Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into brad/merge-maint-a-to-dev

master
Brad Linden 2024-05-20 11:14:29 -07:00
commit 6af5db09fa
42 changed files with 308 additions and 276 deletions

View File

@ -70,7 +70,6 @@ LLDir *gDirUtilp = (LLDir *)&gDirUtil;
/// Values for findSkinnedFilenames(subdir) parameter
const char
*LLDir::XUI = "xui",
*LLDir::HTML = "html",
*LLDir::TEXTURES = "textures",
*LLDir::SKINBASE = "";
@ -761,13 +760,14 @@ std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir,
else
{
// We do not recognize this subdir. Investigate.
if (skinExists(subdir, "en"))
std::string subdir_path(add(getDefaultSkinDir(), subdir));
if (fileExists(add(subdir_path, "en")))
{
// defaultSkinDir/subdir contains subdir "en". That's our
// default language; this subdir is localized.
found = sLocalized.insert(StringMap::value_type(subdir, "en")).first;
}
else if (skinExists(subdir, "en-us"))
else if (fileExists(add(subdir_path, "en-us")))
{
// defaultSkinDir/subdir contains subdir "en-us" but not "en".
// Set as default language; this subdir is localized.
@ -864,33 +864,6 @@ std::vector<std::string> LLDir::findSkinnedFilenames(const std::string& subdir,
return results;
}
// virtual
bool LLDir::skinExists(const std::string& subdir, const std::string& skin) const
{
std::string skin_path(add(getDefaultSkinDir(), subdir, skin));
return fileExists(skin_path);
}
// virtual
std::string LLDir::getFileContents(const std::string& filename) const
{
LLFILE* fp = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
if (fp)
{
fseek(fp, 0, SEEK_END);
U32 length = ftell(fp);
fseek(fp, 0, SEEK_SET);
std::vector<char> buffer(length);
size_t nread = fread(buffer.data(), 1, length, fp);
fclose(fp);
return std::string(buffer.data(), nread);
}
return LLStringUtil::null;
}
std::string LLDir::getTempFilename() const
{
LLUUID random_uuid;

View File

@ -72,8 +72,6 @@ class LLDir
// pure virtual functions
virtual std::string getCurPath() = 0;
virtual bool fileExists(const std::string &filename) const = 0;
virtual bool skinExists(const std::string& subdir, const std::string &skin) const;
virtual std::string getFileContents(const std::string& filename) const;
const std::string findFile(const std::string& filename, const std::vector<std::string> filenames) const;
const std::string findFile(const std::string& filename, const std::string& searchPath1 = "", const std::string& searchPath2 = "", const std::string& searchPath3 = "") const;
@ -152,7 +150,7 @@ class LLDir
const std::string& filename,
ESkinConstraint constraint=CURRENT_SKIN) const;
/// Values for findSkinnedFilenames(subdir) parameter
static const char *XUI, *HTML, *TEXTURES, *SKINBASE;
static const char *XUI, *TEXTURES, *SKINBASE;
/**
* Return the base-language pathname from findSkinnedFilenames(), or
* the empty string if no such file exists. Parameters are identical to

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@ -50,7 +50,7 @@ std::string model_names[] =
const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string);
LLModel::LLModel(LLVolumeParams& params, F32 detail)
LLModel::LLModel(const LLVolumeParams& params, F32 detail)
: LLVolume(params, detail),
mNormalizedScale(1,1,1),
mNormalizedTranslation(0, 0, 0),

View File

@ -150,7 +150,7 @@ public:
LLModel::PhysicsMesh mPhysicsShapeMesh;
};
LLModel(LLVolumeParams& params, F32 detail);
LLModel(const LLVolumeParams& params, F32 detail);
~LLModel();
bool loadModel(std::istream& is);
@ -375,7 +375,7 @@ public:
LLMatrix4 mTransform;
material_map mMaterial;
LLModelInstanceBase(LLModel* model, LLMatrix4& transform, material_map& materials)
LLModelInstanceBase(LLModel* model, const LLMatrix4& transform, const material_map& materials)
: mModel(model), mTransform(transform), mMaterial(materials)
{
}
@ -404,7 +404,7 @@ public:
LLUUID mMeshID;
S32 mLocalMeshID;
LLModelInstance(LLModel* model, const std::string& label, LLMatrix4& transform, material_map& materials)
LLModelInstance(LLModel* model, const std::string& label, const LLMatrix4& transform, const material_map& materials)
: LLModelInstanceBase(model, transform, materials), mLabel(label)
{
mLocalMeshID = -1;

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@ -3522,16 +3522,12 @@ bool LLFloater::isVisible(const LLFloater* floater)
return floater && floater->getVisible();
}
bool LLFloater::buildFromFile(const std::string& filename, bool cacheable)
bool LLFloater::buildFromFile(const std::string& filename)
{
LL_PROFILE_ZONE_SCOPED;
llassert_msg(!cacheable || !mSingleInstance || !mReuseInstance,
"No needs to cache XML for floater with mSingleInstance AND mReuseInstance flags set");
LLXMLNodePtr root;
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root, LLDir::CURRENT_SKIN, cacheable))
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
LL_WARNS() << "Couldn't find (or parse) floater from: " << filename << LL_ENDL;
return false;

View File

@ -208,7 +208,7 @@ public:
// Don't export top/left for rect, only height/width
static void setupParamsForExport(Params& p, LLView* parent);
bool buildFromFile(const std::string &filename, bool cacheable = false);
bool buildFromFile(const std::string &filename);
boost::signals2::connection setMinimizeCallback( const commit_signal_t::slot_type& cb );
boost::signals2::connection setOpenCallback( const commit_signal_t::slot_type& cb );

View File

@ -95,7 +95,7 @@ void LLMenuButton::setMenu(const std::string& menu_filename, EMenuPosition posit
}
llassert(LLMenuGL::sMenuContainer != NULL);
LLToggleableMenu* menu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>(menu_filename, LLMenuGL::sMenuContainer, LLMenuHolderGL::child_registry_t::instance(), true);
LLToggleableMenu* menu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>(menu_filename, LLMenuGL::sMenuContainer, LLMenuHolderGL::child_registry_t::instance());
if (!menu)
{
LL_WARNS() << "Error loading menu_button menu" << LL_ENDL;

