FIRE-34562: Make the snapshot fee calculation actually work (partial version of my fix contribution to LL)
parent
4a9bbc14bc
commit
63098acbdd
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@ -37,6 +37,7 @@
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// newview
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#include "llsidetraypanelcontainer.h"
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#include "llsnapshotlivepreview.h"
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#include "llviewercontrol.h" // gSavedSettings
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#include "llagentbenefits.h"
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@ -108,6 +109,17 @@ void LLPanelSnapshot::onOpen(const LLSD& key)
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{
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getParentByType<LLFloater>()->notify(LLSD().with("image-format-change", true));
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}
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// If resolution is set to "Current Window", force a snapshot update
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// each time a snapshot panel is opened to determine the correct
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// image size (and upload fee) depending on the snapshot type.
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if (mSnapshotFloater && getChild<LLUICtrl>(getImageSizeComboName())->getValue().asString() == "[i0,i0]")
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{
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if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView())
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{
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preview->mForceUpdateSnapshot = true;
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}
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}
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}
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LLSnapshotModel::ESnapshotFormat LLPanelSnapshot::getImageFormat() const
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@ -48,78 +48,36 @@
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/**
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* The panel provides UI for saving snapshot as an inventory texture.
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*/
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class LLPanelSnapshotInventoryBase
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: public LLPanelSnapshot
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{
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LOG_CLASS(LLPanelSnapshotInventoryBase);
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public:
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LLPanelSnapshotInventoryBase();
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/*virtual*/ bool postBuild();
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protected:
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void onSend();
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/*virtual*/ LLSnapshotModel::ESnapshotType getSnapshotType();
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};
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class LLPanelSnapshotInventory
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: public LLPanelSnapshotInventoryBase
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: public LLPanelSnapshot
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{
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LOG_CLASS(LLPanelSnapshotInventory);
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public:
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LLPanelSnapshotInventory();
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/*virtual*/ ~LLPanelSnapshotInventory(); // <FS:Ansariel> Store settings at logout
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/*virtual*/ bool postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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~LLPanelSnapshotInventory() override; // <FS:Ansariel> Store settings at logout
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bool postBuild() override;
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void onOpen(const LLSD& key) override;
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void onResolutionCommit(LLUICtrl* ctrl);
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private:
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/*virtual*/ std::string getWidthSpinnerName() const { return "inventory_snapshot_width"; }
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/*virtual*/ std::string getHeightSpinnerName() const { return "inventory_snapshot_height"; }
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/*virtual*/ std::string getAspectRatioCBName() const { return "inventory_keep_aspect_check"; }
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/*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
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/*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
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/*virtual*/ void updateControls(const LLSD& info);
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std::string getWidthSpinnerName() const override { return "inventory_snapshot_width"; }
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std::string getHeightSpinnerName() const override { return "inventory_snapshot_height"; }
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std::string getAspectRatioCBName() const override { return "inventory_keep_aspect_check"; }
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std::string getImageSizeComboName() const override { return "texture_size_combo"; }
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std::string getImageSizePanelName() const override { return LLStringUtil::null; }
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LLSnapshotModel::ESnapshotType getSnapshotType() override;
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void updateControls(const LLSD& info) override;
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};
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class LLPanelOutfitSnapshotInventory
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: public LLPanelSnapshotInventoryBase
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{
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LOG_CLASS(LLPanelOutfitSnapshotInventory);
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public:
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LLPanelOutfitSnapshotInventory();
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/*virtual*/ bool postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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private:
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/*virtual*/ std::string getWidthSpinnerName() const { return ""; }
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/*virtual*/ std::string getHeightSpinnerName() const { return ""; }
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/*virtual*/ std::string getAspectRatioCBName() const { return ""; }
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/*virtual*/ std::string getImageSizeComboName() const { return "texture_size_combo"; }
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/*virtual*/ std::string getImageSizePanelName() const { return LLStringUtil::null; }
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/*virtual*/ void updateControls(const LLSD& info);
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/*virtual*/ void cancel();
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void onSend();
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void updateUploadCost();
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S32 calculateUploadCost();
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};
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static LLPanelInjector<LLPanelSnapshotInventory> panel_class1("llpanelsnapshotinventory");
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static LLPanelInjector<LLPanelOutfitSnapshotInventory> panel_class2("llpaneloutfitsnapshotinventory");
