Merged in SL-17723 Remove use of UDP image fetch
commit
609632ea1b
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@ -666,7 +666,6 @@ char const* const _PREHASH_GroupRolesCount = LLMessageStringTable::getInstance()
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char const* const _PREHASH_SimulatorBlock = LLMessageStringTable::getInstance()->getString("SimulatorBlock");
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char const* const _PREHASH_GroupID = LLMessageStringTable::getInstance()->getString("GroupID");
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char const* const _PREHASH_AgentVel = LLMessageStringTable::getInstance()->getString("AgentVel");
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char const* const _PREHASH_RequestImage = LLMessageStringTable::getInstance()->getString("RequestImage");
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char const* const _PREHASH_NetStats = LLMessageStringTable::getInstance()->getString("NetStats");
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char const* const _PREHASH_AgentPos = LLMessageStringTable::getInstance()->getString("AgentPos");
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char const* const _PREHASH_AgentSit = LLMessageStringTable::getInstance()->getString("AgentSit");
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@ -1047,7 +1046,6 @@ char const* const _PREHASH_SortOrder = LLMessageStringTable::getInstance()->getS
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char const* const _PREHASH_Hunter = LLMessageStringTable::getInstance()->getString("Hunter");
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char const* const _PREHASH_SunAngVelocity = LLMessageStringTable::getInstance()->getString("SunAngVelocity");
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char const* const _PREHASH_BinaryBucket = LLMessageStringTable::getInstance()->getString("BinaryBucket");
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char const* const _PREHASH_ImagePacket = LLMessageStringTable::getInstance()->getString("ImagePacket");
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char const* const _PREHASH_StartGroupProposal = LLMessageStringTable::getInstance()->getString("StartGroupProposal");
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char const* const _PREHASH_EnergyLevel = LLMessageStringTable::getInstance()->getString("EnergyLevel");
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char const* const _PREHASH_PriceForListing = LLMessageStringTable::getInstance()->getString("PriceForListing");
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@ -1236,7 +1234,6 @@ char const* const _PREHASH_ForceScriptControlRelease = LLMessageStringTable::get
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char const* const _PREHASH_ParcelRelease = LLMessageStringTable::getInstance()->getString("ParcelRelease");
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char const* const _PREHASH_VFileType = LLMessageStringTable::getInstance()->getString("VFileType");
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char const* const _PREHASH_EjectGroupMemberReply = LLMessageStringTable::getInstance()->getString("EjectGroupMemberReply");
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char const* const _PREHASH_ImageData = LLMessageStringTable::getInstance()->getString("ImageData");
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char const* const _PREHASH_SimulatorViewerTimeMessage = LLMessageStringTable::getInstance()->getString("SimulatorViewerTimeMessage");
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char const* const _PREHASH_Rotation = LLMessageStringTable::getInstance()->getString("Rotation");
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char const* const _PREHASH_Selection = LLMessageStringTable::getInstance()->getString("Selection");
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@ -666,7 +666,6 @@ extern char const* const _PREHASH_GroupRolesCount;
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extern char const* const _PREHASH_SimulatorBlock;
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extern char const* const _PREHASH_GroupID;
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extern char const* const _PREHASH_AgentVel;
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extern char const* const _PREHASH_RequestImage;
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extern char const* const _PREHASH_NetStats;
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extern char const* const _PREHASH_AgentPos;
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extern char const* const _PREHASH_AgentSit;
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@ -1047,7 +1046,6 @@ extern char const* const _PREHASH_SortOrder;
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extern char const* const _PREHASH_Hunter;
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extern char const* const _PREHASH_SunAngVelocity;
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extern char const* const _PREHASH_BinaryBucket;
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extern char const* const _PREHASH_ImagePacket;
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extern char const* const _PREHASH_StartGroupProposal;
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extern char const* const _PREHASH_EnergyLevel;
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extern char const* const _PREHASH_PriceForListing;
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@ -2503,8 +2503,6 @@ void use_circuit_callback(void**, S32 result)
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void register_viewer_callbacks(LLMessageSystem* msg)
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{
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msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
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msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader );
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msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket );
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msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
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msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
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msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
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@ -282,7 +282,6 @@ static const char* e_state_name[] =
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"LOAD_FROM_TEXTURE_CACHE",
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"CACHE_POST",
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"LOAD_FROM_NETWORK",
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"LOAD_FROM_SIMULATOR",
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"WAIT_HTTP_RESOURCE",
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"WAIT_HTTP_RESOURCE2",
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"SEND_HTTP_REQ",
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@ -456,7 +455,6 @@ public:
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LOAD_FROM_TEXTURE_CACHE,
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CACHE_POST,
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LOAD_FROM_NETWORK,
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LOAD_FROM_SIMULATOR,
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WAIT_HTTP_RESOURCE, // Waiting for HTTP resources
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WAIT_HTTP_RESOURCE2, // Waiting for HTTP resources
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SEND_HTTP_REQ, // Commit to sending as HTTP
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@ -497,8 +495,6 @@ private:
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// Locks: Mw
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void clearPackets();
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// Locks: Mw
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void setupPacketData();
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// Locks: Mw (ctor invokes without lock)
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U32 calcWorkPriority();
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@ -506,10 +502,6 @@ private:
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// Locks: Mw
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void removeFromCache();
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// Threads: Ttf
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// Locks: Mw
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bool processSimulatorPackets();
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// Threads: Ttf
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bool writeToCacheComplete();
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@ -612,8 +604,7 @@ private:
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BOOL mHaveAllData;
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BOOL mInLocalCache;
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BOOL mInCache;
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bool mCanUseHTTP,
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mCanUseNET ; //can get from asset server.