View File

@ -803,13 +803,13 @@ boost::signals2::connection LLPanel::setVisibleCallback( const commit_signal_t::
//-----------------------------------------------------------------------------
// buildPanel()
//-----------------------------------------------------------------------------
bool LLPanel::buildFromFile(const std::string& filename, const LLPanel::Params& default_params, bool cacheable)
bool LLPanel::buildFromFile(const std::string& filename, const LLPanel::Params& default_params)
{
LL_PROFILE_ZONE_SCOPED;
bool didPost = false;
LLXMLNodePtr root;
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root, LLDir::CURRENT_SKIN, cacheable))
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root))
{
LL_WARNS() << "Couldn't parse panel from: " << filename << LL_ENDL;
return didPost;

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@ -107,8 +107,7 @@ protected:
public:
typedef std::vector<class LLUICtrl *> ctrl_list_t;
bool buildFromFile(const std::string &filename, const LLPanel::Params& default_params, bool cacheable = false);
bool buildFromFile(const std::string &filename, bool cacheable = false) { return buildFromFile(filename, getDefaultParams(), cacheable); }
bool buildFromFile(const std::string &filename, const LLPanel::Params& default_params = getDefaultParams());
static LLPanel* createFactoryPanel(const std::string& name);

View File

@ -157,7 +157,7 @@ void LLUICtrlFactory::createChildren(LLView* viewp, LLXMLNodePtr node, const wid
// getLayeredXMLNode()
//-----------------------------------------------------------------------------
bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNodePtr& root,
LLDir::ESkinConstraint constraint, bool cacheable)
LLDir::ESkinConstraint constraint)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_UI;
std::vector<std::string> paths =
@ -169,7 +169,7 @@ bool LLUICtrlFactory::getLayeredXMLNode(const std::string &xui_filename, LLXMLNo
paths.push_back(xui_filename);
}
return LLXMLNode::getLayeredXMLNode(root, paths, cacheable);
return LLXMLNode::getLayeredXMLNode(root, paths);
}

View File

@ -148,7 +148,7 @@ public:
LLView* createFromXML(LLXMLNodePtr node, LLView* parent, const std::string& filename, const widget_registry_t&, LLXMLNodePtr output_node );
template<typename T>
static T* createFromFile(const std::string &filename, LLView *parent, const widget_registry_t& registry, bool cacheable = false)
static T* createFromFile(const std::string &filename, LLView *parent, const widget_registry_t& registry)
{
T* widget = NULL;
@ -156,7 +156,7 @@ public:
{
LLXMLNodePtr root_node;
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root_node, LLDir::CURRENT_SKIN, cacheable))
if (!LLUICtrlFactory::getLayeredXMLNode(filename, root_node))
{
LL_WARNS() << "Couldn't parse XUI from path: " << instance().getCurFileName() << ", from filename: " << filename << LL_ENDL;
goto fail;
@ -192,7 +192,7 @@ fail:
static void createChildren(LLView* viewp, LLXMLNodePtr node, const widget_registry_t&, LLXMLNodePtr output_node = NULL);
static bool getLayeredXMLNode(const std::string &filename, LLXMLNodePtr& root,
LLDir::ESkinConstraint constraint = LLDir::CURRENT_SKIN, bool cacheable = false);
LLDir::ESkinConstraint constraint=LLDir::CURRENT_SKIN);
private:
//NOTE: both friend declarations are necessary to keep both gcc and msvc happy

View File

@ -28,7 +28,6 @@
#include "llxuiparser.h"
#include "lldir.h"
#include "llxmlnode.h"
#include "llfasttimer.h"
#ifdef LL_USESYSTEMLIBS
@ -45,7 +44,6 @@
#include "lluicolor.h"
#include "v3math.h"
using namespace BOOST_SPIRIT_CLASSIC_NS;
const S32 MAX_STRING_ATTRIBUTE_SIZE = 40;
@ -1399,17 +1397,36 @@ bool LLSimpleXUIParser::readXUI(const std::string& filename, LLInitParam::BaseBl
mCurReadDepth = 0;
setParseSilently(silent);
std::string xml = gDirUtilp->getFileContents(filename);
if (xml.empty())
ScopedFile file(filename, "rb");
if( !file.isOpen() )
{
LL_WARNS("ReadXUI") << "Unable to open file " << filename << LL_ENDL;
XML_ParserFree( mParser );
return false;
}
S32 bytes_read = 0;
S32 buffer_size = file.getRemainingBytes();
void* buffer = XML_GetBuffer(mParser, buffer_size);
if( !buffer )
{
LL_WARNS("ReadXUI") << "Unable to allocate XML buffer while reading file " << filename << LL_ENDL;
XML_ParserFree( mParser );
return false;
}
bytes_read = (S32)fread(buffer, 1, buffer_size, file.mFile);
if( bytes_read <= 0 )
{
LL_WARNS("ReadXUI") << "Error while reading file " << filename << LL_ENDL;
XML_ParserFree( mParser );
return false;
}
mEmptyLeafNode.push_back(false);
if (!XML_Parse(mParser, xml.data(), (int)xml.size(), true))
if( !XML_ParseBuffer(mParser, bytes_read, true ) )
{
LL_WARNS("ReadXUI") << "Error while parsing file " << filename << LL_ENDL;
XML_ParserFree( mParser );

