FSResetCameraOnMovement checkboxes in Phototools also for Starlight skins
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953d99cded
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6a88640160
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@ -4567,12 +4567,12 @@
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bg_alpha_color="DkGray_66"
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background_visible="true">
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<check_box
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top_pad="15"
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top_pad="7"
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follows="left|top"
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height="16"
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label="Clicking your avatar keeps camera position"
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layout="topleft"
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left="10"
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left="5"
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name="clickonavatarkeepscamera"
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width="250"
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control_name="ClickOnAvatarKeepsCamera"
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@ -4583,7 +4583,7 @@
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height="16"
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label="Reset camera position after teleport"
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layout="topleft"
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left="10"
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left="5"
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name="FSResetCameraOnTP"
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width="250"
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control_name="FSResetCameraOnTP"
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@ -4594,7 +4594,7 @@
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height="16"
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label="Disable minimum camera zoom distance"
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layout="topleft"
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left="10"
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left="5"
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name="disableminzoomdist"
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width="250"
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control_name="FSDisableMinZoomDist"
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@ -4605,11 +4605,22 @@
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height="16"
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label="Allow the camera to move w/o constraints"
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layout="topleft"
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left="10"
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left="5"
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name="ignorecameraconstraints"
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width="250"
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control_name="FSIgnoreSimulatorCameraConstraints"
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tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
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<check_box
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top_pad="2"
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follows="left|top"
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height="16"
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label="Reset camera position on avatar movement"
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layout="topleft"
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left="5"
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name="resetcamerapositiononmovement"
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width="250"
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control_name="FSResetCameraOnMovement"
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tool_tip="Resets the camera to its default position when you move the avatar"/>
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</panel>
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</panel>
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</tab_container>
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@ -710,7 +710,7 @@
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height="16"
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label="Clicking your avatar keeps camera position"
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layout="topleft"
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left="10"
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left="5"
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name="clickonavatarkeepscamera"
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width="250"
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control_name="ClickOnAvatarKeepsCamera"
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@ -721,7 +721,7 @@
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height="16"
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label="Reset camera position after teleport"
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layout="topleft"
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left="10"
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left="5"
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name="FSResetCameraOnTP"
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width="250"
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control_name="FSResetCameraOnTP"
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@ -732,7 +732,7 @@
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height="16"
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label="Disable minimum camera zoom distance"
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layout="topleft"
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left="10"
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left="5"
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name="disableminzoomdist"
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width="250"
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control_name="FSDisableMinZoomDist"
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@ -743,11 +743,22 @@
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height="16"
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label="Allow the camera to move w/o constraints"
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layout="topleft"
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left="10"
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left="5"
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name="ignorecameraconstraints"
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width="250"
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control_name="FSIgnoreSimulatorCameraConstraints"
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tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
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<check_box
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top_pad="5"
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follows="left|top"
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height="16"
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label="Reset camera position on avatar movement"
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layout="topleft"
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left="5"
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name="resetcameraonmovement"
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width="250"
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control_name="FSResetCameraOnMovement"
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tool_tip="Resets the camera to its default position when you move the avatar"/>
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</panel>
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</panel>
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@ -4567,12 +4567,12 @@
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bg_alpha_color="SL-CustomBackground_Light"
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background_visible="true">
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<check_box
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top_pad="15"
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top_pad="7"
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follows="left|top"
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height="16"
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label="Clicking your avatar keeps camera position"
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layout="topleft"
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left="10"
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left="5"
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name="clickonavatarkeepscamera"
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width="250"
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control_name="ClickOnAvatarKeepsCamera"
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@ -4583,7 +4583,7 @@
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height="16"
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label="Reset camera position after teleport"
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layout="topleft"
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left="10"
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left="5"
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name="FSResetCameraOnTP"
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width="250"
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control_name="FSResetCameraOnTP"
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@ -4594,7 +4594,7 @@
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height="16"
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label="Disable minimum camera zoom distance"
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layout="topleft"
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left="10"
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left="5"
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name="disableminzoomdist"
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width="250"
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control_name="FSDisableMinZoomDist"
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@ -4605,11 +4605,22 @@
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height="16"
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label="Allow the camera to move w/o constraints"
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layout="topleft"
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left="10"
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left="5"
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name="ignorecameraconstraints"
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width="250"
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control_name="FSIgnoreSimulatorCameraConstraints"
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tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
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<check_box
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top_pad="2"
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follows="left|top"
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height="16"
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label="Reset camera position on avatar movement"
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layout="topleft"
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left="5"
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name="resetcamerapositiononmovement"
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width="250"
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control_name="FSResetCameraOnMovement"
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tool_tip="Resets the camera to its default position when you move the avatar"/>
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</panel>
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</panel>
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</tab_container>
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@ -710,7 +710,7 @@
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height="16"
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label="Clicking your avatar keeps camera position"
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layout="topleft"
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left="10"
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left="5"
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name="clickonavatarkeepscamera"
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width="250"
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control_name="ClickOnAvatarKeepsCamera"
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@ -721,7 +721,7 @@
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height="16"
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label="Reset camera position after teleport"
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layout="topleft"
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left="10"
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left="5"
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name="FSResetCameraOnTP"
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width="250"
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control_name="FSResetCameraOnTP"
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@ -732,7 +732,7 @@
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height="16"
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label="Disable minimum camera zoom distance"
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layout="topleft"
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left="10"
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left="5"
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name="disableminzoomdist"
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width="250"
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control_name="FSDisableMinZoomDist"
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@ -743,11 +743,22 @@
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height="16"
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label="Allow the camera to move w/o constraints"
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layout="topleft"
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left="10"
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left="5"
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name="ignorecameraconstraints"
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width="250"
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control_name="FSIgnoreSimulatorCameraConstraints"
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tool_tip="Ignores the 'push' the simulator applies to your camera to keep it out of objects. REQUIRES RESTART!"/>
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<check_box
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top_pad="5"
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follows="left|top"
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height="16"
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label="Reset camera position on avatar movement"
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layout="topleft"
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left="5"
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name="resetcameraonmovement"
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width="250"
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control_name="FSResetCameraOnMovement"
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tool_tip="Resets the camera to its default position when you move the avatar"/>
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</panel>
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</panel>
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