload batches of joint matrices
|
||||
void uploadJointMatrices();
|
||||
|
||||
// Sets ID for picking
|
||||
void setMeshID( S32 id ) {mMeshID = id;}
|
||||
|
||||
// Gets ID for picking
|
||||
S32 getMeshID() { return mMeshID; }
|
||||
|
||||
void setIsTransparent(BOOL is_transparent) { mIsTransparent = is_transparent; }
|
||||
void setIsTransparent(bool is_transparent) { mIsTransparent = is_transparent; }
|
||||
|
||||
private:
|
||||
// Allocate skin data
|
||||
BOOL allocateSkinData( U32 numSkinJoints );
|
||||
bool allocateSkinData( U32 numSkinJoints );
|
||||
|
||||
// Free skin data
|
||||
void freeSkinData();
|
||||
|
|
|
|||
|
|
@ -41,16 +41,16 @@ LLDriverParamInfo::LLDriverParamInfo() :
|
|||
{
|
||||
}
|
||||
|
||||
BOOL LLDriverParamInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLDriverParamInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
llassert( node->hasName( "param" ) && node->getChildByName( "param_driver" ) );
|
||||
|
||||
if( !LLViewerVisualParamInfo::parseXml( node ))
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
LLXmlTreeNode* param_driver_node = node->getChildByName( "param_driver" );
|
||||
if( !param_driver_node )
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
for (LLXmlTreeNode* child = param_driver_node->getChildByName( "driven" );
|
||||
child;
|
||||
|
|
@ -90,10 +90,10 @@ BOOL LLDriverParamInfo::parseXml(LLXmlTreeNode* node)
|
|||
else
|
||||
{
|
||||
LL_ERRS() << "<driven> Unable to resolve driven parameter: " << driven_id << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//virtual
|
||||
|
|
@ -187,18 +187,18 @@ LLDriverParam::~LLDriverParam()
|
|||
{
|
||||
}
|
||||
|
||||
BOOL LLDriverParam::setInfo(LLDriverParamInfo *info)
|
||||
bool LLDriverParam::setInfo(LLDriverParamInfo *info)
|
||||
{
|
||||
llassert(mInfo == NULL);
|
||||
if (info->mID < 0)
|
||||
return FALSE;
|
||||
return false;
|
||||
mInfo = info;
|
||||
mID = info->mID;
|
||||
info->mDriverParam = this;
|
||||
|
||||
setWeight(getDefaultWeight());
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*virtual*/ LLViewerVisualParam* LLDriverParam::cloneParam(LLWearable* wearable) const
|
||||
|
|
@ -422,7 +422,7 @@ const LLVector4a* LLDriverParam::getNextDistortion(U32 *index, LLPolyMesh **po
|
|||
|
||||
S32 LLDriverParam::getDrivenParamsCount() const
|
||||
{
|
||||
return mDriven.size();
|
||||
return static_cast<S32>(mDriven.size());
|
||||
}
|
||||
|
||||
const LLViewerVisualParam* LLDriverParam::getDrivenParam(S32 index) const
|
||||
|
|
@ -461,25 +461,25 @@ void LLDriverParam::stopAnimating()
|
|||
|
||||
for(LLDrivenEntry& driven : mDriven)
|
||||
{
|
||||
driven.mParam->setAnimating(FALSE);
|
||||
driven.mParam->setAnimating(false);
|
||||
}
|
||||
}
|
||||
|
||||
/*virtual*/
|
||||
BOOL LLDriverParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params)
|
||||
bool LLDriverParam::linkDrivenParams(visual_param_mapper mapper, bool only_cross_params)
|
||||
{
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
for (LLDrivenEntryInfo& driven_info : getInfo()->mDrivenInfoList)
|
||||
{
|
||||
S32 driven_id = driven_info.mDrivenID;
|
||||
|
||||
// check for already existing links. Do not overwrite.
|
||||
BOOL found = FALSE;
|
||||
bool found = false;
|
||||
for (auto& driven : mDriven)
|
||||
{
|
||||
if (driven.mInfo->mDrivenID == driven_id)
|
||||
{
|
||||
found = TRUE;
|
||||
found = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -494,7 +494,7 @@ BOOL LLDriverParam::linkDrivenParams(visual_param_mapper mapper, BOOL only_cross
|
|||
}
|
||||
else
|
||||
{
|
||||
success = FALSE;
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -65,7 +65,7 @@ public:
|
|||
LLDriverParamInfo();
|
||||
/*virtual*/ ~LLDriverParamInfo() {};
|
||||
|
||||
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
|
||||
/*virtual*/ bool parseXml(LLXmlTreeNode* node);
|
||||
|
||||
/*virtual*/ void toStream(std::ostream &out);
|
||||
|
||||
|
|
@ -90,7 +90,7 @@ public:
|
|||
// Special: These functions are overridden by child classes
|
||||
LLDriverParamInfo* getInfo() const { return (LLDriverParamInfo*)mInfo; }
|
||||
// This sets mInfo and calls initialization functions
|
||||
BOOL setInfo(LLDriverParamInfo* info);
|
||||
bool setInfo(LLDriverParamInfo* info);
|
||||
|
||||
LLAvatarAppearance* getAvatarAppearance() { return mAvatarAppearance; }
|
||||
const LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
|
||||
|
|
@ -104,7 +104,7 @@ public:
|
|||
/*virtual*/ void setWeight(F32 weight);
|
||||
/*virtual*/ void setAnimationTarget(F32 target_value);
|
||||
/*virtual*/ void stopAnimating();
|
||||
/*virtual*/ BOOL linkDrivenParams(visual_param_mapper mapper, BOOL only_cross_params);
|
||||
/*virtual*/ bool linkDrivenParams(visual_param_mapper mapper, bool only_cross_params);
|
||||
/*virtual*/ void resetDrivenParams();
|
||||
|
||||
// LLViewerVisualParam Virtual functions
|
||||
|
|
@ -130,10 +130,10 @@ protected:
|
|||
|
||||
LL_ALIGN_16(LLVector4a mDefaultVec); // temp holder
|
||||
entry_list_t mDriven;
|
||||
LLViewerVisualParam* mCurrentDistortionParam;
|
||||
LLViewerVisualParam* mCurrentDistortionParam{ nullptr };
|
||||
// Backlink only; don't make this an LLPointer.
|
||||
LLAvatarAppearance* mAvatarAppearance;
|
||||
LLWearable* mWearablep;
|
||||
LLAvatarAppearance* mAvatarAppearance{ nullptr };
|
||||
LLWearable* mWearablep{ nullptr };
|
||||
};
|
||||
|
||||
#endif // LL_LLDRIVERPARAM_H
|
||||
|
|
|
|||
|
|
@ -36,14 +36,14 @@
|
|||
|
||||
|
||||
LLLocalTextureObject::LLLocalTextureObject() :
|
||||
mIsBakedReady(FALSE),
|
||||
mIsBakedReady(false),
|
||||
mDiscard(MAX_DISCARD_LEVEL+1)
|
||||
{
|
||||
mImage = NULL;
|
||||
}
|
||||
|
||||
LLLocalTextureObject::LLLocalTextureObject(LLGLTexture* image, const LLUUID& id) :
|
||||
mIsBakedReady(FALSE),
|
||||
mIsBakedReady(false),
|
||||
mDiscard(MAX_DISCARD_LEVEL+1)
|
||||
{
|
||||
mImage = image;
|
||||
|
|
@ -109,7 +109,7 @@ LLTexLayer* LLLocalTextureObject::getTexLayer(const std::string &name)
|
|||
|
||||
U32 LLLocalTextureObject::getNumTexLayers() const
|
||||
{
|
||||
return mTexLayers.size();
|
||||
return static_cast<U32>(mTexLayers.size());
|
||||
}
|
||||
|
||||
LLUUID LLLocalTextureObject::getID() const
|
||||
|
|
@ -122,7 +122,7 @@ S32 LLLocalTextureObject::getDiscard() const
|
|||
return mDiscard;
|
||||
}
|
||||
|
||||
BOOL LLLocalTextureObject::getBakedReady() const
|
||||
bool LLLocalTextureObject::getBakedReady() const
|
||||
{
|
||||
return mIsBakedReady;
|
||||
}
|
||||
|
|
@ -132,11 +132,11 @@ void LLLocalTextureObject::setImage(LLGLTexture* new_image)
|
|||
mImage = new_image;
|
||||
}
|
||||
|
||||
BOOL LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index)
|
||||
bool LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index)
|
||||
{
|
||||
if (index >= getNumTexLayers() )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (new_tex_layer == NULL)
|
||||
|
|
@ -153,47 +153,47 @@ BOOL LLLocalTextureObject::setTexLayer(LLTexLayer *new_tex_layer, U32 index)
|
|||
}
|
||||
mTexLayers[index] = layer;
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
BOOL LLLocalTextureObject::addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable)
|
||||
bool LLLocalTextureObject::addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable)
|
||||
{
|
||||
if (new_tex_layer == NULL)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLTexLayer *layer = new LLTexLayer(*new_tex_layer, wearable);
|
||||
layer->setLTO(this);
|
||||
mTexLayers.push_back(layer);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
BOOL LLLocalTextureObject::addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable)
|
||||
bool LLLocalTextureObject::addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable)
|
||||
{
|
||||
if (new_tex_layer == NULL)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLTexLayer *layer = new LLTexLayer(*new_tex_layer, this, wearable);
|
||||
layer->setLTO(this);
|
||||
mTexLayers.push_back(layer);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
BOOL LLLocalTextureObject::removeTexLayer(U32 index)
|
||||
bool LLLocalTextureObject::removeTexLayer(U32 index)
|
||||
{
|
||||
if (index >= getNumTexLayers())
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
tex_layer_vec_t::iterator iter = mTexLayers.begin();
|
||||
iter += index;
|
||||
|
||||
delete *iter;
|
||||
mTexLayers.erase(iter);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void LLLocalTextureObject::setID(LLUUID new_id)
|
||||
|
|
@ -206,7 +206,7 @@ void LLLocalTextureObject::setDiscard(S32 new_discard)
|
|||
mDiscard = new_discard;
|
||||
}
|
||||
|
||||
void LLLocalTextureObject::setBakedReady(BOOL ready)
|
||||
void LLLocalTextureObject::setBakedReady(bool ready)
|
||||
{
|
||||
mIsBakedReady = ready;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -53,17 +53,17 @@ public:
|
|||
U32 getNumTexLayers() const;
|
||||
LLUUID getID() const;
|
||||
S32 getDiscard() const;
|
||||
BOOL getBakedReady() const;
|
||||
bool getBakedReady() const;
|
||||
|
||||
void setImage(LLGLTexture* new_image);
|
||||
BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index);
|
||||
BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
|
||||
BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
|
||||
BOOL removeTexLayer(U32 index);
|
||||
bool setTexLayer(LLTexLayer *new_tex_layer, U32 index);
|
||||
bool addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable);
|
||||
bool addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable);
|
||||
bool removeTexLayer(U32 index);
|
||||
|
||||
void setID(LLUUID new_id);
|
||||
void setDiscard(S32 new_discard);
|
||||
void setBakedReady(BOOL ready);
|
||||
void setBakedReady(bool ready);
|
||||
|
||||
protected:
|
||||
|
||||
|
|
@ -78,7 +78,7 @@ private:
|
|||
|
||||
LLUUID mID;
|
||||
|
||||
BOOL mIsBakedReady;
|
||||
bool mIsBakedReady;
|
||||
S32 mDiscard;
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -72,8 +72,8 @@ LLPolyMeshSharedData::LLPolyMeshSharedData()
|
|||
mTexCoords = NULL;
|
||||
mDetailTexCoords = NULL;
|
||||
mWeights = NULL;
|
||||
mHasWeights = FALSE;
|
||||
mHasDetailTexCoords = FALSE;
|
||||
mHasWeights = false;
|
||||
mHasDetailTexCoords = false;
|
||||
|
||||
mNumFaces = 0;
|
||||
mFaces = NULL;
|
||||
|
|
@ -225,7 +225,7 @@ U32 LLPolyMeshSharedData::getNumKB()
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLPolyMeshSharedData::allocateVertexData()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
|
||||
bool LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
|
||||
{
|
||||
U32 i;
|
||||
mBaseCoords = (LLVector4a*) ll_aligned_malloc_16(numVertices*sizeof(LLVector4a));
|
||||
|
|
@ -243,34 +243,34 @@ BOOL LLPolyMeshSharedData::allocateVertexData( U32 numVertices )
|
|||
mWeights[i] = 0.f;
|
||||
}
|
||||
mNumVertices = numVertices;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLPolyMeshSharedData::allocateFaceData()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLPolyMeshSharedData::allocateFaceData( U32 numFaces )
|
||||
bool LLPolyMeshSharedData::allocateFaceData( U32 numFaces )
|
||||
{
|
||||
mFaces = new LLPolyFace[ numFaces ];
|
||||
mNumFaces = numFaces;
|
||||
mNumTriangleIndices = mNumFaces * 3;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLPolyMeshSharedData::allocateJointNames()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLPolyMeshSharedData::allocateJointNames( U32 numJointNames )
|
||||
bool LLPolyMeshSharedData::allocateJointNames( U32 numJointNames )
|
||||
{
|
||||
mJointNames = new std::string[ numJointNames ];
|
||||
mNumJointNames = numJointNames;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// LLPolyMeshSharedData::loadMesh()
|
||||
//--------------------------------------------------------------------
|
||||
BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
||||
bool LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
||||
{
|
||||
//-------------------------------------------------------------------------
|
||||
// Open the file
|
||||
|
|
@ -278,13 +278,13 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if(fileName.empty())
|
||||
{
|
||||
LL_ERRS() << "Filename is Empty!" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
LLFILE* fp = LLFile::fopen(fileName, "rb"); /*Flawfinder: ignore*/
|
||||
if (!fp)
|
||||
{
|
||||
LL_ERRS() << "can't open: " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
|
|
@ -299,7 +299,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
//-------------------------------------------------------------------------
|
||||
// Check for proper binary header
|
||||
//-------------------------------------------------------------------------
|
||||
BOOL status = FALSE;
|
||||
bool status = false;
|
||||
if ( strncmp(header, HEADER_BINARY, strlen(HEADER_BINARY)) == 0 ) /*Flawfinder: ignore*/
|
||||
{
|
||||
LL_DEBUGS() << "Loading " << fileName << LL_ENDL;
|
||||
|
|
@ -317,11 +317,11 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_ERRS() << "can't read HasWeights flag from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
if (!isLOD())
|
||||
{
|
||||
mHasWeights = (hasWeights==0) ? FALSE : TRUE;
|
||||
mHasWeights = hasWeights > 0;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------
|
||||
|
|
@ -332,7 +332,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_ERRS() << "can't read HasDetailTexCoords flag from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------
|
||||
|
|
@ -344,7 +344,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_ERRS() << "can't read Position from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
setPosition( position );
|
||||
|
||||
|
|
@ -357,7 +357,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_ERRS() << "can't read RotationAngles from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
U8 rotationOrder;
|
||||
|
|
@ -366,7 +366,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_ERRS() << "can't read RotationOrder from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
rotationOrder = 0;
|
||||
|
|
@ -385,7 +385,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_ERRS() << "can't read Scale from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
setScale( scale );
|
||||
|
||||
|
|
@ -406,7 +406,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_ERRS() << "can't read NumVertices from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
allocateVertexData( numVertices );
|
||||
|
|
@ -421,7 +421,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_ERRS() << "can't read Coordinates from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -435,7 +435,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_ERRS() << " can't read Normals from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -449,7 +449,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_ERRS() << " can't read Binormals from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -461,7 +461,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != numVertices)
|
||||
{
|
||||
LL_ERRS() << "can't read TexCoords from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------
|
||||
|
|
@ -474,7 +474,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != numVertices)
|
||||
{
|
||||
LL_ERRS() << "can't read DetailTexCoords from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -488,7 +488,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != numVertices)
|
||||
{
|
||||
LL_ERRS() << "can't read Weights from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -502,7 +502,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_ERRS() << "can't read NumFaces from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
allocateFaceData( numFaces );
|
||||
|
||||
|
|
@ -520,7 +520,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_ERRS() << "can't read Face[" << i << "] from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
if (mReferenceData)
|
||||
{
|
||||
|
|
@ -577,7 +577,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_ERRS() << "can't read NumSkinJoints from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
allocateJointNames( numSkinJoints );
|
||||
}
|
||||
|
|
@ -593,7 +593,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_ERRS() << "can't read Skin[" << i << "].Name from " << fileName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string *jn = &mJointNames[i];
|
||||
|
|
@ -615,7 +615,7 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
std::string morph_name(morphName);
|
||||
LLPolyMorphData* morph_data = new LLPolyMorphData(morph_name);
|
||||
|
||||
BOOL result = morph_data->loadBinary(fp, this);
|
||||
bool result = morph_data->loadBinary(fp, this);
|
||||
|
||||
if (!result)
|
||||
{
|
||||
|
|
@ -705,12 +705,12 @@ BOOL LLPolyMeshSharedData::loadMesh( const std::string& fileName )
|
|||
}
|
||||
}
|
||||
|
||||
status = TRUE;
|
||||
status = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_ERRS() << "invalid mesh file header: " << fileName << LL_ENDL;
|
||||
status = FALSE;
|
||||
status = false;
|
||||
}
|
||||
|
||||
if (0 == mNumJointNames)
|
||||
|
|
@ -983,7 +983,7 @@ void LLPolyMesh::initializeForMorph()
|
|||
LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
|
||||
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
|
||||
|
||||
for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
|
||||
for (S32 i = 0; i < mSharedData->mNumVertices; ++i)
|
||||
{
|
||||
mClothingWeights[i].clear();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -79,8 +79,8 @@ private:
|
|||
LLVector2 *mDetailTexCoords;
|
||||
F32 *mWeights;
|
||||
|
||||
BOOL mHasWeights;
|
||||
BOOL mHasDetailTexCoords;
|
||||
bool mHasWeights;
|
||||
bool mHasDetailTexCoords;
|
||||
|
||||
// face data
|
||||
S32 mNumFaces;
|
||||
|
|
@ -119,17 +119,17 @@ private:
|
|||
void setRotation( const LLQuaternion &rot ) { mRotation = rot; }
|
||||
void setScale( const LLVector3 &scale ) { mScale = scale; }
|
||||
|
||||
BOOL allocateVertexData( U32 numVertices );
|
||||
bool allocateVertexData( U32 numVertices );
|
||||
|
||||
BOOL allocateFaceData( U32 numFaces );
|
||||
bool allocateFaceData( U32 numFaces );
|
||||
|
||||
BOOL allocateJointNames( U32 numJointNames );
|
||||
bool allocateJointNames( U32 numJointNames );
|
||||
|
||||
// Retrieve the number of KB of memory used by this instance
|
||||
U32 getNumKB();
|
||||
|
||||
// Load mesh data from file
|
||||
BOOL loadMesh( const std::string& fileName );
|
||||
bool loadMesh( const std::string& fileName );
|
||||
|
||||
public:
|
||||
void genIndices(S32 offset);
|
||||
|
|
@ -138,7 +138,7 @@ public:
|
|||
|
||||
const S32 *getSharedVert(S32 vert);
|
||||
|
||||
BOOL isLOD() { return (mReferenceData != NULL); }
|
||||
bool isLOD() { return (mReferenceData != NULL); }
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -204,13 +204,13 @@ public:
|
|||
}
|
||||
|
||||
// Returns whether or not the mesh has detail texture coords
|
||||
BOOL hasDetailTexCoords() {
|
||||
bool hasDetailTexCoords() {
|
||||
llassert (mSharedData);
|
||||
return mSharedData->mHasDetailTexCoords;
|
||||
}
|
||||
|
||||
// Returns whether or not the mesh has vertex weights
|
||||
BOOL hasWeights() const{
|
||||
bool hasWeights() const{
|
||||
llassert (mSharedData);
|
||||
return mSharedData->mHasWeights;
|
||||
}
|
||||
|
|
@ -316,7 +316,7 @@ public:
|
|||
// Get indices
|
||||
U32* getIndices() { return mSharedData ? mSharedData->mTriangleIndices : NULL; }
|
||||
|
||||
BOOL isLOD() { return mSharedData && mSharedData->isLOD(); }
|
||||
bool isLOD() { return mSharedData && mSharedData->isLOD(); }
|
||||
|
||||
void setAvatar(LLAvatarAppearance* avatarp) { mAvatarp = avatarp; }
|
||||
LLAvatarAppearance* getAvatar() { return mAvatarp; }
|
||||
|
|
|
|||
|
|
@ -104,17 +104,17 @@ LLPolyMorphData::~LLPolyMorphData()
|
|||
//-----------------------------------------------------------------------------
|
||||
// loadBinary()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
||||
bool LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
||||
{
|
||||
S32 numVertices;
|
||||
S32 numRead;
|
||||
size_t numRead;
|
||||
|
||||
numRead = fread(&numVertices, sizeof(S32), 1, fp);
|
||||
llendianswizzle(&numVertices, sizeof(S32), 1);
|
||||
if (numRead != 1)
|
||||
{
|
||||
LL_WARNS() << "Can't read number of morph target vertices" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
|
|
@ -151,14 +151,14 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
|||
if (numRead != 1)
|
||||
{
|
||||
LL_WARNS() << "Can't read morph target vertex number" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mVertexIndices[v] > 10000)
|
||||
{
|
||||
// Bad install? These are usually .llm files from 'character' fodler
|
||||
LL_WARNS() << "Bad morph index " << v << ": " << mVertexIndices[v] << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -167,7 +167,7 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_WARNS() << "Can't read morph target vertex coordinates" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
F32 magnitude = mCoords[v].getLength3().getF32();
|
||||
|
|
@ -187,7 +187,7 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_WARNS() << "Can't read morph target normal" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
numRead = fread(&mBinormals[v], sizeof(F32), 3, fp);
|
||||
|
|
@ -195,7 +195,7 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
|||
if (numRead != 3)
|
||||
{
|
||||
LL_WARNS() << "Can't read morph target binormal" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -204,7 +204,7 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
|||
if (numRead != 2)
|
||||
{
|
||||
LL_WARNS() << "Can't read morph target uv" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
mNumIndices++;
|
||||
|
|
@ -213,7 +213,7 @@ BOOL LLPolyMorphData::loadBinary(LLFILE *fp, LLPolyMeshSharedData *mesh)
|
|||
mAvgDistortion.mul(1.f/(F32)mNumIndices);
|
||||
mAvgDistortion.normalize3fast();
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -256,23 +256,23 @@ void LLPolyMorphData::freeData()
|
|||
// LLPolyMorphTargetInfo()
|
||||
//-----------------------------------------------------------------------------
|
||||
LLPolyMorphTargetInfo::LLPolyMorphTargetInfo()
|
||||
: mIsClothingMorph(FALSE)
|
||||
: mIsClothingMorph(false)
|
||||
{
|
||||
}
|
||||
|
||||
BOOL LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
llassert( node->hasName( "param" ) && node->getChildByName( "param_morph" ) );
|
||||
|
||||
if (!LLViewerVisualParamInfo::parseXml(node))
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
// Get mixed-case name
|
||||
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
|
||||
if( !node->getFastAttributeString( name_string, mMorphName ) )
|
||||
{
|
||||
LL_WARNS() << "Avatar file: <param> is missing name attribute" << LL_ENDL;
|
||||
return FALSE; // Continue, ignoring this tag
|
||||
return false; // Continue, ignoring this tag
|
||||
}
|
||||
|
||||
static LLStdStringHandle clothing_morph_string = LLXmlTree::addAttributeString("clothing_morph");
|
||||
|
|
@ -284,7 +284,7 @@ BOOL LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node)
|
|||
{
|
||||
LL_WARNS() << "Failed to getChildByName(\"param_morph\")"
|
||||
<< LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (LLXmlTreeNode* child_node = paramNode->getFirstChild();
|
||||
|
|
@ -310,7 +310,7 @@ BOOL LLPolyMorphTargetInfo::parseXml(LLXmlTreeNode* node)
|
|||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -353,11 +353,11 @@ LLPolyMorphTarget::~LLPolyMorphTarget()
|
|||
//-----------------------------------------------------------------------------
|
||||
// setInfo()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
|
||||
bool LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
|
||||
{
|
||||
llassert(mInfo == NULL);
|
||||
if (info->mID < 0)
|
||||
return FALSE;
|
||||
return false;
|
||||
mInfo = info;
|
||||
mID = info->mID;
|
||||
setWeight(getDefaultWeight());
|
||||
|
|
@ -384,8 +384,8 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
|
|||
if (!mMorphData)
|
||||
{
|
||||
const std::string driven_tag = "_Driven";
|
||||
U32 pos = morph_param_name.find(driven_tag);
|
||||
if (pos > 0)
|
||||
auto pos = morph_param_name.find(driven_tag);
|
||||
if (pos != std::string::npos && pos > 0)
|
||||
{
|
||||
morph_param_name = morph_param_name.substr(0,pos);
|
||||
mMorphData = mMesh->getMorphData(morph_param_name);
|
||||
|
|
@ -394,9 +394,9 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
|
|||
if (!mMorphData)
|
||||
{
|
||||
LL_WARNS() << "No morph target named " << morph_param_name << " found in mesh." << LL_ENDL;
|
||||
return FALSE; // Continue, ignoring this tag
|
||||
return false; // Continue, ignoring this tag
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*virtual*/ LLViewerVisualParam* LLPolyMorphTarget::cloneParam(LLWearable* wearable) const
|
||||
|
|
@ -408,7 +408,7 @@ BOOL LLPolyMorphTarget::setInfo(LLPolyMorphTargetInfo* info)
|
|||
//-----------------------------------------------------------------------------
|
||||
// parseData()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
|
||||
bool LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
|
||||
{
|
||||
LLPolyMorphTargetInfo* info = new LLPolyMorphTargetInfo;
|
||||
|
||||
|
|
@ -416,9 +416,9 @@ BOOL LLPolyMorphTarget::parseData(LLXmlTreeNode* node)
|
|||
if (!setInfo(info))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
@ -659,7 +659,7 @@ void LLPolyMorphTarget::apply( ESex avatar_sex )
|
|||
//-----------------------------------------------------------------------------
|
||||
// applyMask()
|
||||
//-----------------------------------------------------------------------------
|
||||
void LLPolyMorphTarget::applyMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert)
|
||||
void LLPolyMorphTarget::applyMask(const U8 *maskTextureData, S32 width, S32 height, S32 num_components, bool invert)
|
||||
{
|
||||
LLVector4a *clothing_weights = getInfo()->mIsClothingMorph ? mMesh->getWritableClothingWeights() : NULL;
|
||||
|
||||
|
|
@ -749,7 +749,7 @@ void LLPolyMorphTarget::applyVolumeChanges(F32 delta_weight)
|
|||
LLPolyVertexMask::LLPolyVertexMask(LLPolyMorphData* morph_data)
|
||||
: mWeights(new F32[morph_data->mNumIndices]),
|
||||
mMorphData(morph_data),
|
||||
mWeightsGenerated(FALSE)
|
||||
mWeightsGenerated(false)
|
||||
{
|
||||
llassert(mMorphData != NULL);
|
||||
llassert(mMorphData->mNumIndices > 0);
|
||||
|
|
@ -780,10 +780,10 @@ LLPolyVertexMask::~LLPolyVertexMask()
|
|||
//-----------------------------------------------------------------------------
|
||||
// generateMask()
|
||||
//-----------------------------------------------------------------------------
|
||||
void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights)
|
||||
void LLPolyVertexMask::generateMask(const U8 *maskTextureData, S32 width, S32 height, S32 num_components, bool invert, LLVector4a *clothing_weights)
|
||||
{
|
||||
// RN debug output that uses Image Debugger (http://www.cs.unc.edu/~baxter/projects/imdebug/)
|
||||
// BOOL debugImg = FALSE;
|
||||
// bool debugImg = false;
|
||||
// if (debugImg)
|
||||
// {
|
||||
// if (invert)
|
||||
|
|
@ -827,7 +827,7 @@ void LLPolyVertexMask::generateMask(U8 *maskTextureData, S32 width, S32 height,
|
|||
clothing_weights[vertIndex].getF32ptr()[VW] = mWeights[index];
|
||||
}
|
||||
}
|
||||
mWeightsGenerated = TRUE;
|
||||
mWeightsGenerated = true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ public:
|
|||
~LLPolyMorphData();
|
||||
LLPolyMorphData(const LLPolyMorphData &rhs);
|
||||
|
||||
BOOL loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh);
|
||||
bool loadBinary(LLFILE* fp, LLPolyMeshSharedData *mesh);
|
||||
const std::string& getName() { return mName; }
|
||||
|
||||
public:
|
||||
|
|
@ -84,14 +84,14 @@ public:
|
|||
LLPolyVertexMask(const LLPolyVertexMask& pOther);
|
||||
~LLPolyVertexMask();
|
||||
|
||||
void generateMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert, LLVector4a *clothing_weights);
|
||||
void generateMask(const U8 *maskData, S32 width, S32 height, S32 num_components, bool invert, LLVector4a *clothing_weights);
|
||||
F32* getMorphMaskWeights();
|
||||
|
||||
|
||||
protected:
|
||||
F32* mWeights;
|
||||
LLPolyMorphData *mMorphData;
|
||||
BOOL mWeightsGenerated;
|
||||
bool mWeightsGenerated;
|
||||
|
||||
};
|
||||
|
||||
|
|
@ -129,11 +129,11 @@ public:
|
|||
LLPolyMorphTargetInfo();
|
||||
/*virtual*/ ~LLPolyMorphTargetInfo() {};
|
||||
|
||||
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
|
||||
/*virtual*/ bool parseXml(LLXmlTreeNode* node);
|
||||
|
||||
protected:
|
||||
std::string mMorphName;
|
||||
BOOL mIsClothingMorph;
|
||||
bool mIsClothingMorph;
|
||||
typedef std::vector<LLPolyVolumeMorphInfo> volume_info_list_t;
|
||||
volume_info_list_t mVolumeInfoList;
|
||||
};
|
||||
|
|
@ -154,12 +154,12 @@ public:
|
|||
// Special: These functions are overridden by child classes
|
||||
LLPolyMorphTargetInfo* getInfo() const { return (LLPolyMorphTargetInfo*)mInfo; }
|
||||
// This sets mInfo and calls initialization functions
|
||||
BOOL setInfo(LLPolyMorphTargetInfo *info);
|
||||
bool setInfo(LLPolyMorphTargetInfo *info);
|
||||
|
||||
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
|
||||
|
||||
// LLVisualParam Virtual functions
|
||||
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
|
||||
///*virtual*/ bool parseData(LLXmlTreeNode* node);
|
||||
/*virtual*/ void apply( ESex sex );
|
||||
|
||||
// LLViewerVisualParam Virtual functions
|
||||
|
|
@ -170,7 +170,7 @@ public:
|
|||
/*virtual*/ const LLVector4a* getFirstDistortion(U32 *index, LLPolyMesh **poly_mesh);
|
||||
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh);
|
||||
|
||||
void applyMask(U8 *maskData, S32 width, S32 height, S32 num_components, BOOL invert);
|
||||
void applyMask(const U8 *maskData, S32 width, S32 height, S32 num_components, bool invert);
|
||||
void addPendingMorphMask() { mNumMorphMasksPending++; }
|
||||
|
||||
void applyVolumeChanges(F32 delta_weight); // SL-315 - for resetSkeleton()
|
||||
|
|
@ -183,7 +183,7 @@ protected:
|
|||
LLPolyVertexMask * mVertMask;
|
||||
ESex mLastSex;
|
||||
// number of morph masks that haven't been generated, must be 0 before this morph is applied
|
||||
BOOL mNumMorphMasksPending;
|
||||
S32 mNumMorphMasksPending;
|
||||
|
||||
typedef std::vector<LLPolyVolumeMorph> volume_list_t;
|
||||
volume_list_t mVolumeMorphs;
|
||||
|
|
|
|||
|
|
@ -45,12 +45,12 @@ LLPolySkeletalDistortionInfo::LLPolySkeletalDistortionInfo()
|
|||
{
|
||||
}
|
||||
|
||||
BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
llassert( node->hasName( "param" ) && node->getChildByName( "param_skeleton" ) );
|
||||
|
||||
if (!LLViewerVisualParamInfo::parseXml(node))
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
LLXmlTreeNode* skeletalParam = node->getChildByName("param_skeleton");
|
||||
|
||||
|
|
@ -58,7 +58,7 @@ BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
|
|||
{
|
||||
LL_WARNS() << "Failed to getChildByName(\"param_skeleton\")"
|
||||
<< LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
for( LLXmlTreeNode* bone = skeletalParam->getFirstChild(); bone; bone = skeletalParam->getNextChild() )
|
||||
|
|
@ -68,7 +68,7 @@ BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
|
|||
std::string name;
|
||||
LLVector3 scale;
|
||||
LLVector3 pos;
|
||||
BOOL haspos = FALSE;
|
||||
bool haspos = false;
|
||||
|
||||
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
|
||||
if (!bone->getFastAttributeString(name_string, name))
|
||||
|
|
@ -88,7 +88,7 @@ BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
|
|||
static LLStdStringHandle offset_string = LLXmlTree::addAttributeString("offset");
|
||||
if (bone->getFastAttributeVector3(offset_string, pos))
|
||||
{
|
||||
haspos = TRUE;
|
||||
haspos = true;
|
||||
}
|
||||
mBoneInfoList.push_back(LLPolySkeletalBoneInfo(name, scale, pos, haspos));
|
||||
}
|
||||
|
|
@ -98,7 +98,7 @@ BOOL LLPolySkeletalDistortionInfo::parseXml(LLXmlTreeNode* node)
|
|||
continue;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -133,11 +133,11 @@ LLPolySkeletalDistortion::~LLPolySkeletalDistortion()
|
|||
{
|
||||
}
|
||||
|
||||
BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
|
||||
bool LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
|
||||
{
|
||||
if (info->mID < 0)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mInfo = info;
|
||||
mID = info->mID;
|
||||
|
|
@ -151,7 +151,7 @@ BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
|
|||
// There's no point continuing after this error - means
|
||||
// that either the skeleton or lad file is broken.
