SL-17701: PBR: Add support for gltf Alpha MASK (cutoff)

master
Ptolemy 2022-09-02 16:12:49 -07:00
parent 7bb5315847
commit 7229dfcc59
3 changed files with 21 additions and 3 deletions

View File

@ -76,17 +76,23 @@ VARYING vec2 vary_texcoord1;
VARYING vec2 vary_texcoord2;
#endif
uniform float minimum_alpha; // PBR alphaMode: MASK, See: mAlphaCutoff, setAlphaCutoff()
vec2 encode_normal(vec3 n);
vec3 linear_to_srgb(vec3 c);
const float M_PI = 3.141592653589793;
void main()
{
// IF .mFeatures.mIndexedTextureChannels = LLGLSLShader::sIndexedTextureChannels;
// vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb;
// else
vec3 col = vertex_color.rgb * texture2D(diffuseMap, vary_texcoord0.xy).rgb;
vec4 albedo = texture2D(diffuseMap, vary_texcoord0.xy).rgba;
if (albedo.a < minimum_alpha)
{
discard;
}
vec3 col = vertex_color.rgb * albedo.rgb;
#ifdef HAS_NORMAL_MAP
vec4 norm = texture2D(bumpMap, vary_texcoord1.xy);

View File

@ -95,6 +95,16 @@ void LLDrawPoolPBROpaque::renderDeferred(S32 pass)
for (LLCullResult::drawinfo_iterator i = begin; i != end; ++i)
{
LLDrawInfo* pparams = *i;
LLGLTFMaterial *mat = pparams->mGLTFMaterial;
// glTF 2.0 Specification 3.9.4. Alpha Coverage
// mAlphaCutoff is only valid for LLGLTFMaterial::ALPHA_MODE_MASK
F32 min_alpha = -1.0;
if (mat->mAlphaMode == LLGLTFMaterial::ALPHA_MODE_MASK)
{
min_alpha = mat->mAlphaCutoff;
}
shader->uniform1f(LLShaderMgr::MINIMUM_ALPHA, min_alpha);
if (pparams->mTexture.notNull())
{

View File

@ -1574,6 +1574,7 @@ void LLMaterialEditor::getGLTFMaterial(LLGLTFMaterial* mat)
mat->mDoubleSided = getDoubleSided();
mat->setAlphaMode(getAlphaMode());
mat->mAlphaCutoff = getAlphaCutoff();
}
void LLMaterialEditor::setFromGLTFMaterial(LLGLTFMaterial* mat)
@ -1591,6 +1592,7 @@ void LLMaterialEditor::setFromGLTFMaterial(LLGLTFMaterial* mat)
setDoubleSided(mat->mDoubleSided);
setAlphaMode(mat->getAlphaMode());
setAlphaCutoff(mat->mAlphaCutoff);
}
void LLMaterialEditor::loadAsset()