Add settings/validations for new advanced atmo settings.
parent
99b82d9449
commit
6cc4a091b3
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@ -64,16 +64,16 @@
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>1df4dcf1581c3a7eae267d100ddd4b3b</string>
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<string>b6fa628aafcdd006d17e799825fbeb91</string>
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<key>url</key>
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<string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/100/1371370/libatmosphere-1.0.0-100-windows64-133713370.tar.bz2</string>
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<string>http://automated-builds-secondlife-com.s3.amazonaws.com/ct2/13879/86217/libatmosphere-1.0.0.100-windows64-512753.tar.bz2</string>
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</map>
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<key>name</key>
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<string>windows64</string>
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</map>
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</map>
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<key>version</key>
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<string>1.4.5.504800</string>
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<string>1.0.0.512753</string>
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</map>
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<key>apr_suite</key>
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<map>
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@ -1724,9 +1724,9 @@
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>1463e6a7c6aa65bc65292bd7e48c107e</string>
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<string>7b769c4284bdbd5fce536395d1eab695</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13675/84961/kdu-7.A.3.512635-darwin-512635.tar.bz2</string>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4054/11304/kdu-7.9.1.504041-darwin-504041.tar.bz2</string>
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</map>
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<key>name</key>
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<string>darwin</string>
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@ -1736,9 +1736,9 @@
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>d3ef7a02b7b765355096ba66085433be</string>
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<string>a48db5cf79a4631090bfc968572d9953</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13674/84957/kdu-7.A.3.512635-darwin64-512635.tar.bz2</string>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4052/11292/kdu-7.9.1.504041-darwin64-504041.tar.bz2</string>
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</map>
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<key>name</key>
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<string>darwin64</string>
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@ -1748,9 +1748,9 @@
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>78c94809fe2c4ce9323cb2d4a0d1b105</string>
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<string>ed952c0cb86329e63a8db190953962d8</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13672/84968/kdu-7.A.3.512635-linux-512635.tar.bz2</string>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/kdu_3p-update-kdu/rev/296932/arch/Linux/installer/kdu-7.2.296932-linux-296932.tar.bz2</string>
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</map>
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<key>name</key>
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<string>linux</string>
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@ -1760,9 +1760,9 @@
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>87f9381c1da1148985a9f5ef3e09aeba</string>
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<string>99b0b22f87cebdd02c4cc954a7b3b465</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13673/84974/kdu-7.A.3.512635-linux64-512635.tar.bz2</string>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4053/11298/kdu-7.9.1.504041-linux64-504041.tar.bz2</string>
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</map>
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<key>name</key>
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<string>linux64</string>
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@ -1772,9 +1772,9 @@
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>e570aaf7e77dec7538f68d1bcfbc5abe</string>
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<string>f3ff5982b3b5f02738044432dd77a2c1</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13677/84986/kdu-7.A.3.512635-windows-512635.tar.bz2</string>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4055/11310/kdu-7.9.1.504041-windows-504041.tar.bz2</string>
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</map>
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<key>name</key>
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<string>windows</string>
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@ -1784,9 +1784,9 @@
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<key>archive</key>
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<map>
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<key>hash</key>
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<string>f8ed3aaf6b3f840a5bf2819e5e931cac</string>
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<string>3010fa35f412b36296342b07de06f1ca</string>
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<key>url</key>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/13676/84980/kdu-7.A.3.512635-windows64-512635.tar.bz2</string>
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<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/ct2/4056/11316/kdu-7.9.1.504041-windows64-504041.tar.bz2</string>
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</map>
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<key>name</key>
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<string>windows64</string>
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@ -0,0 +1,5 @@
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# -*- cmake -*-
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include(Prebuilt)
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use_prebuilt_binary(libatmosphere)
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set(LIBATMOSPHERE_LIBRARIES libatmosphere)
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set(LIBATMOSPHERE_INCLUDE_DIR ${LIBS_PREBUILT_DIR}/include/atmosphere)
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@ -333,7 +333,7 @@ LLSD LLSettingsBase::settingValidation(LLSD &settings, validation_list_t &valida
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{
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std::stringstream errtext;
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errtext << "Settings LLSD fails validation and could not be corrected for '" << test.getName() << "'!";
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errtext << "Settings LLSD fails validation and could not be corrected for '" << test.getName() << "'!\n";
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errors.append( errtext.str() );
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isValid = false;
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}
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@ -191,6 +191,7 @@ public:
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typedef std::vector<Validator> validation_list_t;
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static LLSD settingValidation(LLSD &settings, validation_list_t &validations);
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protected:
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LLSettingsBase();
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@ -79,12 +79,28 @@ const std::string LLSettingsSky::SETTING_MOON_TEXTUREID("moon_id");
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const std::string LLSettingsSky::SETTING_STAR_BRIGHTNESS("star_brightness");
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const std::string LLSettingsSky::SETTING_SUNLIGHT_COLOR("sunlight_color");
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const std::string LLSettingsSky::SETTING_SUN_ROTATION("sun_rotation");
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const std::string LLSettingsSky::SETTING_SUN_TEXUTUREID("sun_id");
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const std::string LLSettingsSky::SETTING_SUN_TEXTUREID("sun_id");
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const std::string LLSettingsSky::SETTING_LEGACY_EAST_ANGLE("east_angle");
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const std::string LLSettingsSky::SETTING_LEGACY_ENABLE_CLOUD_SCROLL("enable_cloud_scroll");
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const std::string LLSettingsSky::SETTING_LEGACY_SUN_ANGLE("sun_angle");
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// these are new settings for the advanced atmospherics model