|
||||
LL_WARNS() << "Joint " << bone_info.mBoneName << " not found." << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// store it
|
||||
|
|
@ -174,7 +174,7 @@ BOOL LLPolySkeletalDistortion::setInfo(LLPolySkeletalDistortionInfo *info)
|
|||
mJointOffsets[joint] = bone_info.mPositionDeformation;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*virtual*/ LLViewerVisualParam* LLPolySkeletalDistortion::cloneParam(LLWearable* wearable) const
|
||||
|
|
|
|||
|
|
@ -51,7 +51,7 @@ class LLAvatarAppearance;
|
|||
//-----------------------------------------------------------------------------
|
||||
struct LLPolySkeletalBoneInfo
|
||||
{
|
||||
LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, BOOL haspos)
|
||||
LLPolySkeletalBoneInfo(std::string &name, LLVector3 &scale, LLVector3 &pos, bool haspos)
|
||||
: mBoneName(name),
|
||||
mScaleDeformation(scale),
|
||||
mPositionDeformation(pos),
|
||||
|
|
@ -59,7 +59,7 @@ struct LLPolySkeletalBoneInfo
|
|||
std::string mBoneName;
|
||||
LLVector3 mScaleDeformation;
|
||||
LLVector3 mPositionDeformation;
|
||||
BOOL mHasPositionDeformation;
|
||||
bool mHasPositionDeformation;
|
||||
};
|
||||
|
||||
class alignas(16) LLPolySkeletalDistortionInfo : public LLViewerVisualParamInfo
|
||||
|
|
@ -71,7 +71,7 @@ public:
|
|||
LLPolySkeletalDistortionInfo();
|
||||
/*virtual*/ ~LLPolySkeletalDistortionInfo() {};
|
||||
|
||||
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
|
||||
/*virtual*/ bool parseXml(LLXmlTreeNode* node);
|
||||
|
||||
protected:
|
||||
typedef std::vector<LLPolySkeletalBoneInfo> bone_info_list_t;
|
||||
|
|
@ -92,12 +92,12 @@ public:
|
|||
// Special: These functions are overridden by child classes
|
||||
LLPolySkeletalDistortionInfo* getInfo() const { return (LLPolySkeletalDistortionInfo*)mInfo; }
|
||||
// This sets mInfo and calls initialization functions
|
||||
BOOL setInfo(LLPolySkeletalDistortionInfo *info);
|
||||
bool setInfo(LLPolySkeletalDistortionInfo *info);
|
||||
|
||||
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const;
|
||||
|
||||
// LLVisualParam Virtual functions
|
||||
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
|
||||
///*virtual*/ bool parseData(LLXmlTreeNode* node);
|
||||
/*virtual*/ void apply( ESex sex );
|
||||
|
||||
// LLViewerVisualParam Virtual functions
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ LLTexGlobalColor::~LLTexGlobalColor()
|
|||
//std::for_each(mParamColorList.begin(), mParamColorList.end(), DeletePointer());
|
||||
}
|
||||
|
||||
BOOL LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info)
|
||||
bool LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info)
|
||||
{
|
||||
llassert(mInfo == NULL);
|
||||
mInfo = info;
|
||||
|
|
@ -58,15 +58,15 @@ BOOL LLTexGlobalColor::setInfo(LLTexGlobalColorInfo *info)
|
|||
for (LLTexLayerParamColorInfo* color_info : mInfo->mParamColorInfoList)
|
||||
{
|
||||
LLTexParamGlobalColor* param_color = new LLTexParamGlobalColor(this);
|
||||
if (!param_color->setInfo(color_info, TRUE))
|
||||
if (!param_color->setInfo(color_info, true))
|
||||
{
|
||||
mInfo = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mParamGlobalColorList.push_back(param_color);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
LLColor4 LLTexGlobalColor::getColor() const
|
||||
|
|
@ -135,14 +135,14 @@ LLTexGlobalColorInfo::~LLTexGlobalColorInfo()
|
|||
mParamColorInfoList.clear();
|
||||
}
|
||||
|
||||
BOOL LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
// name attribute
|
||||
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
|
||||
if (!node->getFastAttributeString(name_string, mName))
|
||||
{
|
||||
LL_WARNS() << "<global_color> element is missing name attribute." << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
// <param> sub-element
|
||||
for (LLXmlTreeNode* child = node->getChildByName("param");
|
||||
|
|
@ -156,10 +156,10 @@ BOOL LLTexGlobalColorInfo::parseXml(LLXmlTreeNode* node)
|
|||
if (!info->parseXml(child))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mParamColorInfoList.push_back(info);
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -42,7 +42,7 @@ public:
|
|||
|
||||
LLTexGlobalColorInfo* getInfo() const { return mInfo; }
|
||||
// This sets mInfo and calls initialization functions
|
||||
BOOL setInfo(LLTexGlobalColorInfo *info);
|
||||
bool setInfo(LLTexGlobalColorInfo *info);
|
||||
|
||||
LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
|
||||
LLColor4 getColor() const;
|
||||
|
|
@ -62,7 +62,7 @@ public:
|
|||
LLTexGlobalColorInfo();
|
||||
~LLTexGlobalColorInfo();
|
||||
|
||||
BOOL parseXml(LLXmlTreeNode* node);
|
||||
bool parseXml(LLXmlTreeNode* node);
|
||||
|
||||
private:
|
||||
param_color_info_list_t mParamColorInfoList;
|
||||
|
|
|
|||
|
|
@ -59,17 +59,17 @@ public:
|
|||
LLTexLayerInfo();
|
||||
~LLTexLayerInfo();
|
||||
|
||||
BOOL parseXml(LLXmlTreeNode* node);
|
||||
BOOL createVisualParams(LLAvatarAppearance *appearance);
|
||||
BOOL isUserSettable() { return mLocalTexture != -1; }
|
||||
bool parseXml(LLXmlTreeNode* node);
|
||||
bool createVisualParams(LLAvatarAppearance *appearance);
|
||||
bool isUserSettable() { return mLocalTexture != -1; }
|
||||
S32 getLocalTexture() const { return mLocalTexture; }
|
||||
BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; }
|
||||
bool getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; }
|
||||
std::string getName() const { return mName; }
|
||||
|
||||
private:
|
||||
std::string mName;
|
||||
|
||||
BOOL mWriteAllChannels; // Don't use masking. Just write RGBA into buffer,
|
||||
bool mWriteAllChannels; // Don't use masking. Just write RGBA into buffer,
|
||||
LLTexLayerInterface::ERenderPass mRenderPass;
|
||||
|
||||
std::string mGlobalColor;
|
||||
|
|
@ -77,11 +77,11 @@ private:
|
|||
|
||||
S32 mLocalTexture;
|
||||
std::string mStaticImageFileName;
|
||||
BOOL mStaticImageIsMask;
|
||||
BOOL mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask
|
||||
BOOL mIsVisibilityMask;
|
||||
bool mStaticImageIsMask;
|
||||
bool mUseLocalTextureAlphaOnly; // Ignore RGB channels from the input texture. Use alpha as a mask
|
||||
bool mIsVisibilityMask;
|
||||
|
||||
typedef std::vector< std::pair< std::string,BOOL > > morph_name_list_t;
|
||||
typedef std::vector< std::pair< std::string,bool > > morph_name_list_t;
|
||||
morph_name_list_t mMorphNameList;
|
||||
param_color_info_list_t mParamColorInfoList;
|
||||
param_alpha_info_list_t mParamAlphaInfoList;
|
||||
|
|
@ -130,17 +130,17 @@ void LLTexLayerSetBuffer::preRenderTexLayerSet()
|
|||
}
|
||||
|
||||
// virtual
|
||||
void LLTexLayerSetBuffer::postRenderTexLayerSet(BOOL success)
|
||||
void LLTexLayerSetBuffer::postRenderTexLayerSet(bool success)
|
||||
{
|
||||
popProjection();
|
||||
}
|
||||
|
||||
BOOL LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target)
|
||||
bool LLTexLayerSetBuffer::renderTexLayerSet(LLRenderTarget* bound_target)
|
||||
{
|
||||
// Default color mask for tex layer render
|
||||
gGL.setColorMask(true, true);
|
||||
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
|
||||
gAlphaMaskProgram.bind();
|
||||
gAlphaMaskProgram.setMinimumAlpha(0.004f);
|
||||
|
|
@ -175,7 +175,7 @@ LLTexLayerSetInfo::LLTexLayerSetInfo() :
|
|||
mBodyRegion( "" ),
|
||||
mWidth( 512 ),
|
||||
mHeight( 512 ),
|
||||
mClearAlpha( TRUE )
|
||||
mClearAlpha( true )
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -185,12 +185,12 @@ LLTexLayerSetInfo::~LLTexLayerSetInfo( )
|
|||
mLayerInfoList.clear();
|
||||
}
|
||||
|
||||
BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
llassert( node->hasName( "layer_set" ) );
|
||||
if( !node->hasName( "layer_set" ) )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// body_region
|
||||
|
|
@ -198,20 +198,20 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node)
|
|||
if( !node->getFastAttributeString( body_region_string, mBodyRegion ) )
|
||||
{
|
||||
LL_WARNS() << "<layer_set> is missing body_region attribute" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// width, height
|
||||
static LLStdStringHandle width_string = LLXmlTree::addAttributeString("width");
|
||||
if( !node->getFastAttributeS32( width_string, mWidth ) )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle height_string = LLXmlTree::addAttributeString("height");
|
||||
if( !node->getFastAttributeS32( height_string, mHeight ) )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// Optional alpha component to apply after all compositing is complete.
|
||||
|
|
@ -230,11 +230,11 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node)
|
|||
if( !info->parseXml( child ))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mLayerInfoList.push_back( info );
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// creates visual params without generating layersets or layers
|
||||
|
|
@ -252,11 +252,11 @@ void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance)
|
|||
// An ordered set of texture layers that get composited into a single texture.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
BOOL LLTexLayerSet::sHasCaches = FALSE;
|
||||
bool LLTexLayerSet::sHasCaches = false;
|
||||
|
||||
LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) :
|
||||
mAvatarAppearance( appearance ),
|
||||
mIsVisible( TRUE ),
|
||||
mIsVisible( true ),
|
||||
mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD),
|
||||
mInfo( NULL )
|
||||
{
|
||||
|
|
@ -277,7 +277,7 @@ LLTexLayerSet::~LLTexLayerSet()
|
|||
// setInfo
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
|
||||
bool LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
|
||||
{
|
||||
llassert(mInfo == NULL);
|
||||
mInfo = info;
|
||||
|
|
@ -299,7 +299,7 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
|
|||
if (!layer->setInfo(layer_info, NULL))
|
||||
{
|
||||
mInfo = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
if (!layer->isVisibilityMask())
|
||||
{
|
||||
|
|
@ -315,7 +315,7 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
|
|||
|
||||
stop_glerror();
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
#if 0 // obsolete
|
||||
|
|
@ -323,21 +323,21 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info)
|
|||
// parseData
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
BOOL LLTexLayerSet::parseData(LLXmlTreeNode* node)
|
||||
bool LLTexLayerSet::parseData(LLXmlTreeNode* node)
|
||||
{
|
||||
LLTexLayerSetInfo *info = new LLTexLayerSetInfo;
|
||||
|
||||
if (!info->parseXml(node))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
if (!setInfo(info))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
@ -354,10 +354,10 @@ void LLTexLayerSet::deleteCaches()
|
|||
}
|
||||
|
||||
|
||||
BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target )
|
||||
bool LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target )
|
||||
{
|
||||
BOOL success = TRUE;
|
||||
mIsVisible = TRUE;
|
||||
bool success = true;
|
||||
mIsVisible = true;
|
||||
|
||||
if (mMaskLayerList.size() > 0)
|
||||
{
|
||||
|
|
@ -365,7 +365,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
|
|||
{
|
||||
if (layer->isInvisibleAlphaMask())
|
||||
{
|
||||
mIsVisible = FALSE;
|
||||
mIsVisible = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -425,7 +425,7 @@ BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height, LLRenderTarget*
|
|||
}
|
||||
|
||||
|
||||
BOOL LLTexLayerSet::isBodyRegion(const std::string& region) const
|
||||
bool LLTexLayerSet::isBodyRegion(const std::string& region) const
|
||||
{
|
||||
return mInfo->mBodyRegion == region;
|
||||
}
|
||||
|
|
@ -484,7 +484,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
|
|||
{
|
||||
gGL.flush();
|
||||
{
|
||||
LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE);
|
||||
LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, true);
|
||||
if( tex )
|
||||
{
|
||||
LLGLSUIDefault gls_ui;
|
||||
|
|
@ -528,21 +528,21 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height,
|
|||
gGL.setSceneBlendType(LLRender::BT_ALPHA);
|
||||
}
|
||||
|
||||
void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components)
|
||||
void LLTexLayerSet::applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components)
|
||||
{
|
||||
mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex);
|
||||
}
|
||||
|
||||
BOOL LLTexLayerSet::isMorphValid() const
|
||||
bool LLTexLayerSet::isMorphValid() const
|
||||
{
|
||||
for(const LLTexLayerInterface* layer : mLayerList)
|
||||
{
|
||||
if (layer && !layer->isMorphValid())
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void LLTexLayerSet::invalidateMorphMasks()
|
||||
|
|
@ -561,13 +561,13 @@ void LLTexLayerSet::invalidateMorphMasks()
|
|||
// LLTexLayerInfo
|
||||
//-----------------------------------------------------------------------------
|
||||
LLTexLayerInfo::LLTexLayerInfo() :
|
||||
mWriteAllChannels( FALSE ),
|
||||
mWriteAllChannels( false ),
|
||||
mRenderPass(LLTexLayer::RP_COLOR),
|
||||
mFixedColor( 0.f, 0.f, 0.f, 0.f ),
|
||||
mLocalTexture( -1 ),
|
||||
mStaticImageIsMask( FALSE ),
|
||||
mUseLocalTextureAlphaOnly(FALSE),
|
||||
mIsVisibilityMask(FALSE)
|
||||
mStaticImageIsMask( false ),
|
||||
mUseLocalTextureAlphaOnly(false),
|
||||
mIsVisibilityMask(false)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -579,7 +579,7 @@ LLTexLayerInfo::~LLTexLayerInfo( )
|
|||
mParamAlphaInfoList.clear();
|
||||
}
|
||||
|
||||
BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
llassert( node->hasName( "layer" ) );
|
||||
|
||||
|
|
@ -587,7 +587,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
|||
static LLStdStringHandle name_string = LLXmlTree::addAttributeString("name");
|
||||
if( !node->getFastAttributeString( name_string, mName ) )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle write_all_channels_string = LLXmlTree::addAttributeString("write_all_channels");
|
||||
|
|
@ -609,7 +609,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
|||
node->getFastAttributeString( global_color_string, mGlobalColor );
|
||||
|
||||
// Visibility mask (optional)
|
||||
BOOL is_visibility;
|
||||
bool is_visibility;
|
||||
static LLStdStringHandle visibility_mask_string = LLXmlTree::addAttributeString("visibility_mask");
|
||||
if (node->getFastAttributeBOOL(visibility_mask_string, is_visibility))
|
||||
{
|
||||
|
|
@ -657,13 +657,13 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
|||
if (mLocalTexture == TEX_NUM_INDICES)
|
||||
{
|
||||
LL_WARNS() << "<texture> element has invalid local_texture attribute: " << mName << " " << local_texture_name << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_WARNS() << "<texture> element is missing a required attribute. " << mName << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -675,10 +675,10 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
|||
static LLStdStringHandle morph_name_string = LLXmlTree::addAttributeString("morph_name");
|
||||
if (maskNode->getFastAttributeString(morph_name_string, morph_name))
|
||||
{
|
||||
BOOL invert = FALSE;
|
||||
bool invert = false;
|
||||
static LLStdStringHandle invert_string = LLXmlTree::addAttributeString("invert");
|
||||
maskNode->getFastAttributeBOOL(invert_string, invert);
|
||||
mMorphNameList.push_back(std::pair<std::string,BOOL>(morph_name,invert));
|
||||
mMorphNameList.push_back(std::pair<std::string,bool>(morph_name,invert));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -694,7 +694,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
|||
if (!info->parseXml(child))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mParamColorInfoList.push_back(info);
|
||||
}
|
||||
|
|
@ -705,37 +705,37 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node)
|
|||
if (!info->parseXml(child))
|
||||
{
|
||||
delete info;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
mParamAlphaInfoList.push_back(info);
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance)
|
||||
bool LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance)
|
||||
{
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
for (LLTexLayerParamColorInfo* color_info : mParamColorInfoList)
|
||||
{
|
||||
LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance);
|
||||
if (!param_color->setInfo(color_info, TRUE))
|
||||
if (!param_color->setInfo(color_info, true))
|
||||
{
|
||||
LL_WARNS() << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << LL_ENDL;
|
||||
delete param_color;
|
||||
success = FALSE;
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
for (LLTexLayerParamAlphaInfo* alpha_info : mParamAlphaInfoList)
|
||||
{
|
||||
LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance);
|
||||
if (!param_alpha->setInfo(alpha_info, TRUE))
|
||||
if (!param_alpha->setInfo(alpha_info, true))
|
||||
{
|
||||
LL_WARNS() << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << LL_ENDL;
|
||||
delete param_alpha;
|
||||
success = FALSE;
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -744,9 +744,9 @@ BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance)
|
|||
|
||||
LLTexLayerInterface::LLTexLayerInterface(LLTexLayerSet* const layer_set):
|
||||
mTexLayerSet( layer_set ),
|
||||
mMorphMasksValid( FALSE ),
|
||||
mMorphMasksValid( false ),
|
||||
mInfo(NULL),
|
||||
mHasMorph(FALSE)
|
||||
mHasMorph(false)
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -760,7 +760,7 @@ LLTexLayerInterface::LLTexLayerInterface(const LLTexLayerInterface &layer, LLWea
|
|||
mHasMorph = layer.mHasMorph;
|
||||
}
|
||||
|
||||
BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions
|
||||
bool LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearable ) // This sets mInfo and calls initialization functions
|
||||
{
|
||||
// setInfo should only be called once. Code is not robust enough to handle redefinition of a texlayer.
|
||||
// Not a critical warning, but could be useful for debugging later issues. -Nyx
|
||||
|
|
@ -778,10 +778,10 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab
|
|||
if (!wearable)
|
||||
{
|
||||
param_color = new LLTexLayerParamColor(this);
|
||||
if (!param_color->setInfo(color_info, TRUE))
|
||||
if (!param_color->setInfo(color_info, true))
|
||||
{
|
||||
mInfo = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -790,7 +790,7 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab
|
|||
if (!param_color)
|
||||
{
|
||||
mInfo = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mParamColorList.push_back( param_color );
|
||||
|
|
@ -803,10 +803,10 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab
|
|||
if (!wearable)
|
||||
{
|
||||
param_alpha = new LLTexLayerParamAlpha( this );
|
||||
if (!param_alpha->setInfo(alpha_info, TRUE))
|
||||
if (!param_alpha->setInfo(alpha_info, true))
|
||||
{
|
||||
mInfo = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -815,13 +815,13 @@ BOOL LLTexLayerInterface::setInfo(const LLTexLayerInfo *info, LLWearable* wearab
|
|||
if (!param_alpha)
|
||||
{
|
||||
mInfo = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
mParamAlphaList.push_back( param_alpha );
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*virtual*/ void LLTexLayerInterface::requestUpdate()
|
||||
|
|
@ -893,14 +893,14 @@ const std::string& LLTexLayerInterface::getGlobalColor() const
|
|||
return mInfo->mGlobalColor;
|
||||
}
|
||||
|
||||
BOOL LLTexLayerInterface::isVisibilityMask() const
|
||||
bool LLTexLayerInterface::isVisibilityMask() const
|
||||
{
|
||||
return mInfo->mIsVisibilityMask;
|
||||
}
|
||||
|
||||
void LLTexLayerInterface::invalidateMorphMasks()
|
||||
{
|
||||
mMorphMasksValid = FALSE;
|
||||
mMorphMasksValid = false;
|
||||
}
|
||||
|
||||
LLViewerVisualParam* LLTexLayerInterface::getVisualParamPtr(S32 index) const
|
||||
|
|
@ -980,7 +980,7 @@ void LLTexLayer::asLLSD(LLSD& sd) const
|
|||
// setInfo
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
BOOL LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
|
||||
bool LLTexLayer::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
|
||||
{
|
||||
return LLTexLayerInterface::setInfo(info, wearable);
|
||||
}
|
||||
|
|
@ -1020,14 +1020,14 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LL
|
|||
}
|
||||
}
|
||||
|
||||
BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target)
|
||||
bool LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target)
|
||||
{
|
||||
// *TODO: Is this correct?
|
||||
//gPipeline.disableLights();
|
||||
stop_glerror();
|
||||
|
||||
LLColor4 net_color;
|
||||
BOOL color_specified = findNetColor(&net_color);
|
||||
bool color_specified = findNetColor(&net_color);
|
||||
|
||||
if (mTexLayerSet->getAvatarAppearance()->mIsDummy)
|
||||
{
|
||||
|
|
@ -1035,15 +1035,15 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
|
|||
net_color = LLAvatarAppearance::getDummyColor();
|
||||
}
|
||||
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
|
||||
// If you can't see the layer, don't render it.
|
||||
if( is_approx_zero( net_color.mV[VW] ) )
|
||||
if( is_approx_zero( net_color.mV[VALPHA] ) )
|
||||
{
|
||||
return success;
|
||||
}
|
||||
|
||||
BOOL alpha_mask_specified = FALSE;
|
||||
bool alpha_mask_specified = false;
|
||||
param_alpha_list_t::const_iterator iter = mParamAlphaList.begin();
|
||||
if( iter != mParamAlphaList.end() )
|
||||
{
|
||||
|
|
@ -1051,7 +1051,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
|
|||
// However, we can't do this optimization if we have morph masks that need updating.
|
||||
/* if (!mHasMorph)
|
||||
{
|
||||
BOOL skip_layer = TRUE;
|
||||
bool skip_layer = true;
|
||||
|
||||
while( iter != mParamAlphaList.end() )
|
||||
{
|
||||
|
|
@ -1059,7 +1059,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
|
|||
|
||||
if( !param->getSkip() )
|
||||
{
|
||||
skip_layer = FALSE;
|
||||
skip_layer = false;
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -1074,7 +1074,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
|
|||
|
||||
const bool force_render = true;
|
||||
renderMorphMasks(x, y, width, height, net_color, bound_target, force_render);
|
||||
alpha_mask_specified = TRUE;
|
||||
alpha_mask_specified = true;
|
||||
gGL.flush();
|
||||
gGL.blendFunc(LLRender::BF_DEST_ALPHA, LLRender::BF_ONE_MINUS_DEST_ALPHA);
|
||||
}
|
||||
|
|
@ -1115,7 +1115,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
|
|||
|
||||
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
|
||||
|
||||
gGL.getTexUnit(0)->bind(tex, TRUE);
|
||||
gGL.getTexUnit(0)->bind(tex, true);
|
||||
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
|
||||
|
||||
gl_rect_2d_simple_tex( width, height );
|
||||
|
|
@ -1130,7 +1130,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
|
|||
}
|
||||
// else
|
||||
// {
|
||||
// success = FALSE;
|
||||
// success = false;
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
|
@ -1141,13 +1141,13 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bou
|
|||
LLGLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask);
|
||||
if( tex )
|
||||
{
|
||||
gGL.getTexUnit(0)->bind(tex, TRUE);
|
||||
gGL.getTexUnit(0)->bind(tex, true);
|
||||
gl_rect_2d_simple_tex( width, height );
|
||||
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
|
||||
}
|
||||
else
|
||||
{
|
||||
success = FALSE;
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1199,7 +1199,7 @@ const U8* LLTexLayer::getAlphaData() const
|
|||
return (iter2 == mAlphaCache.end()) ? 0 : iter2->second;
|
||||
}
|
||||
|
||||
BOOL LLTexLayer::findNetColor(LLColor4* net_color) const
|
||||
bool LLTexLayer::findNetColor(LLColor4* net_color) const
|
||||
{
|
||||
// Color is either:
|
||||
// * one or more color parameters (weighted colors) (which may make use of a global color or fixed color)
|
||||
|
|
@ -1213,7 +1213,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const
|
|||
{
|
||||
net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) );
|
||||
}
|
||||
else if (getInfo()->mFixedColor.mV[VW])
|
||||
else if (getInfo()->mFixedColor.mV[VALPHA])
|
||||
{
|
||||
net_color->setVec( getInfo()->mFixedColor );
|
||||
}
|
||||
|
|
@ -1223,29 +1223,29 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const
|
|||
}
|
||||
|
||||
calculateTexLayerColor(mParamColorList, *net_color);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
if( !getGlobalColor().empty() )
|
||||
{
|
||||
net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) );
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
if( getInfo()->mFixedColor.mV[VW] )
|
||||
if( getInfo()->mFixedColor.mV[VALPHA] )
|
||||
{
|
||||
net_color->setVec( getInfo()->mFixedColor );
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
net_color->setToWhite();
|
||||
|
||||
return FALSE; // No need to draw a separate colored polygon
|
||||
return false; // No need to draw a separate colored polygon
|
||||
}
|
||||
|
||||
BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
|
||||
bool LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
|
||||
{
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
|
||||
gGL.flush();
|
||||
|
||||
|
|
@ -1255,14 +1255,14 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height)
|
|||
if( tex )
|
||||
{
|
||||
gAlphaMaskProgram.setMinimumAlpha(0.f);
|
||||
gGL.getTexUnit(0)->bind(tex, TRUE);
|
||||
gGL.getTexUnit(0)->bind(tex, true);
|
||||
gl_rect_2d_simple_tex( width, height );
|
||||
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
|
||||
gAlphaMaskProgram.setMinimumAlpha(0.004f);
|
||||
}
|
||||
else
|
||||
{
|
||||
success = FALSE;
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -1297,7 +1297,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
|
|||
return;
|
||||
}
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
|
||||
llassert( !mParamAlphaList.empty() );
|
||||
|
||||
|
|
@ -1342,7 +1342,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
|
|||
{
|
||||
LLTexUnit::eTextureAddressMode old_mode = tex->getAddressMode();
|
||||
|
||||
gGL.getTexUnit(0)->bind(tex, TRUE);
|
||||
gGL.getTexUnit(0)->bind(tex, true);
|
||||
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
|
||||
|
||||
gl_rect_2d_simple_tex( width, height );
|
||||
|
|
@ -1359,7 +1359,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
|
|||
{
|
||||
if( (tex->getComponents() == 4) || (tex->getComponents() == 1) )
|
||||
{
|
||||
gGL.getTexUnit(0)->bind(tex, TRUE);
|
||||
gGL.getTexUnit(0)->bind(tex, true);
|
||||
gl_rect_2d_simple_tex( width, height );
|
||||
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
|
||||
}
|
||||
|
|
@ -1373,7 +1373,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
|
|||
|
||||
// Draw a rectangle with the layer color to multiply the alpha by that color's alpha.
|
||||
// Note: we're still using gGL.blendFunc( GL_DST_ALPHA, GL_ZERO );
|
||||
if ( !is_approx_equal(layer_color.mV[VW], 1.f) )
|
||||
if ( !is_approx_equal(layer_color.mV[VALPHA], 1.f) )
|
||||
{
|
||||
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
|
||||
gGL.color4fv(layer_color.mV);
|
||||
|
|
@ -1480,7 +1480,7 @@ void LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC
|
|||
|
||||
getTexLayerSet()->getAvatarAppearance()->dirtyMesh();
|
||||
|
||||
mMorphMasksValid = TRUE;
|
||||
mMorphMasksValid = true;
|
||||
getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1);
|
||||
}
|
||||
}
|
||||
|
|
@ -1513,17 +1513,17 @@ void LLTexLayer::addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32
|
|||
}
|
||||
}
|
||||
|
||||
/*virtual*/ BOOL LLTexLayer::isInvisibleAlphaMask() const
|
||||
/*virtual*/ bool LLTexLayer::isInvisibleAlphaMask() const
|
||||
{
|
||||
if (mLocalTextureObject)
|
||||
{
|
||||
if (mLocalTextureObject->getID() == IMG_INVISIBLE)
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLUUID LLTexLayer::getUUID() const
|
||||
|
|
@ -1582,7 +1582,7 @@ LLTexLayerTemplate::~LLTexLayerTemplate()
|
|||
// setInfo
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/*virtual*/ BOOL LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
|
||||
/*virtual*/ bool LLTexLayerTemplate::setInfo(const LLTexLayerInfo* info, LLWearable* wearable )
|
||||
{
|
||||
return LLTexLayerInterface::setInfo(info, wearable);
|
||||
}
|
||||
|
|
@ -1631,14 +1631,14 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
|
|||
return layer;
|
||||
}
|
||||
|
||||
/*virtual*/ BOOL LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target)
|
||||
/*virtual*/ bool LLTexLayerTemplate::render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target)
|
||||
{
|
||||
if(!mInfo)
|
||||
{
|
||||
return FALSE ;
|
||||
return false ;
|
||||
}
|
||||
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
updateWearableCache();
|
||||
for (LLWearable* wearable : mWearableCache)
|
||||
{
|
||||
|
|
@ -1663,9 +1663,9 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
|
|||
return success;
|
||||
}
|
||||
|
||||
/*virtual*/ BOOL LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer
|
||||
/*virtual*/ bool LLTexLayerTemplate::blendAlphaTexture( S32 x, S32 y, S32 width, S32 height) // Multiplies a single alpha texture against the frame buffer
|
||||
{
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
U32 num_wearables = updateWearableCache();
|
||||
for (U32 i = 0; i < num_wearables; i++)
|
||||
{
|
||||
|
|
@ -1689,7 +1689,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
|
|||
}
|
||||
}
|
||||
|
||||
/*virtual*/ void LLTexLayerTemplate::setHasMorph(BOOL newval)
|
||||
/*virtual*/ void LLTexLayerTemplate::setHasMorph(bool newval)
|
||||
{
|
||||
mHasMorph = newval;
|
||||
U32 num_wearables = updateWearableCache();
|
||||
|
|
@ -1716,7 +1716,7 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
|
|||
}
|
||||
}
|
||||
|
||||
/*virtual*/ BOOL LLTexLayerTemplate::isInvisibleAlphaMask() const
|
||||
/*virtual*/ bool LLTexLayerTemplate::isInvisibleAlphaMask() const
|
||||
{
|
||||
U32 num_wearables = updateWearableCache();
|
||||
for (U32 i = 0; i < num_wearables; i++)
|
||||
|
|
@ -1726,12 +1726,12 @@ LLTexLayer* LLTexLayerTemplate::getLayer(U32 i) const
|
|||
{
|
||||
if (layer->isInvisibleAlphaMask())
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -1853,7 +1853,7 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name)
|
|||
|
||||
// Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name.
|
||||
// Caches the result to speed identical subsequent requests.
|
||||
LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask)
|
||||
LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, bool is_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
LLPointer<LLGLTexture> tex;
|
||||
|
|
@ -1867,7 +1867,7 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name,
|
|||
else
|
||||
{
|
||||
llassert(gTextureManagerBridgep);
|
||||
tex = gTextureManagerBridgep->getLocalTexture( FALSE );
|
||||
tex = gTextureManagerBridgep->getLocalTexture( false );
|
||||
LLPointer<LLImageRaw> image_raw = new LLImageRaw;
|
||||
if( loadImageRaw( file_name, image_raw ) )
|
||||
{
|
||||
|
|
@ -1883,7 +1883,7 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name,
|
|||
|
||||
image_raw->copyUnscaledAlphaMask(alpha_image_raw, LLColor4U::black);
|
||||
}
|
||||
tex->createGLTexture(0, image_raw, 0, TRUE, LLGLTexture::LOCAL);
|
||||
tex->createGLTexture(0, image_raw, 0, true, LLGLTexture::LOCAL);
|
||||
|
||||
gGL.getTexUnit(0)->bind(tex);
|
||||
tex->setAddressMode(LLTexUnit::TAM_CLAMP);
|
||||
|
|
@ -1901,11 +1901,11 @@ LLGLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name,
|
|||
}
|
||||
|
||||
// Reads a .tga file, decodes it, and puts the decoded data in image_raw.
|
||||
// Returns TRUE if successful.
|
||||
BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw)
|
||||
// Returns true if successful.
|
||||
bool LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLImageRaw* image_raw)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
BOOL success = FALSE;
|
||||
bool success = false;
|
||||
std::string path;
|
||||
path = gDirUtilp->getExpandedFilename(LL_PATH_CHARACTER,file_name);
|
||||
LLPointer<LLImageTGA> image_tga = new LLImageTGA( path );
|
||||
|
|
|
|||
|
|
@ -65,13 +65,13 @@ public:
|
|||
LLTexLayerInterface(const LLTexLayerInterface &layer, LLWearable *wearable);
|
||||
virtual ~LLTexLayerInterface() {}
|
||||
|
||||
virtual BOOL render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
|
||||
virtual bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
|
||||
virtual void deleteCaches() = 0;
|
||||
virtual BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
|
||||
virtual BOOL isInvisibleAlphaMask() const = 0;
|
||||
virtual bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) = 0;
|
||||
virtual bool isInvisibleAlphaMask() const = 0;
|
||||
|
||||
const LLTexLayerInfo* getInfo() const { return mInfo; }
|
||||
virtual BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
|
||||
virtual bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // sets mInfo, calls initialization functions
|
||||
LLWearableType::EType getWearableType() const;
|
||||
LLAvatarAppearanceDefines::ETextureIndex getLocalTextureIndex() const;
|
||||
|
||||
|
|
@ -80,16 +80,16 @@ public:
|
|||
LLTexLayerSet* const getTexLayerSet() { return mTexLayerSet; }
|
||||
|
||||
void invalidateMorphMasks();
|
||||
virtual void setHasMorph(BOOL newval) { mHasMorph = newval; }
|
||||
BOOL hasMorph() const { return mHasMorph; }
|
||||
BOOL isMorphValid() const { return mMorphMasksValid; }
|
||||
virtual void setHasMorph(bool newval) { mHasMorph = newval; }
|
||||
bool hasMorph() const { return mHasMorph; }
|
||||
bool isMorphValid() const { return mMorphMasksValid; }
|
||||
|
||||
void requestUpdate();
|
||||
virtual void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target) = 0;
|
||||
BOOL hasAlphaParams() const { return !mParamAlphaList.empty(); }
|
||||
bool hasAlphaParams() const { return !mParamAlphaList.empty(); }
|
||||
|
||||
ERenderPass getRenderPass() const;
|
||||
BOOL isVisibilityMask() const;
|
||||
bool isVisibilityMask() const;
|
||||
|
||||
virtual void asLLSD(LLSD& sd) const {}
|
||||
|
||||
|
|
@ -100,8 +100,8 @@ protected:
|
|||
protected:
|
||||
LLTexLayerSet* const mTexLayerSet;
|
||||
const LLTexLayerInfo* mInfo;
|
||||
BOOL mMorphMasksValid;
|
||||
BOOL mHasMorph;
|
||||
bool mMorphMasksValid;
|
||||
bool mHasMorph;
|
||||
|
||||
// Layers can have either mParamColorList, mGlobalColor, or mFixedColor. They are looked for in that order.
