SL-727 - right-click menus and hover info ignore control avatars.

master
Brad Payne (Vir Linden) 2017-07-18 19:33:14 +01:00
parent bcfc1931dd
commit 6837ca5cd8
6 changed files with 78 additions and 1 deletions

View File

@ -195,6 +195,18 @@ void LLControlAvatar::updateDebugText()
getAnimatedVolumes(volumes);
S32 animated_volume_count = volumes.size();
addDebugText(llformat("CAV obj %d anim %d", total_linkset_count, animated_volume_count));
#if 0
// AXON - detailed rigged mesh info
for (std::vector<LLVOVolume*>::iterator it = volumes.begin();
it != volumes.end(); ++it)
{
LLRiggedVolume *rig_vol = (*it)->getRiggedVolume();
if (rig_vol)
{
addDebugText(rig_vol->mExtraDebugText);
}
}
#endif
LLVOAvatar::updateDebugText();
}
@ -262,3 +274,37 @@ void LLControlAvatar::updateAnimations()
LL_DEBUGS("AXON") << "process animation state changes here" << LL_ENDL;
processAnimationStateChanges();
}
// virtual
LLViewerObject* LLControlAvatar::lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end,
S32 face,
BOOL pick_transparent,
BOOL pick_rigged,
S32* face_hit,
LLVector4a* intersection,
LLVector2* tex_coord,
LLVector4a* normal,
LLVector4a* tangent)
{
LLViewerObject* hit = NULL;
if (lineSegmentBoundingBox(start, end))
{
LLVector4a local_end = end;
LLVector4a local_intersection;
if (mRootVolp &&
mRootVolp->lineSegmentIntersect(start, local_end, face, pick_transparent, pick_rigged, face_hit, &local_intersection, tex_coord, normal, tangent))
{
local_end = local_intersection;
if (intersection)
{
*intersection = local_intersection;
}
hit = mRootVolp;
}
}
return hit;
}

View File

@ -55,6 +55,17 @@ public:
void getAnimatedVolumes(std::vector<LLVOVolume*>& volumes);
void updateAnimations();
virtual LLViewerObject* lineSegmentIntersectRiggedAttachments(
const LLVector4a& start, const LLVector4a& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
BOOL pick_rigged = FALSE,
S32* face_hit = NULL, // which face was hit
LLVector4a* intersection = NULL, // return the intersection point
LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
LLVector4a* normal = NULL, // return the surface normal at the intersection point
LLVector4a* tangent = NULL); // return the surface tangent at the intersection point
virtual void updateDebugText();
bool mPlaying;

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@ -1704,6 +1704,7 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a&
return FALSE;
}
// virtual
LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end,
S32 face,
BOOL pick_transparent,

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@ -169,7 +169,8 @@ public:
LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point
LLVector4a* normal = NULL, // return the surface normal at the intersection point
LLVector4a* tangent = NULL); // return the surface tangent at the intersection point
LLViewerObject* lineSegmentIntersectRiggedAttachments(const LLVector4a& start, const LLVector4a& end,
virtual LLViewerObject* lineSegmentIntersectRiggedAttachments(
const LLVector4a& start, const LLVector4a& end,
S32 face = -1, // which face to check, -1 = ALL_SIDES
BOOL pick_transparent = FALSE,
BOOL pick_rigged = FALSE,

View File

@ -4364,6 +4364,9 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
U32 maxJoints = LLSkinningUtil::getMeshJointCount(skin);
LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, maxJoints, skin, avatar);
S32 rigged_vert_count = 0;
S32 rigged_face_count = 0;
LLVector4a box_min, box_max;
for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i)
{
const LLVolumeFace& vol_face = volume->getVolumeFace(i);
@ -4385,6 +4388,8 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
LL_RECORD_BLOCK_TIME(FTM_SKIN_RIGGED);
U32 max_joints = LLSkinningUtil::getMaxJointCount();
rigged_vert_count += dst_face.mNumVertices;
rigged_face_count++;
for (U32 j = 0; j < dst_face.mNumVertices; ++j)
{
LLMatrix4a final_mat;
@ -4404,12 +4409,19 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
min = pos[0];
max = pos[1];
if (i==0)
{
box_min = min;
box_max = max;
}
for (U32 j = 1; j < dst_face.mNumVertices; ++j)
{
min.setMin(min, pos[j]);
max.setMax(max, pos[j]);
}
box_min.setMin(min,box_min);
box_max.setMax(max,box_max);
dst_face.mCenter->setAdd(dst_face.mExtents[0], dst_face.mExtents[1]);
dst_face.mCenter->mul(0.5f);
@ -4429,6 +4441,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
}
}
mExtraDebugText = llformat("rigged %d/%d - box (%f %f %f) (%f %f %f)",
rigged_face_count, rigged_vert_count,
box_min[0], box_min[1], box_min[2],
box_max[0], box_max[1], box_max[2]);
}
U32 LLVOVolume::getPartitionType() const

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@ -62,6 +62,8 @@ public:
}
void update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, const LLVolume* src_volume);
std::string mExtraDebugText;
};
// Base class for implementations of the volume - Primitive, Flexible Object, etc.