viewer#1424 Favorite support for items in outfits

For now marking originals, pointless to marks links in COF, needs a
revision due to inconsistency with inventory
master
Andrey Kleshchev 2024-05-09 23:51:11 +03:00
parent 50b93bd83a
commit 738cf84c34
6 changed files with 66 additions and 1 deletions

View File

@ -2427,6 +2427,19 @@ void toggle_favorite(const LLUUID& obj_id)
}
}
void toggle_linked_favorite(const LLUUID& obj_id)
{
LLViewerInventoryItem* item = gInventory.getItem(obj_id);
if (!item)
{
LL_WARNS() << "Invalid item" << LL_ENDL;
return;
}
LLUUID linked_id = item->getLinkedUUID();
toggle_favorite(linked_id);
}
std::string get_searchable_description(LLInventoryModel* model, const LLUUID& item_id)
{
if (model)

View File

@ -116,6 +116,7 @@ void new_folder_window(const LLUUID& folder_id);
void ungroup_folder_items(const LLUUID& folder_id);
void set_favorite(const LLUUID& obj_id, bool favorite);
void toggle_favorite(const LLUUID& obj_id);
void toggle_linked_favorite(const LLUUID& obj_id);
std::string get_searchable_description(LLInventoryModel* model, const LLUUID& item_id);
std::string get_searchable_creator_name(LLInventoryModel* model, const LLUUID& item_id);
std::string get_searchable_UUID(LLInventoryModel* model, const LLUUID& item_id);

View File

@ -113,6 +113,7 @@ protected:
boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs));
registrar.add("Wearing.Detach",
boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), mUUIDs));
registrar.add("Wearing.Favorite", boost::bind(toggle_linked_favorite, mUUIDs.front()));
LLContextMenu* menu = createFromFile("menu_wearing_tab.xml");
updateMenuItemsVisibility(menu);
@ -125,6 +126,8 @@ protected:
bool bp_selected = false; // true if body parts selected
bool clothes_selected = false;
bool attachments_selected = false;
bool can_favorite = false;
bool can_unfavorite = false;
// See what types of wearables are selected.
for (uuid_vec_t::const_iterator it = mUUIDs.begin(); it != mUUIDs.end(); ++it)
@ -137,6 +140,9 @@ protected:
continue;
}
LLUUID linked_id = item->getLinkedUUID();
LLViewerInventoryItem* linked_item = gInventory.getItem(linked_id);
LLAssetType::EType type = item->getType();
if (type == LLAssetType::AT_CLOTHING)
{
@ -150,6 +156,8 @@ protected:
{
attachments_selected = true;
}
can_favorite |= !linked_item->getIsFavorite();
can_unfavorite |= linked_item->getIsFavorite();
}
// Enable/disable some menu items depending on the selection.
@ -166,6 +174,8 @@ protected:
menu->setItemVisible("detach", allow_detach);
menu->setItemVisible("edit_outfit_separator", show_touch | show_edit | allow_take_off || allow_detach);
menu->setItemVisible("show_original", mUUIDs.size() == 1);
menu->setItemVisible("favorites_add", can_favorite);
menu->setItemVisible("favorites_remove", can_unfavorite);
}
};

View File

@ -936,6 +936,7 @@ LLContextMenu* LLWearableItemsList::ContextMenu::createMenu()
// Register handlers for attachments.
registrar.add("Attachment.Detach",
boost::bind(&LLAppearanceMgr::removeItemsFromAvatar, LLAppearanceMgr::getInstance(), ids));
registrar.add("Attachment.Favorite", boost::bind(toggle_linked_favorite, selected_id));
registrar.add("Attachment.Touch", boost::bind(handle_attachment_touch, selected_id));
registrar.add("Attachment.Profile", boost::bind(show_item_profile, selected_id));
registrar.add("Object.Attach", boost::bind(LLViewerAttachMenu::attachObjects, ids, _2));
@ -967,6 +968,7 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
U32 n_links = 0; // number of links among the selected items
U32 n_editable = 0; // number of editable items among the selected ones
U32 n_touchable = 0; // number of touchable items among the selected ones
U32 n_favorites = 0; // number of favorite items among the selected ones
bool can_be_worn = true;
@ -990,6 +992,11 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
const bool is_editable = get_is_item_editable(id);
const bool is_touchable = enable_attachment_touch(id);
const bool is_already_worn = gAgentWearables.selfHasWearable(wearable_type);
LLUUID linked_id = item->getLinkedUUID();
LLViewerInventoryItem* linked_item = gInventory.getItem(linked_id);
const bool is_favorite = linked_item->getIsFavorite();
if (is_worn)
{
++n_worn;
@ -1010,10 +1017,14 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
{
++n_already_worn;
}
if (is_favorite)
{
++n_favorites;
}
if (can_be_worn)
{
can_be_worn = get_can_item_be_worn(item->getLinkedUUID());
can_be_worn = get_can_item_be_worn(linked_id);
}
} // for
@ -1035,6 +1046,8 @@ void LLWearableItemsList::ContextMenu::updateItemsVisibility(LLContextMenu* menu
setMenuItemEnabled(menu, "create_new", LLAppearanceMgr::instance().canAddWearables(ids));
setMenuItemVisible(menu, "show_original", !standalone);
setMenuItemEnabled(menu, "show_original", n_items == 1 && n_links == n_items);
setMenuItemVisible(menu, "favorites_add", n_favorites < n_items);
setMenuItemVisible(menu, "favorites_remove", n_favorites > 0);
setMenuItemVisible(menu, "take_off", mask == MASK_CLOTHING && n_worn == n_items);
setMenuItemVisible(menu, "detach", mask == MASK_ATTACHMENT && n_worn == n_items);
setMenuItemVisible(menu, "take_off_or_detach", mask == (MASK_ATTACHMENT|MASK_CLOTHING));

View File

@ -79,6 +79,20 @@
<on_click
function="Attachment.Profile" />
</menu_item_call>
<menu_item_call
label="Add to favorites"
layout="topleft"
name="favorites_add">
<on_click
function="Attachment.Favorite" />
</menu_item_call>
<menu_item_call
label="Remove from favorites"
layout="topleft"
name="favorites_remove">
<on_click
function="Attachment.Favorite" />
</menu_item_call>
<menu_item_call
label="Show Original"
layout="topleft"

View File

@ -31,6 +31,20 @@
function="Wearing.Detach"
parameter="detach"/>
</menu_item_call>
<menu_item_call
label="Add to favorites"
layout="topleft"
name="favorites_add">
<on_click
function="Wearing.Favorite" />
</menu_item_call>
<menu_item_call
label="Remove from favorites"
layout="topleft"
name="favorites_remove">
<on_click
function="Wearing.Favorite" />
</menu_item_call>
<menu_item_separator
layout="topleft"
name="edit_outfit_separator" />