|
||||
param_color_list_t mParamColorList;
|
||||
|
|
@ -121,13 +121,13 @@ public:
|
|||
LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance);
|
||||
LLTexLayerTemplate(const LLTexLayerTemplate &layer);
|
||||
/*virtual*/ ~LLTexLayerTemplate();
|
||||
/*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
/*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
|
||||
/*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
|
||||
/*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
/*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
|
||||
/*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
|
||||
/*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
/*virtual*/ void setHasMorph(BOOL newval);
|
||||
/*virtual*/ void setHasMorph(bool newval);
|
||||
/*virtual*/ void deleteCaches();
|
||||
/*virtual*/ BOOL isInvisibleAlphaMask() const;
|
||||
/*virtual*/ bool isInvisibleAlphaMask() const;
|
||||
protected:
|
||||
U32 updateWearableCache() const;
|
||||
LLTexLayer* getLayer(U32 i) const;
|
||||
|
|
@ -151,18 +151,18 @@ public:
|
|||
LLTexLayer(const LLTexLayerTemplate &layer_template, LLLocalTextureObject *lto, LLWearable *wearable);
|
||||
/*virtual*/ ~LLTexLayer();
|
||||
|
||||
/*virtual*/ BOOL setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
|
||||
/*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
/*virtual*/ bool setInfo(const LLTexLayerInfo *info, LLWearable* wearable); // This sets mInfo and calls initialization functions
|
||||
/*virtual*/ bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
|
||||
/*virtual*/ void deleteCaches();
|
||||
const U8* getAlphaData() const;
|
||||
|
||||
BOOL findNetColor(LLColor4* color) const;
|
||||
/*virtual*/ BOOL blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
|
||||
bool findNetColor(LLColor4* color) const;
|
||||
/*virtual*/ bool blendAlphaTexture(S32 x, S32 y, S32 width, S32 height); // Multiplies a single alpha texture against the frame buffer
|
||||
/*virtual*/ void gatherAlphaMasks(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
void renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLColor4 &layer_color, LLRenderTarget* bound_target, bool force_render);
|
||||
void addAlphaMask(U8 *data, S32 originX, S32 originY, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
/*virtual*/ BOOL isInvisibleAlphaMask() const;
|
||||
/*virtual*/ bool isInvisibleAlphaMask() const;
|
||||
|
||||
void setLTO(LLLocalTextureObject *lto) { mLocalTextureObject = lto; }
|
||||
LLLocalTextureObject* getLTO() { return mLocalTextureObject; }
|
||||
|
|
@ -197,14 +197,14 @@ public:
|
|||
void gatherMorphMaskAlpha(U8 *data, S32 origin_x, S32 origin_y, S32 width, S32 height, LLRenderTarget* bound_target);
|
||||
|
||||
const LLTexLayerSetInfo* getInfo() const { return mInfo; }
|
||||
BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
|
||||
bool setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions
|
||||
|
||||
BOOL render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr);
|
||||
bool render(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr);
|
||||
void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, LLRenderTarget* bound_target = nullptr, bool forceClear = false);
|
||||
|
||||
BOOL isBodyRegion(const std::string& region) const;
|
||||
void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components);
|
||||
BOOL isMorphValid() const;
|
||||
bool isBodyRegion(const std::string& region) const;
|
||||
void applyMorphMask(const U8* tex_data, S32 width, S32 height, S32 num_components);
|
||||
bool isMorphValid() const;
|
||||
virtual void requestUpdate() = 0;
|
||||
void invalidateMorphMasks();
|
||||
void deleteCaches();
|
||||
|
|
@ -213,12 +213,12 @@ public:
|
|||
|
||||
LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; }
|
||||
const std::string getBodyRegionName() const;
|
||||
BOOL hasComposite() const { return (mComposite.notNull()); }
|
||||
bool hasComposite() const { return (mComposite.notNull()); }
|
||||
LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() const { return mBakedTexIndex; }
|
||||
void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; }
|
||||
BOOL isVisible() const { return mIsVisible; }
|
||||
bool isVisible() const { return mIsVisible; }
|
||||
|
||||
static BOOL sHasCaches;
|
||||
static bool sHasCaches;
|
||||
|
||||
protected:
|
||||
typedef std::vector<LLTexLayerInterface *> layer_list_t;
|
||||
|
|
@ -226,7 +226,7 @@ protected:
|
|||
layer_list_t mMaskLayerList;
|
||||
LLPointer<LLTexLayerSetBuffer> mComposite;
|
||||
LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer.
|
||||
BOOL mIsVisible;
|
||||
bool mIsVisible;
|
||||
|
||||
LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex;
|
||||
const LLTexLayerSetInfo* mInfo;
|
||||
|
|
@ -243,7 +243,7 @@ class LLTexLayerSetInfo
|
|||
public:
|
||||
LLTexLayerSetInfo();
|
||||
~LLTexLayerSetInfo();
|
||||
BOOL parseXml(LLXmlTreeNode* node);
|
||||
bool parseXml(LLXmlTreeNode* node);
|
||||
void createVisualParams(LLAvatarAppearance *appearance);
|
||||
S32 getWidth() const { return mWidth; }
|
||||
S32 getHeight() const { return mHeight; }
|
||||
|
|
@ -252,7 +252,7 @@ protected:
|
|||
S32 mWidth;
|
||||
S32 mHeight;
|
||||
std::string mStaticAlphaFileName;
|
||||
BOOL mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
|
||||
bool mClearAlpha; // Set alpha to 1 for this layerset (if there is no mStaticAlphaFileName)
|
||||
typedef std::vector<LLTexLayerInfo*> layer_info_list_t;
|
||||
layer_info_list_t mLayerInfoList;
|
||||
};
|
||||
|
|
@ -274,13 +274,13 @@ protected:
|
|||
void pushProjection() const;
|
||||
void popProjection() const;
|
||||
virtual void preRenderTexLayerSet();
|
||||
virtual void midRenderTexLayerSet(BOOL success) {}
|
||||
virtual void postRenderTexLayerSet(BOOL success);
|
||||
virtual void midRenderTexLayerSet(bool success) {}
|
||||
virtual void postRenderTexLayerSet(bool success);
|
||||
virtual S32 getCompositeOriginX() const = 0;
|
||||
virtual S32 getCompositeOriginY() const = 0;
|
||||
virtual S32 getCompositeWidth() const = 0;
|
||||
virtual S32 getCompositeHeight() const = 0;
|
||||
BOOL renderTexLayerSet(LLRenderTarget* bound_target);
|
||||
bool renderTexLayerSet(LLRenderTarget* bound_target);
|
||||
|
||||
LLTexLayerSet* const mTexLayerSet;
|
||||
};
|
||||
|
|
@ -294,12 +294,12 @@ class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList>
|
|||
LLSINGLETON(LLTexLayerStaticImageList);
|
||||
~LLTexLayerStaticImageList();
|
||||
public:
|
||||
LLGLTexture* getTexture(const std::string& file_name, BOOL is_mask);
|
||||
LLGLTexture* getTexture(const std::string& file_name, bool is_mask);
|
||||
LLImageTGA* getImageTGA(const std::string& file_name);
|
||||
void deleteCachedImages();
|
||||
void dumpByteCount() const;
|
||||
protected:
|
||||
BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
|
||||
bool loadImageRaw(const std::string& file_name, LLImageRaw* image_raw);
|
||||
private:
|
||||
LLStringTable mImageNames;
|
||||
typedef std::map<const char*, LLPointer<LLGLTexture> > texture_map_t;
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ LLTexLayerParam::LLTexLayerParam(const LLTexLayerParam& pOther)
|
|||
{
|
||||
}
|
||||
|
||||
BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance)
|
||||
bool LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, bool add_to_appearance)
|
||||
{
|
||||
LLViewerVisualParam::setInfo(info);
|
||||
|
||||
|
|
@ -79,7 +79,7 @@ BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appeara
|
|||
this->setParamLocation(mAvatarAppearance->isSelf() ? LOC_AV_SELF : LOC_AV_OTHER);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -123,8 +123,8 @@ LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer)
|
|||
mCachedProcessedTexture(NULL),
|
||||
mStaticImageTGA(),
|
||||
mStaticImageRaw(),
|
||||
mNeedsCreateTexture(FALSE),
|
||||
mStaticImageInvalid(FALSE),
|
||||
mNeedsCreateTexture(false),
|
||||
mStaticImageInvalid(false),
|
||||
mAvgDistortionVec(1.f, 1.f, 1.f),
|
||||
mCachedEffectiveWeight(0.f)
|
||||
{
|
||||
|
|
@ -136,8 +136,8 @@ LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLAvatarAppearance* appearance)
|
|||
mCachedProcessedTexture(NULL),
|
||||
mStaticImageTGA(),
|
||||
mStaticImageRaw(),
|
||||
mNeedsCreateTexture(FALSE),
|
||||
mStaticImageInvalid(FALSE),
|
||||
mNeedsCreateTexture(false),
|
||||
mStaticImageInvalid(false),
|
||||
mAvgDistortionVec(1.f, 1.f, 1.f),
|
||||
mCachedEffectiveWeight(0.f)
|
||||
{
|
||||
|
|
@ -173,10 +173,10 @@ void LLTexLayerParamAlpha::deleteCaches()
|
|||
mStaticImageTGA = NULL; // deletes image
|
||||
mCachedProcessedTexture = NULL;
|
||||
mStaticImageRaw = NULL;
|
||||
mNeedsCreateTexture = FALSE;
|
||||
mNeedsCreateTexture = false;
|
||||
}
|
||||
|
||||
BOOL LLTexLayerParamAlpha::getMultiplyBlend() const
|
||||
bool LLTexLayerParamAlpha::getMultiplyBlend() const
|
||||
{
|
||||
return ((LLTexLayerParamAlphaInfo *)getInfo())->mMultiplyBlend;
|
||||
}
|
||||
|
|
@ -216,7 +216,7 @@ void LLTexLayerParamAlpha::setAnimationTarget(F32 target_value)
|
|||
|
||||
mTargetWeight = target_value;
|
||||
setWeight(target_value);
|
||||
mIsAnimating = TRUE;
|
||||
mIsAnimating = true;
|
||||
if (mNext)
|
||||
{
|
||||
mNext->setAnimationTarget(target_value);
|
||||
|
|
@ -231,11 +231,11 @@ void LLTexLayerParamAlpha::animate(F32 delta)
|
|||
}
|
||||
}
|
||||
|
||||
BOOL LLTexLayerParamAlpha::getSkip() const
|
||||
bool LLTexLayerParamAlpha::getSkip() const
|
||||
{
|
||||
if (!mTexLayer)
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
const LLAvatarAppearance *appearance = mTexLayer->getTexLayerSet()->getAvatarAppearance();
|
||||
|
|
@ -245,24 +245,24 @@ BOOL LLTexLayerParamAlpha::getSkip() const
|
|||
F32 effective_weight = (appearance->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
|
||||
if (is_approx_zero(effective_weight))
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
LLWearableType::EType type = (LLWearableType::EType)getWearableType();
|
||||
if ((type != LLWearableType::WT_INVALID) && !appearance->isWearingWearableType(type))
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
||||
bool LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
BOOL success = TRUE;
|
||||
bool success = true;
|
||||
|
||||
if (!mTexLayer)
|
||||
{
|
||||
|
|
@ -270,7 +270,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
|||
}
|
||||
|
||||
F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatarAppearance()->getSex() & getSex()) ? mCurWeight : getDefaultWeight();
|
||||
BOOL weight_changed = effective_weight != mCachedEffectiveWeight;
|
||||
bool weight_changed = effective_weight != mCachedEffectiveWeight;
|
||||
if (getSkip())
|
||||
{
|
||||
return success;
|
||||
|
|
@ -294,13 +294,13 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
|||
// Don't load the image file until we actually need it the first time. Like now.
|
||||
mStaticImageTGA = LLTexLayerStaticImageList::getInstance()->getImageTGA(info->mStaticImageFileName);
|
||||
// We now have something in one of our caches
|
||||
LLTexLayerSet::sHasCaches |= mStaticImageTGA.notNull() ? TRUE : FALSE;
|
||||
LLTexLayerSet::sHasCaches |= mStaticImageTGA.notNull();
|
||||
|
||||
if (mStaticImageTGA.isNull())
|
||||
{
|
||||
LL_WARNS() << "Unable to load static file: " << info->mStaticImageFileName << LL_ENDL;
|
||||
mStaticImageInvalid = TRUE; // don't try again.
|
||||
return FALSE;
|
||||
mStaticImageInvalid = true; // don't try again.
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -316,10 +316,10 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
|||
if (!mCachedProcessedTexture)
|
||||
{
|
||||
llassert(gTextureManagerBridgep);
|
||||
mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, FALSE);
|
||||
mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, false);
|
||||
|
||||
// We now have something in one of our caches
|
||||
LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE;
|
||||
LLTexLayerSet::sHasCaches |= mCachedProcessedTexture.notNull();
|
||||
|
||||
mCachedProcessedTexture->setExplicitFormat(GL_ALPHA8, GL_ALPHA);
|
||||
}
|
||||
|
|
@ -328,7 +328,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
|||
mStaticImageRaw = NULL;
|
||||
mStaticImageRaw = new LLImageRaw;
|
||||
mStaticImageTGA->decodeAndProcess(mStaticImageRaw, info->mDomain, effective_weight);
|
||||
mNeedsCreateTexture = TRUE;
|
||||
mNeedsCreateTexture = true;
|
||||
LL_DEBUGS() << "Built Cached Alpha: " << info->mStaticImageFileName << ": (" << mStaticImageRaw->getWidth() << ", " << mStaticImageRaw->getHeight() << ") " << "Domain: " << info->mDomain << " Weight: " << effective_weight << LL_ENDL;
|
||||
}
|
||||
|
||||
|
|
@ -339,7 +339,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
|||
if (mNeedsCreateTexture)
|
||||
{
|
||||
mCachedProcessedTexture->createGLTexture(0, mStaticImageRaw);
|
||||
mNeedsCreateTexture = FALSE;
|
||||
mNeedsCreateTexture = false;
|
||||
gGL.getTexUnit(0)->bind(mCachedProcessedTexture);
|
||||
mCachedProcessedTexture->setAddressMode(LLTexUnit::TAM_CLAMP);
|
||||
}
|
||||
|
|
@ -372,23 +372,23 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height)
|
|||
// LLTexLayerParamAlphaInfo
|
||||
//-----------------------------------------------------------------------------
|
||||
LLTexLayerParamAlphaInfo::LLTexLayerParamAlphaInfo() :
|
||||
mMultiplyBlend(FALSE),
|
||||
mSkipIfZeroWeight(FALSE),
|
||||
mMultiplyBlend(false),
|
||||
mSkipIfZeroWeight(false),
|
||||
mDomain(0.f)
|
||||
{
|
||||
}
|
||||
|
||||
BOOL LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node)
|
||||
bool LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node)
|
||||
{
|
||||
llassert(node->hasName("param") && node->getChildByName("param_alpha"));
|
||||
|
||||
if (!LLViewerVisualParamInfo::parseXml(node))
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
LLXmlTreeNode* param_alpha_node = node->getChildByName("param_alpha");
|
||||
if (!param_alpha_node)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
static LLStdStringHandle tga_file_string = LLXmlTree::addAttributeString("tga_file");
|
||||
|
|
@ -410,7 +410,7 @@ BOOL LLTexLayerParamAlphaInfo::parseXml(LLXmlTreeNode* node)
|
|||
static LLStdStringHandle domain_string = LLXmlTree::addAttributeString("domain");
|
||||
param_alpha_node->getFastAttributeF32(domain_string, mDomain);
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -464,10 +464,10 @@ LLColor4 LLTexLayerParamColor::getNetColor() const
|
|||
F32 weight = scaled_weight - index_start;
|
||||
const LLColor4 *start = &info->mColors[ index_start ];
|
||||
const LLColor4 *end = &info->mColors[ index_end ];
|
||||
return LLColor4((1.f - weight) * start->mV[VX] + weight * end->mV[VX],
|
||||
(1.f - weight) * start->mV[VY] + weight * end->mV[VY],
|
||||
(1.f - weight) * start->mV[VZ] + weight * end->mV[VZ],
|
||||
(1.f - weight) * start->mV[VW] + weight * end->mV[VW]);
|
||||
return LLColor4((1.f - weight) * start->mV[VRED] + weight * end->mV[VRED],
|
||||
(1.f - weight) * start->mV[VGREEN] + weight * end->mV[VGREEN],
|
||||
(1.f - weight) * start->mV[VBLUE] + weight * end->mV[VBLUE],
|
||||
(1.f - weight) * start->mV[VALPHA] + weight * end->mV[VALPHA]);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -514,7 +514,7 @@ void LLTexLayerParamColor::setAnimationTarget(F32 target_value)
|
|||
// set value first then set interpolating flag to ignore further updates
|
||||
mTargetWeight = target_value;
|
||||
setWeight(target_value);
|
||||
mIsAnimating = TRUE;
|
||||
mIsAnimating = true;
|
||||
if (mNext)
|
||||
{
|
||||
mNext->setAnimationTarget(target_value);
|
||||
|
|
@ -538,17 +538,17 @@ LLTexLayerParamColorInfo::LLTexLayerParamColorInfo() :
|
|||
{
|
||||
}
|
||||
|
||||
BOOL LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node)
|
||||
bool LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node)
|
||||
{
|
||||
llassert(node->hasName("param") && node->getChildByName("param_color"));
|
||||
|
||||
if (!LLViewerVisualParamInfo::parseXml(node))
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
LLXmlTreeNode* param_color_node = node->getChildByName("param_color");
|
||||
if (!param_color_node)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string op_string;
|
||||
|
|
@ -581,14 +581,14 @@ BOOL LLTexLayerParamColorInfo::parseXml(LLXmlTreeNode *node)
|
|||
if (!mNumColors)
|
||||
{
|
||||
LL_WARNS() << "<param_color> is missing <value> sub-elements" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((mOperation == LLTexLayerParamColor::OP_BLEND) && (mNumColors != 1))
|
||||
{
|
||||
LL_WARNS() << "<param_color> with operation\"blend\" must have exactly one <value>" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ class LLTexLayerParam : public LLViewerVisualParam
|
|||
public:
|
||||
LLTexLayerParam(LLTexLayerInterface *layer);
|
||||
LLTexLayerParam(LLAvatarAppearance *appearance);
|
||||
/*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance);
|
||||
/*virtual*/ bool setInfo(LLViewerVisualParamInfo *info, bool add_to_appearance);
|
||||
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0;
|
||||
|
||||
protected:
|
||||
|
|
@ -74,7 +74,7 @@ public:
|
|||
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const;
|
||||
|
||||
// LLVisualParam Virtual functions
|
||||
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
|
||||
///*virtual*/ bool parseData(LLXmlTreeNode* node);
|
||||
/*virtual*/ void apply( ESex avatar_sex ) {}
|
||||
/*virtual*/ void setWeight(F32 weight);
|
||||
/*virtual*/ void setAnimationTarget(F32 target_value);
|
||||
|
|
@ -89,10 +89,10 @@ public:
|
|||
/*virtual*/ const LLVector4a* getNextDistortion(U32 *index, LLPolyMesh **poly_mesh) { index = 0; poly_mesh = NULL; return NULL;};
|
||||
|
||||
// New functions
|
||||
BOOL render( S32 x, S32 y, S32 width, S32 height );
|
||||
BOOL getSkip() const;
|
||||
bool render( S32 x, S32 y, S32 width, S32 height );
|
||||
bool getSkip() const;
|
||||
void deleteCaches();
|
||||
BOOL getMultiplyBlend() const;
|
||||
bool getMultiplyBlend() const;
|
||||
|
||||
private:
|
||||
LLTexLayerParamAlpha(const LLTexLayerParamAlpha& pOther);
|
||||
|
|
@ -100,8 +100,8 @@ private:
|
|||
LLPointer<LLGLTexture> mCachedProcessedTexture;
|
||||
LLPointer<LLImageTGA> mStaticImageTGA;
|
||||
LLPointer<LLImageRaw> mStaticImageRaw;
|
||||
std::atomic<BOOL> mNeedsCreateTexture;
|
||||
BOOL mStaticImageInvalid;
|
||||
std::atomic<bool> mNeedsCreateTexture;
|
||||
bool mStaticImageInvalid;
|
||||
LL_ALIGN_16(LLVector4a mAvgDistortionVec);
|
||||
F32 mCachedEffectiveWeight;
|
||||
|
||||
|
|
@ -120,12 +120,12 @@ public:
|
|||
LLTexLayerParamAlphaInfo();
|
||||
/*virtual*/ ~LLTexLayerParamAlphaInfo() {};
|
||||
|
||||
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
|
||||
/*virtual*/ bool parseXml(LLXmlTreeNode* node);
|
||||
|
||||
private:
|
||||
std::string mStaticImageFileName;
|
||||
BOOL mMultiplyBlend;
|
||||
BOOL mSkipIfZeroWeight;
|
||||
bool mMultiplyBlend;
|
||||
bool mSkipIfZeroWeight;
|
||||
F32 mDomain;
|
||||
};
|
||||
//
|
||||
|
|
@ -157,7 +157,7 @@ public:
|
|||
/*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const;
|
||||
|
||||
// LLVisualParam Virtual functions
|
||||
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
|
||||
///*virtual*/ bool parseData(LLXmlTreeNode* node);
|
||||
/*virtual*/ void apply( ESex avatar_sex ) {}
|
||||
/*virtual*/ void setWeight(F32 weight);
|
||||
/*virtual*/ void setAnimationTarget(F32 target_value);
|
||||
|
|
@ -189,7 +189,7 @@ class LLTexLayerParamColorInfo : public LLViewerVisualParamInfo
|
|||
public:
|
||||
LLTexLayerParamColorInfo();
|
||||
virtual ~LLTexLayerParamColorInfo() {};
|
||||
BOOL parseXml( LLXmlTreeNode* node );
|
||||
bool parseXml( LLXmlTreeNode* node );
|
||||
LLTexLayerParamColor::EColorOperation getOperation() const { return mOperation; }
|
||||
private:
|
||||
enum { MAX_COLOR_VALUES = 20 };
|
||||
|
|
|
|||
|
|
@ -39,12 +39,12 @@
|
|||
LLViewerVisualParamInfo::LLViewerVisualParamInfo()
|
||||
:
|
||||
mWearableType( LLWearableType::WT_INVALID ),
|
||||
mCrossWearable(FALSE),
|
||||
mCrossWearable(false),
|
||||
mCamDist( 0.5f ),
|
||||
mCamAngle( 0.f ),
|
||||
mCamElevation( 0.f ),
|
||||
mEditGroupDisplayOrder( 0 ),
|
||||
mShowSimple(FALSE),
|
||||
mShowSimple(false),
|
||||
mSimpleMin(0.f),
|
||||
mSimpleMax(100.f)
|
||||
{
|
||||
|
|
@ -57,12 +57,12 @@ LLViewerVisualParamInfo::~LLViewerVisualParamInfo()
|
|||
//-----------------------------------------------------------------------------
|
||||
// parseXml()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node)
|
||||
bool LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node)
|
||||
{
|
||||
llassert( node->hasName( "param" ) );
|
||||
|
||||
if (!LLVisualParamInfo::parseXml(node))
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
// VIEWER SPECIFIC PARAMS
|
||||
|
||||
|
|
@ -82,7 +82,7 @@ BOOL LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node)
|
|||
static LLStdStringHandle cross_wearable_string = LLXmlTree::addAttributeString("cross_wearable");
|
||||
if (!node->getFastAttributeBOOL(cross_wearable_string, mCrossWearable))
|
||||
{
|
||||
mCrossWearable = FALSE;
|
||||
mCrossWearable = false;
|
||||
}
|
||||
|
||||
// Optional camera offsets from the current joint center. Used for generating "hints" (thumbnails).
|
||||
|
|
@ -107,7 +107,7 @@ BOOL LLViewerVisualParamInfo::parseXml(LLXmlTreeNode *node)
|
|||
|
||||
params_loaded++;
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*virtual*/ void LLViewerVisualParamInfo::toStream(std::ostream &out)
|
||||
|
|
@ -146,15 +146,15 @@ LLViewerVisualParam::~LLViewerVisualParam()
|
|||
// setInfo()
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
BOOL LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info)
|
||||
bool LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info)
|
||||
{
|
||||
llassert(mInfo == NULL);
|
||||
if (info->mID < 0)
|
||||
return FALSE;
|
||||
return false;
|
||||
mInfo = info;
|
||||
mID = info->mID;
|
||||
setWeight(getDefaultWeight());
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
@ -166,14 +166,14 @@ BOOL LLViewerVisualParam::setInfo(LLViewerVisualParamInfo *info)
|
|||
//-----------------------------------------------------------------------------
|
||||
// parseData()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLViewerVisualParam::parseData(LLXmlTreeNode *node)
|
||||
bool LLViewerVisualParam::parseData(LLXmlTreeNode *node)
|
||||
{
|
||||
LLViewerVisualParamInfo* info = new LLViewerVisualParamInfo;
|
||||
|
||||
info->parseXml(node);
|
||||
if (!setInfo(info))
|
||||
return FALSE;
|
||||
return false;
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -43,19 +43,19 @@ public:
|
|||
LLViewerVisualParamInfo();
|
||||
/*virtual*/ ~LLViewerVisualParamInfo();
|
||||
|
||||
/*virtual*/ BOOL parseXml(LLXmlTreeNode* node);
|
||||
/*virtual*/ bool parseXml(LLXmlTreeNode* node);
|
||||
|
||||
/*virtual*/ void toStream(std::ostream &out);
|
||||
|
||||
protected:
|
||||
S32 mWearableType;
|
||||
BOOL mCrossWearable;
|
||||
bool mCrossWearable;
|
||||
std::string mEditGroup;
|
||||
F32 mCamDist;
|
||||
F32 mCamAngle; // degrees
|
||||
F32 mCamElevation;
|
||||
F32 mEditGroupDisplayOrder;
|
||||
BOOL mShowSimple; // show edit controls when in "simple ui" mode?
|
||||
bool mShowSimple; // show edit controls when in "simple ui" mode?
|
||||
F32 mSimpleMin; // when in simple UI, apply this minimum, range 0.f to 100.f
|
||||
F32 mSimpleMax; // when in simple UI, apply this maximum, range 0.f to 100.f
|
||||
};
|
||||
|
|
@ -75,12 +75,12 @@ public:
|
|||
// Special: These functions are overridden by child classes
|
||||
LLViewerVisualParamInfo *getInfo() const { return (LLViewerVisualParamInfo*)mInfo; };
|
||||
// This sets mInfo and calls initialization functions
|
||||
BOOL setInfo(LLViewerVisualParamInfo *info);
|
||||
bool setInfo(LLViewerVisualParamInfo *info);
|
||||
|
||||
virtual LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0;
|
||||
|
||||
// LLVisualParam Virtual functions
|
||||
///*virtual*/ BOOL parseData(LLXmlTreeNode* node);
|
||||
///*virtual*/ bool parseData(LLXmlTreeNode* node);
|
||||
|
||||
// New Virtual functions
|
||||
virtual F32 getTotalDistortion() = 0;
|
||||
|
|
@ -99,11 +99,11 @@ public:
|
|||
F32 getCameraAngle() const { return getInfo()->mCamAngle; } // degrees
|
||||
F32 getCameraElevation() const { return getInfo()->mCamElevation; }
|
||||
|
||||
BOOL getShowSimple() const { return getInfo()->mShowSimple; }
|
||||
bool getShowSimple() const { return getInfo()->mShowSimple; }
|
||||
F32 getSimpleMin() const { return getInfo()->mSimpleMin; }
|
||||
F32 getSimpleMax() const { return getInfo()->mSimpleMax; }
|
||||
|
||||
BOOL getCrossWearable() const { return getInfo()->mCrossWearable; }
|
||||
bool getCrossWearable() const { return getInfo()->mCrossWearable; }
|
||||
|
||||
protected:
|
||||
LLViewerVisualParam(const LLViewerVisualParam& pOther);
|
||||
|
|
|
|||
|
|
@ -86,16 +86,16 @@ LLAssetType::EType LLWearable::getAssetType() const
|
|||
return LLWearableType::getInstance()->getAssetType(mType);
|
||||
}
|
||||
|
||||
BOOL LLWearable::exportFile(const std::string& filename) const
|
||||
bool LLWearable::exportFile(const std::string& filename) const
|
||||
{
|
||||
llofstream ofs(filename.c_str(), std::ios_base::out | std::ios_base::trunc | std::ios_base::binary);
|
||||
return ofs.is_open() && exportStream(ofs);
|
||||
}
|
||||
|
||||
// virtual
|
||||
BOOL LLWearable::exportStream( std::ostream& output_stream ) const
|
||||
bool LLWearable::exportStream( std::ostream& output_stream ) const
|
||||
{
|
||||
if (!output_stream.good()) return FALSE;
|
||||
if (!output_stream.good()) return false;
|
||||
|
||||
// header and version
|
||||
output_stream << "LLWearable version " << mDefinitionVersion << "\n";
|
||||
|
|
@ -107,13 +107,13 @@ BOOL LLWearable::exportStream( std::ostream& output_stream ) const
|
|||
// permissions
|
||||
if( !mPermissions.exportLegacyStream( output_stream ) )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// sale info
|
||||
if( !mSaleInfo.exportLegacyStream( output_stream ) )
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// wearable type
|
||||
|
|
@ -139,7 +139,7 @@ BOOL LLWearable::exportStream( std::ostream& output_stream ) const
|
|||
const LLUUID& image_id = te_pair.second->getID();
|
||||
output_stream << te << " " << image_id << "\n";
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void LLWearable::createVisualParams(LLAvatarAppearance *avatarp)
|
||||
|
|
@ -307,7 +307,7 @@ LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream,
|
|||
// permissions. Thus, we read that out, and fix legacy
|
||||
// objects. It's possible this op would fail, but it should pick
|
||||
// up the vast majority of the tasks.
|
||||
BOOL has_perm_mask = FALSE;
|
||||
bool has_perm_mask = false;
|
||||
U32 perm_mask = 0;
|
||||
if( !mSaleInfo.importLegacyStream(input_stream, has_perm_mask, perm_mask) )
|
||||
{
|
||||
|
|
@ -469,11 +469,11 @@ LLWearable::EImportResult LLWearable::importStream( std::istream& input_stream,
|
|||
return LLWearable::SUCCESS;
|
||||
}
|
||||
|
||||
BOOL LLWearable::getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size)
|
||||
bool LLWearable::getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size)
|
||||
{
|
||||
if (!input_stream.good())
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
do
|
||||
|
|
@ -636,7 +636,7 @@ void LLWearable::addVisualParam(LLVisualParam *param)
|
|||
{
|
||||
delete mVisualParamIndexMap[param->getID()];
|
||||
}
|
||||
param->setIsDummy(FALSE);
|
||||
param->setIsDummy(false);
|
||||
param->setParamLocation(LOC_WEARABLE);
|
||||
mVisualParamIndexMap[param->getID()] = param;
|
||||
mSavedVisualParamMap[param->getID()] = param->getDefaultWeight();
|
||||
|
|
@ -744,7 +744,7 @@ void LLWearable::writeToAvatar(LLAvatarAppearance* avatarp)
|
|||
std::string terse_F32_to_string(F32 f)
|
||||
{
|
||||
std::string r = llformat("%.2f", f);
|
||||
S32 len = r.length();
|
||||
auto len = r.length();
|
||||
|
||||
// "1.20" -> "1.2"
|
||||
// "24.00" -> "24."
|
||||
|
|
|
|||
|
|
@ -80,9 +80,9 @@ public:
|
|||
SUCCESS,
|
||||
BAD_HEADER
|
||||
};
|
||||
BOOL exportFile(const std::string& filename) const;
|
||||
bool exportFile(const std::string& filename) const;
|
||||
EImportResult importFile(const std::string& filename, LLAvatarAppearance* avatarp );
|
||||
virtual BOOL exportStream( std::ostream& output_stream ) const;
|
||||
virtual bool exportStream( std::ostream& output_stream ) const;
|
||||
virtual EImportResult importStream( std::istream& input_stream, LLAvatarAppearance* avatarp );
|
||||
|
||||
static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; }
|
||||
|
|
@ -118,7 +118,7 @@ protected:
|
|||
void destroyTextures();
|
||||
void createVisualParams(LLAvatarAppearance *avatarp);
|
||||
void createLayers(S32 te, LLAvatarAppearance *avatarp);
|
||||
BOOL getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size);
|
||||
bool getNextPopulatedLine(std::istream& input_stream, char* buffer, U32 buffer_size);
|
||||
|
||||
static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml.
|
||||
S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created.
