[EEP] NULL gAtmosphere crash fix
parent
031dabede8
commit
7650fb53c8
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@ -395,8 +395,11 @@ void LLDrawPoolWLSky::renderStarsDeferred(void) const
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void LLDrawPoolWLSky::renderSkyCloudsAdvanced(const LLVector3& camPosLocal, F32 camHeightLocal, LLGLSLShader* cloudshader) const
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{
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if (gPipeline.canUseWindLightShaders() && gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS) && gSky.mVOSkyp->getCloudNoiseTex())
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{
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if (gPipeline.canUseWindLightShaders()
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&& gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS)
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&& gSky.mVOSkyp->getCloudNoiseTex()
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&& gAtmosphere)
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{
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LLGLSPipelineBlendSkyBox pipeline(true, true);
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LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
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