add missing OBJECT_RENDER_WEIGHT constant to script library
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@ -221,6 +221,7 @@
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<integer_constant name="OBJECT_PHYSICS" desc="Used with llGetObjectDetails to get an object's physics flag" />
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<integer_constant name="OBJECT_PHANTOM" desc="Used with llGetObjectDetails to get an object's phantom flag" />
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<integer_constant name="OBJECT_TEMP_ON_REZ" desc="Used with llGetObjectDetails to get an object's temporary flag" />
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<integer_constant name="OBJECT_RENDER_WEIGHT" desc="Used with llGetObjectDetails to return an avatar's rendering weight" />
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<integer_constant name="OBJECT_CHARACTER_TIME" desc="Used with llGetObjectDetails to get an object's average CPU time (in seconds) used by the object for navigation, if the object is a pathfinding character. Returns 0 for non-characters." />
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<integer_constant name="OBJECT_ROOT" desc="Used with llGetObjectDetails to get an object's root prim ID." />
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