|
||||
|
|
|
|||
|
|
@ -86,7 +86,7 @@ void LLWearableData::setWearable(const LLWearableType::EType type, U32 index, LL
|
|||
{
|
||||
wearable_vec[index] = wearable;
|
||||
old_wearable->setUpdated();
|
||||
const BOOL removed = FALSE;
|
||||
const bool removed = false;
|
||||
wearableUpdated(wearable, removed);
|
||||
}
|
||||
}
|
||||
|
|
@ -105,14 +105,14 @@ void LLWearableData::pushWearable(const LLWearableType::EType type,
|
|||
mWearableDatas[type].push_back(wearable);
|
||||
if (trigger_updated)
|
||||
{
|
||||
const BOOL removed = FALSE;
|
||||
const bool removed = false;
|
||||
wearableUpdated(wearable, removed);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// virtual
|
||||
void LLWearableData::wearableUpdated(LLWearable *wearable, BOOL removed)
|
||||
void LLWearableData::wearableUpdated(LLWearable *wearable, bool removed)
|
||||
{
|
||||
wearable->setUpdated();
|
||||
if (!removed)
|
||||
|
|
@ -144,7 +144,7 @@ void LLWearableData::eraseWearable(const LLWearableType::EType type, U32 index)
|
|||
if (wearable)
|
||||
{
|
||||
mWearableDatas[type].erase(mWearableDatas[type].begin() + index);
|
||||
const BOOL removed = TRUE;
|
||||
const bool removed = true;
|
||||
wearableUpdated(wearable, removed);
|
||||
}
|
||||
}
|
||||
|
|
@ -200,11 +200,11 @@ void LLWearableData::pullCrossWearableValues(const LLWearableType::EType type)
|
|||
}
|
||||
|
||||
|
||||
BOOL LLWearableData::getWearableIndex(const LLWearable *wearable, U32& index_found) const
|
||||
bool LLWearableData::getWearableIndex(const LLWearable *wearable, U32& index_found) const
|
||||
{
|
||||
if (wearable == NULL)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
const LLWearableType::EType type = wearable->getType();
|
||||
|
|
@ -212,7 +212,7 @@ BOOL LLWearableData::getWearableIndex(const LLWearable *wearable, U32& index_fou
|
|||
if (wearable_iter == mWearableDatas.end())
|
||||
{
|
||||
LL_WARNS() << "tried to get wearable index with an invalid type!" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
const wearableentry_vec_t& wearable_vec = wearable_iter->second;
|
||||
for(U32 index = 0; index < wearable_vec.size(); index++)
|
||||
|
|
@ -220,11 +220,11 @@ BOOL LLWearableData::getWearableIndex(const LLWearable *wearable, U32& index_fou
|
|||
if (wearable_vec[index] == wearable)
|
||||
{
|
||||
index_found = index;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
U32 LLWearableData::getClothingLayerCount() const
|
||||
|
|
@ -242,7 +242,7 @@ U32 LLWearableData::getClothingLayerCount() const
|
|||
return count;
|
||||
}
|
||||
|
||||
BOOL LLWearableData::canAddWearable(const LLWearableType::EType type) const
|
||||
bool LLWearableData::canAddWearable(const LLWearableType::EType type) const
|
||||
{
|
||||
LLAssetType::EType a_type = LLWearableType::getInstance()->getAssetType(type);
|
||||
if (a_type==LLAssetType::AT_CLOTHING)
|
||||
|
|
@ -255,13 +255,13 @@ BOOL LLWearableData::canAddWearable(const LLWearableType::EType type) const
|
|||
}
|
||||
else
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
BOOL LLWearableData::isOnTop(LLWearable* wearable) const
|
||||
bool LLWearableData::isOnTop(LLWearable* wearable) const
|
||||
{
|
||||
if (!wearable) return FALSE;
|
||||
if (!wearable) return false;
|
||||
const LLWearableType::EType type = wearable->getType();
|
||||
return ( getTopWearable(type) == wearable );
|
||||
}
|
||||
|
|
@ -334,7 +334,7 @@ U32 LLWearableData::getWearableCount(const LLWearableType::EType type) const
|
|||
return 0;
|
||||
}
|
||||
const wearableentry_vec_t& wearable_vec = wearable_iter->second;
|
||||
return wearable_vec.size();
|
||||
return static_cast<U32>(wearable_vec.size());
|
||||
}
|
||||
|
||||
U32 LLWearableData::getWearableCount(const U32 tex_index) const
|
||||
|
|
|
|||
|
|
@ -60,11 +60,11 @@ public:
|
|||
const LLWearable* getBottomWearable(const LLWearableType::EType type) const;
|
||||
U32 getWearableCount(const LLWearableType::EType type) const;
|
||||
U32 getWearableCount(const U32 tex_index) const;
|
||||
BOOL getWearableIndex(const LLWearable *wearable, U32& index) const;
|
||||
bool getWearableIndex(const LLWearable *wearable, U32& index) const;
|
||||
U32 getClothingLayerCount() const;
|
||||
BOOL canAddWearable(const LLWearableType::EType type) const;
|
||||
bool canAddWearable(const LLWearableType::EType type) const;
|
||||
|
||||
BOOL isOnTop(LLWearable* wearable) const;
|
||||
bool isOnTop(LLWearable* wearable) const;
|
||||
|
||||
static const U32 MAX_CLOTHING_LAYERS = 60;
|
||||
|
||||
|
|
@ -76,7 +76,7 @@ protected:
|
|||
void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable);
|
||||
void pushWearable(const LLWearableType::EType type, LLWearable *wearable,
|
||||
bool trigger_updated = true);
|
||||
virtual void wearableUpdated(LLWearable *wearable, BOOL removed);
|
||||
virtual void wearableUpdated(LLWearable *wearable, bool removed);
|
||||
void eraseWearable(LLWearable *wearable);
|
||||
void eraseWearable(const LLWearableType::EType type, U32 index);
|
||||
void clearWearableType(const LLWearableType::EType type);
|
||||
|
|
|
|||
|
|
@ -32,27 +32,27 @@
|
|||
|
||||
LLWearableType::LLWearableDictionary::LLWearableDictionary(LLTranslationBridge::ptr_t& trans)
|
||||
{
|
||||
addEntry(LLWearableType::WT_SHAPE, new WearableEntry(trans, "shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, FALSE, FALSE));
|
||||
addEntry(LLWearableType::WT_SKIN, new WearableEntry(trans, "skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, FALSE, FALSE));
|
||||
addEntry(LLWearableType::WT_HAIR, new WearableEntry(trans, "hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, FALSE, FALSE));
|
||||
addEntry(LLWearableType::WT_EYES, new WearableEntry(trans, "eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, FALSE, FALSE));
|
||||
addEntry(LLWearableType::WT_SHIRT, new WearableEntry(trans, "shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_PANTS, new WearableEntry(trans, "pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_SHOES, new WearableEntry(trans, "shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_SOCKS, new WearableEntry(trans, "socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_JACKET, new WearableEntry(trans, "jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_GLOVES, new WearableEntry(trans, "gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(trans, "undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(trans, "underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_SKIRT, new WearableEntry(trans, "skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_ALPHA, new WearableEntry(trans, "alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_TATTOO, new WearableEntry(trans, "tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry(trans, "universal", "New Universal", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, FALSE, TRUE));
|
||||
addEntry(LLWearableType::WT_SHAPE, new WearableEntry(trans, "shape", "New Shape", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SHAPE, false, false));
|
||||
addEntry(LLWearableType::WT_SKIN, new WearableEntry(trans, "skin", "New Skin", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_SKIN, false, false));
|
||||
addEntry(LLWearableType::WT_HAIR, new WearableEntry(trans, "hair", "New Hair", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_HAIR, false, false));
|
||||
addEntry(LLWearableType::WT_EYES, new WearableEntry(trans, "eyes", "New Eyes", LLAssetType::AT_BODYPART, LLInventoryType::ICONNAME_BODYPART_EYES, false, false));
|
||||
addEntry(LLWearableType::WT_SHIRT, new WearableEntry(trans, "shirt", "New Shirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHIRT, false, true));
|
||||
addEntry(LLWearableType::WT_PANTS, new WearableEntry(trans, "pants", "New Pants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PANTS, false, true));
|
||||
addEntry(LLWearableType::WT_SHOES, new WearableEntry(trans, "shoes", "New Shoes", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SHOES, false, true));
|
||||
addEntry(LLWearableType::WT_SOCKS, new WearableEntry(trans, "socks", "New Socks", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SOCKS, false, true));
|
||||
addEntry(LLWearableType::WT_JACKET, new WearableEntry(trans, "jacket", "New Jacket", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_JACKET, false, true));
|
||||
addEntry(LLWearableType::WT_GLOVES, new WearableEntry(trans, "gloves", "New Gloves", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_GLOVES, false, true));
|
||||
addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(trans, "undershirt", "New Undershirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERSHIRT, false, true));
|
||||
addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(trans, "underpants", "New Underpants", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNDERPANTS, false, true));
|
||||
addEntry(LLWearableType::WT_SKIRT, new WearableEntry(trans, "skirt", "New Skirt", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_SKIRT, false, true));
|
||||
addEntry(LLWearableType::WT_ALPHA, new WearableEntry(trans, "alpha", "New Alpha", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_ALPHA, false, true));
|
||||
addEntry(LLWearableType::WT_TATTOO, new WearableEntry(trans, "tattoo", "New Tattoo", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_TATTOO, false, true));
|
||||
addEntry(LLWearableType::WT_UNIVERSAL, new WearableEntry(trans, "universal", "New Universal", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_UNIVERSAL, false, true));
|
||||
|
||||
addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(trans, "physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, TRUE, TRUE));
|
||||
addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(trans, "physics", "New Physics", LLAssetType::AT_CLOTHING, LLInventoryType::ICONNAME_CLOTHING_PHYSICS, true, true));
|
||||
|
||||
addEntry(LLWearableType::WT_INVALID, new WearableEntry(trans, "invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_UNKNOWN, FALSE, FALSE));
|
||||
addEntry(LLWearableType::WT_NONE, new WearableEntry(trans, "none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, FALSE, FALSE));
|
||||
addEntry(LLWearableType::WT_INVALID, new WearableEntry(trans, "invalid", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_UNKNOWN, false, false));
|
||||
addEntry(LLWearableType::WT_NONE, new WearableEntry(trans, "none", "Invalid Wearable", LLAssetType::AT_NONE, LLInventoryType::ICONNAME_NONE, false, false));
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -112,17 +112,17 @@ LLInventoryType::EIconName LLWearableType::getIconName(LLWearableType::EType typ
|
|||
return entry->mIconName;
|
||||
}
|
||||
|
||||
BOOL LLWearableType::getDisableCameraSwitch(LLWearableType::EType type)
|
||||
bool LLWearableType::getDisableCameraSwitch(LLWearableType::EType type)
|
||||
{
|
||||
const WearableEntry *entry = mDictionary.lookup(type);
|
||||
if (!entry) return FALSE;
|
||||
if (!entry) return false;
|
||||
return entry->mDisableCameraSwitch;
|
||||
}
|
||||
|
||||
BOOL LLWearableType::getAllowMultiwear(LLWearableType::EType type)
|
||||
bool LLWearableType::getAllowMultiwear(LLWearableType::EType type)
|
||||
{
|
||||
const WearableEntry *entry = mDictionary.lookup(type);
|
||||
if (!entry) return FALSE;
|
||||
if (!entry) return false;
|
||||
return entry->mAllowMultiwear;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -72,8 +72,8 @@ public:
|
|||
LLAssetType::EType getAssetType(EType type);
|
||||
EType typeNameToType(const std::string& type_name);
|
||||
LLInventoryType::EIconName getIconName(EType type);
|
||||
BOOL getDisableCameraSwitch(EType type);
|
||||
BOOL getAllowMultiwear(EType type);
|
||||
bool getDisableCameraSwitch(EType type);
|
||||
bool getAllowMultiwear(EType type);
|
||||
|
||||
static EType inventoryFlagsToWearableType(U32 flags);
|
||||
|
||||
|
|
@ -85,8 +85,8 @@ private:
|
|||
const std::string& default_new_name,
|
||||
LLAssetType::EType assetType,
|
||||
LLInventoryType::EIconName iconName,
|
||||
BOOL disable_camera_switch = FALSE,
|
||||
BOOL allow_multiwear = TRUE) :
|
||||
bool disable_camera_switch = false,
|
||||
bool allow_multiwear = true) :
|
||||
LLDictionaryEntry(name),
|
||||
mAssetType(assetType),
|
||||
mDefaultNewName(default_new_name),
|
||||
|
|
@ -101,8 +101,8 @@ private:
|
|||
const std::string mLabel;
|
||||
const std::string mDefaultNewName;
|
||||
LLInventoryType::EIconName mIconName;
|
||||
BOOL mDisableCameraSwitch;
|
||||
BOOL mAllowMultiwear;
|
||||
bool mDisableCameraSwitch;
|
||||
bool mAllowMultiwear;
|
||||
};
|
||||
|
||||
class LLWearableDictionary : public LLDictionary<LLWearableType::EType, WearableEntry>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,6 @@ project(llaudio)
|
|||
|
||||
include(00-Common)
|
||||
include(LLAudio)
|
||||
include(FMODSTUDIO)
|
||||
include(OPENAL)
|
||||
include(LLCommon)
|
||||
|
||||
|
|
@ -25,20 +24,6 @@ set(llaudio_HEADER_FILES
|
|||
llwindgen.h
|
||||
)
|
||||
|
||||
if (TARGET ll::fmodstudio)
|
||||
list(APPEND llaudio_SOURCE_FILES
|
||||
llaudioengine_fmodstudio.cpp
|
||||
lllistener_fmodstudio.cpp
|
||||
llstreamingaudio_fmodstudio.cpp
|
||||
)
|
||||
|
||||
list(APPEND llaudio_HEADER_FILES
|
||||
llaudioengine_fmodstudio.h
|
||||
lllistener_fmodstudio.h
|
||||
llstreamingaudio_fmodstudio.h
|
||||
)
|
||||
endif ()
|
||||
|
||||
if (TARGET ll::openal)
|
||||
list(APPEND llaudio_SOURCE_FILES
|
||||
llaudioengine_openal.cpp
|
||||
|
|
|
|||
|
|
@ -70,22 +70,22 @@ public:
|
|||
|
||||
LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename);
|
||||
|
||||
BOOL initDecode();
|
||||
BOOL decodeSection(); // Return TRUE if done.
|
||||
BOOL finishDecode();
|
||||
bool initDecode();
|
||||
bool decodeSection(); // Return true if done.
|
||||
bool finishDecode();
|
||||
|
||||
void flushBadFile();
|
||||
|
||||
void ioComplete(S32 bytes) { mBytesRead = bytes; }
|
||||
BOOL isValid() const { return mValid; }
|
||||
BOOL isDone() const { return mDone; }
|
||||
bool isValid() const { return mValid; }
|
||||
bool isDone() const { return mDone; }
|
||||
const LLUUID &getUUID() const { return mUUID; }
|
||||
|
||||
protected:
|
||||
virtual ~LLVorbisDecodeState();
|
||||
|
||||
BOOL mValid;
|
||||
BOOL mDone;
|
||||
bool mValid;
|
||||
bool mDone;
|
||||
LLAtomicS32 mBytesRead;
|
||||
LLUUID mUUID;
|
||||
|
||||
|
|
@ -164,8 +164,8 @@ long cache_tell (void *datasource)
|
|||
|
||||
LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename)
|
||||
{
|
||||
mDone = FALSE;
|
||||
mValid = FALSE;
|
||||
mDone = false;
|
||||
mValid = false;
|
||||
mBytesRead = -1;
|
||||
mUUID = uuid;
|
||||
mInFilep = NULL;
|
||||
|
|
@ -188,7 +188,7 @@ LLVorbisDecodeState::~LLVorbisDecodeState()
|
|||
}
|
||||
|
||||
|
||||
BOOL LLVorbisDecodeState::initDecode()
|
||||
bool LLVorbisDecodeState::initDecode()
|
||||
{
|
||||
ov_callbacks cache_callbacks;
|
||||
cache_callbacks.read_func = cache_read;
|
||||
|
|
@ -204,14 +204,14 @@ BOOL LLVorbisDecodeState::initDecode()
|
|||
LL_WARNS("AudioEngine") << "unable to open vorbis source vfile for reading" << LL_ENDL;
|
||||
delete mInFilep;
|
||||
mInFilep = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
S32 r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, cache_callbacks);
|
||||
if(r < 0)
|
||||
{
|
||||
LL_WARNS("AudioEngine") << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL;
|
||||
return(FALSE);
|
||||
return(false);
|
||||
}
|
||||
|
||||
S32 sample_count = (S32)ov_pcm_total(&mVF, -1);
|
||||
|
|
@ -260,7 +260,7 @@ BOOL LLVorbisDecodeState::initDecode()
|
|||
}
|
||||
delete mInFilep;
|
||||
mInFilep = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
|
|
@ -273,7 +273,7 @@ BOOL LLVorbisDecodeState::initDecode()
|
|||
LL_WARNS("AudioEngine") << "Out of memory when trying to alloc buffer: " << size_guess << LL_ENDL;
|
||||
delete mInFilep;
|
||||
mInFilep = NULL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
|
|
@ -360,31 +360,31 @@ BOOL LLVorbisDecodeState::initDecode()
|
|||
// fprintf(stderr,"\nDecoded length: %ld samples\n", (long)ov_pcm_total(&vf,-1));
|
||||
// fprintf(stderr,"Encoded by: %s\n\n",ov_comment(&vf,-1)->vendor);
|
||||
//}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
BOOL LLVorbisDecodeState::decodeSection()
|
||||
bool LLVorbisDecodeState::decodeSection()
|
||||
{
|
||||
if (!mInFilep)
|
||||
{
|
||||
LL_WARNS("AudioEngine") << "No cache file to decode in vorbis!" << LL_ENDL;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
if (mDone)
|
||||
{
|
||||
// LL_WARNS("AudioEngine") << "Already done with decode, aborting!" << LL_ENDL;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
char pcmout[4096]; /*Flawfinder: ignore*/
|
||||
|
||||
BOOL eof = FALSE;
|
||||
bool eof = false;
|
||||
long ret=ov_read(&mVF, pcmout, sizeof(pcmout), 0, 2, 1, &mCurrentSection);
|
||||
if (ret == 0)
|
||||
{
|
||||
/* EOF */
|
||||
eof = TRUE;
|
||||
mDone = TRUE;
|
||||
mValid = TRUE;
|
||||
eof = true;
|
||||
mDone = true;
|
||||
mValid = true;
|
||||
// LL_INFOS("AudioEngine") << "Vorbis EOF" << LL_ENDL;
|
||||
}
|
||||
else if (ret < 0)
|
||||
|
|
@ -394,10 +394,10 @@ BOOL LLVorbisDecodeState::decodeSection()
|
|||
|
||||
LL_WARNS("AudioEngine") << "BAD vorbis decode in decodeSection." << LL_ENDL;
|
||||
|
||||
mValid = FALSE;
|
||||
mDone = TRUE;
|
||||
// We're done, return TRUE.
|
||||
return TRUE;
|
||||
mValid = false;
|
||||
mDone = true;
|
||||
// We're done, return true.
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -409,12 +409,12 @@ BOOL LLVorbisDecodeState::decodeSection()
|
|||
return eof;
|
||||
}
|
||||
|
||||
BOOL LLVorbisDecodeState::finishDecode()
|
||||
bool LLVorbisDecodeState::finishDecode()
|
||||
{
|
||||
if (!isValid())
|
||||
{
|
||||
LL_WARNS("AudioEngine") << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << LL_ENDL;
|
||||
return TRUE; // We've finished
|
||||
return true; // We've finished
|
||||
}
|
||||
|
||||
if (mFileHandle == LLLFSThread::nullHandle())
|
||||
|
|
@ -422,7 +422,7 @@ BOOL LLVorbisDecodeState::finishDecode()
|
|||
ov_clear(&mVF);
|
||||
|
||||
// write "data" chunk length, in little-endian format
|
||||
S32 data_length = mWAVBuffer.size() - WAV_HEADER_SIZE;
|
||||
S32 data_length = static_cast<S32>(mWAVBuffer.size()) - WAV_HEADER_SIZE;
|
||||
mWAVBuffer[40] = (data_length) & 0x000000FF;
|
||||
mWAVBuffer[41] = (data_length >> 8) & 0x000000FF;
|
||||
mWAVBuffer[42] = (data_length >> 16) & 0x000000FF;
|
||||
|
|
@ -463,7 +463,7 @@ BOOL LLVorbisDecodeState::finishDecode()
|
|||
{
|
||||
memcpy(&mWAVBuffer[WAV_HEADER_SIZE], pcmout, (2 * fade_length)); /*Flawfinder: ignore*/
|
||||
}
|
||||
S32 near_end = mWAVBuffer.size() - (2 * fade_length);
|
||||
S32 near_end = static_cast<S32>(mWAVBuffer.size()) - (2 * fade_length);
|
||||
if ((S32)mWAVBuffer.size() >= ( near_end + 2* fade_length))
|
||||
{
|
||||
memcpy(pcmout, &mWAVBuffer[near_end], (2 * fade_length)); /*Flawfinder: ignore*/
|
||||
|
|
@ -487,11 +487,11 @@ BOOL LLVorbisDecodeState::finishDecode()
|
|||
if (36 == data_length)
|
||||
{
|
||||
LL_WARNS("AudioEngine") << "BAD Vorbis decode in finishDecode!" << LL_ENDL;
|
||||
mValid = FALSE;
|
||||
return TRUE; // we've finished
|
||||
mValid = false;
|
||||
return true; // we've finished
|
||||
}
|
||||
mBytesRead = -1;
|
||||
mFileHandle = LLLFSThread::sLocal->write(mOutFilename, &mWAVBuffer[0], 0, mWAVBuffer.size(),
|
||||
mFileHandle = LLLFSThread::sLocal->write(mOutFilename, &mWAVBuffer[0], 0, static_cast<S32>(mWAVBuffer.size()),
|
||||
new WriteResponder(this));
|
||||
}
|
||||
|
||||
|
|
@ -502,21 +502,21 @@ BOOL LLVorbisDecodeState::finishDecode()
|
|||
if (mBytesRead == 0)
|
||||
{
|
||||
LL_WARNS("AudioEngine") << "Unable to write file in LLVorbisDecodeState::finishDecode" << LL_ENDL;
|
||||
mValid = FALSE;
|
||||
return TRUE; // we've finished
|
||||
mValid = false;
|
||||
return true; // we've finished
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return FALSE; // not done
|
||||
return false; // not done
|
||||
}
|
||||
}
|
||||
|
||||
mDone = TRUE;
|
||||
mDone = true;
|
||||
|
||||
LL_DEBUGS("AudioEngine") << "Finished decode for " << getUUID() << LL_ENDL;
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void LLVorbisDecodeState::flushBadFile()
|
||||
|
|
@ -779,13 +779,13 @@ void LLAudioDecodeMgr::processQueue()
|
|||
mImpl->processQueue();
|
||||
}
|
||||
|
||||
BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
|
||||
bool LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
|
||||
{
|
||||
if (gAudiop && gAudiop->hasDecodedFile(uuid))
|
||||
{
|
||||
// Already have a decoded version, don't need to decode it.
|
||||
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has decoded file already" << LL_ENDL;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
|
||||
|
|
@ -793,9 +793,9 @@ BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
|
|||
// Just put it on the decode queue.
|
||||
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL;
|
||||
mImpl->mDecodeQueue.push_back(uuid);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " no file available" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -43,7 +43,7 @@ class LLAudioDecodeMgr : public LLSingleton<LLAudioDecodeMgr>
|
|||
~LLAudioDecodeMgr();
|
||||
public:
|
||||
void processQueue();
|
||||
BOOL addDecodeRequest(const LLUUID &uuid);
|
||||
bool addDecodeRequest(const LLUUID &uuid);
|
||||
void addAudioRequest(const LLUUID &uuid);
|
||||
|
||||
protected:
|
||||
|
|
|
|||
|
|
@ -265,7 +265,7 @@ public:
|
|||
|
||||
void preload(const LLUUID &audio_id); // Only used for preloading UI sounds, now.
|
||||
|
||||
void addAudioData(LLAudioData *adp, bool set_current = TRUE);
|
||||
void addAudioData(LLAudioData *adp, bool set_current = true);
|
||||
|
||||
void setForcedPriority(const bool ambient) { mForcedPriority = ambient; }
|
||||
bool isForcedPriority() const { return mForcedPriority; }
|
||||
|
|
|
|||
|
|
@ -1,756 +0,0 @@
|
|||
/**
|
||||
* @file audioengine_fmodstudio.cpp
|
||||
* @brief Implementation of LLAudioEngine class abstracting the audio
|
||||
* support as a FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "linden_common.h"
|
||||
|
||||
#include "llstreamingaudio.h"
|
||||
#include "llstreamingaudio_fmodstudio.h"
|
||||
|
||||
#include "llaudioengine_fmodstudio.h"
|
||||
#include "lllistener_fmodstudio.h"
|
||||
|
||||
#include "llerror.h"
|
||||
#include "llmath.h"
|
||||
#include "llrand.h"
|
||||
|
||||
#include "fmodstudio/fmod.hpp"
|
||||
#include "fmodstudio/fmod_errors.h"
|
||||
#include "lldir.h"
|
||||
#include "llapr.h"
|
||||
|
||||
#include "sound_ids.h"
|
||||
|
||||
FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int *outchannels);
|
||||
|
||||
FMOD::ChannelGroup *LLAudioEngine_FMODSTUDIO::mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT] = {0};
|
||||
|
||||
LLAudioEngine_FMODSTUDIO::LLAudioEngine_FMODSTUDIO(bool enable_profiler)
|
||||
: mInited(false),
|
||||
mWindGen(NULL),
|
||||
mWindDSP(NULL),
|
||||
mSystem(NULL),
|
||||
mEnableProfiler(enable_profiler),
|
||||
mWindDSPDesc(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
LLAudioEngine_FMODSTUDIO::~LLAudioEngine_FMODSTUDIO()
|
||||
{
|
||||
// mWindDSPDesc, mWindGen and mWindDSP get cleaned up on cleanupWind in LLAudioEngine::shutdown()
|
||||
// mSystem gets cleaned up at shutdown()
|
||||
}
|
||||
|
||||
|
||||
static inline bool Check_FMOD_Error(FMOD_RESULT result, const char *string)
|
||||
{
|
||||
if (result == FMOD_OK)
|
||||
return false;
|
||||
LL_DEBUGS("FMOD") << string << " Error: " << FMOD_ErrorString(result) << LL_ENDL;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LLAudioEngine_FMODSTUDIO::init(void* userdata, const std::string &app_title)
|
||||
{
|
||||
U32 version;
|
||||
FMOD_RESULT result;
|
||||
|
||||
LL_DEBUGS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() initializing FMOD" << LL_ENDL;
|
||||
|
||||
result = FMOD::System_Create(&mSystem);
|
||||
if (Check_FMOD_Error(result, "FMOD::System_Create"))
|
||||
return false;
|
||||
|
||||
//will call LLAudioEngine_FMODSTUDIO::allocateListener, which needs a valid mSystem pointer.
|
||||
LLAudioEngine::init(userdata, app_title);
|
||||
|
||||
result = mSystem->getVersion(&version);
|
||||
Check_FMOD_Error(result, "FMOD::System::getVersion");
|
||||
|
||||
if (version < FMOD_VERSION)
|
||||
{
|
||||
LL_WARNS("AppInit") << "FMOD Studio version mismatch, actual: " << version
|
||||
<< " expected:" << FMOD_VERSION << LL_ENDL;
|
||||
}
|
||||
|
||||
// In this case, all sounds, PLUS wind and stream will be software.
|
||||
result = mSystem->setSoftwareChannels(LL_MAX_AUDIO_CHANNELS + 2);
|
||||
Check_FMOD_Error(result, "FMOD::System::setSoftwareChannels");
|
||||
|
||||
FMOD_ADVANCEDSETTINGS settings;
|
||||
memset(&settings, 0, sizeof(settings));
|
||||
settings.cbSize = sizeof(FMOD_ADVANCEDSETTINGS);
|
||||
settings.resamplerMethod = FMOD_DSP_RESAMPLER_LINEAR;
|
||||
|
||||
result = mSystem->setAdvancedSettings(&settings);
|
||||
Check_FMOD_Error(result, "FMOD::System::setAdvancedSettings");
|
||||
|
||||
// FMOD_INIT_THREAD_UNSAFE Disables thread safety for API calls.
|
||||
// Only use this if FMOD is being called from a single thread, and if Studio API is not being used.
|
||||
U32 fmod_flags = FMOD_INIT_NORMAL | FMOD_INIT_3D_RIGHTHANDED | FMOD_INIT_THREAD_UNSAFE;
|
||||
if (mEnableProfiler)
|
||||
{
|
||||
fmod_flags |= FMOD_INIT_PROFILE_ENABLE;
|
||||
}
|
||||
|
||||
#if LL_LINUX
|
||||
bool audio_ok = false;
|
||||
|
||||
if (!audio_ok)
|
||||
{
|
||||
const char* env_string = getenv("LL_BAD_FMOD_PULSEAUDIO");
|
||||
if (NULL == env_string)
|
||||
{
|
||||
LL_DEBUGS("AppInit") << "Trying PulseAudio audio output..." << LL_ENDL;
|
||||
if (mSystem->setOutput(FMOD_OUTPUTTYPE_PULSEAUDIO) == FMOD_OK &&
|
||||
(result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, const_cast<char*>(app_title.c_str()))) == FMOD_OK)
|
||||
{
|
||||
LL_DEBUGS("AppInit") << "PulseAudio output initialized OKAY" << LL_ENDL;
|
||||
audio_ok = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Check_FMOD_Error(result, "PulseAudio audio output FAILED to initialize");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_DEBUGS("AppInit") << "PulseAudio audio output SKIPPED" << LL_ENDL;
|
||||
}
|
||||
}
|
||||
if (!audio_ok)
|
||||
{
|
||||
const char* env_string = getenv("LL_BAD_FMOD_ALSA");
|
||||
if (NULL == env_string)
|
||||
{
|
||||
LL_DEBUGS("AppInit") << "Trying ALSA audio output..." << LL_ENDL;
|
||||
if (mSystem->setOutput(FMOD_OUTPUTTYPE_ALSA) == FMOD_OK &&
|
||||
(result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0)) == FMOD_OK)
|
||||
{
|
||||
LL_DEBUGS("AppInit") << "ALSA audio output initialized OKAY" << LL_ENDL;
|
||||
audio_ok = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Check_FMOD_Error(result, "ALSA audio output FAILED to initialize");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_DEBUGS("AppInit") << "ALSA audio output SKIPPED" << LL_ENDL;
|
||||
}
|
||||
}
|
||||
if (!audio_ok)
|
||||
{
|
||||
LL_WARNS("AppInit") << "Overall audio init failure." << LL_ENDL;
|
||||
return false;
|
||||
}
|
||||
|
||||
// We're interested in logging which output method we
|
||||
// ended up with, for QA purposes.
|
||||
FMOD_OUTPUTTYPE output_type;
|
||||
mSystem->getOutput(&output_type);
|
||||
switch (output_type)
|
||||
{
|
||||
case FMOD_OUTPUTTYPE_NOSOUND:
|
||||
LL_INFOS("AppInit") << "Audio output: NoSound" << LL_ENDL; break;
|
||||
case FMOD_OUTPUTTYPE_PULSEAUDIO:
|
||||
LL_INFOS("AppInit") << "Audio output: PulseAudio" << LL_ENDL; break;
|
||||
case FMOD_OUTPUTTYPE_ALSA:
|
||||
LL_INFOS("AppInit") << "Audio output: ALSA" << LL_ENDL; break;
|
||||
default:
|
||||
LL_INFOS("AppInit") << "Audio output: Unknown!" << LL_ENDL; break;
|
||||
};
|
||||
#else // LL_LINUX
|
||||
|
||||
// initialize the FMOD engine
|
||||
// number of channel in this case looks to be identiacal to number of max simultaneously
|
||||
// playing objects and we can set practically any number
|
||||
result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0);
|
||||
if (Check_FMOD_Error(result, "Error initializing FMOD Studio with default settins, retrying with other format"))
|
||||
{
|
||||
result = mSystem->setSoftwareFormat(44100, FMOD_SPEAKERMODE_STEREO, 0/*- ignore*/);
|
||||
if (Check_FMOD_Error(result, "Error setting sotware format. Can't init."))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
result = mSystem->init(LL_MAX_AUDIO_CHANNELS + 2, fmod_flags, 0);
|
||||
}
|
||||
if (Check_FMOD_Error(result, "Error initializing FMOD Studio"))
|
||||
{
|
||||
// If it fails here and (result == FMOD_ERR_OUTPUT_CREATEBUFFER),
|
||||
// we can retry with other settings
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init() FMOD Studio initialized correctly" << LL_ENDL;
|
||||
|
||||
int r_numbuffers, r_samplerate, r_channels;
|
||||
unsigned int r_bufferlength;
|
||||
char r_name[512];
|
||||
int latency = 100;
|
||||
mSystem->getDSPBufferSize(&r_bufferlength, &r_numbuffers);
|
||||
LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_bufferlength=" << r_bufferlength << " bytes" << LL_ENDL;
|
||||
LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_numbuffers=" << r_numbuffers << LL_ENDL;
|
||||
|
||||
mSystem->getDriverInfo(0, r_name, 511, NULL, &r_samplerate, NULL, &r_channels);
|
||||
r_name[511] = '\0';
|
||||
LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): r_name=\"" << r_name << "\"" << LL_ENDL;
|
||||
|
||||
if (r_samplerate != 0)
|
||||
latency = (int)(1000.0f * r_bufferlength * r_numbuffers / r_samplerate);
|
||||
LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): latency=" << latency << "ms" << LL_ENDL;
|
||||
|
||||
mInited = true;
|
||||
|
||||
LL_INFOS("AppInit") << "LLAudioEngine_FMODSTUDIO::init(): initialization complete." << LL_ENDL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
std::string LLAudioEngine_FMODSTUDIO::getDriverName(bool verbose)
|
||||
{
|
||||
llassert_always(mSystem);
|
||||
if (verbose)
|
||||
{
|
||||
U32 version;
|
||||
if (!Check_FMOD_Error(mSystem->getVersion(&version), "FMOD::System::getVersion"))
|
||||
{
|
||||
return llformat("FMOD Studio %1x.%02x.%02x", version >> 16, version >> 8 & 0x000000FF, version & 0x000000FF);
|
||||
}
|
||||
}
|
||||
return "FMOD STUDIO";
|
||||
}
|
||||
|
||||
|
||||
// create our favourite FMOD-native streaming audio implementation
|
||||
LLStreamingAudioInterface *LLAudioEngine_FMODSTUDIO::createDefaultStreamingAudioImpl() const
|
||||
{
|
||||
return new LLStreamingAudio_FMODSTUDIO(mSystem);
|
||||
}
|
||||
|
||||
|
||||
void LLAudioEngine_FMODSTUDIO::allocateListener(void)
|
||||
{
|
||||
mListenerp = (LLListener *) new LLListener_FMODSTUDIO(mSystem);
|
||||
if (!mListenerp)
|
||||
{
|
||||
LL_WARNS("FMOD") << "Listener creation failed" << LL_ENDL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LLAudioEngine_FMODSTUDIO::shutdown()
|
||||
{
|
||||
stopInternetStream();
|
||||
|
||||
LL_INFOS("FMOD") << "About to LLAudioEngine::shutdown()" << LL_ENDL;
|
||||
LLAudioEngine::shutdown();
|
||||
|
||||
LL_INFOS("FMOD") << "LLAudioEngine_FMODSTUDIO::shutdown() closing FMOD Studio" << LL_ENDL;
|
||||
if (mSystem)
|
||||
{
|
||||
mSystem->close();
|
||||
mSystem->release();
|
||||
}
|
||||
LL_INFOS("FMOD") << "LLAudioEngine_FMODSTUDIO::shutdown() done closing FMOD Studio" << LL_ENDL;
|
||||
|
||||
delete mListenerp;
|
||||
mListenerp = NULL;
|
||||
}
|
||||
|
||||
|
||||
LLAudioBuffer * LLAudioEngine_FMODSTUDIO::createBuffer()
|
||||
{
|
||||
return new LLAudioBufferFMODSTUDIO(mSystem);
|
||||
}
|
||||
|
||||
|
||||
LLAudioChannel * LLAudioEngine_FMODSTUDIO::createChannel()
|
||||
{
|
||||
return new LLAudioChannelFMODSTUDIO(mSystem);
|
||||
}
|
||||
|
||||
bool LLAudioEngine_FMODSTUDIO::initWind()
|
||||
{
|
||||
mNextWindUpdate = 0.0;
|
||||
|
||||
if (!mWindDSPDesc)
|
||||
{
|
||||
mWindDSPDesc = new FMOD_DSP_DESCRIPTION();
|
||||
}
|
||||
|
||||
if (!mWindDSP)
|
||||
{
|
||||
memset(mWindDSPDesc, 0, sizeof(*mWindDSPDesc)); //Set everything to zero
|
||||
strncpy(mWindDSPDesc->name, "Wind Unit", sizeof(mWindDSPDesc->name));
|
||||
mWindDSPDesc->pluginsdkversion = FMOD_PLUGIN_SDK_VERSION;
|
||||
mWindDSPDesc->read = &windCallback; // Assign callback - may be called from arbitrary threads
|
||||
if (Check_FMOD_Error(mSystem->createDSP(mWindDSPDesc, &mWindDSP), "FMOD::createDSP"))
|
||||
return false;
|
||||
|
||||
if (mWindGen)
|
||||
delete mWindGen;
|
||||
|
||||
int frequency = 44100;
|
||||
|
||||
FMOD_SPEAKERMODE mode;
|
||||
if (Check_FMOD_Error(mSystem->getSoftwareFormat(&frequency, &mode, nullptr), "FMOD::System::getSoftwareFormat"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
|
||||
mWindGen = new LLWindGen<MIXBUFFERFORMAT>((U32)frequency);
|
||||
|
||||
if (Check_FMOD_Error(mWindDSP->setUserData((void*)mWindGen), "FMOD::DSP::setUserData"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
if (Check_FMOD_Error(mWindDSP->setChannelFormat(FMOD_CHANNELMASK_STEREO, 2, mode), "FMOD::DSP::setChannelFormat"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// *TODO: Should this guard against multiple plays?
