Make water and sky defaults take a position value to allow for default daycycle w/ multiple frames.
Make default daycycle add 8 frames at 0, 0.125, 0.25 etc Merge over server-side bugfixes. Eliminate extraneous dirty bits in sky settings.master
parent
c07775798e
commit
66d78ce1c7
|
|
@ -580,10 +580,18 @@ F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_
|
|||
}
|
||||
blendf = llclamp(blendf, 0.0f, 1.0f);
|
||||
|
||||
mTarget->replaceSettings(mInitial->getSettings());
|
||||
if (!mFinal || (mInitial == mFinal) || (blendf == 0.0))
|
||||
{ // this is a trivial blend. Results will be identical to the initial.
|
||||
return blendf;
|
||||
if (mTarget)
|
||||
{
|
||||
mTarget->replaceSettings(mInitial->getSettings());
|
||||
if (!mFinal || (mInitial == mFinal) || (blendf == 0.0))
|
||||
{ // this is a trivial blend. Results will be identical to the initial.
|
||||
return blendf;
|
||||
}
|
||||
mTarget->blend(mFinal, blendf);
|
||||
}
|
||||
else
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "No target for settings blender." << LL_ENDL;
|
||||
}
|
||||
mTarget->blend(mFinal, blendf);
|
||||
|
||||
|
|
@ -592,7 +600,8 @@ F64 LLSettingsBlender::setBlendFactor(const LLSettingsBase::BlendFactor& blendf_
|
|||
|
||||
void LLSettingsBlender::triggerComplete()
|
||||
{
|
||||
mTarget->replaceSettings(mFinal->getSettings());
|
||||
if (mTarget)
|
||||
mTarget->replaceSettings(mFinal->getSettings());
|
||||
LLSettingsBlender::ptr_t hold = shared_from_this(); // prevents this from deleting too soon
|
||||
mOnFinished(shared_from_this());
|
||||
}
|
||||
|
|
|
|||
|
|
@ -312,7 +312,7 @@ public:
|
|||
mInitial(initsetting),
|
||||
mFinal(endsetting)
|
||||
{
|
||||
if (mInitial)
|
||||
if (mInitial && mTarget)
|
||||
mTarget->replaceSettings(mInitial->getSettings());
|
||||
|
||||
if (!mFinal)
|
||||
|
|
@ -333,7 +333,8 @@ public:
|
|||
if (!mFinal)
|
||||
mFinal = mInitial;
|
||||
|
||||
mTarget->replaceSettings(mInitial->getSettings());
|
||||
if (mTarget)
|
||||
mTarget->replaceSettings(mInitial->getSettings());
|
||||
}
|
||||
|
||||
LLSettingsBase::ptr_t getTarget() const
|
||||
|
|
|
|||
|
|
@ -233,11 +233,13 @@ bool LLSettingsDay::initialize()
|
|||
keyframe = llclamp(keyframe, 0.0f, 1.0f);
|
||||
LLSettingsBase::ptr_t setting;
|
||||
|
||||
|
||||
if ((*it).has(SETTING_KEYNAME))
|
||||
{
|
||||
std::string key_name = (*it)[SETTING_KEYNAME];
|
||||
if (i == TRACK_WATER)
|
||||
{
|
||||
setting = used[(*it)[SETTING_KEYNAME]];
|
||||
setting = used[key_name];
|
||||
if (setting && setting->getSettingsType() != "water")
|
||||
{
|
||||
LL_WARNS("DAYCYCLE") << "Water track referencing " << setting->getSettingsType() << " frame at " << keyframe << "." << LL_ENDL;
|
||||
|
|
@ -246,7 +248,7 @@ bool LLSettingsDay::initialize()
|
|||
}
|
||||
else
|
||||
{
|
||||
setting = used[(*it)[SETTING_KEYNAME]];
|
||||
setting = used[key_name];
|
||||
if (setting && setting->getSettingsType() != "sky")
|
||||
{
|
||||
LL_WARNS("DAYCYCLE") << "Sky track #" << i << " referencing " << setting->getSettingsType() << " frame at " << keyframe << "." << LL_ENDL;
|
||||
|
|
@ -287,13 +289,36 @@ LLSD LLSettingsDay::defaults()
|
|||
|
||||
dfltsetting[SETTING_NAME] = "_default_";
|
||||
|
||||
LLSD frames(LLSD::emptyMap());
|
||||
LLSD waterTrack;
|
||||
waterTrack[SETTING_KEYKFRAME] = 0.0f;
|
||||
waterTrack[SETTING_KEYNAME] = "_default_";
|
||||
|
||||
LLSD skyTrack;
|
||||
skyTrack[SETTING_KEYKFRAME] = 0.0f;
|
||||
skyTrack[SETTING_KEYNAME] = "_default_";
|
||||
|
||||
|
||||
const U32 FRAME_COUNT = 8;
|
||||
const F32 FRAME_STEP = 1.0f / F32(FRAME_COUNT);
|
||||
