STORM-1981 Rough initial changes for evaluation purposes.

meow-7.2.2
Jonathan Yap 2013-11-24 15:46:21 -05:00
parent ea1e1b0925
commit 6b1d835f95
2 changed files with 77 additions and 11 deletions

View File

@ -674,6 +674,7 @@ Jonathan Yap
OPEN-161
STORM-1953
STORM-1957
STORM-1981
Kadah Coba
STORM-1060
STORM-1843

View File

@ -412,7 +412,7 @@ const std::string& LLTracker::getTrackedLocationName()
return instance()->mTrackedLocationName;
}
F32 pulse_func(F32 t, F32 z)
F32 pulse_func(F32 t, F32 z, bool tracking_avatar)
{
if (!LLTracker::sCheesyBeacon)
{
@ -420,8 +420,15 @@ F32 pulse_func(F32 t, F32 z)
}
t *= F_PI;
z -= t*64.f - 256.f;
if (tracking_avatar)
{
z += t*64.f - 256.f;
}
else
{
z -= t*64.f - 256.f;
}
F32 a = cosf(z*F_PI/512.f)*10.0f;
a = llmax(a, 9.9f);
a -= 9.9f;
@ -497,9 +504,11 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
}
LLColor4 fogged_color = color_frac * color + (1 - color_frac)*gSky.getFogColor();
LLColor4 under_color = color_frac * LLColor4::blue + (1 - color_frac) * gSky.getFogColor();
F32 FADE_DIST = 3.f;
fogged_color.mV[3] = llmax(0.2f, llmin(0.5f,(dist-FADE_DIST)/FADE_DIST));
under_color.mV[3] = llmax(0.2f, llmin(0.5f,(dist-FADE_DIST)/FADE_DIST));
LLVector3 pos_agent = gAgent.getPosAgentFromGlobal(pos_global);
@ -508,22 +517,21 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
LLGLDisable cull_face(GL_CULL_FACE);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
gGL.color4fv(fogged_color.mV);
const U32 BEACON_VERTS = 256;
const F32 step = 1024.0f/BEACON_VERTS;
const F32 step = (5020.0f - pos_agent.mV[2]) / BEACON_VERTS;
LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
F32 t = gRenderStartTime.getElapsedTimeF32();
F32 dr = dist/LLViewerCamera::getInstance()->getFar();
for (U32 i = 0; i < BEACON_VERTS; i++)
{
F32 x = x_axis.mV[0];
@ -531,9 +539,10 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
F32 z = i * step;
F32 z_next = (i+1)*step;
F32 a = pulse_func(t, z);
F32 an = pulse_func(t, z_next);
bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
F32 a = pulse_func(t, z, tracking_avatar);
F32 an = pulse_func(t, z_next, tracking_avatar);
LLColor4 c_col = fogged_color + LLColor4(a,a,a,a);
LLColor4 col_next = fogged_color + LLColor4(an,an,an,an);
@ -561,7 +570,63 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
gGL.vertex3f(x*a,y*a,z);
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(x*an,y*an,z_next);
gGL.end();
}
}
gGL.popMatrix();
gGL.pushMatrix();
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], 0);
// draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, under_color);
gGL.color4fv(under_color.mV);
const U32 BEACON_VERTS = 256;
const F32 step = pos_agent.mV[2] / BEACON_VERTS;
LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
F32 t = gRenderStartTime.getElapsedTimeF32();
F32 dr = dist/LLViewerCamera::getInstance()->getFar();
for (U32 i = 0; i < BEACON_VERTS; i++)
{
F32 x = x_axis.mV[0];
F32 y = x_axis.mV[1];
F32 z = i * step;
F32 z_next = (i+1)*step;
bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
F32 a = pulse_func(t, z, tracking_avatar);
F32 an = pulse_func(t, z_next, tracking_avatar);
LLColor4 c_col = under_color + LLColor4(a,a,a,a);
LLColor4 col_next = under_color + LLColor4(an,an,an,an);
LLColor4 col_edge = under_color * LLColor4(a,a,a,0.0f);
LLColor4 col_edge_next = under_color * LLColor4(an,an,an,0.0f);
a *= 2.f;
a += 1.0f+dr;
an *= 2.f;
an += 1.0f+dr;
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.color4fv(col_edge.mV);
gGL.vertex3f(-x*a, -y*a, z);
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(-x*an, -y*an, z_next);
gGL.color4fv(c_col.mV);
gGL.vertex3f(0, 0, z);
gGL.color4fv(col_next.mV);
gGL.vertex3f(0, 0, z_next);
gGL.color4fv(col_edge.mV);
gGL.vertex3f(x*a,y*a,z);
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(x*an,y*an,z_next);
gGL.end();
}
}