|
||||
if (Check_FMOD_Error(mSystem->playDSP(mWindDSP, nullptr, false, nullptr), "FMOD::System::playDSP"))
|
||||
{
|
||||
cleanupWind();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioEngine_FMODSTUDIO::cleanupWind()
|
||||
{
|
||||
if (mWindDSP)
|
||||
{
|
||||
FMOD::ChannelGroup* master_group = NULL;
|
||||
if (!Check_FMOD_Error(mSystem->getMasterChannelGroup(&master_group), "FMOD::System::getMasterChannelGroup")
|
||||
&& master_group)
|
||||
{
|
||||
master_group->removeDSP(mWindDSP);
|
||||
}
|
||||
mWindDSP->release();
|
||||
mWindDSP = NULL;
|
||||
}
|
||||
|
||||
delete mWindDSPDesc;
|
||||
mWindDSPDesc = NULL;
|
||||
|
||||
delete mWindGen;
|
||||
mWindGen = NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLAudioEngine_FMODSTUDIO::updateWind(LLVector3 wind_vec, F32 camera_height_above_water)
|
||||
{
|
||||
LLVector3 wind_pos;
|
||||
F64 pitch;
|
||||
F64 center_freq;
|
||||
|
||||
if (!mEnableWind)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (mWindUpdateTimer.checkExpirationAndReset(LL_WIND_UPDATE_INTERVAL))
|
||||
{
|
||||
|
||||
// wind comes in as Linden coordinate (+X = forward, +Y = left, +Z = up)
|
||||
// need to convert this to the conventional orientation DS3D and OpenAL use
|
||||
// where +X = right, +Y = up, +Z = backwards
|
||||
|
||||
wind_vec.setVec(-wind_vec.mV[1], wind_vec.mV[2], -wind_vec.mV[0]);
|
||||
|
||||
// cerr << "Wind update" << endl;
|
||||
|
||||
pitch = 1.0 + mapWindVecToPitch(wind_vec);
|
||||
center_freq = 80.0 * pow(pitch, 2.5*(mapWindVecToGain(wind_vec) + 1.0));
|
||||
|
||||
mWindGen->mTargetFreq = (F32)center_freq;
|
||||
mWindGen->mTargetGain = (F32)mapWindVecToGain(wind_vec) * mMaxWindGain;
|
||||
mWindGen->mTargetPanGainR = (F32)mapWindVecToPan(wind_vec);
|
||||
}
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLAudioEngine_FMODSTUDIO::setInternalGain(F32 gain)
|
||||
{
|
||||
if (!mInited)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
gain = llclamp(gain, 0.0f, 1.0f);
|
||||
|
||||
FMOD::ChannelGroup* master_group = NULL;
|
||||
if (!Check_FMOD_Error(mSystem->getMasterChannelGroup(&master_group), "FMOD::System::getMasterChannelGroup")
|
||||
&& master_group)
|
||||
{
|
||||
master_group->setVolume(gain);
|
||||
}
|
||||
|
||||
LLStreamingAudioInterface *saimpl = getStreamingAudioImpl();
|
||||
if (saimpl)
|
||||
{
|
||||
// fmod likes its streaming audio channel gain re-asserted after
|
||||
// master volume change.
|
||||
saimpl->setGain(saimpl->getGain());
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// LLAudioChannelFMODSTUDIO implementation
|
||||
//
|
||||
|
||||
LLAudioChannelFMODSTUDIO::LLAudioChannelFMODSTUDIO(FMOD::System *system) : LLAudioChannel(), mSystemp(system), mChannelp(NULL), mLastSamplePos(0)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
LLAudioChannelFMODSTUDIO::~LLAudioChannelFMODSTUDIO()
|
||||
{
|
||||
cleanup();
|
||||
}
|
||||
|
||||
bool LLAudioChannelFMODSTUDIO::updateBuffer()
|
||||
{
|
||||
if (!mCurrentSourcep)
|
||||
{
|
||||
// This channel isn't associated with any source, nothing
|
||||
// to be updated
|
||||
return false;
|
||||
}
|
||||
|
||||
if (LLAudioChannel::updateBuffer())
|
||||
{
|
||||
// Base class update returned true, which means that we need to actually
|
||||
// set up the channel for a different buffer.
|
||||
|
||||
LLAudioBufferFMODSTUDIO *bufferp = (LLAudioBufferFMODSTUDIO *)mCurrentSourcep->getCurrentBuffer();
|
||||
|
||||
// Grab the FMOD sample associated with the buffer
|
||||
FMOD::Sound *soundp = bufferp->getSound();
|
||||
if (!soundp)
|
||||
{
|
||||
// This is bad, there should ALWAYS be a sound associated with a legit
|
||||
// buffer.
|
||||
LL_ERRS() << "No FMOD sound!" << LL_ENDL;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Actually play the sound. Start it off paused so we can do all the necessary
|
||||
// setup.
|
||||
if (!mChannelp)
|
||||
{
|
||||
FMOD_RESULT result = getSystem()->playSound(soundp, NULL /*free channel?*/, true, &mChannelp);
|
||||
Check_FMOD_Error(result, "FMOD::System::playSound");
|
||||
}
|
||||
|
||||
// Setting up channel mChannelID
|
||||
}
|
||||
|
||||
// If we have a source for the channel, we need to update its gain.
|
||||
if (mCurrentSourcep)
|
||||
{
|
||||
// SJB: warnings can spam and hurt framerate, disabling
|
||||
//FMOD_RESULT result;
|
||||
|
||||
mChannelp->setVolume(getSecondaryGain() * mCurrentSourcep->getGain());
|
||||
//Check_FMOD_Error(result, "FMOD::Channel::setVolume");
|
||||
|
||||
mChannelp->setMode(mCurrentSourcep->isLoop() ? FMOD_LOOP_NORMAL : FMOD_LOOP_OFF);
|
||||
/*if(Check_FMOD_Error(result, "FMOD::Channel::setMode"))
|
||||
{
|
||||
S32 index;
|
||||
mChannelp->getIndex(&index);
|
||||
LL_WARNS() << "Channel " << index << "Source ID: " << mCurrentSourcep->getID()
|
||||
<< " at " << mCurrentSourcep->getPositionGlobal() << LL_ENDL;
|
||||
}*/
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::update3DPosition()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
// We're not actually a live channel (i.e., we're not playing back anything)
|
||||
return;
|
||||
}
|
||||
|
||||
LLAudioBufferFMODSTUDIO *bufferp = (LLAudioBufferFMODSTUDIO *)mCurrentBufferp;
|
||||
if (!bufferp)
|
||||
{
|
||||
// We don't have a buffer associated with us (should really have been picked up
|
||||
// by the above if.
|
||||
return;
|
||||
}
|
||||
|
||||
if (mCurrentSourcep->isForcedPriority())
|
||||
{
|
||||
// Prioritized UI and preview sounds don't need to do any positional updates.
|
||||
set3DMode(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Localized sound. Update the position and velocity of the sound.
|
||||
set3DMode(true);
|
||||
|
||||
LLVector3 float_pos;
|
||||
float_pos.setVec(mCurrentSourcep->getPositionGlobal());
|
||||
FMOD_RESULT result = mChannelp->set3DAttributes((FMOD_VECTOR*)float_pos.mV, (FMOD_VECTOR*)mCurrentSourcep->getVelocity().mV);
|
||||
Check_FMOD_Error(result, "FMOD::Channel::set3DAttributes");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::updateLoop()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
// May want to clear up the loop/sample counters.
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// Hack: We keep track of whether we looped or not by seeing when the
|
||||
// sample position looks like it's going backwards. Not reliable; may
|
||||
// yield false negatives.
|
||||
//
|
||||
U32 cur_pos;
|
||||
mChannelp->getPosition(&cur_pos, FMOD_TIMEUNIT_PCMBYTES);
|
||||
|
||||
if (cur_pos < (U32)mLastSamplePos)
|
||||
{
|
||||
mLoopedThisFrame = true;
|
||||
}
|
||||
mLastSamplePos = cur_pos;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::cleanup()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
// Aborting cleanup with no channel handle.
|
||||
return;
|
||||
}
|
||||
|
||||
//Cleaning up channel mChannelID
|
||||
Check_FMOD_Error(mChannelp->stop(), "FMOD::Channel::stop");
|
||||
|
||||
mCurrentBufferp = NULL;
|
||||
mChannelp = NULL;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::play()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
LL_WARNS() << "Playing without a channel handle, aborting" << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
|
||||
Check_FMOD_Error(mChannelp->setPaused(false), "FMOD::Channel::pause");
|
||||
|
||||
getSource()->setPlayedOnce(true);
|
||||
|
||||
if (LLAudioEngine_FMODSTUDIO::mChannelGroups[getSource()->getType()])
|
||||
mChannelp->setChannelGroup(LLAudioEngine_FMODSTUDIO::mChannelGroups[getSource()->getType()]);
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::playSynced(LLAudioChannel *channelp)
|
||||
{
|
||||
LLAudioChannelFMODSTUDIO *fmod_channelp = (LLAudioChannelFMODSTUDIO*)channelp;
|
||||
if (!(fmod_channelp->mChannelp && mChannelp))
|
||||
{
|
||||
// Don't have channels allocated to both the master and the slave
|
||||
return;
|
||||
}
|
||||
|
||||
U32 cur_pos;
|
||||
if (Check_FMOD_Error(mChannelp->getPosition(&cur_pos, FMOD_TIMEUNIT_PCMBYTES), "Unable to retrieve current position"))
|
||||
return;
|
||||
|
||||
cur_pos %= mCurrentBufferp->getLength();
|
||||
|
||||
// Try to match the position of our sync master
|
||||
Check_FMOD_Error(mChannelp->setPosition(cur_pos, FMOD_TIMEUNIT_PCMBYTES), "Unable to set current position");
|
||||
|
||||
// Start us playing
|
||||
play();
|
||||
}
|
||||
|
||||
|
||||
bool LLAudioChannelFMODSTUDIO::isPlaying()
|
||||
{
|
||||
if (!mChannelp)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool paused, playing;
|
||||
mChannelp->getPaused(&paused);
|
||||
mChannelp->isPlaying(&playing);
|
||||
return !paused && playing;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// LLAudioChannelFMODSTUDIO implementation
|
||||
//
|
||||
|
||||
|
||||
LLAudioBufferFMODSTUDIO::LLAudioBufferFMODSTUDIO(FMOD::System *system) : mSystemp(system), mSoundp(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
LLAudioBufferFMODSTUDIO::~LLAudioBufferFMODSTUDIO()
|
||||
{
|
||||
if (mSoundp)
|
||||
{
|
||||
mSoundp->release();
|
||||
mSoundp = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool LLAudioBufferFMODSTUDIO::loadWAV(const std::string& filename)
|
||||
{
|
||||
// Try to open a wav file from disk. This will eventually go away, as we don't
|
||||
// really want to block doing this.
|
||||
if (filename.empty())
|
||||
{
|
||||
// invalid filename, abort.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!gDirUtilp->fileExists(filename))
|
||||
{
|
||||
// File not found, abort.
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mSoundp)
|
||||
{
|
||||
// If there's already something loaded in this buffer, clean it up.
|
||||
mSoundp->release();
|
||||
mSoundp = NULL;
|
||||
}
|
||||
|
||||
FMOD_MODE base_mode = FMOD_LOOP_NORMAL;
|
||||
FMOD_CREATESOUNDEXINFO exinfo;
|
||||
memset(&exinfo, 0, sizeof(exinfo));
|
||||
exinfo.cbsize = sizeof(exinfo);
|
||||
exinfo.suggestedsoundtype = FMOD_SOUND_TYPE_WAV; //Hint to speed up loading.
|
||||
// Load up the wav file into an fmod sample (since 1.05 fmod studio expects everything in UTF-8)
|
||||
FMOD_RESULT result = getSystem()->createSound(filename.c_str(), base_mode, &exinfo, &mSoundp);
|
||||
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
// We failed to load the file for some reason.
|
||||
LL_WARNS() << "Could not load data '" << filename << "': " << FMOD_ErrorString(result) << LL_ENDL;
|
||||
|
||||
//
|
||||
// If we EVER want to load wav files provided by end users, we need
|
||||
// to rethink this!
|
||||
//
|
||||
// file is probably corrupt - remove it.
|
||||
LLFile::remove(filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Everything went well, return true
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
U32 LLAudioBufferFMODSTUDIO::getLength()
|
||||
{
|
||||
if (!mSoundp)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
U32 length;
|
||||
mSoundp->getLength(&length, FMOD_TIMEUNIT_PCMBYTES);
|
||||
return length;
|
||||
}
|
||||
|
||||
|
||||
void LLAudioChannelFMODSTUDIO::set3DMode(bool use3d)
|
||||
{
|
||||
FMOD_MODE current_mode;
|
||||
if (mChannelp->getMode(¤t_mode) != FMOD_OK)
|
||||
return;
|
||||
FMOD_MODE new_mode = current_mode;
|
||||
new_mode &= ~(use3d ? FMOD_2D : FMOD_3D);
|
||||
new_mode |= use3d ? FMOD_3D : FMOD_2D;
|
||||
|
||||
if (current_mode != new_mode)
|
||||
{
|
||||
mChannelp->setMode(new_mode);
|
||||
}
|
||||
}
|
||||
|
||||
// *NOTE: This is almost certainly being called on the mixer thread,
|
||||
// not the main thread. May have implications for callees or audio
|
||||
// engine shutdown.
|
||||
|
||||
FMOD_RESULT F_CALLBACK windCallback(FMOD_DSP_STATE *dsp_state, float *inbuffer, float *outbuffer, unsigned int length, int inchannels, int *outchannels)
|
||||
{
|
||||
// inbuffer = fmod's original mixbuffer.
|
||||
// outbuffer = the buffer passed from the previous DSP unit.
|
||||
// length = length in samples at this mix time.
|
||||
|
||||
LLWindGen<LLAudioEngine_FMODSTUDIO::MIXBUFFERFORMAT> *windgen = NULL;
|
||||
FMOD::DSP *thisdsp = (FMOD::DSP *)dsp_state->instance;
|
||||
|
||||
thisdsp->getUserData((void **)&windgen);
|
||||
|
||||
if (windgen)
|
||||
{
|
||||
windgen->windGenerate((LLAudioEngine_FMODSTUDIO::MIXBUFFERFORMAT *)outbuffer, length);
|
||||
}
|
||||
|
||||
return FMOD_OK;
|
||||
}
|
||||
|
|
@ -1,131 +0,0 @@
|
|||
/**
|
||||
* @file audioengine_fmodstudio.h
|
||||
* @brief Definition of LLAudioEngine class abstracting the audio
|
||||
* support as a FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_AUDIOENGINE_FMODSTUDIO_H
|
||||
#define LL_AUDIOENGINE_FMODSTUDIO_H
|
||||
|
||||
#include "llaudioengine.h"
|
||||
#include "llwindgen.h"
|
||||
|
||||
//Stubs
|
||||
class LLAudioStreamManagerFMODSTUDIO;
|
||||
namespace FMOD
|
||||
{
|
||||
class System;
|
||||
class Channel;
|
||||
class ChannelGroup;
|
||||
class Sound;
|
||||
class DSP;
|
||||
}
|
||||
typedef struct FMOD_DSP_DESCRIPTION FMOD_DSP_DESCRIPTION;
|
||||
|
||||
//Interfaces
|
||||
class LLAudioEngine_FMODSTUDIO : public LLAudioEngine
|
||||
{
|
||||
public:
|
||||
LLAudioEngine_FMODSTUDIO(bool enable_profiler);
|
||||
virtual ~LLAudioEngine_FMODSTUDIO();
|
||||
|
||||
// initialization/startup/shutdown
|
||||
virtual bool init(void *user_data, const std::string &app_title);
|
||||
virtual std::string getDriverName(bool verbose);
|
||||
virtual LLStreamingAudioInterface* createDefaultStreamingAudioImpl() const;
|
||||
virtual void allocateListener();
|
||||
|
||||
virtual void shutdown();
|
||||
|
||||
/*virtual*/ bool initWind();
|
||||
/*virtual*/ void cleanupWind();
|
||||
|
||||
/*virtual*/void updateWind(LLVector3 direction, F32 camera_height_above_water);
|
||||
|
||||
typedef F32 MIXBUFFERFORMAT;
|
||||
|
||||
FMOD::System *getSystem() const {return mSystem;}
|
||||
protected:
|
||||
/*virtual*/ LLAudioBuffer *createBuffer(); // Get a free buffer, or flush an existing one if you have to.
|
||||
/*virtual*/ LLAudioChannel *createChannel(); // Create a new audio channel.
|
||||
|
||||
/*virtual*/ void setInternalGain(F32 gain);
|
||||
|
||||
bool mInited;
|
||||
|
||||
LLWindGen<MIXBUFFERFORMAT> *mWindGen;
|
||||
|
||||
FMOD_DSP_DESCRIPTION *mWindDSPDesc;
|
||||
FMOD::DSP *mWindDSP;
|
||||
FMOD::System *mSystem;
|
||||
bool mEnableProfiler;
|
||||
|
||||
public:
|
||||
static FMOD::ChannelGroup *mChannelGroups[LLAudioEngine::AUDIO_TYPE_COUNT];
|
||||
};
|
||||
|
||||
|
||||
class LLAudioChannelFMODSTUDIO : public LLAudioChannel
|
||||
{
|
||||
public:
|
||||
LLAudioChannelFMODSTUDIO(FMOD::System *audioengine);
|
||||
virtual ~LLAudioChannelFMODSTUDIO();
|
||||
|
||||
protected:
|
||||
/*virtual*/ void play();
|
||||
/*virtual*/ void playSynced(LLAudioChannel *channelp);
|
||||
/*virtual*/ void cleanup();
|
||||
/*virtual*/ bool isPlaying();
|
||||
|
||||
/*virtual*/ bool updateBuffer();
|
||||
/*virtual*/ void update3DPosition();
|
||||
/*virtual*/ void updateLoop();
|
||||
|
||||
void set3DMode(bool use3d);
|
||||
protected:
|
||||
FMOD::System *getSystem() const {return mSystemp;}
|
||||
FMOD::System *mSystemp;
|
||||
FMOD::Channel *mChannelp;
|
||||
S32 mLastSamplePos;
|
||||
};
|
||||
|
||||
|
||||
class LLAudioBufferFMODSTUDIO : public LLAudioBuffer
|
||||
{
|
||||
public:
|
||||
LLAudioBufferFMODSTUDIO(FMOD::System *audioengine);
|
||||
virtual ~LLAudioBufferFMODSTUDIO();
|
||||
|
||||
/*virtual*/ bool loadWAV(const std::string& filename);
|
||||
/*virtual*/ U32 getLength();
|
||||
friend class LLAudioChannelFMODSTUDIO;
|
||||
protected:
|
||||
FMOD::System *getSystem() const {return mSystemp;}
|
||||
FMOD::System *mSystemp;
|
||||
FMOD::Sound *getSound() const{ return mSoundp; }
|
||||
FMOD::Sound *mSoundp;
|
||||
};
|
||||
|
||||
|
||||
#endif // LL_AUDIOENGINE_FMODSTUDIO_H
|
||||
|
|
@ -135,10 +135,19 @@ void LLAudioEngine_OpenAL::shutdown()
|
|||
LL_INFOS() << "About to LLAudioEngine::shutdown()" << LL_ENDL;
|
||||
LLAudioEngine::shutdown();
|
||||
|
||||
// If a subsequent error occurs while there is still an error recorded
|
||||
// internally, the second error will simply be ignored.
|
||||
// Clear previous error to make sure we will captuare a valid failure reason
|
||||
ALenum error = alutGetError();
|
||||
if (error != ALUT_ERROR_NO_ERROR)
|
||||
{
|
||||
LL_WARNS() << "Uncleared error state prior to shutdown: "
|
||||
<< alutGetErrorString(error) << LL_ENDL;
|
||||
}
|
||||
|
||||
LL_INFOS() << "About to alutExit()" << LL_ENDL;
|
||||
if(!alutExit())
|
||||
{
|
||||
LL_WARNS() << "Nuts." << LL_ENDL;
|
||||
LL_WARNS() << "LLAudioEngine_OpenAL::shutdown() ALUT shutdown failed: " << alutGetErrorString (alutGetError ()) << LL_ENDL;
|
||||
}
|
||||
|
||||
|
|
@ -518,7 +527,7 @@ void LLAudioEngine_OpenAL::updateWind(LLVector3 wind_vec, F32 camera_altitude)
|
|||
}
|
||||
|
||||
alBufferData(buffer,
|
||||
AL_FORMAT_STEREO16,
|
||||
AL_FORMAT_STEREO_FLOAT32,
|
||||
mWindGen->windGenerate(mWindBuf,
|
||||
mWindBufSamples),
|
||||
mWindBufBytes,
|
||||
|
|
|
|||
|
|
@ -57,9 +57,9 @@ class LLAudioEngine_OpenAL : public LLAudioEngine
|
|||
/*virtual*/ void updateWind(LLVector3 direction, F32 camera_altitude);
|
||||
|
||||
private:
|
||||
typedef S16 WIND_SAMPLE_T;
|
||||
typedef F32 WIND_SAMPLE_T;
|
||||
LLWindGen<WIND_SAMPLE_T> *mWindGen;
|
||||
S16 *mWindBuf;
|
||||
F32 *mWindBuf;
|
||||
U32 mWindBufFreq;
|
||||
U32 mWindBufSamples;
|
||||
U32 mWindBufBytes;
|
||||
|
|
|
|||
|
|
@ -1,136 +0,0 @@
|
|||
/**
|
||||
* @file listener_fmodstudio.cpp
|
||||
* @brief Implementation of LISTENER class abstracting the audio
|
||||
* support as a FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "linden_common.h"
|
||||
#include "llaudioengine.h"
|
||||
#include "lllistener_fmodstudio.h"
|
||||
#include "fmodstudio/fmod.hpp"
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
// constructor
|
||||
//-----------------------------------------------------------------------
|
||||
LLListener_FMODSTUDIO::LLListener_FMODSTUDIO(FMOD::System *system)
|
||||
{
|
||||
mSystem = system;
|
||||
init();
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
LLListener_FMODSTUDIO::~LLListener_FMODSTUDIO()
|
||||
{
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::init(void)
|
||||
{
|
||||
// do inherited
|
||||
LLListener::init();
|
||||
mDopplerFactor = 1.0f;
|
||||
mRolloffFactor = 1.0f;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::translate(LLVector3 offset)
|
||||
{
|
||||
LLListener::translate(offset);
|
||||
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::setPosition(LLVector3 pos)
|
||||
{
|
||||
LLListener::setPosition(pos);
|
||||
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::setVelocity(LLVector3 vel)
|
||||
{
|
||||
LLListener::setVelocity(vel);
|
||||
|
||||
mSystem->set3DListenerAttributes(0, NULL, (FMOD_VECTOR*)mVelocity.mV, (FMOD_VECTOR*)mListenAt.mV, (FMOD_VECTOR*)mListenUp.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::orient(LLVector3 up, LLVector3 at)
|
||||
{
|
||||
LLListener::orient(up, at);
|
||||
|
||||
// at = -at; by default Fmod studio is 'left-handed' but we are providing
|
||||
// flag FMOD_INIT_3D_RIGHTHANDED so no correction are needed
|
||||
|
||||
mSystem->set3DListenerAttributes(0, NULL, NULL, (FMOD_VECTOR*)at.mV, (FMOD_VECTOR*)up.mV);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------
|
||||
void LLListener_FMODSTUDIO::commitDeferredChanges()
|
||||
{
|
||||
if (!mSystem)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
mSystem->update();
|
||||
}
|
||||
|
||||
|
||||
void LLListener_FMODSTUDIO::setRolloffFactor(F32 factor)
|
||||
{
|
||||
//An internal FMOD optimization skips 3D updates if there have not been changes to the 3D sound environment.
|
||||
// (this was true for FMODex, looks to be still true for FMOD STUDIO, but needs a recheck)
|
||||
//Sadly, a change in rolloff is not accounted for, thus we must touch the listener properties as well.
|
||||
//In short: Changing the position ticks a dirtyflag inside fmod, which makes it not skip 3D processing next update call.
|
||||
if (mRolloffFactor != factor)
|
||||
{
|
||||
LLVector3 pos = mPosition - LLVector3(0.f, 0.f, .1f);
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)pos.mV, NULL, NULL, NULL);
|
||||
mSystem->set3DListenerAttributes(0, (FMOD_VECTOR*)mPosition.mV, NULL, NULL, NULL);
|
||||
}
|
||||
mRolloffFactor = factor;
|
||||
mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor);
|
||||
}
|
||||
|
||||
|
||||
F32 LLListener_FMODSTUDIO::getRolloffFactor()
|
||||
{
|
||||
return mRolloffFactor;
|
||||
}
|
||||
|
||||
|
||||
void LLListener_FMODSTUDIO::setDopplerFactor(F32 factor)
|
||||
{
|
||||
mDopplerFactor = factor;
|
||||
mSystem->set3DSettings(mDopplerFactor, 1.f, mRolloffFactor);
|
||||
}
|
||||
|
||||
|
||||
F32 LLListener_FMODSTUDIO::getDopplerFactor()
|
||||
{
|
||||
return mDopplerFactor;
|
||||
}
|
||||
|
|
@ -1,65 +0,0 @@
|
|||
/**
|
||||
* @file listener_fmodstudio.h
|
||||
* @brief Description of LISTENER class abstracting the audio support
|
||||
* as an FMOD 3D implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_LISTENER_FMODSTUDIO_H
|
||||
#define LL_LISTENER_FMODSTUDIO_H
|
||||
|
||||
#include "lllistener.h"
|
||||
|
||||
//Stubs
|
||||
namespace FMOD
|
||||
{
|
||||
class System;
|
||||
}
|
||||
|
||||
//Interfaces
|
||||
class LLListener_FMODSTUDIO : public LLListener
|
||||
{
|
||||
public:
|
||||
LLListener_FMODSTUDIO(FMOD::System *system);
|
||||
virtual ~LLListener_FMODSTUDIO();
|
||||
virtual void init();
|
||||
|
||||
virtual void translate(LLVector3 offset);
|
||||
virtual void setPosition(LLVector3 pos);
|
||||
virtual void setVelocity(LLVector3 vel);
|
||||
virtual void orient(LLVector3 up, LLVector3 at);
|
||||
virtual void commitDeferredChanges();
|
||||
|
||||
virtual void setDopplerFactor(F32 factor);
|
||||
virtual F32 getDopplerFactor();
|
||||
virtual void setRolloffFactor(F32 factor);
|
||||
virtual F32 getRolloffFactor();
|
||||
protected:
|
||||
FMOD::System *mSystem;
|
||||
F32 mDopplerFactor;
|
||||
F32 mRolloffFactor;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
|
@ -32,6 +32,7 @@
|
|||
|
||||
#include "AL/al.h"
|
||||
#include "AL/alut.h"
|
||||
#include "AL/alext.h"
|
||||
|
||||
class LLListener_OpenAL : public LLListener
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1,481 +0,0 @@
|
|||
/**
|
||||
* @file streamingaudio_fmodstudio.cpp
|
||||
* @brief LLStreamingAudio_FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "linden_common.h"
|
||||
|
||||
#include "llmath.h"
|
||||
|
||||
#include "fmodstudio/fmod.hpp"
|
||||
#include "fmodstudio/fmod_errors.h"
|
||||
|
||||
#include "llstreamingaudio_fmodstudio.h"
|
||||
|
||||
|
||||
class LLAudioStreamManagerFMODSTUDIO
|
||||
{
|
||||
public:
|
||||
LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url);
|
||||
FMOD::Channel* startStream();
|
||||
bool stopStream(); // Returns true if the stream was successfully stopped.
|
||||
bool ready();
|
||||
|
||||
const std::string& getURL() { return mInternetStreamURL; }
|
||||
|
||||
FMOD_OPENSTATE getOpenState(unsigned int* percentbuffered = NULL, bool* starving = NULL, bool* diskbusy = NULL);
|
||||
protected:
|
||||
FMOD::System* mSystem;
|
||||
FMOD::Channel* mStreamChannel;
|
||||
FMOD::Sound* mInternetStream;
|
||||
bool mReady;
|
||||
|
||||
std::string mInternetStreamURL;
|
||||
};
|
||||
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
// Internet Streaming
|
||||
//---------------------------------------------------------------------------
|
||||
LLStreamingAudio_FMODSTUDIO::LLStreamingAudio_FMODSTUDIO(FMOD::System *system) :
|
||||
mSystem(system),
|
||||
mCurrentInternetStreamp(NULL),
|
||||
mFMODInternetStreamChannelp(NULL),
|
||||
mGain(1.0f),
|
||||
mRetryCount(0)
|
||||
{
|
||||
// Number of milliseconds of audio to buffer for the audio card.
|
||||
// Must be larger than the usual Second Life frame stutter time.
|
||||
const U32 buffer_seconds = 10; //sec
|
||||
const U32 estimated_bitrate = 128; //kbit/sec
|
||||
FMOD_RESULT result = mSystem->setStreamBufferSize(estimated_bitrate * buffer_seconds * 128/*bytes/kbit*/, FMOD_TIMEUNIT_RAWBYTES);
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
LL_WARNS("FMOD") << "setStreamBufferSize error: " << FMOD_ErrorString(result) << LL_ENDL;
|
||||
}
|
||||
|
||||
// Here's where we set the size of the network buffer and some buffering
|
||||
// parameters. In this case we want a network buffer of 16k, we want it
|
||||
// to prebuffer 40% of that when we first connect, and we want it
|
||||
// to rebuffer 80% of that whenever we encounter a buffer underrun.
|
||||
|
||||
// Leave the net buffer properties at the default.
|
||||
//FSOUND_Stream_Net_SetBufferProperties(20000, 40, 80);
|
||||
}
|
||||
|
||||
|
||||
LLStreamingAudio_FMODSTUDIO::~LLStreamingAudio_FMODSTUDIO()
|
||||
{
|
||||
if (mCurrentInternetStreamp)
|
||||
{
|
||||
// Isn't supposed to hapen, stream should be clear by now,
|
||||
// and if it does, we are likely going to crash.
|
||||
LL_WARNS("FMOD") << "mCurrentInternetStreamp not null on shutdown!" << LL_ENDL;
|
||||
stop();
|
||||
}
|
||||
|
||||
// Kill dead internet streams, if possible
|
||||
killDeadStreams();
|
||||
|
||||
if (!mDeadStreams.empty())
|
||||
{
|
||||
// LLStreamingAudio_FMODSTUDIO was inited on startup
|
||||
// and should be destroyed on shutdown, it should
|
||||
// wait for streams to die to not cause crashes or
|
||||
// leaks.
|
||||
// Ideally we need to wait on some kind of callback
|
||||
// to release() streams correctly, but 200 ms should
|
||||
// be enough and we can't wait forever.