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const std::string LLSettingsSky::SETTING_PLANET_RADIUS("planet_radius");
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const std::string LLSettingsSky::SETTING_SKY_BOTTOM_RADIUS("sky_bottom_radius");
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const std::string LLSettingsSky::SETTING_SKY_TOP_RADIUS("sky_top_radius");
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const std::string LLSettingsSky::SETTING_RAYLEIGH_CONFIG("rayleigh");
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const std::string LLSettingsSky::SETTING_MIE_CONFIG("mie");
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const std::string LLSettingsSky::SETTING_ABSORPTION_CONFIG("absorption");
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const std::string LLSettingsSky::KEY_DENSITY_PROFILE("density");
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const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_WIDTH("width");
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const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_TERM("exp_term");
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const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR("exp_scale");
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const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_LINEAR_TERM("linear_term");
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const std::string LLSettingsSky::SETTING_DENSITY_PROFILE_CONSTANT_TERM("constant_term");
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const std::string LLSettingsSky::SETTING_MIE_ANISOTROPY_FACTOR("anisotropy");
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const std::string LLSettingsSky::SETTING_SUN_ARC_RADIANS("sun_arc_radians");
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//=========================================================================
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LLSettingsSky::LLSettingsSky(const LLSD &data) :
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LLSettingsBase(data)
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@ -144,6 +160,78 @@ LLSettingsSky::stringset_t LLSettingsSky::getSlerpKeys() const
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return slepSet;
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}
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LLSettingsSky::validation_list_t LLSettingsSky::rayleighValidationList()
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{
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static validation_list_t rayleighValidation;
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if (rayleighValidation.empty())
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{
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rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_WIDTH, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(32768.0f)))));
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rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
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rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(-1.0f)(1.0f)))));
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rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_LINEAR_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
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rayleighValidation.push_back(Validator(SETTING_DENSITY_PROFILE_CONSTANT_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
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}
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return rayleighValidation;
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}
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LLSettingsSky::validation_list_t LLSettingsSky::absorptionValidationList()
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{
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static validation_list_t absorptionValidation;
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if (absorptionValidation.empty())
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{
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absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_WIDTH, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(32768.0f)))));
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absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
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absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(-1.0f)(1.0f)))));
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absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_LINEAR_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
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absorptionValidation.push_back(Validator(SETTING_DENSITY_PROFILE_CONSTANT_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
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}
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return absorptionValidation;
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}
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LLSettingsSky::validation_list_t LLSettingsSky::mieValidationList()
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{
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static validation_list_t mieValidation;
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if (mieValidation.empty())
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{
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mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_WIDTH, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(32768.0f)))));
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mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
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mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(-1.0f)(1.0f)))));
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mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_LINEAR_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
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mieValidation.push_back(Validator(SETTING_DENSITY_PROFILE_CONSTANT_TERM, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
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mieValidation.push_back(Validator(SETTING_MIE_ANISOTROPY_FACTOR, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
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}
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return mieValidation;
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}
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LLSettingsSky::validation_list_t LLSettingsSky::getValidationList() const
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{
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return LLSettingsSky::validationList();
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@ -224,7 +312,19 @@ LLSettingsSky::validation_list_t LLSettingsSky::validationList()
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LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
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LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*")))));
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validation.push_back(Validator(SETTING_SUN_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal));
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validation.push_back(Validator(SETTING_SUN_TEXUTUREID, false, LLSD::TypeUUID));
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validation.push_back(Validator(SETTING_SUN_TEXTUREID, false, LLSD::TypeUUID));
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validation.push_back(Validator(SETTING_PLANET_RADIUS, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(32768.0f)))));
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validation.push_back(Validator(SETTING_SKY_BOTTOM_RADIUS, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(32768.0f)))));
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validation.push_back(Validator(SETTING_SKY_TOP_RADIUS, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(32768.0f)))));
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validation.push_back(Validator(SETTING_SUN_ARC_RADIANS, true, LLSD::TypeReal,
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boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(0.1f)))));
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}
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return validation;
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@ -268,13 +368,194 @@ LLSD LLSettingsSky::defaults()
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dfltsetting[SETTING_BLOOM_TEXTUREID] = IMG_BLOOM1;
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dfltsetting[SETTING_CLOUD_TEXTUREID] = LLUUID::null;
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dfltsetting[SETTING_MOON_TEXTUREID] = IMG_MOON; // gMoonTextureID; // These two are returned by the login... wow!