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bool mCanUseHTTP;
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S32 mRetryAttempt;
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S32 mActiveCount;
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LLCore::HttpStatus mGetStatus;
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@ -885,7 +876,6 @@ const char* sStateDescs[] = {
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"LOAD_FROM_TEXTURE_CACHE",
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"CACHE_POST",
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"LOAD_FROM_NETWORK",
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"LOAD_FROM_SIMULATOR",
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"WAIT_HTTP_RESOURCE",
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"WAIT_HTTP_RESOURCE2",
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"SEND_HTTP_REQ",
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@ -897,7 +887,7 @@ const char* sStateDescs[] = {
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"DONE"
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};
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const std::set<S32> LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK, LLTextureFetchWorker::LOAD_FROM_SIMULATOR,
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const std::set<S32> LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK,
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LLTextureFetchWorker::WAIT_HTTP_REQ, LLTextureFetchWorker::DECODE_IMAGE_UPDATE, LLTextureFetchWorker::WAIT_ON_WRITE };
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// static
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@ -972,8 +962,6 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
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mResourceWaitCount(0U),
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mFetchRetryPolicy(10.0,3600.0,2.0,10)
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{
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mCanUseNET = mUrl.empty() ;
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calcWorkPriority();
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mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL;
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// LL_INFOS(LOG_TXT) << "Create: " << mID << " mHost:" << host << " Discard=" << discard << LL_ENDL;
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@ -1037,39 +1025,6 @@ void LLTextureFetchWorker::clearPackets()
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mFirstPacket = 0;
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}
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// Locks: Mw
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void LLTextureFetchWorker::setupPacketData()
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{
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S32 data_size = 0;
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if (mFormattedImage.notNull())
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{
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data_size = mFormattedImage->getDataSize();
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}
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if (data_size > 0)
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{
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// Only used for simulator requests
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mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1;
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if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size)
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{
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LL_WARNS(LOG_TXT) << "Bad CACHED TEXTURE size: " << data_size << " removing." << LL_ENDL;
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removeFromCache();
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resetFormattedData();
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clearPackets();
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}
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else if (mFileSize > 0)
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{
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mLastPacket = mFirstPacket-1;
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mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1;
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}
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else
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{
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// This file was cached using HTTP so we have to refetch the first packet
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resetFormattedData();
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clearPackets();
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}
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}
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}
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// Locks: Mw (ctor invokes without lock)
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U32 LLTextureFetchWorker::calcWorkPriority()
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{
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@ -1177,13 +1132,13 @@ bool LLTextureFetchWorker::doWork(S32 param)
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if(mImagePriority < F_ALMOST_ZERO)
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{
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if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR)
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if (mState == INIT || mState == LOAD_FROM_NETWORK)
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{
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LL_DEBUGS(LOG_TXT) << mID << " abort: mImagePriority < F_ALMOST_ZERO" << LL_ENDL;
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return true; // abort
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}
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}
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if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP)
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if(mState > CACHE_POST && !mCanUseHTTP)
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{
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//nowhere to get data, abort.
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LL_WARNS(LOG_TXT) << mID << " abort, nowhere to get data" << LL_ENDL;
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@ -1408,14 +1363,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
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else
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{
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mCanUseHTTP = false ;
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LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL;
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LL_WARNS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL;
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}
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}
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else
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{
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// This will happen if not logged in or if a region deoes not have HTTP Texture enabled
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//LL_WARNS(LOG_TXT) << "Region not found for host: " << mHost << LL_ENDL;
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LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL;
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LL_WARNS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL;
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mCanUseHTTP = false;
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}
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}
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@ -1434,84 +1389,12 @@ bool LLTextureFetchWorker::doWork(S32 param)
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}
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// don't return, fall through to next state
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}
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else if (mSentRequest == UNSENT && mCanUseNET)
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{
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// Add this to the network queue and sit here.