|
||||
LL_INFOS("FMOD") << "Waiting for " << (S32)mDeadStreams.size() << " streams to stop" << LL_ENDL;
|
||||
for (S32 i = 0; i < 20; i++)
|
||||
{
|
||||
const U32 ms_delay = 10;
|
||||
ms_sleep(ms_delay); // rude, but not many options here
|
||||
killDeadStreams();
|
||||
if (mDeadStreams.empty())
|
||||
{
|
||||
LL_INFOS("FMOD") << "All streams stopped after " << (S32)((i + 1) * ms_delay) << "ms" << LL_ENDL;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!mDeadStreams.empty())
|
||||
{
|
||||
LL_WARNS("FMOD") << "Failed to kill some audio streams" << LL_ENDL;
|
||||
}
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::killDeadStreams()
|
||||
{
|
||||
std::list<LLAudioStreamManagerFMODSTUDIO *>::iterator iter;
|
||||
for (iter = mDeadStreams.begin(); iter != mDeadStreams.end();)
|
||||
{
|
||||
LLAudioStreamManagerFMODSTUDIO *streamp = *iter;
|
||||
if (streamp->stopStream())
|
||||
{
|
||||
LL_INFOS("FMOD") << "Closed dead stream" << LL_ENDL;
|
||||
delete streamp;
|
||||
iter = mDeadStreams.erase(iter);
|
||||
}
|
||||
else
|
||||
{
|
||||
iter++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::start(const std::string& url)
|
||||
{
|
||||
//if (!mInited)
|
||||
//{
|
||||
// LL_WARNS() << "startInternetStream before audio initialized" << LL_ENDL;
|
||||
// return;
|
||||
//}
|
||||
|
||||
// "stop" stream but don't clear url, etc. in case url == mInternetStreamURL
|
||||
stop();
|
||||
|
||||
if (!url.empty())
|
||||
{
|
||||
LL_INFOS("FMOD") << "Starting internet stream: " << url << LL_ENDL;
|
||||
mCurrentInternetStreamp = new LLAudioStreamManagerFMODSTUDIO(mSystem, url);
|
||||
mURL = url;
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_INFOS("FMOD") << "Set internet stream to null" << LL_ENDL;
|
||||
mURL.clear();
|
||||
}
|
||||
|
||||
mRetryCount = 0;
|
||||
}
|
||||
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::update()
|
||||
{
|
||||
// Kill dead internet streams, if possible
|
||||
killDeadStreams();
|
||||
|
||||
// Don't do anything if there are no streams playing
|
||||
if (!mCurrentInternetStreamp)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned int progress;
|
||||
bool starving;
|
||||
bool diskbusy;
|
||||
FMOD_OPENSTATE open_state = mCurrentInternetStreamp->getOpenState(&progress, &starving, &diskbusy);
|
||||
|
||||
if (open_state == FMOD_OPENSTATE_READY)
|
||||
{
|
||||
// Stream is live
|
||||
|
||||
// start the stream if it's ready
|
||||
if (!mFMODInternetStreamChannelp &&
|
||||
(mFMODInternetStreamChannelp = mCurrentInternetStreamp->startStream()))
|
||||
{
|
||||
// Reset volume to previously set volume
|
||||
setGain(getGain());
|
||||
mFMODInternetStreamChannelp->setPaused(false);
|
||||
}
|
||||
mRetryCount = 0;
|
||||
}
|
||||
else if (open_state == FMOD_OPENSTATE_ERROR)
|
||||
{
|
||||
LL_INFOS("FMOD") << "State: FMOD_OPENSTATE_ERROR"
|
||||
<< " Progress: " << U32(progress)
|
||||
<< " Starving: " << S32(starving)
|
||||
<< " Diskbusy: " << S32(diskbusy) << LL_ENDL;
|
||||
if (mRetryCount < 2)
|
||||
{
|
||||
// Retry
|
||||
std::string url = mURL;
|
||||
stop(); // might drop mURL, drops mCurrentInternetStreamp
|
||||
|
||||
mRetryCount++;
|
||||
|
||||
if (!url.empty())
|
||||
{
|
||||
LL_INFOS("FMOD") << "Restarting internet stream: " << url << ", attempt " << (mRetryCount + 1) << LL_ENDL;
|
||||
mCurrentInternetStreamp = new LLAudioStreamManagerFMODSTUDIO(mSystem, url);
|
||||
mURL = url;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
stop();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (mFMODInternetStreamChannelp)
|
||||
{
|
||||
FMOD::Sound *sound = NULL;
|
||||
|
||||
if (mFMODInternetStreamChannelp->getCurrentSound(&sound) == FMOD_OK && sound)
|
||||
{
|
||||
FMOD_TAG tag;
|
||||
S32 tagcount, dirtytagcount;
|
||||
|
||||
if (sound->getNumTags(&tagcount, &dirtytagcount) == FMOD_OK && dirtytagcount)
|
||||
{
|
||||
for (S32 i = 0; i < tagcount; ++i)
|
||||
{
|
||||
if (sound->getTag(NULL, i, &tag) != FMOD_OK)
|
||||
continue;
|
||||
|
||||
if (tag.type == FMOD_TAGTYPE_FMOD)
|
||||
{
|
||||
if (!strcmp(tag.name, "Sample Rate Change"))
|
||||
{
|
||||
LL_INFOS("FMOD") << "Stream forced changing sample rate to " << *((float *)tag.data) << LL_ENDL;
|
||||
mFMODInternetStreamChannelp->setFrequency(*((float *)tag.data));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (starving)
|
||||
{
|
||||
bool paused = false;
|
||||
mFMODInternetStreamChannelp->getPaused(&paused);
|
||||
if (!paused)
|
||||
{
|
||||
LL_INFOS("FMOD") << "Stream starvation detected! Pausing stream until buffer nearly full." << LL_ENDL;
|
||||
LL_INFOS("FMOD") << " (diskbusy=" << diskbusy << ")" << LL_ENDL;
|
||||
LL_INFOS("FMOD") << " (progress=" << progress << ")" << LL_ENDL;
|
||||
mFMODInternetStreamChannelp->setPaused(true);
|
||||
}
|
||||
}
|
||||
else if (progress > 80)
|
||||
{
|
||||
mFMODInternetStreamChannelp->setPaused(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::stop()
|
||||
{
|
||||
if (mFMODInternetStreamChannelp)
|
||||
{
|
||||
mFMODInternetStreamChannelp->setPaused(true);
|
||||
mFMODInternetStreamChannelp->setPriority(0);
|
||||
mFMODInternetStreamChannelp = NULL;
|
||||
}
|
||||
|
||||
if (mCurrentInternetStreamp)
|
||||
{
|
||||
LL_INFOS("FMOD") << "Stopping internet stream: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
|
||||
if (mCurrentInternetStreamp->stopStream())
|
||||
{
|
||||
delete mCurrentInternetStreamp;
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_WARNS("FMOD") << "Pushing stream to dead list: " << mCurrentInternetStreamp->getURL() << LL_ENDL;
|
||||
mDeadStreams.push_back(mCurrentInternetStreamp);
|
||||
}
|
||||
mCurrentInternetStreamp = NULL;
|
||||
//mURL.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::pause(int pauseopt)
|
||||
{
|
||||
if (pauseopt < 0)
|
||||
{
|
||||
pauseopt = mCurrentInternetStreamp ? 1 : 0;
|
||||
}
|
||||
|
||||
if (pauseopt)
|
||||
{
|
||||
if (mCurrentInternetStreamp)
|
||||
{
|
||||
LL_INFOS("FMOD") << "Pausing internet stream" << LL_ENDL;
|
||||
stop();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
start(getURL());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// A stream is "playing" if it has been requested to start. That
|
||||
// doesn't necessarily mean audio is coming out of the speakers.
|
||||
int LLStreamingAudio_FMODSTUDIO::isPlaying()
|
||||
{
|
||||
if (mCurrentInternetStreamp)
|
||||
{
|
||||
return 1; // Active and playing
|
||||
}
|
||||
else if (!mURL.empty())
|
||||
{
|
||||
return 2; // "Paused"
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
F32 LLStreamingAudio_FMODSTUDIO::getGain()
|
||||
{
|
||||
return mGain;
|
||||
}
|
||||
|
||||
|
||||
std::string LLStreamingAudio_FMODSTUDIO::getURL()
|
||||
{
|
||||
return mURL;
|
||||
}
|
||||
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::setGain(F32 vol)
|
||||
{
|
||||
mGain = vol;
|
||||
|
||||
if (mFMODInternetStreamChannelp)
|
||||
{
|
||||
vol = llclamp(vol * vol, 0.f, 1.f); //should vol be squared here?
|
||||
|
||||
mFMODInternetStreamChannelp->setVolume(vol);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
// manager of possibly-multiple internet audio streams
|
||||
|
||||
LLAudioStreamManagerFMODSTUDIO::LLAudioStreamManagerFMODSTUDIO(FMOD::System *system, const std::string& url) :
|
||||
mSystem(system),
|
||||
mStreamChannel(NULL),
|
||||
mInternetStream(NULL),
|
||||
mReady(false)
|
||||
{
|
||||
mInternetStreamURL = url;
|
||||
|
||||
FMOD_RESULT result = mSystem->createStream(url.c_str(), FMOD_2D | FMOD_NONBLOCKING | FMOD_IGNORETAGS, 0, &mInternetStream);
|
||||
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
LL_WARNS("FMOD") << "Couldn't open fmod stream, error "
|
||||
<< FMOD_ErrorString(result)
|
||||
<< LL_ENDL;
|
||||
mReady = false;
|
||||
return;
|
||||
}
|
||||
|
||||
mReady = true;
|
||||
}
|
||||
|
||||
FMOD::Channel *LLAudioStreamManagerFMODSTUDIO::startStream()
|
||||
{
|
||||
// We need a live and opened stream before we try and play it.
|
||||
if (!mInternetStream || getOpenState() != FMOD_OPENSTATE_READY)
|
||||
{
|
||||
LL_WARNS("FMOD") << "No internet stream to start playing!" << LL_ENDL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (mStreamChannel)
|
||||
return mStreamChannel; //Already have a channel for this stream.
|
||||
|
||||
FMOD_RESULT result = mSystem->playSound(mInternetStream, NULL, true, &mStreamChannel);
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
LL_WARNS("FMOD") << FMOD_ErrorString(result) << LL_ENDL;
|
||||
}
|
||||
return mStreamChannel;
|
||||
}
|
||||
|
||||
bool LLAudioStreamManagerFMODSTUDIO::stopStream()
|
||||
{
|
||||
if (mInternetStream)
|
||||
{
|
||||
|
||||
|
||||
bool close = true;
|
||||
switch (getOpenState())
|
||||
{
|
||||
case FMOD_OPENSTATE_CONNECTING:
|
||||
close = false;
|
||||
break;
|
||||
default:
|
||||
close = true;
|
||||
}
|
||||
|
||||
if (close)
|
||||
{
|
||||
mInternetStream->release();
|
||||
mStreamChannel = NULL;
|
||||
mInternetStream = NULL;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
FMOD_OPENSTATE LLAudioStreamManagerFMODSTUDIO::getOpenState(unsigned int* percentbuffered, bool* starving, bool* diskbusy)
|
||||
{
|
||||
FMOD_OPENSTATE state;
|
||||
FMOD_RESULT result = mInternetStream->getOpenState(&state, percentbuffered, starving, diskbusy);
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
LL_WARNS("FMOD") << FMOD_ErrorString(result) << LL_ENDL;
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
void LLStreamingAudio_FMODSTUDIO::setBufferSizes(U32 streambuffertime, U32 decodebuffertime)
|
||||
{
|
||||
FMOD_RESULT result = mSystem->setStreamBufferSize(streambuffertime / 1000 * 128 * 128, FMOD_TIMEUNIT_RAWBYTES);
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
LL_WARNS("FMOD") << "setStreamBufferSize error: " << FMOD_ErrorString(result) << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
FMOD_ADVANCEDSETTINGS settings;
|
||||
memset(&settings, 0, sizeof(settings));
|
||||
settings.cbSize = sizeof(settings);
|
||||
settings.defaultDecodeBufferSize = decodebuffertime;//ms
|
||||
result = mSystem->setAdvancedSettings(&settings);
|
||||
if (result != FMOD_OK)
|
||||
{
|
||||
LL_WARNS("FMOD") << "setAdvancedSettings error: " << FMOD_ErrorString(result) << LL_ENDL;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,76 +0,0 @@
|
|||
/**
|
||||
* @file streamingaudio_fmodstudio.h
|
||||
* @brief Definition of LLStreamingAudio_FMODSTUDIO implementation
|
||||
*
|
||||
* $LicenseInfo:firstyear=2020&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2020, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_STREAMINGAUDIO_FMODSTUDIO_H
|
||||
#define LL_STREAMINGAUDIO_FMODSTUDIO_H
|
||||
|
||||
#include "stdtypes.h" // from llcommon
|
||||
|
||||
#include "llstreamingaudio.h"
|
||||
#include "lltimer.h"
|
||||
|
||||
//Stubs
|
||||
class LLAudioStreamManagerFMODSTUDIO;
|
||||
namespace FMOD
|
||||
{
|
||||
class System;
|
||||
class Channel;
|
||||
}
|
||||
|
||||
//Interfaces
|
||||
class LLStreamingAudio_FMODSTUDIO : public LLStreamingAudioInterface
|
||||
{
|
||||
public:
|
||||
LLStreamingAudio_FMODSTUDIO(FMOD::System *system);
|
||||
/*virtual*/ ~LLStreamingAudio_FMODSTUDIO();
|
||||
|
||||
/*virtual*/ void start(const std::string& url);
|
||||
/*virtual*/ void stop();
|
||||
/*virtual*/ void pause(S32 pause);
|
||||
/*virtual*/ void update();
|
||||
/*virtual*/ S32 isPlaying();
|
||||
/*virtual*/ void setGain(F32 vol);
|
||||
/*virtual*/ F32 getGain();
|
||||
/*virtual*/ std::string getURL();
|
||||
|
||||
/*virtual*/ bool supportsAdjustableBufferSizes(){return true;}
|
||||
/*virtual*/ void setBufferSizes(U32 streambuffertime, U32 decodebuffertime);
|
||||
private:
|
||||
void killDeadStreams();
|
||||
|
||||
FMOD::System *mSystem;
|
||||
|
||||
LLAudioStreamManagerFMODSTUDIO *mCurrentInternetStreamp;
|
||||
FMOD::Channel *mFMODInternetStreamChannelp;
|
||||
std::list<LLAudioStreamManagerFMODSTUDIO *> mDeadStreams;
|
||||
|
||||
std::string mURL;
|
||||
F32 mGain;
|
||||
S32 mRetryCount;
|
||||
};
|
||||
|
||||
|
||||
#endif // LL_STREAMINGAUDIO_FMODSTUDIO_H
|
||||
|
|
@ -75,7 +75,7 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
|
|||
U32 chunk_length = 0;
|
||||
U32 raw_data_length = 0;
|
||||
U32 bytes_per_sec = 0;
|
||||
BOOL uncompressed_pcm = FALSE;
|
||||
bool uncompressed_pcm = false;
|
||||
|
||||
unsigned char wav_header[44]; /*Flawfinder: ignore*/
|
||||
|
||||
|
|
@ -133,7 +133,7 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
|
|||
{
|
||||
if ((wav_header[8] == 0x01) && (wav_header[9] == 0x00))
|
||||
{
|
||||
uncompressed_pcm = TRUE;
|
||||
uncompressed_pcm = true;
|
||||
}
|
||||
num_channels = ((U16) wav_header[11] << 8) + wav_header[10];
|
||||
sample_rate = ((U32) wav_header[15] << 24)
|
||||
|
|
|
|||
|
|
@ -367,7 +367,7 @@ const char *LLAnimationLibrary::animStateToString( const LLUUID& state )
|
|||
//-----------------------------------------------------------------------------
|
||||
// Return the animation state for a given name
|
||||
//-----------------------------------------------------------------------------
|
||||
LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, BOOL allow_ids )
|
||||
LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, bool allow_ids )
|
||||
{
|
||||
std::string lower_case_name(name);
|
||||
LLStringUtil::toLower(lower_case_name);
|
||||
|
|
@ -391,7 +391,7 @@ LLUUID LLAnimationLibrary::stringToAnimState( const std::string& name, BOOL allo
|
|||
else if (allow_ids)
|
||||
{
|
||||
// try to convert string to LLUUID
|
||||
id.set(name, FALSE);
|
||||
id.set(name, false);
|
||||
}
|
||||
|
||||
return id;
|
||||
|
|
|
|||
|
|
@ -220,7 +220,7 @@ public:
|
|||
// Return the animation state for the given name.
|
||||
// Retun NULL if the name is invalid.
|
||||
//-----------------------------------------------------------------------------
|
||||
LLUUID stringToAnimState( const std::string& name, BOOL allow_ids = TRUE );
|
||||
LLUUID stringToAnimState( const std::string& name, bool allow_ids = true );
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// Associate an anim state with a name
|
||||
|
|
|
|||
|
|
@ -184,7 +184,7 @@ LLBVHLoader::LLBVHLoader(const char* buffer, ELoadStatus &loadStatus, S32 &error
|
|||
LL_DEBUGS("BVH") << "After translations and optimize" << LL_ENDL;
|
||||
dumpBVHInfo();
|
||||
|
||||
mInitialized = TRUE;
|
||||
mInitialized = true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -227,7 +227,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
|
|||
//--------------------------------------------------------------------
|
||||
// load data one line at a time
|
||||
//--------------------------------------------------------------------
|
||||
BOOL loadingGlobals = FALSE;
|
||||
bool loadingGlobals = false;
|
||||
while ( getLine(fp) )
|
||||
{
|
||||
//----------------------------------------------------------------
|
||||
|
|
@ -251,7 +251,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
|
|||
|
||||
if (strcmp(name, "GLOBALS")==0)
|
||||
{
|
||||
loadingGlobals = TRUE;
|
||||
loadingGlobals = true;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
|
@ -298,7 +298,7 @@ ELoadStatus LLBVHLoader::loadTranslationTable(const char *fileName)
|
|||
|
||||
if ( sscanf(mLine, " %*s = %f %f", &loop_in, &loop_out) == 2 )
|
||||
{
|
||||
mLoop = TRUE;
|
||||
mLoop = true;
|
||||
}
|
||||
else if ( sscanf(mLine, " %*s = %127s", trueFalse) == 1 ) /* Flawfinder: ignore */
|
||||
{
|
||||
|
|
@ -496,8 +496,8 @@ void LLBVHLoader::makeTranslation(std::string alias_name, std::string joint_name
|
|||
|
||||
if (joint_name == "mPelvis")
|
||||
{
|
||||
newTrans.mRelativePositionKey = TRUE;
|
||||
newTrans.mRelativeRotationKey = TRUE;
|
||||
newTrans.mRelativePositionKey = true;
|
||||
newTrans.mRelativeRotationKey = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -609,7 +609,7 @@ ELoadStatus LLBVHLoader::loadBVHFile(const char *buffer, char* error_text, S32 &
|
|||
//--------------------------------------------------------------------
|
||||
// consume joints
|
||||
//--------------------------------------------------------------------
|
||||
while (TRUE)
|
||||
while (true)
|
||||
{
|
||||
//----------------------------------------------------------------
|
||||
// get next line
|
||||
|
|
@ -969,7 +969,7 @@ void LLBVHLoader::applyTranslations()
|
|||
if ( trans.mIgnore )
|
||||
{
|
||||
//LL_INFOS() << "NOTE: Ignoring " << joint->mName.c_str() << LL_ENDL;
|
||||
joint->mIgnore = TRUE;
|
||||
joint->mIgnore = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -983,10 +983,10 @@ void LLBVHLoader::applyTranslations()
|
|||
}
|
||||
|
||||
//Allow joint position changes as of SL-318
|
||||
joint->mIgnorePositions = FALSE;
|
||||
joint->mIgnorePositions = false;
|
||||
if (joint->mNumChannels == 3)
|
||||
{
|
||||
joint->mIgnorePositions = TRUE;
|
||||
joint->mIgnorePositions = true;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------
|
||||
|
|
@ -995,13 +995,13 @@ void LLBVHLoader::applyTranslations()
|
|||
if ( trans.mRelativePositionKey )
|
||||
{
|
||||
// LL_INFOS() << "NOTE: Removing 1st position offset from all keys for " << joint->mOutName.c_str() << LL_ENDL;
|
||||
joint->mRelativePositionKey = TRUE;
|
||||
joint->mRelativePositionKey = true;
|
||||
}
|
||||
|
||||
if ( trans.mRelativeRotationKey )
|
||||
{
|
||||
// LL_INFOS() << "NOTE: Removing 1st rotation from all keys for " << joint->mOutName.c_str() << LL_ENDL;
|
||||
joint->mRelativeRotationKey = TRUE;
|
||||
joint->mRelativeRotationKey = true;
|
||||
}
|
||||
|
||||
if ( trans.mRelativePosition.magVec() > 0.0f )
|
||||
|
|
@ -1065,8 +1065,8 @@ void LLBVHLoader::optimize()
|
|||
|
||||
for (Joint* joint : mJoints)
|
||||
{
|
||||
BOOL pos_changed = FALSE;
|
||||
BOOL rot_changed = FALSE;
|
||||
bool pos_changed = false;
|
||||
bool rot_changed = false;
|
||||
|
||||
if ( ! joint->mIgnore )
|
||||
{
|
||||
|
|
@ -1079,7 +1079,7 @@ void LLBVHLoader::optimize()
|
|||
// no keys?
|
||||
if (first_key == joint->mKeys.end())
|
||||
{
|
||||
joint->mIgnore = TRUE;
|
||||
joint->mIgnore = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
@ -1092,13 +1092,13 @@ void LLBVHLoader::optimize()
|
|||
{
|
||||
// *FIX: use single frame to move pelvis
|
||||
// if only one keyframe force output for this joint
|
||||
rot_changed = TRUE;
|
||||
rot_changed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
// if more than one keyframe, use first frame as reference and skip to second
|
||||
first_key->mIgnorePos = TRUE;
|
||||
first_key->mIgnoreRot = TRUE;
|
||||
first_key->mIgnorePos = true;
|
||||
first_key->mIgnoreRot = true;
|
||||
++ki;
|
||||
}
|
||||
|
||||
|
|
@ -1119,7 +1119,7 @@ void LLBVHLoader::optimize()
|
|||
joint->mNumPosKeys++;
|
||||
if (dist_vec_squared(LLVector3(ki_prev->mPos), first_frame_pos) > POSITION_MOTION_THRESHOLD_SQUARED)
|
||||
{
|
||||
pos_changed = TRUE;
|
||||
pos_changed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -1132,12 +1132,12 @@ void LLBVHLoader::optimize()
|
|||
|
||||
if (dist_vec_squared(current_pos, first_frame_pos) > POSITION_MOTION_THRESHOLD_SQUARED)
|
||||
{
|
||||
pos_changed = TRUE;
|
||||
pos_changed = true;
|
||||
}
|
||||
|
||||
if (dist_vec_squared(interp_pos, test_pos) < POSITION_KEYFRAME_THRESHOLD_SQUARED)
|
||||
{
|
||||
ki_prev->mIgnorePos = TRUE;
|
||||
ki_prev->mIgnorePos = true;
|
||||
numPosFramesConsidered++;
|
||||
}
|
||||
else
|
||||
|
|
@ -1158,7 +1158,7 @@ void LLBVHLoader::optimize()
|
|||
|
||||
if (rot_test > ROTATION_MOTION_THRESHOLD)
|
||||
{
|
||||
rot_changed = TRUE;
|
||||
rot_changed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -1180,7 +1180,7 @@ void LLBVHLoader::optimize()
|
|||
rot_test = x_delta + y_delta;
|
||||
if (rot_test > ROTATION_MOTION_THRESHOLD)
|
||||
{
|
||||
rot_changed = TRUE;
|
||||
rot_changed = true;
|
||||
}
|
||||
x_delta = dist_vec(LLVector3::x_axis * interp_rot, LLVector3::x_axis * test_rot);
|
||||
y_delta = dist_vec(LLVector3::y_axis * interp_rot, LLVector3::y_axis * test_rot);
|
||||
|
|
@ -1202,9 +1202,9 @@ void LLBVHLoader::optimize()
|
|||
// because it's significantly faster.
|
||||
if (diff_max > 0)
|
||||
{
|
||||
if (ki_max->mIgnoreRot == TRUE)
|
||||
if (ki_max->mIgnoreRot)
|
||||
{
|
||||
ki_max->mIgnoreRot = FALSE;
|
||||
ki_max->mIgnoreRot = false;
|
||||
joint->mNumRotKeys++;
|
||||
}
|
||||
diff_max = 0;
|
||||
|
|
@ -1213,7 +1213,7 @@ void LLBVHLoader::optimize()
|
|||
else
|
||||
{
|
||||
// This keyframe isn't significant enough, throw it away.
|
||||
ki_prev->mIgnoreRot = TRUE;
|
||||
ki_prev->mIgnoreRot = true;
|
||||
numRotFramesConsidered++;
|
||||
// Store away the keyframe that has the largest deviation from the interpolated line, for insertion later.
|
||||
if (rot_test > diff_max)
|
||||
|
|
@ -1232,7 +1232,7 @@ void LLBVHLoader::optimize()
|
|||
if (!(pos_changed || rot_changed))
|
||||
{
|
||||
//LL_INFOS() << "Ignoring joint " << joint->mName << LL_ENDL;
|
||||
joint->mIgnore = TRUE;
|
||||
joint->mIgnore = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1245,13 +1245,13 @@ void LLBVHLoader::reset()
|
|||
mDuration = 0.0f;
|
||||
|
||||
mPriority = 2;
|
||||
mLoop = FALSE;
|
||||
mLoop = false;
|
||||
mLoopInPoint = 0.f;
|
||||
mLoopOutPoint = 0.f;
|
||||
mEaseIn = 0.3f;
|
||||
mEaseOut = 0.3f;
|
||||
mHand = 1;
|
||||
mInitialized = FALSE;
|
||||
mInitialized = false;
|
||||
|
||||
mEmoteName = "";
|
||||
mLineNumber = 0;
|
||||
|
|
@ -1262,19 +1262,19 @@ void LLBVHLoader::reset()
|
|||
//------------------------------------------------------------------------
|
||||
// LLBVHLoader::getLine()
|
||||
//------------------------------------------------------------------------
|
||||
BOOL LLBVHLoader::getLine(apr_file_t* fp)
|
||||
bool LLBVHLoader::getLine(apr_file_t* fp)
|
||||
{
|
||||
if (apr_file_eof(fp) == APR_EOF)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
if ( apr_file_gets(mLine, BVH_PARSER_LINE_SIZE, fp) == APR_SUCCESS)
|
||||
{
|
||||
mLineNumber++;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// returns required size of output buffer
|
||||
|
|
@ -1287,7 +1287,7 @@ U32 LLBVHLoader::getOutputSize()
|
|||
}
|
||||
|
||||
// writes contents to datapacker
|
||||
BOOL LLBVHLoader::serialize(LLDataPacker& dp)
|
||||
bool LLBVHLoader::serialize(LLDataPacker& dp)
|
||||
{
|
||||
F32 time;
|
||||
|
||||
|
|
@ -1496,5 +1496,5 @@ BOOL LLBVHLoader::serialize(LLDataPacker& dp)
|
|||
}
|
||||
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -71,8 +71,8 @@ struct Key
|
|||
|
||||
F32 mPos[3];
|
||||
F32 mRot[3];
|
||||
BOOL mIgnorePos;
|
||||
BOOL mIgnoreRot;
|
||||
bool mIgnorePos;
|
||||
bool mIgnoreRot;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -89,10 +89,10 @@ struct Joint
|
|||
Joint(const char *name)
|
||||
{
|
||||
mName = name;
|
||||
mIgnore = FALSE;
|
||||
mIgnorePositions = FALSE;
|
||||
mRelativePositionKey = FALSE;
|
||||
mRelativeRotationKey = FALSE;
|
||||
mIgnore = false;
|
||||
mIgnorePositions = false;
|
||||
mRelativePositionKey = false;
|
||||
mRelativeRotationKey = false;
|
||||
mOutName = name;
|
||||
mOrder[0] = 'X';
|
||||
mOrder[1] = 'Y';
|
||||
|
|
@ -111,10 +111,10 @@ struct Joint
|
|||
LLVector3 mRelativePosition;
|
||||
//
|
||||
std::string mName;
|
||||
BOOL mIgnore;
|
||||
BOOL mIgnorePositions;
|
||||
BOOL mRelativePositionKey;
|
||||
BOOL mRelativeRotationKey;
|
||||
bool mIgnore;
|
||||
bool mIgnorePositions;
|
||||
bool mRelativePositionKey;
|
||||
bool mRelativeRotationKey;
|
||||
std::string mOutName;
|
||||
std::string mMergeParentName;
|
||||
std::string mMergeChildName;
|
||||
|
|
@ -161,18 +161,18 @@ class Translation
|
|||
public:
|
||||
Translation()
|
||||
{
|
||||
mIgnore = FALSE;
|
||||
mIgnorePositions = FALSE;
|
||||
mRelativePositionKey = FALSE;
|
||||
mRelativeRotationKey = FALSE;
|
||||
mIgnore = false;
|
||||
mIgnorePositions = false;
|
||||
mRelativePositionKey = false;
|
||||
mRelativeRotationKey = false;
|
||||
mPriorityModifier = 0;
|
||||
}
|
||||
|
||||
std::string mOutName;
|
||||
BOOL mIgnore;
|
||||
BOOL mIgnorePositions;
|
||||
BOOL mRelativePositionKey;
|
||||
BOOL mRelativeRotationKey;
|
||||
bool mIgnore;
|
||||
bool mIgnorePositions;
|
||||
bool mRelativePositionKey;
|
||||
bool mRelativeRotationKey;
|
||||
LLMatrix3 mFrameMatrix;
|
||||
LLMatrix3 mOffsetMatrix;
|
||||
LLVector3 mRelativePosition;
|
||||
|
|
@ -293,7 +293,7 @@ public:
|
|||
U32 getOutputSize();
|
||||
|
||||
// writes contents to datapacker
|
||||
BOOL serialize(LLDataPacker& dp);
|
||||
bool serialize(LLDataPacker& dp);
|
||||
|
||||
// flags redundant keyframe data
|
||||
void optimize();
|
||||
|
|
@ -302,13 +302,13 @@ public:
|
|||
|
||||
F32 getDuration() { return mDuration; }
|
||||
|
||||
BOOL isInitialized() { return mInitialized; }
|
||||
bool isInitialized() { return mInitialized; }
|
||||
|
||||
ELoadStatus getStatus() { return mStatus; }
|
||||
|
||||
protected:
|
||||
// Consumes one line of input from file.
|
||||
BOOL getLine(apr_file_t *fp);
|
||||
bool getLine(apr_file_t *fp);
|
||||
|
||||
// parser state
|
||||
char mLine[BVH_PARSER_LINE_SIZE]; /* Flawfinder: ignore */
|
||||
|
|
@ -322,7 +322,7 @@ protected:
|
|||
TranslationMap mTranslations;
|
||||
|
||||
S32 mPriority;
|
||||
BOOL mLoop;
|
||||
bool mLoop;
|
||||
F32 mLoopInPoint;
|
||||
F32 mLoopOutPoint;
|
||||
F32 mEaseIn;
|
||||
|
|
@ -330,7 +330,7 @@ protected:
|
|||
S32 mHand;
|
||||
std::string mEmoteName;
|
||||
|
||||
BOOL mInitialized;
|
||||
bool mInitialized;
|
||||
ELoadStatus mStatus;
|
||||
|
||||
// computed values
|
||||
|
|
|
|||
|
|
@ -39,7 +39,7 @@
|
|||
LLStringTable LLCharacter::sVisualParamNames(1024);
|
||||
|
||||
std::vector< LLCharacter* > LLCharacter::sInstances;
|
||||
BOOL LLCharacter::sAllowInstancesChange = TRUE ;
|
||||
bool LLCharacter::sAllowInstancesChange = true ;
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLCharacter()
|
||||
|
|
@ -73,8 +73,8 @@ LLCharacter::~LLCharacter()
|
|||
delete param;
|
||||
}
|
||||
|
||||
U32 i ;
|
||||
U32 size = sInstances.size() ;
|
||||
size_t i ;
|
||||
size_t size = sInstances.size() ;
|
||||
for(i = 0 ; i < size ; i++)
|
||||
{
|
||||
if(sInstances[i] == this)
|
||||
|
|
@ -114,7 +114,7 @@ LLJoint *LLCharacter::getJoint( const std::string &name )
|
|||
//-----------------------------------------------------------------------------
|
||||
// registerMotion()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLCharacter::registerMotion( const LLUUID& id, LLMotionConstructor create )
|
||||
bool LLCharacter::registerMotion( const LLUUID& id, LLMotionConstructor create )
|
||||
{
|
||||
return mMotionController.registerMotion(id, create);
|
||||
}
|
||||
|
|
@ -147,7 +147,7 @@ LLMotion* LLCharacter::createMotion( const LLUUID &id )
|
|||
//-----------------------------------------------------------------------------
|
||||
// startMotion()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLCharacter::startMotion(const LLUUID &id, F32 start_offset)
|
||||
bool LLCharacter::startMotion(const LLUUID &id, F32 start_offset)
|
||||
{
|
||||
return mMotionController.startMotion(id, start_offset);
|
||||
}
|
||||
|
|
@ -156,7 +156,7 @@ BOOL LLCharacter::startMotion(const LLUUID &id, F32 start_offset)
|
|||
//-----------------------------------------------------------------------------
|
||||
// stopMotion()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLCharacter::stopMotion(const LLUUID& id, BOOL stop_immediate)
|
||||
bool LLCharacter::stopMotion(const LLUUID& id, bool stop_immediate)
|
||||
{
|
||||
return mMotionController.stopMotionLocally(id, stop_immediate);
|
||||
}
|
||||
|
|
@ -164,7 +164,7 @@ BOOL LLCharacter::stopMotion(const LLUUID& id, BOOL stop_immediate)
|
|||
//-----------------------------------------------------------------------------
|
||||
// isMotionActive()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLCharacter::isMotionActive(const LLUUID& id)
|
||||
bool LLCharacter::isMotionActive(const LLUUID& id)
|
||||
{
|
||||
LLMotion *motionp = mMotionController.findMotion(id);
|
||||
if (motionp)
|
||||
|
|
@ -172,7 +172,7 @@ BOOL LLCharacter::isMotionActive(const LLUUID& id)
|
|||
return mMotionController.isMotionActive(motionp);
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -279,22 +279,22 @@ void LLCharacter::removeAnimationData(std::string name)
|
|||
//-----------------------------------------------------------------------------
|
||||
// setVisualParamWeight()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLCharacter::setVisualParamWeight(const LLVisualParam* which_param, F32 weight)
|
||||
bool LLCharacter::setVisualParamWeight(const LLVisualParam* which_param, F32 weight)
|
||||
{
|
||||
S32 index = which_param->getID();
|
||||
visual_param_index_map_t::iterator index_iter = mVisualParamIndexMap.find(index);
|
||||
if (index_iter != mVisualParamIndexMap.end())
|
||||
{
|
||||
index_iter->second->setWeight(weight);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// setVisualParamWeight()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLCharacter::setVisualParamWeight(const char* param_name, F32 weight)
|
||||
bool LLCharacter::setVisualParamWeight(const char* param_name, F32 weight)
|
||||
{
|
||||
std::string tname(param_name);
|
||||
LLStringUtil::toLower(tname);
|
||||
|
|
@ -303,25 +303,25 @@ BOOL LLCharacter::setVisualParamWeight(const char* param_name, F32 weight)
|
|||
if (name_iter != mVisualParamNameMap.end())
|
||||
{
|
||||
name_iter->second->setWeight(weight);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
LL_WARNS() << "LLCharacter::setVisualParamWeight() Invalid visual parameter: " << param_name << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// setVisualParamWeight()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLCharacter::setVisualParamWeight(S32 index, F32 weight)
|
||||
bool LLCharacter::setVisualParamWeight(S32 index, F32 weight)
|
||||
{
|
||||
visual_param_index_map_t::iterator index_iter = mVisualParamIndexMap.find(index);
|
||||
if (index_iter != mVisualParamIndexMap.end())
|
||||
{
|
||||
index_iter->second->setWeight(weight);
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
LL_WARNS() << "LLCharacter::setVisualParamWeight() Invalid visual parameter index: " << index << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -125,7 +125,7 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
// registers a motion with the character
|
||||
// returns true if successfull
|
||||
BOOL registerMotion( const LLUUID& id, LLMotionConstructor create );
|
||||
bool registerMotion( const LLUUID& id, LLMotionConstructor create );
|
||||
|
||||
void removeMotion( const LLUUID& id );
|
||||
|
||||
|
|
@ -137,13 +137,13 @@ public:
|
|||
|
||||
// start a motion
|
||||
// returns true if successful, false if an error occurred
|
||||
virtual BOOL startMotion( const LLUUID& id, F32 start_offset = 0.f);
|
||||
virtual bool startMotion( const LLUUID& id, F32 start_offset = 0.f);
|
||||
|
||||
// stop a motion
|
||||
virtual BOOL stopMotion( const LLUUID& id, BOOL stop_immediate = FALSE );
|
||||
virtual bool stopMotion( const LLUUID& id, bool stop_immediate = false );
|
||||
|
||||
// is this motion active?