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LLPanelSnapshotInventoryBase::LLPanelSnapshotInventoryBase()
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{
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}
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bool LLPanelSnapshotInventoryBase::postBuild()
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{
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return LLPanelSnapshot::postBuild();
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}
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LLSnapshotModel::ESnapshotType LLPanelSnapshotInventoryBase::getSnapshotType()
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LLSnapshotModel::ESnapshotType LLPanelSnapshotInventory::getSnapshotType()
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{
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return LLSnapshotModel::SNAPSHOT_TEXTURE;
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}
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@ -130,6 +88,15 @@ LLPanelSnapshotInventory::LLPanelSnapshotInventory()
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mCommitCallbackRegistrar.add("Inventory.Cancel", boost::bind(&LLPanelSnapshotInventory::cancel, this));
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}
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// <FS:Ansariel> Store settings at logout
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LLPanelSnapshotInventory::~LLPanelSnapshotInventory()
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{
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gSavedSettings.setS32("LastSnapshotToInventoryResolution", getImageSizeComboBox()->getCurrentIndex());
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gSavedSettings.setS32("LastSnapshotToInventoryWidth", getTypedPreviewWidth());
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gSavedSettings.setS32("LastSnapshotToInventoryHeight", getTypedPreviewHeight());
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}
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// </FS:Ansariel>
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// virtual
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bool LLPanelSnapshotInventory::postBuild()
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{
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@ -145,15 +112,16 @@ bool LLPanelSnapshotInventory::postBuild()
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getHeightSpinner()->setValue(gSavedSettings.getS32("LastSnapshotToInventoryHeight"));
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// </FS:Ansariel>
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return LLPanelSnapshotInventoryBase::postBuild();
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return LLPanelSnapshot::postBuild();
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}
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// virtual
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void LLPanelSnapshotInventory::onOpen(const LLSD& key)
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{
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updateUploadCost();
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// <FS:CR> FIRE-10537 - Temp texture uploads aren't functional on SSB regions
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if (LLAgentBenefitsMgr::current().getTextureUploadCost() == 0
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|| gAgent.getRegion()->getCentralBakeVersion() > 0)
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if (LLAgentBenefitsMgr::current().getTextureUploadCost() == 0 || gAgent.getRegion()->getCentralBakeVersion() > 0)
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{
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gSavedSettings.setBOOL("TemporaryUpload", false);
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}
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@ -167,6 +135,8 @@ void LLPanelSnapshotInventory::updateControls(const LLSD& info)
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{
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const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
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getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
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updateUploadCost();
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}
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void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl)
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@ -176,30 +146,9 @@ void LLPanelSnapshotInventory::onResolutionCommit(LLUICtrl* ctrl)
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getChild<LLSpinCtrl>(getHeightSpinnerName())->setVisible(!current_window_selected);
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}
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// <FS:Ansariel> Store settings at logout
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LLPanelSnapshotInventory::~LLPanelSnapshotInventory()
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void LLPanelSnapshotInventory::onSend()
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{
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gSavedSettings.setS32("LastSnapshotToInventoryResolution", getImageSizeComboBox()->getCurrentIndex());
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gSavedSettings.setS32("LastSnapshotToInventoryWidth", getTypedPreviewWidth());
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gSavedSettings.setS32("LastSnapshotToInventoryHeight", getTypedPreviewHeight());
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}
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// </FS:Ansariel>
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void LLPanelSnapshotInventoryBase::onSend()
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{
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S32 w = 0;
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S32 h = 0;
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if( mSnapshotFloater )
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{
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LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView();
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if( preview )
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{
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preview->getSize(w, h);
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}
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}
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S32 expected_upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
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S32 expected_upload_cost = calculateUploadCost();
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if (can_afford_transaction(expected_upload_cost))
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{
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if (mSnapshotFloater)
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@ -220,36 +169,24 @@ void LLPanelSnapshotInventoryBase::onSend()
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}
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}
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LLPanelOutfitSnapshotInventory::LLPanelOutfitSnapshotInventory()
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void LLPanelSnapshotInventory::updateUploadCost()
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{
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mCommitCallbackRegistrar.add("Inventory.SaveOutfitPhoto", boost::bind(&LLPanelOutfitSnapshotInventory::onSend, this));
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mCommitCallbackRegistrar.add("Inventory.SaveOutfitCancel", boost::bind(&LLPanelOutfitSnapshotInventory::cancel, this));
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getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", calculateUploadCost()));
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}
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// virtual
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bool LLPanelOutfitSnapshotInventory::postBuild()
