Merge with 3.7.0

master
dolphin 2014-02-12 14:31:37 -08:00
commit 7c3e51b05c
73 changed files with 1422 additions and 623 deletions

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@ -472,3 +472,4 @@ d40c66e410741de7e90b1ed6dac28dd8a2d7e1f6 3.6.8-release
2feb70a4cfde43f2898d95ff8fcae3e67805c7c2 3.6.11-release
88bbfd7a6971033f3aa103f3a3500ceb4c73521b 3.6.12-release
0d9b9e50f1a8880e05f15688a9ec7d09e0e81013 3.6.13-release
5d746de933a98ca17887cde2fece80e9c7ab0b98 3.7.0-release

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@ -401,6 +401,7 @@ then
if [ x"$package" != x ]
then
upload_item installer "$package" binary/octet-stream
upload_item quicklink "$package" binary/octet-stream
else
record_failure "Failed to find additional package for '$package_id'."
fi
@ -414,6 +415,12 @@ then
upload_item symbolfile "$build_dir/$symbolfile" binary/octet-stream
done
# Upload the actual dependencies used
if [ -r "$build_dir/packages/installed-packages.xml" ]
then
upload_item installer "$build_dir/packages/installed-packages.xml" text/xml
fi
# Upload the llphysicsextensions_tpv package, if one was produced
# *TODO: Make this an upload-extension
if [ -r "$build_dir/llphysicsextensions_package" ]

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@ -180,6 +180,9 @@ Ansariel Hiller
MAINT-2368
STORM-1931
MAINT-2773
BUG-3764
STORM-1984
STORM-1979
Aralara Rajal
Arare Chantilly
CHUIBUG-191
@ -307,6 +310,7 @@ Christopher Organiser
Ciaran Laval
Cinder Roxley
BUG-2326
BUG-3863
OPEN-185
STORM-1703
STORM-1948
@ -674,6 +678,19 @@ Jonathan Yap
OPEN-161
STORM-1953
STORM-1957
STORM-1993
STORM-1980
OPEN-113
STORM-1975
STORM-1982
STORM-1975
STORM-1987
STORM-1982
STORM-1992
STORM-1989
STORM-1987
STORM-1986
STORM-1981
Kadah Coba
STORM-1060
STORM-1843
@ -1140,6 +1157,7 @@ snowy Sidran
Sovereign Engineer
MAINT-2334
OPEN-189
OPEN-195
SpacedOut Frye
VWR-34
VWR-45
@ -1259,6 +1277,8 @@ Tofu Buzzard
Tony Kembia
Tonya Souther
STORM-1905
BUG-3875
BUG-3968
Torben Trautman
TouchaHoney Perhaps
TraductoresAnonimos Alter

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@ -72,7 +72,7 @@ class UUID(object):
ip = ''
try:
ip = socket.gethostbyname(socket.gethostname())
except(socket.gaierror):
except(socket.gaierror, socket.error):
# no ip address, so just default to somewhere in 10.x.x.x
ip = '10'
for i in range(3):

