Tweaking of avatar physics detail slider.

meow-7.2.2
Loren Shih 2011-03-31 15:56:33 -04:00
parent b578707362
commit 787d09b73c
2 changed files with 6 additions and 6 deletions

View File

@ -631,7 +631,7 @@ BOOL LLPhysicsMotion::onUpdate(F32 time)
if ((pixel_area > area_for_this_setting) || is_self)
{
const F32 position_diff_local = llabs(mPositionLastUpdate_local-position_new_local_clamped);
const F32 min_delta = (1.01f-lod_factor)*0.5f; // 75% is just an experimental magic number.
const F32 min_delta = (1.01f-lod_factor)*0.4f;
if (llabs(position_diff_local) > min_delta)
{
update_visuals = TRUE;

View File

@ -331,16 +331,16 @@
control_name="RenderAvatarPhysicsLODFactor"
follows="left|top"
height="16"
increment="0.125"
initial_value="160"
initial_value="100"
increment=".05"
label=" Avatar Physics:"
label_width="85"
layout="topleft"
left_delta="-6"
left_delta="-16"
name="AvatarPhysicsDetail"
show_text="false"
top_pad="12"
width="154">
width="160">
<slider.commit_callback
function="Pref.UpdateSliderText"
parameter="AvatarPhysicsDetailText" />
@ -351,7 +351,7 @@
follows="left|top"
height="12"
layout="topleft"
left_delta="160"
left_delta="165"
name="AvatarPhysicsDetailText"
top_pad="-16"
width="128">