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S32 LLPanelSnapshotInventory::calculateUploadCost()
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{
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return LLPanelSnapshotInventoryBase::postBuild();
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}
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S32 w = 0;
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S32 h = 0;
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// virtual
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void LLPanelOutfitSnapshotInventory::onOpen(const LLSD& key)
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{
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getChild<LLUICtrl>("hint_lbl")->setTextArg("[UPLOAD_COST]", llformat("%d", LLAgentBenefitsMgr::current().getTextureUploadCost()));
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LLPanelSnapshot::onOpen(key);
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}
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// virtual
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void LLPanelOutfitSnapshotInventory::updateControls(const LLSD& info)
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{
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const bool have_snapshot = info.has("have-snapshot") ? info["have-snapshot"].asBoolean() : true;
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getChild<LLUICtrl>("save_btn")->setEnabled(have_snapshot);
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}
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void LLPanelOutfitSnapshotInventory::cancel()
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{
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if (mSnapshotFloater)
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{
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mSnapshotFloater->closeFloater();
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if (LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView())
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{
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w = preview->getEncodedImageWidth();
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h = preview->getEncodedImageHeight();
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}
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}
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return LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
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}
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@ -30,13 +30,9 @@
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#include "llsidetraypanelcontainer.h"
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#include "llfloatersnapshot.h" // FIXME: create a snapshot model
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#include "llsnapshotlivepreview.h"
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#include "llfloaterreg.h"
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#include "llfloaterflickr.h" // <FS:Ansariel> Share to Flickr
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#include "llagentbenefits.h"
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/**
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* Provides several ways to save a snapshot.
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*/
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@ -47,9 +43,7 @@ class LLPanelSnapshotOptions
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public:
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LLPanelSnapshotOptions();
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~LLPanelSnapshotOptions();
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/*virtual*/ bool postBuild();
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/*virtual*/ void onOpen(const LLSD& key);
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bool postBuild() override;
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private:
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void updateUploadCost();
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@ -74,10 +68,6 @@ LLPanelSnapshotOptions::LLPanelSnapshotOptions()
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mCommitCallbackRegistrar.add("Snapshot.SendToFlickr", boost::bind(&LLPanelSnapshotOptions::onSendToFlickr, this)); // <FS:Ansariel> Share to Flickr
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}
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LLPanelSnapshotOptions::~LLPanelSnapshotOptions()
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{
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}
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// virtual
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bool LLPanelSnapshotOptions::postBuild()
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{
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@ -85,30 +75,6 @@ bool LLPanelSnapshotOptions::postBuild()
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return LLPanel::postBuild();
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}
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// virtual
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void LLPanelSnapshotOptions::onOpen(const LLSD& key)
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{
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updateUploadCost();
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}
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void LLPanelSnapshotOptions::updateUploadCost()
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{
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S32 w = 0;
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S32 h = 0;
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if( mSnapshotFloater )
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{
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LLSnapshotLivePreview* preview = mSnapshotFloater->getPreviewView();
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if( preview )
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{
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preview->getSize(w, h);
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}
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}
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S32 upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost(w, h);
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getChild<LLUICtrl>("save_to_inventory_btn")->setLabelArg("[AMOUNT]", llformat("%d", upload_cost));
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}
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void LLPanelSnapshotOptions::openPanel(const std::string& panel_name)
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{
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LLSideTrayPanelContainer* parent = dynamic_cast<LLSideTrayPanelContainer*>(getParent());
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@ -5,7 +5,7 @@
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<button label="Diskə yadda saxla" name="save_to_computer_btn"/>
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</layout_panel>
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<layout_panel name="lp_inventory">
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<button label="Avadanlıq siyahısı (L$[AMOUNT])" name="save_to_inventory_btn"/>
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<button label="Avadanlıq siyahısı" name="save_to_inventory_btn"/>
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</layout_panel>
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<layout_panel name="lp_profile">
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<button label="Profilə yüklə" name="save_to_profile_btn"/>
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@ -15,6 +15,8 @@
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<check_box label="Seitenverhältnis beibehalten" name="inventory_keep_aspect_check"/>
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<text name="hint_lbl">
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Um das Bild als Textur zu speichern, wählen Sie eines der quadratischen Formate aus.
