Cleaned up code a bit, fixed issue with referencing effectp instead of avatar
parent
180a2aaacb
commit
7723da1398
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@ -196,7 +196,7 @@ void LLHUDEffectResetSkeleton::update()
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// Only the owner of a avatar can reset their skeleton like this
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if (mSourceObject->getID() == mTargetObject->getID())
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{
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LLVOAvatar* avatar = (LLVOAvatar*)(LLViewerObject*)mTargetObject;
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LLVOAvatar* avatar = mTargetObject->asAvatar();
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avatar->resetSkeleton(mResetAnimations);
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}
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}
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@ -6506,16 +6506,16 @@ class LLAvatarResetSkeleton: public view_listener_t
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}
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if(avatar)
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{
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if(avatar->getID() == gAgent.getID())
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if(avatar->getID() == gAgentID)
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{
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LLHUDEffectResetSkeleton* effectp = (LLHUDEffectResetSkeleton*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_RESET_SKELETON, owned);
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LLHUDEffectResetSkeleton* effectp = (LLHUDEffectResetSkeleton*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_RESET_SKELETON, true);
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effectp->setSourceObject(gAgentAvatarp);
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effectp->setTargetObject((LLViewerObject*)avatar);
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effectp->setResetAnimations(false);
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}
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else
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{
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effectp->setResetAnimations(false);
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avatar->setResetAnimations(false);
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}
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}
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return true;
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@ -6543,7 +6543,7 @@ class LLAvatarResetSkeletonAndAnimations : public view_listener_t
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LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
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if (avatar)
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{
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if(avatar->getID() == gAgent.getID())
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if(avatar->getID() == gAgentID)
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{
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LLHUDEffectResetSkeleton* effectp = (LLHUDEffectResetSkeleton*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_RESET_SKELETON, true);
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effectp->setSourceObject(gAgentAvatarp);
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@ -6552,7 +6552,7 @@ class LLAvatarResetSkeletonAndAnimations : public view_listener_t
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}
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else
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{
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effectp->setResetAnimations(true);
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avatar->setResetAnimations(true);
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}
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}
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return true;
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@ -6566,7 +6566,7 @@ class LLAvatarResetSelfSkeletonAndAnimations : public view_listener_t
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LLVOAvatar* avatar = find_avatar_from_object(LLSelectMgr::getInstance()->getSelection()->getPrimaryObject());
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if (avatar)
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{
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if(avatar->getID() == gAgent.getID())
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if(avatar->getID() == gAgentID)
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{
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LLHUDEffectResetSkeleton* effectp = (LLHUDEffectResetSkeleton*)LLHUDManager::getInstance()->createViewerEffect(LLHUDObject::LL_HUD_EFFECT_RESET_SKELETON, true);
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effectp->setSourceObject(gAgentAvatarp);
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@ -6575,7 +6575,7 @@ class LLAvatarResetSelfSkeletonAndAnimations : public view_listener_t
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}
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else
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{
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effectp->setResetAnimations(true);
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avatar->setResetAnimations(true);
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}
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}
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else
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