View File

@ -753,13 +753,13 @@ void LLControlGroup::setUntypedValue(std::string_view name, const LLSD& val)
//---------------------------------------------------------------
// Returns number of controls loaded, so 0 if failure
U32 LLControlGroup::loadFromFileLegacy(const std::string& filename, const std::string& xml, bool require_declaration, eControlType declare_as)
U32 LLControlGroup::loadFromFileLegacy(const std::string& filename, bool require_declaration, eControlType declare_as)
{
std::string name;
LLXmlTree xml_controls;
if (!xml_controls.parseString(xml))
if (!xml_controls.parseFile(filename))
{
LL_WARNS("Settings") << "Unable to open control file " << filename << LL_ENDL;
return 0;
@ -772,7 +772,7 @@ U32 LLControlGroup::loadFromFileLegacy(const std::string& filename, const std::s
return 0;
}
U32 validitems = 0;
U32 validitems = 0;
S32 version;
rootp->getAttributeS32("version", version);
@ -990,24 +990,24 @@ U32 LLControlGroup::saveToFile(const std::string& filename, bool nondefault_only
U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_values, bool save_values)
{
LLSD settings;
std::string xml = gDirUtilp->getFileContents(filename);
if (xml.empty())
llifstream infile;
infile.open(filename.c_str());
if(!infile.is_open())
{
LL_WARNS("Settings") << "Cannot find file " << filename << " to load." << LL_ENDL;
return 0;
}
std::stringstream stream(xml);
if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXML(settings, stream))
if (LLSDParser::PARSE_FAILURE == LLSDSerialize::fromXML(settings, infile))
{
infile.close();
LL_WARNS("Settings") << "Unable to parse LLSD control file " << filename << ". Trying Legacy Method." << LL_ENDL;
return loadFromFileLegacy(filename, xml, true, TYPE_STRING);
return loadFromFileLegacy(filename, true, TYPE_STRING);
}
U32 validitems = 0;
bool hidefromsettingseditor = false;
for(LLSD::map_const_iterator itr = settings.beginMap(); itr != settings.endMap(); ++itr)
{
LLControlVariable::ePersist persist = LLControlVariable::PERSIST_NONDFT;
@ -1019,7 +1019,7 @@ U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_v
persist = control_map["Persist"].asInteger()?
LLControlVariable::PERSIST_NONDFT : LLControlVariable::PERSIST_NO;
}
// Sometimes we want to use the settings system to provide cheap persistence, but we
// don't want the settings themselves to be easily manipulated in the UI because
// doing so can cause support problems. So we have this option:
@ -1031,7 +1031,7 @@ U32 LLControlGroup::loadFromFile(const std::string& filename, bool set_default_v
{
hidefromsettingseditor = false;
}
// If the control exists just set the value from the input file.
LLControlVariable* existing_control = getControl(name);
if(existing_control)

View File

@ -300,7 +300,7 @@ public:
// Returns number of controls loaded, 0 if failed
// If require_declaration is false, will auto-declare controls it finds
// as the given type.
U32 loadFromFileLegacy(const std::string& filename, const std::string& xml, bool require_declaration = true, eControlType declare_as = TYPE_STRING);
U32 loadFromFileLegacy(const std::string& filename, bool require_declaration = true, eControlType declare_as = TYPE_STRING);
U32 saveToFile(const std::string& filename, bool nondefault_only);
U32 loadFromFile(const std::string& filename, bool default_values = false, bool save_values = true);
void resetToDefaults();

View File

@ -137,19 +137,19 @@ LLXMLNode::LLXMLNode(const LLXMLNode& rhs) :
}
// returns a new copy of this node and all its children
LLXMLNodePtr LLXMLNode::deepCopy() const
LLXMLNodePtr LLXMLNode::deepCopy()
{
LLXMLNodePtr newnode = LLXMLNodePtr(new LLXMLNode(*this));
if (mChildren.notNull())
{
for (LLXMLChildList::const_iterator iter = mChildren->map.begin();
for (LLXMLChildList::iterator iter = mChildren->map.begin();
iter != mChildren->map.end(); ++iter)
{
LLXMLNodePtr temp_ptr_for_gcc(iter->second->deepCopy());
newnode->addChild(temp_ptr_for_gcc);
}
}
for (LLXMLAttribList::const_iterator iter = mAttributes.begin();
for (LLXMLAttribList::iterator iter = mAttributes.begin();
iter != mAttributes.end(); ++iter)
{
LLXMLNodePtr temp_ptr_for_gcc(iter->second->deepCopy());
@ -650,82 +650,37 @@ bool LLXMLNode::updateNode(
return true;
}
static std::map<std::string, LLXMLNodePtr> sXMLCache;
static LLSharedMutex sXMLCacheMutex;
static void saveToCache(const std::string& filename, const LLXMLNodePtr& node)
{
LLXMLNodePtr node_copy = node->deepCopy();
LLExclusiveMutexLock lock(&sXMLCacheMutex);
sXMLCache.emplace(filename, node_copy);
}
static bool loadFromCache(const std::string& filename, LLXMLNodePtr& node)
{
LLSharedMutexLock lock(&sXMLCacheMutex);
auto it = sXMLCache.find(filename);
if (it == sXMLCache.end())
return false;
node = it->second->deepCopy();
return true;
}
// static
bool LLXMLNode::parseFile(const std::string& filename, LLXMLNodePtr& node, LLXMLNode* defaults_tree, bool cacheable)
bool LLXMLNode::parseFile(const std::string& filename, LLXMLNodePtr& node, LLXMLNode* defaults_tree)
{
// Try to read from cache
if (cacheable)
{
if (loadFromCache(filename, node))
{
node->setDefault(defaults_tree);
node->updateDefault();
return true;
}
}
// Read file
LL_DEBUGS("XMLNode") << "parsing XML file: " << filename << LL_ENDL;
LLFILE* fp = LLFile::fopen(filename, "rb"); /* Flawfinder: ignore */
if (fp == NULL)
{
node = NULL ;
return false;
}
fseek(fp, 0, SEEK_END);
U32 length = ftell(fp);
fseek(fp, 0, SEEK_SET);
std::string xml = gDirUtilp->getFileContents(filename);
if (xml.empty())
{
LL_WARNS("XMLNode") << "no XML file: " << filename << LL_ENDL;
}
else if (parseBuffer(xml.data(), xml.size(), node))
{
if (cacheable)
{
saveToCache(filename, node);
}
node->setDefault(defaults_tree);
node->updateDefault();
return true;
}
U8* buffer = new U8[length+1];
size_t nread = fread(buffer, 1, length, fp);
buffer[nread] = 0;
fclose(fp);
node = nullptr;
return false;
bool rv = parseBuffer(buffer, nread, node, defaults_tree);
delete [] buffer;
return rv;
}
// static
bool LLXMLNode::parseBuffer(
const char* buffer,
U32 length,
LLXMLNodePtr& node,
LLXMLNode* defaults)
{
if (parseBuffer(buffer, length, node))
{
node->setDefault(defaults);
node->updateDefault();
return true;
}
return false;
}
// static
bool LLXMLNode::parseBuffer(
const char* buffer,
U8* buffer,
U32 length,
LLXMLNodePtr& node)
LLXMLNodePtr& node,
LLXMLNode* defaults)
{
// Init
XML_Parser my_parser = XML_ParserCreate(NULL);
@ -741,7 +696,7 @@ bool LLXMLNode::parseBuffer(
XML_SetUserData(my_parser, (void *)file_node_ptr);
// Do the parsing
if (XML_Parse(my_parser, buffer, length, true) != XML_STATUS_OK)
if (XML_Parse(my_parser, (const char *)buffer, length, true) != XML_STATUS_OK)
{
LL_WARNS() << "Error parsing xml error code: "
<< XML_ErrorString(XML_GetErrorCode(my_parser))
@ -762,6 +717,9 @@ bool LLXMLNode::parseBuffer(
LLXMLNode *return_node = file_node->mChildren->map.begin()->second;
return_node->setDefault(defaults);
return_node->updateDefault();
node = return_node;
return true;
}
@ -866,20 +824,18 @@ bool LLXMLNode::isFullyDefault()
}
// static
bool LLXMLNode::getLayeredXMLNode(LLXMLNodePtr& root, const std::vector<std::string>& paths, bool cacheable)
bool LLXMLNode::getLayeredXMLNode(LLXMLNodePtr& root,
const std::vector<std::string>& paths)
{
if (paths.empty())
{
return false;
}
if (paths.empty()) return false;
std::string filename = paths.front();
if (filename.empty())
{
return false;
}
if (!LLXMLNode::parseFile(filename, root, nullptr, cacheable))
if (!LLXMLNode::parseFile(filename, root, NULL))
{
LL_WARNS() << "Problem reading UI description file: " << filename << LL_ENDL;
return false;

