SL-17703: PBR: Fix missing ORM to use 1,0,0
parent
d6e8a6c98a
commit
71ae65ae17
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@ -120,7 +120,7 @@ void LLDrawPoolPBROpaque::renderDeferred(S32 pass)
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}
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else
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{
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shader->bindTexture(LLShaderMgr::SPECULAR_MAP, LLViewerFetchedTexture::sWhiteImagep);
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shader->bindTexture(LLShaderMgr::SPECULAR_MAP, LLViewerTexture::sDefaultPBRORMImagep); // ORM 1,0,0
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}
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if (pparams->mEmissiveMap)
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@ -69,6 +69,7 @@ const S32Megabytes gMaxVideoRam(512);
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LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL;
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LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = NULL;
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LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = NULL;
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LLPointer<LLViewerTexture> LLViewerTexture::sDefaultPBRORMImagep = NULL; // PBR: When ORM is missing use 1,0,0
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LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL;
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LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL;
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LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL;
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@ -367,6 +368,13 @@ void LLViewerTextureManager::init()
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LLViewerTexture::sNullImagep = LLViewerTextureManager::getLocalTexture(raw.get(), TRUE);
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}
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// Create Default PBR ORM Texture 1,0,0
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{
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LLPointer<LLImageRaw> red = new LLImageRaw(8,8,3);
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red->clear(0xFF, 0x00, 0x00, 0xFF);
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LLViewerTexture::sDefaultPBRORMImagep = LLViewerTextureManager::getLocalTexture(red.get(), TRUE);
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}
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const S32 dim = 128;
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LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3);
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U8* data = image_raw->getData();
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@ -451,8 +459,9 @@ void LLViewerTextureManager::cleanup()
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LLImageGL::sDefaultGLTexture = NULL;
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LLViewerTexture::sNullImagep = NULL;
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LLViewerTexture::sBlackImagep = NULL;
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LLViewerFetchedTexture::sDefaultPBRORMImagep = NULL;
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LLViewerTexture::sCheckerBoardImagep = NULL;
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LLViewerFetchedTexture::sDefaultImagep = NULL;
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LLViewerFetchedTexture::sDefaultImagep = NULL;
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LLViewerFetchedTexture::sSmokeImagep = NULL;
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LLViewerFetchedTexture::sMissingAssetImagep = NULL;
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LLTexUnit::sWhiteTexture = 0;
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@ -252,6 +252,7 @@ public:
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static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects.
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static LLPointer<LLViewerTexture> sBlackImagep; // Texture to show NOTHING (pure black)
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static LLPointer<LLViewerTexture> sCheckerBoardImagep; // Texture to show NOTHING (pure black)
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static LLPointer<LLViewerTexture> sDefaultPBRORMImagep; // PBR: When ORM is missing use 1,0,0
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};
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