#4204 Don't show material editor with model loader

master
Andrey Lihatskiy 2025-06-18 16:50:17 +03:00
parent bb45bfae0d
commit 68dc0919b3
1 changed files with 0 additions and 5 deletions

View File

@ -114,11 +114,6 @@ void LLMeshFilePicker::notify(const std::vector<std::string>& filenames)
if (filenames.size() > 0)
{
mMP->loadModel(filenames[0], mLOD);
if (filenames[0].substr(filenames[0].length() - 4) == ".glb" || filenames[0].substr(filenames[0].length() - 5) == ".gltf")
{
LLMaterialEditor::loadMaterialFromFile(filenames[0], -1);
}
}
else
{