STORM-1330 WIP Switched the Terrain tab of the Region/Estate floater to using the region info model.

meow-7.2.2
Vadim ProductEngine 2011-07-05 17:51:22 +03:00
parent 424366a66f
commit 7aa7ee6838
4 changed files with 120 additions and 49 deletions

View File

@ -342,6 +342,9 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
LLViewerRegion* region = gAgent.getRegion();
BOOL allow_modify = gAgent.isGodlike() || (region && region->canManageEstate());
// *TODO: Replace parcing msg with accessing the region info model.
LLRegionInfoModel& region_info = LLRegionInfoModel::instance();
// extract message
std::string sim_name;
std::string sim_type = LLTrans::getString("land_type_unknown");
@ -413,9 +416,9 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg)
panel = tab->getChild<LLPanel>("Terrain");
panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name));
panel->getChild<LLUICtrl>("water_height_spin")->setValue(LLSD(water_height));
panel->getChild<LLUICtrl>("terrain_raise_spin")->setValue(LLSD(terrain_raise_limit));
panel->getChild<LLUICtrl>("terrain_lower_spin")->setValue(LLSD(terrain_lower_limit));
panel->getChild<LLUICtrl>("water_height_spin")->setValue(region_info.mWaterHeight);
panel->getChild<LLUICtrl>("terrain_raise_spin")->setValue(region_info.mTerrainRaiseLimit);
panel->getChild<LLUICtrl>("terrain_lower_spin")->setValue(region_info.mTerrainLowerLimit);
panel->setCtrlsEnabled(allow_modify);
@ -1276,50 +1279,14 @@ BOOL LLPanelRegionTerrainInfo::sendUpdate()
strings_t strings;
LLUUID invoice(LLFloaterRegionInfo::getLastInvoice());
// ==========================================
// Assemble and send setregionterrain message
// "setregionterrain"
// strings[0] = float water height
// strings[1] = float terrain raise
// strings[2] = float terrain lower
// strings[3] = 'Y' use estate time
// strings[4] = 'Y' fixed sun
// strings[5] = float sun_hour
// strings[6] = from estate, 'Y' use global time
// strings[7] = from estate, 'Y' fixed sun
// strings[8] = from estate, float sun_hour
// update the model
LLRegionInfoModel& region_info = LLRegionInfoModel::instance();
bool region_use_estate_sun = region_info.mUseEstateSun;
bool region_use_fixed_sun = region_info.getUseFixedSun(); // *TODO: take into account region environment settings
F32 region_sun_hour = region_info.mSunHour;
region_info.mWaterHeight = (F32) getChild<LLUICtrl>("water_height_spin")->getValue().asReal();
region_info.mTerrainRaiseLimit = (F32) getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal();
region_info.mTerrainLowerLimit = (F32) getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal();
// *NOTE: this resets estate sun info.
BOOL estate_global_time = true;
BOOL estate_fixed_sun = false;
F32 estate_sun_hour = 0.f;
buffer = llformat("%f", (F32)getChild<LLUICtrl>("water_height_spin")->getValue().asReal());
strings.push_back(buffer);
buffer = llformat("%f", (F32)getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal());
strings.push_back(buffer);
buffer = llformat("%f", (F32)getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal());
strings.push_back(buffer);
buffer = llformat("%s", (region_use_estate_sun ? "Y" : "N"));
strings.push_back(buffer);
buffer = llformat("%s", (region_use_fixed_sun ? "Y" : "N"));
strings.push_back(buffer);
buffer = llformat("%f", region_sun_hour);
strings.push_back(buffer);
buffer = llformat("%s", (estate_global_time ? "Y" : "N") );
strings.push_back(buffer);
buffer = llformat("%s", (estate_fixed_sun ? "Y" : "N") );
strings.push_back(buffer);
buffer = llformat("%f", estate_sun_hour);
strings.push_back(buffer);
sendEstateOwnerMessage(gMessageSystem, "setregionterrain", invoice, strings);
strings.clear();
// and sync the region with it
region_info.sendRegionTerrain(invoice);
// =======================================
// Assemble and send texturedetail message

