FSResetCameraOnMovement checkboxes in Phototools also for Starlight skins

meow-7.2.2
PanteraPolnocy 2013-01-09 11:25:15 +01:00
parent 953d99cded
commit 6a88640160
4 changed files with 62 additions and 18 deletions

View File

@ -4567,12 +4567,12 @@
bg_alpha_color="DkGray_66"
background_visible="true">
<check_box
top_pad="15"
top_pad="7"
follows="left|top"
height="16"
label="Clicking your avatar keeps camera position"
layout="topleft"
left="10"
left="5"
name="clickonavatarkeepscamera"
width="250"
control_name="ClickOnAvatarKeepsCamera"
@ -4583,7 +4583,7 @@
height="16"
label="Reset camera position after teleport"
layout="topleft"
left="10"
left="5"
name="FSResetCameraOnTP"
width="250"
control_name="FSResetCameraOnTP"
@ -4594,7 +4594,7 @@
height="16"
label="Disable minimum camera zoom distance"
layout="topleft"
left="10"
left="5"
name="disableminzoomdist"
width="250"
control_name="FSDisableMinZoomDist"
@ -4605,11 +4605,22 @@
height="16"
label="Allow the camera to move w/o constraints"
layout="topleft"
left="10"
left="5"
name="ignorecameraconstraints"
width="250"
control_name="FSIgnoreSimulatorCameraConstraints"
tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
<check_box
top_pad="2"
follows="left|top"
height="16"
label="Reset camera position on avatar movement"
layout="topleft"
left="5"
name="resetcamerapositiononmovement"
width="250"
control_name="FSResetCameraOnMovement"
tool_tip="Resets the camera to its default position when you move the avatar"/>
</panel>
</panel>
</tab_container>

View File

@ -710,7 +710,7 @@
height="16"
label="Clicking your avatar keeps camera position"
layout="topleft"
left="10"
left="5"
name="clickonavatarkeepscamera"
width="250"
control_name="ClickOnAvatarKeepsCamera"
@ -721,7 +721,7 @@
height="16"
label="Reset camera position after teleport"
layout="topleft"
left="10"
left="5"
name="FSResetCameraOnTP"
width="250"
control_name="FSResetCameraOnTP"
@ -732,7 +732,7 @@
height="16"
label="Disable minimum camera zoom distance"
layout="topleft"
left="10"
left="5"
name="disableminzoomdist"
width="250"
control_name="FSDisableMinZoomDist"
@ -743,11 +743,22 @@
height="16"
label="Allow the camera to move w/o constraints"
layout="topleft"
left="10"
left="5"
name="ignorecameraconstraints"
width="250"
control_name="FSIgnoreSimulatorCameraConstraints"
tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
<check_box
top_pad="5"
follows="left|top"
height="16"
label="Reset camera position on avatar movement"
layout="topleft"
left="5"
name="resetcameraonmovement"
width="250"
control_name="FSResetCameraOnMovement"
tool_tip="Resets the camera to its default position when you move the avatar"/>
</panel>
</panel>

View File

@ -4567,12 +4567,12 @@
bg_alpha_color="SL-CustomBackground_Light"
background_visible="true">
<check_box
top_pad="15"
top_pad="7"
follows="left|top"
height="16"
label="Clicking your avatar keeps camera position"
layout="topleft"
left="10"
left="5"
name="clickonavatarkeepscamera"
width="250"
control_name="ClickOnAvatarKeepsCamera"
@ -4583,7 +4583,7 @@
height="16"
label="Reset camera position after teleport"
layout="topleft"
left="10"
left="5"
name="FSResetCameraOnTP"
width="250"
control_name="FSResetCameraOnTP"
@ -4594,7 +4594,7 @@
height="16"
label="Disable minimum camera zoom distance"
layout="topleft"
left="10"
left="5"
name="disableminzoomdist"
width="250"
control_name="FSDisableMinZoomDist"
@ -4605,11 +4605,22 @@
height="16"
label="Allow the camera to move w/o constraints"
layout="topleft"
left="10"
left="5"
name="ignorecameraconstraints"
width="250"
control_name="FSIgnoreSimulatorCameraConstraints"
tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
<check_box
top_pad="2"
follows="left|top"
height="16"
label="Reset camera position on avatar movement"
layout="topleft"
left="5"
name="resetcamerapositiononmovement"
width="250"
control_name="FSResetCameraOnMovement"
tool_tip="Resets the camera to its default position when you move the avatar"/>
</panel>
</panel>
</tab_container>

View File

@ -710,7 +710,7 @@
height="16"
label="Clicking your avatar keeps camera position"
layout="topleft"
left="10"
left="5"
name="clickonavatarkeepscamera"
width="250"
control_name="ClickOnAvatarKeepsCamera"
@ -721,7 +721,7 @@
height="16"
label="Reset camera position after teleport"
layout="topleft"
left="10"
left="5"
name="FSResetCameraOnTP"
width="250"
control_name="FSResetCameraOnTP"
@ -732,7 +732,7 @@
height="16"
label="Disable minimum camera zoom distance"
layout="topleft"
left="10"
left="5"
name="disableminzoomdist"
width="250"
control_name="FSDisableMinZoomDist"
@ -743,11 +743,22 @@
height="16"
label="Allow the camera to move w/o constraints"
layout="topleft"
left="10"
left="5"
name="ignorecameraconstraints"
width="250"
control_name="FSIgnoreSimulatorCameraConstraints"
tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
<check_box
top_pad="5"
follows="left|top"
height="16"
label="Reset camera position on avatar movement"
layout="topleft"
left="5"
name="resetcameraonmovement"
width="250"
control_name="FSResetCameraOnMovement"
tool_tip="Resets the camera to its default position when you move the avatar"/>
</panel>
</panel>