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dfltsetting[SETTING_SUN_TEXUTUREID] = IMG_SUN; // gSunTextureID;
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dfltsetting[SETTING_SUN_TEXTUREID] = IMG_SUN; // gSunTextureID;
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dfltsetting[SETTING_TYPE] = "sky";
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// defaults are for earth...
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dfltsetting[SETTING_PLANET_RADIUS] = 6360.0f;
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dfltsetting[SETTING_SKY_BOTTOM_RADIUS] = 6360.0f;
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dfltsetting[SETTING_SKY_TOP_RADIUS] = 6420.0f;
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dfltsetting[SETTING_SUN_ARC_RADIANS] = 0.00935f / 2.0f;
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LLSD dflt_rayleigh;
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dflt_rayleigh[SETTING_DENSITY_PROFILE_WIDTH] = 0.0f; // 0 -> the entire atmosphere
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dflt_rayleigh[SETTING_DENSITY_PROFILE_EXP_TERM] = 1.0f;
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dflt_rayleigh[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = -1.0f / 8000.0f;
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dflt_rayleigh[SETTING_DENSITY_PROFILE_LINEAR_TERM] = 0.0f;
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dflt_rayleigh[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = 0.0f;
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dfltsetting[SETTING_RAYLEIGH_CONFIG] = dflt_rayleigh;
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LLSD dflt_mie;
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dflt_mie[SETTING_DENSITY_PROFILE_WIDTH] = 0.0f; // 0 -> the entire atmosphere
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dflt_mie[SETTING_DENSITY_PROFILE_EXP_TERM] = 1.0f;
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dflt_mie[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = -1.0f / 1200.0f;
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dflt_mie[SETTING_DENSITY_PROFILE_LINEAR_TERM] = 0.0f;
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dflt_mie[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = 0.0f;
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dflt_mie[SETTING_MIE_ANISOTROPY_FACTOR] = 0.9f;
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dfltsetting[SETTING_MIE_CONFIG] = dflt_mie;
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// absorption (ozone) has two linear ramping zones
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LLSD dflt_absorption_a;
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dflt_absorption_a[SETTING_DENSITY_PROFILE_WIDTH] = 25000.0f; // 0 -> the entire atmosphere
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dflt_absorption_a[SETTING_DENSITY_PROFILE_EXP_TERM] = 0.0f;
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dflt_absorption_a[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = 0.0f;
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dflt_absorption_a[SETTING_DENSITY_PROFILE_LINEAR_TERM] = -1.0f / 25000.0f;
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dflt_absorption_a[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = -2.0f / 3.0f;
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LLSD dflt_absorption_b;
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dflt_absorption_b[SETTING_DENSITY_PROFILE_WIDTH] = 0.0f; // 0 -> remainder of the atmosphere
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dflt_absorption_b[SETTING_DENSITY_PROFILE_EXP_TERM] = 0.0f;
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dflt_absorption_b[SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR] = 0.0f;
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dflt_absorption_b[SETTING_DENSITY_PROFILE_LINEAR_TERM] = -1.0f / 15000.0f;
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dflt_absorption_b[SETTING_DENSITY_PROFILE_CONSTANT_TERM] = 8.0f / 3.0f;
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LLSD wtf;
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wtf.append(dflt_absorption_a);
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wtf.append(dflt_absorption_b);
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dfltsetting[SETTING_ABSORPTION_CONFIG] = wtf;
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return dfltsetting;
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}
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#pragma optimize("", off)
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LLSD LLSettingsSky::settingValidation(LLSD &settingsIn, validation_list_t &validations)
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{
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// Make a copy we can safely modify
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LLSD settings = settingsIn;
|
||||
|
||||
validation_list_t& rayleighValidations = rayleighValidationList();
|
||||
validation_list_t& absorptionValidations = absorptionValidationList();
|
||||
validation_list_t& mieValidations = mieValidationList();
|
||||
|
||||
bool isValid = true;
|
||||
|
||||
LLSD& rayleighConfigs = settings[SETTING_RAYLEIGH_CONFIG];
|
||||
LLSD& mieConfigs = settings[SETTING_MIE_CONFIG];
|
||||
LLSD& absorptionConfigs = settings[SETTING_ABSORPTION_CONFIG];
|
||||
|
||||
// this is an attempt to handle a single defined layer (w/o array elem)
|
||||
// but also handle an array of density profiles if they are specified thus.