View File

@ -121,39 +121,39 @@ public:
LLXMLNode(const char* name, bool is_attribute);
LLXMLNode(LLStringTableEntry* name, bool is_attribute);
LLXMLNode(const LLXMLNode& rhs);
LLXMLNodePtr deepCopy() const;
LLXMLNodePtr deepCopy();
bool isNull();
bool deleteChild(LLXMLNode* child);
void addChild(LLXMLNodePtr& new_child);
void addChild(LLXMLNodePtr& new_child);
void setParent(LLXMLNodePtr& new_parent); // reparent if necessary
// Deserialization
// Serialization
static bool parseFile(
const std::string& filename,
LLXMLNodePtr& node,
LLXMLNode* defaults_tree,
bool cacheable = false);
static bool parseBuffer(
const char* buffer,
U32 length,
LLXMLNodePtr& node,
LLXMLNode* defaults);
LLXMLNodePtr& node,
LLXMLNode* defaults_tree);
static bool parseBuffer(
U8* buffer,
U32 length,
LLXMLNodePtr& node,
LLXMLNode* defaults);
static bool parseStream(
std::istream& str,
LLXMLNodePtr& node,
LLXMLNodePtr& node,
LLXMLNode* defaults);
static bool updateNode(
LLXMLNodePtr& node,
LLXMLNodePtr& update_node);
static bool getLayeredXMLNode(LLXMLNodePtr& root, const std::vector<std::string>& paths, bool cacheable = false);
static bool getLayeredXMLNode(LLXMLNodePtr& root, const std::vector<std::string>& paths);
// Write standard XML file header:
// <?xml version="1.0" encoding="utf-8" standalone="yes" ?>
static void writeHeaderToFile(LLFILE *out_file);
// Write XML to file with one attribute per line.
// XML escapes values as they are written.
void writeToFile(LLFILE *out_file, const std::string& indent = std::string(), bool use_type_decorations=true);
@ -237,7 +237,7 @@ public:
// Setters
bool setAttributeString(const char* attr, const std::string& value);
void setBoolValue(const bool value) { setBoolValue(1, &value); }
void setByteValue(const U8 value, Encoding encoding = ENCODING_DEFAULT) { setByteValue(1, &value, encoding); }
void setIntValue(const S32 value, Encoding encoding = ENCODING_DEFAULT) { setIntValue(1, &value, encoding); }
@ -290,10 +290,6 @@ public:
protected:
bool removeChild(LLXMLNode* child);
static bool parseBuffer(
const char* buffer,
U32 length,
LLXMLNodePtr& node);
public:
std::string mID; // The ID attribute of this node

View File

@ -35,7 +35,6 @@
#include "v4math.h"
#include "llquaternion.h"
#include "lluuid.h"
#include "lldir.h"
//////////////////////////////////////////////////////////////
// LLXmlTree
@ -61,37 +60,20 @@ void LLXmlTree::cleanup()
mNodeNames.cleanup();
}
bool LLXmlTree::parseFile(const std::string & filename, bool keep_contents)
{
delete mRoot;
mRoot = NULL;
std::string xml = gDirUtilp->getFileContents(filename);
if (xml.empty())
{
LL_WARNS() << "LLXmlTree parse failed. No XML file: " << filename << LL_ENDL;
return false;
}
bool success = parseString(xml, keep_contents);
return success;
}
bool LLXmlTree::parseString(const std::string &xml, bool keep_contents)
bool LLXmlTree::parseFile(const std::string &path, bool keep_contents)
{
delete mRoot;
mRoot = NULL;
LLXmlTreeParser parser(this);
bool success = parser.parseString(xml, &mRoot, keep_contents);
if (!success)
bool success = parser.parseFile( path, &mRoot, keep_contents );
if( !success )
{
S32 line_number = parser.getCurrentLineNumber();
const char* error = parser.getErrorString();
LL_WARNS() << "LLXmlTree parse failed. Line " << line_number << ": " << error << LL_ENDL;
}
return success;
}
@ -554,27 +536,6 @@ bool LLXmlTreeParser::parseFile(const std::string &path, LLXmlTreeNode** root, b
return success;
}
bool LLXmlTreeParser::parseString(const std::string& xml, LLXmlTreeNode** root, bool keep_contents)
{
llassert( !mRoot );
llassert( !mCurrent );
mKeepContents = keep_contents;
bool success = LLXmlParser::parse(xml.data(), (int)xml.size(), true);
*root = mRoot;
mRoot = NULL;
if (success)
{
llassert(!mCurrent);
}
mCurrent = NULL;
return success;
}
const std::string& LLXmlTreeParser::tabs()
{

View File

@ -56,7 +56,6 @@ public:
void cleanup();
virtual bool parseFile(const std::string &path, bool keep_contents = true);
virtual bool parseString(const std::string &xml, bool keep_contents = true);
LLXmlTreeNode* getRoot() { return mRoot; }
@ -200,8 +199,7 @@ public:
LLXmlTreeParser(LLXmlTree* tree);
virtual ~LLXmlTreeParser();
bool parseFile(const std::string &path, LLXmlTreeNode** root, bool keep_contents);
bool parseString(const std::string &xml, LLXmlTreeNode** root, bool keep_contents);
bool parseFile(const std::string &path, LLXmlTreeNode** root, bool keep_contents );
protected:
const std::string& tabs();

View File

@ -11119,6 +11119,17 @@
<key>Value</key>
<integer>1</integer>
</map>
<key>RenderAvatarFriendsOnly</key>
<map>
<key>Comment</key>
<string>When enabled hides all avatars that aren't friends. Does not affect inworld control avatars (animeshes), nor self.</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<real>0</real>
</map>
<key>RenderAvatarComplexityMode</key>
<map>
<key>Comment</key>

View File

@ -27,11 +27,11 @@
float random (vec2 uv)
{
return 0;
return 0.f;
}
float tapScreenSpaceReflection(int totalSamples, vec2 tc, vec3 viewPos, vec3 n, inout vec4 collectedColor, sampler2D source, float glossiness)
{
collectedColor = vec4(0);
return 0;
return 0.f;
}

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@ -3000,7 +3000,7 @@ void LLAppViewer::initStrings()
{
std::string strings_file = "strings.xml";
std::string strings_path_full = gDirUtilp->findSkinnedFilenameBaseLang(LLDir::XUI, strings_file);
if (strings_path_full.empty() || !gDirUtilp->fileExists(strings_path_full))
if (strings_path_full.empty() || !LLFile::isfile(strings_path_full))
{
if (strings_path_full.empty())
{

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@ -61,9 +61,8 @@ LLBlockList::LLBlockList(const Params& p)
LLToggleableMenu* context_menu = LLUICtrlFactory::getInstance()->createFromFile<LLToggleableMenu>(
"menu_people_blocked_gear.xml",
gMenuHolder,
LLViewerMenuHolderGL::child_registry_t::instance(),
true);
if (context_menu)
LLViewerMenuHolderGL::child_registry_t::instance());
if(context_menu)
{
mContextMenu = context_menu->getHandle();
}

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@ -131,7 +131,7 @@ public:
static LLChatHistoryHeader* createInstance(const std::string& file_name)
{
LLChatHistoryHeader* pInstance = new LLChatHistoryHeader;
pInstance->buildFromFile(file_name, true);
pInstance->buildFromFile(file_name);
return pInstance;
}
@ -587,7 +587,7 @@ public:
mUserNameTextBox = getChild<LLTextBox>("user_name");
mTimeBoxTextBox = getChild<LLTextBox>("time_box");
mInfoCtrl = LLUICtrlFactory::getInstance()->createFromFile<LLUICtrl>("inspector_info_ctrl.xml", this, LLPanel::child_registry_t::instance(), true);
mInfoCtrl = LLUICtrlFactory::getInstance()->createFromFile<LLUICtrl>("inspector_info_ctrl.xml", this, LLPanel::child_registry_t::instance());
if (mInfoCtrl)
{
mInfoCtrl->setCommitCallback(boost::bind(&LLChatHistoryHeader::onClickInfoCtrl, mInfoCtrl));
@ -1181,7 +1181,7 @@ void LLChatHistory::initFromParams(const LLChatHistory::Params& p)
LLView* LLChatHistory::getSeparator()
{
LLPanel* separator = LLUICtrlFactory::getInstance()->createFromFile<LLPanel>(mMessageSeparatorFilename, NULL, LLPanel::child_registry_t::instance(), true);
LLPanel* separator = LLUICtrlFactory::getInstance()->createFromFile<LLPanel>(mMessageSeparatorFilename, NULL, LLPanel::child_registry_t::instance());
return separator;
}

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@ -657,11 +657,12 @@ void LLControlGroupCLP::configure(const std::string& config_filename, LLControlG
// This method reads the llsd based config file, and uses it to set
// members of a control group.
LLSD clpConfigLLSD;
llifstream input_stream;
input_stream.open(config_filename.c_str(), std::ios::in | std::ios::binary);
std::string xml = gDirUtilp->getFileContents(config_filename);
if (!xml.empty())
if(input_stream.is_open())
{
std::stringstream input_stream(xml);
LLSDSerialize::fromXML(clpConfigLLSD, input_stream);
for(LLSD::map_iterator option_itr = clpConfigLLSD.beginMap();
option_itr != clpConfigLLSD.endMap();

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@ -85,6 +85,7 @@ public:
virtual bool shouldRenderRigged() const;
virtual bool isImpostor();
virtual bool isBuddy() const { return false; }
bool mPlaying;

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@ -370,6 +370,15 @@ void LLDrawPoolAvatar::renderShadow(S32 pass)
return;
}
LLCachedControl<bool> debug_invisible(gSavedSettings, "RenderAvatarFriendsOnly", false);
if (debug_invisible()
&& !avatarp->isControlAvatar()
&& !avatarp->isSelf()
&& !avatarp->isBuddy())
{
return;
}
LLVOAvatar::AvatarOverallAppearance oa = avatarp->getOverallAppearance();
bool impostor = !LLPipeline::sImpostorRender && avatarp->isImpostor();
// no shadows if the shadows are causing this avatar to breach the limit.
@ -723,6 +732,17 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
return;
}
LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
if (!single_avatar
&& friends_only()
&& !avatarp->isUIAvatar()
&& !avatarp->isControlAvatar()
&& !avatarp->isSelf()
&& !avatarp->isBuddy())
{
return;
}
bool impostor = !LLPipeline::sImpostorRender && avatarp->isImpostor() && !single_avatar;
if (( avatarp->isInMuteList()

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@ -886,11 +886,10 @@ const LLButton::Params& LLFavoritesBarCtrl::getButtonParams()
if (!params_initialized)
{
LLXMLNodePtr button_xml_node;
static const std::string filename("favorites_bar_button.xml");
if (LLUICtrlFactory::getLayeredXMLNode(filename, button_xml_node, LLDir::CURRENT_SKIN, true))
if(LLUICtrlFactory::getLayeredXMLNode("favorites_bar_button.xml", button_xml_node))
{
LLXUIParser parser;
parser.readXUI(button_xml_node, button_params, filename);
parser.readXUI(button_xml_node, button_params, "favorites_bar_button.xml");
}
params_initialized = true;
}

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@ -633,7 +633,7 @@ void LLMediaCtrl::navigateTo( std::string url_in, std::string mime_type, bool cl
void LLMediaCtrl::navigateToLocalPage( const std::string& subdir, const std::string& filename_in )
{
std::string filename(gDirUtilp->add(subdir, filename_in));
std::string expanded_filename = gDirUtilp->findSkinnedFilename(LLDir::HTML, filename);
std::string expanded_filename = gDirUtilp->findSkinnedFilename("html", filename);
if (expanded_filename.empty())
{

View File

@ -68,6 +68,8 @@
#include "lltabcontainer.h"
#include "lltextbox.h"
#include <filesystem>
#include <boost/algorithm/string.hpp>
bool LLModelPreview::sIgnoreLoadedCallback = false;
@ -1067,6 +1069,29 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod)
{ //only replace given LoD
mModel[loaded_lod] = mModelLoader->mModelList;
mScene[loaded_lod] = mModelLoader->mScene;
// Duplicate the model if it is an internal bounding box model
if (loaded_lod == LLModel::LOD_PHYSICS &&
mBaseModel.size() > 1 && // This makes sense for multiple models only
mModelLoader->mModelList.size() == 1 && // Just on the off-chance
mModelLoader->mScene.size() == 1 && // Just on the off-chance
std::filesystem::path(mModelLoader->mFilename).filename() == "cube.dae")
{
// Create a copy of the just loaded model for each model in mBaseModel
const LLModel* origin = mModelLoader->mModelList.front();
const LLModelInstance& mi = mModelLoader->mScene.begin()->second.front();
for (U32 i = 1; i < mBaseModel.size(); ++i)
{
LLPointer<LLModel> copy(new LLModel(origin->getParams(), origin->getDetail()));
copy->mLabel = origin->mLabel;
copy->copyVolumeFaces(origin);
copy->mPosition = origin->mPosition;
copy->mMaterialList = origin->mMaterialList;
mModel[loaded_lod].push_back(copy);
mScene[loaded_lod][mi.mTransform].push_back(LLModelInstance(copy, copy->mLabel, mi.mTransform, mi.mMaterial));
}
}
mVertexBuffer[loaded_lod].clear();
setPreviewLOD(loaded_lod);
@ -1163,6 +1188,17 @@ void LLModelPreview::loadModelCallback(S32 loaded_lod)
LLFloaterModelPreview::addStringToLog(out, false);
}
mModel[loaded_lod][idx]->mLabel = name;
// Rename the correspondent instance as well
[&]()
{
for (auto& p : mScene[loaded_lod])
for (auto& i : p.second)
if (i.mModel == mModel[loaded_lod][idx])
{
i.mLabel = name;
return;
}
}();
}
}
}

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@ -594,7 +594,7 @@ LLSystemNotificationListItem::LLSystemNotificationListItem(const Params& p)
mSystemNotificationIcon(NULL),
mIsCaution(false)
{
buildFromFile("panel_notification_list_item.xml", true);
buildFromFile("panel_notification_list_item.xml");
mIsCaution = p.notification_priority >= NOTIFICATION_PRIORITY_HIGH;
if (mIsCaution)
{

View File

@ -260,10 +260,16 @@ bool LLPanelNearByMedia::handleRightMouseDown(S32 x, S32 y, MASK mask)
S32 x_list, y_list;
localPointToOtherView(x, y, &x_list, &y_list, mMediaList);
if (mMoreLessBtn->getToggleState()
&& mMediaList->pointInView(x_list, y_list)
&& mMediaList->selectItemAt(x_list, y_list, mask))
&& mMediaList->pointInView(x_list, y_list))
{
if (mContextMenu)
LLScrollListItem* hit_item = mMediaList->hitItem(x_list, y_list);
bool selected = hit_item && hit_item->getSelected();
if (!selected)
{
selected = mMediaList->selectItemAt(x_list, y_list, mask);
}
if (selected && mContextMenu)
{
mContextMenu->buildDrawLabels();
mContextMenu->updateParent(LLMenuGL::sMenuContainer);

View File

@ -67,6 +67,7 @@ const F32 PREVIEW_TEXTURE_MIN_ASPECT = 0.005f;
LLPreviewTexture::LLPreviewTexture(const LLSD& key)
: LLPreview(key),
mLoadingFullImage( false ),
mSavingMultiple(false),
mShowKeepDiscard(false),
mCopyToInv(false),
mIsCopyable(false),
@ -310,9 +311,12 @@ void LLPreviewTexture::saveTextureToFile(const std::vector<std::string>& filenam
// remember the user-approved/edited file name.
mSaveFileName = filenames[0];
mSavingMultiple = false;
mLoadingFullImage = true;
getWindow()->incBusyCount();
LL_DEBUGS("FileSaveAs") << "Scheduling saving file to " << mSaveFileName << LL_ENDL;
mImage->forceToSaveRawImage(0);//re-fetch the raw image if the old one is removed.
mImage->setLoadedCallback(LLPreviewTexture::onFileLoadedForSave,
0, true, false, new LLUUID(mItemUUID), &mCallbackTextureList);
@ -322,35 +326,16 @@ void LLPreviewTexture::saveTextureToFile(const std::vector<std::string>& filenam
void LLPreviewTexture::saveMultipleToFile(const std::string& file_name)
{
std::string texture_location(gSavedSettings.getString("TextureSaveLocation"));
std::string texture_name = file_name.empty() ? getItem()->getName() : file_name;
std::string filepath;
S32 i = 0;
S32 err = 0;
std::string extension(".png");
do
{
filepath = texture_location;
filepath += gDirUtilp->getDirDelimiter();
filepath += texture_name;
std::string texture_name = LLDir::getScrubbedFileName(file_name.empty() ? getItem()->getName() : file_name);
if (i != 0)
{
filepath += llformat("_%.3d", i);
}
mSaveFileName = texture_location + gDirUtilp->getDirDelimiter() + texture_name + ".png";
filepath += extension;
llstat stat_info;
err = LLFile::stat( filepath, &stat_info );
i++;
} while (-1 != err); // Search until the file is not found (i.e., stat() gives an error).
mSaveFileName = filepath;
mSavingMultiple = true;
mLoadingFullImage = true;
getWindow()->incBusyCount();
LL_DEBUGS("FileSaveAs") << "Scheduling saving file to " << mSaveFileName << LL_ENDL;
mImage->forceToSaveRawImage(0);//re-fetch the raw image if the old one is removed.
mImage->setLoadedCallback(LLPreviewTexture::onFileLoadedForSave,
0, true, false, new LLUUID(mItemUUID), &mCallbackTextureList);
@ -451,8 +436,39 @@ void LLPreviewTexture::onFileLoadedForSave(bool success,
if( self && final && success )
{
LL_DEBUGS("FileSaveAs") << "Saving file to " << self->mSaveFileName << LL_ENDL;
const U32 ext_length = 3;
std::string extension = self->mSaveFileName.substr( self->mSaveFileName.length() - ext_length);
std::string filepath;
if (self->mSavingMultiple)
{
std::string part_path = self->mSaveFileName.substr(0, self->mSaveFileName.length() - ext_length - 1);
S32 i = 0;
S32 err = 0;
do
{
filepath = part_path;
if (i != 0)
{
filepath += llformat("_%.3d", i);
}
filepath += ".";
filepath += extension;
llstat stat_info;
err = LLFile::stat(filepath, &stat_info);
i++;
} while (-1 != err); // Search until the file is not found (i.e., stat() gives an error).
}
else
{
filepath = self->mSaveFileName;
}
LLStringUtil::toLower(extension);
// We only support saving in PNG or TGA format
LLPointer<LLImageFormatted> image;
@ -468,13 +484,13 @@ void LLPreviewTexture::onFileLoadedForSave(bool success,
if( image && !image->encode( src, 0 ) )
{
LLSD args;
args["FILE"] = self->mSaveFileName;
args["FILE"] = filepath;
LLNotificationsUtil::add("CannotEncodeFile", args);
}
else if( image && !image->save( self->mSaveFileName ) )
else if( image && !image->save(filepath) )
{
LLSD args;
args["FILE"] = self->mSaveFileName;
args["FILE"] = filepath;
LLNotificationsUtil::add("CannotWriteFile", args);
}
else
@ -482,6 +498,7 @@ void LLPreviewTexture::onFileLoadedForSave(bool success,
self->mSavedFileTimer.reset();
self->mSavedFileTimer.setTimerExpirySec( SECONDS_TO_SHOW_FILE_SAVED_MSG );
}
LL_DEBUGS("FileSaveAs") << "Done saving file to " << filepath << LL_ENDL;
self->mSaveFileName.clear();
}

View File

@ -86,6 +86,7 @@ private:
S32 mImageOldBoostLevel;
std::string mSaveFileName;
LLFrameTimer mSavedFileTimer;
bool mSavingMultiple;
bool mLoadingFullImage;
bool mShowKeepDiscard;
bool mCopyToInv;

View File

@ -119,7 +119,7 @@ LLToast::LLToast(const LLToast::Params& p)
{
mTimer.reset(new LLToastLifeTimer(this, p.lifetime_secs));
buildFromFile("panel_toast.xml", true);
buildFromFile("panel_toast.xml");
setCanDrag(false);

View File

@ -266,9 +266,9 @@ void LLToastNotifyPanel::init( LLRect rect, bool show_images )
LLRect current_rect = getRect();
setXMLFilename("");
buildFromFile("panel_notification.xml", true);
buildFromFile("panel_notification.xml");
if (rect != LLRect::null)
if(rect != LLRect::null)
{
this->setShape(rect);
}

View File

@ -37,7 +37,7 @@ LLToastScriptQuestion::LLToastScriptQuestion(const LLNotificationPtr& notificati
:
LLToastPanel(notification)
{
buildFromFile("panel_script_question_toast.xml", true);
buildFromFile("panel_script_question_toast.xml");
}
bool LLToastScriptQuestion::postBuild()

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@ -39,6 +39,7 @@ public:
LLUIAvatar(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp);
virtual void initInstance(); // Called after construction to initialize the class.
virtual ~LLUIAvatar();
virtual bool isBuddy() const { return false; }
};
#endif //LL_CONTROLAVATAR_H

View File

@ -416,7 +416,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
return NULL ;
}
std::string full_path = gDirUtilp->findSkinnedFilename(LLDir::TEXTURES, filename);
std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
if (full_path.empty())
{
LL_WARNS() << "Failed to find local image file: " << filename << LL_ENDL;

View File

@ -207,7 +207,7 @@ const U32 LLVOAvatar::VISUAL_COMPLEXITY_UNKNOWN = 0;
const F64 HUD_OVERSIZED_TEXTURE_DATA_SIZE = 1024 * 1024;
const F32 MAX_TEXTURE_WAIT_TIME_SEC = 60;
const F32 MAX_ATTACHMENT_WAIT_TIME_SEC = 120;
const F32 MAX_ATTACHMENT_WAIT_TIME_SEC = 60;
const S32 MIN_NONTUNED_AVS = 5;
@ -680,7 +680,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mMutedAVColor(LLColor4::white /* used for "uninitialize" */),
mFirstFullyVisible(true),
mFirstDecloudTime(-1.f),
mFirstUseDelaySeconds(FIRST_APPEARANCE_CLOUD_MIN_DELAY),
mFullyLoaded(false),
mPreviousFullyLoaded(false),
mFullyLoadedInitialized(false),
@ -2587,6 +2586,27 @@ void LLVOAvatar::idleUpdate(LLAgent &agent, const F64 &time)
LL_INFOS() << "Warning! Idle on dead avatar" << LL_ENDL;
return;
}
LLCachedControl<bool> friends_only(gSavedSettings, "RenderAvatarFriendsOnly", false);
if (friends_only()
&& !isUIAvatar()
&& !isControlAvatar()
&& !isSelf()
&& !isBuddy())
{
if (mNameText)
{
mNameIsSet = false;
mNameText->markDead();
mNameText = NULL;
sNumVisibleChatBubbles--;
}
deleteParticleSource();
mVoiceVisualizer->setVoiceEnabled(false);
return;
}
// record time and refresh "tooSlow" status
updateTooSlow();
@ -8287,7 +8307,7 @@ bool LLVOAvatar::updateIsFullyLoaded()
);
// compare amount of attachments to one reported by simulator
if (!loading && !isSelf() && rez_status < 4 && mLastCloudAttachmentCount != mSimAttachments.size())
if (!loading && !isSelf() && rez_status < 4 && mLastCloudAttachmentCount < mSimAttachments.size())
{
S32 attachment_count = getAttachmentCount();
if (mLastCloudAttachmentCount != attachment_count)
@ -8355,11 +8375,12 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading)
if (mFirstFullyVisible)
{
F32 first_use_delay = FIRST_APPEARANCE_CLOUD_MIN_DELAY;
if (!isSelf() && loading)
{
// Note that textures can causes 60s delay on thier own
// so this delay might end up on top of textures' delay
mFirstUseDelaySeconds = llclamp(
first_use_delay = llclamp(
mFirstAppearanceMessageTimer.getElapsedTimeF32(),
FIRST_APPEARANCE_CLOUD_MIN_DELAY,
FIRST_APPEARANCE_CLOUD_MAX_DELAY);
@ -8368,10 +8389,10 @@ bool LLVOAvatar::processFullyLoadedChange(bool loading)
{
// Impostors are less of a priority,
// let them stay cloud longer
mFirstUseDelaySeconds *= FIRST_APPEARANCE_CLOUD_IMPOSTOR_MODIFIER;
first_use_delay *= FIRST_APPEARANCE_CLOUD_IMPOSTOR_MODIFIER;
}
}
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > mFirstUseDelaySeconds);
mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > first_use_delay);
}
else
{
@ -9382,7 +9403,17 @@ void LLVOAvatar::parseAppearanceMessage(LLMessageSystem* mesgsys, LLAppearanceMe
<< (attachment_id.isNull() ? "pending" : attachment_id.asString())
<< " on point " << (S32)attach_point << LL_ENDL;
mSimAttachments[attachment_id] = attach_point;
if (attachment_id.notNull())
{
mSimAttachments[attachment_id] = attach_point;
}
else
{
// at the moment viewer is only interested in non-null attachments
LL_DEBUGS("AVAppearanceAttachments") << "AV " << getID()
<< " has null attachment on point " << (S32)attach_point
<< ", discarding" << LL_ENDL;
}
}
// todo? Doesn't detect if attachments were switched
@ -11709,4 +11740,8 @@ F32 LLVOAvatar::getAverageGPURenderTime()
return ret;
}
bool LLVOAvatar::isBuddy() const
{
return LLAvatarTracker::instance().isBuddy(getID());
}

View File

@ -253,6 +253,7 @@ public:
virtual bool isControlAvatar() const { return mIsControlAvatar; } // True if this avatar is a control av (no associated user)
virtual bool isUIAvatar() const { return mIsUIAvatar; } // True if this avatar is a supplemental av used in some UI views (no associated user)
virtual bool isBuddy() const;
// If this is an attachment, return the avatar it is attached to. Otherwise NULL.
virtual const LLVOAvatar *getAttachedAvatar() const { return NULL; }
@ -424,7 +425,6 @@ protected:
private:
bool mFirstFullyVisible;
F32 mFirstDecloudTime;
F32 mFirstUseDelaySeconds;
LLFrameTimer mFirstAppearanceMessageTimer;
bool mFullyLoaded;

View File

@ -110,6 +110,7 @@ private:
public:
/*virtual*/ bool isSelf() const { return true; }
virtual bool isBuddy() const { return false; }
/*virtual*/ bool isValid() const;
//--------------------------------------------------------------------

View File

@ -3940,6 +3940,16 @@ function="World.EnvPreset"
function="ToggleControl"
parameter="AllowSelectAvatar" />
</menu_item_check>
<menu_item_check
label="Render Only Friends"
name="Render Only Friends">
<menu_item_check.on_check
function="CheckControl"
parameter="RenderAvatarFriendsOnly" />
<menu_item_check.on_click
function="ToggleControl"
parameter="RenderAvatarFriendsOnly" />
</menu_item_check>
</menu>
<menu
create_jump_keys="true"