Clean up bad code in llhudeffectlookat.cpp
parent
82d043980c
commit
6ca1859d39
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@ -592,10 +592,9 @@ void LLHUDEffectLookAt::render()
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break;
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}
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gViewerWindow->setup3DRender();
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gGL.pushMatrix();
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hud_render_utf8text(name,position,*fontp,LLFontGL::NORMAL,LLFontGL::DROP_SHADOW,-0.5*fontp->getWidthF32(name),3.0,lookAtColor,FALSE);
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gGL.end();
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glPopMatrix();
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gGL.popMatrix();
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}
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// render crosshair
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