|
||||
if (rayleighConfigs.isArray())
|
||||
{
|
||||
for (LLSD::array_iterator it = rayleighConfigs.beginArray(); it != rayleighConfigs.endArray(); ++it)
|
||||
{
|
||||
LLSD rayleighResults = LLSettingsBase::settingValidation(*it, rayleighValidations);
|
||||
if (!rayleighResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Rayleigh Density Profile setting validation failed!\n" << rayleighResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSD rayleighResults = LLSettingsBase::settingValidation(rayleighConfigs, rayleighValidations);
|
||||
if (!rayleighResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Rayleigh Density Profile setting validation failed!\n" << rayleighResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (mieConfigs.isArray())
|
||||
{
|
||||
for (LLSD::array_iterator it = mieConfigs.beginArray(); it != mieConfigs.endArray(); ++it)
|
||||
{
|
||||
LLSD mieResults = LLSettingsBase::settingValidation(*it, mieValidations);
|
||||
if (!mieResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Mie Density Profile setting validation failed!\n" << mieResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSD mieResults = LLSettingsBase::settingValidation(mieConfigs, mieValidations);
|
||||
if (!mieResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Mie Density Profile setting validation failed!\n" << mieResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (absorptionConfigs.isArray())
|
||||
{
|
||||
for (LLSD::array_iterator it = absorptionConfigs.beginArray(); it != absorptionConfigs.endArray(); ++it)
|
||||
{
|
||||
LLSD absorptionResults = LLSettingsBase::settingValidation(*it, absorptionValidations);
|
||||
if (!absorptionResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Absorption Density Profile setting validation failed!\n" << absorptionResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSD absorptionResults = LLSettingsBase::settingValidation(absorptionConfigs, absorptionValidations);
|
||||
if (!absorptionResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Absorption Density Profile setting validation failed!\n" << absorptionResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
LLSD& rayleigh = settings[SETTING_RAYLEIGH_CONFIG];
|
||||
LLSD& absorption = settings[SETTING_ABSORPTION_CONFIG];
|
||||
LLSD& mie = settings[SETTING_MIE_CONFIG];
|
||||
LLSD rayleighResults = LLSettingsBase::settingValidation(rayleigh, rayleighValidations);
|
||||
LLSD absorptionResults = LLSettingsBase::settingValidation(absorption, absorptionValidations);
|
||||
LLSD mieResults = LLSettingsBase::settingValidation(mie, mieValidations);
|
||||
|
||||
if (!rayleighResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Rayleigh Density Profile setting validation failed!\n" << rayleighResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
|
||||
if (!absorptionResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Absorption Density Profile setting validation failed!\n" << absorptionResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
|
||||
if (!mieResults["success"].asBoolean())
|
||||
{
|
||||
LL_WARNS("SETTINGS") << "Sky Mie Density Profile setting validation failed!\n" << mieResults << LL_ENDL;
|
||||
LLSettingsSky::ptr_t();
|
||||
isValid = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
settings.erase(SETTING_RAYLEIGH_CONFIG);
|
||||
settings.erase(SETTING_ABSORPTION_CONFIG);
|
||||
settings.erase(SETTING_MIE_CONFIG);
|
||||
|
||||
if (isValid)
|
||||
{
|
||||
return LLSettingsBase::settingValidation(settings, validations);
|
||||
}
|
||||
|
||||
return LLSDMap("success", LLSD::Boolean(false));
|
||||
}
|
||||
|
||||
#pragma optimize("", on)
|
||||
|
||||
LLSD LLSettingsSky::translateLegacySettings(LLSD legacy)
|
||||
{
|
||||
LLSD newsettings(defaults());
|
||||
|
|
|
|||
|
|
@ -60,7 +60,24 @@ public:
|
|||
static const std::string SETTING_STAR_BRIGHTNESS;
|
||||
static const std::string SETTING_SUNLIGHT_COLOR;
|
||||
static const std::string SETTING_SUN_ROTATION;
|
||||
static const std::string SETTING_SUN_TEXUTUREID;
|
||||
static const std::string SETTING_SUN_TEXTUREID;
|
||||
|
||||
static const std::string SETTING_PLANET_RADIUS;
|
||||
static const std::string SETTING_SKY_BOTTOM_RADIUS;
|
||||
static const std::string SETTING_SKY_TOP_RADIUS;
|
||||
static const std::string SETTING_SUN_ARC_RADIANS;
|
||||
|
||||
static const std::string SETTING_RAYLEIGH_CONFIG;
|
||||
static const std::string SETTING_MIE_CONFIG;
|
||||
static const std::string SETTING_ABSORPTION_CONFIG;
|
||||
|
||||
