Just in case gAgentUsername is empty...

master
Ansariel 2017-02-23 11:15:33 +01:00
parent 2b9a8d7255
commit 687da1144c
2 changed files with 6 additions and 2 deletions

View File

@ -743,7 +743,9 @@ bool DAESaver::saveDAE(std::string filename)
up_axis->setCharData("Z_UP");
// File creator
std::string author = gAgentUsername;
std::string author = "Unknown";
if (!gAgentUsername.empty())
author = gAgentUsername;
daeElement* contributor = asset->add("contributor");
contributor->add("author")->setCharData(author);

View File

@ -299,7 +299,9 @@ bool FSFloaterObjectExport::exportSelection()
mAssetRequests.clear();
mTextureChecked.clear();
std::string author = gAgentUsername;
std::string author = "Unknown";
if (!gAgentUsername.empty())
author = gAgentUsername;
time_t rawtime;
time(&rawtime);