Removed Metaharper custom skin file for quick prefs. FIRE-8955

meow-7.2.2
ziree 2013-01-20 20:02:00 +01:00
parent 275d99d87a
commit 5ea67411f5
1 changed files with 0 additions and 455 deletions

View File

@ -1,455 +0,0 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
positioning="centered"
legacy_header_height="18"
can_resize="false"
can_dock="false"
can_close="true"
height="267"
width="260"
layout="topleft"
name="quickprefs"
help_topic="fs_quick_preferences"
save_rect="true"
save_visibility="true"
single_instance="true"
save_dock_state="false"
title="Quick Preferences">
<panel
name="quickprefs"
left="0"
top="16"
width="260"
height="267"
follows="all"
layout="topleft">
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="Draw Distance"
tool_tip="Change your Draw Distance"
mouse_opaque="false"
top="10"
width="90">
Draw Distance:
</text>
<slider
can_edit_text="true"
control_name="RenderFarClip"
decimal_digits="0"
follows="left|top"
height="15"
increment="8"
initial_value="160"
layout="topleft"
left_delta="93"
max_val="1024"
min_val="32"
name="DrawDistance"
top_delta="-2"
width="150"
label_width="3"/>
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="Particles"
tool_tip="Amount of particles to render"
mouse_opaque="false"
top_delta="20"
width="90">
Max Particles:
</text>
<slider
can_edit_text="true"
control_name="RenderMaxPartCount"
decimal_digits="0"
follows="left|top"
height="15"
increment="256"
initial_value="4096"
layout="topleft"
left_delta="93"
max_val="8192"
min_val="0"
name="RenderMaxPartCount"
top_delta="-2"
width="150"
label_width="3"/>
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="Avatar Physics LOD"
tool_tip="Controls level of detail of avatar physics (such as breast jiggle)"
mouse_opaque="false"
top_delta="20"
width="90">
Av Physics LOD:
</text>
<slider
can_edit_text="true"
control_name="RenderAvatarPhysicsLODFactor"
decimal_digits="2"
follows="left|top"
height="15"
increment="0.05"
initial_value="1"
layout="topleft"
left_delta="93"
max_val="1"
min_val="0"
name="RenderAvatarPhysicsLOD"
top_delta="-2"
width="147"
label_width="3"/>
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="LOD Factor"
tool_tip="Controls level of detail of prims, sculpts, meshes at far distances. Impacts render speed and memory use."
mouse_opaque="false"
top_delta="20"
width="90">
Object LOD:
</text>
<slider
can_edit_text="true"
control_name="RenderVolumeLODFactor"
decimal_digits="2"
follows="left|top"
height="15"
increment="0.1"
initial_value="2"
layout="topleft"
left_delta="82"
max_val="4"
min_val="0"
name="RenderVolumeLODFactor"
top_delta="-2"
width="158"
label_width="14"/>
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="Max Avatars"
tool_tip="How many avatars to fully render on screen. Lowering this greatly improves FPS in crowded situations. Requires Avatar Imposters to be on. [Default 12]"
mouse_opaque="false"
top_delta="20"
width="90">
Max Avatars:
</text>
<slider
can_edit_text="true"
control_name="RenderAvatarMaxVisible"
decimal_digits="0"
follows="left|top"
height="15"
increment="1"
initial_value="12"
layout="topleft"
left_delta="79"
max_val="65"
min_val="1"
name="RenderAvatarMaxVisible"
top_delta="-2"
width="152"
label_width="17"/>
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="Height Offset"
tool_tip="Use this to manipulate, to a degree, your avatar bounding box. This can be used to raise you up or down without altering your shape, typically for adjusting your position when seated to more naturally line up with the sitting surface."
mouse_opaque="false"
top_delta="20"
width="90">
Av Height Offset:
</text>
<slider
can_edit_text="true"
control_name="AvatarZOffset"
decimal_digits="2"
follows="left|top"
height="15"
increment="0.05"
initial_value="0"
layout="topleft"
left_delta="79"
max_val="2"
min_val="-2"