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// LLTextureFetch::update() will send off a request which will change our state
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mWriteToCacheState = CAN_WRITE ;
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mRequestedSize = mDesiredSize;
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mRequestedDiscard = mDesiredDiscard;
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mSentRequest = QUEUED;
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mFetcher->addToNetworkQueue(this);
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recordTextureStart(false);
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setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
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return false;
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}
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else
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{
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// Shouldn't need to do anything here
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//llassert_always(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end());
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// Make certain this is in the network queue
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//mFetcher->addToNetworkQueue(this);
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//recordTextureStart(false);
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//setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
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return false;
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}
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}
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if (mState == LOAD_FROM_SIMULATOR)
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{
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if (mFormattedImage.isNull())
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{
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mFormattedImage = new LLImageJ2C;
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}
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if (processSimulatorPackets())
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{
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// Capture some measure of total size for metrics
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F64 byte_count = 0;
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if (mLastPacket >= mFirstPacket)
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{
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for (S32 i=mFirstPacket; i<=mLastPacket; i++)
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{
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llassert_always((i>=0) && (i<mPackets.size()));
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if (mPackets[i])
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{
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byte_count += mPackets[i]->mSize;
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}
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}
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}
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LL_DEBUGS(LOG_TXT) << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL;
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mFetcher->removeFromNetworkQueue(this, false);
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if (mFormattedImage.isNull() || !mFormattedImage->getDataSize())
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{
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// processSimulatorPackets() failed
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// LL_WARNS(LOG_TXT) << "processSimulatorPackets() failed to load buffer" << LL_ENDL;
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LL_WARNS(LOG_TXT) << mID << " processSimulatorPackets() failed to load buffer" << LL_ENDL;
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return true; // failed
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}
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setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
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if (mLoadedDiscard < 0)
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{
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LL_WARNS(LOG_TXT) << mID << " mLoadedDiscard is " << mLoadedDiscard
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<< ", should be >=0" << LL_ENDL;
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}
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setState(DECODE_IMAGE);
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mWriteToCacheState = SHOULD_WRITE;
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recordTextureDone(false, byte_count);
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}
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else
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{
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mFetcher->addToNetworkQueue(this); // failsafe
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setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority);
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recordTextureStart(false);
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}
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return false;
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}
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if (mState == WAIT_HTTP_RESOURCE)
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{
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// NOTE:
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@ -1553,8 +1436,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
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LL_WARNS(LOG_TXT) << mID << " abort: SEND_HTTP_REQ but !mCanUseHTTP" << LL_ENDL;
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return true; // abort
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}
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mFetcher->removeFromNetworkQueue(this, false);
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S32 cur_size = 0;