|
||||
BOOL isMotionActive( const LLUUID& id );
|
||||
bool isMotionActive( const LLUUID& id );
|
||||
|
||||
// Event handler for motion deactivation.
|
||||
// Called when a motion has completely stopped and has been deactivated.
|
||||
|
|
@ -156,7 +156,7 @@ public:
|
|||
void updateMotions(e_update_t update_type);
|
||||
|
||||
LLAnimPauseRequest requestPause();
|
||||
BOOL areAnimationsPaused() const { return mMotionController.isPaused(); }
|
||||
bool areAnimationsPaused() const { return mMotionController.isPaused(); }
|
||||
void setAnimTimeFactor(F32 factor) { mMotionController.setTimeFactor(factor); }
|
||||
void setTimeStep(F32 time_step) { mMotionController.setTimeStep(time_step); }
|
||||
|
||||
|
|
@ -190,9 +190,9 @@ public:
|
|||
void addVisualParam(LLVisualParam *param);
|
||||
void addSharedVisualParam(LLVisualParam *param);
|
||||
|
||||
virtual BOOL setVisualParamWeight(const LLVisualParam *which_param, F32 weight);
|
||||
virtual BOOL setVisualParamWeight(const char* param_name, F32 weight);
|
||||
virtual BOOL setVisualParamWeight(S32 index, F32 weight);
|
||||
virtual bool setVisualParamWeight(const LLVisualParam *which_param, F32 weight);
|
||||
virtual bool setVisualParamWeight(const char* param_name, F32 weight);
|
||||
virtual bool setVisualParamWeight(S32 index, F32 weight);
|
||||
|
||||
// get visual param weight by param or name
|
||||
F32 getVisualParamWeight(LLVisualParam *distortion);
|
||||
|
|
@ -256,7 +256,7 @@ public:
|
|||
void setSkeletonSerialNum( U32 num ) { mSkeletonSerialNum = num; }
|
||||
|
||||
static std::vector< LLCharacter* > sInstances;
|
||||
static BOOL sAllowInstancesChange ; //debug use
|
||||
static bool sAllowInstancesChange ; //debug use
|
||||
|
||||
virtual void setHoverOffset(const LLVector3& hover_offset, bool send_update=true) { mHoverOffset = hover_offset; }
|
||||
const LLVector3& getHoverOffset() const { return mHoverOffset; }
|
||||
|
|
|
|||
|
|
@ -141,7 +141,7 @@ LLMotion::LLMotionInitStatus LLEditingMotion::onInitialize(LLCharacter *characte
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLEditingMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLEditingMotion::onActivate()
|
||||
bool LLEditingMotion::onActivate()
|
||||
{
|
||||
// propagate joint positions to kinematic chain
|
||||
// SL-315
|
||||
|
|
@ -155,25 +155,25 @@ BOOL LLEditingMotion::onActivate()
|
|||
mShoulderJoint.setRotation( mShoulderState->getJoint()->getRotation() );
|
||||
mElbowJoint.setRotation( mElbowState->getJoint()->getRotation() );
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLEditingMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLEditingMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
LLVector3 focus_pt;
|
||||
LLVector3* pointAtPt = (LLVector3*)mCharacter->getAnimationData("PointAtPoint");
|
||||
|
||||
|
||||
BOOL result = TRUE;
|
||||
bool result = true;
|
||||
|
||||
if (!pointAtPt)
|
||||
{
|
||||
focus_pt = mLastSelectPt;
|
||||
result = FALSE;
|
||||
result = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -69,7 +69,7 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual bool getLoop() { return true; }
|
||||
|
||||
// motions must report their total duration
|
||||
virtual F32 getDuration() { return 0.0; }
|
||||
|
|
@ -94,14 +94,14 @@ public:
|
|||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
// called when a motion is deactivated
|
||||
virtual void onDeactivate();
|
||||
|
|
|
|||
|
|
@ -91,17 +91,17 @@ const LLGesture &LLGesture::operator =(const LLGesture &rhs)
|
|||
}
|
||||
|
||||
|
||||
BOOL LLGesture::trigger(KEY key, MASK mask)
|
||||
bool LLGesture::trigger(KEY key, MASK mask)
|
||||
{
|
||||
LL_WARNS() << "Parent class trigger called: you probably didn't mean this." << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
BOOL LLGesture::trigger(const std::string& trigger_string)
|
||||
bool LLGesture::trigger(const std::string& trigger_string)
|
||||
{
|
||||
LL_WARNS() << "Parent class trigger called: you probably didn't mean this." << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// NOT endian-neutral
|
||||
|
|
@ -189,12 +189,12 @@ void LLGestureList::deleteAll()
|
|||
// Iterates through space delimited tokens in string, triggering any gestures found.
|
||||
// Generates a revised string that has the found tokens replaced by their replacement strings
|
||||
// and (as a minor side effect) has multiple spaces in a row replaced by single spaces.
|
||||
BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::string* revised_string)
|
||||
bool LLGestureList::triggerAndReviseString(const std::string &string, std::string* revised_string)
|
||||
{
|
||||
std::string tokenized = string;
|
||||
|
||||
BOOL found_gestures = FALSE;
|
||||
BOOL first_token = TRUE;
|
||||
bool found_gestures = false;
|
||||
bool first_token = true;
|
||||
|
||||
typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
|
||||
boost::char_separator<char> sep(" ");
|
||||
|
|
@ -235,7 +235,7 @@ BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::strin
|
|||
}
|
||||
|
||||
}
|
||||
found_gestures = TRUE;
|
||||
found_gestures = true;
|
||||
break;
|
||||
}
|
||||
gesture = NULL;
|
||||
|
|
@ -251,14 +251,14 @@ BOOL LLGestureList::triggerAndReviseString(const std::string &string, std::strin
|
|||
revised_string->append( cur_token );
|
||||
}
|
||||
|
||||
first_token = FALSE;
|
||||
first_token = false;
|
||||
}
|
||||
return found_gestures;
|
||||
}
|
||||
|
||||
|
||||
|
||||
BOOL LLGestureList::trigger(KEY key, MASK mask)
|
||||
bool LLGestureList::trigger(KEY key, MASK mask)
|
||||
{
|
||||
for (U32 i = 0; i < mList.size(); i++)
|
||||
{
|
||||
|
|
@ -267,7 +267,7 @@ BOOL LLGestureList::trigger(KEY key, MASK mask)
|
|||
{
|
||||
if (gesture->trigger(key, mask))
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -275,14 +275,14 @@ BOOL LLGestureList::trigger(KEY key, MASK mask)
|
|||
LL_WARNS() << "NULL gesture in gesture list (" << i << ")" << LL_ENDL;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// NOT endian-neutral
|
||||
U8 *LLGestureList::serialize(U8 *buffer) const
|
||||
{
|
||||
// a single S32 serves as the header that tells us how many to read
|
||||
U32 count = mList.size();
|
||||
auto count = mList.size();
|
||||
htolememcpy(buffer, &count, MVT_S32, 4);
|
||||
buffer += sizeof(count);
|
||||
|
||||
|
|
|
|||
|
|
@ -55,10 +55,10 @@ public:
|
|||
const std::string& getOutputString() const { return mOutputString; }
|
||||
|
||||
// Triggers if a key/mask matches it
|
||||
virtual BOOL trigger(KEY key, MASK mask);
|
||||
virtual bool trigger(KEY key, MASK mask);
|
||||
|
||||
// Triggers if case-insensitive substring matches (assumes string is lowercase)
|
||||
virtual BOOL trigger(const std::string &string);
|
||||
virtual bool trigger(const std::string &string);
|
||||
|
||||
// non-endian-neutral serialization
|
||||
U8 *serialize(U8 *buffer) const;
|
||||
|
|
@ -84,13 +84,13 @@ public:
|
|||
virtual ~LLGestureList();
|
||||
|
||||
// Triggers if a key/mask matches one in the list
|
||||
BOOL trigger(KEY key, MASK mask);
|
||||
bool trigger(KEY key, MASK mask);
|
||||
|
||||
// Triggers if substring matches and generates revised string.
|
||||
BOOL triggerAndReviseString(const std::string &string, std::string* revised_string);
|
||||
bool triggerAndReviseString(const std::string &string, std::string* revised_string);
|
||||
|
||||
// Used for construction from UI
|
||||
S32 count() const { return mList.size(); }
|
||||
S32 count() const { return static_cast<S32>(mList.size()); }
|
||||
virtual LLGesture* get(S32 i) const { return mList.at(i); }
|
||||
virtual void put(LLGesture* gesture) { mList.push_back( gesture ); }
|
||||
void deleteAll();
|
||||
|
|
|
|||
|
|
@ -98,7 +98,7 @@ LLMotion::LLMotionInitStatus LLHandMotion::onInitialize(LLCharacter *character)
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLHandMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLHandMotion::onActivate()
|
||||
bool LLHandMotion::onActivate()
|
||||
{
|
||||
LLPolyMesh *upperBodyMesh = mCharacter->getUpperBodyMesh();
|
||||
|
||||
|
|
@ -112,14 +112,14 @@ BOOL LLHandMotion::onActivate()
|
|||
mCharacter->setVisualParamWeight(gHandPoseNames[mCurrentPose], 1.f);
|
||||
mCharacter->updateVisualParams();
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLHandMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLHandMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLHandMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
eHandPose *requestedHandPose;
|
||||
|
|
@ -233,7 +233,7 @@ BOOL LLHandMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -82,7 +82,7 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual bool getLoop() { return true; }
|
||||
|
||||
// motions must report their total duration
|
||||
virtual F32 getDuration() { return 0.0; }
|
||||
|
|
@ -107,19 +107,19 @@ public:
|
|||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
// called when a motion is deactivated
|
||||
virtual void onDeactivate();
|
||||
|
||||
virtual BOOL canDeprecate() { return FALSE; }
|
||||
virtual bool canDeprecate() { return false; }
|
||||
|
||||
static std::string getHandPoseName(eHandPose pose);
|
||||
static eHandPose getHandPose(std::string posename);
|
||||
|
|
|
|||
|
|
@ -164,16 +164,16 @@ LLMotion::LLMotionInitStatus LLHeadRotMotion::onInitialize(LLCharacter *characte
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLHeadRotMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLHeadRotMotion::onActivate()
|
||||
bool LLHeadRotMotion::onActivate()
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLHeadRotMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
|
||||
LLQuaternion targetHeadRotWorld;
|
||||
|
|
@ -251,7 +251,7 @@ BOOL LLHeadRotMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
mHeadState->setRotation( nlerp(1.f - NECK_LAG, LLQuaternion::DEFAULT, head_rot_local));
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -279,7 +279,7 @@ LLEyeMotion::LLEyeMotion(const LLUUID &id) : LLMotion(id)
|
|||
mEyeLookAwayPitch = 0.f;
|
||||
|
||||
mEyeBlinkTime = 0.f;
|
||||
mEyesClosed = FALSE;
|
||||
mEyesClosed = false;
|
||||
|
||||
mHeadJoint = NULL;
|
||||
|
||||
|
|
@ -362,9 +362,9 @@ LLMotion::LLMotionInitStatus LLEyeMotion::onInitialize(LLCharacter *character)
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLEyeMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLEyeMotion::onActivate()
|
||||
bool LLEyeMotion::onActivate()
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -373,7 +373,7 @@ BOOL LLEyeMotion::onActivate()
|
|||
void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state)
|
||||
{
|
||||
// Compute eye rotation.
|
||||
BOOL has_eye_target = FALSE;
|
||||
bool has_eye_target = false;
|
||||
LLQuaternion target_eye_rot;
|
||||
LLVector3 eye_look_at;
|
||||
F32 vergence;
|
||||
|
|
@ -385,7 +385,7 @@ void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_s
|
|||
LLVector3 up;
|
||||
|
||||
eye_look_at = *targetPos;
|
||||
has_eye_target = TRUE;
|
||||
has_eye_target = true;
|
||||
F32 lookAtDistance = eye_look_at.normVec();
|
||||
|
||||
left.setVec(skyward % eye_look_at);
|
||||
|
|
@ -457,7 +457,7 @@ void LLEyeMotion::adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_s
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLEyeMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
|
||||
//calculate jitter
|
||||
|
|
@ -505,7 +505,7 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
|
||||
if (rightEyeBlinkMorph == 1.f)
|
||||
{
|
||||
mEyesClosed = TRUE;
|
||||
mEyesClosed = true;
|
||||
mEyeBlinkTime = EYE_BLINK_CLOSE_TIME;
|
||||
mEyeBlinkTimer.reset();
|
||||
}
|
||||
|
|
@ -525,7 +525,7 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
|
||||
if (rightEyeBlinkMorph == 0.f)
|
||||
{
|
||||
mEyesClosed = FALSE;
|
||||
mEyesClosed = false;
|
||||
mEyeBlinkTime = EYE_BLINK_MIN_TIME + ll_frand(EYE_BLINK_MAX_TIME - EYE_BLINK_MIN_TIME);
|
||||
mEyeBlinkTimer.reset();
|
||||
}
|
||||
|
|
@ -537,7 +537,7 @@ BOOL LLEyeMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
adjustEyeTarget(targetPos, *mLeftEyeState, *mRightEyeState);
|
||||
adjustEyeTarget(targetPos, *mAltLeftEyeState, *mAltRightEyeState);
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -64,7 +64,7 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual bool getLoop() { return true; }
|
||||
|
||||
// motions must report their total duration
|
||||
virtual F32 getDuration() { return 0.0; }
|
||||
|
|
@ -89,14 +89,14 @@ public:
|
|||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
// called when a motion is deactivated
|
||||
virtual void onDeactivate();
|
||||
|
|
@ -147,7 +147,7 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual bool getLoop() { return true; }
|
||||
|
||||
// motions must report their total duration
|
||||
virtual F32 getDuration() { return 0.0; }
|
||||
|
|
@ -172,16 +172,16 @@ public:
|
|||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
|
||||
void adjustEyeTarget(LLVector3* targetPos, LLJointState& left_eye_state, LLJointState& right_eye_state);
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
// called when a motion is deactivated
|
||||
virtual void onDeactivate();
|
||||
|
|
@ -209,7 +209,7 @@ public:
|
|||
// eye blinking
|
||||
LLFrameTimer mEyeBlinkTimer;
|
||||
F32 mEyeBlinkTime;
|
||||
BOOL mEyesClosed;
|
||||
bool mEyesClosed;
|
||||
};
|
||||
|
||||
#endif // LL_LLHEADROTMOTION_H
|
||||
|
|
|
|||
|
|
@ -76,7 +76,7 @@ void LLVector3OverrideMap::showJointVector3Overrides( std::ostringstream& os ) c
|
|||
|
||||
U32 LLVector3OverrideMap::count() const
|
||||
{
|
||||
return m_map.size();
|
||||
return static_cast<U32>(m_map.size());
|
||||
}
|
||||
|
||||
void LLVector3OverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos)
|
||||
|
|
@ -86,7 +86,7 @@ void LLVector3OverrideMap::add(const LLUUID& mesh_id, const LLVector3& pos)
|
|||
|
||||
bool LLVector3OverrideMap::remove(const LLUUID& mesh_id)
|
||||
{
|
||||
U32 remove_count = m_map.erase(mesh_id);
|
||||
auto remove_count = m_map.erase(mesh_id);
|
||||
return (remove_count > 0);
|
||||
}
|
||||
|
||||
|
|
@ -105,10 +105,10 @@ void LLJoint::init()
|
|||
{
|
||||
mName = "unnamed";
|
||||
mParent = NULL;
|
||||
mXform.setScaleChildOffset(TRUE);
|
||||
mXform.setScaleChildOffset(true);
|
||||
mXform.setScale(LLVector3(1.0f, 1.0f, 1.0f));
|
||||
mDirtyFlags = MATRIX_DIRTY | ROTATION_DIRTY | POSITION_DIRTY;
|
||||
mUpdateXform = TRUE;
|
||||
mUpdateXform = true;
|
||||
mSupport = SUPPORT_BASE;
|
||||
mEnd = LLVector3(0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
|
@ -135,7 +135,7 @@ LLJoint::LLJoint(const std::string &name, LLJoint *parent) :
|
|||
mJointNum(-2)
|
||||
{
|
||||
init();
|
||||
mUpdateXform = FALSE;
|
||||
mUpdateXform = false;
|
||||
|
||||
setName(name);
|
||||
if (parent)
|
||||
|
|
@ -996,7 +996,7 @@ void LLJoint::updateWorldMatrix()
|
|||
if (mDirtyFlags & MATRIX_DIRTY)
|
||||
{
|
||||
sNumUpdates++;
|
||||
mXform.updateMatrix(FALSE);
|
||||
mXform.updateMatrix(false);
|
||||
mWorldMatrix.loadu(mXform.getWorldMatrix());
|
||||
mDirtyFlags = 0x0;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -40,21 +40,21 @@
|
|||
#include "xform.h"
|
||||
#include "llmatrix4a.h"
|
||||
|
||||
const S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
|
||||
constexpr S32 LL_CHARACTER_MAX_JOINTS_PER_MESH = 15;
|
||||
// Need to set this to count of animate-able joints,
|
||||
// currently = #bones + #collision_volumes + #attachments + 2,
|
||||
// rounded to next multiple of 4.
|
||||
const U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 216; // must be divisible by 4!
|
||||
const U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;
|
||||
constexpr U32 LL_CHARACTER_MAX_ANIMATED_JOINTS = 216; // must be divisible by 4!
|
||||
constexpr U32 LL_MAX_JOINTS_PER_MESH_OBJECT = 110;
|
||||
|
||||
// These should be higher than the joint_num of any
|
||||
// other joint, to avoid conflicts in updateMotionsByType()
|
||||
const U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-1);
|
||||
const U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-2);
|
||||
const S32 LL_CHARACTER_MAX_PRIORITY = 7;
|
||||
const F32 LL_MAX_PELVIS_OFFSET = 5.f;
|
||||
constexpr U32 LL_HAND_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-1);
|
||||
constexpr U32 LL_FACE_JOINT_NUM = (LL_CHARACTER_MAX_ANIMATED_JOINTS-2);
|
||||
constexpr S32 LL_CHARACTER_MAX_PRIORITY = 7;
|
||||
constexpr F32 LL_MAX_PELVIS_OFFSET = 5.f;
|
||||
|
||||
const F32 LL_JOINT_TRESHOLD_POS_OFFSET = 0.0001f; //0.1 mm
|
||||
constexpr F32 LL_JOINT_TRESHOLD_POS_OFFSET = 0.0001f; //0.1 mm
|
||||
|
||||
class LLVector3OverrideMap
|
||||
{
|
||||
|
|
@ -133,7 +133,7 @@ protected:
|
|||
|
||||
public:
|
||||
U32 mDirtyFlags;
|
||||
BOOL mUpdateXform;
|
||||
bool mUpdateXform;
|
||||
|
||||
// describes the skin binding pose
|
||||
LLVector3 mSkinOffset;
|
||||
|
|
@ -280,7 +280,7 @@ public:
|
|||
|
||||
void clampRotation(LLQuaternion old_rot, LLQuaternion new_rot);
|
||||
|
||||
virtual BOOL isAnimatable() const { return TRUE; }
|
||||
virtual bool isAnimatable() const { return true; }
|
||||
|
||||
void addAttachmentPosOverride( const LLVector3& pos, const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed );
|
||||
void removeAttachmentPosOverride( const LLUUID& mesh_id, const std::string& av_info, bool& active_override_changed );
|
||||
|
|
|
|||
|
|
@ -53,9 +53,9 @@ LLJointSolverRP3::LLJointSolverRP3()
|
|||
mLengthAB = 1.0f;
|
||||
mLengthBC = 1.0f;
|
||||
mPoleVector.setVec( 1.0f, 0.0f, 0.0f );
|
||||
mbUseBAxis = FALSE;
|
||||
mbUseBAxis = false;
|
||||
mTwist = 0.0f;
|
||||
mFirstTime = TRUE;
|
||||
mFirstTime = true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -114,7 +114,7 @@ void LLJointSolverRP3::setBAxis( const LLVector3& bAxis )
|
|||
{
|
||||
mBAxis = bAxis;
|
||||
mBAxis.normVec();
|
||||
mbUseBAxis = TRUE;
|
||||
mbUseBAxis = true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -97,11 +97,11 @@ protected:
|
|||
|
||||
LLVector3 mPoleVector;
|
||||
LLVector3 mBAxis;
|
||||
BOOL mbUseBAxis;
|
||||
bool mbUseBAxis;
|
||||
|
||||
F32 mTwist;
|
||||
|
||||
BOOL mFirstTime;
|
||||
bool mFirstTime;
|
||||
LLMatrix4 mSavedJointAMat;
|
||||
LLMatrix4 mSavedInvPlaneMat;
|
||||
|
||||
|
|
|
|||
|
|
@ -80,7 +80,7 @@ public:
|
|||
// joint that this state is applied to
|
||||
LLJoint* getJoint() { return mJoint; }
|
||||
const LLJoint* getJoint() const { return mJoint; }
|
||||
BOOL setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; }
|
||||
bool setJoint( LLJoint *joint ) { mJoint = joint; return mJoint != NULL; }
|
||||
|
||||
// transform type (bitwise flags can be combined)
|
||||
// Note that these are set automatically when various
|
||||
|
|
|
|||
|
|
@ -91,7 +91,7 @@ LLMotion::LLMotionInitStatus LLKeyframeFallMotion::onInitialize(LLCharacter *cha
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeFallMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeFallMotion::onActivate()
|
||||
bool LLKeyframeFallMotion::onActivate()
|
||||
{
|
||||
LLVector3 ground_pos;
|
||||
LLVector3 ground_normal;
|
||||
|
|
@ -119,10 +119,10 @@ BOOL LLKeyframeFallMotion::onActivate()
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeFallMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
|
||||
bool LLKeyframeFallMotion::onUpdate(F32 activeTime, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
|
||||
BOOL result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
|
||||
bool result = LLKeyframeMotion::onUpdate(activeTime, joint_mask);
|
||||
F32 slerp_amt = clamp_rescale(activeTime / getDuration(), 0.5f, 0.75f, 0.f, 1.f);
|
||||
|
||||
if (mPelvisState.notNull())
|
||||
|
|
|
|||
|
|
@ -60,9 +60,9 @@ public:
|
|||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
virtual F32 getEaseInDuration();
|
||||
virtual BOOL onUpdate(F32 activeTime, U8* joint_mask);
|
||||
virtual bool onUpdate(F32 activeTime, U8* joint_mask);
|
||||
|
||||
protected:
|
||||
//-------------------------------------------------------------------------
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load Diff
|
|
@ -86,9 +86,9 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
virtual BOOL getLoop() {
|
||||
virtual bool getLoop() {
|
||||
if (mJointMotionList) return mJointMotionList->mLoop;
|
||||
else return FALSE;
|
||||
else return false;
|
||||
}
|
||||
|
||||
// motions must report their total duration
|
||||
|
|
@ -135,14 +135,14 @@ public:
|
|||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
// called when a motion is deactivated
|
||||
virtual void onDeactivate();
|
||||
|
|
@ -155,14 +155,14 @@ public:
|
|||
|
||||
public:
|
||||
U32 getFileSize();
|
||||
BOOL serialize(LLDataPacker& dp) const;
|
||||
BOOL deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints = true);
|
||||
BOOL isLoaded() { return mJointMotionList != NULL; }
|
||||
bool serialize(LLDataPacker& dp) const;
|
||||
bool deserialize(LLDataPacker& dp, const LLUUID& asset_id, bool allow_invalid_joints = true);
|
||||
bool isLoaded() { return mJointMotionList != NULL; }
|
||||
bool dumpToFile(const std::string& name);
|
||||
|
||||
|
||||
// setters for modifying a keyframe animation
|
||||
void setLoop(BOOL loop);
|
||||
void setLoop(bool loop);
|
||||
|
||||
F32 getLoopIn() {
|
||||
return (mJointMotionList) ? mJointMotionList->mLoopInPoint : 0.f;
|
||||
|
|
@ -211,7 +211,7 @@ protected:
|
|||
mEaseInStopTime(0.f),
|
||||
mEaseOutStartTime(0.f),
|
||||
mEaseOutStopTime(0.f),
|
||||
mUseTargetOffset(FALSE),
|
||||
mUseTargetOffset(false),
|
||||
mConstraintType(CONSTRAINT_TYPE_POINT),
|
||||
mConstraintTargetType(CONSTRAINT_TARGET_TYPE_BODY),
|
||||
mSourceConstraintVolume(0),
|
||||
|
|
@ -231,7 +231,7 @@ protected:
|
|||
F32 mEaseInStopTime;
|
||||
F32 mEaseOutStartTime;
|
||||
F32 mEaseOutStopTime;
|
||||
BOOL mUseTargetOffset;
|
||||
bool mUseTargetOffset;
|
||||
EConstraintType mConstraintType;
|
||||
EConstraintTargetType mConstraintTargetType;
|
||||
};
|
||||
|
|
@ -251,7 +251,7 @@ protected:
|
|||
LLVector3 mPositions[MAX_CHAIN_LENGTH];
|
||||
F32 mJointLengths[MAX_CHAIN_LENGTH];
|
||||
F32 mJointLengthFractions[MAX_CHAIN_LENGTH];
|
||||
BOOL mActive;
|
||||
bool mActive;
|
||||
LLVector3d mGroundPos;
|
||||
LLVector3 mGroundNorm;
|
||||
LLJoint* mSourceVolume;
|
||||
|
|
@ -271,7 +271,7 @@ protected:
|
|||
|
||||
void applyConstraint(JointConstraint* constraintp, F32 time, U8* joint_mask);
|
||||
|
||||
BOOL setupPose();
|
||||
bool setupPose();
|
||||
|
||||
public:
|
||||
enum AssetStatus { ASSET_LOADED, ASSET_FETCHED, ASSET_NEEDS_FETCH, ASSET_FETCH_FAILED, ASSET_UNDEFINED };
|
||||
|
|
@ -398,7 +398,7 @@ public:
|
|||
public:
|
||||
std::vector<JointMotion*> mJointMotionArray;
|
||||
F32 mDuration;
|
||||
BOOL mLoop;
|
||||
bool mLoop;
|
||||
F32 mLoopInPoint;
|
||||
F32 mLoopOutPoint;
|
||||
F32 mEaseInDuration;
|
||||
|
|
@ -413,12 +413,14 @@ public:
|
|||
// TODO: LLKeyframeDataCache::getKeyframeData should probably return a class containing
|
||||
// JointMotionList and mEmoteName, see LLKeyframeMotion::onInitialize.
|
||||
std::string mEmoteName;
|
||||
LLUUID mEmoteID;
|
||||
|
||||
public:
|
||||
JointMotionList();
|
||||
~JointMotionList();
|
||||
U32 dumpDiagInfo();
|
||||
JointMotion* getJointMotion(U32 index) const { llassert(index < mJointMotionArray.size()); return mJointMotionArray[index]; }
|
||||
U32 getNumJointMotions() const { return mJointMotionArray.size(); }
|
||||
U32 getNumJointMotions() const { return static_cast<U32>(mJointMotionArray.size()); }
|
||||
};
|
||||
|
||||
protected:
|
||||
|
|
|
|||
|
|
@ -133,7 +133,7 @@ LLMotion::LLMotionInitStatus LLKeyframeMotionParam::onInitialize(LLCharacter *ch
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeMotionParam::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeMotionParam::onActivate()
|
||||
bool LLKeyframeMotionParam::onActivate()
|
||||
{
|
||||
for (motion_map_t::value_type& motion_pair : mParameterizedMotions)
|
||||
{
|
||||
|
|
@ -143,14 +143,14 @@ BOOL LLKeyframeMotionParam::onActivate()
|
|||
paramMotion.mMotion->activate(mActivationTimestamp);
|
||||
}
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeMotionParam::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
F32 weightFactor = 1.f / (F32)mParameterizedMotions.size();
|
||||
|
|
@ -262,7 +262,7 @@ BOOL LLKeyframeMotionParam::onUpdate(F32 time, U8* joint_mask)
|
|||
|
||||
LL_INFOS() << "Param Motion weight " << mPoseBlender.getBlendedPose()->getWeight() << LL_ENDL;
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -283,13 +283,13 @@ void LLKeyframeMotionParam::onDeactivate()
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeMotionParam::addKeyframeMotion()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeMotionParam::addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value)
|
||||
bool LLKeyframeMotionParam::addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value)
|
||||
{
|
||||
LLMotion *newMotion = mCharacter->createMotion( id );
|
||||
|
||||
if (!newMotion)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
newMotion->setName(name);
|
||||
|
|
@ -297,7 +297,7 @@ BOOL LLKeyframeMotionParam::addKeyframeMotion(char *name, const LLUUID &id, char
|
|||
// now add motion to this list
|
||||
mParameterizedMotions[param].insert(ParameterizedMotion(newMotion, value));
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -322,7 +322,7 @@ void LLKeyframeMotionParam::setDefaultKeyframeMotion(char *name)
|
|||
//-----------------------------------------------------------------------------
|
||||
// loadMotions()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeMotionParam::loadMotions()
|
||||
bool LLKeyframeMotionParam::loadMotions()
|
||||
{
|
||||
//-------------------------------------------------------------------------
|
||||
// Load named file by concatenating the character prefix with the motion name.
|
||||
|
|
@ -344,7 +344,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
|
|||
if (!fp || fileSize == 0)
|
||||
{
|
||||
LL_INFOS() << "ERROR: can't open: " << path << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
// allocate a text buffer
|
||||
|
|
@ -383,7 +383,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
|
|||
if ( error )
|
||||
{
|
||||
LL_INFOS() << "ERROR: error while reading from " << path << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LL_INFOS() << "Loading parametric keyframe data for: " << getName() << LL_ENDL;
|
||||
|
|
@ -401,7 +401,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
|
|||
//-------------------------------------------------------------------------
|
||||
// get priority
|
||||
//-------------------------------------------------------------------------
|
||||
BOOL isFirstMotion = TRUE;
|
||||
bool isFirstMotion = true;
|
||||
num = sscanf(p, "%79s %79s %f", strA, strB, &floatA); /* Flawfinder: ignore */
|
||||
|
||||
while(1)
|
||||
|
|
@ -410,13 +410,13 @@ BOOL LLKeyframeMotionParam::loadMotions()
|
|||
if ((num != 3))
|
||||
{
|
||||
LL_INFOS() << "WARNING: can't read parametric motion" << LL_ENDL;
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
addKeyframeMotion(strA, gAnimLibrary.stringToAnimState(std::string(strA)), strB, floatA);
|
||||
if (isFirstMotion)
|
||||
{
|
||||
isFirstMotion = FALSE;
|
||||
isFirstMotion = false;
|
||||
setDefaultKeyframeMotion(strA);
|
||||
}
|
||||
|
||||
|
|
@ -430,7 +430,7 @@ BOOL LLKeyframeMotionParam::loadMotions()
|
|||
num = sscanf(p, "%79s %79s %f", strA, strB, &floatA); /* Flawfinder: ignore */
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// End
|
||||
|
|
|
|||
|
|
@ -67,8 +67,8 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
virtual BOOL getLoop() {
|
||||
return TRUE;
|
||||
virtual bool getLoop() {
|
||||
return true;
|
||||
}
|
||||
|
||||
// motions must report their total duration
|
||||
|
|
@ -102,14 +102,14 @@ public:
|
|||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
// called when a motion is deactivated
|
||||
virtual void onDeactivate();
|
||||
|
|
@ -128,12 +128,12 @@ protected:
|
|||
};
|
||||
|
||||
// add a motion and associated parameter triplet
|
||||
BOOL addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value);
|
||||
bool addKeyframeMotion(char *name, const LLUUID &id, char *param, F32 value);
|
||||
|
||||
// set default motion for LOD and retrieving blend constants
|
||||
void setDefaultKeyframeMotion(char *);
|
||||
|
||||
BOOL loadMotions();
|
||||
bool loadMotions();
|
||||
|
||||
protected:
|
||||
//-------------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -46,7 +46,7 @@ const F32 POSITION_THRESHOLD = 0.1f;
|
|||
//-----------------------------------------------------------------------------
|
||||
LLKeyframeStandMotion::LLKeyframeStandMotion(const LLUUID &id) : LLKeyframeMotion(id)
|
||||
{
|
||||
mFlipFeet = FALSE;
|
||||
mFlipFeet = false;
|
||||
mCharacter = NULL;
|
||||
|
||||
// create kinematic hierarchy
|
||||
|
|
@ -67,7 +67,7 @@ LLKeyframeStandMotion::LLKeyframeStandMotion(const LLUUID &id) : LLKeyframeMotio
|
|||
mKneeRightState = NULL;
|
||||
mAnkleRightState = NULL;
|
||||
|
||||
mTrackAnkles = TRUE;
|
||||
mTrackAnkles = true;
|
||||
|
||||
mFrameNum = 0;
|
||||
}
|
||||
|
|
@ -90,7 +90,7 @@ LLMotion::LLMotionInitStatus LLKeyframeStandMotion::onInitialize(LLCharacter *ch
|
|||
// save character pointer for later use
|
||||
mCharacter = character;
|
||||
|
||||
mFlipFeet = FALSE;
|
||||
mFlipFeet = false;
|
||||
|
||||
// load keyframe data, setup pose and joint states
|
||||
LLMotion::LLMotionInitStatus status = LLKeyframeMotion::onInitialize(character);
|
||||
|
|
@ -129,7 +129,7 @@ LLMotion::LLMotionInitStatus LLKeyframeStandMotion::onInitialize(LLCharacter *ch
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeStandMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeStandMotion::onActivate()
|
||||
bool LLKeyframeStandMotion::onActivate()
|
||||
{
|
||||
//-------------------------------------------------------------------------
|
||||
// setup the IK solvers
|
||||
|
|
@ -158,15 +158,15 @@ void LLKeyframeStandMotion::onDeactivate()
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeStandMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
//-------------------------------------------------------------------------
|
||||
// let the base class update the cycle
|
||||
//-------------------------------------------------------------------------
|
||||
BOOL status = LLKeyframeMotion::onUpdate(time, joint_mask);
|
||||
bool status = LLKeyframeMotion::onUpdate(time, joint_mask);
|
||||
if (!status)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
LLVector3 root_world_pos = mPelvisState->getJoint()->getParent()->getWorldPosition();
|
||||
|
|
@ -174,7 +174,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
// have we received a valid world position for this avatar?