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@ -32,7 +32,9 @@
#include "message.h"
#include "llregionflags.h"
// viewers
// viewer
#include "llagent.h"
#include "llviewerregion.h"
void LLRegionInfoModel::reset()
{
@ -70,7 +72,52 @@ boost::signals2::connection LLRegionInfoModel::setUpdateCallback(const update_si
return mUpdateSignal.connect(cb);
}
bool LLRegionInfoModel::getUseFixedSun()
void LLRegionInfoModel::sendRegionTerrain(const LLUUID& invoice) const
{
std::string buffer;
std::vector<std::string> strings;
// ==========================================
// Assemble and send setregionterrain message
// "setregionterrain"
// strings[0] = float water height
// strings[1] = float terrain raise
// strings[2] = float terrain lower
// strings[3] = 'Y' use estate time
// strings[4] = 'Y' fixed sun
// strings[5] = float sun_hour
// strings[6] = from estate, 'Y' use global time
// strings[7] = from estate, 'Y' fixed sun
// strings[8] = from estate, float sun_hour
// *NOTE: this resets estate sun info.
BOOL estate_global_time = true;
BOOL estate_fixed_sun = false;
F32 estate_sun_hour = 0.f;
buffer = llformat("%f", mWaterHeight);
strings.push_back(buffer);
buffer = llformat("%f", mTerrainRaiseLimit);
strings.push_back(buffer);
buffer = llformat("%f", mTerrainLowerLimit);
strings.push_back(buffer);
buffer = llformat("%s", (mUseEstateSun ? "Y" : "N"));
strings.push_back(buffer);
buffer = llformat("%s", (getUseFixedSun() ? "Y" : "N"));
strings.push_back(buffer);
buffer = llformat("%f", mSunHour);
strings.push_back(buffer);
buffer = llformat("%s", (estate_global_time ? "Y" : "N") );
strings.push_back(buffer);
buffer = llformat("%s", (estate_fixed_sun ? "Y" : "N") );
strings.push_back(buffer);
buffer = llformat("%f", estate_sun_hour);
strings.push_back(buffer);
sendEstateOwnerMessage(gMessageSystem, "setregionterrain", invoice, strings);
}
bool LLRegionInfoModel::getUseFixedSun() const
{
return mRegionFlags & REGION_FLAGS_SUN_FIXED;
}
@ -110,3 +157,47 @@ void LLRegionInfoModel::update(LLMessageSystem* msg)
// Let interested parties know that region info has been updated.
mUpdateSignal();
}
// static
void LLRegionInfoModel::sendEstateOwnerMessage(
LLMessageSystem* msg,
const std::string& request,
const LLUUID& invoice,
const std::vector<std::string>& strings)
{
LLViewerRegion* cur_region = gAgent.getRegion();
if (!cur_region)
{
llwarns << "Agent region not set" << llendl;
return;
}
llinfos << "Sending estate request '" << request << "'" << llendl;
msg->newMessage("EstateOwnerMessage");
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used
msg->nextBlock("MethodData");
msg->addString("Method", request);
msg->addUUID("Invoice", invoice);
if (strings.empty())
{
msg->nextBlock("ParamList");
msg->addString("Parameter", NULL);
}
else
{
std::vector<std::string>::const_iterator it = strings.begin();
std::vector<std::string>::const_iterator end = strings.end();
for (; it != end; ++it)
{
msg->nextBlock("ParamList");
msg->addString("Parameter", *it);
}
}
msg->sendReliable(cur_region->getHost());
}

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@ -42,7 +42,9 @@ public:
typedef boost::signals2::signal<void()> update_signal_t;
boost::signals2::connection setUpdateCallback(const update_signal_t::slot_type& cb);
bool getUseFixedSun();
void sendRegionTerrain(const LLUUID& invoice) const; /// upload region terrain data
bool getUseFixedSun() const;
// *TODO: Add getters and make the data private.
U8 mSimAccess;
@ -73,11 +75,22 @@ protected:
friend class LLViewerRegion;
LLRegionInfoModel();
/**
* Refresh model with data from the incoming server message.
*/
void update(LLMessageSystem* msg);
private:
void reset();
// *FIXME: Duplicated code from LLPanelRegionInfo
static void sendEstateOwnerMessage(
LLMessageSystem* msg,
const std::string& request,
const LLUUID& invoice,
const std::vector<std::string>& strings);
update_signal_t mUpdateSignal;
};

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@ -645,10 +645,10 @@ void LLViewerRegion::processRegionInfo(LLMessageSystem* msg, void**)
{
// send it to 'observers'
// *TODO: switch the floaters to using LLRegionInfoModel
LLRegionInfoModel::instance().update(msg);
LLFloaterGodTools::processRegionInfo(msg);
LLFloaterRegionInfo::processRegionInfo(msg);
LLFloaterReporter::processRegionInfo(msg);
LLRegionInfoModel::instance().update(msg);
}
void LLViewerRegion::setCacheID(const LLUUID& id)