static const std::string KEY_DENSITY_PROFILE;
|
||||
static const std::string SETTING_DENSITY_PROFILE_WIDTH;
|
||||
static const std::string SETTING_DENSITY_PROFILE_EXP_TERM;
|
||||
static const std::string SETTING_DENSITY_PROFILE_EXP_SCALE_FACTOR;
|
||||
static const std::string SETTING_DENSITY_PROFILE_LINEAR_TERM;
|
||||
static const std::string SETTING_DENSITY_PROFILE_CONSTANT_TERM;
|
||||
static const std::string SETTING_MIE_ANISOTROPY_FACTOR;
|
||||
|
||||
typedef std::shared_ptr<LLSettingsSky> ptr_t;
|
||||
typedef std::pair<F32, F32> azimalt_t;
|
||||
|
|
@ -345,7 +362,7 @@ public:
|
|||
|
||||
LLUUID getSunTextureId() const
|
||||
{
|
||||
return mSettings[SETTING_SUN_TEXUTUREID].asUUID();
|
||||
return mSettings[SETTING_SUN_TEXTUREID].asUUID();
|
||||
}
|
||||
|
||||
// Internal/calculated settings
|
||||
|
|
@ -414,6 +431,8 @@ public:
|
|||
|
||||
static LLSD translateLegacySettings(LLSD legacy);
|
||||
|
||||
static LLSD settingValidation(LLSD &settings, validation_list_t &validations);
|
||||
|
||||
protected:
|
||||
static const std::string SETTING_LEGACY_EAST_ANGLE;
|
||||
static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL;
|
||||
|
|
@ -423,9 +442,14 @@ protected:
|
|||
|
||||
virtual stringset_t getSlerpKeys() const;
|
||||
|
||||
virtual void updateSettings();
|
||||
virtual void updateSettings();
|
||||
|
||||
private:
|
||||
// validations for structured sections of sky settings data
|
||||
static validation_list_t rayleighValidationList();
|
||||
static validation_list_t absorptionValidationList();
|
||||
static validation_list_t mieValidationList();
|
||||
|
||||
static const F32 NIGHTTIME_ELEVATION;
|
||||
static const F32 NIGHTTIME_ELEVATION_COS;
|
||||
|
||||
|
|
|
|||
|
|
@ -107,7 +107,9 @@ if (BUILD_HEADLESS)
|
|||
${LLXML_LIBRARIES}
|
||||
${LLVFS_LIBRARIES}
|
||||
${LLWINDOW_HEADLESS_LIBRARIES}
|
||||
${OPENGL_HEADLESS_LIBRARIES})
|
||||
${LIBATMOSPHERE_LIBRARIES}
|
||||
${OPENGL_HEADLESS_LIBRARIES}
|
||||
)
|
||||
|
||||
endif (BUILD_HEADLESS)
|
||||
|
||||
|
|
@ -130,6 +132,7 @@ target_link_libraries(llrender
|
|||
${LLVFS_LIBRARIES}
|
||||
${LLWINDOW_LIBRARIES}
|
||||
${FREETYPE_LIBRARIES}
|
||||
${LIBATMOSPHERE_LIBRARIES}
|
||||
${OPENGL_LIBRARIES}
|
||||
${ATMOSPHERE_LIBRARIES})
|
||||
)
|
||||
|
||||
|
|
|
|||
|
|
@ -0,0 +1,218 @@
|
|||
/**
|
||||
* @file llatmosphere.cpp
|
||||
* @brief LLAtmosphere integration impl
|
||||
*
|
||||
* $LicenseInfo:firstyear=2018&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2018, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "linden_common.h"
|
||||
|
||||
#include "llatmosphere.h"
|
||||
#include "llfasttimer.h"
|
||||
#include "llsys.h"
|
||||
#include "llglheaders.h"
|
||||
#include "llrender.h"
|
||||
#include "llshadermgr.h"
|
||||
#include "llglslshader.h"
|
||||
|
||||
LLAtmosphere* gAtmosphere = nullptr;
|
||||
|
||||
void LLAtmosphere::initClass()
|
||||
{
|
||||
if (!gAtmosphere)
|
||||
{
|
||||
gAtmosphere = new LLAtmosphere;
|
||||
}
|
||||
}
|
||||
|
||||
void LLAtmosphere::cleanupClass()
|
||||
{
|
||||
if(gAtmosphere)
|
||||
{
|
||||
delete gAtmosphere;
|
||||
}
|
||||
gAtmosphere = NULL;
|
||||
}
|
||||
|
||||
LLAtmosphere::LLAtmosphere()
|
||||
{
|
||||
// Init libatmosphere model
|
||||
m_config.num_scattering_orders = 4;
|
||||
|
||||
// Values from "Reference Solar Spectral Irradiance: ASTM G-173", ETR column
|
||||
// (see http://rredc.nrel.gov/solar/spectra/am1.5/ASTMG173/ASTMG173.html),
|
||||
// summed and averaged in each bin (e.g. the value for 360nm is the average
|
||||
// of the ASTM G-173 values for all wavelengths between 360 and 370nm).
|
||||
// Values in W.m^-2.
|
||||
const int kLambdaMin = 360;
|
||||
const int kLambdaMax = 830;
|
||||
const double kSolarIrradiance[48] = {
|
||||
1.11776, 1.14259, 1.01249, 1.14716, 1.72765, 1.73054, 1.6887, 1.61253,
|
||||
1.91198, 2.03474, 2.02042, 2.02212, 1.93377, 1.95809, 1.91686, 1.8298,
|
||||
1.8685, 1.8931, 1.85149, 1.8504, 1.8341, 1.8345, 1.8147, 1.78158, 1.7533,
|
||||
1.6965, 1.68194, 1.64654, 1.6048, 1.52143, 1.55622, 1.5113, 1.474, 1.4482,
|
||||
1.41018, 1.36775, 1.34188, 1.31429, 1.28303, 1.26758, 1.2367, 1.2082,
|
||||
1.18737, 1.14683, 1.12362, 1.1058, 1.07124, 1.04992
|
||||
};
|
||||
|
||||
// Values from http://www.iup.uni-bremen.de/gruppen/molspec/databases/
|
||||
// referencespectra/o3spectra2011/index.html for 233K, summed and averaged in
|
||||
// each bin (e.g. the value for 360nm is the average of the original values
|
||||
// for all wavelengths between 360 and 370nm). Values in m^2.