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if (mFormattedImage.notNull())
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@ -1701,17 +1582,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
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}
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return true;
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}
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// roll back to try UDP
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if (mCanUseNET)
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{
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setState(INIT);
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mCanUseHTTP = false;
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mUrl.clear();
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setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority);
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releaseHttpSemaphore();
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return false;
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}
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}
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else if (http_service_unavail == mGetStatus)
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{
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@ -2280,69 +2150,6 @@ void LLTextureFetchWorker::removeFromCache()
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}
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//////////////////////////////////////////////////////////////////////////////
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// Threads: Ttf
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// Locks: Mw
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bool LLTextureFetchWorker::processSimulatorPackets()
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{
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if (mFormattedImage.isNull() || mRequestedSize < 0)
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{
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// not sure how we got here, but not a valid state, abort!
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llassert_always(mDecodeHandle == 0);
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mFormattedImage = NULL;
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return true;
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}
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if (mLastPacket >= mFirstPacket)
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{
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S32 buffer_size = mFormattedImage->getDataSize();
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for (S32 i = mFirstPacket; i<=mLastPacket; i++)
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{
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llassert_always((i>=0) && (i<mPackets.size()));
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llassert_always(mPackets[i]);
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buffer_size += mPackets[i]->mSize;
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}
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bool have_all_data = mLastPacket >= mTotalPackets-1;
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if (mRequestedSize <= 0)
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{
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// We received a packed but haven't requested anything yet (edge case)
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// Return true (we're "done") since we didn't request anything
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return true;
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}
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if (buffer_size >= mRequestedSize || have_all_data)
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{
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/// We have enough (or all) data
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if (have_all_data)
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{
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mHaveAllData = TRUE;
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}
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S32 cur_size = mFormattedImage->getDataSize();
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if (buffer_size > cur_size)
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{
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/// We have new data
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U8* buffer = (U8*)ll_aligned_malloc_16(buffer_size);
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S32 offset = 0;
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if (cur_size > 0 && mFirstPacket > 0)
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{
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memcpy(buffer, mFormattedImage->getData(), cur_size);
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offset = cur_size;
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}
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for (S32 i=mFirstPacket; i<=mLastPacket; i++)
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{
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memcpy(buffer + offset, mPackets[i]->mData, mPackets[i]->mSize);
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offset += mPackets[i]->mSize;
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}
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// NOTE: setData releases current data
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mFormattedImage->setData(buffer, buffer_size);
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}
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mLoadedDiscard = mRequestedDiscard;
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return true;
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}
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////////////
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// Threads: Ttf
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@ -2813,40 +2620,6 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
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}