F32 time = 0.0f;
|
||||
for (U32 i = 0; i < FRAME_COUNT; i++)
|
||||
{
|
||||
std::string name("_default_");
|
||||
name += ('a' + i);
|
||||
|
||||
std::string water_frame_name("water:");
|
||||
std::string sky_frame_name("sky:");
|
||||
|
||||
water_frame_name += name;
|
||||
sky_frame_name += name;
|
||||
|
||||
waterTrack[SETTING_KEYKFRAME] = time;
|
||||
waterTrack[SETTING_KEYNAME] = water_frame_name;
|
||||
|
||||
skyTrack[SETTING_KEYKFRAME] = time;
|
||||
skyTrack[SETTING_KEYNAME] = sky_frame_name;
|
||||
|
||||
frames[water_frame_name] = LLSettingsWater::defaults(time);
|
||||
frames[sky_frame_name] = LLSettingsSky::defaults(time);
|
||||
|
||||
time += FRAME_STEP;
|
||||
}
|
||||
|
||||
LLSD tracks;
|
||||
tracks.append(LLSDArray(waterTrack));
|
||||
|
|
@ -301,10 +326,7 @@ LLSD LLSettingsDay::defaults()
|
|||
|
||||
dfltsetting[SETTING_TRACKS] = tracks;
|
||||
|
||||
LLSD frames(LLSD::emptyMap());
|
||||
|
||||
frames["water:_defaults_"] = LLSettingsWater::defaults();
|
||||
frames["sky:_defaults_"] = LLSettingsSky::defaults();
|
||||
|
||||
|
||||
dfltsetting[SETTING_FRAMES] = frames;
|
||||
|
||||
|
|
@ -532,14 +554,6 @@ bool LLSettingsDay::moveTrackKeyframe(S32 trackno, const LLSettingsBase::TrackPo
|
|||
CycleTrack_t::iterator iter = track.find(old_frame);
|
||||
if (iter != track.end())
|
||||
{
|
||||
/*TODO check that we are not moving too close to another keyframe */
|
||||
// CycleTrack_t::value_type existing = getSettingsNearKeyfarme(new_frame, trackno, 2.5f);
|
||||
// if ((*iter).first != existing.first)
|
||||
// {
|
||||
// LL_WARNS("DAYCYCLE") << "Track too close to existing track. Not moving." << LL_ENDL;
|
||||
// return false;
|
||||
// }
|
||||
|
||||
LLSettingsBase::ptr_t base = iter->second;
|
||||
track.erase(iter);
|
||||
track[llclamp(new_frame, 0.0f, 1.0f)] = base;
|
||||
|
|
|
|||
|
|
@ -366,9 +366,7 @@ LLSettingsSky::LLSettingsSky(const LLSD &data) :
|
|||
LLSettingsBase(data),
|
||||
mNextSunTextureId(),
|
||||
mNextMoonTextureId(),
|
||||
mNextCloudTextureId(),
|
||||
mPositionsDirty(true),
|
||||
mLightingDirty(true)
|
||||
mNextCloudTextureId()
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -376,9 +374,7 @@ LLSettingsSky::LLSettingsSky():
|
|||
LLSettingsBase(),
|
||||
mNextSunTextureId(),
|
||||
mNextMoonTextureId(),
|
||||
mNextCloudTextureId(),
|
||||
mPositionsDirty(true),
|
||||
mLightingDirty(true)
|
||||
mNextCloudTextureId()
|
||||
{
|
||||
}
|
||||
|
||||
|
|
@ -396,9 +392,7 @@ void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F64 blendf)
|
|||
LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf);
|
||||
|
||||
replaceSettings(blenddata);
|
||||
mPositionsDirty = true;
|
||||
mLightingDirty = true;
|
||||
|
||||
|
||||
setBlendFactor(blendf);
|
||||
mNextSunTextureId = other->getSunTextureId();
|
||||
mNextMoonTextureId = other->getMoonTextureId();
|
||||
|
|
@ -585,14 +579,19 @@ LLSD LLSettingsSky::mieConfigDefault()
|
|||
return dflt_mie;
|
||||
}
|
||||
|
||||
LLSD LLSettingsSky::defaults()
|
||||
LLSD LLSettingsSky::defaults(const LLSettingsBase::TrackPosition& position)
|
||||
{
|
||||
LLSD dfltsetting;
|
||||
LLQuaternion sunquat;
|
||||
LLQuaternion moonquat;
|
||||
|
||||
sunquat = convert_azimuth_and_altitude_to_quat(0.0f, 80.0f * DEG_TO_RAD);
|
||||
moonquat = convert_azimuth_and_altitude_to_quat(F_PI, 80.0f * DEG_TO_RAD);
|
||||
F32 azimuth = (F_PI * position) + (80.0f * DEG_TO_RAD);
|
||||
F32 altitude = (F_PI * position);
|
||||
|
||||
// give the sun and moon slightly different tracks through the sky
|
||||
// instead of positioning them at opposite poles from each other...