|
||||
const double kOzoneCrossSection[48] = {
|
||||
1.18e-27, 2.182e-28, 2.818e-28, 6.636e-28, 1.527e-27, 2.763e-27, 5.52e-27,
|
||||
8.451e-27, 1.582e-26, 2.316e-26, 3.669e-26, 4.924e-26, 7.752e-26, 9.016e-26,
|
||||
1.48e-25, 1.602e-25, 2.139e-25, 2.755e-25, 3.091e-25, 3.5e-25, 4.266e-25,
|
||||
4.672e-25, 4.398e-25, 4.701e-25, 5.019e-25, 4.305e-25, 3.74e-25, 3.215e-25,
|
||||
2.662e-25, 2.238e-25, 1.852e-25, 1.473e-25, 1.209e-25, 9.423e-26, 7.455e-26,
|
||||
6.566e-26, 5.105e-26, 4.15e-26, 4.228e-26, 3.237e-26, 2.451e-26, 2.801e-26,
|
||||
2.534e-26, 1.624e-26, 1.465e-26, 2.078e-26, 1.383e-26, 7.105e-27
|
||||
};
|
||||
|
||||
// From https://en.wikipedia.org/wiki/Dobson_unit, in molecules.m^-2.
|
||||
const double kDobsonUnit = 2.687e20;
|
||||
|
||||
// Maximum number density of ozone molecules, in m^-3 (computed so at to get
|
||||
// 300 Dobson units of ozone - for this we divide 300 DU by the integral of
|
||||
// the ozone density profile defined below, which is equal to 15km).
|
||||
const double kMaxOzoneNumberDensity = 300.0 * kDobsonUnit / 15000.0;
|
||||
|
||||
const double kSunAngularRadius = 0.00935 / 2.0;
|
||||
const double kBottomRadius = 6360000.0;
|
||||
const double kTopRadius = 6420000.0;
|
||||
const double kRayleigh = 1.24062e-6;
|
||||
const double kRayleighScaleHeight = 8000.0;
|
||||
const double kMieScaleHeight = 1200.0;
|
||||
const double kMieAngstromAlpha = 0.0;
|
||||
const double kMieAngstromBeta = 5.328e-3;
|
||||
const double kMieSingleScatteringAlbedo = 0.9;
|
||||
const double kMiePhaseFunctionG = 0.8;
|
||||
const double max_sun_zenith_angle = F_PI * 2.0 / 3.0;
|
||||
|
||||
atmosphere::DensityProfileLayer rayleigh_density(0.0, 1.0, -1.0 / kRayleighScaleHeight, 0.0, 0.0);
|
||||
atmosphere::DensityProfileLayer mie_density(0.0, 1.0, -1.0 / kMieScaleHeight, 0.0, 0.0);
|
||||
|
||||
// Density profile increasing linearly from 0 to 1 between 10 and 25km, and
|
||||
// decreasing linearly from 1 to 0 between 25 and 40km. This is an approximate
|
||||
// profile from http://www.kln.ac.lk/science/Chemistry/Teaching_Resources/
|
||||
// Documents/Introduction%20to%20atmospheric%20chemistry.pdf (page 10).
|
||||
std::vector<atmosphere::DensityProfileLayer> ozone_density;
|
||||
ozone_density.push_back(atmosphere::DensityProfileLayer(25000.0, 0.0, 0.0, 1.0 / 15000.0, -2.0 / 3.0));
|
||||
ozone_density.push_back(atmosphere::DensityProfileLayer(0.0, 0.0, 0.0, -1.0 / 15000.0, 8.0 / 3.0));
|
||||
|
||||
std::vector<double> wavelengths;
|
||||
std::vector<double> solar_irradiance;
|
||||
std::vector<double> rayleigh_scattering;
|
||||
std::vector<double> mie_scattering;
|
||||
std::vector<double> mie_extinction;
|
||||
std::vector<double> absorption_extinction;
|
||||
std::vector<double> ground_albedo;
|
||||
|
||||
for (int l = kLambdaMin; l <= kLambdaMax; l += 10)
|
||||
{
|
||||
double lambda = static_cast<double>(l) * 1e-3; // micro-meters
|
||||
double mie = kMieAngstromBeta / kMieScaleHeight * pow(lambda, -kMieAngstromAlpha);
|
||||
wavelengths.push_back(l);
|
||||
solar_irradiance.push_back(kSolarIrradiance[(l - kLambdaMin) / 10]);
|
||||
rayleigh_scattering.push_back(kRayleigh * pow(lambda, -4));
|
||||
mie_scattering.push_back(mie * kMieSingleScatteringAlbedo);
|
||||
mie_extinction.push_back(mie);
|
||||
absorption_extinction.push_back(kMaxOzoneNumberDensity * kOzoneCrossSection[(l - kLambdaMin) / 10]);
|
||||
ground_albedo.push_back(0.1f);
|
||||
}
|
||||
|
||||
m_model = new atmosphere::Model(
|
||||
wavelengths,
|
||||
solar_irradiance,
|
||||
kSunAngularRadius,
|
||||
kBottomRadius,
|
||||
kTopRadius,
|
||||
{rayleigh_density},
|
||||
rayleigh_scattering,
|
||||
{mie_density},
|
||||
mie_scattering,
|
||||
mie_extinction,
|
||||
kMiePhaseFunctionG,
|
||||
ozone_density,
|
||||
absorption_extinction,
|
||||
ground_albedo,
|
||||
max_sun_zenith_angle,
|
||||
1000.0,
|
||||
15,
|
||||
false,
|
||||
true);
|
||||
|
||||
m_model->Init(m_config, m_textures);
|
||||
|
||||
m_transmittance = new LLGLTexture;
|
||||
m_scattering = new LLGLTexture;
|
||||
m_mie_scattering = new LLGLTexture;
|
||||
|
||||
m_transmittance->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
|
||||
m_transmittance->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
|
||||
m_transmittance->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
|
||||
m_transmittance->setTexName(m_textures.transmittance_texture);
|
||||
m_transmittance->setTarget(GL_TEXTURE_2D, LLTexUnit::TT_TEXTURE);
|
||||
|
||||
m_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
|
||||
m_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
|
||||
m_scattering->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
|
||||
m_scattering->setTexName(m_textures.transmittance_texture);
|
||||
m_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
|
||||
|
||||
m_mie_scattering->setAddressMode(LLTexUnit::eTextureAddressMode::TAM_CLAMP);
|
||||
m_mie_scattering->setFilteringOption(LLTexUnit::eTextureFilterOptions::TFO_BILINEAR);
|
||||
m_mie_scattering->setExplicitFormat(GL_RGB16F, GL_RGB, GL_FLOAT);
|
||||
m_mie_scattering->setTexName(m_textures.transmittance_texture);
|
||||
m_mie_scattering->setTarget(GL_TEXTURE_3D, LLTexUnit::TT_TEXTURE_3D);
|
||||
};
|
||||
|
||||
LLAtmosphere::~LLAtmosphere()
|
||||
{
|
||||
// Cease referencing textures from atmosphere::model from our LLGLTextures wrappers for same.
|
||||
m_transmittance->setTexName(0);
|
||||
m_scattering->setTexName(0);
|
||||
m_mie_scattering->setTexName(0);
|
||||
|
||||
delete m_model;
|
||||
m_model = nullptr;
|
||||
}
|
||||
|
||||
LLGLTexture* LLAtmosphere::getTransmittance() const
|
||||
{
|
||||
return m_transmittance;
|
||||
}
|
||||
|
||||
LLGLTexture* LLAtmosphere::getScattering() const
|
||||
{
|
||||
return m_scattering;
|
||||
}
|
||||
|
||||
LLGLTexture* LLAtmosphere::getMieScattering() const
|
||||
{
|
||||
return m_mie_scattering;
|
||||
}
|
||||
|
||||
GLuint LLAtmosphere::getAtmosphericShaderForLink() const
|
||||
{
|
||||
return m_model ? m_model->GetShader() : 0;
|
||||
}
|
||||
|
|
@ -0,0 +1,72 @@
|
|||
/**
|
||||
* @file llatmosphere.h
|
||||
* @brief LLAtmosphere class for integration with libatmosphere
|
||||
*
|
||||
* $LicenseInfo:firstyear=2018&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2018, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#ifndef LL_ATMOSPHERE_H
|
||||
#define LL_ATMOSPHERE_H
|
||||
|
||||
#include "llglheaders.h"
|
||||
#include "llgltexture.h"
|
||||
#include "libatmosphere/model.h"
|
||||
|
||||
class LLAtmosphere
|
||||
{
|
||||
public:
|
||||
LLAtmosphere();
|
||||
~LLAtmosphere();
|
||||
|
||||
static void initClass();
|
||||
static void cleanupClass();
|
||||
|
||||
const LLAtmosphere& operator=(const LLAtmosphere& rhs)
|
||||
{
|
||||
LL_ERRS() << "Illegal operation!" << LL_ENDL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
LLGLTexture* getTransmittance() const;
|
||||
LLGLTexture* getScattering() const;
|
||||
LLGLTexture* getMieScattering() const;
|
||||
|
||||
GLuint getAtmosphericShaderForLink() const;
|
||||
|
||||
protected:
|
||||
LLAtmosphere(const LLAtmosphere& rhs)
|
||||
{
|
||||
*this = rhs;
|
||||
}
|
||||
|
||||
atmosphere::ModelConfig m_config;
|
||||
atmosphere::PrecomputedTextures m_textures;
|
||||
atmosphere::Model* m_model = nullptr;
|
||||
|
||||
LLPointer<LLGLTexture> m_transmittance;
|
||||
LLPointer<LLGLTexture> m_scattering;
|
||||
LLPointer<LLGLTexture> m_mie_scattering;
|
||||
};
|
||||
|
||||
extern LLAtmosphere* gAtmosphere;
|
||||
|
||||
#endif // LL_ATMOSPHERE_H
|
||||
|
|
@ -133,7 +133,7 @@ public:
|
|||
void setGLTextureCreated (bool initialized);
|
||||
void setCategory(S32 category) ;
|
||||
void setTexName(LLGLuint); // for forcing w/ externally created textures only
