From 7605ffbdd2d2d34eca9449d5cad511a2f29877a6 Mon Sep 17 00:00:00 2001 From: andreykproductengine Date: Thu, 9 Nov 2017 16:06:59 +0200 Subject: [PATCH] MAINT-7990 Fixed avatar physics twitching at high fps --- indra/newview/llphysicsmotion.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/indra/newview/llphysicsmotion.cpp b/indra/newview/llphysicsmotion.cpp index c08e3a6628..b6996e808b 100644 --- a/indra/newview/llphysicsmotion.cpp +++ b/indra/newview/llphysicsmotion.cpp @@ -501,12 +501,6 @@ BOOL LLPhysicsMotion::onUpdate(F32 time) // const F32 time_delta = time - mLastTime; - - // Don't update too frequently, to avoid precision errors from small time slices. - if (time_delta <= .01) - { - return FALSE; - } // If less than 1FPS, we don't want to be spending time updating physics at all. if (time_delta > 1.0)