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@ -135,7 +135,7 @@ int vfs_seek(void *datasource, ogg_int64_t offset, int whence)
origin = -1;
break;
default:
llerrs << "Invalid whence argument to vfs_seek" << llendl;
LL_ERRS("AudioEngine") << "Invalid whence argument to vfs_seek" << LL_ENDL;
return -1;
}
@ -197,12 +197,12 @@ BOOL LLVorbisDecodeState::initDecode()
vfs_callbacks.close_func = vfs_close;
vfs_callbacks.tell_func = vfs_tell;
//llinfos << "Initing decode from vfile: " << mUUID << llendl;
LL_DEBUGS("AudioEngine") << "Initing decode from vfile: " << mUUID << LL_ENDL;
mInFilep = new LLVFile(gVFS, mUUID, LLAssetType::AT_SOUND);
if (!mInFilep || !mInFilep->getSize())
{
llwarns << "unable to open vorbis source vfile for reading" << llendl;
LL_WARNS("AudioEngine") << "unable to open vorbis source vfile for reading" << LL_ENDL;
delete mInFilep;
mInFilep = NULL;
return FALSE;
@ -211,7 +211,7 @@ BOOL LLVorbisDecodeState::initDecode()
int r = ov_open_callbacks(mInFilep, &mVF, NULL, 0, vfs_callbacks);
if(r < 0)
{
llwarns << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << llendl;
LL_WARNS("AudioEngine") << r << " Input to vorbis decode does not appear to be an Ogg bitstream: " << mUUID << LL_ENDL;
return(FALSE);
}
@ -229,36 +229,36 @@ BOOL LLVorbisDecodeState::initDecode()
if( vi->channels < 1 || vi->channels > LLVORBIS_CLIP_MAX_CHANNELS )
{
abort_decode = true;
llwarns << "Bad channel count: " << vi->channels << llendl;
LL_WARNS("AudioEngine") << "Bad channel count: " << vi->channels << LL_ENDL;
}
}
else // !vi
{
abort_decode = true;
llwarns << "No default bitstream found" << llendl;
LL_WARNS("AudioEngine") << "No default bitstream found" << LL_ENDL;
}
if( (size_t)sample_count > LLVORBIS_CLIP_REJECT_SAMPLES ||
(size_t)sample_count <= 0)
{
abort_decode = true;
llwarns << "Illegal sample count: " << sample_count << llendl;
LL_WARNS("AudioEngine") << "Illegal sample count: " << sample_count << LL_ENDL;
}
if( size_guess > LLVORBIS_CLIP_REJECT_SIZE ||
size_guess < 0)
{
abort_decode = true;
llwarns << "Illegal sample size: " << size_guess << llendl;
LL_WARNS("AudioEngine") << "Illegal sample size: " << size_guess << LL_ENDL;
}
if( abort_decode )
{
llwarns << "Canceling initDecode. Bad asset: " << mUUID << llendl;
LL_WARNS("AudioEngine") << "Canceling initDecode. Bad asset: " << mUUID << LL_ENDL;
vorbis_comment* comment = ov_comment(&mVF,-1);
if (comment && comment->vendor)
{
llwarns << "Bad asset encoded by: " << comment->vendor << llendl;
LL_WARNS("AudioEngine") << "Bad asset encoded by: " << comment->vendor << LL_ENDL;
}
delete mInFilep;
mInFilep = NULL;
@ -359,12 +359,12 @@ BOOL LLVorbisDecodeState::decodeSection()
{
if (!mInFilep)
{
llwarns << "No VFS file to decode in vorbis!" << llendl;
LL_WARNS("AudioEngine") << "No VFS file to decode in vorbis!" << LL_ENDL;
return TRUE;
}
if (mDone)
{
// llwarns << "Already done with decode, aborting!" << llendl;
// LL_WARNS("AudioEngine") << "Already done with decode, aborting!" << LL_ENDL;
return TRUE;
}
char pcmout[4096]; /*Flawfinder: ignore*/
@ -377,14 +377,14 @@ BOOL LLVorbisDecodeState::decodeSection()
eof = TRUE;
mDone = TRUE;
mValid = TRUE;
// llinfos << "Vorbis EOF" << llendl;
// LL_INFOS("AudioEngine") << "Vorbis EOF" << LL_ENDL;
}
else if (ret < 0)
{
/* error in the stream. Not a problem, just reporting it in
case we (the app) cares. In this case, we don't. */
llwarns << "BAD vorbis decode in decodeSection." << llendl;
LL_WARNS("AudioEngine") << "BAD vorbis decode in decodeSection." << LL_ENDL;
mValid = FALSE;
mDone = TRUE;
@ -393,7 +393,7 @@ BOOL LLVorbisDecodeState::decodeSection()
}
else
{
// llinfos << "Vorbis read " << ret << "bytes" << llendl;
// LL_INFOS("AudioEngine") << "Vorbis read " << ret << "bytes" << LL_ENDL;
/* we don't bother dealing with sample rate changes, etc, but.
you'll have to*/
std::copy(pcmout, pcmout+ret, std::back_inserter(mWAVBuffer));
@ -405,7 +405,7 @@ BOOL LLVorbisDecodeState::finishDecode()
{
if (!isValid())
{
llwarns << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << llendl;
