SL-16865 llStopSound() does not stop sound if it is out of cutoff radius

master
Andrey Kleshchev 2022-03-20 19:29:41 +02:00
parent 6ab212c96b
commit 625cc84ec0
3 changed files with 19 additions and 3 deletions

View File

@ -1402,6 +1402,15 @@ bool LLAudioSource::setupChannel()
return true;
}
void LLAudioSource::stop()
{
play(LLUUID::null);
if (mCurrentDatap)
{
// always reset data if something wants us to stop
mCurrentDatap = nullptr;
}
}
bool LLAudioSource::play(const LLUUID &audio_uuid)
{

View File

@ -304,7 +304,13 @@ public:
LLAudioBuffer *getCurrentBuffer();
bool setupChannel();
bool play(const LLUUID &audio_id); // Start the audio source playing
// Stop the audio source, reset audio id even if muted
void stop();
// Start the audio source playing,
// takes mute into account to preserve previous id if nessesary
bool play(const LLUUID &audio_id);
bool hasPendingPreloads() const; // Has preloads that haven't been done yet

View File

@ -1264,6 +1264,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
mesgsys->getBinaryDataFast(_PREHASH_ObjectData, _PREHASH_ObjectData, data, length, block_num, MAX_OBJECT_BINARY_DATA_SIZE);
mTotalCRC = crc;
// Might need to update mSourceMuted here to properly pick up new radius
mSoundCutOffRadius = cutoff;
// Owner ID used for sound muting or particle system muting
@ -5873,7 +5874,7 @@ void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& ow
else if (flags & LL_SOUND_FLAG_STOP)
{
// Just shut off the sound
mAudioSourcep->play(LLUUID::null);
mAudioSourcep->stop();
}
return;
}
@ -5912,7 +5913,7 @@ void LLViewerObject::setAttachedSound(const LLUUID &audio_uuid, const LLUUID& ow
mAudioSourcep->setQueueSounds(queue);
if(!queue) // stop any current sound first to avoid "farts of doom" (SL-1541) -MG
{
mAudioSourcep->play(LLUUID::null);
mAudioSourcep->stop();
}
// Play this sound if region maturity permits