Fix typo that freezes the viewer on startup ... ouch ...
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8a476035ec
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756716d6c6
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@ -569,7 +569,7 @@ const LLUUID AOEngine::override(const LLUUID& pMotion, BOOL start)
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S32 stateNum;
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// loop through the list of states
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while ((stateNum = cleanupStates[index]) != AOSet::AOSTATES_MAX);
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while ((stateNum = cleanupStates[index]) != AOSet::AOSTATES_MAX)
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{
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// check if the next state is the one we are currently animating and skip that
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AOSet::AOState* stateToCheck = mCurrentSet->getState(stateNum);
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