name="AvatarZOffset"
top_delta="-2"
width="165"
label_width="17"/>
<text
type="string"
length="1"
follows="left|top"
height="0"
layout="topleft"
left="5"
name="name_tags_textbox"
top_pad="5"
width="400">
Show Av Nametags:
</text>
<radio_group
control_name="AvatarNameTagMode"
height="20"
layout="topleft"
left="55"
top_pad="0"
name="Name_Tag_Preference">
<radio_item
label="On"
name="radio"
top_delta="20"
layout="topleft"
height="16"
left="72"
value="1"
width="75" />
<radio_item
label="Off"
left_pad="-10"
layout="topleft"
top_delta="0"
height="16"
name="radio2"
value="0"
width="75" />
</radio_group>
<text
type="string"
length="1"
follows="left|top"
height="0"
layout="topleft"
left="5"
name="lookat_textbox"
top_pad="0"
width="400">
Show Lookat Marks:
</text>
<radio_group
control_name="DebugLookAt"
height="20"
layout="topleft"
left="55"
top_pad="0"
name="showlookat">
<radio_item
label="On"
name="radio"
top_delta="20"
layout="topleft"
height="16"
left="72"
value="1"
width="75" />
<radio_item
label="Off"
left_pad="-10"
layout="topleft"
top_delta="0"
height="16"
name="radio2"
value="0"
width="75" />
</radio_group>
<text
type="string"
length="1"
follows="left|top"
height="0"
layout="topleft"
left="5"
name="ShowColor_QP_Label"
top_pad="0"
width="400">
Show Color @Cursor:
</text>
<radio_group
control_name="DebugShowColor"
height="20"
layout="topleft"
left="55"
top_pad="0"
name="Show_Color_Under_Cursor">
<radio_item
label="On"
name="radio5"
top_delta="20"
layout="topleft"
height="16"
left="72"
value="1"
width="75" />
<radio_item
label="Off"
left_pad="-10"
layout="topleft"
top_delta="0"
height="16"
name="radio6"
value="0"
width="75" />
</radio_group>
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="WL Sky"
tool_tip="Windlight presets for your sky"
mouse_opaque="false"
top_delta="22"
width="90">
Sky:
</text>
<combo_box
height="20"
layout="topleft"
left_delta="58"
name="WLPresetsCombo"
top_delta="-4"
width="150" />
<button
enabled="true"
name="WLPrevPreset"
follows="left|bottom"
height="20"
width="20"
bottom_delta="-0"
left_delta="152"
label=""
label_selected=""
image_overlay="Arrow_Left_Off"
scale_image="true" />
<button
enabled="true"
name="WLNextPreset"
follows="left|bottom"
height="20"
width="20"
bottom_delta="-0"
left_delta="21"
label=""
label_selected=""
image_overlay="Arrow_Right_Off"
scale_image="true" />
<text
type="string"
length="1"
follows="left|top"
height="10"
layout="topleft"
left="5"
name="WL Water"
tool_tip="Windlight presets for your water"
mouse_opaque="false"
top_delta="25"
width="90">
Water:
</text>
<combo_box
height="20"
layout="topleft"
left_delta="58"
name="WaterPresetsCombo"
top_delta="-4"
width="150" />
<button
enabled="true"
name="WWPrevPreset"
follows="left|bottom"
height="20"
width="20"
bottom_delta="-0"
left_delta="152"
label=""
label_selected=""
image_overlay="Arrow_Left_Off"
scale_image="true" />
<button
enabled="true"
name="WWNextPreset"
follows="left|bottom"
height="20"
width="20"
bottom_delta="-0"
left_delta="21"
label=""
label_selected=""
image_overlay="Arrow_Right_Off"
scale_image="true" />
<icon
height="15"
image_name="icon_day_cycle_12am.tga"
layout="topleft"
left="10"
top_pad="5"
name="SkyDayCycle"
use_draw_context_alpha="false"
width="220"
tool_tip="Change the time of the day"/>
<multi_slider
can_edit_text="true"
control_name="WLSunPos"
decimal_digits="0"
follows="bottom"
height="10"
increment="0.0833333"
initial_value="0"
layout="topleft"
left="10"
max_sliders="1"
max_val="24"
name="WLSunPos"
show_text="false"
top_pad="-1"
width="220" />
<button
enabled="true"
name="UseRegionWL"
follows="left|bottom"
height="20"
width="20"
bottom_delta="-3"
left_pad="5"
label=""
label_selected=""
image_overlay="StopReload_Off"
scale_image="true"
tool_tip="Reset the WindLight options to region default" />
</panel>
</floater>