secondlife/viewer-issues#82: Don't allow transparent texture terrain

master
Cosmic Linden 2024-03-19 16:03:57 -07:00
parent 2a325fdeba
commit 7792e62d3c
4 changed files with 78 additions and 1 deletions

View File

@ -990,6 +990,28 @@ void LLImageRaw::verticalFlip()
}
bool LLImageRaw::checkHasTransparentPixels()
{
if (getComponents() != 4)
{
return false;
}
U8* data = getData();
U32 pixels = getWidth() * getHeight();
// check alpha channel for all 255
for (U32 i = 0; i < pixels; ++i)
{
if (data[i * 4 + 3] != 255)
{
return true;
}
}
return false;
}
bool LLImageRaw::optimizeAwayAlpha()
{
if (getComponents() == 4)

View File

@ -210,6 +210,8 @@ public:
void verticalFlip();
// Returns true if the image is not fully opaque
bool checkHasTransparentPixels();
// if the alpha channel is all 100% opaque, delete it
// returns true if alpha channel was deleted
bool optimizeAwayAlpha();

View File

@ -1330,7 +1330,7 @@ BOOL LLPanelRegionTerrainInfo::validateTextureSizes()
if (!texture_ctrl) continue;
LLUUID image_asset_id = texture_ctrl->getImageAssetID();
LLViewerTexture* img = LLViewerTextureManager::getFetchedTexture(image_asset_id);
LLViewerFetchedTexture* img = LLViewerTextureManager::getFetchedTexture(image_asset_id);
S32 components = img->getComponents();
// Must ask for highest resolution version's width. JC
S32 width = img->getFullWidth();
@ -1348,6 +1348,33 @@ BOOL LLPanelRegionTerrainInfo::validateTextureSizes()
return FALSE;
}
if (components == 4)
{
if (!img->hasSavedRawImage())
{
// Raw image isn't loaded yet
// Assume it's invalid due to presence of alpha channel
LLSD args;
args["TEXTURE_NUM"] = i+1;
args["TEXTURE_BIT_DEPTH"] = llformat("%d",components * 8);
LLNotificationsUtil::add("InvalidTerrainAlphaNotFullyLoaded", args);
return FALSE;
}
// Slower path: Calculate alpha from raw image pixels (not needed
// for GLTF materials, which use alphaMode to determine
// transparency)
// Raw image is pretty much guaranteed to be saved due to the texture swatches
LLImageRaw* raw = img->getSavedRawImage();
if (raw->checkHasTransparentPixels())
{
LLSD args;
args["TEXTURE_NUM"] = i+1;
LLNotificationsUtil::add("InvalidTerrainAlpha", args);
return FALSE;
}
LL_WARNS() << "Terrain texture image in slot " << i << " with ID " << image_asset_id << " has alpha channel, but pixels are opaque. Is alpha being optimized away in the texture uploader?" << LL_ENDL;
}
if (width > max_terrain_texture_size || height > max_terrain_texture_size)
{

View File

@ -4008,6 +4008,32 @@ Replace texture [TEXTURE_NUM] with an RGB [MAX_SIZE]x[MAX_SIZE] or smaller image
<tag>fail</tag>
</notification>
<notification
icon="alertmodal.tga"
name="InvalidTerrainAlphaNotFullyLoaded"
type="alertmodal">
Couldn&apos;t set region textures:
Terrain texture [TEXTURE_NUM] is not fully loaded, but is assumed to contain transparency due to a bit depth of [TEXTURE_BIT_DEPTH]. Transparency is not currently supported for terrain textures.
If texture [TEXTURE_NUM] is opaque, wait for the texture to fully load and then click &quot;Apply&quot; again.
Alpha is only supported for terrain materials (PBR Metallic Roughness), when alphaMode="MASK" and doubleSided=false.
<tag>fail</tag>
</notification>
<notification
icon="alertmodal.tga"
name="InvalidTerrainAlpha"
type="alertmodal">
Couldn&apos;t set region textures:
Terrain texture [TEXTURE_NUM] contains transparency. Transparency is not currently supported for terrain textures.
Replace texture [TEXTURE_NUM] with an opaque RGB image, then click &quot;Apply&quot; again.
Alpha is only supported for terrain materials (PBR Metallic Roughness), when alphaMode="MASK" and doubleSided=false.
<tag>fail</tag>
</notification>
<notification
icon="alertmodal.tga"
name="InvalidTerrainSize"