|
||||
sunquat = convert_azimuth_and_altitude_to_quat(altitude, azimuth);
|
||||
moonquat = convert_azimuth_and_altitude_to_quat(altitude + (F_PI * 0.125f), azimuth + (F_PI * 0.125f));
|
||||
|
||||
// Magic constants copied form dfltsetting.xml
|
||||
dfltsetting[SETTING_CLOUD_COLOR] = LLColor4(0.4099, 0.4099, 0.4099, 0.0).getValue();
|
||||
|
|
@ -784,9 +783,6 @@ LLSD LLSettingsSky::translateLegacySettings(const LLSD& legacy)
|
|||
|
||||
void LLSettingsSky::updateSettings()
|
||||
{
|
||||
mPositionsDirty |= isVeryDirty();
|
||||
mLightingDirty |= isVeryDirty();
|
||||
|
||||
// base class clears dirty flag so as to not trigger recursive update
|
||||
LLSettingsBase::updateSettings();
|
||||
|
||||
|
|
@ -811,15 +807,6 @@ bool LLSettingsSky::getIsMoonUp() const
|
|||
|
||||
void LLSettingsSky::calculateHeavenlyBodyPositions() const
|
||||
{
|
||||
/* can't do this as it gets defeated during animation of env panel settings
|
||||
if (!mPositionsDirty)
|
||||
{
|
||||
return;
|
||||
}*/
|
||||
|
||||
mPositionsDirty = false;
|
||||
mLightingDirty = true; // changes light direction
|
||||
|
||||
LLQuaternion sunq = getSunRotation();
|
||||
LLQuaternion moonq = getMoonRotation();
|
||||
|
||||
|
|
@ -829,11 +816,11 @@ void LLSettingsSky::calculateHeavenlyBodyPositions() const
|
|||
mSunDirection.normalize();
|
||||
mMoonDirection.normalize();
|
||||
|
||||
LL_WARNS("LAPRAS") << "Sun info: Rotation=" << sunq << " Vector=" << mSunDirection << LL_ENDL;
|
||||
LL_WARNS("LAPRAS") << "Moon info: Rotation=" << moonq << " Vector=" << mMoonDirection << LL_ENDL;
|
||||
//LL_WARNS("LAPRAS") << "Sun info: Rotation=" << sunq << " Vector=" << mSunDirection << LL_ENDL;
|
||||
//LL_WARNS("LAPRAS") << "Moon info: Rotation=" << moonq << " Vector=" << mMoonDirection << LL_ENDL;
|
||||
|
||||
llassert(mSunDirection.lengthSquared() > 0.0);
|
||||
llassert(mMoonDirection.lengthSquared() > 0.0);
|
||||
llassert(mSunDirection.lengthSquared() > 0.01f);
|
||||
llassert(mMoonDirection.lengthSquared() > 0.01f);
|
||||
}
|
||||
|
||||
LLVector3 LLSettingsSky::getLightDirection() const
|
||||
|
|
@ -843,12 +830,10 @@ LLVector3 LLSettingsSky::getLightDirection() const
|
|||
// is the normal from the sun or the moon
|
||||
if (getIsSunUp())
|
||||
{
|
||||
llassert(mSunDirection.lengthSquared() > 0.01f);
|
||||
return mSunDirection;
|
||||
}
|
||||
else if (getIsMoonUp())
|
||||
{
|
||||
llassert(mMoonDirection.lengthSquared() > 0.01f);
|
||||
return mMoonDirection;
|
||||
}
|
||||
|
||||
|
|
@ -913,42 +898,36 @@ void LLSettingsSky::setBlueDensity(const LLColor3 &val)
|
|||
{
|
||||
mSettings[SETTING_LEGACY_HAZE][SETTING_BLUE_DENSITY] = val.getValue();
|
||||
setDirtyFlag(true);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
void LLSettingsSky::setBlueHorizon(const LLColor3 &val)
|
||||
{
|
||||
mSettings[SETTING_LEGACY_HAZE][SETTING_BLUE_HORIZON] = val.getValue();
|
||||
setDirtyFlag(true);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
void LLSettingsSky::setDensityMultiplier(F32 val)
|
||||
{
|
||||
mSettings[SETTING_LEGACY_HAZE][SETTING_DENSITY_MULTIPLIER] = val;
|
||||
setDirtyFlag(true);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