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// Threads: T* (but Ttf in practice)
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// protected
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void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker)
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{
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lockQueue(); // +Mfq
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bool in_request_map = (mRequestMap.find(worker->mID) != mRequestMap.end()) ;
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unlockQueue(); // -Mfq
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LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq
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if (in_request_map)
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{
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// only add to the queue if in the request map
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// i.e. a delete has not been requested
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mNetworkQueue.insert(worker->mID);
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}
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for (cancel_queue_t::iterator iter1 = mCancelQueue.begin();
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iter1 != mCancelQueue.end(); ++iter1)
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{
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iter1->second.erase(worker->mID);
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}
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} // -Mfnq
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// Threads: T*
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void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel)
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{
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LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq
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size_t erased = mNetworkQueue.erase(worker->mID);
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if (cancel && erased > 0)
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{
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mCancelQueue[worker->mHost].insert(worker->mID);
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}
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} // -Mfnq
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// Threads: T*
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//
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// protected
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@ -2880,7 +2653,6 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel)
|
|||
unlockQueue(); // -Mfq
|
||||
|
||||
llassert_always(erased_1 > 0) ;
|
||||
removeFromNetworkQueue(worker, cancel);
|
||||
llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ;
|
||||
|
||||
worker->scheduleDelete();
|
||||
|
|
@ -2908,7 +2680,6 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel)
|
|||
unlockQueue(); // -Mfq
|
||||
|
||||
llassert_always(erased_1 > 0) ;
|
||||
removeFromNetworkQueue(worker, cancel);
|
||||
llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ;
|
||||
|
||||
worker->scheduleDelete();
|
||||
|
|
@ -3197,17 +2968,6 @@ S32 LLTextureFetch::update(F32 max_time_ms)
|
|||
|
||||
S32 res = LLWorkerThread::update(max_time_ms);
|
||||
|
||||
if (!mDebugPause)
|
||||
{
|
||||
// this is the startup state when send_complete_agent_movement() message is sent.
|
||||
// Before this, the RequestImages message sent by sendRequestListToSimulators
|
||||
// won't work so don't bother trying
|
||||
if (LLStartUp::getStartupState() > STATE_AGENT_SEND)
|
||||
{
|
||||
sendRequestListToSimulators();
|
||||
}
|
||||
}
|
||||
|
||||
if (!mThreaded)
|
||||
{
|
||||
commonUpdate();
|
||||
|
|
@ -3298,202 +3058,6 @@ void LLTextureFetch::threadedUpdate()
|
|||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Threads: Tmain
|
||||
void LLTextureFetch::sendRequestListToSimulators()
|
||||
{
|
||||
// All requests
|
||||
const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps
|
||||
|
||||
// Sim requests
|
||||
const S32 IMAGES_PER_REQUEST = 50;
|
||||
const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp
|
||||
const F32 MIN_REQUEST_TIME = 1.0f;
|
||||
const F32 MIN_DELTA_PRIORITY = 1000.f;
|
||||
|
||||
// Periodically, gather the list of textures that need data from the network
|
||||
// And send the requests out to the simulators
|
||||
static LLFrameTimer timer;
|
||||
if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME)
|
||||
{
|
||||
return;
|
||||
}
|
||||
timer.reset();
|
||||
|
||||
// Send requests
|
||||
typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t;
|
||||
typedef std::map< LLHost, request_list_t > work_request_map_t;
|
||||
work_request_map_t requests;
|
||||
{
|
||||
LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq
|
||||
for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); )
|
||||
{
|
||||
queue_t::iterator curiter = iter++;
|
||||
LLTextureFetchWorker* req = getWorker(*curiter);
|
||||
if (!req)
|
||||
{
|
||||
mNetworkQueue.erase(curiter);
|
||||
continue; // paranoia
|
||||
}
|
||||
if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) &&
|
||||
(req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR))
|
||||
{
|
||||
// We already received our URL, remove from the queue
|
||||
LL_WARNS(LOG_TXT) << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << LL_ENDL;
|
||||
mNetworkQueue.erase(curiter);
|
||||
continue;
|
||||
}
|
||||
if (req->mID == mDebugID)
|
||||
{
|
||||
mDebugCount++; // for setting breakpoints
|
||||
}
|
||||
if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM &&
|
||||
req->mTotalPackets > 0 &&
|
||||
req->mLastPacket >= req->mTotalPackets-1)
|
||||
{
|
||||
// We have all the packets... make sure this is high priority
|
||||
// req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority);
|
||||
continue;
|
||||
}
|
||||
F32 elapsed = req->mRequestedDeltaTimer.getElapsedTimeF32();
|
||||
{
|
||||
F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority);
|
||||
if ((req->mSimRequestedDiscard != req->mDesiredDiscard) ||
|
||||
(delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) ||
|
||||
(elapsed >= SIM_LAZY_FLUSH_TIMEOUT))
