Fix incorrectly calculated number in comment and where it was referenced
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c4204a9687
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6ed9974775
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@ -16237,7 +16237,7 @@
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<key>MediaFirstClickInteract</key>
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<key>MediaFirstClickInteract</key>
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<map>
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<map>
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<key>Comment</key>
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<key>Comment</key>
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<string>This setting controls which media (once loaded) does not require a first click to focus before interaction can begin. This allows clicks to be passed directly to media bypassing the focus click requirement. This setting is a bitfield, precomputed values are as follows: Disabled=0; Worn HUDs only=1; Owned objects=2; Friend objects=4; Group objects=8; Landowner objects=16; Any object=32767; All MOAP=65535. For complete details see lltoolpie.h enum MediaFirstClickTypes.</string>
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<string>This setting controls which media (once loaded) does not require a first click to focus before interaction can begin. This allows clicks to be passed directly to media bypassing the focus click requirement. This setting is a bitfield, precomputed values are as follows: Disabled=0; Worn HUDs only=1; Owned objects=2; Friend objects=4; Group objects=8; Landowner objects=16; Any object=32767; All MOAP=32768. For complete details see lltoolpie.h enum MediaFirstClickTypes.</string>
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<key>Persist</key>
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<key>Persist</key>
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<integer>1</integer>
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<integer>1</integer>
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<key>Type</key>
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<key>Type</key>
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@ -102,7 +102,7 @@ private:
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MEDIA_FIRST_CLICK_ANY = (1 << 15) - 1, // 0b0111111111111111 (32767)
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MEDIA_FIRST_CLICK_ANY = (1 << 15) - 1, // 0b0111111111111111 (32767)
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// Covers all media regardless of other rules or PRIM_MEDIA_FIRST_CLICK_INTERACT
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// Covers all media regardless of other rules or PRIM_MEDIA_FIRST_CLICK_INTERACT
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MEDIA_FIRST_CLICK_BYPASS_MOAP_FLAG = 1 << 15 // 0b10000000000000000 (65535)
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MEDIA_FIRST_CLICK_BYPASS_MOAP_FLAG = 1 << 15 // 0b10000000000000000 (32768)
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};
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};
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bool shouldAllowFirstMediaInteraction(const LLPickInfo& info, bool moap_flag);
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bool shouldAllowFirstMediaInteraction(const LLPickInfo& info, bool moap_flag);
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bool handleMediaClick(const LLPickInfo& info);
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bool handleMediaClick(const LLPickInfo& info);
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