void LLSettingsSky::setDistanceMultiplier(F32 val)
|
||||
{
|
||||
mSettings[SETTING_LEGACY_HAZE][SETTING_DISTANCE_MULTIPLIER] = val;
|
||||
setDirtyFlag(true);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
void LLSettingsSky::setHazeDensity(F32 val)
|
||||
{
|
||||
mSettings[SETTING_LEGACY_HAZE][SETTING_HAZE_DENSITY] = val;
|
||||
setDirtyFlag(true);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
void LLSettingsSky::setHazeHorizon(F32 val)
|
||||
{
|
||||
mSettings[SETTING_LEGACY_HAZE][SETTING_HAZE_HORIZON] = val;
|
||||
setDirtyFlag(true);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
// Sunlight attenuation effect (hue and brightness) due to atmosphere
|
||||
|
|
@ -1037,16 +1016,6 @@ LLColor4 LLSettingsSky::getTotalAmbient() const
|
|||
|
||||
void LLSettingsSky::calculateLightSettings() const
|
||||
{
|
||||
/* can't do this as it gets defeated during animation of env panel settings
|
||||
if (!mLightingDirty)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
calculateHeavenlyBodyPositions();*/
|
||||
|
||||
mLightingDirty = false;
|
||||
|
||||
// Initialize temp variables
|
||||
LLColor3 sunlight = getSunlightColor();
|
||||
LLColor3 ambient = getAmbientColor();
|
||||
|
|
@ -1158,7 +1127,6 @@ LLColor3 LLSettingsSky::getAmbientColor() const
|
|||
void LLSettingsSky::setAmbientColor(const LLColor3 &val)
|
||||
{
|
||||
setValue(SETTING_AMBIENT, val);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
LLColor3 LLSettingsSky::getCloudColor() const
|
||||
|
|
@ -1241,7 +1209,6 @@ F32 LLSettingsSky::getCloudShadow() const
|
|||
void LLSettingsSky::setCloudShadow(F32 val)
|
||||
{
|
||||
setValue(SETTING_CLOUD_SHADOW, val);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
F32 LLSettingsSky::getDomeOffset() const
|
||||
|
|
@ -1265,7 +1232,6 @@ void LLSettingsSky::setGamma(F32 val)
|
|||
{
|
||||
mSettings[SETTING_GAMMA] = LLSD::Real(val);
|
||||
setDirtyFlag(true);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
LLColor3 LLSettingsSky::getGlow() const
|
||||
|
|
@ -1276,7 +1242,6 @@ LLColor3 LLSettingsSky::getGlow() const
|
|||
void LLSettingsSky::setGlow(const LLColor3 &val)
|
||||
{
|
||||
setValue(SETTING_GLOW, val);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
F32 LLSettingsSky::getMaxY() const
|
||||
|
|
@ -1297,7 +1262,6 @@ LLQuaternion LLSettingsSky::getMoonRotation() const
|
|||
void LLSettingsSky::setMoonRotation(const LLQuaternion &val)
|
||||
{
|
||||
setValue(SETTING_MOON_ROTATION, val);
|
||||
mPositionsDirty = true;
|
||||
}
|
||||
|
||||
LLUUID LLSettingsSky::getMoonTextureId() const
|
||||
|
|
@ -1328,7 +1292,6 @@ LLColor3 LLSettingsSky::getSunlightColor() const
|
|||
void LLSettingsSky::setSunlightColor(const LLColor3 &val)
|
||||
{
|
||||
setValue(SETTING_SUNLIGHT_COLOR, val);
|
||||
mLightingDirty = true;
|
||||
}
|
||||
|
||||
LLQuaternion LLSettingsSky::getSunRotation() const
|
||||
|
|
@ -1339,7 +1302,6 @@ LLQuaternion LLSettingsSky::getSunRotation() const
|
|||
void LLSettingsSky::setSunRotation(const LLQuaternion &val)
|
||||
{
|
||||
setValue(SETTING_SUN_ROTATION, val);
|
||||