LL_WARNS("AudioEngine") << "Bogus vorbis decode state for " << getUUID() << ", aborting!" << LL_ENDL;
return TRUE; // We've finished
}
@ -480,7 +480,7 @@ BOOL LLVorbisDecodeState::finishDecode()
if (36 == data_length)
{
llwarns << "BAD Vorbis decode in finishDecode!" << llendl;
LL_WARNS("AudioEngine") << "BAD Vorbis decode in finishDecode!" << LL_ENDL;
mValid = FALSE;
return TRUE; // we've finished
}
@ -497,7 +497,7 @@ BOOL LLVorbisDecodeState::finishDecode()
{
if (mBytesRead == 0)
{
llwarns << "Unable to write file in LLVorbisDecodeState::finishDecode" << llendl;
LL_WARNS("AudioEngine") << "Unable to write file in LLVorbisDecodeState::finishDecode" << LL_ENDL;
mValid = FALSE;
return TRUE; // we've finished
}
@ -515,7 +515,7 @@ BOOL LLVorbisDecodeState::finishDecode()
LLVFile output(gVFS, mUUID, LLAssetType::AT_SOUND_WAV);
output.write(&mWAVBuffer[0], mWAVBuffer.size());
#endif
//llinfos << "Finished decode for " << getUUID() << llendl;
LL_DEBUGS("AudioEngine") << "Finished decode for " << getUUID() << LL_ENDL;
return TRUE;
}
@ -524,7 +524,7 @@ void LLVorbisDecodeState::flushBadFile()
{
if (mInFilep)
{
llwarns << "Flushing bad vorbis file from VFS for " << mUUID << llendl;
LL_WARNS("AudioEngine") << "Flushing bad vorbis file from VFS for " << mUUID << LL_ENDL;
mInFilep->remove();
}
}
@ -568,7 +568,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
if (mCurrentDecodep->isDone() && !mCurrentDecodep->isValid())
{
// We had an error when decoding, abort.
llwarns << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << llendl;
LL_WARNS("AudioEngine") << mCurrentDecodep->getUUID() << " has invalid vorbis data, aborting decode" << LL_ENDL;
mCurrentDecodep->flushBadFile();
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
adp->setHasValidData(false);
@ -590,7 +590,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
LLAudioData *adp = gAudiop->getAudioData(mCurrentDecodep->getUUID());
if (!adp)
{
llwarns << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << llendl;
LL_WARNS("AudioEngine") << "Missing LLAudioData for decode of " << mCurrentDecodep->getUUID() << LL_ENDL;
}
else if (mCurrentDecodep->isValid() && mCurrentDecodep->isDone())
{
@ -601,12 +601,12 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
// At this point, we could see if anyone needs this sound immediately, but
// I'm not sure that there's a reason to - we need to poll all of the playing
// sounds anyway.
//llinfos << "Finished the vorbis decode, now what?" << llendl;
//LL_INFOS("AudioEngine") << "Finished the vorbis decode, now what?" << LL_ENDL;
}
else
{
adp->setHasCompletedDecode(true);
llinfos << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << llendl;
LL_INFOS("AudioEngine") << "Vorbis decode failed for " << mCurrentDecodep->getUUID() << LL_ENDL;
}
mCurrentDecodep = NULL;
}
@ -631,7 +631,7 @@ void LLAudioDecodeMgr::Impl::processQueue(const F32 num_secs)
continue;
}
lldebugs << "Decoding " << uuid << " from audio queue!" << llendl;
lldebugs << "Decoding " << uuid << " from audio queue!" << LL_ENDL;
std::string uuid_str;
std::string d_path;
@ -674,19 +674,19 @@ BOOL LLAudioDecodeMgr::addDecodeRequest(const LLUUID &uuid)
if (gAudiop->hasDecodedFile(uuid))
{
// Already have a decoded version, don't need to decode it.
//llinfos << "addDecodeRequest for " << uuid << " has decoded file already" << llendl;
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has decoded file already" << LL_ENDL;
return TRUE;
}
if (gAssetStorage->hasLocalAsset(uuid, LLAssetType::AT_SOUND))
{
// Just put it on the decode queue.
//llinfos << "addDecodeRequest for " << uuid << " has local asset file already" << llendl;
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " has local asset file already" << LL_ENDL;
mImpl->mDecodeQueue.push(uuid);
return TRUE;
}
//llinfos << "addDecodeRequest for " << uuid << " no file available" << llendl;
LL_DEBUGS("AudioEngine") << "addDecodeRequest for " << uuid << " no file available" << LL_ENDL;
return FALSE;
}