|
||||
{
|
||||
requests[req->mHost].insert(req);
|
||||
}
|
||||
}
|
||||
}
|
||||
} // -Mfnq
|
||||
|
||||
for (work_request_map_t::iterator iter1 = requests.begin();
|
||||
iter1 != requests.end(); ++iter1)
|
||||
{
|
||||
LLHost host = iter1->first;
|
||||
// invalid host = use agent host
|
||||
if (host.isInvalid())
|
||||
{
|
||||
host = gAgent.getRegionHost();
|
||||
}
|
||||
|
||||
S32 sim_request_count = 0;
|
||||
|
||||
for (request_list_t::iterator iter2 = iter1->second.begin();
|
||||
iter2 != iter1->second.end(); ++iter2)
|
||||
{
|
||||
LLTextureFetchWorker* req = *iter2;
|
||||
if (gMessageSystem)
|
||||
{
|
||||
if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM)
|
||||
{
|
||||
// Initialize packet data based on data read from cache
|
||||
req->lockWorkMutex(); // +Mw
|
||||
req->setupPacketData();
|
||||
req->unlockWorkMutex(); // -Mw
|
||||
}
|
||||
if (0 == sim_request_count)
|
||||
{
|
||||
gMessageSystem->newMessageFast(_PREHASH_RequestImage);
|
||||
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
}
|
||||
S32 packet = req->mLastPacket + 1;
|
||||
gMessageSystem->nextBlockFast(_PREHASH_RequestImage);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_Image, req->mID);
|
||||
gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, (S8)req->mDesiredDiscard);
|
||||
gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, req->mImagePriority);
|
||||
gMessageSystem->addU32Fast(_PREHASH_Packet, packet);
|
||||
gMessageSystem->addU8Fast(_PREHASH_Type, req->mType);
|
||||
// LL_INFOS(LOG_TXT) << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard
|
||||
// << " Packet: " << packet << " Priority: " << req->mImagePriority << LL_ENDL;
|
||||
|
||||
static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false);
|
||||
static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false);
|
||||
if (log_to_viewer_log || log_to_sim)
|
||||
{
|
||||
mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime());
|
||||
mTextureInfo.setRequestOffset(req->mID, 0);
|
||||
mTextureInfo.setRequestSize(req->mID, 0);
|
||||
mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP);
|
||||
}
|
||||
|
||||
req->lockWorkMutex(); // +Mw
|
||||
req->mSentRequest = LLTextureFetchWorker::SENT_SIM;
|
||||
req->mSimRequestedDiscard = req->mDesiredDiscard;
|
||||
req->mRequestedPriority = req->mImagePriority;
|
||||
req->mRequestedDeltaTimer.reset();
|
||||
req->unlockWorkMutex(); // -Mw
|
||||
sim_request_count++;
|
||||
if (sim_request_count >= IMAGES_PER_REQUEST)
|
||||
{
|
||||
// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL;
|
||||
|
||||
gMessageSystem->sendSemiReliable(host, NULL, NULL);
|
||||
sim_request_count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST)
|
||||
{
|
||||
// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL;
|
||||
gMessageSystem->sendSemiReliable(host, NULL, NULL);
|
||||
sim_request_count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
// Send cancelations
|
||||
{
|
||||
LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq
|
||||
if (gMessageSystem && !mCancelQueue.empty())
|
||||
{
|
||||
for (cancel_queue_t::iterator iter1 = mCancelQueue.begin();
|
||||
iter1 != mCancelQueue.end(); ++iter1)
|
||||
{
|
||||
LLHost host = iter1->first;
|
||||
if (host.isInvalid())
|
||||
{
|
||||
host = gAgent.getRegionHost();
|
||||
}
|
||||
S32 request_count = 0;
|
||||
for (queue_t::iterator iter2 = iter1->second.begin();
|
||||
iter2 != iter1->second.end(); ++iter2)
|
||||
{
|
||||
if (0 == request_count)
|
||||
{
|
||||
gMessageSystem->newMessageFast(_PREHASH_RequestImage);
|
||||
gMessageSystem->nextBlockFast(_PREHASH_AgentData);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
|
||||
gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
|
||||
}
|
||||
gMessageSystem->nextBlockFast(_PREHASH_RequestImage);
|
||||
gMessageSystem->addUUIDFast(_PREHASH_Image, *iter2);
|
||||
gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, -1);
|
||||
gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, 0);
|
||||
gMessageSystem->addU32Fast(_PREHASH_Packet, 0);
|
||||
gMessageSystem->addU8Fast(_PREHASH_Type, 0);
|
||||
// LL_INFOS(LOG_TXT) << "CANCELING IMAGE REQUEST: " << (*iter2) << LL_ENDL;
|
||||
|
||||
request_count++;
|
||||
if (request_count >= IMAGES_PER_REQUEST)
|
||||
{
|
||||
gMessageSystem->sendSemiReliable(host, NULL, NULL);
|
||||
request_count = 0;
|
||||
}
|
||||
}
|
||||
if (request_count > 0 && request_count < IMAGES_PER_REQUEST)
|
||||
{
|
||||
gMessageSystem->sendSemiReliable(host, NULL, NULL);
|
||||
}
|
||||
}
|
||||
mCancelQueue.clear();
|
||||
}
|
||||
} // -Mfnq
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Threads: T*
|
||||
// Locks: Mw
|
||||
bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size)
|
||||
|
|
@ -3556,138 +3120,6 @@ void LLTextureFetchWorker::setState(e_state new_state)
|
|||
mState = new_state;
|
||||
}
|
||||
|
||||
// Threads: T*
|
||||
bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes,
|
||||
U16 data_size, U8* data)
|
||||
{
|
||||
LLTextureFetchWorker* worker = getWorker(id);
|
||||
bool res = true;
|
||||
|
||||
++mPacketCount;
|
||||
|
||||
if (!worker)
|
||||
{
|
||||
// LL_WARNS(LOG_TXT) << "Received header for non active worker: " << id << LL_ENDL;
|
||||
res = false;
|
||||
}
|
||||
else if (worker->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK ||
|
||||
worker->mSentRequest != LLTextureFetchWorker::SENT_SIM)
|
||||
{
|
||||
// LL_WARNS(LOG_TXT) << "receiveImageHeader for worker: " << id
|
||||
// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState]
|
||||
// << " sent: " << worker->mSentRequest << LL_ENDL;
|
||||
res = false;
|
||||
}
|
||||
else if (worker->mLastPacket != -1)
|
||||
{
|
||||
// check to see if we've gotten this packet before
|
||||
// LL_WARNS(LOG_TXT) << "Received duplicate header for: " << id << LL_ENDL;
|
||||
res = false;
|
||||
}
|
||||
else if (!data_size)
|
||||
{
|
||||
// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL;
|
||||
res = false;
|
||||
}
|
||||
if (!res)
|
||||
{
|
||||
mNetworkQueueMutex.lock(); // +Mfnq
|
||||
++mBadPacketCount;
|
||||
mCancelQueue[host].insert(id);
|
||||
mNetworkQueueMutex.unlock(); // -Mfnq
|
||||
return false;
|
||||
}
|
||||
|
||||
LLViewerStatsRecorder::instance().textureFetch(data_size);
|
||||
LLViewerStatsRecorder::instance().log(0.1f);
