Fix background width of texture console

Ansariel 2014-06-12 00:55:40 +02:00
parent 61f1a901a5
commit 702754ff32
1 changed files with 4 additions and 1 deletions

View File

@ -108,7 +108,10 @@ void LLDebugView::init()
r.setLeftTopAndSize(25, rect.getHeight() - 50, (S32) (gViewerWindow->getWindowRectScaled().getWidth() * 0.75f),
(S32) (gViewerWindow->getWindowRectScaled().getHeight() * 0.75f));
r.set(150, rect.getHeight() - 50, 820, 100);
// <FS:Ansariel> Fix texture console width
//r.set(150, rect.getHeight() - 50, 820, 100);
r.set(150, rect.getHeight() - 50, 900, 100);
// </FS:Ansariel>
LLTextureView::Params tvp;
tvp.name("gTextureView");
tvp.rect(r);