MAINT-47 [PUBLIC]WindLight: Special overlays (including property lines and hilights for beacons) aren't visible in shader water
FIXEDmaster
parent
cb4f732781
commit
622e3303c5
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@ -10166,7 +10166,19 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
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}
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else
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{
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renderGeom(camera);
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renderGeom(camera);
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if (LLGLSLShader::sNoFixedFunction)
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{
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gUIProgram.bind();
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}
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LLWorld::getInstance()->renderPropertyLines();
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if (LLGLSLShader::sNoFixedFunction)
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{
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gUIProgram.unbind();
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}
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}
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if (LLPipeline::sRenderDeferred && materials_in_water)
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