|
||||
|
||||
worker->lockWorkMutex();
|
||||
|
||||
|
||||
// Copy header data into image object
|
||||
worker->mImageCodec = codec;
|
||||
worker->mTotalPackets = packets;
|
||||
worker->mFileSize = (S32)totalbytes;
|
||||
llassert_always(totalbytes > 0);
|
||||
llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize);
|
||||
res = worker->insertPacket(0, data, data_size);
|
||||
worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority);
|
||||
worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR);
|
||||
worker->unlockWorkMutex(); // -Mw
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
// Threads: T*
|
||||
bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data)
|
||||
{
|
||||
LLTextureFetchWorker* worker = getWorker(id);
|
||||
bool res = true;
|
||||
|
||||
++mPacketCount;
|
||||
|
||||
if (!worker)
|
||||
{
|
||||
// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " for non active worker: " << id << LL_ENDL;
|
||||
res = false;
|
||||
}
|
||||
else if (worker->mLastPacket == -1)
|
||||
{
|
||||
// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " before header for: " << id << LL_ENDL;
|
||||
res = false;
|
||||
}
|
||||
else if (!data_size)
|
||||
{
|
||||
// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL;
|
||||
res = false;
|
||||
}
|
||||
if (!res)
|
||||
{
|
||||
mNetworkQueueMutex.lock(); // +Mfnq
|
||||
++mBadPacketCount;
|
||||
mCancelQueue[host].insert(id);
|
||||
mNetworkQueueMutex.unlock(); // -Mfnq
|
||||
return false;
|
||||
}
|
||||
|
||||
LLViewerStatsRecorder::instance().textureFetch(data_size);
|
||||
LLViewerStatsRecorder::instance().log(0.1f);
|
||||
|
||||
worker->lockWorkMutex();
|
||||
|
||||
|
||||
res = worker->insertPacket(packet_num, data, data_size);
|
||||
|
||||
if ((worker->mState == LLTextureFetchWorker::LOAD_FROM_SIMULATOR) ||
|
||||
(worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK))
|
||||
{
|
||||
worker->setPriority(LLWorkerThread::PRIORITY_HIGH | worker->mWorkPriority);
|
||||
worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR);
|
||||
}
|
||||
else
|
||||
{
|
||||
// LL_WARNS(LOG_TXT) << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id
|
||||
// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << LL_ENDL;
|
||||
removeFromNetworkQueue(worker, true); // failsafe
|
||||
}
|
||||
|
||||
if (packet_num >= (worker->mTotalPackets - 1))
|
||||
{
|
||||
static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false);
|
||||
static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false);
|
||||
|
||||
if (log_to_viewer_log || log_to_sim)
|
||||
{
|
||||
U64Microseconds timeNow = LLTimer::getTotalTime();
|
||||
mTextureInfoMainThread.setRequestSize(id, worker->mFileSize);
|
||||
mTextureInfoMainThread.setRequestCompleteTimeAndLog(id, timeNow);
|
||||
}
|
||||
}
|
||||
worker->unlockWorkMutex(); // -Mw
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// Threads: T*
|
||||
|
|
@ -3726,13 +3158,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r
|
|||
request_dtime = worker->mRequestedDeltaTimer.getElapsedTimeF32();
|
||||
if (worker->mFileSize > 0)
|
||||
{
|
||||
if (state == LLTextureFetchWorker::LOAD_FROM_SIMULATOR)
|
||||
{
|
||||
S32 data_size = FIRST_PACKET_SIZE + (worker->mLastPacket-1) * MAX_IMG_PACKET_SIZE;
|
||||
data_size = llmax(data_size, 0);
|
||||
data_progress = (F32)data_size / (F32)worker->mFileSize;
|
||||
}
|
||||
else if (worker->mFormattedImage.notNull())
|
||||
if (worker->mFormattedImage.notNull())
|
||||
{
|
||||
data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -101,12 +101,6 @@ public:
|
|||
// Threads: T*
|
||||
bool updateRequestPriority(const LLUUID& id, F32 priority);
|
||||
|
||||
// Threads: T*
|
||||
bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data);
|
||||
|
||||
// Threads: T*
|
||||
bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data);
|
||||
|
||||
// Threads: T* (but not safe)
|
||||
void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
|
||||
|
||||
|
|
@ -227,12 +221,6 @@ public:
|
|||
// ----------------------------------
|
||||
|
||||
protected:
|
||||
// Threads: T* (but Ttf in practice)
|
||||
void addToNetworkQueue(LLTextureFetchWorker* worker);
|
||||
|
||||
// Threads: T*
|
||||
void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
|
||||
|
||||
// Threads: T*
|
||||
void addToHTTPQueue(const LLUUID& id);
|
||||
|
||||
|
|
@ -251,9 +239,6 @@ protected:
|
|||
bool runCondition();
|
||||
|
||||
private:
|
||||
// Threads: Tmain
|
||||
void sendRequestListToSimulators();
|
||||
|
||||
// Threads: Ttf
|
||||
/*virtual*/ void startThread(void);
|
||||
|
||||
|
|
@ -319,7 +304,7 @@ public:
|
|||
|
||||
private:
|
||||
LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
|
||||
LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
|
||||
LLMutex mNetworkQueueMutex; //to protect mHTTPTextureQueue
|
||||
|
||||
LLTextureCache* mTextureCache;
|
||||
LLImageDecodeThread* mImageDecodeThread;
|
||||
|
|
@ -330,10 +315,8 @@ private:
|
|||
|
||||
// Set of requests that require network data
|
||||
typedef std::set<LLUUID> queue_t;
|
||||
queue_t mNetworkQueue; // Mfnq
|
||||
queue_t mHTTPTextureQueue; // Mfnq
|
||||
typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
|
||||
cancel_queue_t mCancelQueue; // Mfnq
|
||||
F32 mTextureBandwidth; // <none>
|
||||
F32 mMaxBandwidth; // Mfnq
|
||||
LLTextureInfo mTextureInfo;
|
||||
|
|
|
|||
|
|
@ -234,7 +234,6 @@ void LLTextureBar::draw()
|
|||
{ "DSK", LLColor4::cyan }, // LOAD_FROM_TEXTURE_CACHE
|
||||
{ "DSK", LLColor4::blue }, // CACHE_POST
|
||||
{ "NET", LLColor4::green }, // LOAD_FROM_NETWORK
|
||||
{ "SIM", LLColor4::green }, // LOAD_FROM_SIMULATOR
|
||||
{ "HTW", LLColor4::green }, // WAIT_HTTP_RESOURCE
|
||||
{ "HTW", LLColor4::green }, // WAIT_HTTP_RESOURCE2
|
||||
{ "REQ", LLColor4::yellow },// SEND_HTTP_REQ
|
||||
|
|
|
|||
|
|
@ -1501,152 +1501,6 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem)
|
|||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
// static
|
||||
void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_data)
|
||||
{
|
||||
static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
|
||||
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
|
||||
|
||||
// Receive image header, copy into image object and decompresses
|
||||
// if this is a one-packet image.
