STORM-1981 Rough initial changes for evaluation purposes.
parent
ea1e1b0925
commit
6b1d835f95
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@ -674,6 +674,7 @@ Jonathan Yap
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OPEN-161
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STORM-1953
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STORM-1957
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STORM-1981
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Kadah Coba
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STORM-1060
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STORM-1843
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@ -412,7 +412,7 @@ const std::string& LLTracker::getTrackedLocationName()
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return instance()->mTrackedLocationName;
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}
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F32 pulse_func(F32 t, F32 z)
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F32 pulse_func(F32 t, F32 z, bool tracking_avatar)
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{
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if (!LLTracker::sCheesyBeacon)
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{
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@ -420,8 +420,15 @@ F32 pulse_func(F32 t, F32 z)
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}
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t *= F_PI;
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z -= t*64.f - 256.f;
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if (tracking_avatar)
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{
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z += t*64.f - 256.f;
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}
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else
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{
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z -= t*64.f - 256.f;
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}
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F32 a = cosf(z*F_PI/512.f)*10.0f;
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a = llmax(a, 9.9f);
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a -= 9.9f;
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@ -497,9 +504,11 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
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}
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LLColor4 fogged_color = color_frac * color + (1 - color_frac)*gSky.getFogColor();
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LLColor4 under_color = color_frac * LLColor4::blue + (1 - color_frac) * gSky.getFogColor();
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F32 FADE_DIST = 3.f;
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fogged_color.mV[3] = llmax(0.2f, llmin(0.5f,(dist-FADE_DIST)/FADE_DIST));
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under_color.mV[3] = llmax(0.2f, llmin(0.5f,(dist-FADE_DIST)/FADE_DIST));
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LLVector3 pos_agent = gAgent.getPosAgentFromGlobal(pos_global);
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@ -508,22 +517,21 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
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LLGLDisable cull_face(GL_CULL_FACE);
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LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
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gGL.matrixMode(LLRender::MM_MODELVIEW);
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gGL.pushMatrix();
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{
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gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
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draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
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gGL.color4fv(fogged_color.mV);
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const U32 BEACON_VERTS = 256;
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const F32 step = 1024.0f/BEACON_VERTS;
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const F32 step = (5020.0f - pos_agent.mV[2]) / BEACON_VERTS;
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LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
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F32 t = gRenderStartTime.getElapsedTimeF32();
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F32 dr = dist/LLViewerCamera::getInstance()->getFar();
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for (U32 i = 0; i < BEACON_VERTS; i++)
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{
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F32 x = x_axis.mV[0];
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@ -531,9 +539,10 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
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F32 z = i * step;
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F32 z_next = (i+1)*step;
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F32 a = pulse_func(t, z);
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F32 an = pulse_func(t, z_next);
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bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
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F32 a = pulse_func(t, z, tracking_avatar);
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F32 an = pulse_func(t, z_next, tracking_avatar);
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LLColor4 c_col = fogged_color + LLColor4(a,a,a,a);
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LLColor4 col_next = fogged_color + LLColor4(an,an,an,an);
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@ -561,7 +570,63 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
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gGL.vertex3f(x*a,y*a,z);
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gGL.color4fv(col_edge_next.mV);
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gGL.vertex3f(x*an,y*an,z_next);
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gGL.end();
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}
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}
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gGL.popMatrix();
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gGL.pushMatrix();
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{
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gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], 0);
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// draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, under_color);
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gGL.color4fv(under_color.mV);
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const U32 BEACON_VERTS = 256;
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const F32 step = pos_agent.mV[2] / BEACON_VERTS;
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LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
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F32 t = gRenderStartTime.getElapsedTimeF32();
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F32 dr = dist/LLViewerCamera::getInstance()->getFar();
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for (U32 i = 0; i < BEACON_VERTS; i++)
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{
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F32 x = x_axis.mV[0];
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F32 y = x_axis.mV[1];
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F32 z = i * step;
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F32 z_next = (i+1)*step;
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bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
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F32 a = pulse_func(t, z, tracking_avatar);
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F32 an = pulse_func(t, z_next, tracking_avatar);
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LLColor4 c_col = under_color + LLColor4(a,a,a,a);
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LLColor4 col_next = under_color + LLColor4(an,an,an,an);
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LLColor4 col_edge = under_color * LLColor4(a,a,a,0.0f);
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LLColor4 col_edge_next = under_color * LLColor4(an,an,an,0.0f);
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a *= 2.f;
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a += 1.0f+dr;
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an *= 2.f;
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an += 1.0f+dr;
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gGL.begin(LLRender::TRIANGLE_STRIP);
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gGL.color4fv(col_edge.mV);
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gGL.vertex3f(-x*a, -y*a, z);
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gGL.color4fv(col_edge_next.mV);
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gGL.vertex3f(-x*an, -y*an, z_next);
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gGL.color4fv(c_col.mV);
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gGL.vertex3f(0, 0, z);
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gGL.color4fv(col_next.mV);
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gGL.vertex3f(0, 0, z_next);
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gGL.color4fv(col_edge.mV);
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gGL.vertex3f(x*a,y*a,z);
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gGL.color4fv(col_edge_next.mV);
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gGL.vertex3f(x*an,y*an,z_next);
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gGL.end();
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}
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}
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