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Upload-Kosten: [UPLOAD_COST] L$
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</text>
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<button label="▶ Auswahl" name="cancel_btn"/>
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<button label="Speichern" name="save_btn"/>
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@ -5,7 +5,7 @@
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<button label="Auf Festplatte speichern" name="save_to_computer_btn"/>
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</layout_panel>
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<layout_panel name="lp_inventory">
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<button label="Im Inventar speich. ([AMOUNT] L$)" name="save_to_inventory_btn"/>
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<button label="Im Inventar speichern" name="save_to_inventory_btn"/>
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</layout_panel>
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<layout_panel name="lp_profile">
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<button label="Auf Profil teilen" name="save_to_profile_btn"/>
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@ -128,6 +128,8 @@
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type="string"
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word_wrap="true">
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To save your image as a texture select one of the square formats.
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Upload cost: L$ [UPLOAD_COST]
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</text>
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<button
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follows="right|bottom"
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@ -54,7 +54,7 @@
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image_overlay_alignment="left"
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image_top_pad="-1"
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imgoverlay_label_space="10"
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label="Save to Inventory (L$[AMOUNT])"
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label="Save to Inventory"
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layout="topleft"
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left="9"
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name="save_to_inventory_btn"
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@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8" standalone="yes"?>
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<panel name="panel_snapshot_inventory">
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<text name="hint_lbl">
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Para guardar una imagen como textura, selecciona uno de los formatos cuadrados.
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Guardar una imagen en el inventario cuesta [UPLOAD_COST] L$. Para guardar una imagen como textura, selecciona uno de los formatos cuadrados.