mPositionsDirty = true;
|
||||
}
|
||||
|
||||
LLUUID LLSettingsSky::getSunTextureId() const
|
||||
|
|
|
|||
|
|
@ -105,7 +105,7 @@ public:
|
|||
|
||||
virtual void replaceSettings(LLSD settings) SETTINGS_OVERRIDE;
|
||||
|
||||
static LLSD defaults();
|
||||
static LLSD defaults(const LLSettingsBase::TrackPosition& position = 0.0f);
|
||||
|
||||
F32 getPlanetRadius() const;
|
||||
F32 getSkyBottomRadius() const;
|
||||
|
|
@ -247,9 +247,6 @@ protected:
|
|||
virtual void updateSettings() SETTINGS_OVERRIDE;
|
||||
|
||||
private:
|
||||
mutable bool mPositionsDirty;
|
||||
mutable bool mLightingDirty;
|
||||
|
||||
static LLSD rayleighConfigDefault();
|
||||
static LLSD absorptionConfigDefault();
|
||||
static LLSD mieConfigDefault();
|
||||
|
|
|
|||
|
|
@ -87,10 +87,13 @@ LLSettingsWater::LLSettingsWater() :
|
|||
}
|
||||
|
||||
//=========================================================================
|
||||
LLSD LLSettingsWater::defaults()
|
||||
LLSD LLSettingsWater::defaults(const LLSettingsBase::TrackPosition& position)
|
||||
{
|
||||
LLSD dfltsetting;
|
||||
|
||||
// give the normal scale offset some variability over track time...
|
||||
F32 normal_scale_offset = (position * 0.5f) - 0.25f;
|
||||
|
||||
// Magic constants copied form defaults.xml
|
||||
dfltsetting[SETTING_BLUR_MULTIPILER] = LLSD::Real(0.04000f);
|
||||
dfltsetting[SETTING_FOG_COLOR] = LLColor3(0.0156f, 0.1490f, 0.2509f).getValue();
|
||||
|
|
@ -100,7 +103,7 @@ LLSD LLSettingsWater::defaults()
|
|||
dfltsetting[SETTING_FRESNEL_SCALE] = LLSD::Real(0.3999);
|
||||
dfltsetting[SETTING_TRANSPARENT_TEXTURE] = GetDefaultTransparentTextureAssetId();
|
||||
dfltsetting[SETTING_NORMAL_MAP] = GetDefaultWaterNormalAssetId();
|
||||
dfltsetting[SETTING_NORMAL_SCALE] = LLVector3(2.0f, 2.0f, 2.0f).getValue();
|
||||
dfltsetting[SETTING_NORMAL_SCALE] = LLVector3(2.0f + normal_scale_offset, 2.0f + normal_scale_offset, 2.0f + normal_scale_offset).getValue();
|
||||
dfltsetting[SETTING_SCALE_ABOVE] = LLSD::Real(0.0299f);
|
||||
dfltsetting[SETTING_SCALE_BELOW] = LLSD::Real(0.2000f);
|
||||
dfltsetting[SETTING_WAVE1_DIR] = LLVector2(1.04999f, -0.42000f).getValue();
|
||||
|
|
|
|||
|
|
@ -62,7 +62,7 @@ public:
|
|||
// Settings status
|
||||
virtual void blend(const LLSettingsBase::ptr_t &end, F64 blendf) SETTINGS_OVERRIDE;
|
||||
|
||||
static LLSD defaults();
|
||||
static LLSD defaults(const LLSettingsBase::TrackPosition& position = 0.0f);
|
||||
|
||||
//---------------------------------------------------------------------
|
||||
F32 getBlurMultiplier() const
|
||||
|
|
|
|||
|
|
@ -845,6 +845,7 @@ void LLFloaterEditExtDayCycle::onAssetLoaded(LLUUID asset_id, LLSettingsBase::pt
|
|||
updateEditEnvironment();
|
||||
LLEnvironment::instance().setSelectedEnvironment(LLEnvironment::ENV_EDIT);
|
||||
synchronizeTabs();
|
||||
updateTabs();
|
||||
refresh();
|
||||
}
|
||||
|
||||
|
|
@ -869,6 +870,7 @@ void LLFloaterEditExtDayCycle::loadLiveEnvironment(LLEnvironment::EnvSelection_t
|
|||
|
||||
updateEditEnvironment();
|
||||
synchronizeTabs();
|
||||
updateTabs();
|
||||
refresh();
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue