Merge pull request #3866 from secondlife/maxim/2025.04-3857
#3857 pick new and updated LEAP functions from develop branchmaster
commit
6ebd8a9e82
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@ -553,6 +553,61 @@ LLSD shallow(LLSD value, LLSD filter=LLSD()) { return llsd_shallow(value, filter
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} // namespace llsd
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/*****************************************************************************
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* toArray(), toMap()
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*****************************************************************************/
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namespace llsd
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{
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// For some T convertible to LLSD, given std::vector<T> myVec,
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// toArray(myVec) returns an LLSD array whose entries correspond to the
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// items in myVec.
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// For some U convertible to LLSD, given function U xform(const T&),
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// toArray(myVec, xform) returns an LLSD array whose every entry is
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// xform(item) of the corresponding item in myVec.
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// toArray() actually works with any container<C> usable with range
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// 'for', not just std::vector.
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// (Once we get C++20 we can use std::identity instead of this default lambda.)
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template<typename C, typename FUNC>
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LLSD toArray(const C& container, FUNC&& func = [](const auto& arg) { return arg; })
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{
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LLSD array;
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for (const auto& item : container)
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{
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array.append(std::forward<FUNC>(func)(item));
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}
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return array;
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}
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// For some T convertible to LLSD, given std::map<std::string, T> myMap,
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// toMap(myMap) returns an LLSD map whose entries correspond to the
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// (key, value) pairs in myMap.
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// For some U convertible to LLSD, given function
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// std::pair<std::string, U> xform(const std::pair<std::string, T>&),
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// toMap(myMap, xform) returns an LLSD map whose every entry is
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// xform(pair) of the corresponding (key, value) pair in myMap.
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// toMap() actually works with any container usable with range 'for', not
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// just std::map. It need not even be an associative container, as long as
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// you pass an xform function that returns std::pair<std::string, U>.
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// (Once we get C++20 we can use std::identity instead of this default lambda.)
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template<typename C, typename FUNC>
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LLSD toMap(const C& container, FUNC&& func = [](const auto& arg) { return arg; })
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{
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LLSD map;
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for (const auto& pair : container)
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{
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const auto& [key, value] = std::forward<FUNC>(func)(pair);
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map[key] = value;
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}
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return map;
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}
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} // namespace llsd
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/*****************************************************************************
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* boost::hash<LLSD>
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*****************************************************************************/
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// Specialization for generating a hash value from an LLSD block.
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namespace boost
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{
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@ -92,6 +92,7 @@ set(viewer_SOURCE_FILES
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llagentwearables.cpp
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llanimstatelabels.cpp
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llappcorehttp.cpp
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llappearancelistener.cpp
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llappearancemgr.cpp
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llappviewer.cpp
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llappviewerlistener.cpp
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@ -761,6 +762,7 @@ set(viewer_HEADER_FILES
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llanimstatelabels.h
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llappcorehttp.h
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llappearance.h
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llappearancelistener.h
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llappearancemgr.h
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llappviewer.h
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llappviewerlistener.h
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@ -2,11 +2,11 @@
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* @file groupchatlistener.cpp
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* @author Nat Goodspeed
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* @date 2011-04-11
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* @brief Implementation for groupchatlistener.
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* @brief Implementation for LLGroupChatListener.
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*
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* $LicenseInfo:firstyear=2011&license=viewerlgpl$
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* $LicenseInfo:firstyear=2024&license=viewerlgpl$
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* Second Life Viewer Source Code
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* Copyright (C) 2011, Linden Research, Inc.
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* Copyright (C) 2024, Linden Research, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -34,43 +34,69 @@
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// std headers
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// external library headers
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// other Linden headers
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#include "llchat.h"
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#include "llgroupactions.h"
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#include "llimview.h"
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namespace {
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void startIm_wrapper(LLSD const & event)
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{
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LLUUID session_id = LLGroupActions::startIM(event["id"].asUUID());
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sendReply(LLSDMap("session_id", LLSD(session_id)), event);
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}
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void send_message_wrapper(const std::string& text, const LLUUID& session_id, const LLUUID& group_id)
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{
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LLIMModel::sendMessage(text, session_id, group_id, IM_SESSION_GROUP_START);
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}
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}
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GroupChatListener::GroupChatListener():
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LLGroupChatListener::LLGroupChatListener():
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LLEventAPI("GroupChat",
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"API to enter, leave, send and intercept group chat messages")
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{
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add("startIM",
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"Enter a group chat in group with UUID [\"id\"]\n"
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add("startGroupChat",
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"Enter a group chat in group with UUID [\"group_id\"]\n"
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"Assumes the logged-in agent is already a member of this group.",
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&startIm_wrapper);
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add("endIM",
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"Leave a group chat in group with UUID [\"id\"]\n"
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&LLGroupChatListener::startGroupChat,
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llsd::map("group_id", LLSD()));
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add("leaveGroupChat",
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"Leave a group chat in group with UUID [\"group_id\"]\n"
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"Assumes a prior successful startIM request.",
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&LLGroupActions::endIM,
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llsd::array("id"));
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add("sendIM",
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"send a groupchat IM",
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&send_message_wrapper,
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llsd::array("text", "session_id", "group_id"));
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&LLGroupChatListener::leaveGroupChat,
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llsd::map("group_id", LLSD()));
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add("sendGroupIM",
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"send a [\"message\"] to group with UUID [\"group_id\"]",
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&LLGroupChatListener::sendGroupIM,
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llsd::map("message", LLSD(), "group_id", LLSD()));
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}
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bool is_in_group(LLEventAPI::Response &response, const LLSD &data)
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{
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if (!LLGroupActions::isInGroup(data["group_id"]))
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{
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response.error(stringize("You are not the member of the group:", std::quoted(data["group_id"].asString())));
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return false;
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}
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return true;
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}
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void LLGroupChatListener::startGroupChat(LLSD const &data)
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{
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Response response(LLSD(), data);
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if (!is_in_group(response, data))
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{
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return;
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}
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if (LLGroupActions::startIM(data["group_id"]).isNull())
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{
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return response.error(stringize("Failed to start group chat session ", std::quoted(data["group_id"].asString())));
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}
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}
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void LLGroupChatListener::leaveGroupChat(LLSD const &data)
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{
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Response response(LLSD(), data);
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if (is_in_group(response, data))
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{
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LLGroupActions::endIM(data["group_id"].asUUID());
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}
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}
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void LLGroupChatListener::sendGroupIM(LLSD const &data)
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{
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Response response(LLSD(), data);
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if (!is_in_group(response, data))
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{
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return;
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}
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LLUUID group_id(data["group_id"]);
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LLIMModel::sendMessage(data["message"], gIMMgr->computeSessionID(IM_SESSION_GROUP_START, group_id), group_id, IM_SESSION_SEND);
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}
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/*
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static void sendMessage(const std::string& utf8_text, const LLUUID& im_session_id,
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const LLUUID& other_participant_id, EInstantMessage dialog);
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*/
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@ -26,15 +26,20 @@
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* $/LicenseInfo$
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*/
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#if ! defined(LL_GROUPCHATLISTENER_H)
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#define LL_GROUPCHATLISTENER_H
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#if ! defined(LL_LLGROUPCHATLISTENER_H)
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#define LL_LLGROUPCHATLISTENER_H
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#include "lleventapi.h"
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class GroupChatListener: public LLEventAPI
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class LLGroupChatListener: public LLEventAPI
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{
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public:
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GroupChatListener();
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LLGroupChatListener();
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private:
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void startGroupChat(LLSD const &data);
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void leaveGroupChat(LLSD const &data);
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void sendGroupIM(LLSD const &data);
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};
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#endif /* ! defined(LL_GROUPCHATLISTENER_H) */
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#endif /* ! defined(LL_LLGROUPCHATLISTENER_H) */
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@ -31,19 +31,25 @@
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#include "llagentlistener.h"
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#include "llagent.h"
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#include "llagentcamera.h"
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#include "llavatarname.h"
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#include "llavatarnamecache.h"
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#include "llvoavatar.h"
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#include "llcommandhandler.h"
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#include "llinventorymodel.h"
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#include "llslurl.h"
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#include "llurldispatcher.h"
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#include "llviewercontrol.h"
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#include "llviewernetwork.h"
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#include "llviewerobject.h"
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#include "llviewerobjectlist.h"
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#include "llviewerregion.h"
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#include "llvoavatarself.h"
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#include "llsdutil.h"
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#include "llsdutil_math.h"
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#include "lltoolgrab.h"
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#include "llhudeffectlookat.h"
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#include "llagentcamera.h"
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#include "llviewercamera.h"
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LLAgentListener::LLAgentListener(LLAgent &agent)
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: LLEventAPI("LLAgent",
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@ -69,13 +75,6 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
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add("resetAxes",
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"Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])",
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&LLAgentListener::resetAxes);
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add("getAxes",
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"Obsolete - use getPosition instead\n"
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"Send information about the agent's orientation on [\"reply\"]:\n"
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"[\"euler\"]: map of {roll, pitch, yaw}\n"
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"[\"quat\"]: array of [x, y, z, w] quaternion values",
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&LLAgentListener::getAxes,
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LLSDMap("reply", LLSD()));
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add("getPosition",
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"Send information about the agent's position and orientation on [\"reply\"]:\n"
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"[\"region\"]: array of region {x, y, z} position\n"
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@ -87,33 +86,34 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
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add("startAutoPilot",
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"Start the autopilot system using the following parameters:\n"
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"[\"target_global\"]: array of target global {x, y, z} position\n"
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"[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n"
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"[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]\n"
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"[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n"
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"[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n"
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"[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]"
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"[\"allow_flying\"]: allow flying during autopilot [default: True]",
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//"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n"
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//"[\"callback_data\"]: data to send back during a callback [default: none]",
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&LLAgentListener::startAutoPilot);
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"[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]\n"
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"[\"allow_flying\"]: allow flying during autopilot [default: True]\n"
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"event with [\"success\"] flag is sent to 'LLAutopilot' event pump, when auto pilot is terminated",
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&LLAgentListener::startAutoPilot,
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llsd::map("target_global", LLSD()));
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add("getAutoPilot",
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"Send information about current state of the autopilot system to [\"reply\"]:\n"
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"[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n"
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"[\"target_global\"]: array of target global {x, y, z} position\n"
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"[\"leader_id\"]: uuid of target autopilot is following\n"
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"[\"stop_distance\"]: target maximum distance from target\n"
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"[\"stop_distance\"]: maximum stop distance from target\n"
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"[\"target_distance\"]: last known distance from target\n"
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"[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n"
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"[\"target_facing\"]: array of {x, y} target direction to face\n"
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"[\"rotation_threshold\"]: target maximum angle from target facing rotation\n"
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"[\"behavior_name\"]: name of the autopilot behavior",
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&LLAgentListener::getAutoPilot,
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LLSDMap("reply", LLSD()));
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llsd::map("reply", LLSD()));
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add("startFollowPilot",
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"[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n"
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"[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n"
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"[\"allow_flying\"]: allow flying during autopilot [default: True]\n"
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"[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]",
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&LLAgentListener::startFollowPilot);
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"[\"stop_distance\"]: maximum stop distance from target [default: autopilot guess]",
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&LLAgentListener::startFollowPilot,
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llsd::map("reply", LLSD()));
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add("setAutoPilotTarget",
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"Update target for currently running autopilot:\n"
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"[\"target_global\"]: array of target global {x, y, z} position",
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@ -138,6 +138,69 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
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"[\"contrib\"]: user's land contribution to this group\n",
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&LLAgentListener::getGroups,
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LLSDMap("reply", LLSD()));
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//camera params are similar to LSL, see https://wiki.secondlife.com/wiki/LlSetCameraParams
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add("setCameraParams",
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"Set Follow camera params, and then activate it:\n"
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"[\"camera_pos\"]: vector3, camera position in region coordinates\n"
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"[\"focus_pos\"]: vector3, what the camera is aimed at (in region coordinates)\n"
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"[\"focus_offset\"]: vector3, adjusts the camera focus position relative to the target, default is (1, 0, 0)\n"
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"[\"distance\"]: float (meters), distance the camera wants to be from its target, default is 3\n"
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"[\"focus_threshold\"]: float (meters), sets the radius of a sphere around the camera's target position within which its focus is not affected by target motion, default is 1\n"
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"[\"camera_threshold\"]: float (meters), sets the radius of a sphere around the camera's ideal position within which it is not affected by target motion, default is 1\n"
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"[\"focus_lag\"]: float (seconds), how much the camera lags as it tries to aim towards the target, default is 0.1\n"
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"[\"camera_lag\"]: float (seconds), how much the camera lags as it tries to move towards its 'ideal' position, default is 0.1\n"
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"[\"camera_pitch\"]: float (degrees), adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance, default is 0\n"
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"[\"behindness_angle\"]: float (degrees), sets the angle in degrees within which the camera is not constrained by changes in target rotation, default is 10\n"
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"[\"behindness_lag\"]: float (seconds), sets how strongly the camera is forced to stay behind the target if outside of behindness angle, default is 0\n"
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"[\"camera_locked\"]: bool, locks the camera position so it will not move\n"
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"[\"focus_locked\"]: bool, locks the camera focus so it will not move",
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&LLAgentListener::setFollowCamParams);
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add("setFollowCamActive",
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"Turns on or off scripted control of the camera using boolean [\"active\"]",
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&LLAgentListener::setFollowCamActive,
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llsd::map("active", LLSD()));
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add("removeCameraParams",
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"Reset Follow camera params",
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&LLAgentListener::removeFollowCamParams);
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add("playAnimation",
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"Play [\"item_id\"] animation locally (by default) or [\"inworld\"] (when set to true)",
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&LLAgentListener::playAnimation,
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llsd::map("item_id", LLSD(), "reply", LLSD()));
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add("stopAnimation",
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"Stop playing [\"item_id\"] animation",
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&LLAgentListener::stopAnimation,
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llsd::map("item_id", LLSD(), "reply", LLSD()));
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add("getAnimationInfo",
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"Return information about [\"item_id\"] animation",
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&LLAgentListener::getAnimationInfo,
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llsd::map("item_id", LLSD(), "reply", LLSD()));
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add("getID",
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"Return your own avatar ID",
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&LLAgentListener::getID,
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llsd::map("reply", LLSD()));
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add("getNearbyAvatarsList",
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"Return result set key [\"result\"] for nearby avatars in a range of [\"dist\"]\n"
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"if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n"
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"reply contains \"result\" table with \"id\", \"name\", \"global_pos\", \"region_pos\", \"region_id\" fields",
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&LLAgentListener::getNearbyAvatarsList,
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llsd::map("reply", LLSD()));
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add("getNearbyObjectsList",
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"Return result set key [\"result\"] for nearby objects in a range of [\"dist\"]\n"
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"if [\"dist\"] is not specified, 'RenderFarClip' setting is used\n"
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"reply contains \"result\" table with \"id\", \"global_pos\", \"region_pos\", \"region_id\" fields",
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&LLAgentListener::getNearbyObjectsList,
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llsd::map("reply", LLSD()));
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add("getAgentScreenPos",
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"Return screen position of the [\"avatar_id\"] avatar or own avatar if not specified\n"
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"reply contains \"x\", \"y\" coordinates and \"onscreen\" flag to indicate if it's actually in within the current window\n"
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"avatar render position is used as the point",
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&LLAgentListener::getAgentScreenPos,
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llsd::map("reply", LLSD()));
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}
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void LLAgentListener::requestTeleport(LLSD const & event_data) const
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@ -168,7 +231,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const
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//mAgent.getAvatarObject()->sitOnObject();
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// shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand()
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||||
// *TODO - find a permanent place to share this code properly.
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||||
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||||
Response response(LLSD(), event_data);
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LLViewerObject *object = NULL;
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||||
if (event_data.has("obj_uuid"))
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{
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@ -177,7 +240,13 @@ void LLAgentListener::requestSit(LLSD const & event_data) const
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|||
else if (event_data.has("position"))
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||||
{
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||||
LLVector3 target_position = ll_vector3_from_sd(event_data["position"]);
|
||||
object = findObjectClosestTo(target_position);
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||||
object = findObjectClosestTo(target_position, true);
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||||
}
|
||||
else
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||||
{
|
||||
//just sit on the ground
|
||||
mAgent.setControlFlags(AGENT_CONTROL_SIT_ON_GROUND);
|
||||
return;
|
||||
}
|
||||
|
||||
if (object && object->getPCode() == LL_PCODE_VOLUME)
|
||||
|
|
@ -194,8 +263,7 @@ void LLAgentListener::requestSit(LLSD const & event_data) const
|
|||
}
|
||||
else
|
||||
{
|
||||
LL_WARNS() << "LLAgent requestSit could not find the sit target: "
|
||||
<< event_data << LL_ENDL;
|
||||
response.error("requestSit could not find the sit target");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -205,7 +273,7 @@ void LLAgentListener::requestStand(LLSD const & event_data) const
|
|||
}
|
||||
|
||||
|
||||
LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const
|
||||
LLViewerObject * LLAgentListener::findObjectClosestTo(const LLVector3 & position, bool sit_target) const
|
||||
{
|
||||
LLViewerObject *object = NULL;
|
||||
|
||||
|
|
@ -216,8 +284,13 @@ LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & positio
|
|||
while (cur_index < num_objects)
|
||||
{
|
||||
LLViewerObject * cur_object = gObjectList.getObject(cur_index++);
|
||||
if (cur_object)
|
||||
{ // Calculate distance from the target position
|
||||
if (cur_object && !cur_object->isAttachment())
|
||||
{
|
||||
if(sit_target && (cur_object->getPCode() != LL_PCODE_VOLUME))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
// Calculate distance from the target position
|
||||
LLVector3 target_diff = cur_object->getPositionRegion() - position;
|
||||
F32 distance_to_target = target_diff.length();
|
||||
if (distance_to_target < min_distance)
|
||||
|
|
@ -296,22 +369,6 @@ void LLAgentListener::resetAxes(const LLSD& event_data) const
|
|||
}
|
||||
}
|
||||
|
||||
void LLAgentListener::getAxes(const LLSD& event_data) const
|
||||
{
|
||||
LLQuaternion quat(mAgent.getQuat());
|
||||
F32 roll, pitch, yaw;
|
||||
quat.getEulerAngles(&roll, &pitch, &yaw);
|
||||
// The official query API for LLQuaternion's [x, y, z, w] values is its
|
||||
// public member mQ...
|
||||
LLSD reply = LLSD::emptyMap();
|
||||
reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ));
|
||||
reply["euler"] = LLSD::emptyMap();
|
||||
reply["euler"]["roll"] = roll;
|
||||
reply["euler"]["pitch"] = pitch;
|
||||
reply["euler"]["yaw"] = yaw;
|
||||
sendReply(reply, event_data);
|
||||
}
|
||||
|
||||
void LLAgentListener::getPosition(const LLSD& event_data) const
|
||||
{
|
||||
F32 roll, pitch, yaw;
|
||||
|
|
@ -333,14 +390,13 @@ void LLAgentListener::getPosition(const LLSD& event_data) const
|
|||
|
||||
void LLAgentListener::startAutoPilot(LLSD const & event_data)
|
||||
{
|
||||
LLQuaternion target_rotation_value;
|
||||
LLQuaternion* target_rotation = NULL;
|
||||
if (event_data.has("target_rotation"))
|
||||
{
|
||||
target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]);
|
||||
LLQuaternion target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]);
|
||||
target_rotation = &target_rotation_value;
|
||||
}
|
||||
// *TODO: Use callback_pump and callback_data
|
||||
|
||||
F32 rotation_threshold = 0.03f;
|
||||
if (event_data.has("rotation_threshold"))
|
||||
{
|
||||
|
|
@ -360,13 +416,24 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data)
|
|||
stop_distance = (F32)event_data["stop_distance"].asReal();
|
||||
}
|
||||
|
||||
std::string behavior_name = LLCoros::getName();
|
||||
if (event_data.has("behavior_name"))
|
||||
{
|
||||
behavior_name = event_data["behavior_name"].asString();
|
||||
}
|
||||
|
||||
// Clear follow target, this is doing a path
|
||||
mFollowTarget.setNull();
|
||||
|
||||
auto finish_cb = [](bool success, void*)
|
||||
{
|
||||
LLEventPumps::instance().obtain("LLAutopilot").post(llsd::map("success", success));
|
||||
};
|
||||
|
||||
mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]),
|
||||
event_data["behavior_name"],
|
||||
behavior_name,
|
||||
target_rotation,
|
||||
NULL, NULL,
|
||||
finish_cb, NULL,
|
||||
stop_distance,
|
||||
rotation_threshold,
|
||||
allow_flying);
|
||||
|
|
@ -374,7 +441,7 @@ void LLAgentListener::startAutoPilot(LLSD const & event_data)
|
|||
|
||||
void LLAgentListener::getAutoPilot(const LLSD& event_data) const
|
||||
{
|
||||
LLSD reply = LLSD::emptyMap();
|
||||
Response reply(LLSD(), event_data);
|
||||
|
||||
LLSD::Boolean enabled = mAgent.getAutoPilot();
|
||||
reply["enabled"] = enabled;
|
||||
|
|
@ -403,12 +470,11 @@ void LLAgentListener::getAutoPilot(const LLSD& event_data) const
|
|||
reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold();
|
||||
reply["behavior_name"] = mAgent.getAutoPilotBehaviorName();
|
||||
reply["fly"] = (LLSD::Boolean) mAgent.getFlying();
|
||||
|
||||
sendReply(reply, event_data);
|
||||
}
|
||||
|
||||
void LLAgentListener::startFollowPilot(LLSD const & event_data)
|
||||
{
|
||||
Response response(LLSD(), event_data);
|
||||
LLUUID target_id;
|
||||
|
||||
bool allow_flying = true;
|
||||
|
|
@ -442,6 +508,10 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data)
|
|||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return response.error("'leader_id' or 'avatar_name' should be specified");
|
||||
}
|
||||
|
||||
F32 stop_distance = 0.f;
|
||||
if (event_data.has("stop_distance"))
|
||||
|
|
@ -449,13 +519,16 @@ void LLAgentListener::startFollowPilot(LLSD const & event_data)
|
|||
stop_distance = (F32)event_data["stop_distance"].asReal();
|
||||
}
|
||||
|
||||
if (target_id.notNull())
|
||||
if (!gObjectList.findObject(target_id))
|
||||
{
|
||||
mAgent.setFlying(allow_flying);
|
||||
mFollowTarget = target_id; // Save follow target so we can report distance later
|
||||
|
||||
mAgent.startFollowPilot(target_id, allow_flying, stop_distance);
|
||||
std::string target_info = event_data.has("leader_id") ? event_data["leader_id"] : event_data["avatar_name"];
|
||||
return response.error(stringize("Target ", std::quoted(target_info), " was not found"));
|
||||
}
|
||||
|
||||
mAgent.setFlying(allow_flying);
|
||||
mFollowTarget = target_id; // Save follow target so we can report distance later
|
||||
|
||||
mAgent.startFollowPilot(target_id, allow_flying, stop_distance);
|
||||
}
|
||||
|
||||
void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const
|
||||
|
|
@ -519,3 +592,209 @@ void LLAgentListener::getGroups(const LLSD& event) const
|
|||
}
|
||||
sendReply(LLSDMap("groups", reply), event);
|
||||
}
|
||||
|
||||
/*----------------------------- camera control -----------------------------*/
|
||||
// specialize LLSDParam to support (const LLVector3&) arguments -- this
|
||||
// wouldn't even be necessary except that the relevant LLVector3 constructor
|
||||
// is explicitly explicit
|
||||
template <>
|
||||
class LLSDParam<const LLVector3&>: public LLSDParamBase
|
||||
{
|
||||
public:
|
||||
LLSDParam(const LLSD& value): value(LLVector3(value)) {}
|
||||
|
||||
operator const LLVector3&() const { return value; }
|
||||
|
||||
private:
|
||||
LLVector3 value;
|
||||
};
|
||||
|
||||
// accept any of a number of similar LLFollowCamMgr methods with different
|
||||
// argument types, and return a wrapper lambda that accepts LLSD and converts
|
||||
// to the target argument type
|
||||
template <typename T>
|
||||
auto wrap(void (LLFollowCamMgr::*method)(const LLUUID& source, T arg))
|
||||
{
|
||||
return [method](LLFollowCamMgr& followcam, const LLUUID& source, const LLSD& arg)
|
||||
{ (followcam.*method)(source, LLSDParam<T>(arg)); };
|
||||
}
|
||||
|
||||
// table of supported LLFollowCamMgr methods,
|
||||
// with the corresponding setFollowCamParams() argument keys
|
||||
static std::pair<std::string, std::function<void(LLFollowCamMgr&, const LLUUID&, const LLSD&)>>
|
||||
cam_params[] =
|
||||
{
|
||||
{ "camera_pos", wrap(&LLFollowCamMgr::setPosition) },
|
||||
{ "focus_pos", wrap(&LLFollowCamMgr::setFocus) },
|
||||
{ "focus_offset", wrap(&LLFollowCamMgr::setFocusOffset) },
|
||||
{ "camera_locked", wrap(&LLFollowCamMgr::setPositionLocked) },
|
||||
{ "focus_locked", wrap(&LLFollowCamMgr::setFocusLocked) },
|
||||
{ "distance", wrap(&LLFollowCamMgr::setDistance) },
|
||||
{ "focus_threshold", wrap(&LLFollowCamMgr::setFocusThreshold) },
|
||||
{ "camera_threshold", wrap(&LLFollowCamMgr::setPositionThreshold) },
|
||||
{ "focus_lag", wrap(&LLFollowCamMgr::setFocusLag) },
|
||||
{ "camera_lag", wrap(&LLFollowCamMgr::setPositionLag) },
|
||||
{ "camera_pitch", wrap(&LLFollowCamMgr::setPitch) },
|
||||
{ "behindness_lag", wrap(&LLFollowCamMgr::setBehindnessLag) },
|
||||
{ "behindness_angle", wrap(&LLFollowCamMgr::setBehindnessAngle) },
|
||||
};
|
||||
|
||||
void LLAgentListener::setFollowCamParams(const LLSD& event) const
|
||||
{
|
||||
auto& followcam{ LLFollowCamMgr::instance() };
|
||||
for (const auto& pair : cam_params)
|
||||
{
|
||||
if (event.has(pair.first))
|
||||
{
|
||||
pair.second(followcam, gAgentID, event[pair.first]);
|
||||
}
|
||||
}
|
||||
followcam.setCameraActive(gAgentID, true);
|
||||
}
|
||||
|
||||
void LLAgentListener::setFollowCamActive(LLSD const & event) const
|
||||
{
|
||||
LLFollowCamMgr::getInstance()->setCameraActive(gAgentID, event["active"]);
|
||||
}
|
||||
|
||||
void LLAgentListener::removeFollowCamParams(LLSD const & event) const
|
||||
{
|
||||
LLFollowCamMgr::getInstance()->removeFollowCamParams(gAgentID);
|
||||
}
|
||||
|
||||
LLViewerInventoryItem* get_anim_item(LLEventAPI::Response &response, const LLSD &event_data)
|
||||
{
|
||||
LLViewerInventoryItem* item = gInventory.getItem(event_data["item_id"].asUUID());
|
||||
if (!item || (item->getInventoryType() != LLInventoryType::IT_ANIMATION))
|
||||
{
|
||||
response.error(stringize("Animation item ", std::quoted(event_data["item_id"].asString()), " was not found"));
|
||||
return NULL;
|
||||
}
|
||||
return item;
|
||||
}
|
||||
|
||||
void LLAgentListener::playAnimation(LLSD const &event_data)
|
||||
{
|
||||
Response response(LLSD(), event_data);
|
||||
if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
|
||||
{
|
||||
if (event_data["inworld"].asBoolean())
|
||||
{
|
||||
mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_START);
|
||||
}
|
||||
else
|
||||
{
|
||||
gAgentAvatarp->startMotion(item->getAssetUUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLAgentListener::stopAnimation(LLSD const &event_data)
|
||||
{
|
||||
Response response(LLSD(), event_data);
|
||||
if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
|
||||
{
|
||||
gAgentAvatarp->stopMotion(item->getAssetUUID());
|
||||
mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
|
||||
}
|
||||
}
|
||||
|
||||
void LLAgentListener::getAnimationInfo(LLSD const &event_data)
|
||||
{
|
||||
Response response(LLSD(), event_data);
|
||||
if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
|
||||
{
|
||||
// if motion exists, will return existing one
|
||||
LLMotion* motion = gAgentAvatarp->createMotion(item->getAssetUUID());
|
||||
response["anim_info"] = llsd::map("duration", motion->getDuration(),
|
||||
"is_loop", motion->getLoop(),
|
||||
"num_joints", motion->getNumJointMotions(),
|
||||
"asset_id", item->getAssetUUID(),
|
||||
"priority", motion->getPriority());
|
||||
}
|
||||
}
|
||||
|
||||
void LLAgentListener::getID(LLSD const& event_data)
|
||||
{
|
||||
Response response(llsd::map("id", gAgentID), event_data);
|
||||
}
|
||||
|
||||
F32 get_search_radius(LLSD const& event_data)
|
||||
{
|
||||
static LLCachedControl<F32> render_far_clip(gSavedSettings, "RenderFarClip", 64);
|
||||
F32 dist = render_far_clip;
|
||||
if (event_data.has("dist"))
|
||||
{
|
||||
dist = llclamp((F32)event_data["dist"].asReal(), 1, 512);
|
||||
}
|
||||
return dist * dist;
|
||||
}
|
||||
|
||||
void LLAgentListener::getNearbyAvatarsList(LLSD const& event_data)
|
||||
{
|
||||
Response response(LLSD(), event_data);
|
||||
F32 radius = get_search_radius(event_data);
|
||||
LLVector3d agent_pos = gAgent.getPositionGlobal();
|
||||
for (LLCharacter* character : LLCharacter::sInstances)
|
||||
{
|
||||
LLVOAvatar* avatar = (LLVOAvatar*)character;
|
||||
if (avatar && !avatar->isDead() && !avatar->isControlAvatar() && !avatar->isSelf())
|
||||
{
|
||||
if ((dist_vec_squared(avatar->getPositionGlobal(), agent_pos) <= radius))
|
||||
{
|
||||
LLAvatarName av_name;
|
||||
LLAvatarNameCache::get(avatar->getID(), &av_name);
|
||||
LLVector3 region_pos = avatar->getCharacterPosition();
|
||||
response["result"].append(llsd::map("id", avatar->getID(), "global_pos", ll_sd_from_vector3d(avatar->getPosGlobalFromAgent(region_pos)),
|
||||
"region_pos", ll_sd_from_vector3(region_pos), "name", av_name.getUserName(), "region_id", avatar->getRegion()->getRegionID()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLAgentListener::getNearbyObjectsList(LLSD const& event_data)
|
||||
{
|
||||
Response response(LLSD(), event_data);
|
||||
F32 radius = get_search_radius(event_data);
|
||||
S32 num_objects = gObjectList.getNumObjects();
|
||||
LLVector3d agent_pos = gAgent.getPositionGlobal();
|
||||
for (S32 i = 0; i < num_objects; ++i)
|
||||
{
|
||||
LLViewerObject* object = gObjectList.getObject(i);
|
||||
if (object && object->getVolume() && !object->isAttachment())
|
||||
{
|
||||
if ((dist_vec_squared(object->getPositionGlobal(), agent_pos) <= radius))
|
||||
{
|
||||
response["result"].append(llsd::map("id", object->getID(), "global_pos", ll_sd_from_vector3d(object->getPositionGlobal()), "region_pos",
|
||||
ll_sd_from_vector3(object->getPositionRegion()), "region_id", object->getRegion()->getRegionID()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void LLAgentListener::getAgentScreenPos(LLSD const& event_data)
|
||||
{
|
||||
Response response(LLSD(), event_data);
|
||||
LLVector3 render_pos;
|
||||
if (event_data.has("avatar_id") && (event_data["avatar_id"].asUUID() != gAgentID))
|
||||
{
|
||||
LLUUID avatar_id(event_data["avatar_id"]);
|
||||
for (LLCharacter* character : LLCharacter::sInstances)
|
||||
{
|
||||
LLVOAvatar* avatar = (LLVOAvatar*)character;
|
||||
if (!avatar->isDead() && (avatar->getID() == avatar_id))
|
||||
{
|
||||
render_pos = avatar->getRenderPosition();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (gAgentAvatarp.notNull() && gAgentAvatarp->isValid())
|
||||
{
|
||||
render_pos = gAgentAvatarp->getRenderPosition();
|
||||
}
|
||||
LLCoordGL screen_pos;
|
||||
response["onscreen"] = LLViewerCamera::getInstance()->projectPosAgentToScreen(render_pos, screen_pos, false);
|
||||
response["x"] = screen_pos.mX;
|
||||
response["y"] = screen_pos.mY;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -48,7 +48,6 @@ private:
|
|||
void requestStand(LLSD const & event_data) const;
|
||||
void requestTouch(LLSD const & event_data) const;
|
||||
void resetAxes(const LLSD& event_data) const;
|
||||
void getAxes(const LLSD& event_data) const;
|
||||
void getGroups(const LLSD& event) const;
|
||||
void getPosition(const LLSD& event_data) const;
|
||||
void startAutoPilot(const LLSD& event_data);
|
||||
|
|
@ -58,7 +57,20 @@ private:
|
|||
void stopAutoPilot(const LLSD& event_data) const;
|
||||
void lookAt(LLSD const & event_data) const;
|
||||
|
||||
LLViewerObject * findObjectClosestTo( const LLVector3 & position ) const;
|
||||
void setFollowCamParams(LLSD const & event_data) const;
|
||||
void setFollowCamActive(LLSD const & event_data) const;
|
||||
void removeFollowCamParams(LLSD const & event_data) const;
|
||||
|
||||
void playAnimation(LLSD const &event_data);
|
||||
void stopAnimation(LLSD const &event_data);
|
||||
void getAnimationInfo(LLSD const &event_data);
|
||||
|
||||
void getID(LLSD const& event_data);
|
||||
void getNearbyAvatarsList(LLSD const& event_data);
|
||||
void getNearbyObjectsList(LLSD const& event_data);
|
||||
void getAgentScreenPos(LLSD const& event_data);
|
||||
|
||||
LLViewerObject * findObjectClosestTo( const LLVector3 & position, bool sit_target = false ) const;
|
||||
|
||||
private:
|
||||
LLAgent & mAgent;
|
||||
|
|
|
|||
|
|
@ -0,0 +1,158 @@
|
|||
/**
|
||||
* @file llappearancelistener.cpp
|
||||
*
|
||||
* $LicenseInfo:firstyear=2024&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2024, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
#include "llviewerprecompiledheaders.h"
|
||||
|
||||
#include "llappearancelistener.h"
|
||||
|
||||
#include "llappearancemgr.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "lltransutil.h"
|
||||
#include "llwearableitemslist.h"
|
||||
#include "stringize.h"
|
||||
|
||||
LLAppearanceListener::LLAppearanceListener()
|
||||
: LLEventAPI("LLAppearance",
|
||||
"API to wear a specified outfit and wear/remove individual items")
|
||||
{
|
||||
add("wearOutfit",
|
||||
"Wear outfit by folder id: [\"folder_id\"] OR by folder name: [\"folder_name\"]\n"
|
||||
"When [\"append\"] is true, outfit will be added to COF\n"
|
||||
"otherwise it will replace current oufit",
|
||||
&LLAppearanceListener::wearOutfit);
|
||||
|
||||
add("wearItems",
|
||||
"Wear items by id: [items_id]",
|
||||
&LLAppearanceListener::wearItems,
|
||||
llsd::map("items_id", LLSD(), "replace", LLSD()));
|
||||
|
||||
add("detachItems",
|
||||
"Detach items by id: [items_id]",
|
||||
&LLAppearanceListener::detachItems,
|
||||
llsd::map("items_id", LLSD()));
|
||||
|
||||
add("getOutfitsList",
|
||||
"Return the table with Outfits info(id and name)",
|
||||
&LLAppearanceListener::getOutfitsList);
|
||||
|
||||
add("getOutfitItems",
|
||||
"Return the table of items with info(id : name, wearable_type, is_worn) inside specified outfit folder",
|
||||
&LLAppearanceListener::getOutfitItems);
|
||||
}
|
||||
|
||||
|
||||
void LLAppearanceListener::wearOutfit(LLSD const &data)
|
||||
{
|
||||
Response response(LLSD(), data);
|
||||
if (!data.has("folder_id") && !data.has("folder_name"))
|
||||
{
|
||||
return response.error("Either [folder_id] or [folder_name] is required");
|
||||
}
|
||||
|
||||
bool append = data.has("append") ? data["append"].asBoolean() : false;
|
||||
if (!LLAppearanceMgr::instance().wearOutfit(data, append))
|
||||
{
|
||||
response.error("Failed to wear outfit");
|
||||
}
|
||||
}
|
||||
|
||||
void LLAppearanceListener::wearItems(LLSD const &data)
|
||||
{
|
||||
const LLSD& items_id{ data["items_id"] };
|
||||
uuid_vec_t ids;
|
||||
if (!items_id.isArray())
|
||||
{
|
||||
ids.push_back(items_id.asUUID());
|
||||
}
|
||||
else // array
|
||||
{
|
||||
for (const auto& id : llsd::inArray(items_id))
|
||||
{
|
||||
ids.push_back(id);
|
||||
}
|
||||
}
|
||||
LLAppearanceMgr::instance().wearItemsOnAvatar(ids, true, data["replace"].asBoolean());
|
||||
}
|
||||
|
||||
void LLAppearanceListener::detachItems(LLSD const &data)
|
||||
{
|
||||
const LLSD& items_id{ data["items_id"] };
|
||||
uuid_vec_t ids;
|
||||
if (!items_id.isArray())
|
||||
{
|
||||
ids.push_back(items_id.asUUID());
|
||||
}
|
||||
else // array
|
||||
{
|
||||
for (const auto& id : llsd::inArray(items_id))
|
||||
{
|
||||
ids.push_back(id);
|
||||
}
|
||||
}
|
||||
LLAppearanceMgr::instance().removeItemsFromAvatar(ids);
|
||||
}
|
||||
|
||||
void LLAppearanceListener::getOutfitsList(LLSD const &data)
|
||||
{
|
||||
Response response(LLSD(), data);
|
||||
const LLUUID outfits_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_MY_OUTFITS);
|
||||
|
||||
LLInventoryModel::cat_array_t cat_array;
|
||||
LLInventoryModel::item_array_t item_array;
|
||||
|
||||
LLIsType is_category(LLAssetType::AT_CATEGORY);
|
||||
gInventory.collectDescendentsIf(outfits_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, is_category);
|
||||
|
||||
response["outfits"] = llsd::toMap(cat_array,
|
||||
[](const LLPointer<LLViewerInventoryCategory> &cat)
|
||||
{ return std::make_pair(cat->getUUID().asString(), cat->getName()); });
|
||||
}
|
||||
|
||||
void LLAppearanceListener::getOutfitItems(LLSD const &data)
|
||||
{
|
||||
Response response(LLSD(), data);
|
||||
LLUUID outfit_id(data["outfit_id"].asUUID());
|
||||
LLViewerInventoryCategory *cat = gInventory.getCategory(outfit_id);
|
||||
if (!cat || cat->getPreferredType() != LLFolderType::FT_OUTFIT)
|
||||
{
|
||||
return response.error(stringize("Couldn't find outfit ", outfit_id.asString()));
|
||||
}
|
||||
LLInventoryModel::cat_array_t cat_array;
|
||||
LLInventoryModel::item_array_t item_array;
|
||||
|
||||
LLFindOutfitItems collector = LLFindOutfitItems();
|
||||
gInventory.collectDescendentsIf(outfit_id, cat_array, item_array, LLInventoryModel::EXCLUDE_TRASH, collector);
|
||||
|
||||
response["items"] = llsd::toMap(item_array,
|
||||
[](const LLPointer<LLViewerInventoryItem> &it)
|
||||
{
|
||||
return std::make_pair(
|
||||
it->getUUID().asString(),
|
||||
llsd::map(
|
||||
"name", it->getName(),
|
||||
"wearable_type", LLWearableType::getInstance()->getTypeName(it->isWearableType() ? it->getWearableType() : LLWearableType::WT_NONE),
|
||||
"is_worn", get_is_item_worn(it)));
|
||||
});
|
||||
}
|
||||
|
|
@ -0,0 +1,46 @@
|
|||
/**
|
||||
* @file llappearancelistener.h
|
||||
*
|
||||
* $LicenseInfo:firstyear=2024&license=viewerlgpl$
|
||||
* Second Life Viewer Source Code
|
||||
* Copyright (C) 2024, Linden Research, Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation;
|
||||
* version 2.1 of the License only.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*
|
||||
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
|
||||
* $/LicenseInfo$
|
||||
*/
|
||||
|
||||
|
||||
#ifndef LL_LLAPPEARANCELISTENER_H
|
||||
#define LL_LLAPPEARANCELISTENER_H
|
||||
|
||||
#include "lleventapi.h"
|
||||
|
||||
class LLAppearanceListener : public LLEventAPI
|
||||
{
|
||||
public:
|
||||
LLAppearanceListener();
|
||||
|
||||
private:
|
||||
void wearOutfit(LLSD const &data);
|
||||
void wearItems(LLSD const &data);
|
||||
void detachItems(LLSD const &data);
|
||||
void getOutfitsList(LLSD const &data);
|
||||
void getOutfitItems(LLSD const &data);
|
||||
};
|
||||
|
||||
#endif // LL_LLAPPEARANCELISTENER_H
|
||||
|
||||
|
|
@ -31,6 +31,7 @@
|
|||
#include "llagent.h"
|
||||
#include "llagentcamera.h"
|
||||
#include "llagentwearables.h"
|
||||
#include "llappearancelistener.h"
|
||||
#include "llappearancemgr.h"
|
||||
#include "llattachmentsmgr.h"
|
||||
#include "llcommandhandler.h"
|
||||
|
|
@ -66,6 +67,8 @@
|
|||
|
||||
#include "llavatarpropertiesprocessor.h"
|
||||
|
||||
LLAppearanceListener sAppearanceListener;
|
||||
|
||||
namespace
|
||||
{
|
||||
const S32 BAKE_RETRY_MAX_COUNT = 5;
|
||||
|
|
@ -4762,6 +4765,11 @@ bool wear_category(const LLSD& query_map, bool append)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool LLAppearanceMgr::wearOutfit(const LLSD& query_map, bool append)
|
||||
{
|
||||
return wear_category(query_map, append);
|
||||
}
|
||||
|
||||
class LLWearFolderHandler : public LLCommandHandler
|
||||
{
|
||||
public:
|
||||
|
|
|
|||
|
|
@ -60,6 +60,7 @@ public:
|
|||
void wearInventoryCategoryOnAvatar(LLInventoryCategory* category, bool append);
|
||||
void wearCategoryFinal(const LLUUID& cat_id, bool copy_items, bool append);
|
||||
void wearOutfitByName(const std::string& name);
|
||||
bool wearOutfit(const LLSD& query_map, bool append = false);
|
||||
void changeOutfit(bool proceed, const LLUUID& category, bool append);
|
||||
void replaceCurrentOutfit(const LLUUID& new_outfit);
|
||||
void renameOutfit(const LLUUID& outfit_id);
|
||||
|
|
|
|||
|
|
@ -52,6 +52,7 @@
|
|||
|
||||
#include "llfirstuse.h"
|
||||
#include "llfloaterimnearbychat.h"
|
||||
#include "llfloaterimnearbychatlistener.h"
|
||||
#include "llagent.h" // gAgent
|
||||
#include "llgesturemgr.h"
|
||||
#include "llmultigesture.h"
|
||||
|
|
@ -71,6 +72,8 @@
|
|||
|
||||
S32 LLFloaterIMNearbyChat::sLastSpecialChatChannel = 0;
|
||||
|
||||
static LLFloaterIMNearbyChatListener sChatListener;
|
||||
|
||||
constexpr S32 EXPANDED_HEIGHT = 266;
|
||||
constexpr S32 COLLAPSED_HEIGHT = 60;
|
||||
constexpr S32 EXPANDED_MIN_HEIGHT = 150;
|
||||
|
|
|
|||
|
|
@ -34,12 +34,12 @@
|
|||
#include "llagent.h"
|
||||
#include "llchat.h"
|
||||
#include "llviewercontrol.h"
|
||||
#include "stringize.h"
|
||||
|
||||
static const F32 CHAT_THROTTLE_PERIOD = 1.f;
|
||||
|
||||
LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar)
|
||||
: LLEventAPI("LLChatBar",
|
||||
"LLChatBar listener to (e.g.) sendChat, etc."),
|
||||
mChatbar(chatbar)
|
||||
LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener() :
|
||||
LLEventAPI("LLChatBar", "LLChatBar listener to (e.g.) sendChat, etc.")