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</text>
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<combo_box label="Resolución" name="texture_size_combo">
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<combo_box.item label="Ventana actual" name="CurrentWindow"/>
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@ -2,7 +2,7 @@
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<panel name="panel_snapshot_options">
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<button label="Publicar en los comentarios de mi perfil" name="save_to_profile_btn"/>
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<button label="Enviar por correo electrónico" name="save_to_email_btn"/>
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<button label="Guardar en mi inventario ([AMOUNT] L$)" name="save_to_inventory_btn"/>
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<button label="Guardar en mi inventario" name="save_to_inventory_btn"/>
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<button label="Guardar en mi ordenador" name="save_to_computer_btn"/>
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<button label="Subir a Flickr" name="save_to_flickr_btn"/>
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</panel>
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@ -12,7 +12,7 @@
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<spinner width="50" name="inventory_snapshot_height"/>
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<check_box label="Conserver les proportions" name="inventory_keep_aspect_check"/>
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<check_box label="Uploader temporairement" name="inventory_temp_upload"/>
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<text name="hint_lbl">Pour enregistrer votre image en tant que texture, sélectionnez un des formats listés.</text>
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<text name="hint_lbl">L'enregistrement d'une image dans l'inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image en tant que texture, sélectionnez un des formats listés.</text>
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<button label="▶ Sélection" name="cancel_btn"/>
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<button label="Enregistrer" name="save_btn"/>
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</panel>
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@ -2,7 +2,7 @@
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<panel name="panel_snapshot_options">
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<layout_stack name="option_buttons">
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<layout_panel name="lp_download"><button label="Sur le disque" name="save_to_computer_btn"/></layout_panel>
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<layout_panel name="lp_inventory"><button label="Dans l'inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/></layout_panel>
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<layout_panel name="lp_inventory"><button label="Dans l'inventaire" name="save_to_inventory_btn"/></layout_panel>
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<layout_panel name="lp_profile"><button label="En ligne sur mon profil" name="save_to_profile_btn"/></layout_panel>
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<layout_panel name="lp_facebook"><button label="En ligne sur Facebook" name="send_to_facebook_btn"/></layout_panel>
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<layout_panel name="lp_twitter"><button label="En ligne sur Twitter" name="send_to_twitter_btn"/></layout_panel>
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@ -14,7 +14,7 @@
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<check_box label="Mantieni proporzioni" name="inventory_keep_aspect_check"/>
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<check_box label="Temporaneo" name="inventory_temp_upload" />
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<text name="hint_lbl">
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Per salvare come texture, seleziona un formato quadrato.
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Salvare un'immagine nell'inventario costa L$[UPLOAD_COST]. Per salvare come texture, seleziona un formato quadrato.
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</text>
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<button label="▶ Seleziona" name="cancel_btn"/>
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<button label="Salva" name="save_btn"/>
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@ -5,7 +5,7 @@
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<button label="Salva sul disco fisso" name="save_to_computer_btn"/>
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_inventory">
|
||||
<button label="Salva in inventario ([AMOUNT]L$)" name="save_to_inventory_btn"/>
|
||||
<button label="Salva in inventario" name="save_to_inventory_btn"/>
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_profile">
|
||||
<button label="Condividi sul feed" name="save_to_profile_btn"/>
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
<button label="ディスクに保存" name="save_to_computer_btn"/>
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_inventory">
|
||||
<button label="インベントリに保存 (L$[AMOUNT])" name="save_to_inventory_btn"/>
|
||||
<button label="インベントリに保存" name="save_to_inventory_btn"/>
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_profile">
|
||||
<button label="プロフィールにアップロード" name="save_to_profile_btn"/>
|
||||
|
|
|
|||
|
|
@ -14,7 +14,7 @@
|
|||
<check_box label="Zachowaj proporcje" name="inventory_keep_aspect_check" />
|
||||
<check_box label="Tymczasowe" name="inventory_temp_upload" />
|
||||
<text name="hint_lbl">
|
||||
Aby zapisać je jako teksturę wybierz jeden z kwadratowych formatów.
|
||||
Zapisanie zdjęcia do Szafy kosztuje [UPLOAD_COST]L$. Aby zapisać je jako teksturę wybierz jeden z kwadratowych formatów.
|
||||
</text>
|
||||
<button label="▶ Wybór" name="cancel_btn" />
|
||||
<button label="Zapisz" name="save_btn" />
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
<button label="Zapisz na dysku twardym" name="save_to_computer_btn" />
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_inventory">
|
||||
<button label="Zapisz do Szafy ([AMOUNT]L$)" name="save_to_inventory_btn" />
|
||||
<button label="Zapisz do Szafy " name="save_to_inventory_btn" />
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_profile">
|
||||
<button label="Wrzuć na mój Kanał" name="save_to_profile_btn" />
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
Inventário
|
||||
</text>
|
||||
<text name="hint_lbl">
|
||||
Para salvar sua imagem como uma textura, selecione um dos formatos quadrados.
|
||||
Salvar uma imagem em seu inventário custa L$[UPLOAD_COST]. Para salvar sua imagem como uma textura, selecione um dos formatos quadrados.
