llaudio: BOOL (int) to real bool
parent
5d8f1e4dbd
commit
79ceefe56b
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@ -70,22 +70,22 @@ public:
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LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename);
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BOOL initDecode();
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BOOL decodeSection(); // Return TRUE if done.
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BOOL finishDecode();
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bool initDecode();
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bool decodeSection(); // Return true if done.
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bool finishDecode();
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void flushBadFile();
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void ioComplete(S32 bytes) { mBytesRead = bytes; }
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BOOL isValid() const { return mValid; }
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BOOL isDone() const { return mDone; }
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bool isValid() const { return mValid; }
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bool isDone() const { return mDone; }
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const LLUUID &getUUID() const { return mUUID; }
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protected:
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virtual ~LLVorbisDecodeState();
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BOOL mValid;
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BOOL mDone;
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bool mValid;
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bool mDone;
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LLAtomicS32 mBytesRead;
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LLUUID mUUID;
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@ -164,8 +164,8 @@ long cache_tell (void *datasource)
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LLVorbisDecodeState::LLVorbisDecodeState(const LLUUID &uuid, const std::string &out_filename)
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{
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mDone = FALSE;
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mValid = FALSE;
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mDone = false;
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mValid = false;
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mBytesRead = -1;
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mUUID = uuid;
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mInFilep = NULL;
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@ -188,7 +188,7 @@ LLVorbisDecodeState::~LLVorbisDecodeState()
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}
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BOOL LLVorbisDecodeState::initDecode()
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bool LLVorbisDecodeState::initDecode()
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{
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ov_callbacks cache_callbacks;
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cache_callbacks.read_func = cache_read;
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@ -204,14 +204,14 @@ BOOL LLVorbisDecodeState::initDecode()
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LL_WARNS("AudioEngine") << "unable to open vorbis source vfile for reading" << LL_ENDL;
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delete mInFilep;
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mInFilep = NULL;
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return FALSE;
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return false;
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}
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S32 r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, cache_callbacks);
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if(r < 0)
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{
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LL_WARNS("AudioEngine") << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL;
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return(FALSE);
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return(false);
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}
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S32 sample_count = (S32)ov_pcm_total(&mVF, -1);
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@ -260,7 +260,7 @@ BOOL LLVorbisDecodeState::initDecode()
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}
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delete mInFilep;
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mInFilep = NULL;
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return FALSE;
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return false;
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}
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try
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@ -273,7 +273,7 @@ BOOL LLVorbisDecodeState::initDecode()
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LL_WARNS("AudioEngine") << "Out of memory when trying to alloc buffer: " << size_guess << LL_ENDL;
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delete mInFilep;
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mInFilep = NULL;
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return FALSE;
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return false;
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}
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{
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@ -360,31 +360,31 @@ BOOL LLVorbisDecodeState::initDecode()
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// fprintf(stderr,"\nDecoded length: %ld samples\n", (long)ov_pcm_total(&vf,-1));
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// fprintf(stderr,"Encoded by: %s\n\n",ov_comment(&vf,-1)->vendor);
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//}
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return TRUE;
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return true;
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}
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BOOL LLVorbisDecodeState::decodeSection()
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bool LLVorbisDecodeState::decodeSection()
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{
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if (!mInFilep)
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{
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LL_WARNS("AudioEngine") << "No cache file to decode in vorbis!" << LL_ENDL;
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return TRUE;
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return true;
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}
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if (mDone)
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{
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// LL_WARNS("AudioEngine") << "Already done with decode, aborting!" << LL_ENDL;
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return TRUE;
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return true;
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}
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char pcmout[4096]; /*Flawfinder: ignore*/
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BOOL eof = FALSE;
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bool eof = false;
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long ret=ov_read(&mVF, pcmout, sizeof(pcmout), 0, 2, 1, &mCurrentSection);
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if (ret == 0)
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{
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/* EOF */
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eof = TRUE;
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mDone = TRUE;
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mValid = TRUE;
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eof = true;
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mDone = true;
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mValid = true;
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// LL_INFOS("AudioEngine") << "Vorbis EOF" << LL_ENDL;
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}
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else if (ret < 0)
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@ -394,10 +394,10 @@ BOOL LLVorbisDecodeState::decodeSection()
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LL_WARNS("AudioEngine") << "BAD vorbis decode in decodeSection." << LL_ENDL;
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mValid = FALSE;
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mDone = TRUE;
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// We're done, return TRUE.
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return TRUE;
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mValid = false;
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mDone = true;
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// We're done, return true.
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return true;
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}
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else
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{
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@ -409,12 +409,12 @@ BOOL LLVorbisDecodeState::decodeSection()
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return eof;
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}
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BOOL LLVorbisDecodeState::finishDecode()
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bool LLVorbisDecodeState::finishDecode()
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{
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if (!isValid())
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{
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LL_WARNS("AudioEngine") << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << LL_ENDL;
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return TRUE; // We've finished
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return true; // We've finished
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}
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if (mFileHandle == LLLFSThread::nullHandle())
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@ -487,8 +487,8 @@ BOOL LLVorbisDecodeState::finishDecode()
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if (36 == data_length)
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{
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LL_WARNS("AudioEngine") << "BAD Vorbis decode in finishDecode!" << LL_ENDL;
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mValid = FALSE;
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return TRUE; // we've finished
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mValid = false;
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return true; // we've finished
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}
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mBytesRead = -1;
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mFileHandle = LLLFSThread::sLocal->write(mOutFilename, &mWAVBuffer[0], 0, mWAVBuffer.size(),
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@ -502,21 +502,21 @@ BOOL LLVorbisDecodeState::finishDecode()
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if (mBytesRead == 0)
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{
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LL_WARNS("AudioEngine") << "Unable to write file in LLVorbisDecodeState::finishDecode" << LL_ENDL;
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mValid = FALSE;
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return TRUE; // we've finished
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mValid = false;
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return true; // we've finished
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}
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}
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else
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{
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return FALSE; // not done
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return false; // not done
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}
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}
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mDone = TRUE;
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mDone = true;
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LL_DEBUGS("AudioEngine") << "Finished decode for " << getUUID() << LL_ENDL;
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return TRUE;
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return true;
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}
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void LLVorbisDecodeState::flushBadFile()
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@ -779,13 +779,13 @@ void LLAudioDecodeMgr::processQueue()
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mImpl->processQueue();
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}
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BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
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bool LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
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{
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if (gAudiop && gAudiop->hasDecodedFile(uuid))
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{
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// Already have a decoded version, don't need to decode it.
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LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has decoded file already" << LL_ENDL;
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return TRUE;
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return true;
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}
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if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
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@ -793,9 +793,9 @@ BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
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// Just put it on the decode queue.
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LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL;
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mImpl->mDecodeQueue.push_back(uuid);
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return TRUE;
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return true;
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}
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LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " no file available" << LL_ENDL;
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return FALSE;
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return false;
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}
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@ -43,7 +43,7 @@ class LLAudioDecodeMgr : public LLSingleton<LLAudioDecodeMgr>
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~LLAudioDecodeMgr();
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public:
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void processQueue();
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BOOL addDecodeRequest(const LLUUID &uuid);
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bool addDecodeRequest(const LLUUID &uuid);
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void addAudioRequest(const LLUUID &uuid);
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protected:
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@ -265,7 +265,7 @@ public:
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void preload(const LLUUID &audio_id); // Only used for preloading UI sounds, now.
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void addAudioData(LLAudioData *adp, bool set_current = TRUE);
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void addAudioData(LLAudioData *adp, bool set_current = true);
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void setForcedPriority(const bool ambient) { mForcedPriority = ambient; }
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bool isForcedPriority() const { return mForcedPriority; }
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@ -75,7 +75,7 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
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U32 chunk_length = 0;
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U32 raw_data_length = 0;
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U32 bytes_per_sec = 0;
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BOOL uncompressed_pcm = FALSE;
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bool uncompressed_pcm = false;
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unsigned char wav_header[44]; /*Flawfinder: ignore*/
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@ -133,7 +133,7 @@ S32 check_for_invalid_wav_formats(const std::string& in_fname, std::string& erro
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{
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if ((wav_header[8] == 0x01) && (wav_header[9] == 0x00))
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{
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uncompressed_pcm = TRUE;
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uncompressed_pcm = true;
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}
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num_channels = ((U16) wav_header[11] << 8) + wav_header[10];
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sample_rate = ((U32) wav_header[15] << 24)
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