change the color specifier to 'diffuse_color' in the

mesh upload blobs
meow-7.2.2
Roxie Linden 2011-06-08 16:46:29 -07:00
parent fe67bd7cfa
commit 73d807bd89
1 changed files with 1 additions and 1 deletions

View File

@ -1533,7 +1533,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures)
face_entry["offsett"] = 0.0;
face_entry["imagerot"] = 0.0;
}
face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor);
face_entry["diffuse_color"] = ll_sd_from_color4(material.mDiffuseColor);
face_entry["fullbright"] = material.mFullbright;
instance_entry["face_list"][face_num] = face_entry;
}