|
||||
</text>
|
||||
<combo_box label="Resolução" name="texture_size_combo">
|
||||
<combo_box.item label="Janela ativa" name="CurrentWindow"/>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<panel name="panel_snapshot_options">
|
||||
<button label="Salvar no disco" name="save_to_computer_btn"/>
|
||||
<button label="Salvar em inventário (L$[AMOUNT])" name="save_to_inventory_btn"/>
|
||||
<button label="Salvar em inventário" name="save_to_inventory_btn"/>
|
||||
<button label="Compartilhar no feed do perfil" name="save_to_profile_btn"/>
|
||||
<button label="Compartilhar no Facebook" name="send_to_facebook_btn"/>
|
||||
<button label="Compartilhar no Twitter" name="send_to_twitter_btn"/>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
Инвентарь
|
||||
</text>
|
||||
<text name="hint_lbl">
|
||||
Чтобы сохранить его как текстуру, выберите один из квадратных форматов.
|
||||
Сохранение изображения в инвентаре стоит L$[UPLOAD_COST]. Чтобы сохранить его как текстуру, выберите один из квадратных форматов.
|
||||
</text>
|
||||
<combo_box label="Размер" name="texture_size_combo">
|
||||
<combo_box.item label="Текущее окно" name="CurrentWindow"/>
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
<button label="Сохранить на диск" name="save_to_computer_btn"/>
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_inventory">
|
||||
<button label="В инвентарь (L$[AMOUNT])" name="save_to_inventory_btn"/>
|
||||
<button label="В инвентарь" name="save_to_inventory_btn"/>
|
||||
</layout_panel>
|
||||
<layout_panel name="lp_profile">
|
||||
<button label="Загрузить в профиль" name="save_to_profile_btn"/>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
Envanter
|
||||
</text>
|
||||
<text name="hint_lbl">
|
||||
Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin.
|
||||
Bir görüntüyü envanterinize kaydetmenin maliyeti L$[UPLOAD_COST] olur. Görüntünüzü bir doku olarak kaydetmek için kare formatlardan birini seçin.
|
||||
</text>
|
||||
<combo_box label="Çözünürlük" name="texture_size_combo">
|
||||
<combo_box.item label="Mevcut Pencere" name="CurrentWindow"/>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<panel name="panel_snapshot_options">
|
||||
<button label="Diske Kaydet" name="save_to_computer_btn"/>
|
||||
<button label="Envantere Kaydet (L$[AMOUNT])" name="save_to_inventory_btn"/>
|
||||
<button label="Envantere Kaydet" name="save_to_inventory_btn"/>
|
||||
<button label="Profil Akışında Paylaş" name="save_to_profile_btn"/>
|
||||
<button label="Facebook'ta Paylaş" name="send_to_facebook_btn"/>
|
||||
<button label="Twitter'da Paylaş" name="send_to_twitter_btn"/>
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
收納區
|
||||
</text>
|
||||
<text name="hint_lbl">
|
||||
若要將圖像存為材質,請選擇一個正方格式。
|
||||
將圖像儲存到收納區的費用為 L$[UPLOAD_COST]。 若要將圖像存為材質,請選擇一個正方格式。
|
||||
</text>
|
||||
<combo_box label="解析度" name="texture_size_combo">
|
||||
<combo_box.item label="目前視窗" name="CurrentWindow"/>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
|
||||
<panel name="panel_snapshot_options">
|
||||
<button label="儲存到硬碟" name="save_to_computer_btn"/>
|
||||
<button label="儲存到收納區(L$[AMOUNT])" name="save_to_inventory_btn"/>
|
||||
<button label="儲存到收納區" name="save_to_inventory_btn"/>
|
||||
<button label="分享至檔案訊息發佈" name="save_to_profile_btn"/>
|
||||
<button label="分享到臉書" name="send_to_facebook_btn"/>
|
||||
<button label="分享到推特" name="send_to_twitter_btn"/>
|
||||
|
|
|
|||
Loading…
Reference in New Issue