|
||||
|
||||
LLUUID id;
|
||||
|
||||
char ip_string[256];
|
||||
u32_to_ip_string(msg->getSenderIP(),ip_string);
|
||||
|
||||
U32Bytes received_size ;
|
||||
if (msg->getReceiveCompressedSize())
|
||||
{
|
||||
received_size = (U32Bytes)msg->getReceiveCompressedSize() ;
|
||||
}
|
||||
else
|
||||
{
|
||||
received_size = (U32Bytes)msg->getReceiveSize() ;
|
||||
}
|
||||
add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, received_size);
|
||||
add(LLStatViewer::TEXTURE_PACKETS, 1);
|
||||
|
||||
U8 codec;
|
||||
U16 packets;
|
||||
U32 totalbytes;
|
||||
msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
|
||||
msg->getU8Fast(_PREHASH_ImageID, _PREHASH_Codec, codec);
|
||||
msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packets, packets);
|
||||
msg->getU32Fast(_PREHASH_ImageID, _PREHASH_Size, totalbytes);
|
||||
|
||||
S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
|
||||
if (!data_size)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (data_size < 0)
|
||||
{
|
||||
// msg->getSizeFast() is probably trying to tell us there
|
||||
// was an error.
|
||||
LL_ERRS() << "image header chunk size was negative: "
|
||||
<< data_size << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
|
||||
// this buffer gets saved off in the packet list
|
||||
U8 *data = new U8[data_size];
|
||||
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
|
||||
|
||||
LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
|
||||
if (!image)
|
||||
{
|
||||
delete [] data;
|
||||
return;
|
||||
}
|
||||
if(log_texture_traffic)
|
||||
{
|
||||
gTotalTextureBytesPerBoostLevel[image->getBoostLevel()] += received_size ;
|
||||
}
|
||||
|
||||
//image->getLastPacketTimer()->reset();
|
||||
bool res = LLAppViewer::getTextureFetch()->receiveImageHeader(msg->getSender(), id, codec, packets, totalbytes, data_size, data);
|
||||
if (!res)
|
||||
{
|
||||
delete[] data;
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_data)
|
||||
{
|
||||
static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
|
||||
|
||||
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
|
||||
|
||||
// Receives image packet, copy into image object,
|
||||
// checks if all packets received, decompresses if so.
|
||||
|
||||
LLUUID id;
|
||||
U16 packet_num;
|
||||
|
||||
char ip_string[256];
|
||||
u32_to_ip_string(msg->getSenderIP(),ip_string);
|
||||
|
||||
U32Bytes received_size ;
|
||||
if (msg->getReceiveCompressedSize())
|
||||
{
|
||||
received_size = (U32Bytes)msg->getReceiveCompressedSize() ;
|
||||
}
|
||||
else
|
||||
{
|
||||
received_size = (U32Bytes)msg->getReceiveSize() ;
|
||||
}
|
||||
|
||||
add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, F64Bytes(received_size));
|
||||
add(LLStatViewer::TEXTURE_PACKETS, 1);
|
||||
|
||||
//llprintline("Start decode, image header...");
|
||||
msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
|
||||
msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packet, packet_num);
|
||||
S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
|
||||
|
||||
if (!data_size)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (data_size < 0)
|
||||
{
|
||||
// msg->getSizeFast() is probably trying to tell us there
|
||||
// was an error.
|
||||
LL_ERRS() << "image data chunk size was negative: "
|
||||
<< data_size << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
if (data_size > MTUBYTES)
|
||||
{
|
||||
LL_ERRS() << "image data chunk too large: " << data_size << " bytes" << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
U8 *data = new U8[data_size];
|
||||
msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
|
||||
|
||||
LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
|
||||
if (!image)
|
||||
{
|
||||
delete [] data;
|
||||
return;
|
||||
}
|
||||
if(log_texture_traffic)
|
||||
{
|
||||
gTotalTextureBytesPerBoostLevel[image->getBoostLevel()] += received_size ;
|
||||
}
|
||||
|
||||
//image->getLastPacketTimer()->reset();
|
||||
bool res = LLAppViewer::getTextureFetch()->receiveImagePacket(msg->getSender(), id, packet_num, data_size, data);
|
||||
if (!res)
|
||||
{
|
||||
delete[] data;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// We've been that the asset server does not contain the requested image id.
|
||||
// static
|
||||
void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
|
||||
|
|
|
|||
|
|
@ -95,8 +95,6 @@ public:
|
|||
static BOOL createUploadFile(const std::string& filename, const std::string& out_filename, const U8 codec);
|
||||
static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image);
|
||||
static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
|
||||
static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
|
||||
static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
|
||||
|
||||
public:
|
||||
LLViewerTextureList();
|
||||
|
|
|
|||
Loading…
Reference in New Issue