|
||||
if (root_world_pos.isExactlyZero())
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
|
|
@ -185,16 +185,16 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
{
|
||||
mLastGoodPelvisRotation = mPelvisState->getJoint()->getWorldRotation();
|
||||
mLastGoodPelvisRotation.normalize();
|
||||
mTrackAnkles = TRUE;
|
||||
mTrackAnkles = true;
|
||||
}
|
||||
else if ((mCharacter->getCharacterPosition() - mLastGoodPosition).magVecSquared() > POSITION_THRESHOLD)
|
||||
{
|
||||
mLastGoodPosition = mCharacter->getCharacterPosition();
|
||||
mTrackAnkles = TRUE;
|
||||
mTrackAnkles = true;
|
||||
}
|
||||
else if (mPose.getWeight() < 1.f)
|
||||
{
|
||||
mTrackAnkles = TRUE;
|
||||
mTrackAnkles = true;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -255,7 +255,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
else if (mFrameNum < 2)
|
||||
{
|
||||
mFrameNum++;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
mFrameNum++;
|
||||
|
|
@ -336,7 +336,7 @@ BOOL LLKeyframeStandMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
//LL_INFOS() << "Stand drift amount " << (mCharacter->getCharacterPosition() - mLastGoodPosition).magVec() << LL_ENDL;
|
||||
|
||||
// LL_INFOS() << "DEBUG: " << speed << " : " << mTrackAnkles << LL_ENDL;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// End
|
||||
|
|
|
|||
|
|
@ -63,9 +63,9 @@ public:
|
|||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
void onDeactivate();
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
|
|
@ -85,7 +85,7 @@ public:
|
|||
|
||||
LLCharacter *mCharacter;
|
||||
|
||||
BOOL mFlipFeet;
|
||||
bool mFlipFeet;
|
||||
|
||||
LLPointer<LLJointState> mPelvisState;
|
||||
|
||||
|
|
@ -109,7 +109,7 @@ public:
|
|||
|
||||
LLQuaternion mLastGoodPelvisRotation;
|
||||
LLVector3 mLastGoodPosition;
|
||||
BOOL mTrackAnkles;
|
||||
bool mTrackAnkles;
|
||||
|
||||
S32 mFrameNum;
|
||||
} LL_ALIGN_POSTFIX(16);
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ LLMotion::LLMotionInitStatus LLKeyframeWalkMotion::onInitialize(LLCharacter *cha
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeWalkMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeWalkMotion::onActivate()
|
||||
bool LLKeyframeWalkMotion::onActivate()
|
||||
{
|
||||
mRealTimeLast = 0.0f;
|
||||
mAdjTimeLast = 0.0f;
|
||||
|
|
@ -103,7 +103,7 @@ void LLKeyframeWalkMotion::onDeactivate()
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLKeyframeWalkMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLKeyframeWalkMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLKeyframeWalkMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
// compute time since last update
|
||||
|
|
@ -174,7 +174,7 @@ LLMotion::LLMotionInitStatus LLWalkAdjustMotion::onInitialize(LLCharacter *chara
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLWalkAdjustMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLWalkAdjustMotion::onActivate()
|
||||
bool LLWalkAdjustMotion::onActivate()
|
||||
{
|
||||
mAnimSpeed = 0.f;
|
||||
mAdjustedSpeed = 0.f;
|
||||
|
|
@ -191,13 +191,13 @@ BOOL LLWalkAdjustMotion::onActivate()
|
|||
F32 rightAnkleOffset = (mRightAnkleJoint->getWorldPosition() - mCharacter->getCharacterPosition()).magVec();
|
||||
mAnkleOffset = llmax(leftAnkleOffset, rightAnkleOffset);
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLWalkAdjustMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
// delta_time is guaranteed to be non zero
|
||||
|
|
@ -315,7 +315,7 @@ BOOL LLWalkAdjustMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
// need to update *some* joint to keep this animation active
|
||||
mPelvisState->setPosition(mPelvisOffset);
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -362,18 +362,18 @@ LLMotion::LLMotionInitStatus LLFlyAdjustMotion::onInitialize(LLCharacter *charac
|
|||
//-----------------------------------------------------------------------------
|
||||
// LLFlyAdjustMotion::onActivate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLFlyAdjustMotion::onActivate()
|
||||
bool LLFlyAdjustMotion::onActivate()
|
||||
{
|
||||
mPelvisState->setPosition(LLVector3::zero);
|
||||
mPelvisState->setRotation(LLQuaternion::DEFAULT);
|
||||
mRoll = 0.f;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// LLFlyAdjustMotion::onUpdate()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
bool LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED;
|
||||
LLVector3 ang_vel = mCharacter->getCharacterAngularVelocity() * mCharacter->getTimeDilation();
|
||||
|
|
@ -388,6 +388,6 @@ BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
|
|||
LLQuaternion roll(mRoll, LLVector3(0.f, 0.f, 1.f));
|
||||
mPelvisState->setRotation(roll);
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -65,9 +65,9 @@ public:
|
|||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
virtual void onDeactivate();
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
|
||||
public:
|
||||
//-------------------------------------------------------------------------
|
||||
|
|
@ -100,11 +100,11 @@ public:
|
|||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
virtual void onDeactivate();
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGH_PRIORITY;}
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual bool getLoop() { return true; }
|
||||
virtual F32 getDuration() { return 0.f; }
|
||||
virtual F32 getEaseInDuration() { return 0.f; }
|
||||
virtual F32 getEaseOutDuration() { return 0.f; }
|
||||
|
|
@ -150,11 +150,11 @@ public:
|
|||
// animation callbacks to be implemented by subclasses
|
||||
//-------------------------------------------------------------------------
|
||||
virtual LLMotionInitStatus onInitialize(LLCharacter *character);
|
||||
virtual BOOL onActivate();
|
||||
virtual bool onActivate();
|
||||
virtual void onDeactivate() {};
|
||||
virtual BOOL onUpdate(F32 time, U8* joint_mask);
|
||||
virtual bool onUpdate(F32 time, U8* joint_mask);
|
||||
virtual LLJoint::JointPriority getPriority(){return LLJoint::HIGHER_PRIORITY;}
|
||||
virtual BOOL getLoop() { return TRUE; }
|
||||
virtual bool getLoop() { return true; }
|
||||
virtual F32 getDuration() { return 0.f; }
|
||||
virtual F32 getEaseInDuration() { return 0.f; }
|
||||
virtual F32 getEaseOutDuration() { return 0.f; }
|
||||
|
|
|
|||
|
|
@ -43,8 +43,8 @@
|
|||
// Class Constructor
|
||||
//-----------------------------------------------------------------------------
|
||||
LLMotion::LLMotion( const LLUUID &id ) :
|
||||
mStopped(TRUE),
|
||||
mActive(FALSE),
|
||||
mStopped(true),
|
||||
mActive(false),
|
||||
mID(id),
|
||||
mActivationTimestamp(0.f),
|
||||
mStopTimestamp(0.f),
|
||||
|
|
@ -132,10 +132,10 @@ void LLMotion::setDeactivateCallback( void (*cb)(void *), void* userdata )
|
|||
void LLMotion::setStopTime(F32 time)
|
||||
{
|
||||
mStopTimestamp = time;
|
||||
mStopped = TRUE;
|
||||
mStopped = true;
|
||||
}
|
||||
|
||||
BOOL LLMotion::isBlending()
|
||||
bool LLMotion::isBlending()
|
||||
{
|
||||
return mPose.getWeight() < 1.f;
|
||||
}
|
||||
|
|
@ -146,8 +146,8 @@ BOOL LLMotion::isBlending()
|
|||
void LLMotion::activate(F32 time)
|
||||
{
|
||||
mActivationTimestamp = time;
|
||||
mStopped = FALSE;
|
||||
mActive = TRUE;
|
||||
mStopped = false;
|
||||
mActive = true;
|
||||
onActivate();
|
||||
}
|
||||
|
||||
|
|
@ -156,7 +156,7 @@ void LLMotion::activate(F32 time)
|
|||
//-----------------------------------------------------------------------------
|
||||
void LLMotion::deactivate()
|
||||
{
|
||||
mActive = FALSE;
|
||||
mActive = false;
|
||||
mPose.setWeight(0.f);
|
||||
|
||||
if (mDeactivateCallback)
|
||||
|
|
@ -169,9 +169,9 @@ void LLMotion::deactivate()
|
|||
onDeactivate();
|
||||
}
|
||||
|
||||
BOOL LLMotion::canDeprecate()
|
||||
bool LLMotion::canDeprecate()
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// End
|
||||
|
|
|
|||
|
|
@ -91,21 +91,21 @@ public:
|
|||
|
||||
virtual void setStopTime(F32 time);
|
||||
|
||||
BOOL isStopped() const { return mStopped; }
|
||||
bool isStopped() const { return mStopped; }
|
||||
|
||||
void setStopped(BOOL stopped) { mStopped = stopped; }
|
||||
void setStopped(bool stopped) { mStopped = stopped; }
|
||||
|
||||
BOOL isBlending();
|
||||
bool isBlending();
|
||||
|
||||
// Activation functions.
|
||||
// It is OK for other classes to activate a motion,
|
||||
// but only the controller can deactivate it.
|
||||
// Thus, if mActive == TRUE, the motion *may* be on the controllers active list,
|
||||
// but if mActive == FALSE, the motion is gauranteed not to be on the active list.
|
||||
// Thus, if mActive == true, the motion *may* be on the controllers active list,
|
||||
// but if mActive == false, the motion is gauranteed not to be on the active list.
|
||||
protected:
|
||||
// Used by LLMotionController only
|
||||
void deactivate();
|
||||
BOOL isActive() { return mActive; }
|
||||
bool isActive() { return mActive; }
|
||||
public:
|
||||
void activate(F32 time);
|
||||
|
||||
|
|
@ -115,7 +115,7 @@ public:
|
|||
//-------------------------------------------------------------------------
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
virtual BOOL getLoop() = 0;
|
||||
virtual bool getLoop() = 0;
|
||||
|
||||
// motions must report their total duration
|
||||
virtual F32 getDuration() = 0;
|
||||
|
|
@ -144,33 +144,33 @@ public:
|
|||
virtual LLMotionInitStatus onInitialize(LLCharacter *character) = 0;
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
virtual BOOL onUpdate(F32 activeTime, U8* joint_mask) = 0;
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
virtual bool onUpdate(F32 activeTime, U8* joint_mask) = 0;
|
||||
|
||||
// called when a motion is deactivated
|
||||
virtual void onDeactivate() = 0;
|
||||
|
||||
// can we crossfade this motion with a new instance when restarted?
|
||||
// should ultimately always be TRUE, but lack of emote blending, etc
|
||||
// should ultimately always be true, but lack of emote blending, etc
|
||||
// requires this
|
||||
virtual BOOL canDeprecate();
|
||||
virtual bool canDeprecate();
|
||||
|
||||
// optional callback routine called when animation deactivated.
|
||||
void setDeactivateCallback( void (*cb)(void *), void* userdata );
|
||||
|
||||
protected:
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
virtual BOOL onActivate() = 0;
|
||||
virtual bool onActivate() = 0;
|
||||
|
||||
void addJointState(const LLPointer<LLJointState>& jointState);
|
||||
|
||||
protected:
|
||||
LLPose mPose;
|
||||
BOOL mStopped; // motion has been stopped;
|
||||
BOOL mActive; // motion is on active list (can be stopped or not stopped)
|
||||
bool mStopped; // motion has been stopped;
|
||||
bool mActive; // motion is on active list (can be stopped or not stopped)
|
||||
|
||||
//-------------------------------------------------------------------------
|
||||
// these are set implicitly by the motion controller and
|
||||
|
|
@ -199,7 +199,7 @@ public:
|
|||
LLTestMotion(const LLUUID &id) : LLMotion(id){}
|
||||
~LLTestMotion() {}
|
||||
static LLMotion *create(const LLUUID& id) { return new LLTestMotion(id); }
|
||||
BOOL getLoop() { return FALSE; }
|
||||
bool getLoop() { return false; }
|
||||
F32 getDuration() { return 0.0f; }
|
||||
F32 getEaseInDuration() { return 0.0f; }
|
||||
F32 getEaseOutDuration() { return 0.0f; }
|
||||
|
|
@ -208,8 +208,8 @@ public:
|
|||
F32 getMinPixelArea() { return 0.f; }
|
||||
|
||||
LLMotionInitStatus onInitialize(LLCharacter*) { LL_INFOS() << "LLTestMotion::onInitialize()" << LL_ENDL; return STATUS_SUCCESS; }
|
||||
BOOL onActivate() { LL_INFOS() << "LLTestMotion::onActivate()" << LL_ENDL; return TRUE; }
|
||||
BOOL onUpdate(F32 time, U8* joint_mask) { LL_INFOS() << "LLTestMotion::onUpdate(" << time << ")" << LL_ENDL; return TRUE; }
|
||||
bool onActivate() { LL_INFOS() << "LLTestMotion::onActivate()" << LL_ENDL; return true; }
|
||||
bool onUpdate(F32 time, U8* joint_mask) { LL_INFOS() << "LLTestMotion::onUpdate(" << time << ")" << LL_ENDL; return true; }
|
||||
void onDeactivate() { LL_INFOS() << "LLTestMotion::onDeactivate()" << LL_ENDL; }
|
||||
};
|
||||
|
||||
|
|
@ -225,7 +225,7 @@ public:
|
|||
static LLMotion *create(const LLUUID &id) { return new LLNullMotion(id); }
|
||||
|
||||
// motions must specify whether or not they loop
|
||||
/*virtual*/ BOOL getLoop() { return TRUE; }
|
||||
/*virtual*/ bool getLoop() { return true; }
|
||||
|
||||
// motions must report their total duration
|
||||
/*virtual*/ F32 getDuration() { return 1.f; }
|
||||
|
|
@ -251,14 +251,14 @@ public:
|
|||
/*virtual*/ LLMotionInitStatus onInitialize(LLCharacter *character) { return STATUS_SUCCESS; }
|
||||
|
||||
// called when a motion is activated
|
||||
// must return TRUE to indicate success, or else
|
||||
// must return true to indicate success, or else
|
||||
// it will be deactivated
|
||||
/*virtual*/ BOOL onActivate() { return TRUE; }
|
||||
/*virtual*/ bool onActivate() { return true; }
|
||||
|
||||
// called per time step
|
||||
// must return TRUE while it is active, and
|
||||
// must return FALSE when the motion is completed.
|
||||
/*virtual*/ BOOL onUpdate(F32 activeTime, U8* joint_mask) { return TRUE; }
|
||||
// must return true while it is active, and
|
||||
// must return false when the motion is completed.
|
||||
/*virtual*/ bool onUpdate(F32 activeTime, U8* joint_mask) { return true; }
|
||||
|
||||
// called when a motion is deactivated
|
||||
/*virtual*/ void onDeactivate() {}
|
||||
|
|
|
|||
|
|
@ -76,16 +76,16 @@ LLMotionRegistry::~LLMotionRegistry()
|
|||
//-----------------------------------------------------------------------------
|
||||
// addMotion()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLMotionRegistry::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
|
||||
bool LLMotionRegistry::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
|
||||
{
|
||||
// LL_INFOS() << "Registering motion: " << name << LL_ENDL;
|
||||
if (!is_in_map(mMotionTable, id))
|
||||
{
|
||||
mMotionTable[id] = constructor;
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -133,13 +133,13 @@ LLMotionController::LLMotionController()
|
|||
mAnimTime(0.f),
|
||||
mPrevTimerElapsed(0.f),
|
||||
mLastTime(0.0f),
|
||||
mHasRunOnce(FALSE),
|
||||
mPaused(FALSE),
|
||||
mHasRunOnce(false),
|
||||
mPaused(false),
|
||||
mPausedFrame(0),
|
||||
mTimeStep(0.f),
|
||||
mTimeStepCount(0),
|
||||
mLastInterp(0.f),
|
||||
mIsSelf(FALSE),
|
||||
mIsSelf(false),
|
||||
mLastCountAfterPurge(0)
|
||||
{
|
||||
}
|
||||
|
|
@ -156,11 +156,11 @@ LLMotionController::~LLMotionController()
|
|||
|
||||
void LLMotionController::incMotionCounts(S32& num_motions, S32& num_loading_motions, S32& num_loaded_motions, S32& num_active_motions, S32& num_deprecated_motions)
|
||||
{
|
||||
num_motions += mAllMotions.size();
|
||||
num_loading_motions += mLoadingMotions.size();
|
||||
num_loaded_motions += mLoadedMotions.size();
|
||||
num_active_motions += mActiveMotions.size();
|
||||
num_deprecated_motions += mDeprecatedMotions.size();
|
||||
num_motions += static_cast<S32>(mAllMotions.size());
|
||||
num_loading_motions += static_cast<S32>(mLoadingMotions.size());
|
||||
num_loaded_motions += static_cast<S32>(mLoadedMotions.size());
|
||||
num_active_motions += static_cast<S32>(mActiveMotions.size());
|
||||
num_deprecated_motions += static_cast<S32>(mDeprecatedMotions.size());
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -222,7 +222,7 @@ void LLMotionController::purgeExcessMotions()
|
|||
}
|
||||
|
||||
// clean up all inactive, loaded motions
|
||||
for (LLUUID motion_id : motions_to_kill)
|
||||
for (const LLUUID& motion_id : motions_to_kill)
|
||||
{
|
||||
// look up the motion again by ID to get canonical instance
|
||||
// and kill it only if that one is inactive
|
||||
|
|
@ -233,7 +233,7 @@ void LLMotionController::purgeExcessMotions()
|
|||
}
|
||||
}
|
||||
|
||||
U32 loaded_count = mLoadedMotions.size();
|
||||
U32 loaded_count = static_cast<U32>(mLoadedMotions.size());
|
||||
if (loaded_count > (2 * MAX_MOTION_INSTANCES) && loaded_count > mLastCountAfterPurge)
|
||||
{
|
||||
LL_WARNS_ONCE("Animation") << loaded_count << " Loaded Motions. Amount of motions is over limit." << LL_ENDL;
|
||||
|
|
@ -275,7 +275,7 @@ void LLMotionController::setTimeStep(F32 step)
|
|||
LLMotion* motionp = *iter;
|
||||
F32 activation_time = motionp->mActivationTimestamp;
|
||||
motionp->mActivationTimestamp = (F32)(llfloor(activation_time / step)) * step;
|
||||
BOOL stopped = motionp->isStopped();
|
||||
bool stopped = motionp->isStopped();
|
||||
motionp->setStopTime((F32)(llfloor(motionp->getStopTime() / step)) * step);
|
||||
motionp->setStopped(stopped);
|
||||
motionp->mSendStopTimestamp = (F32)llfloor(motionp->mSendStopTimestamp / step) * step;
|
||||
|
|
@ -303,7 +303,7 @@ void LLMotionController::setCharacter(LLCharacter *character)
|
|||
//-----------------------------------------------------------------------------
|
||||
// registerMotion()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLMotionController::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
|
||||
bool LLMotionController::registerMotion( const LLUUID& id, LLMotionConstructor constructor )
|
||||
{
|
||||
return sRegistry.registerMotion(id, constructor);
|
||||
}
|
||||
|
|
@ -389,7 +389,7 @@ LLMotion* LLMotionController::createMotion( const LLUUID &id )
|
|||
//-----------------------------------------------------------------------------
|
||||
// startMotion()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
|
||||
bool LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
|
||||
{
|
||||
// do we have an instance of this motion for this character?
|
||||
LLMotion *motion = findMotion(id);
|
||||
|
|
@ -415,12 +415,12 @@ BOOL LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
|
|||
|
||||
if (!motion)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
//if the motion is already active and allows deprecation, then let it keep playing
|
||||
else if (motion->canDeprecate() && isMotionActive(motion))
|
||||
{
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
// LL_INFOS() << "Starting motion " << name << LL_ENDL;
|
||||
|
|
@ -431,7 +431,7 @@ BOOL LLMotionController::startMotion(const LLUUID &id, F32 start_offset)
|
|||
//-----------------------------------------------------------------------------
|
||||
// stopMotionLocally()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLMotionController::stopMotionLocally(const LLUUID &id, BOOL stop_immediate)
|
||||
bool LLMotionController::stopMotionLocally(const LLUUID &id, bool stop_immediate)
|
||||
{
|
||||
// if already inactive, return false
|
||||
LLMotion *motion = findMotion(id);
|
||||
|
|
@ -439,11 +439,11 @@ BOOL LLMotionController::stopMotionLocally(const LLUUID &id, BOOL stop_immediate
|
|||
return stopMotionInstance(motion, stop_immediate||mPaused);
|
||||
}
|
||||
|
||||
BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediate)
|
||||
bool LLMotionController::stopMotionInstance(LLMotion* motion, bool stop_immediate)
|
||||
{
|
||||
if (!motion)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -455,15 +455,15 @@ BOOL LLMotionController::stopMotionInstance(LLMotion* motion, BOOL stop_immediat
|
|||
{
|
||||
deactivateMotionInstance(motion);
|
||||
}
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
else if (isMotionLoading(motion))
|
||||
{
|
||||
motion->setStopped(TRUE);
|
||||
return TRUE;
|
||||
motion->setStopped(true);
|
||||
return true;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
|
@ -518,7 +518,7 @@ void LLMotionController::updateIdleMotion(LLMotion* motionp)
|
|||
if (mLastTime <= motionp->mSendStopTimestamp)
|
||||
{
|
||||
mCharacter->requestStopMotion( motionp );
|
||||
stopMotionInstance(motionp, FALSE);
|
||||
stopMotionInstance(motionp, false);
|
||||
}
|
||||
}
|
||||
else if (mAnimTime >= motionp->mActivationTimestamp)
|
||||
|
|
@ -552,7 +552,7 @@ void LLMotionController::updateIdleActiveMotions()
|
|||
void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_type)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
|
||||
BOOL update_result = TRUE;
|
||||
bool update_result = true;
|
||||
U8 last_joint_signature[LL_CHARACTER_MAX_ANIMATED_JOINTS];
|
||||
|
||||
memset(&last_joint_signature, 0, sizeof(U8) * LL_CHARACTER_MAX_ANIMATED_JOINTS);
|
||||
|
|
@ -568,11 +568,11 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
|
|||
continue;
|
||||
}
|
||||
|
||||
BOOL update_motion = FALSE;
|
||||
bool update_motion = false;
|
||||
|
||||
if (motionp->getPose()->getWeight() < 1.f)
|
||||
{
|
||||
update_motion = TRUE;
|
||||
update_motion = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -584,7 +584,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
|
|||
if ((*current_signature | test_signature) > (*current_signature))
|
||||
{
|
||||
*current_signature |= test_signature;
|
||||
update_motion = TRUE;
|
||||
update_motion = true;
|
||||
}
|
||||
|
||||
*((U32*)&last_joint_signature[i * 4]) = *(U32*)&(mJointSignature[1][i * 4]);
|
||||
|
|
@ -594,7 +594,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
|
|||
if ((*current_signature | test_signature) > (*current_signature))
|
||||
{
|
||||
*current_signature |= test_signature;
|
||||
update_motion = TRUE;
|
||||
update_motion = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -620,7 +620,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
|
|||
if (mLastTime <= motionp->mSendStopTimestamp)
|
||||
{
|
||||
mCharacter->requestStopMotion( motionp );
|
||||
stopMotionInstance(motionp, FALSE);
|
||||
stopMotionInstance(motionp, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -701,7 +701,7 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
|
|||
if (mLastTime <= motionp->mSendStopTimestamp)
|
||||
{
|
||||
mCharacter->requestStopMotion( motionp );
|
||||
stopMotionInstance(motionp, FALSE);
|
||||
stopMotionInstance(motionp, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -747,12 +747,12 @@ void LLMotionController::updateMotionsByType(LLMotion::LLMotionBlendType anim_ty
|
|||
// propagate this to the network
|
||||
// as not all viewers are guaranteed to have access to the same logic
|
||||
mCharacter->requestStopMotion( motionp );
|
||||
stopMotionInstance(motionp, FALSE);
|
||||
stopMotionInstance(motionp, false);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// even if onupdate returns FALSE, add this motion in to the blend one last time
|
||||
// even if onupdate returns false, add this motion in to the blend one last time
|
||||
mPoseBlender.addMotion(motionp);
|
||||
}
|
||||
}
|
||||
|
|
@ -815,7 +815,7 @@ void LLMotionController::updateMotions(bool force_update)
|
|||
// The use_quantum optimization or possibly the associated code in setTimeStamp()
|
||||
// does not work as implemented.
|
||||
// Currently setting mTimeStep to nonzero is disabled elsewhere.
|
||||
BOOL use_quantum = (mTimeStep != 0.f);
|
||||
bool use_quantum = (mTimeStep != 0.f);
|
||||
|
||||
// Always update mPrevTimerElapsed
|
||||
F32 cur_time = mTimer.getElapsedTimeF32();
|
||||
|
|
@ -885,7 +885,7 @@ void LLMotionController::updateMotions(bool force_update)
|
|||
|
||||
if (use_quantum)
|
||||
{
|
||||
mPoseBlender.blendAndCache(TRUE);
|
||||
mPoseBlender.blendAndCache(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -893,7 +893,7 @@ void LLMotionController::updateMotions(bool force_update)
|
|||
}
|
||||
}
|
||||
|
||||
mHasRunOnce = TRUE;
|
||||
mHasRunOnce = true;
|
||||
// LL_INFOS() << "Motion controller time " << motionTimer.getElapsedTimeF32() << LL_ENDL;
|
||||
}
|
||||
|
||||
|
|
@ -913,28 +913,28 @@ void LLMotionController::updateMotionsMinimal()
|
|||
|
||||
deactivateStoppedMotions();
|
||||
|
||||
mHasRunOnce = TRUE;
|
||||
mHasRunOnce = true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// activateMotionInstance()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
|
||||
bool LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
|
||||
{
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
|
||||
// It's not clear why the getWeight() line seems to be crashing this, but
|
||||
// hopefully this fixes it.
|
||||
if (motion == NULL || motion->getPose() == NULL)
|
||||
{
|
||||
return FALSE;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mLoadingMotions.find(motion) != mLoadingMotions.end())
|
||||
{
|
||||
// we want to start this motion, but we can't yet, so flag it as started
|
||||
motion->setStopped(FALSE);
|
||||
motion->setStopped(false);
|
||||
// report pending animations as activated
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
motion->mResidualWeight = motion->getPose()->getWeight();
|
||||
|
|
@ -978,13 +978,13 @@ BOOL LLMotionController::activateMotionInstance(LLMotion *motion, F32 time)
|
|||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// deactivateMotionInstance()
|
||||
//-----------------------------------------------------------------------------
|
||||
BOOL LLMotionController::deactivateMotionInstance(LLMotion *motion)
|
||||
bool LLMotionController::deactivateMotionInstance(LLMotion *motion)
|
||||
{
|
||||
motion->deactivate();
|
||||
|
||||
|
|
@ -1001,7 +1001,7 @@ BOOL LLMotionController::deactivateMotionInstance(LLMotion *motion)
|
|||
mActiveMotions.remove(motion);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
return true;
|
||||
}
|
||||
|
||||
void LLMotionController::deprecateMotionInstance(LLMotion* motion)
|
||||
|
|
@ -1009,7 +1009,7 @@ void LLMotionController::deprecateMotionInstance(LLMotion* motion)
|
|||
mDeprecatedMotions.insert(motion);
|
||||
|
||||
//fade out deprecated motion
|
||||
stopMotionInstance(motion, FALSE);
|
||||
stopMotionInstance(motion, false);
|
||||
//no longer canonical
|
||||
mAllMotions.erase(motion->getID());
|
||||
}
|
||||
|
|
@ -1124,7 +1124,7 @@ void LLMotionController::pauseAllMotions()
|
|||
if (!mPaused)
|
||||
{
|
||||
//LL_INFOS() << "Pausing animations..." << LL_ENDL;
|
||||
mPaused = TRUE;
|
||||
mPaused = true;
|
||||
mPausedFrame = LLFrameTimer::getFrameCount();
|
||||
}
|
||||
|
||||
|
|
@ -1138,7 +1138,7 @@ void LLMotionController::unpauseAllMotions()
|
|||
if (mPaused)
|
||||
{
|
||||
//LL_INFOS() << "Unpausing animations..." << LL_ENDL;
|
||||
mPaused = FALSE;
|
||||
mPaused = false;
|
||||
}
|
||||
}
|
||||
// End
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@ public:
|
|||
|
||||
// adds motion classes to the registry
|
||||
// returns true if successfull
|
||||
BOOL registerMotion( const LLUUID& id, LLMotionConstructor create);
|
||||
bool registerMotion( const LLUUID& id, LLMotionConstructor create);
|
||||
|
||||
// creates a new instance of a named motion
|
||||
// returns NULL motion is not registered
|
||||
|
|
@ -85,7 +85,7 @@ class LLMotionController
|
|||
public:
|
||||
typedef std::list<LLMotion*> motion_list_t;
|
||||
typedef std::set<LLMotion*> motion_set_t;
|
||||
BOOL mIsSelf;
|
||||
bool mIsSelf;
|
||||
|
||||
public:
|
||||
// Constructor
|
||||
|
|
@ -102,7 +102,7 @@ public:
|
|||
// registers a motion with the controller
|
||||
// (actually just forwards call to motion registry)
|
||||
// returns true if successfull
|
||||
BOOL registerMotion( const LLUUID& id, LLMotionConstructor create );
|
||||
bool registerMotion( const LLUUID& id, LLMotionConstructor create );
|
||||
|
||||
// creates a motion from the registry
|
||||
LLMotion *createMotion( const LLUUID &id );
|
||||
|
|
@ -115,13 +115,13 @@ public:
|
|||
// start motion
|
||||
// begins playing the specified motion
|
||||
// returns true if successful
|
||||
BOOL startMotion( const LLUUID &id, F32 start_offset );
|
||||
bool startMotion( const LLUUID &id, F32 start_offset );
|
||||
|
||||
// stop motion
|
||||
// stops a playing motion
|
||||
// in reality, it begins the ease out transition phase
|
||||
// returns true if successful
|
||||
BOOL stopMotionLocally( const LLUUID &id, BOOL stop_immediate );
|
||||
bool stopMotionLocally( const LLUUID &id, bool stop_immediate );
|
||||
|
||||
// Move motions from loading to loaded
|
||||
void updateLoadingMotions();
|
||||
|
|
@ -147,7 +147,7 @@ public:
|
|||
// pause and continue all motions
|
||||
void pauseAllMotions();
|
||||
void unpauseAllMotions();
|
||||
BOOL isPaused() const { return mPaused; }
|
||||
bool isPaused() const { return mPaused; }
|
||||
S32 getPausedFrame() const { return mPausedFrame; }
|
||||
|
||||
void setTimeStep(F32 step);
|
||||
|
|
@ -178,10 +178,10 @@ protected:
|
|||
// internal operations act on motion instances directly
|
||||
// as there can be duplicate motions per id during blending overlap
|
||||
void deleteAllMotions();
|
||||
BOOL activateMotionInstance(LLMotion *motion, F32 time);
|
||||
BOOL deactivateMotionInstance(LLMotion *motion);
|
||||
bool activateMotionInstance(LLMotion *motion, F32 time);
|
||||
bool deactivateMotionInstance(LLMotion *motion);
|
||||
void deprecateMotionInstance(LLMotion* motion);
|
||||
BOOL stopMotionInstance(LLMotion *motion, BOOL stop_imemdiate);
|
||||
bool stopMotionInstance(LLMotion *motion, bool stop_imemdiate);
|
||||
void removeMotionInstance(LLMotion* motion);
|
||||
void updateRegularMotions();
|
||||
void updateAdditiveMotions();
|
||||
|
|
@ -220,8 +220,8 @@ protected:
|
|||
F32 mPrevTimerElapsed;
|
||||
F32 mAnimTime;
|
||||
F32 mLastTime;
|
||||
BOOL mHasRunOnce;
|
||||
BOOL mPaused;
|
||||
bool mHasRunOnce;
|
||||
bool mPaused;
|
||||
S32 mPausedFrame;
|
||||
F32 mTimeStep;
|
||||
S32 mTimeStepCount;
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue