Fix of last merge borkasaur. Left off a comma on defining the mesh array. Also switched our mesh icon code to sync with viewer 2 and cleared out extra notification
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74f2cb2a70
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7a7eced4a6
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@ -125,9 +125,9 @@ std::string ICON_NAME[ICON_NAME_COUNT] =
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"Inv_Gesture",
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"Inv_LinkItem",
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"Inv_LinkFolder"
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"Inv_LinkFolder",
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"inv_item_mesh.tga"
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"Inv_Mesh"
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};
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// +=================================================+
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@ -534,7 +534,7 @@ LLUIImagePtr LLEmbeddedItems::getItemImage(llwchar ext_char) const
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case LLAssetType::AT_BODYPART: img_name = "Inv_Skin"; break;
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case LLAssetType::AT_ANIMATION: img_name = "Inv_Animation"; break;
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case LLAssetType::AT_GESTURE: img_name = "Inv_Gesture"; break;
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case LLAssetType::AT_MESH: img_name = "inv_item_mesh.tga"; break;
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case LLAssetType::AT_MESH: img_name = "Inv_Mesh"; break;
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default: llassert(0);
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}
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@ -233,6 +233,7 @@ with the same filename but different name
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<texture name="Inv_LookFolderOpen" file_name="icons/Inv_LookFolderOpen.png" preload="false" />
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<texture name="Inv_LookFolderClosed" file_name="icons/Inv_LookFolderClosed.png" preload="false" />
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<texture name="Inv_Landmark" file_name="icons/Inv_Landmark.png" preload="false" />
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<texture name="Inv_Mesh" file_name="icons/Inv_Mesh.png" preload="false" />
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<texture name="Inv_Notecard" file_name="icons/Inv_Notecard.png" preload="false" />
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<texture name="Inv_Object" file_name="icons/Inv_Object.png" preload="false" />
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<texture name="Inv_Pants" file_name="icons/Inv_Pants.png" preload="false" />
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@ -102,6 +102,23 @@
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name="icon_notecard"
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top="122"
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width="16" />
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<check_box
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height="16"
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label="Meshes"
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layout="topleft"
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left_pad="2"
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name="check_mesh"
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top_delta="0"
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width="126" />
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<icon
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height="16"
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image_name="Inv_Mesh"
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layout="topleft"
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left="8"
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mouse_opaque="true"
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name="icon_mesh"
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top="142"
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width="16" />
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<check_box
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height="16"
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label="Notecards"
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@ -117,7 +134,7 @@
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left="8"
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mouse_opaque="true"
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name="icon_object"
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top="142"
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top="162"
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width="16" />
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<check_box
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height="16"
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@ -134,7 +151,7 @@
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left="8"
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mouse_opaque="true"
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name="icon_script"
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top="162"
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top="182"
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width="16" />
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<check_box
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height="16"
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@ -151,7 +168,7 @@
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left="8"
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mouse_opaque="true"
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name="icon_sound"
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top="182"
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top="202"
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width="16" />
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<check_box
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height="16"
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@ -168,7 +185,7 @@
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left="8"
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mouse_opaque="true"
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name="icon_texture"
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top="202"
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top="222"
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width="16" />
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<check_box
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height="16"
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@ -185,7 +202,7 @@
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left="8"
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mouse_opaque="true"
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name="icon_snapshot"
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top="222"
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top="242"
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width="16" />
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<check_box
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height="16"
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@ -203,7 +220,7 @@
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layout="topleft"
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left="8"
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name="All"
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top="242"
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top="262"
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width="100" />
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<button
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follows="left|top"
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@ -5803,22 +5803,11 @@ Your voice has been muted by moderator.
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name="okbutton"
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yestext="OK"/>
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</notification>
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<notification
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icon="alertmodal.tga"
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name="ConfirmClearTeleportHistory"
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type="alertmodal">
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Are you sure you want to delete your teleport history?
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<usetemplate
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name="okcancelbuttons"
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notext="Cancel"
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yestext="OK"/>
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</notification>
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<notification
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icon="alertmodal.tga"
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name="UploadCostConfirmation"
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type="alertmodal">
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<notification
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icon="alertmodal.tga"
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name="UploadCostConfirmation"
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type="alertmodal">
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This upload will cost L$[PRICE], do you wish to continue with the upload?
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<usetemplate
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name="okcancelbuttons"
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