|
||||
{
|
||||
add("sendChat",
|
||||
"Send chat to the simulator:\n"
|
||||
|
|
@ -49,10 +49,18 @@ LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyCh
|
|||
&LLFloaterIMNearbyChatListener::sendChat);
|
||||
}
|
||||
|
||||
|
||||
// "sendChat" command
|
||||
void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const
|
||||
void LLFloaterIMNearbyChatListener::sendChat(LLSD const& chat_data)
|
||||
{
|
||||
F64 cur_time = LLTimer::getElapsedSeconds();
|
||||
|
||||
if (cur_time < mLastThrottleTime + CHAT_THROTTLE_PERIOD)
|
||||
{
|
||||
LL_WARNS("LLFloaterIMNearbyChatListener") << "'sendChat' was throttled" << LL_ENDL;
|
||||
return;
|
||||
}
|
||||
mLastThrottleTime = cur_time;
|
||||
|
||||
// Extract the data
|
||||
std::string chat_text = chat_data["message"].asString();
|
||||
|
||||
|
|
@ -81,20 +89,12 @@ void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const
|
|||
}
|
||||
|
||||
// Have to prepend /42 style channel numbers
|
||||
std::string chat_to_send;
|
||||
if (channel == 0)
|
||||
if (channel)
|
||||
{
|
||||
chat_to_send = chat_text;
|
||||
}
|
||||
else
|
||||
{
|
||||
chat_to_send += "/";
|
||||
chat_to_send += chat_data["channel"].asString();
|
||||
chat_to_send += " ";
|
||||
chat_to_send += chat_text;
|
||||
chat_text = stringize("/", chat_data["channel"].asString(), " ", chat_text);
|
||||
}
|
||||
|
||||
// Send it as if it was typed in
|
||||
mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, ((bool)(channel == 0)) && gSavedSettings.getBOOL("PlayChatAnim"));
|
||||
LLFloaterIMNearbyChat::sendChatFromViewer(chat_text, type_o_chat, (channel == 0) && gSavedSettings.getBOOL("PlayChatAnim"));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -38,12 +38,12 @@ class LLFloaterIMNearbyChat;
|
|||
class LLFloaterIMNearbyChatListener : public LLEventAPI
|
||||
{
|
||||
public:
|
||||
LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar);
|
||||
LLFloaterIMNearbyChatListener();
|
||||
|
||||
private:
|
||||
void sendChat(LLSD const & chat_data) const;
|
||||
void sendChat(LLSD const & chat_data);
|
||||
|
||||
LLFloaterIMNearbyChat & mChatbar;
|
||||
F64 mLastThrottleTime{0};
|
||||
};
|
||||
|
||||
#endif // LL_LLFLOATERIMNEARBYCHATLISTENER_H
|
||||
|
|
|
|||
|
|
@ -46,7 +46,7 @@
|
|||
//
|
||||
// Globals
|
||||
//
|
||||
static GroupChatListener sGroupChatListener;
|
||||
static LLGroupChatListener sGroupChatListener;
|
||||
|
||||
class LLGroupHandler : public LLCommandHandler
|
||||
{
|
||||
|
|
|
|||
|
|
@ -42,6 +42,7 @@
|
|||
// Viewer includes
|
||||
#include "llagent.h"
|
||||
#include "llagentaccess.h"
|
||||
#include "llcallbacklist.h"
|
||||
#include "llviewerparcelaskplay.h"
|
||||
#include "llviewerwindow.h"
|
||||
#include "llviewercontrol.h"
|
||||
|
|
@ -1750,6 +1751,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
|
|||
{
|
||||
instance->mTeleportFinishedSignal(instance->mTeleportInProgressPosition, false);
|
||||
}
|
||||
instance->postTeleportFinished(instance->mTeleportWithinRegion);
|
||||
instance->mTeleportWithinRegion = false;
|
||||
}
|
||||
parcel->setParcelEnvironmentVersion(parcel_environment_version);
|
||||
LL_DEBUGS("ENVIRONMENT") << "Parcel environment version is " << parcel->getParcelEnvironmentVersion() << LL_ENDL;
|
||||
|
|
@ -2719,6 +2722,8 @@ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos
|
|||
// Local teleport. We already have the agent parcel data.
|
||||
// Emit the signal immediately.
|
||||
getInstance()->mTeleportFinishedSignal(new_pos, local);
|
||||
|
||||
postTeleportFinished(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -2727,12 +2732,14 @@ void LLViewerParcelMgr::onTeleportFinished(bool local, const LLVector3d& new_pos
|
|||
// Let's wait for the update and then emit the signal.
|
||||
mTeleportInProgressPosition = new_pos;
|
||||
mTeleportInProgress = true;
|
||||
mTeleportWithinRegion = local;
|
||||
}
|
||||
}
|
||||
|
||||
void LLViewerParcelMgr::onTeleportFailed()
|
||||
{
|
||||
mTeleportFailedSignal();
|
||||
LLEventPumps::instance().obtain("LLTeleport").post(llsd::map("success", false));
|
||||
}
|
||||
|
||||
bool LLViewerParcelMgr::getTeleportInProgress()
|
||||
|
|
@ -2740,3 +2747,20 @@ bool LLViewerParcelMgr::getTeleportInProgress()
|
|||
return mTeleportInProgress // case where parcel data arrives after teleport
|
||||
|| gAgent.getTeleportState() > LLAgent::TELEPORT_NONE; // For LOCAL, no mTeleportInProgress
|
||||
}
|
||||
|
||||
void LLViewerParcelMgr::postTeleportFinished(bool local)
|
||||
{
|
||||
auto post = []()
|
||||
{
|
||||
LLEventPumps::instance().obtain("LLTeleport").post(llsd::map("success", true));
|
||||
};
|
||||
if (local)
|
||||
{
|
||||
static LLCachedControl<F32> teleport_local_delay(gSavedSettings, "TeleportLocalDelay");
|
||||
doAfterInterval(post, teleport_local_delay + 0.5f);
|
||||
}
|
||||
else
|
||||
{
|
||||
post();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -295,6 +295,8 @@ public:
|
|||
void onTeleportFailed();
|
||||
bool getTeleportInProgress();
|
||||
|
||||
void postTeleportFinished(bool local);
|
||||
|
||||
static bool isParcelOwnedByAgent(const LLParcel* parcelp, U64 group_proxy_power);
|
||||
static bool isParcelModifiableByAgent(const LLParcel* parcelp, U64 group_proxy_power);
|
||||
|
||||
|
|
@ -344,7 +346,9 @@ private:
|
|||
|
||||
std::vector<LLParcelObserver*> mObservers;
|
||||
|
||||
// Used to communicate between onTeleportFinished() and processParcelProperties()
|
||||
bool mTeleportInProgress;
|
||||
bool mTeleportWithinRegion{ false };
|
||||
LLVector3d mTeleportInProgressPosition;
|
||||
teleport_finished_signal_t mTeleportFinishedSignal;
|
||||
teleport_failed_signal_t mTeleportFailedSignal;
|
||||
|
|
|
|||
|
|
@ -33,7 +33,6 @@
|
|||
|
||||
#include "llagentwearables.h"
|
||||
#include "llappearancemgr.h"
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryicon.h"
|
||||
#include "llgesturemgr.h"
|
||||
#include "lltransutil.h"
|
||||
|
|
@ -41,15 +40,6 @@
|
|||
#include "llviewermenu.h"
|
||||
#include "llvoavatarself.h"
|
||||
|
||||
class LLFindOutfitItems : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLFindOutfitItems() {}
|
||||
virtual ~LLFindOutfitItems() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item);
|
||||
};
|
||||
|
||||
bool LLFindOutfitItems::operator()(LLInventoryCategory* cat,
|
||||
LLInventoryItem* item)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -32,6 +32,7 @@
|
|||
#include "llsingleton.h"
|
||||
|
||||
// newview
|
||||
#include "llinventoryfunctions.h"
|
||||
#include "llinventoryitemslist.h"
|
||||
#include "llinventorylistitem.h"
|
||||
#include "lllistcontextmenu.h"
|
||||
|
|
@ -507,4 +508,12 @@ protected:
|
|||
LLWearableType::EType mMenuWearableType;
|
||||
};
|
||||
|
||||
class LLFindOutfitItems : public LLInventoryCollectFunctor
|
||||
{
|
||||
public:
|
||||
LLFindOutfitItems() {}
|
||||
virtual ~LLFindOutfitItems() {}
|
||||
virtual bool operator()(LLInventoryCategory* cat, LLInventoryItem* item);
|
||||
};
|
||||
|
||||
#endif //LL_LLWEARABLEITEMSLIST_H
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Reference in New Issue