Ansariel 2024-03-27 15:32:45 +01:00
commit 77b6a6e978
67 changed files with 784 additions and 673 deletions

View File

@ -24,6 +24,8 @@ jobs:
outputs:
viewer_channel: ${{ steps.build.outputs.viewer_channel }}
viewer_version: ${{ steps.build.outputs.viewer_version }}
viewer_branch: ${{ steps.which-branch.outputs.branch }}
relnotes: ${{ steps.which-branch.outputs.relnotes }}
imagename: ${{ steps.build.outputs.imagename }}
env:
AUTOBUILD_ADDRSIZE: 64
@ -33,12 +35,13 @@ jobs:
AUTOBUILD_GITHUB_TOKEN: ${{ secrets.SHARED_AUTOBUILD_GITHUB_TOKEN }}
AUTOBUILD_INSTALLABLE_CACHE: ${{ github.workspace }}/.autobuild-installables
AUTOBUILD_VARIABLES_FILE: ${{ github.workspace }}/.build-variables/variables
# Direct autobuild to store vcs_url, vcs_branch and vcs_revision in
# autobuild-package.xml.
AUTOBUILD_VCS_INFO: "true"
AUTOBUILD_VSVER: "170"
DEVELOPER_DIR: ${{ matrix.developer_dir }}
# Ensure that Linden viewer builds engage Bugsplat.
BUGSPLAT_DB: ${{ matrix.configuration != 'ReleaseOS' && 'SecondLife_Viewer_2018' || '' }}
BUGSPLAT_PASS: ${{ secrets.BUGSPLAT_PASS }}
BUGSPLAT_USER: ${{ secrets.BUGSPLAT_USER }}
build_coverity: false
build_log_dir: ${{ github.workspace }}/.logs
build_viewer: true
@ -62,7 +65,7 @@ jobs:
ref: ${{ github.event.pull_request.head.sha || github.sha }}
- name: Setup python
uses: actions/setup-python@v4
uses: actions/setup-python@v5
with:
python-version: ${{ matrix.python-version }}
@ -83,7 +86,7 @@ jobs:
run: pip3 install autobuild llsd
- name: Cache autobuild packages
uses: actions/cache@v3
uses: actions/cache@v4
id: cache-installables
with:
path: .autobuild-installables
@ -96,10 +99,17 @@ jobs:
if: runner.os == 'Windows'
run: choco install nsis-unicode
- name: Determine source branch
id: which-branch
uses: secondlife/viewer-build-util/which-branch@v1
with:
token: ${{ github.token }}
- name: Build
id: build
shell: bash
env:
AUTOBUILD_VCS_BRANCH: ${{ steps.which-branch.outputs.branch }}
RUNNER_OS: ${{ runner.os }}
run: |
# set up things the viewer's build.sh script expects
@ -150,7 +160,7 @@ jobs:
}
repo_branch()
{
git -C "$1" branch | grep '^* ' | cut -c 3-
echo "$AUTOBUILD_VCS_BRANCH"
}
record_dependencies_graph()
{
@ -250,23 +260,36 @@ jobs:
${{ steps.build.outputs.physicstpv }}
sign-and-package-windows:
env:
AZURE_KEY_VAULT_URI: ${{ secrets.AZURE_KEY_VAULT_URI }}
AZURE_CERT_NAME: ${{ secrets.AZURE_CERT_NAME }}
AZURE_CLIENT_ID: ${{ secrets.AZURE_CLIENT_ID }}
AZURE_CLIENT_SECRET: ${{ secrets.AZURE_CLIENT_SECRET }}
AZURE_TENANT_ID: ${{ secrets.AZURE_TENANT_ID }}
needs: build
runs-on: windows
steps:
- name: Sign and package Windows viewer
if: env.AZURE_KEY_VAULT_URI && env.AZURE_CERT_NAME && env.AZURE_CLIENT_ID && env.AZURE_CLIENT_SECRET && env.AZURE_TENANT_ID
uses: secondlife/viewer-build-util/sign-pkg-windows@v1
with:
vault_uri: "${{ secrets.AZURE_KEY_VAULT_URI }}"
cert_name: "${{ secrets.AZURE_CERT_NAME }}"
client_id: "${{ secrets.AZURE_CLIENT_ID }}"
client_secret: "${{ secrets.AZURE_CLIENT_SECRET }}"
tenant_id: "${{ secrets.AZURE_TENANT_ID }}"
vault_uri: "${{ env.AZURE_KEY_VAULT_URI }}"
cert_name: "${{ env.AZURE_CERT_NAME }}"
client_id: "${{ env.AZURE_CLIENT_ID }}"
client_secret: "${{ env.AZURE_CLIENT_SECRET }}"
tenant_id: "${{ env.AZURE_TENANT_ID }}"
sign-and-package-mac:
env:
NOTARIZE_CREDS_MACOS: ${{ secrets.NOTARIZE_CREDS_MACOS }}
SIGNING_CERT_MACOS: ${{ secrets.SIGNING_CERT_MACOS }}
SIGNING_CERT_MACOS_IDENTITY: ${{ secrets.SIGNING_CERT_MACOS_IDENTITY }}
SIGNING_CERT_MACOS_PASSWORD: ${{ secrets.SIGNING_CERT_MACOS_PASSWORD }}
needs: build
runs-on: macos-latest
steps:
- name: Unpack Mac notarization credentials
if: env.NOTARIZE_CREDS_MACOS
id: note-creds
shell: bash
run: |
@ -274,7 +297,7 @@ jobs:
# USERNAME="..."
# PASSWORD="..."
# TEAM_ID="..."
eval "${{ secrets.NOTARIZE_CREDS_MACOS }}"
eval "${{ env.NOTARIZE_CREDS_MACOS }}"
echo "::add-mask::$USERNAME"
echo "::add-mask::$PASSWORD"
echo "::add-mask::$TEAM_ID"
@ -286,45 +309,54 @@ jobs:
[[ -n "$USERNAME" && -n "$PASSWORD" && -n "$TEAM_ID" ]]
- name: Sign and package Mac viewer
if: env.SIGNING_CERT_MACOS && env.SIGNING_CERT_MACOS_IDENTITY && env.SIGNING_CERT_MACOS_PASSWORD && steps.note-creds.outputs.note_user && steps.note-creds.outputs.note_pass && steps.note-creds.outputs.note_team
uses: secondlife/viewer-build-util/sign-pkg-mac@v1
with:
channel: ${{ needs.build.outputs.viewer_channel }}
imagename: ${{ needs.build.outputs.imagename }}
cert_base64: ${{ secrets.SIGNING_CERT_MACOS }}
cert_name: ${{ secrets.SIGNING_CERT_MACOS_IDENTITY }}
cert_pass: ${{ secrets.SIGNING_CERT_MACOS_PASSWORD }}
cert_base64: ${{ env.SIGNING_CERT_MACOS }}
cert_name: ${{ env.SIGNING_CERT_MACOS_IDENTITY }}
cert_pass: ${{ env.SIGNING_CERT_MACOS_PASSWORD }}
note_user: ${{ steps.note-creds.outputs.note_user }}
note_pass: ${{ steps.note-creds.outputs.note_pass }}
note_team: ${{ steps.note-creds.outputs.note_team }}
post-windows-symbols:
env:
BUGSPLAT_USER: ${{ secrets.BUGSPLAT_USER }}
BUGSPLAT_PASS: ${{ secrets.BUGSPLAT_PASS }}
needs: build
runs-on: ubuntu-latest
steps:
- name: Post Windows symbols
if: env.BUGSPLAT_USER && env.BUGSPLAT_PASS
uses: secondlife/viewer-build-util/post-bugsplat-windows@v1
with:
username: ${{ secrets.BUGSPLAT_USER }}
password: ${{ secrets.BUGSPLAT_PASS }}
username: ${{ env.BUGSPLAT_USER }}
password: ${{ env.BUGSPLAT_PASS }}
database: "SecondLife_Viewer_2018"
channel: ${{ needs.build.outputs.viewer_channel }}
version: ${{ needs.build.outputs.viewer_version }}
post-mac-symbols:
env:
BUGSPLAT_USER: ${{ secrets.BUGSPLAT_USER }}
BUGSPLAT_PASS: ${{ secrets.BUGSPLAT_PASS }}
needs: build
runs-on: ubuntu-latest
steps:
- name: Post Mac symbols
if: env.BUGSPLAT_USER && env.BUGSPLAT_PASS
uses: secondlife/viewer-build-util/post-bugsplat-mac@v1
with:
username: ${{ secrets.BUGSPLAT_USER }}
password: ${{ secrets.BUGSPLAT_PASS }}
username: ${{ env.BUGSPLAT_USER }}
password: ${{ env.BUGSPLAT_PASS }}
database: "SecondLife_Viewer_2018"
channel: ${{ needs.build.outputs.viewer_channel }}
version: ${{ needs.build.outputs.viewer_version }}
release:
needs: [sign-and-package-windows, sign-and-package-mac]
needs: [build, sign-and-package-windows, sign-and-package-mac]
runs-on: ubuntu-latest
if: github.ref_type == 'tag' && startsWith(github.ref_name, 'Second_Life_')
steps:
@ -355,17 +387,31 @@ jobs:
mv newview/viewer_version.txt macOS-viewer_version.txt
# forked from softprops/action-gh-release
- uses: secondlife-3p/action-gh-release@v1
- name: Create GitHub release
id: release
uses: secondlife-3p/action-gh-release@v1
with:
# name the release page for the build number so we can find it
# easily (analogous to looking up a codeticket build page)
name: "v${{ github.run_id }}"
# name the release page for the branch
name: "${{ needs.build.outputs.viewer_branch }}"
# SL-20546: want the channel and version to be visible on the
# release page
body: |
Build ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
${{ needs.build.outputs.viewer_channel }}
${{ needs.build.outputs.viewer_version }}
${{ needs.build.outputs.relnotes }}
prerelease: true
generate_release_notes: true
# the only reason we generate a GH release is to post build products
target_commitish: ${{ github.sha }}
previous_tag: release
append_body: true
fail_on_unmatched_files: true
files: |
*.dmg
*.exe
*-autobuild-package.xml
*-viewer_version.txt
- name: post release URL
run: |
echo "::notice::Release ${{ steps.release.outputs.url }}"

View File

@ -17,7 +17,8 @@ jobs:
with:
stale-pr-message: This pull request is stale because it has been open 30 days with no activity. Remove stale label or comment or it will be closed in 7 days
days-before-stale: 30
days-before-close: 7
days-before-close: 7
days-before-issue-close: -1
exempt-pr-labels: blocked,must,should,keep
stale-pr-label: stale
- name: Print outputs

View File

@ -1937,11 +1937,11 @@
<key>creds</key>
<string>github</string>
<key>hash</key>
<string>48bca5d0233d1e724a59f649a2c6c7ac5f40ec3c</string>
<string>b037cc0b29ea70ee834cfae6dda5b7a25cd57174</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009335</string>
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/144851460</string>
</map>
<key>name</key>
<string>darwin64</string>
@ -1953,11 +1953,11 @@
<key>creds</key>
<string>github</string>
<key>hash</key>
<string>39f52d0350e130f41c5c758f7cb94e87b962c223</string>
<string>bdea1fd5c4da9da5afde088d16188b45d0853e04</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009336</string>
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/144851461</string>
</map>
<key>name</key>
<string>linux64</string>
@ -1969,11 +1969,11 @@
<key>creds</key>
<string>github</string>
<key>hash</key>
<string>7b5e645fb7eb399abbea63bd21e8063bbb32a911</string>
<string>f652ce0d6aef864689f0ed44255da4d9cd65a43f</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/117009339</string>
<string>https://api.github.com/repos/secondlife/llphysicsextensions_source/releases/assets/144851463</string>
</map>
<key>name</key>
<string>windows64</string>
@ -1986,7 +1986,7 @@
<key>copyright</key>
<string>Copyright (c) 2010, Linden Research, Inc.</string>
<key>version</key>
<string>1.0.565768</string>
<string>1.0.479d20a</string>
<key>name</key>
<string>llphysicsextensions_source</string>
</map>
@ -2018,18 +2018,6 @@
<key>name</key>
<string>linux64</string>
</map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>2e5f1f7046a49d8b0bc295aa878116bc</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/60043/564063/llphysicsextensions_stub-1.0.542456-windows-542456.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
</map>
<key>license</key>
<string>internal</string>
@ -2182,18 +2170,6 @@
</map>
<key>mikktspace</key>
<map>
<key>canonical_repo</key>
<string>https://bitbucket.org/lindenlab/3p-mikktspace</string>
<key>copyright</key>
<string>Copyright (C) 2011 by Morten S. Mikkelsen</string>
<key>description</key>
<string>Mikktspace Tangent Generator</string>
<key>license</key>
<string>Copyright (C) 2011 by Morten S. Mikkelsen</string>
<key>license_file</key>
<string>mikktspace.txt</string>
<key>name</key>
<string>mikktspace</string>
<key>platforms</key>
<map>
<key>darwin64</key>
@ -2201,52 +2177,58 @@
<key>archive</key>
<map>
<key>hash</key>
<string>b48b7ac0792d3ea8f087d99d9e4a29d8</string>
<string>6cc1585dba85b0226a2e7033a7e2a2ceaae7c983</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/104415/914944/mikktspace-1-darwin64-574859.tar.bz2</string>
<string>https://github.com/secondlife/3p-mikktspace/releases/download/v1-5cee1f4/mikktspace-1-darwin64-5cee1f4.tar.zst</string>
</map>
<key>name</key>
<string>darwin64</string>
</map>
<key>linux64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>5b719b8d3602f8dc9401cc92d606b34e</string>
<key>url</key>
<string>https://3p.firestormviewer.org/mikktspace-1-linux64-223421209.tar.bz2</string>
</map>
<key>name</key>
<string>linux64</string>
</map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>0a016b9c0c1e2c0b557e0124094da6c5</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/104407/914918/mikktspace-1-windows-574859.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
<key>windows64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>02e9e5b6fe6788f4d2babb83ec544843</string>
<string>6b7d01ad54e4a88a001f66840c32329cedb28202</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/104406/914909/mikktspace-1-windows64-574859.tar.bz2</string>
<string>https://github.com/secondlife/3p-mikktspace/releases/download/v1-5cee1f4/mikktspace-1-windows64-5cee1f4.tar.zst</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
<key>linux64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>edc9782bf209e17ad1845498b42f16d733582082</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://github.com/secondlife/3p-mikktspace/releases/download/v1-5cee1f4/mikktspace-1-linux64-5cee1f4.tar.zst</string>
</map>
<key>name</key>
<string>linux64</string>
</map>
</map>
<key>license</key>
<string>Copyright (C) 2011 by Morten S. Mikkelsen</string>
<key>license_file</key>
<string>mikktspace.txt</string>
<key>copyright</key>
<string>Copyright (C) 2011 by Morten S. Mikkelsen</string>
<key>version</key>
<string>1</string>
<key>name</key>
<string>mikktspace</string>
<key>canonical_repo</key>
<string>https://bitbucket.org/lindenlab/3p-mikktspace</string>
<key>description</key>
<string>Mikktspace Tangent Generator</string>
</map>
<key>minizip-ng</key>
<map>
@ -2901,18 +2883,6 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</map>
<key>tinygltf</key>
<map>
<key>canonical_repo</key>
<string>https://bitbucket.org/lindenlab/3p-tinygltf</string>
<key>copyright</key>
<string>// Copyright (c) 2015 - Present Syoyo Fujita, Aurélien Chatelain and many contributors.</string>
<key>description</key>
<string>tinygltf import library</string>
<key>license</key>
<string>MIT</string>
<key>license_file</key>
<string>LICENSES/tinygltf_license.txt</string>
<key>name</key>
<string>tinygltf</string>
<key>platforms</key>
<map>
<key>common</key>
@ -2920,20 +2890,34 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>archive</key>
<map>
<key>hash</key>
<string>4dad1c0948141e1667c01a3ee755e4dc</string>
<string>2c47ae2d0c38c86b8c2db8d9317f0ab15edfc74f</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/105849/926137/tinygltf-v2.5.0-common-575729.tar.bz2</string>
<string>https://github.com/secondlife/3p-tinygltf/releases/download/v2.5.0-1ae57fd/tinygltf-v2.5.0-common-1ae57fd.tar.zst</string>
</map>
<key>name</key>
<string>common</string>
</map>
</map>
<key>license</key>
<string>MIT</string>
<key>license_file</key>
<string>LICENSES/tinygltf_license.txt</string>
<key>copyright</key>
<string>// Copyright (c) 2015 - Present Syoyo Fujita, Aurélien Chatelain and many contributors.</string>
<key>version</key>
<string>v2.5.0</string>
<key>name</key>
<string>tinygltf</string>
<key>canonical_repo</key>
<string>https://bitbucket.org/lindenlab/3p-tinygltf</string>
<key>description</key>
<string>tinygltf import library</string>
<key>source</key>
<string>https://bitbucket.org/lindenlab/3p-tinygltf</string>
<key>source_type</key>
<string>git</string>
<key>version</key>
<string>v2.5.0</string>
</map>
<key>tracy</key>
<map>
@ -2944,9 +2928,11 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>archive</key>
<map>
<key>hash</key>
<string>9b6e1a1f4b0969d38a1ca8ee00aeb548</string>
<string>49650353442698c3e05102676fe427d0ebe02f0b</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/110584/960613/tracy-v0.8.1.578241-darwin64-578241.tar.bz2</string>
<string>https://github.com/secondlife/3p-tracy/releases/download/v0.8.1-eecbf72/tracy-v0.8.1-eecbf72-darwin64-eecbf72.tar.zst</string>
</map>
<key>name</key>
<string>darwin64</string>
@ -2956,11 +2942,11 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>archive</key>
<map>
<key>hash</key>
<string>05b72ae5d733aed7d3bf142287601cc6</string>
<string>2b80e7407e4f3e82eff3879add0e9ad63e7fcace</string>
<key>hash_algorithm</key>
<string>md5</string>
<string>sha1</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/110586/960637/tracy-v0.8.1.578241-windows64-578241.tar.bz2</string>
<string>https://github.com/secondlife/3p-tracy/releases/download/v0.8.1-eecbf72/tracy-v0.8.1-eecbf72-windows64-eecbf72.tar.zst</string>
</map>
<key>name</key>
<string>windows64</string>
@ -2973,7 +2959,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>copyright</key>
<string>Copyright (c) 2017-2022, Bartosz Taudul (wolf@nereid.pl)</string>
<key>version</key>
<string>v0.8.1.235e98f</string>
<string>v0.8.1-eecbf72</string>
<key>name</key>
<string>tracy</string>
<key>canonical_repo</key>
@ -2984,8 +2970,6 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<string>https://bitbucket.org/lindenlab/3p-tracy</string>
<key>source_type</key>
<string>git</string>
<key>version</key>
<string>v0.8.1.578241</string>
</map>
<key>tut</key>
<map>
@ -3301,59 +3285,37 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
</map>
<key>vulkan_gltf</key>
<map>
<key>canonical_repo</key>
<string>https://bitbucket.org/lindenlab/3p-vulkan-gltf-pbr</string>
<key>copyright</key>
<string>Copyright (c) 2018 Sascha Willems</string>
<key>description</key>
<string>Vulkan GLTF Sample Implementation</string>
<key>platforms</key>
<map>
<key>common</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>8e365eff8dcace48d91e2530f8b13e420849aefc</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://github.com/secondlife/3p-vulkan-gltf-pbr/releases/download/v1.0.0-d7c372f/vulkan_gltf-1.0.0-common-d7c372f.tar.zst</string>
</map>
<key>name</key>
<string>common</string>
</map>
</map>
<key>license</key>
<string>Copyright (c) 2018 Sascha Willems</string>
<key>license_file</key>
<string>LICENSES/vulkan_gltf.txt</string>
<string>vulkan_gltf.txt</string>
<key>copyright</key>
<string>Copyright (c) 2018 Sascha Willems</string>
<key>version</key>
<string>1.0.0</string>
<key>name</key>
<string>vulkan_gltf</string>
<key>platforms</key>
<map>
<key>darwin64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>8cff2060843db3db788511ee34a8e8cc</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/101316/891509/vulkan_gltf-1-darwin64-572743.tar.bz2</string>
</map>
<key>name</key>
<string>darwin64</string>
</map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>58eea384be49ba756ce9c5e66669540b</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/101318/891520/vulkan_gltf-1-windows-572743.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
<key>windows64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>79b6a11622c2f83cfc2b7cd1fafb867b</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/101319/891521/vulkan_gltf-1-windows64-572743.tar.bz2</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
</map>
<key>version</key>
<string>1</string>
<key>canonical_repo</key>
<string>https://bitbucket.org/lindenlab/3p-vulkan-gltf-pbr</string>
<key>description</key>
<string>Vulkan GLTF Sample Implementation</string>
</map>
<key>xxhash</key>
<map>
@ -3364,55 +3326,15 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>archive</key>
<map>
<key>hash</key>
<string>e4f77ba0a9b8ec3cc3fabc51c4da81d2</string>
<string>1a73c476b371b62066d1c3eced249660e9467e53</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://automated-builds-secondlife-com.s3.amazonaws.com/ct2/110070/956941/xxhash-0.8.1.578006-windows-578006.tar.bz2</string>
<string>https://github.com/secondlife/3p-xxhash/releases/download/v0.8.1-69ff69a/xxhash-0.8.1-69ff69a-common-69ff69a.tar.zst</string>
</map>
<key>name</key>
<string>common</string>
</map>
<key>darwin64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>fdcc803a76a3359bb426db7dac161406676d51e7</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://github.com/secondlife/3p-xxhash/releases/download/v0.8.1.7501c90/xxhash-0.8.1.7501c90-darwin64-7501c90.tar.zst</string>
</map>
<key>name</key>
<string>darwin64</string>
</map>
<key>linux64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>7acb3f94a549fbb9bd7bc16604e34f33c5365a9b</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://github.com/secondlife/3p-xxhash/releases/download/v0.8.1.7501c90/xxhash-0.8.1.7501c90-linux64-7501c90.tar.zst</string>
</map>
<key>name</key>
<string>linux64</string>
</map>
<key>windows64</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>4522d075ea4703ef4b527c3039864ef735ea7953</string>
<key>hash_algorithm</key>
<string>sha1</string>
<key>url</key>
<string>https://github.com/secondlife/3p-xxhash/releases/download/v0.8.1.7501c90/xxhash-0.8.1.7501c90-windows64-7501c90.tar.zst</string>
</map>
<key>name</key>
<string>windows64</string>
</map>
</map>
<key>license</key>
<string>xxhash</string>
@ -3421,7 +3343,7 @@ Copyright (c) 2012, 2014, 2015, 2016 nghttp2 contributors</string>
<key>copyright</key>
<string>Copyright (c) 2012-2021 Yann Collet</string>
<key>version</key>
<string>0.8.1.7501c90</string>
<string>0.8.1-69ff69a</string>
<key>name</key>
<string>xxhash</string>
<key>description</key>

View File

@ -175,28 +175,6 @@ pre_build()
VIEWER_SYMBOL_FILE="$(native_path "$abs_build_dir/newview/$variant/secondlife-symbols-$symplat-${AUTOBUILD_ADDRSIZE}.tar.bz2")"
fi
# expect these variables to be set in the environment from GitHub secrets
if [[ -n "$BUGSPLAT_DB" ]]
then
# don't spew credentials into build log
set +x
if [[ -z "$BUGSPLAT_USER" || -z "$BUGSPLAT_PASS" ]]
then
# older mechanism involving build-secrets repo -
# if build_secrets_checkout isn't set, report its name
bugsplat_sh="${build_secrets_checkout:-\$build_secrets_checkout}/bugsplat/bugsplat.sh"
if [ -r "$bugsplat_sh" ]
then # show that we're doing this, just not the contents
echo source "$bugsplat_sh"
source "$bugsplat_sh"
else
fatal "BUGSPLAT_USER or BUGSPLAT_PASS missing, and no $bugsplat_sh"
fi
fi
set -x
export BUGSPLAT_USER BUGSPLAT_PASS
fi
# honor autobuild_configure_parameters same as sling-buildscripts
eval_autobuild_configure_parameters=$(eval $(echo echo $autobuild_configure_parameters))

View File

@ -0,0 +1,5 @@
Textures imported via Build->Upload->Material that have an all opaque (255) alpha channel should have their alpha channel removed before upload.
1. Make 4 images that have different colors but all 255 alpha channels
2. Upload them all using Build->Upload->Material, with one in each of the material texture slots
3. Verify that using the textures as a blinn-phong diffuse map does not make the corresponding face render in the alpha pass (face should stay visible after disabling alpha pass by unchecking Advanced->Render Types->Alpha).

View File

@ -50,6 +50,7 @@ const LLUUID IMG_FIRE ("aca40aa8-44cf-44ca-a0fa-93e1a2986f82"); // dataserver
const LLUUID IMG_FACE_SELECT ("a85ac674-cb75-4af6-9499-df7c5aaf7a28"); // face selector
const LLUUID IMG_DEFAULT_AVATAR ("c228d1cf-4b5d-4ba8-84f4-899a0796aa97"); // dataserver
const LLUUID IMG_INVISIBLE ("3a367d1c-bef1-6d43-7595-e88c1e3aadb3"); // dataserver
const LLUUID IMG_WHITE ("5748decc-f629-461c-9a36-a35a221fe21f"); // dataserver
const LLUUID IMG_EXPLOSION ("68edcf47-ccd7-45b8-9f90-1649d7f12806"); // On dataserver
const LLUUID IMG_EXPLOSION_2 ("21ce046c-83fe-430a-b629-c7660ac78d7c"); // On dataserver
@ -71,6 +72,11 @@ const LLUUID TERRAIN_ROCK_DETAIL ("53a2f406-4895-1d13-d541-d2e3b86bc19c"); // V
const LLUUID DEFAULT_WATER_NORMAL ("822ded49-9a6c-f61c-cb89-6df54f42cdf4"); // VIEWER
const LLUUID DEFAULT_OBJECT_TEXTURE ("89556747-24cb-43ed-920b-47caed15465f"); // On dataserver
const LLUUID DEFAULT_OBJECT_SPECULAR ("87e0e8f7-8729-1ea8-cfc9-8915773009db"); // On dataserver
const LLUUID DEFAULT_OBJECT_NORMAL ("85f28839-7a1c-b4e3-d71d-967792970a7b"); // On dataserver
const LLUUID BLANK_OBJECT_NORMAL ("5b53359e-59dd-d8a2-04c3-9e65134da47a"); // VIEWER (has a verion on dataserver, but with compression artifacts)
const LLUUID IMG_USE_BAKED_HEAD ("5a9f4a74-30f2-821c-b88d-70499d3e7183");
const LLUUID IMG_USE_BAKED_UPPER ("ae2de45c-d252-50b8-5c6e-19f39ce79317");
const LLUUID IMG_USE_BAKED_LOWER ("24daea5f-0539-cfcf-047f-fbc40b2786ba");

View File

@ -201,6 +201,7 @@ LL_COMMON_API extern const LLUUID IMG_FIRE;
LL_COMMON_API extern const LLUUID IMG_FACE_SELECT;
LL_COMMON_API extern const LLUUID IMG_DEFAULT_AVATAR;
LL_COMMON_API extern const LLUUID IMG_INVISIBLE;
LL_COMMON_API extern const LLUUID IMG_WHITE;
LL_COMMON_API extern const LLUUID IMG_EXPLOSION;
LL_COMMON_API extern const LLUUID IMG_EXPLOSION_2;
@ -234,6 +235,10 @@ LL_COMMON_API extern const LLUUID IMG_USE_BAKED_AUX3;
LL_COMMON_API extern const LLUUID DEFAULT_WATER_NORMAL;
LL_COMMON_API extern const LLUUID DEFAULT_OBJECT_TEXTURE;
LL_COMMON_API extern const LLUUID DEFAULT_OBJECT_SPECULAR;
LL_COMMON_API extern const LLUUID DEFAULT_OBJECT_NORMAL;
LL_COMMON_API extern const LLUUID BLANK_OBJECT_NORMAL;
// radius within which a chat message is fully audible
const F32 CHAT_NORMAL_RADIUS = 20.f;

View File

@ -278,6 +278,7 @@ std::string LLCoros::launch(const std::string& prefix, const callable_t& callabl
catch (std::bad_alloc&)
{
// Out of memory on stack allocation?
LLError::LLUserWarningMsg::showOutOfMemory();
printActiveCoroutines();
LL_ERRS("LLCoros") << "Bad memory allocation in LLCoros::launch(" << prefix << ")!" << LL_ENDL;
}

View File

@ -1619,6 +1619,48 @@ namespace LLError
{
return out << boost::stacktrace::stacktrace();
}
// LLOutOfMemoryWarning
std::string LLUserWarningMsg::sLocalizedOutOfMemoryTitle;
std::string LLUserWarningMsg::sLocalizedOutOfMemoryWarning;
LLUserWarningMsg::Handler LLUserWarningMsg::sHandler;
void LLUserWarningMsg::show(const std::string& message)
{
if (sHandler)
{
sHandler(std::string(), message);
}
}
void LLUserWarningMsg::showOutOfMemory()
{
if (sHandler && !sLocalizedOutOfMemoryTitle.empty())
{
sHandler(sLocalizedOutOfMemoryTitle, sLocalizedOutOfMemoryWarning);
}
}
void LLUserWarningMsg::showMissingFiles()
{
// Files Are missing, likely can't localize.
const std::string error_string =
"Firestorm viewer couldn't access some of the files it needs and will be closed."
"\n\nPlease reinstall viewer from https://firestormviewer.org/download and "
"contact https://www.firestormviewer.org/support if issue persists after reinstall.";
sHandler("Missing Files", error_string);
}
void LLUserWarningMsg::setHandler(const LLUserWarningMsg::Handler &handler)
{
sHandler = handler;
}
void LLUserWarningMsg::setOutOfMemoryStrings(const std::string& title, const std::string& message)
{
sLocalizedOutOfMemoryTitle = title;
sLocalizedOutOfMemoryWarning = message;
}
}
void crashdriver(void (*callback)(int*))

View File

@ -39,6 +39,7 @@
#include "llpreprocessor.h"
#include <boost/static_assert.hpp>
#include <functional> // std::function
// <FS:Ansariel> Disable C6011 code analyses warning for now popping up everywhere because of the LL_ENDL / LLERROR_CRASH macro
#if LL_WINDOWS
@ -313,6 +314,28 @@ namespace LLError
{
friend std::ostream& operator<<(std::ostream& out, const LLStacktrace&);
};
// Provides access to OS notification popup on error, since
// not everything has access to OS's messages
class LLUserWarningMsg
{
public:
typedef std::function<void(const std::string&, const std::string&)> Handler;
static void setHandler(const Handler&);
static void setOutOfMemoryStrings(const std::string& title, const std::string& message);
// When viewer encounters bad alloc or can't access files try warning user about reasons
static void showOutOfMemory();
static void showMissingFiles();
// Genering error
static void show(const std::string&);
private:
// needs to be preallocated before viewer runs out of memory
static std::string sLocalizedOutOfMemoryTitle;
static std::string sLocalizedOutOfMemoryWarning;
static Handler sHandler;
};
}
//this is cheaper than llcallstacks if no need to output other variables to call stacks.

View File

@ -37,6 +37,7 @@
#include "llerror.h"
#include "llerrorcontrol.h"
// used to attach and extract stacktrace information to/from boost::exception,
// see https://www.boost.org/doc/libs/release/doc/html/stacktrace/getting_started.html#stacktrace.getting_started.exceptions_with_stacktrace
// apparently the struct passed as the first template param needs no definition?

View File

@ -496,7 +496,7 @@ public:
static DERIVED_TYPE* getInstance()
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD;
//LL_PROFILE_ZONE_SCOPED_CATEGORY_THREAD; // TODO -- reenable this when we have a fix for using Tracy with coroutines
// We know the viewer has LLSingleton dependency circularities. If you
// feel strongly motivated to eliminate them, cheers and good luck.
// (At that point we could consider a much simpler locking mechanism.)

View File

@ -320,6 +320,7 @@ void HttpService::threadRun(LLCoreInt::HttpThread * thread)
LLMemory::logMemoryInfo(TRUE);
//output possible call stacks to log file.
LLError::LLUserWarningMsg::showOutOfMemory();
LLError::LLCallStacks::print();
LL_ERRS() << "Bad memory allocation in HttpService::threadRun()!" << LL_ENDL;

View File

@ -321,6 +321,7 @@ bool LLImageBMP::updateData()
mColorPalette = new(std::nothrow) U8[color_palette_size];
if (!mColorPalette)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_WARNS() << "Out of memory in LLImageBMP::updateData(), size: " << color_palette_size << LL_ENDL;
return false;
}

View File

@ -437,6 +437,7 @@ bool LLImageDXT::convertToDXR()
U8* newdata = (U8*)ll_aligned_malloc_16(total_bytes);
if (!newdata)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "Out of memory in LLImageDXT::convertToDXR()" << LL_ENDL;
return false;
}

View File

@ -266,6 +266,7 @@ bool LLImageTGA::updateData()
mColorMap = new(std::nothrow) U8[ color_map_bytes ];
if (!mColorMap)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_WARNS() << "Out of Memory in bool LLImageTGA::updateData(), size: " << color_map_bytes << LL_ENDL;
return false;
}

View File

@ -1353,6 +1353,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
scratch = new(std::nothrow) U32[width * height];
if (!scratch)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
<< " bytes for a manual image W" << width << " H" << height << LL_ENDL;
}
@ -1378,6 +1379,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
scratch = new(std::nothrow) U32[width * height];
if (!scratch)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
<< " bytes for a manual image W" << width << " H" << height << LL_ENDL;
}
@ -1406,6 +1408,7 @@ void LLImageGL::setManualImage(U32 target, S32 miplevel, S32 intformat, S32 widt
scratch = new(std::nothrow) U32[width * height];
if (!scratch)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "Failed to allocate " << (U32)(width * height * sizeof(U32))
<< " bytes for a manual image W" << width << " H" << height << LL_ENDL;
}

View File

@ -862,7 +862,7 @@ LLRender::~LLRender()
shutdown();
}
void LLRender::init(bool needs_vertex_buffer)
bool LLRender::init(bool needs_vertex_buffer)
{
#if LL_WINDOWS
if (gGLManager.mHasDebugOutput && gDebugGL)
@ -884,6 +884,13 @@ void LLRender::init(bool needs_vertex_buffer)
// necessary for reflection maps
glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
#if LL_WINDOWS
if (glGenVertexArrays == nullptr)
{
return false;
}
#endif
{ //bind a dummy vertex array object so we're core profile compliant
U32 ret;
glGenVertexArrays(1, &ret);
@ -904,6 +911,8 @@ void LLRender::init(bool needs_vertex_buffer)
stop_glerror();
mMaxLineWidthSmooth = range[1];
// </FS:Ansariel>
return true;
}
void LLRender::initVertexBuffer()

View File

@ -386,7 +386,7 @@ public:
LLRender();
~LLRender();
void init(bool needs_vertex_buffer);
bool init(bool needs_vertex_buffer);
void initVertexBuffer();
void resetVertexBuffer();
void shutdown();

View File

@ -40,20 +40,20 @@ LLRenderNavPrim gRenderNav;
//=============================================================================
void LLRenderNavPrim::renderLLTri( const LLVector3& a, const LLVector3& b, const LLVector3& c, const LLColor4U& color ) const
{
LLColor4 cV(color);
gGL.color4fv( cV.mV );
gGL.begin(LLRender::TRIANGLES);
gGL.color4ubv(color.mV);
gGL.begin(LLRender::TRIANGLES);
{
gGL.vertex3fv( a.mV );
gGL.vertex3fv( b.mV );
gGL.vertex3fv( c.mV );
}
gGL.end();
gGL.end();
}
//=============================================================================
void LLRenderNavPrim::renderNavMeshVB( U32 mode, LLVertexBuffer* pVBO, int vertCnt )
{
pVBO->setBuffer();
pVBO->drawArrays( mode, 0, vertCnt );
pVBO->drawArrays( mode, 0, vertCnt );
}
//=============================================================================

View File

@ -1567,6 +1567,7 @@ bool LLNotifications::loadTemplates()
if (!success || root.isNull() || !root->hasName( "notifications" ))
{
LLError::LLUserWarningMsg::show(LLTrans::getString("MBMissingFile"));
LL_ERRS() << "Problem reading XML from UI Notifications file: " << base_filename << LL_ENDL;
return false;
}
@ -1577,6 +1578,7 @@ bool LLNotifications::loadTemplates()
if(!params.validateBlock())
{
LLError::LLUserWarningMsg::show(LLTrans::getString("MBMissingFile"));
LL_ERRS() << "Problem reading XUI from UI Notifications file: " << base_filename << LL_ENDL;
return false;
}
@ -1643,6 +1645,7 @@ bool LLNotifications::loadVisibilityRules()
if(!params.validateBlock())
{
LLError::LLUserWarningMsg::show(LLTrans::getString("MBMissingFile"));
LL_ERRS() << "Problem reading UI Notification Visibility Rules file: " << full_filename << LL_ENDL;
return false;
}

View File

@ -2901,6 +2901,7 @@ BOOL LLTextEditor::importBuffer(const char* buffer, S32 length )
char* text = new char[ text_len + 1];
if (text == NULL)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "Memory allocation failure." << LL_ENDL;
return FALSE;
}

View File

@ -44,8 +44,13 @@ bool LLTransUtil::parseStrings(const std::string& xml_filename, const std::set<s
bool success = LLUICtrlFactory::getLayeredXMLNode(xml_filename, root, LLDir::ALL_SKINS);
if (!success)
{
const std::string error_string =
"Firestorm viewer couldn't access some of the files it needs and will be closed."
"\n\nPlease reinstall viewer from https://firestormviewer.org/download and "
"contact https://www.firestormviewer.org/support if issue persists after reinstall.";
LLError::LLUserWarningMsg::show(error_string);
gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN);
LL_ERRS() << "Couldn't load string table " << xml_filename << ". Please reinstall viewer from https://www.firestormviewer.org/choose-your-platform/ and contact https://www.firestormviewer.org/support if issue persists after reinstall." << LL_ENDL;
LL_ERRS() << "Couldn't load string table " << xml_filename << " " << errno << LL_ENDL;
return false;
}
@ -60,6 +65,7 @@ bool LLTransUtil::parseLanguageStrings(const std::string& xml_filename)
if (!success)
{
LLError::LLUserWarningMsg::showMissingFiles();
LL_ERRS() << "Couldn't load localization table " << xml_filename << LL_ENDL;
return false;
}

View File

@ -1 +1 @@
7.1.4
7.1.5

View File

@ -5354,17 +5354,6 @@
<key>Backup</key>
<integer>0</integer>
</map>
<key>DefaultBlankNormalTexture</key>
<map>
<key>Comment</key>
<string>Texture used as 'Blank' in texture picker for normal maps. (UUID texture reference)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>5b53359e-59dd-d8a2-04c3-9e65134da47a</string>
</map>
<key>DefaultFemaleAvatar</key>
<map>
<key>Comment</key>
@ -5398,39 +5387,6 @@
<key>Value</key>
<string>Male Shape &amp; Outfit</string>
</map>
<key>DefaultObjectNormalTexture</key>
<map>
<key>Comment</key>
<string>Texture used as 'Default' in texture picker for normal map. (UUID texture reference)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>85f28839-7a1c-b4e3-d71d-967792970a7b</string>
</map>
<key>DefaultObjectSpecularTexture</key>
<map>
<key>Comment</key>
<string>Texture used as 'Default' in texture picker for specular map. (UUID texture reference)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>87e0e8f7-8729-1ea8-cfc9-8915773009db</string>
</map>
<key>DefaultObjectTexture</key>
<map>
<key>Comment</key>
<string>Texture used as 'Default' in texture picker. (UUID texture reference)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>89556747-24cb-43ed-920b-47caed15465f</string>
</map>
<key>DefaultUploadCost</key>
<map>
<key>Comment</key>
@ -13787,7 +13743,7 @@ Change of this parameter will affect the layout of buttons in notification toast
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>2.0</real>
<real>1.0</real>
</map>
<key>RendeSkyAutoAdjustBlueHorizonScale</key>
<map>
@ -13831,7 +13787,7 @@ Change of this parameter will affect the layout of buttons in notification toast
<key>Type</key>
<string>F32</string>
<key>Value</key>
<real>0.001</real>
<real>0.01</real>
</map>
<key>RenderSkySunlightScale</key>
<map>
@ -16846,17 +16802,6 @@ Change of this parameter will affect the layout of buttons in notification toast
<key>Value</key>
<string>F3E07BC8-A973-476D-8C7F-F3B7293975D1</string>
</map>
<key>UIImgWhiteUUID</key>
<map>
<key>Comment</key>
<string />
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>5748decc-f629-461c-9a36-a35a221fe21f</string>
</map>
<key>UIImgTransparentUUID</key>
<map>
<key>Comment</key>

View File

@ -478,7 +478,8 @@ bool FSCommon::isDefaultTexture(const LLUUID& asset_id)
asset_id == LL_DEFAULT_PLASTIC_UUID ||
asset_id == LL_DEFAULT_RUBBER_UUID ||
asset_id == LL_DEFAULT_LIGHT_UUID ||
asset_id == LLUUID("5748decc-f629-461c-9a36-a35a221fe21f") || // UIImgWhiteUUID
asset_id == IMG_WHITE ||
asset_id == LLUUID("5748decc-f629-461c-9a36-a35a221fe21f") || // UIImgWhiteUUID (legacy: replaced by IMG_WHITE)
asset_id == LLUUID("8dcd4a48-2d37-4909-9f78-f7a9eb4ef903") || // UIImgTransparentUUID
asset_id == LLUUID("f54a0c32-3cd1-d49a-5b4f-7b792bebc204") || // UIImgInvisibleUUID
asset_id == LLUUID("6522e74d-1660-4e7f-b601-6f48c1659a77") || // UIImgDefaultEyesUUID

View File

@ -70,7 +70,7 @@ BOOL FSPanelPrefs::postBuild()
LLTextureCtrl* tex_ctrl = getChild<LLTextureCtrl>("texture control");
tex_ctrl->setCommitCallback(boost::bind(&FSPanelPrefs::onCommitTexture, this, _2));
tex_ctrl->setDefaultImageAssetID(LLUUID(gSavedSettings.getString("DefaultObjectTexture")));
tex_ctrl->setDefaultImageAssetID(DEFAULT_OBJECT_TEXTURE);
mInvDropTarget = getChild<FSEmbeddedItemDropTarget>("embed_item");
mInvDropTarget->setDADCallback(boost::bind(&FSPanelPrefs::onDADEmbeddedItem, this, _1));

View File

@ -179,6 +179,7 @@ void LLAppCoreHttp::init()
}
else
{
LLError::LLUserWarningMsg::showMissingFiles();
LL_ERRS("Init") << "Missing CA File; should be at " << ca_file << LL_ENDL;
}

View File

@ -391,7 +391,6 @@ BOOL gRandomizeFramerate = FALSE;
BOOL gPeriodicSlowFrame = FALSE;
BOOL gCrashOnStartup = FALSE;
BOOL gLLErrorActivated = FALSE;
BOOL gLogoutInProgress = FALSE;
BOOL gSimulateMemLeak = FALSE;
@ -2647,9 +2646,6 @@ void errorCallback(LLError::ELevel level, const std::string &error_string)
OSMessageBox(error_display_string, caption, OSMB_OK);
#endif // !LL_RELEASE_FOR_DOWNLOAD
//Set the ErrorActivated global so we know to create a marker file
gLLErrorActivated = true;
gDebugInfo["FatalMessage"] = error_string;
// We're not already crashing -- we simply *intend* to crash. Since we
// haven't actually trashed anything yet, we can afford to write the whole
@ -2658,6 +2654,14 @@ void errorCallback(LLError::ELevel level, const std::string &error_string)
}
}
void errorMSG(const std::string& title_string, const std::string& message_string)
{
if (!message_string.empty())
{
OSMessageBox(message_string, title_string.empty() ? LLTrans::getString("MBFatalError") : title_string, OSMB_OK);
}
}
void LLAppViewer::initLoggingAndGetLastDuration()
{
//
@ -2669,6 +2673,8 @@ void LLAppViewer::initLoggingAndGetLastDuration()
LLError::addGenericRecorder(&errorCallback);
//LLError::setTimeFunction(getRuntime);
LLError::LLUserWarningMsg::setHandler(errorMSG);
if (mSecondInstance)
{
@ -2817,6 +2823,7 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key,
{ // failed to load
if(file.required)
{
LLError::LLUserWarningMsg::showMissingFiles();
LL_ERRS() << "Error: Cannot load required settings file from: " << full_settings_path << LL_ENDL;
return false;
}
@ -2915,6 +2922,7 @@ bool LLAppViewer::initConfiguration()
if (!success)
{
LL_WARNS() << "Cannot load default configuration file " << settings_file_list << LL_ENDL;
LLError::LLUserWarningMsg::showMissingFiles();
if (gDirUtilp->fileExists(settings_file_list))
{
LL_ERRS() << "Cannot load default configuration file settings_files.xml. "
@ -2938,6 +2946,7 @@ bool LLAppViewer::initConfiguration()
if (!mSettingsLocationList->validateBlock())
{
LLError::LLUserWarningMsg::showMissingFiles();
LL_ERRS() << "Invalid settings file list " << settings_file_list << LL_ENDL;
}
@ -3495,6 +3504,8 @@ bool LLAppViewer::initConfiguration()
LLEventPumps::instance().obtain("LLControlGroup").post(LLSDMap("init", key));
}
LLError::LLUserWarningMsg::setOutOfMemoryStrings(LLTrans::getString("MBOutOfMemoryTitle"), LLTrans::getString("MBOutOfMemoryErr"));
// [RLVa:KB] - Patch: RLVa-2.1.0
if (LLControlVariable* pControl = gSavedSettings.getControl(RlvSettingNames::Main))
{
@ -3547,6 +3558,7 @@ void LLAppViewer::initStrings()
// initial check to make sure files are there failed
gDirUtilp->dumpCurrentDirectories(LLError::LEVEL_WARN);
LLError::LLUserWarningMsg::showMissingFiles();
LL_ERRS() << "Viewer failed to find localization and UI files."
<< " Please reinstall viewer from https://www.firestormviewer.org/downloads"
<< " and contact https://www.firestormviewer.org/support if issue persists after reinstall." << LL_ENDL;
@ -3979,7 +3991,6 @@ LLSD LLAppViewer::getViewerInfo() const
//info["NET_BANDWITH"] = gSavedSettings.getF32("ThrottleBandwidthKBPS");
//info["LOD_FACTOR"] = gSavedSettings.getF32("RenderVolumeLODFactor");
//info["RENDER_QUALITY"] = (F32)gSavedSettings.getU32("RenderQualityPerformance");
//info["GPU_SHADERS"] = gSavedSettings.getBOOL("RenderDeferred") ? "Enabled" : "Disabled";
//info["TEXTURE_MEMORY"] = gGLManager.mVRAM;
// </FS>
@ -5129,6 +5140,7 @@ void LLAppViewer::loadKeyBindings()
key_bindings_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "key_bindings.xml");
if (!gViewerInput.loadBindingsXML(key_bindings_file))
{
LLError::LLUserWarningMsg::showMissingFiles();
LL_ERRS("InitInfo") << "Unable to open default key bindings from " << key_bindings_file << LL_ENDL;
}
}
@ -6299,6 +6311,14 @@ void LLAppViewer::forceErrorLLError()
LL_ERRS() << "This is a deliberate llerror" << LL_ENDL;
}
void LLAppViewer::forceErrorLLErrorMsg()
{
LLError::LLUserWarningMsg::show("Deliberate error");
// Note: under debug this will show a message as well,
// but release won't show anything and will quit silently
LL_ERRS() << "This is a deliberate llerror with a message" << LL_ENDL;
}
void LLAppViewer::forceErrorBreakpoint()
{
LL_WARNS() << "Forcing a deliberate breakpoint" << LL_ENDL;

View File

@ -149,6 +149,7 @@ public:
// LLAppViewer testing helpers.
// *NOTE: These will potentially crash the viewer. Only for debugging.
virtual void forceErrorLLError();
virtual void forceErrorLLErrorMsg();
virtual void forceErrorBreakpoint();
virtual void forceErrorBadMemoryAccess();
virtual void forceErrorInfiniteLoop();

View File

@ -339,6 +339,7 @@ void LLAvatarRenderInfoAccountant::sendRenderInfoToRegion(LLViewerRegion * regio
}
catch (std::bad_alloc&)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "LLCoros::launch() allocation failure" << LL_ENDL;
}
}
@ -370,6 +371,7 @@ void LLAvatarRenderInfoAccountant::getRenderInfoFromRegion(LLViewerRegion * regi
}
catch (std::bad_alloc&)
{
LLError::LLUserWarningMsg::showOutOfMemory();
LL_ERRS() << "LLCoros::launch() allocation failure" << LL_ENDL;
}
}

View File

@ -822,7 +822,7 @@ const F64Seconds LLEnvironment::TRANSITION_SLOW(10.0f);
const F64Seconds LLEnvironment::TRANSITION_ALTITUDE(5.0f);
const LLUUID LLEnvironment::KNOWN_SKY_SUNRISE("01e41537-ff51-2f1f-8ef7-17e4df760bfb");
const LLUUID LLEnvironment::KNOWN_SKY_MIDDAY("651510b8-5f4d-8991-1592-e7eeab2a5a06");
const LLUUID LLEnvironment::KNOWN_SKY_MIDDAY("c46226b4-0e43-5a56-9708-d27ca1df3292");
const LLUUID LLEnvironment::KNOWN_SKY_LEGACY_MIDDAY("cef49723-0292-af49-9b14-9598a616b8a3");
const LLUUID LLEnvironment::KNOWN_SKY_SUNSET("084e26cd-a900-28e8-08d0-64a9de5c15e2");
const LLUUID LLEnvironment::KNOWN_SKY_MIDNIGHT("8a01b97a-cb20-c1ea-ac63-f7ea84ad0090");
@ -976,6 +976,14 @@ void LLEnvironment::initSingleton()
gGenericDispatcher.addHandler(MESSAGE_PUSHENVIRONMENT, &environment_push_dispatch_handler);
}
gSavedSettings.getControl("RenderSkyAutoAdjustProbeAmbiance")->getSignal()->connect(
[](LLControlVariable*, const LLSD& new_val, const LLSD& old_val)
{
LLSettingsSky::sAutoAdjustProbeAmbiance = new_val.asReal();
}
);
LLSettingsSky::sAutoAdjustProbeAmbiance = gSavedSettings.getF32("RenderSkyAutoAdjustProbeAmbiance");
LLEventPumps::instance().obtain(PUMP_EXPERIENCE).stopListening(LISTENER_NAME);
LLEventPumps::instance().obtain(PUMP_EXPERIENCE).listen(LISTENER_NAME, [this](LLSD message) { listenExperiencePump(message); return false; });
}

View File

@ -752,7 +752,8 @@ void LLFloaterChangeItemThumbnail::showTexturePicker(const LLUUID &thumbnail_id)
PERM_NONE,
PERM_NONE,
FALSE,
NULL);
NULL,
PICK_TEXTURE);
mPickerHandle = floaterp->getHandle();

View File

@ -1724,7 +1724,9 @@ void LLFloaterEditExtDayCycle::showHDRNotification(const LLSettingsDay::ptr_t &p
while (iter != end)
{
LLSettingsSky::ptr_t sky = std::static_pointer_cast<LLSettingsSky>(iter->second);
if (sky && sky->canAutoAdjust())
if (sky
&& sky->canAutoAdjust()
&& sky->getReflectionProbeAmbiance(true) != 0.f)
{
LLNotificationsUtil::add("AutoAdjustHDRSky");
return;

View File

@ -116,7 +116,7 @@ BOOL LLFloaterEnvironmentAdjust::postBuild()
getChild<LLTextureCtrl>(FIELD_SKY_CLOUD_MAP)->setAllowNoTexture(TRUE);
getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setDefaultImageAssetID(LLSettingsWater::GetDefaultWaterNormalAssetId());
getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setBlankImageAssetID(LLUUID(gSavedSettings.getString("DefaultBlankNormalTexture")));
getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
getChild<LLTextureCtrl>(FIELD_WATER_NORMAL_MAP)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onWaterMapChanged(); });
getChild<LLUICtrl>(FIELD_REFLECTION_PROBE_AMBIANCE)->setCommitCallback([this](LLUICtrl*, const LLSD&) { onReflectionProbeAmbianceChanged(); });

View File

@ -186,7 +186,8 @@ void LLFloaterFixedEnvironment::setEditSettingsAndUpdate(const LLSettingsBase::p
// teach user about HDR settings
if (mSettings
&& mSettings->getSettingsType() == "sky"
&& ((LLSettingsSky*)mSettings.get())->canAutoAdjust())
&& ((LLSettingsSky*)mSettings.get())->canAutoAdjust()
&& ((LLSettingsSky*)mSettings.get())->getReflectionProbeAmbiance(true) != 0.f)
{
LLNotificationsUtil::add("AutoAdjustHDRSky");
}

View File

@ -139,69 +139,18 @@ static bool is_valid_update(const LLSD& data)
}
#endif
class LLGLTFMaterialOverrideDispatchHandler : public LLDispatchHandler
class LLGLTFMaterialOverrideDispatchHandler
{
LOG_CLASS(LLGLTFMaterialOverrideDispatchHandler);
public:
LLGLTFMaterialOverrideDispatchHandler() = default;
~LLGLTFMaterialOverrideDispatchHandler() override = default;
~LLGLTFMaterialOverrideDispatchHandler() = default;
void addCallback(void(*callback)(const LLUUID& object_id, S32 side))
{
mSelectionCallbacks.push_back(callback);
}
bool operator()(const LLDispatcher* dispatcher, const std::string& key, const LLUUID& invoice, const sparam_t& strings) override
{
LL_PROFILE_ZONE_SCOPED;
// receive override data from simulator via LargeGenericMessage
// message should have:
// object_id - UUID of LLViewerObject
// sides - array of S32 indices of texture entries
// gltf_json - array of corresponding Strings of GLTF json for override data
LLSD message;
bool success = true;
#if 0 //deprecated
for(const std::string& llsdRaw : strings)
{
std::istringstream llsdData(llsdRaw);
if (!LLSDSerialize::deserialize(message, llsdData, llsdRaw.length()))
{
LL_WARNS() << "LLGLTFMaterialOverrideDispatchHandler: Attempted to read parameter data into LLSD but failed:" << llsdRaw << LL_ENDL;
success = false;
continue;
}
LLGLTFOverrideCacheEntry object_override;
if (!object_override.fromLLSD(message))
{
// malformed message, nothing we can do to handle it
LL_DEBUGS("GLTF") << "Message without id:" << message << LL_ENDL;
success = false;
continue;
}
// Cache the data
{
LLViewerRegion * region = LLWorld::instance().getRegionFromHandle(object_override.mRegionHandle);
if (region)
{
region->cacheFullUpdateGLTFOverride(object_override);
}
else
{
LL_WARNS("GLTF") << "could not access region for material overrides message cache, region_handle: " << LL_ENDL;
}
}
applyData(object_override);
}
#endif
return success;
}
void doSelectionCallbacks(const LLUUID& object_id, S32 side)
{
for (auto& callback : mSelectionCallbacks)
@ -210,112 +159,6 @@ public:
}
}
void applyData(const LLGLTFOverrideCacheEntry &object_override)
{
// Parse the data
#if 0 // DEPRECATED
LL::WorkQueue::ptr_t main_queue = LL::WorkQueue::getInstance("mainloop");
LL::WorkQueue::ptr_t general_queue = LL::WorkQueue::getInstance("General");
struct ReturnData
{
public:
LLGLTFMaterial mMaterial;
S32 mSide;
bool mSuccess;
};
if (!object_override.mSides.empty())
{
// fromJson() is performance heavy offload to a thread.
main_queue->postTo(
general_queue,
[sides=object_override.mSides]() // Work done on general queue
{
std::vector<ReturnData> results;
results.reserve(sides.size());
// parse json
std::unordered_map<S32, LLSD>::const_iterator iter = sides.begin();
std::unordered_map<S32, LLSD>::const_iterator end = sides.end();
while (iter != end)
{
ReturnData result;
result.mMaterial.applyOverrideLLSD(iter->second);
result.mSuccess = true;
result.mSide = iter->first;
results.push_back(result);
iter++;
}
return results;
},
[object_id=object_override.mObjectId, this](std::vector<ReturnData> results) // Callback to main thread
{
LLViewerObject * obj = gObjectList.findObject(object_id);
if (results.size() > 0 )
{
std::unordered_set<S32> side_set;
for (auto const & result : results)
{
S32 side = result.mSide;
if (result.mSuccess)
{
// copy to heap here because LLTextureEntry is going to take ownership with an LLPointer
LLGLTFMaterial * material = new LLGLTFMaterial(result.mMaterial);
// flag this side to not be nulled out later
side_set.insert(side);
if (obj)
{
obj->setTEGLTFMaterialOverride(side, material);
}
}
// unblock material editor
if (obj && obj->getTE(side) && obj->getTE(side)->isSelected())
{
doSelectionCallbacks(object_id, side);
}
}
if (obj && side_set.size() != obj->getNumTEs())
{ // object exists and at least one texture entry needs to have its override data nulled out
for (int i = 0; i < obj->getNumTEs(); ++i)
{
if (side_set.find(i) == side_set.end())
{
obj->setTEGLTFMaterialOverride(i, nullptr);
if (obj->getTE(i) && obj->getTE(i)->isSelected())
{
doSelectionCallbacks(object_id, i);
}
}
}
}
}
else if (obj)
{ // override list was empty or an error occurred, null out all overrides for this object
for (int i = 0; i < obj->getNumTEs(); ++i)
{
obj->setTEGLTFMaterialOverride(i, nullptr);
if (obj->getTE(i) && obj->getTE(i)->isSelected())
{
doSelectionCallbacks(obj->getID(), i);
}
}
}
});
}
#endif
}
private:
std::vector<void(*)(const LLUUID& object_id, S32 side)> mSelectionCallbacks;
@ -821,12 +664,6 @@ void LLGLTFMaterialList::flushMaterials()
}
}
// static
void LLGLTFMaterialList::registerCallbacks()
{
gGenericDispatcher.addHandler("GLTFMaterialOverride", &handle_gltf_override_message);
}
// static
void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides, void(*done_callback)(bool) )
{
@ -864,7 +701,3 @@ void LLGLTFMaterialList::modifyMaterialCoro(std::string cap_url, LLSD overrides,
}
}
void LLGLTFMaterialList::loadCacheOverrides(const LLGLTFOverrideCacheEntry& override)
{
handle_gltf_override_message.applyData(override);
}

View File

@ -52,8 +52,6 @@ public:
void flushMaterials();
static void registerCallbacks();
// Queue an modification of a material that we want to send to the simulator. Call "flushUpdates" to flush pending updates.
// id - ID of object to modify
// side - TexureEntry index to modify, or -1 for all sides
@ -99,8 +97,6 @@ public:
// any override data that arrived before the object was ready to receive it
void applyQueuedOverrides(LLViewerObject* obj);
static void loadCacheOverrides(const LLGLTFOverrideCacheEntry& override);
// Apply an override update with the given data
void applyOverrideMessage(LLMessageSystem* msg, const std::string& data);

View File

@ -2725,6 +2725,12 @@ bool LLIsOfAssetType::operator()(LLInventoryCategory* cat, LLInventoryItem* item
return FALSE;
}
bool LLAssetIDAndTypeMatches::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
if (!item) return false;
return (item->getActualType() == mType && item->getAssetUUID() == mAssetID);
}
bool LLIsValidItemLink::operator()(LLInventoryCategory* cat, LLInventoryItem* item)
{
LLViewerInventoryItem *vitem = dynamic_cast<LLViewerInventoryItem*>(item);

View File

@ -285,6 +285,28 @@ protected:
LLAssetType::EType mType;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Class LLAssetIDAndTypeMatches
//
// Implementation of a LLInventoryCollectFunctor which returns TRUE if
// the item matches both asset type and asset id.
// This is needed in case you are looking for a specific type with default id
// (since null is default for multiple asset types)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
class LLAssetIDAndTypeMatches: public LLInventoryCollectFunctor
{
public:
LLAssetIDAndTypeMatches(const LLUUID& asset_id, LLAssetType::EType type): mAssetID(asset_id), mType(type) {}
virtual ~LLAssetIDAndTypeMatches() {}
bool operator()(LLInventoryCategory* cat,
LLInventoryItem* item);
protected:
LLUUID mAssetID;
LLAssetType::EType mType;
};
class LLIsValidItemLink : public LLInventoryCollectFunctor
{
public:

View File

@ -43,6 +43,7 @@
#include "llnotificationsutil.h"
#include "lltexturectrl.h"
#include "lltrans.h"
#include "llviewercontrol.h"
#include "llviewermenufile.h"
#include "llviewertexture.h"
#include "llsdutil.h"
@ -451,6 +452,8 @@ BOOL LLMaterialEditor::postBuild()
mEmissiveTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_EMISIVE_TEX_DIRTY));
mNormalTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitTexture, this, _1, _2, MATERIAL_NORMAL_TEX_DIRTY));
mNormalTextureCtrl->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
if (mIsOverride)
{
// Live editing needs a recovery mechanism on cancel
@ -1379,10 +1382,23 @@ bool LLMaterialEditor::saveIfNeeded()
LLPermissions local_permissions;
local_permissions.init(gAgent.getID(), gAgent.getID(), LLUUID::null, LLUUID::null);
U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Materials");
U32 group_perm = LLFloaterPerms::getGroupPerms("Materials");
U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials");
local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm);
if (mIsOverride)
{
// Shouldn't happen, but just in case it ever changes
U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Materials");
U32 group_perm = LLFloaterPerms::getGroupPerms("Materials");
U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Materials");
local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm);
}
else
{
// Uploads are supposed to use Upload permissions, not material permissions
U32 everyone_perm = LLFloaterPerms::getEveryonePerms("Uploads");
U32 group_perm = LLFloaterPerms::getGroupPerms("Uploads");
U32 next_owner_perm = LLFloaterPerms::getNextOwnerPerms("Uploads");
local_permissions.initMasks(PERM_ALL, PERM_ALL, everyone_perm, group_perm, next_owner_perm);
}
std::string res_desc = buildMaterialDescription();
createInventoryItem(buffer, mMaterialName, res_desc, local_permissions);

View File

@ -1430,7 +1430,7 @@ bool LLMeshRepoThread::fetchMeshSkinInfo(const LLUUID& mesh_id, bool can_retry)
U8* buffer = new(std::nothrow) U8[size];
if (!buffer)
{
LL_WARNS_ONCE(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL;
LL_WARNS(LOG_MESH) << "Failed to allocate memory for skin info, size: " << size << LL_ENDL;
return false;
}
LLMeshRepository::sCacheBytesRead += size;
@ -1550,7 +1550,7 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id)
U8* buffer = new(std::nothrow) U8[size];
if (!buffer)
{
LL_WARNS_ONCE(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL;
LL_WARNS(LOG_MESH) << "Failed to allocate memory for mesh decomposition, size: " << size << LL_ENDL;
return false;
}
LLMeshRepository::sCacheBytesRead += size;
@ -1659,7 +1659,7 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id)
U8* buffer = new(std::nothrow) U8[size];
if (!buffer)
{
LL_WARNS_ONCE(LOG_MESH) << "Failed to allocate memory for physics shape, size: " << size << LL_ENDL;
LL_WARNS(LOG_MESH) << "Failed to allocate memory for physics shape, size: " << size << LL_ENDL;
return false;
}
file.read(buffer, size);
@ -1868,7 +1868,7 @@ bool LLMeshRepoThread::fetchMeshLOD(const LLVolumeParams& mesh_params, S32 lod,
U8* buffer = new(std::nothrow) U8[size];
if (!buffer)
{
LL_WARNS_ONCE(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL;
LL_WARNS(LOG_MESH) << "Can't allocate memory for mesh " << mesh_id << " LOD " << lod << ", size: " << size << LL_ENDL;
// todo: for now it will result in indefinite constant retries, should result in timeout
// or in retry-count and disabling mesh. (but usually viewer is beyond saving at this point)
return false;

View File

@ -89,7 +89,7 @@ BOOL LLPanelSettingsWaterMainTab::postBuild()
getChild<LLUICtrl>(FIELD_WATER_UNDERWATER_MOD)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onFogUnderWaterChanged(); });
mTxtNormalMap->setDefaultImageAssetID(LLSettingsWater::GetDefaultWaterNormalAssetId());
mTxtNormalMap->setBlankImageAssetID(LLUUID( gSavedSettings.getString( "DefaultBlankNormalTexture" )));
mTxtNormalMap->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
mTxtNormalMap->setCommitCallback([this](LLUICtrl *, const LLSD &) { onNormalMapChanged(); });
getChild<LLUICtrl>(FIELD_WATER_WAVE2_XY)->setCommitCallback([this](LLUICtrl *, const LLSD &) { onSmallWaveChanged(); });

View File

@ -229,6 +229,17 @@ LLRender::eTexIndex LLPanelFace::getTextureDropChannel()
return LLRender::eTexIndex(MATTYPE_DIFFUSE);
}
LLGLTFMaterial::TextureInfo LLPanelFace::getPBRDropChannel()
{
if (mComboMatMedia && mComboMatMedia->getCurrentIndex() == MATMEDIA_PBR)
{
LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type");
return texture_info_from_pbrtype(radio_pbr_type->getSelectedIndex());
}
return texture_info_from_pbrtype(PBRTYPE_BASE_COLOR);
}
// Things the UI provides...
//
LLUUID LLPanelFace::getCurrentNormalMap() { return mBumpyTextureCtrl->getImageAssetID(); }
@ -428,13 +439,13 @@ BOOL LLPanelFace::postBuild()
pbr_ctrl->setImmediateFilterPermMask(PERM_NONE);
pbr_ctrl->setDnDFilterPermMask(PERM_COPY | PERM_TRANSFER);
pbr_ctrl->setBakeTextureEnabled(false);
pbr_ctrl->setInventoryPickType(LLTextureCtrl::PICK_MATERIAL);
pbr_ctrl->setInventoryPickType(PICK_MATERIAL);
}
mTextureCtrl = getChild<LLTextureCtrl>("texture control");
if(mTextureCtrl)
{
mTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectTexture" )));
mTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_TEXTURE);
mTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitTexture, this, _2) );
mTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelTexture, this, _2) );
mTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectTexture, this, _2) );
@ -451,7 +462,7 @@ BOOL LLPanelFace::postBuild()
mShinyTextureCtrl = getChild<LLTextureCtrl>("shinytexture control");
if(mShinyTextureCtrl)
{
mShinyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectSpecularTexture" )));
mShinyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_SPECULAR);
mShinyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitSpecularTexture, this, _2) );
mShinyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelSpecularTexture, this, _2) );
mShinyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectSpecularTexture, this, _2) );
@ -468,8 +479,8 @@ BOOL LLPanelFace::postBuild()
mBumpyTextureCtrl = getChild<LLTextureCtrl>("bumpytexture control");
if(mBumpyTextureCtrl)
{
mBumpyTextureCtrl->setDefaultImageAssetID(LLUUID( gSavedSettings.getString( "DefaultObjectNormalTexture" )));
mBumpyTextureCtrl->setBlankImageAssetID(LLUUID( gSavedSettings.getString( "DefaultBlankNormalTexture" )));
mBumpyTextureCtrl->setDefaultImageAssetID(DEFAULT_OBJECT_NORMAL);
mBumpyTextureCtrl->setBlankImageAssetID(BLANK_OBJECT_NORMAL);
mBumpyTextureCtrl->setCommitCallback( boost::bind(&LLPanelFace::onCommitNormalTexture, this, _2) );
mBumpyTextureCtrl->setOnCancelCallback( boost::bind(&LLPanelFace::onCancelNormalTexture, this, _2) );
mBumpyTextureCtrl->setOnSelectCallback( boost::bind(&LLPanelFace::onSelectNormalTexture, this, _2) );
@ -4597,7 +4608,7 @@ void LLPanelFace::onCopyTexture()
LLUUID id = mat_data["NormMap"].asUUID();
if (id.notNull() && !get_can_copy_texture(id))
{
mat_data["NormMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture"));
mat_data["NormMap"] = DEFAULT_OBJECT_TEXTURE;
mat_data["NormMapNoCopy"] = true;
}
@ -4607,7 +4618,7 @@ void LLPanelFace::onCopyTexture()
LLUUID id = mat_data["SpecMap"].asUUID();
if (id.notNull() && !get_can_copy_texture(id))
{
mat_data["SpecMap"] = LLUUID(gSavedSettings.getString("DefaultObjectTexture"));
mat_data["SpecMap"] = DEFAULT_OBJECT_TEXTURE;
mat_data["SpecMapNoCopy"] = true;
}
@ -4837,7 +4848,8 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
LLToolDragAndDrop::dropTextureAllFaces(objectp,
itemp_res,
from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT,
LLUUID::null);
LLUUID::null,
false);
}
else // one face
{
@ -4846,6 +4858,7 @@ void LLPanelFace::onPasteTexture(LLViewerObject* objectp, S32 te)
itemp_res,
from_library ? LLToolDragAndDrop::SOURCE_LIBRARY : LLToolDragAndDrop::SOURCE_AGENT,
LLUUID::null,
false,
0);
}
}
@ -5385,8 +5398,9 @@ void LLPanelFace::onPbrSelectionChanged(LLInventoryItem* itemp)
bool can_modify = itemp->getPermissions().allowOperationBy(PERM_MODIFY, gAgentID); // do we have perm to transfer this material?
bool is_object_owner = gAgentID == obj_owner_id; // does object for which we are going to apply material belong to the agent?
bool not_for_sale = !sale_info.isForSale(); // is object for which we are going to apply material not for sale?
bool from_library = ALEXANDRIA_LINDEN_ID == itemp->getPermissions().getOwner();
if (can_copy && can_transfer && can_modify)
if ((can_copy && can_transfer && can_modify) || from_library)
{
pbr_ctrl->setCanApply(true, true);
return;

View File

@ -128,6 +128,7 @@ public:
LLRender::eTexIndex getTextureChannelToEdit();
LLRender::eTexIndex getTextureDropChannel();
LLGLTFMaterial::TextureInfo getPBRDropChannel();
protected:
void navigateToTitleMedia(const std::string url);

View File

@ -2515,7 +2515,8 @@ void LLPanelProfileSecondLife::onShowTexturePicker()
PERM_NONE,
PERM_NONE,
FALSE,
NULL);
NULL,
PICK_TEXTURE);
mFloaterTexturePickerHandle = texture_floaterp->getHandle();
@ -2917,7 +2918,8 @@ void LLPanelProfileFirstLife::onChangePhoto()
PERM_NONE,
PERM_NONE,
FALSE,
NULL);
NULL,
PICK_TEXTURE);
mFloaterTexturePickerHandle = texture_floaterp->getHandle();

View File

@ -1966,7 +1966,8 @@ bool LLSelectMgr::selectionSetImage(const LLUUID& imageid)
te,
mItem,
LLToolDragAndDrop::SOURCE_AGENT,
LLUUID::null);
LLUUID::null,
false);
}
else // not an inventory item
{
@ -2046,26 +2047,30 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
{
return false;
}
if (mItem && objectp->isAttachment())
{
const LLPermissions& perm = mItem->getPermissions();
BOOL unrestricted = ((perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) ? TRUE : FALSE;
if (!unrestricted)
{
// Attachments are in world and in inventory simultaneously,
// at the moment server doesn't support such a situation.
return false;
}
}
LLUUID asset_id = mMatId;
if (mItem)
{
// If success, the material may be copied into the object's inventory
BOOL success = LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null);
if (!success)
const LLPermissions& perm = mItem->getPermissions();
bool from_library = perm.getOwner() == ALEXANDRIA_LINDEN_ID;
if (objectp->isAttachment())
{
bool unrestricted = (perm.getMaskBase() & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED;
if (!unrestricted && !from_library)
{
// Attachments are in world and in inventory simultaneously,
// at the moment server doesn't support such a situation.
return false;
}
}
if (!from_library
// Check if item may be copied into the object's inventory
&& !LLToolDragAndDrop::handleDropMaterialProtections(objectp, mItem, LLToolDragAndDrop::SOURCE_AGENT, LLUUID::null))
{
return false;
}
asset_id = mItem->getAssetUUID();
if (asset_id.isNull())
{
@ -2081,11 +2086,13 @@ bool LLSelectMgr::selectionSetGLTFMaterial(const LLUUID& mat_id)
};
bool success = true;
if (item &&
(!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) ||
if (item
&& (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()) ||
!item->getPermissions().allowOperationBy(PERM_TRANSFER, gAgent.getID()) ||
!item->getPermissions().allowOperationBy(PERM_MODIFY, gAgent.getID())
))
)
&& item->getPermissions().getOwner() != ALEXANDRIA_LINDEN_ID
)
{
success = success && getSelection()->applyRestrictedPbrMaterialToTEs(item);
}

View File

@ -739,7 +739,6 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
static LLCachedControl<F32> auto_adjust_blue_horizon_scale(gSavedSettings, "RenderSkyAutoAdjustBlueHorizonScale", 1.f);
static LLCachedControl<F32> auto_adjust_blue_density_scale(gSavedSettings, "RenderSkyAutoAdjustBlueDensityScale", 1.f);
static LLCachedControl<F32> auto_adjust_sun_color_scale(gSavedSettings, "RenderSkyAutoAdjustSunColorScale", 1.f);
static LLCachedControl<F32> auto_adjust_probe_ambiance(gSavedSettings, "RenderSkyAutoAdjustProbeAmbiance", 1.f);
static LLCachedControl<F32> sunlight_scale(gSavedSettings, "RenderSkySunlightScale", 1.5f);
static LLCachedControl<F32> ambient_scale(gSavedSettings, "RenderSkyAmbientScale", 1.5f);
@ -772,8 +771,7 @@ void LLSettingsVOSky::applySpecial(void *ptarget, bool force)
shader->uniform3fv(LLShaderMgr::BLUE_DENSITY, blue_density.mV);
shader->uniform3fv(LLShaderMgr::BLUE_HORIZON, blue_horizon.mV);
LLSettingsSky::sAutoAdjustProbeAmbiance = auto_adjust_probe_ambiance;
probe_ambiance = auto_adjust_probe_ambiance; // NOTE -- must match LLSettingsSky::getReflectionProbeAmbiance value for "auto_adjust" true
probe_ambiance = sAutoAdjustProbeAmbiance;
}
else
{

View File

@ -2176,9 +2176,6 @@ bool idle_startup()
gXferManager->registerCallbacks(gMessageSystem);
display_startup();
LLGLTFMaterialList::registerCallbacks();
display_startup();
LLStartUp::initNameCache();
display_startup();

View File

@ -83,9 +83,11 @@
//static
bool get_is_predefined_texture(LLUUID asset_id)
{
if (asset_id == LLUUID(gSavedSettings.getString("DefaultObjectTexture"))
|| asset_id == LLUUID(gSavedSettings.getString("UIImgWhiteUUID"))
|| asset_id == LLUUID(gSavedSettings.getString("UIImgInvisibleUUID"))
if (asset_id == DEFAULT_OBJECT_TEXTURE
|| asset_id == DEFAULT_OBJECT_SPECULAR
|| asset_id == DEFAULT_OBJECT_NORMAL
|| asset_id == BLANK_OBJECT_NORMAL
|| asset_id == IMG_WHITE
|| asset_id == LLUUID(SCULPT_DEFAULT_TEXTURE))
{
return true;
@ -152,7 +154,8 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
PermissionMask immediate_filter_perm_mask,
PermissionMask dnd_filter_perm_mask,
BOOL can_apply_immediately,
LLUIImagePtr fallback_image)
LLUIImagePtr fallback_image,
EPickInventoryType pick_type)
: LLFloater(LLSD()),
mOwner( owner ),
mImageAssetID( image_asset_id ),
@ -183,7 +186,7 @@ LLFloaterTexturePicker::LLFloaterTexturePicker(
mSetImageAssetIDCallback(NULL),
mOnUpdateImageStatsCallback(NULL),
mBakeTextureEnabled(FALSE),
mInventoryPickType(LLTextureCtrl::PICK_TEXTURE)
mInventoryPickType(pick_type)
{
mCanApplyImmediately = can_apply_immediately;
buildFromFile("floater_texture_ctrl.xml");
@ -235,7 +238,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID());
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL
if (mInventoryPickType == PICK_MATERIAL
&& mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID
&& itemp && itemp->getAssetUUID().isNull())
{
@ -304,7 +307,7 @@ void LLFloaterTexturePicker::setImageID(const LLUUID& image_id, bool set_selecti
void LLFloaterTexturePicker::setImageIDFromItem(const LLInventoryItem* itemp, bool set_selection)
{
LLUUID asset_id = itemp->getAssetUUID();
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull())
if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull())
{
// If an inventory item has a null asset, consider it a valid blank material(gltf)
asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
@ -465,11 +468,11 @@ BOOL LLFloaterTexturePicker::handleDragAndDrop(
bool is_material = cargo_type == DAD_MATERIAL;
bool allow_dnd = false;
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
if (mInventoryPickType == PICK_MATERIAL)
{
allow_dnd = is_material;
}
else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
else if (mInventoryPickType == PICK_TEXTURE)
{
allow_dnd = is_texture || is_mesh;
}
@ -671,9 +674,7 @@ BOOL LLFloaterTexturePicker::postBuild()
// don't put keyboard focus on selected item, because the selection callback
// will assume that this was user input
if(!mImageAssetID.isNull())
if(!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL)
{
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
@ -725,7 +726,7 @@ void LLFloaterTexturePicker::draw()
mGLTFMaterial = NULL;
if (mImageAssetID.notNull())
{
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
if (mInventoryPickType == PICK_MATERIAL)
{
mGLTFMaterial = (LLFetchedGLTFMaterial*) gGLTFMaterialList.getMaterial(mImageAssetID);
llassert(mGLTFMaterial == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(gGLTFMaterialList.getMaterial(mImageAssetID)) != nullptr);
@ -851,27 +852,43 @@ void LLFloaterTexturePicker::draw()
const LLUUID& LLFloaterTexturePicker::findItemID(const LLUUID& asset_id, BOOL copyable_only, BOOL ignore_library)
{
LLUUID loockup_id = asset_id;
if (loockup_id.isNull())
if (asset_id.isNull())
{
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
{
loockup_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;
}
else
{
return LLUUID::null;
}
// null asset id means, no material or texture assigned
return LLUUID::null;
}
LLUUID loockup_id = asset_id;
if (mInventoryPickType == PICK_MATERIAL && loockup_id == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID)
{
// default asset id means we are looking for an inventory item with a default asset UUID (null)
loockup_id = LLUUID::null;
}
LLViewerInventoryCategory::cat_array_t cats;
LLViewerInventoryItem::item_array_t items;
LLAssetIDMatches asset_id_matches(loockup_id);
gInventory.collectDescendentsIf(LLUUID::null,
cats,
items,
LLInventoryModel::INCLUDE_TRASH,
asset_id_matches);
if (loockup_id.isNull())
{
// looking for a material with a null id, null id is shared by a lot
// of objects as a default value, so have to filter by type as well
LLAssetIDAndTypeMatches matches(loockup_id, LLAssetType::AT_MATERIAL);
gInventory.collectDescendentsIf(LLUUID::null,
cats,
items,
LLInventoryModel::INCLUDE_TRASH,
matches);
}
else
{
LLAssetIDMatches asset_id_matches(loockup_id);
gInventory.collectDescendentsIf(LLUUID::null,
cats,
items,
LLInventoryModel::INCLUDE_TRASH,
asset_id_matches);
}
if (items.size())
{
@ -939,7 +956,7 @@ void LLFloaterTexturePicker::commitCallback(LLTextureCtrl::ETexturePickOp op)
LLInventoryItem* itemp = gInventory.getItem(inv_view->getUUID());
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL
if (mInventoryPickType == PICK_MATERIAL
&& mImageAssetID == LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID
&& itemp && itemp->getAssetUUID().isNull())
{
@ -1185,15 +1202,15 @@ void LLFloaterTexturePicker::onBtnAdd(void* userdata)
{
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)userdata;
if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL_TEXTURE, true);
}
else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
else if (self->mInventoryPickType == PICK_TEXTURE)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_IMAGE, true);
}
else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
else if (self->mInventoryPickType == PICK_MATERIAL)
{
LLFilePickerReplyThread::startPicker(boost::bind(&onPickerCallback, _1, self->getHandle()), LLFilePicker::FFLOAD_MATERIAL, true);
}
@ -1480,7 +1497,7 @@ void LLFloaterTexturePicker::changeMode()
//getChild<LLCheckBoxCtrl>("hide_base_mesh_region")->setVisible(FALSE);// index == 2 ? TRUE : FALSE); // <FS:Ansariel> Does not exist 11-10-2023
bool pipette_visible = (index == PICKER_INVENTORY)
&& (mInventoryPickType != LLTextureCtrl::PICK_MATERIAL);
&& (mInventoryPickType != PICK_MATERIAL);
mPipetteBtn->setVisible(pipette_visible);
if (index == PICKER_BAKE)
@ -1543,16 +1560,16 @@ void LLFloaterTexturePicker::refreshLocalList()
{
mLocalScrollCtrl->clearRows();
if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
if (mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
else if (mInventoryPickType == PICK_TEXTURE)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
else if (mInventoryPickType == PICK_MATERIAL)
{
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(mLocalScrollCtrl);
}
@ -1562,18 +1579,18 @@ void LLFloaterTexturePicker::refreshInventoryFilter()
{
U32 filter_types = 0x0;
if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
if (mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
else if (mInventoryPickType == PICK_TEXTURE)
{
filter_types |= 0x1 << LLInventoryType::IT_TEXTURE;
filter_types |= 0x1 << LLInventoryType::IT_SNAPSHOT;
}
else if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
else if (mInventoryPickType == PICK_MATERIAL)
{
filter_types |= 0x1 << LLInventoryType::IT_MATERIAL;
}
@ -1625,13 +1642,13 @@ void LLFloaterTexturePicker::setBakeTextureEnabled(BOOL enabled)
onModeSelect(0, this);
}
void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryType type)
void LLFloaterTexturePicker::setInventoryPickType(EPickInventoryType type)
{
mInventoryPickType = type;
refreshLocalList();
refreshInventoryFilter();
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
if (mInventoryPickType == PICK_MATERIAL)
{
getChild<LLButton>("Pipette")->setVisible(false);
}
@ -1647,7 +1664,7 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT
setTitle(pick + mLabel);
}
else if(mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
else if(mInventoryPickType == PICK_MATERIAL)
{
setTitle(getString("pick_material"));
}
@ -1655,6 +1672,12 @@ void LLFloaterTexturePicker::setInventoryPickType(LLTextureCtrl::EPickInventoryT
{
setTitle(getString("pick_texture"));
}
// refresh selection
if (!mImageAssetID.isNull() || mInventoryPickType == PICK_MATERIAL)
{
mInventoryPanel->setSelection(findItemID(mImageAssetID, FALSE), TAKE_FOCUS_NO);
}
}
void LLFloaterTexturePicker::setImmediateFilterPermMask(PermissionMask mask)
@ -1689,16 +1712,16 @@ void LLFloaterTexturePicker::onPickerCallback(const std::vector<std::string>& fi
LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)handle.get();
self->mLocalScrollCtrl->clearRows();
if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE_MATERIAL)
if (self->mInventoryPickType == PICK_TEXTURE_MATERIAL)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
else if (self->mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
else if (self->mInventoryPickType == PICK_TEXTURE)
{
LLLocalBitmapMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
else if (self->mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
else if (self->mInventoryPickType == PICK_MATERIAL)
{
LLLocalGLTFMaterialMgr::getInstance()->feedScrollList(self->mLocalScrollCtrl);
}
@ -1711,7 +1734,7 @@ void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te )
if (inventory_item_id.notNull())
{
LLToolPipette::getInstance()->setResult(TRUE, "");
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
if (mInventoryPickType == PICK_MATERIAL)
{
// tes have no data about material ids
// Plus gltf materials are layered with overrides,
@ -1778,8 +1801,7 @@ LLTextureCtrl::LLTextureCtrl(const LLTextureCtrl::Params& p)
mCaptionHeight = p.show_caption ? BTN_HEIGHT_SMALL : 0; // <FS:Zi> leave some room underneath the image for the caption
// Default of defaults is white image for diff tex
//
LLUUID whiteImage( gSavedSettings.getString( "UIImgWhiteUUID" ) );
setBlankImageAssetID( whiteImage );
setBlankImageAssetID(IMG_WHITE);
setAllowNoTexture(p.allow_no_texture);
setCanApplyImmediately(p.can_apply_immediately);
@ -1983,7 +2005,8 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
mImmediateFilterPermMask,
mDnDFilterPermMask,
mCanApplyImmediately,
mFallbackImage);
mFallbackImage,
mInventoryPickType);
mFloaterHandle = floaterp->getHandle();
LLFloaterTexturePicker* texture_floaterp = dynamic_cast<LLFloaterTexturePicker*>(floaterp);
@ -2001,7 +2024,6 @@ void LLTextureCtrl::showPicker(BOOL take_focus)
texture_floaterp->setSetImageAssetIDCallback(boost::bind(&LLTextureCtrl::setImageAssetID, this, _1));
texture_floaterp->setBakeTextureEnabled(mBakeTextureEnabled);
texture_floaterp->setInventoryPickType(mInventoryPickType);
}
LLFloater* root_floater = gFloaterView->getParentFloater(this);
@ -2064,7 +2086,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask)
if (!mOpenTexPreview)
{
showPicker(FALSE);
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
if (mInventoryPickType == PICK_MATERIAL)
{
//grab materials first...
LLInventoryModelBackgroundFetch::instance().start(gInventory.findCategoryUUIDForType(LLFolderType::FT_MATERIAL));
@ -2274,11 +2296,11 @@ BOOL LLTextureCtrl::handleDragAndDrop(S32 x, S32 y, MASK mask,
bool is_material = cargo_type == DAD_MATERIAL;
bool allow_dnd = false;
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
if (mInventoryPickType == PICK_MATERIAL)
{
allow_dnd = is_material;
}
else if (mInventoryPickType == LLTextureCtrl::PICK_TEXTURE)
else if (mInventoryPickType == PICK_TEXTURE)
{
allow_dnd = is_texture || is_mesh;
}
@ -2344,7 +2366,7 @@ void LLTextureCtrl::draw()
if (texture.isNull())
{
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL)
if (mInventoryPickType == PICK_MATERIAL)
{
LLPointer<LLFetchedGLTFMaterial> material = gGLTFMaterialList.getMaterial(mImageAssetID);
if (material)
@ -2512,7 +2534,7 @@ BOOL LLTextureCtrl::doDrop(LLInventoryItem* item)
// no callback installed, so just set the image ids and carry on.
LLUUID asset_id = item->getAssetUUID();
if (mInventoryPickType == LLTextureCtrl::PICK_MATERIAL && asset_id.isNull())
if (mInventoryPickType == PICK_MATERIAL && asset_id.isNull())
{
// If an inventory material has a null asset, consider it a valid blank material(gltf)
asset_id = LLGLTFMaterialList::BLANK_MATERIAL_ASSET_ID;

View File

@ -73,6 +73,13 @@ enum LLPickerSource
PICKER_UNKNOWN, // on cancel, default ids
};
typedef enum e_pick_inventory_type
{
PICK_TEXTURE_MATERIAL = 0,
PICK_TEXTURE = 1,
PICK_MATERIAL = 2,
} EPickInventoryType;
//////////////////////////////////////////////////////////////////////////////////////////
// LLTextureCtrl
@ -88,13 +95,6 @@ public:
TEXTURE_CANCEL
} ETexturePickOp;
typedef enum e_pick_inventory_type
{
PICK_TEXTURE_MATERIAL = 0,
PICK_TEXTURE = 1,
PICK_MATERIAL = 2,
} EPickInventoryType;
public:
struct Params : public LLInitParam::Block<Params, LLUICtrl::Params>
{
@ -293,7 +293,7 @@ private:
S32 mLabelWidth;
bool mOpenTexPreview;
bool mBakeTextureEnabled;
LLTextureCtrl::EPickInventoryType mInventoryPickType;
EPickInventoryType mInventoryPickType;
// <FS:Ansariel> Mask texture if desired
BOOL mIsMasked;
@ -323,8 +323,8 @@ public:
PermissionMask immediate_filter_perm_mask,
PermissionMask dnd_filter_perm_mask,
BOOL can_apply_immediately,
LLUIImagePtr fallback_image_name
);
LLUIImagePtr fallback_image_name,
EPickInventoryType pick_type);
virtual ~LLFloaterTexturePicker();
@ -398,7 +398,7 @@ public:
void setLocalTextureEnabled(BOOL enabled);
void setBakeTextureEnabled(BOOL enabled);
void setInventoryPickType(LLTextureCtrl::EPickInventoryType type);
void setInventoryPickType(EPickInventoryType type);
void setImmediateFilterPermMask(PermissionMask mask);
static void onPickerCallback(const std::vector<std::string>& filenames, LLHandle<LLFloater> handle);
@ -464,7 +464,7 @@ private:
bool mLimitsSet;
S32 mMaxDim;
S32 mMinDim;
LLTextureCtrl::EPickInventoryType mInventoryPickType;
EPickInventoryType mInventoryPickType;
texture_selected_callback mTextureSelectedCallback;

View File

@ -178,6 +178,7 @@ LLImageRaw * LLTinyGLTFHelper::getTexture(const std::string & folder, const tiny
{
rawImage = new LLImageRaw(&image->image[0], image->width, image->height, image->component);
rawImage->verticalFlip();
rawImage->optimizeAwayAlpha();
}
return rawImage;

View File

@ -1080,10 +1080,64 @@ BOOL LLToolDragAndDrop::handleDropMaterialProtections(LLViewerObject* hit_obj,
return TRUE;
}
void set_texture_to_material(LLViewerObject* hit_obj,
S32 hit_face,
const LLUUID& asset_id,
LLGLTFMaterial::TextureInfo drop_channel)
{
LLTextureEntry* te = hit_obj->getTE(hit_face);
if (te)
{
LLPointer<LLGLTFMaterial> material = te->getGLTFMaterialOverride();
// make a copy to not invalidate existing
// material for multiple objects
if (material.isNull())
{
// Start with a material override which does not make any changes
material = new LLGLTFMaterial();
}
else
{
material = new LLGLTFMaterial(*material);
}
switch (drop_channel)
{
case LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR:
default:
{
material->setBaseColorId(asset_id);
}
break;
case LLGLTFMaterial::GLTF_TEXTURE_INFO_METALLIC_ROUGHNESS:
{
material->setOcclusionRoughnessMetallicId(asset_id);
}
break;
case LLGLTFMaterial::GLTF_TEXTURE_INFO_EMISSIVE:
{
material->setEmissiveId(asset_id);
}
break;
case LLGLTFMaterial::GLTF_TEXTURE_INFO_NORMAL:
{
material->setNormalId(asset_id);
}
break;
}
LLGLTFMaterialList::queueModify(hit_obj, hit_face, material);
}
}
void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
LLInventoryItem* item,
LLToolDragAndDrop::ESource source,
const LLUUID& src_id)
const LLUUID& src_id,
bool remove_pbr)
{
if (!item)
{
@ -1100,28 +1154,46 @@ void LLToolDragAndDrop::dropTextureAllFaces(LLViewerObject* hit_obj,
break;
}
}
if (!has_non_pbr_faces)
if (has_non_pbr_faces || remove_pbr)
{
return;
BOOL res = handleDropMaterialProtections(hit_obj, item, source, src_id);
if (!res)
{
return;
}
}
LLUUID asset_id = item->getAssetUUID();
BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
if (!success)
{
return;
}
// Overrides require textures to be copy and transfer free
LLPermissions item_permissions = item->getPermissions();
bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID());
allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
add(LLStatViewer::EDIT_TEXTURE, 1);
for( S32 face = 0; face < num_faces; face++ )
{
if (hit_obj->getRenderMaterialID(face).isNull())
if (remove_pbr)
{
// update viewer side image in anticipation of update from simulator
hit_obj->setRenderMaterialID(face, LLUUID::null);
hit_obj->setTEImage(face, image);
dialog_refresh_all();
}
else if (hit_obj->getRenderMaterialID(face).isNull())
{
// update viewer side
hit_obj->setTEImage(face, image);
dialog_refresh_all();
}
else if (allow_adding_to_override)
{
set_texture_to_material(hit_obj, face, asset_id, LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR);
}
}
// send the update to the simulator
LLGLTFMaterialList::flushUpdates(nullptr);
hit_obj->sendTEUpdate();
}
@ -1269,21 +1341,13 @@ void LLToolDragAndDrop::dropMesh(LLViewerObject* hit_obj,
dialog_refresh_all();
}
/*
void LLToolDragAndDrop::dropTextureOneFaceAvatar(LLVOAvatar* avatar, S32 hit_face, LLInventoryItem* item)
{
if (hit_face == -1) return;
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(item->getAssetUUID());
avatar->userSetOptionalTE( hit_face, image);
}
*/
void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
S32 hit_face,
LLInventoryItem* item,
ESource source,
const LLUUID& src_id,
bool all_faces,
bool remove_pbr,
S32 tex_channel)
{
LLSelectNode* nodep = nullptr;
@ -1295,13 +1359,15 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
if (all_faces)
{
dropTextureAllFaces(hit_obj, item, source, src_id);
dropTextureAllFaces(hit_obj, item, source, src_id, remove_pbr);
// If user dropped a texture onto face it implies
// applying texture now without cancel, save to selection
if (nodep)
{
uuid_vec_t texture_ids;
uuid_vec_t material_ids;
gltf_materials_vec_t override_materials;
S32 num_faces = hit_obj->getNumTEs();
for (S32 face = 0; face < num_faces; face++)
{
@ -1314,13 +1380,35 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
{
texture_ids.push_back(LLUUID::null);
}
// either removed or modified materials
if (remove_pbr)
{
material_ids.push_back(LLUUID::null);
}
else
{
material_ids.push_back(hit_obj->getRenderMaterialID(face));
}
LLTextureEntry* te = hit_obj->getTE(hit_face);
if (te && !remove_pbr)
{
override_materials.push_back(te->getGLTFMaterialOverride());
}
else
{
override_materials.push_back(nullptr);
}
}
nodep->saveTextures(texture_ids);
nodep->saveGLTFMaterials(material_ids, override_materials);
}
}
else
{
dropTextureOneFace(hit_obj, hit_face, item, source, src_id);
dropTextureOneFace(hit_obj, hit_face, item, source, src_id, remove_pbr, tex_channel);
// If user dropped a texture onto face it implies
// applying texture now without cancel, save to selection
@ -1340,6 +1428,16 @@ void LLToolDragAndDrop::dropTexture(LLViewerObject* hit_obj,
{
nodep->mSavedTextures[hit_face] = LLUUID::null;
}
LLTextureEntry* te = hit_obj->getTE(hit_face);
if (te && !remove_pbr)
{
nodep->mSavedGLTFOverrideMaterials[hit_face] = te->getGLTFMaterialOverride();
}
else
{
nodep->mSavedGLTFOverrideMaterials[hit_face] = nullptr;
}
}
}
}
@ -1349,6 +1447,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
LLInventoryItem* item,
LLToolDragAndDrop::ESource source,
const LLUUID& src_id,
bool remove_pbr,
S32 tex_channel)
{
if (hit_face == -1) return;
@ -1357,21 +1456,44 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
LL_WARNS() << "LLToolDragAndDrop::dropTextureOneFace no texture item." << LL_ENDL;
return;
}
if (hit_obj->getRenderMaterialID(hit_face).notNull())
LLUUID asset_id = item->getAssetUUID();
if (hit_obj->getRenderMaterialID(hit_face).notNull() && !remove_pbr)
{
// Overrides require textures to be copy and transfer free
LLPermissions item_permissions = item->getPermissions();
bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID());
allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
if (allow_adding_to_override)
{
LLGLTFMaterial::TextureInfo drop_channel = LLGLTFMaterial::GLTF_TEXTURE_INFO_BASE_COLOR;
LLPanelFace* panel_face = gFloaterTools->getPanelFace();
if (gFloaterTools->getVisible() && panel_face)
{
drop_channel = panel_face->getPBRDropChannel();
}
set_texture_to_material(hit_obj, hit_face, asset_id, drop_channel);
LLGLTFMaterialList::flushUpdates(nullptr);
}
return;
}
LLUUID asset_id = item->getAssetUUID();
BOOL success = handleDropMaterialProtections(hit_obj, item, source, src_id);
if (!success)
{
return;
}
if (remove_pbr)
{
hit_obj->setRenderMaterialID(hit_face, LLUUID::null);
}
// update viewer side image in anticipation of update from simulator
LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(asset_id);
add(LLStatViewer::EDIT_TEXTURE, 1);
LLTextureEntry* tep = hit_obj ? (hit_obj->getTE(hit_face)) : NULL;
LLTextureEntry* tep = hit_obj->getTE(hit_face);
LLPanelFace* panel_face = gFloaterTools->getPanelFace();
@ -1389,6 +1511,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
break;
case 1:
if (tep)
{
LLMaterialPtr old_mat = tep->getMaterialParams();
LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
@ -1400,6 +1523,7 @@ void LLToolDragAndDrop::dropTextureOneFace(LLViewerObject* hit_obj,
break;
case 2:
if (tep)
{
LLMaterialPtr old_mat = tep->getMaterialParams();
LLMaterialPtr new_mat = panel_face->createDefaultMaterial(old_mat);
@ -2284,6 +2408,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
LLViewerInventoryCategory* cat;
locateInventory(item, cat);
if (!item || !item->isFinished()) return ACCEPT_NO;
LLPermissions item_permissions = item->getPermissions();
EAcceptance rv = willObjectAcceptInventory(obj, item);
if((mask & MASK_CONTROL))
{
@ -2298,12 +2423,12 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
return ACCEPT_NO_LOCKED;
}
if (cargo_type == DAD_TEXTURE)
if (cargo_type == DAD_TEXTURE && (mask & MASK_ALT) == 0)
{
bool has_non_pbr_faces = false;
if ((mask & MASK_SHIFT))
{
S32 num_faces = obj->getNumTEs();
bool has_non_pbr_faces = false;
for (S32 face = 0; face < num_faces; face++)
{
if (obj->getRenderMaterialID(face).isNull())
@ -2312,14 +2437,19 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
break;
}
}
if (!has_non_pbr_faces)
{
return ACCEPT_NO;
}
}
else if (obj->getRenderMaterialID(face).notNull())
else
{
return ACCEPT_NO;
has_non_pbr_faces = obj->getRenderMaterialID(face).isNull();
}
if (!has_non_pbr_faces)
{
// Only pbr faces selected, texture will be added to an override
// Overrides require textures to be copy and transfer free
bool allow_adding_to_override = item_permissions.allowOperationBy(PERM_COPY, gAgent.getID());
allow_adding_to_override &= item_permissions.allowOperationBy(PERM_TRANSFER, gAgent.getID());
if (!allow_adding_to_override) return ACCEPT_NO;
}
}
@ -2328,15 +2458,16 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
if (cargo_type == DAD_TEXTURE)
{
bool all_faces = mask & MASK_SHIFT;
if (item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID()))
bool remove_pbr = mask & MASK_ALT;
if (item_permissions.allowOperationBy(PERM_COPY, gAgent.getID()))
{
dropTexture(obj, face, item, mSource, mSourceID, all_faces);
dropTexture(obj, face, item, mSource, mSourceID, all_faces, remove_pbr);
}
else
{
ESource source = mSource;
LLUUID source_id = mSourceID;
LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces](const LLSD& notification, const LLSD& response)
LLNotificationsUtil::add("ApplyInventoryToObject", LLSD(), LLSD(), [obj, face, item, source, source_id, all_faces, remove_pbr](const LLSD& notification, const LLSD& response)
{
S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
// if Cancel pressed
@ -2344,7 +2475,7 @@ EAcceptance LLToolDragAndDrop::dad3dApplyToObject(
{
return;
}
dropTexture(obj, face, item, source, source_id, all_faces);
dropTexture(obj, face, item, source, source_id, all_faces, remove_pbr);
});
}
}
@ -2411,23 +2542,6 @@ EAcceptance LLToolDragAndDrop::dad3dMeshObject(
return dad3dApplyToObject(obj, face, mask, drop, DAD_MESH);
}
/*
EAcceptance LLToolDragAndDrop::dad3dTextureSelf(
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
{
LL_DEBUGS() << "LLToolDragAndDrop::dad3dTextureAvatar()" << LL_ENDL;
if(drop)
{
if( !(mask & MASK_SHIFT) )
{
dropTextureOneFaceAvatar( (LLVOAvatar*)obj, face, (LLInventoryItem*)mCargoData);
}
}
return (mask & MASK_SHIFT) ? ACCEPT_NO : ACCEPT_YES_SINGLE;
}
*/
EAcceptance LLToolDragAndDrop::dad3dWearItem(
LLViewerObject* obj, S32 face, MASK mask, BOOL drop)
{

View File

@ -249,17 +249,20 @@ public:
ESource source,
const LLUUID& src_id,
bool all_faces,
bool replace_pbr,
S32 tex_channel = -1);
static void dropTextureOneFace(LLViewerObject* hit_obj,
S32 hit_face,
LLInventoryItem* item,
ESource source,
const LLUUID& src_id,
bool remove_pbr,
S32 tex_channel = -1);
static void dropTextureAllFaces(LLViewerObject* hit_obj,
LLInventoryItem* item,
ESource source,
const LLUUID& src_id);
const LLUUID& src_id,
bool remove_pbr);
static void dropMaterial(LLViewerObject* hit_obj,
S32 hit_face,
LLInventoryItem* item,

View File

@ -846,8 +846,8 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("display - 2")
if (gResizeScreenTexture)
{
gResizeScreenTexture = FALSE;
gPipeline.resizeScreenTexture();
gResizeScreenTexture = FALSE;
}
gGL.setColorMask(true, true);

View File

@ -353,6 +353,7 @@ void handle_disconnect_viewer(void *);
void force_error_breakpoint(void *);
void force_error_llerror(void *);
void force_error_llerror_msg(void*);
void force_error_bad_memory_access(void *);
void force_error_infinite_loop(void *);
void force_error_software_exception(void *);
@ -2745,6 +2746,15 @@ class LLAdvancedForceErrorLlerror : public view_listener_t
}
};
class LLAdvancedForceErrorLlerrorMsg: public view_listener_t
{
bool handleEvent(const LLSD& userdata)
{
force_error_llerror_msg(NULL);
return true;
}
};
class LLAdvancedForceErrorBadMemoryAccess : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@ -10765,6 +10775,11 @@ void force_error_llerror(void *)
LLAppViewer::instance()->forceErrorLLError();
}
void force_error_llerror_msg(void*)
{
LLAppViewer::instance()->forceErrorLLErrorMsg();
}
void force_error_bad_memory_access(void *)
{
LLAppViewer::instance()->forceErrorBadMemoryAccess();
@ -12452,6 +12467,7 @@ void initialize_menus()
// Advanced > Debugging
view_listener_t::addMenu(new LLAdvancedForceErrorBreakpoint(), "Advanced.ForceErrorBreakpoint");
view_listener_t::addMenu(new LLAdvancedForceErrorLlerror(), "Advanced.ForceErrorLlerror");
view_listener_t::addMenu(new LLAdvancedForceErrorLlerrorMsg(), "Advanced.ForceErrorLlerrorMsg");
view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccess(), "Advanced.ForceErrorBadMemoryAccess");
view_listener_t::addMenu(new LLAdvancedForceErrorBadMemoryAccessCoro(), "Advanced.ForceErrorBadMemoryAccessCoro");
view_listener_t::addMenu(new LLAdvancedForceErrorInfiniteLoop(), "Advanced.ForceErrorInfiniteLoop");

View File

@ -5220,11 +5220,6 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
LLViewerObject* obj = gObjectList.findObject(id);
if (obj)
{
LLViewerRegion* region = obj->getRegion();
if(region)
{
region->loadCacheMiscExtras(obj->getLocalID());
}
obj->markForUpdate();
}
});

View File

@ -1965,8 +1965,6 @@ LLViewerObject* LLViewerRegion::addNewObject(LLVOCacheEntry* entry)
addActiveCacheEntry(entry);
}
loadCacheMiscExtras(entry->getLocalID());
return obj;
}
@ -3925,15 +3923,6 @@ std::string LLViewerRegion::getSimHostName()
return std::string("...");
}
void LLViewerRegion::loadCacheMiscExtras(U32 local_id)
{
auto iter = mImpl->mGLTFOverridesLLSD.find(local_id);
if (iter != mImpl->mGLTFOverridesLLSD.end())
{
LLGLTFMaterialList::loadCacheOverrides(iter->second);
}
}
void LLViewerRegion::applyCacheMiscExtras(LLViewerObject* obj)
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_DISPLAY;

View File

@ -464,8 +464,6 @@ private:
bool isNonCacheableObjectCreated(U32 local_id);
public:
void loadCacheMiscExtras(U32 local_id);
void applyCacheMiscExtras(LLViewerObject* obj);
struct CompareDistance

View File

@ -124,8 +124,17 @@ void LLViewerTextureList::doPreloadImages()
LLTexUnit::sWhiteTexture = LLViewerFetchedTexture::sWhiteImagep->getTexName();
LLUIImageList* image_list = LLUIImageList::getInstance();
// Set the default flat normal map
LLViewerFetchedTexture::sFlatNormalImagep = LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga", FTT_LOCAL_FILE, MIPMAP_NO, LLViewerFetchedTexture::BOOST_BUMP);
// Set the default flat normal map
// BLANK_OBJECT_NORMAL has a version on dataserver, but it has compression artifacts
LLViewerFetchedTexture::sFlatNormalImagep =
LLViewerTextureManager::getFetchedTextureFromFile("flatnormal.tga",
FTT_LOCAL_FILE,
MIPMAP_NO,
LLViewerFetchedTexture::BOOST_BUMP,
LLViewerTexture::FETCHED_TEXTURE,
0,
0,
BLANK_OBJECT_NORMAL);
// PBR: irradiance
LLViewerFetchedTexture::sDefaultIrradiancePBRp = LLViewerTextureManager::getFetchedTextureFromFile("default_irradiance.png", FTT_LOCAL_FILE, MIPMAP_YES, LLViewerFetchedTexture::BOOST_UI);

View File

@ -2067,7 +2067,11 @@ LLViewerWindow::LLViewerWindow(const Params& p)
// Initialize OpenGL Renderer
LLVertexBuffer::initClass(mWindow);
LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ;
gGL.init(true);
if (!gGL.init(true))
{
LLError::LLUserWarningMsg::show(LLTrans::getString("MBVideoDrvErr"));
LL_ERRS() << "gGL not initialized" << LL_ENDL;
}
// <FS:Ansariel> Exodus vignette
if (LLFeatureManager::getInstance()->isSafe()

View File

@ -5542,8 +5542,9 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
//drawable->getVObj()->setDebugText(llformat("%d", drawable->isState(LLDrawable::ANIMATED_CHILD)));
U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? facep->getTextureEntry()->getBumpmap() : 0;
U8 shiny = facep->getTextureEntry()->getShiny();
const LLTextureEntry* te = facep->getTextureEntry();
U8 bump = (type == LLRenderPass::PASS_BUMP || type == LLRenderPass::PASS_POST_BUMP) ? te->getBumpmap() : 0;
U8 shiny = te->getShiny();
LLViewerTexture* tex = facep->getTexture();
@ -5553,22 +5554,22 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
LLUUID mat_id;
auto* gltf_mat = (LLFetchedGLTFMaterial*) facep->getTextureEntry()->getGLTFRenderMaterial();
llassert(gltf_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(facep->getTextureEntry()->getGLTFRenderMaterial()) != nullptr);
auto* gltf_mat = (LLFetchedGLTFMaterial*)te->getGLTFRenderMaterial();
llassert(gltf_mat == nullptr || dynamic_cast<LLFetchedGLTFMaterial*>(te->getGLTFRenderMaterial()) != nullptr);
if (gltf_mat != nullptr)
{
mat_id = gltf_mat->getHash(); // TODO: cache this hash
if (!facep->hasMedia())
if (!facep->hasMedia() || (tex && tex->getType() != LLViewerTexture::MEDIA_TEXTURE))
{ // no media texture, face texture will be unused
tex = nullptr;
}
}
else
{
mat = facep->getTextureEntry()->getMaterialParams().get();
mat = te->getMaterialParams().get();
if (mat)
{
mat_id = facep->getTextureEntry()->getMaterialParams()->getHash();
mat_id = te->getMaterialParams()->getHash();
}
}
@ -5583,7 +5584,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
if (mat)
{
BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) || (facep->getTextureEntry()->getColor().mV[3] < 0.999f) ? TRUE : FALSE;
BOOL is_alpha = (facep->getPoolType() == LLDrawPool::POOL_ALPHA) || (te->getColor().mV[3] < 0.999f) ? TRUE : FALSE;
if (type == LLRenderPass::PASS_ALPHA)
{
shader_mask = mat->getShaderMask(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND, is_alpha);

View File

@ -8574,7 +8574,7 @@ void LLPipeline::doWaterHaze()
else
{
//render water patches like LLDrawPoolWater does
LLGLDepthTest depth(GL_FALSE);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
LLGLDisable cull(GL_CULL_FACE);
gGLLastMatrix = NULL;

View File

@ -455,6 +455,7 @@
<menu label="Fehler erzwingen" name="Force Errors">
<menu_item_call label="Haltepunkt erzwingen" name="Force Breakpoint"/>
<menu_item_call label="LLError erzwingen und abstürzen" name="Force LLError And Crash"/>
<menu_item_call label="LLError erzwingen, Meldung anzeigen und abstürzen" name="Force LLError Message And Crash"/>
<menu_item_call label="Fehlerhaften Speicherzugriff erzwingen" name="Force Bad Memory Access"/>
<menu_item_call label="Fehlerhaften Speicherzugriff in Coroutine erzwingen" name="Force Bad Memory Access in Coroutine"/>
<menu_item_call label="Endlosschleife erzwingen" name="Force Infinite Loop"/>

View File

@ -3300,6 +3300,17 @@ Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_
[APP_NAME] kann nicht ausgeführt werden, da die Treiber Ihrer Videokarte entweder nicht richtig installiert oder veraltet sind, oder die entsprechende Hardware nicht unterstützt wird. Bitte vergewissern Sie sich, dass Sie die aktuellsten Treiber für die Videokarte installiert haben. Falls Sie die aktuellsten Treiber bereits installiert haben, installieren Sie diese bitte erneut.
Falls diese Meldung weiterhin angezeigt wird, wenden Sie sich bitte an [SUPPORT_SITE].
</string>
<string name="MBOutOfMemoryTitle">Kein Arbeitsspeicher verfügbar</string>
<string name="MBOutOfMemoryErr">
Die Anfrage nach Arbeitsspeicher durch [APP_NAME] is fehlgeschlagen. Die Anwendung kann nicht fortgesetzt werden und wird beendet.
Falls wenig Arbeitsspeicher auf Ihrem Computers verfügbar ist, beenden Sie andere speicherintensiven Anwendungen, bevor sie [APP_NAME] ausführen, vergrößern Sie die Auslagerungsdatei oder verringern Sie Grafikeinstellungen wie Sichtweite.
</string>
<string name="MBMissingFile">
[APP_NAME] konnte einige der benötigten Dateien nicht finden oder auf sie zugreifen und muss daher beendet werden.
Bitte installieren Sie den Viewer von [DOWNLOAD_URL] erneut und wenden Sie sich an [SUPPORT_SITE] falls das Problem nach einer Neuinstallation weiterhin besteht.
</string>
<string name="5 O'Clock Shadow">
Bartschatten

View File

@ -4002,6 +4002,12 @@
<menu_item_call.on_click
function="Advanced.ForceErrorLlerror" />
</menu_item_call>
<menu_item_call
label="Force LLError, Message And Crash"
name="Force LLError Message And Crash">
<menu_item_call.on_click
function="Advanced.ForceErrorLlerrorMsg" />
</menu_item_call>
<menu_item_call
label="Force Bad Memory Access"
name="Force Bad Memory Access">

View File

@ -1521,8 +1521,19 @@ Running in window.
If you continue to receive this message, contact the [SUPPORT_SITE].
</string>
<string name="MBOutOfMemoryTitle">Out Of Memory</string>
<string name="MBOutOfMemoryErr">
[APP_NAME]'s request for memory failed. Application can't proceed and will be closed.
<!-- Avatar Shape Information -->
If your computer's RAM is low, quit any heavy applications before runing [APP_NAME], allocate a page file or reduce graphical settings like draw distance.
</string>
<string name="MBMissingFile">
[APP_NAME] couldn't access or find some of the files it needs and will be closed.
Please reinstall viewer from [DOWNLOAD_URL] and contact [SUPPORT_SITE] if issue persists after reinstall.
</string>
<!-- Avatar Shape Information -->
<string name="5 O'Clock Shadow">5 O'Clock Shadow</string>
<string name="All White">All White</string>