Put PBR terrain behind feature flag

meow-7.2.2
Cosmic Linden 2024-01-23 13:12:54 -08:00
parent 38b3f663fc
commit 7b0372ac1f
3 changed files with 53 additions and 15 deletions

View File

@ -10833,6 +10833,17 @@
<key>Value</key>
<real>12.0</real>
</map>
<key>RenderTerrainPBREnabled</key>
<map>
<key>Comment</key>
<string>EXPERIMENTAL: Enable PBR Terrain features. Requires restart.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>RenderTerrainPBRDetail</key>
<map>
<key>Comment</key>

View File

@ -1441,32 +1441,45 @@ BOOL LLPanelRegionTerrainInfo::postBuild()
mAskedTextureHeights = false;
mConfirmedTextureHeights = false;
refresh();
return LLPanelRegionInfo::postBuild();
}
// virtual
void LLPanelRegionTerrainInfo::refresh()
{
std::string buffer;
// For simplicity, require restart
static BOOL feature_pbr_terrain_enabled = gSavedSettings.getBOOL("RenderTerrainPBREnabled");
bool has_material_assets = false;
for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i)
{
buffer = llformat("material_detail_%d", i);
LLTextureCtrl* material_ctrl = getChild<LLTextureCtrl>(buffer);
if (material_ctrl && material_ctrl->getImageAssetID().notNull())
{
has_material_assets = true;
break;
}
}
LLTextBox* texture_text = getChild<LLTextBox>("detail_texture_text");
if (texture_text) { texture_text->setVisible(!feature_pbr_terrain_enabled); }
LLComboBox* material_type_ctrl = getChild<LLComboBox>("terrain_material_type");
if (material_type_ctrl)
{
const TerrainMaterialType material_type = material_type_from_index(material_type_ctrl->getCurrentIndex());
material_type_ctrl->setVisible(feature_pbr_terrain_enabled);
bool has_material_assets = false;
std::string buffer;
for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i)
{
buffer = llformat("material_detail_%d", i);
LLTextureCtrl* material_ctrl = getChild<LLTextureCtrl>(buffer);
if (material_ctrl && material_ctrl->getImageAssetID().notNull())
{
has_material_assets = true;
break;
}
}
TerrainMaterialType material_type = material_type_from_index(material_type_ctrl->getCurrentIndex());
if (!feature_pbr_terrain_enabled) { material_type = TerrainMaterialType::TEXTURE; }
const bool is_material_selected = material_type == TerrainMaterialType::PBR_MATERIAL;
material_type_ctrl->setEnabled(!(is_material_selected && has_material_assets));
material_type_ctrl->setEnabled(feature_pbr_terrain_enabled && !(is_material_selected && has_material_assets));
}
}

View File

@ -92,6 +92,20 @@
name="PBRMaterials"
value="PBRMaterials" />
</combo_box>
<text
type="string"
length="1"
follows="left|top"
halign="left"
valign="center"
height="20"
layout="topleft"
name="detail_texture_text"
top_delta="0"
left_delta="0"
width="170">
Terrain Textures
</text>
<text
type="string"
length="1"
@ -102,7 +116,7 @@
layout="topleft"
top_delta="0"
left_delta="180"
name="detail_texture_text"
name="detail_texture_limits_text"
width="200">
Maximum size: 1024x1024
</text>