|
||||
void setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target);
|
||||
void setTarget(const LLGLenum target, const LLTexUnit::eTextureType bind_target);
|
||||
|
||||
LLTexUnit::eTextureAddressMode getAddressMode(void) const ;
|
||||
S32 getMaxDiscardLevel() const;
|
||||
|
|
|
|||
|
|
@ -10131,7 +10131,7 @@
|
|||
<key>Type</key>
|
||||
<string>Boolean</string>
|
||||
<key>Value</key>
|
||||
<integer>1</integer>
|
||||
<integer>0</integer>
|
||||
</map>
|
||||
<key>RenderUseTriStrips</key>
|
||||
<map>
|
||||
|
|
|
|||
|
|
@ -186,7 +186,7 @@ void LLDrawPoolWLSky::renderSkyHaze(F32 camHeightLocal) const
|
|||
// bind precomputed textures necessary for calculating sun and sky luminance
|
||||
sky_shader->bindTexture(LLShaderMgr::TRANSMITTANCE_TEX, gAtmosphere->getTransmittance());
|
||||
sky_shader->bindTexture(LLShaderMgr::SCATTER_TEX, gAtmosphere->getScattering());
|
||||
sky_shader->bindTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, gAtmosphere->getSingleMieScattering());
|
||||
sky_shader->bindTexture(LLShaderMgr::SINGLE_MIE_SCATTER_TEX, gAtmosphere->getMieScattering());
|
||||
|
||||
static float sunSize = (float)cos(0.0005);
|
||||
|
||||
|
|
|
|||
|
|
@ -117,6 +117,7 @@ LLSettingsSky::ptr_t LLSettingsVOSky::buildDefaultSky()
|
|||
settings[SETTING_NAME] = std::string("_default_");
|
||||
|
||||
LLSettingsSky::validation_list_t validations = LLSettingsSky::validationList();
|
||||
|
||||
LLSD results = LLSettingsSky::settingValidation(settings, validations);
|
||||
if (!results["success"].asBoolean())
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3308,7 +3308,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
|
|||
}
|
||||
|
||||
// this shader uses gather so it can't live with the other basic shaders safely
|
||||
if (success)
|
||||
if (success && (mVertexShaderLevel[SHADER_WINDLIGHT] >= 3))
|
||||
{
|
||||
gDownsampleMinMaxDepthRectProgram.mName = "DownsampleMinMaxDepthRect Shader";
|
||||
gDownsampleMinMaxDepthRectProgram.mShaderFiles.clear();
|
||||
|
|
@ -3331,8 +3331,6 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
|
|||
success = gInscatterRectProgram.createShader(NULL, NULL);
|
||||
}
|
||||
|
||||
llassert(success);
|
||||
|
||||
if (success)
|
||||
{
|
||||
gWLSkyProgram.mName = "Windlight Sky Shader";
|
||||
|
|
@ -3349,8 +3347,6 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
|
|||
success = gWLSkyProgram.createShader(NULL, NULL);
|
||||
}
|
||||
|
||||
llassert(success);
|
||||
|
||||
if (success && (mVertexShaderLevel[SHADER_WINDLIGHT] < 3))
|
||||
{
|
||||
gWLCloudProgram.mName = "Windlight Cloud Program";
|
||||
|
|
|
|||
|
|
@ -98,8 +98,8 @@ const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64;
|
|||
const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez;
|
||||
const S32 MAX_CACHED_RAW_TERRAIN_IMAGE_AREA = 128 * 128;
|
||||
const S32 DEFAULT_ICON_DIMENTIONS = 32;
|
||||
S32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256.
|
||||
S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA;
|
||||
U32 LLViewerTexture::sMinLargeImageSize = 65536; //256 * 256.
|
||||
U32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA;
|
||||
BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE;
|
||||
F32 LLViewerTexture::sCurrentTime = 0.0f;
|
||||
F32 LLViewerTexture::sTexelPixelRatio = 1.0f;
|
||||
|
|
|
|||
|
|
@ -381,7 +381,7 @@ bool LLPipeline::sRenderBump = true;
|
|||
bool LLPipeline::sBakeSunlight = false;
|
||||
bool LLPipeline::sNoAlpha = false;
|
||||
bool LLPipeline::sUseTriStrips = true;
|
||||
bool LLPipeline::sUseAdvancedAtmospherics = true;
|
||||
bool LLPipeline::sUseAdvancedAtmospherics = false;
|
||||
bool LLPipeline::sUseFarClip = true;
|
||||
bool LLPipeline::sShadowRender = false;
|
||||
bool LLPipeline::sWaterReflections = false;
|
||||
|
|
|
|||
Loading…
Reference in New Issue