Add actual support for effect priority and enabled/disabled state

meow-7.2.2
Kitty Barnett 2021-05-29 18:08:22 +02:00
parent a0ff6c3542
commit 70237de361
2 changed files with 54 additions and 23 deletions

View File

@ -69,8 +69,8 @@ LLVector4 LLTweenableValueLerp<LLVector4>::get()
//
LLVfxManager::LLVfxManager()
: m_Effects(&cmpEffect)
{
}
bool LLVfxManager::addEffect(LLVisualEffect* pEffectInst)
@ -91,6 +91,20 @@ LLVisualEffect* LLVfxManager::getEffect(EVisualEffect eCode, const LLUUID& idEff
return (m_Effects.end() != itEffect) ? *itEffect : nullptr;
}
bool LLVfxManager::getEffects(std::list<LLVisualEffect*>& effectList, std::function<bool(const LLVisualEffect*)> fnFilter)
{
effectList.clear();
auto itEffect = boost::make_filter_iterator(fnFilter, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(fnFilter, m_Effects.end(), m_Effects.end());
while (itEffect != endEffect)
{
effectList.push_back(*itEffect++);
}
return effectList.size();
}
bool LLVfxManager::removeEffect(EVisualEffect eCode, const LLUUID& idEffect)
{
auto itEffect = std::find_if(m_Effects.begin(), m_Effects.end(), [eCode, &idEffect](const LLVisualEffect* pEffect) { return pEffect->getCode() == eCode && pEffect->getId() == idEffect; });
@ -104,33 +118,42 @@ bool LLVfxManager::removeEffect(EVisualEffect eCode, const LLUUID& idEffect)
void LLVfxManager::runEffect(EVisualEffect eCode, LLVisualEffectParams* pParams)
{
// *TODO-Catz: once we're done, check whether iterating over the entire list still has negliable impact
auto pred = [eCode](const LLVisualEffect* pEffect) { return pEffect->getCode() == eCode; };
auto itEffect = boost::make_filter_iterator(pred, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(pred, m_Effects.end(), m_Effects.end());
while (itEffect != endEffect)
{
LLVisualEffect* pEffect = *itEffect++;
if (pParams)
pParams->step(itEffect == endEffect);
pEffect->run(pParams);
}
runEffect([eCode](const LLVisualEffect* pEffect) { return pEffect->getCode() == eCode; }, pParams);
}
void LLVfxManager::runEffect(EVisualEffectType eType, LLVisualEffectParams* pParams)
{
// *TODO-Catz: once we're done, check whether iterating over the entire list still has negliable impact
auto pred = [eType](const LLVisualEffect* pEffect) { return pEffect->getType() == eType; };
runEffect([eType](const LLVisualEffect* pEffect) { return pEffect->getType() == eType; }, pParams);
}
auto itEffect = boost::make_filter_iterator(pred, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(pred, m_Effects.end(), m_Effects.end());
for (; itEffect != endEffect; ++itEffect)
void LLVfxManager::runEffect(std::function<bool(const LLVisualEffect*)> predicate, LLVisualEffectParams* pParams)
{
// *TODO-Catz: once we're done, check whether iterating over the entire list still has negliable impact
auto itEffect = boost::make_filter_iterator(predicate, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(predicate, m_Effects.end(), m_Effects.end());
while (itEffect != endEffect)
{
if (pParams)
pParams->step(itEffect == endEffect);
(*itEffect)->run(pParams);
LLVisualEffect* pEffect = *itEffect++;
if (pEffect->getEnabled())
{
if (pParams)
pParams->step(itEffect == endEffect);
pEffect->run(pParams);
}
}
}
// static
bool LLVfxManager::cmpEffect(const LLVisualEffect* pLHS, const LLVisualEffect* pRHS)
{
if (pLHS && pRHS)
{
// Sort by code, then priority, then memory address
return (pLHS->getCode() == pRHS->getCode()) ? (pLHS->getPriority() == pRHS->getPriority() ? pLHS < pRHS
: pLHS->getPriority() < pRHS->getPriority())
: pLHS->getCode() < pRHS->getCode();
}
return (pLHS);
}
// ============================================================================

View File

@ -78,9 +78,12 @@ public:
virtual ~LLVisualEffect() {}
EVisualEffect getCode() const { return m_eCode;}
bool getEnabled() const { return m_fEnabled; }
const LLUUID& getId() const { return m_id;}
U32 getPriority() const { return m_nPriority; }
EVisualEffectType getType() const { return m_eType;}
void setEnabled(bool enable) { m_fEnabled = enable; }
void setPriority(U32 priority) { m_nPriority = priority; }
virtual void run(const LLVisualEffectParams* pParams) = 0;
@ -91,7 +94,8 @@ protected:
LLUUID m_id;
EVisualEffect m_eCode;
EVisualEffectType m_eType;
U32 m_nPriority;
bool m_fEnabled = true;
U32 m_nPriority = 0;
};
// ============================================================================
@ -161,18 +165,22 @@ public:
bool addEffect(LLVisualEffect* pEffectInst);
LLVisualEffect* getEffect(EVisualEffect eCode, const LLUUID& idEffect) const;
template<typename T> T* getEffect(const LLUUID& idEffect) const { return dynamic_cast<T*>(getEffect(T::EffectCode, idEffect)); }
bool getEffects(std::list<LLVisualEffect*>& effectList, std::function<bool(const LLVisualEffect*)> fnFilter);
template<typename T> bool getEffects(std::list<LLVisualEffect*>& effectList) { return getEffects(effectList, [](const LLVisualEffect* pEffect) { return pEffect->getCode() == T::EffectCode; }); }
bool hasEffect(EVisualEffect eCode) const;
bool removeEffect(EVisualEffect eCode, const LLUUID& idEffect);
template<typename T> bool removeEffect(const LLUUID& idEffect) { return removeEffect(T::EffectCode, idEffect); }
void runEffect(EVisualEffect eCode, LLVisualEffectParams* pParams = nullptr);
void runEffect(EVisualEffectType eType, LLVisualEffectParams* pParams = nullptr);
protected:
void runEffect(std::function<bool(const LLVisualEffect*)> fnFilter, LLVisualEffectParams* pParams);
static bool cmpEffect(const LLVisualEffect* pLHS, const LLVisualEffect* pRHS);
/*
* Member variables
*/
protected:
std::set<LLVisualEffect*> m_Effects;
std::set<LLVisualEffect*, decltype(&cmpEffect)> m_Effects;
};
// ============================================================================