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@ -123,7 +123,7 @@ bool LLAudioEngine::init(const S32 num_channels, void* userdata)
// Initialize the decode manager
gAudioDecodeMgrp = new LLAudioDecodeMgr;
llinfos << "LLAudioEngine::init() AudioEngine successfully initialized" << llendl;
LL_INFOS("AudioEngine") << "LLAudioEngine::init() AudioEngine successfully initialized" << LL_ENDL;
return true;
}
@ -308,7 +308,7 @@ void LLAudioEngine::idle(F32 max_decode_time)
LLAudioChannel *channelp = getFreeChannel(max_priority);
if (channelp)
{
//llinfos << "Replacing source in channel due to priority!" << llendl;
LL_DEBUGS("AudioEngine") << "Replacing source in channel due to priority!" << LL_ENDL;
max_sourcep->setChannel(channelp);
channelp->setSource(max_sourcep);
if (max_sourcep->isSyncSlave())
@ -479,7 +479,7 @@ void LLAudioEngine::idle(F32 max_decode_time)
{
if (!mBuffers[i]->mInUse && mBuffers[i]->mLastUseTimer.getElapsedTimeF32() > 30.f)
{
//llinfos << "Flushing unused buffer!" << llendl;
LL_DEBUGS("AudioEngine") << "Flushing unused buffer!" << LL_ENDL;
mBuffers[i]->mAudioDatap->mBufferp = NULL;
delete mBuffers[i];
mBuffers[i] = NULL;
@ -591,8 +591,8 @@ LLAudioBuffer * LLAudioEngine::getFreeBuffer()
if (buffer_id >= 0)
{
lldebugs << "Taking over unused buffer " << buffer_id << llendl;
//llinfos << "Flushing unused buffer!" << llendl;
lldebugs << "Taking over unused buffer " << buffer_id << LL_ENDL;
LL_DEBUGS("AudioEngine") << "Flushing unused buffer!" << LL_ENDL;
mBuffers[buffer_id]->mAudioDatap->mBufferp = NULL;
delete mBuffers[buffer_id];
mBuffers[buffer_id] = createBuffer();
@ -673,6 +673,8 @@ void LLAudioEngine::cleanupBuffer(LLAudioBuffer *bufferp)
bool LLAudioEngine::preloadSound(const LLUUID &uuid)
{
LL_DEBUGS("AudioEngine")<<"( "<<uuid<<" )"<<LL_ENDL;
gAudiop->getAudioData(uuid); // We don't care about the return value, this is just to make sure
// that we have an entry, which will mean that the audio engine knows about this
@ -684,7 +686,7 @@ bool LLAudioEngine::preloadSound(const LLUUID &uuid)
// At some point we need to have the audio/asset system check the static VFS
// before it goes off and fetches stuff from the server.
//llwarns << "Used internal preload for non-local sound" << llendl;
LL_DEBUGS("AudioEngine") << "Used internal preload for non-local sound "<< uuid << LL_ENDL;
return false;
}
@ -815,7 +817,7 @@ void LLAudioEngine::triggerSound(const LLUUID &audio_uuid, const LLUUID& owner_i
const S32 type, const LLVector3d &pos_global)
{
// Create a new source (since this can't be associated with an existing source.
//llinfos << "Localized: " << audio_uuid << llendl;
LL_DEBUGS("AudioEngine") << "Localized: " << audio_uuid << LL_ENDL;
if (mMuted)
{
@ -982,11 +984,14 @@ void LLAudioEngine::cleanupAudioSource(LLAudioSource *asp)
iter = mAllSources.find(asp->getID());
if (iter == mAllSources.end())
{
llwarns << "Cleaning up unknown audio source!" << llendl;
return;
LL_WARNS("AudioEngine") << "Cleaning up unknown audio source!" << LL_ENDL;
}
else
{
LL_DEBUGS("AudioEngine") << "Cleaning up audio sources for "<< asp->getID() <<LL_ENDL;
delete asp;
mAllSources.erase(iter);
}
delete asp;
mAllSources.erase(iter);
}
@ -1013,16 +1018,18 @@ bool LLAudioEngine::hasDecodedFile(const LLUUID &uuid)
bool LLAudioEngine::hasLocalFile(const LLUUID &uuid)
{
// See if it's in the VFS.
return gVFS->getExists(uuid, LLAssetType::AT_SOUND);
bool have_local = gVFS->getExists(uuid, LLAssetType::AT_SOUND);
LL_DEBUGS("AudioEngine") << "sound uuid "<<uuid<<" exists in VFS"<<LL_ENDL;
return have_local;
}
void LLAudioEngine::startNextTransfer()
{
//llinfos << "LLAudioEngine::startNextTransfer()" << llendl;
//LL_DEBUGS("AudioEngine") << "LLAudioEngine::startNextTransfer()" << LL_ENDL;
if (mCurrentTransfer.notNull() || getMuted())
{
//llinfos << "Transfer in progress, aborting" << llendl;
//LL_DEBUGS("AudioEngine") << "Transfer in progress, aborting" << LL_ENDL;
return;
}
@ -1203,7 +1210,7 @@ void LLAudioEngine::startNextTransfer()
if (asset_id.notNull())
{
llinfos << "Getting asset data for: " << asset_id << llendl;
LL_INFOS("AudioEngine") << "Getting audio asset data for: " << asset_id << LL_ENDL;
gAudiop->mCurrentTransfer = asset_id;
gAudiop->mCurrentTransferTimer.reset();
gAssetStorage->getAssetData(asset_id, LLAssetType::AT_SOUND,
@ -1211,7 +1218,7 @@ void LLAudioEngine::startNextTransfer()
}
else
{
//llinfos << "No pending transfers?" << llendl;
//LL_DEBUGS("AudioEngine") << "No pending transfers?" << LL_ENDL;
}
}
@ -1221,7 +1228,7 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E
{
if (result_code)
{
llinfos << "Boom, error in audio file transfer: " << LLAssetStorage::getErrorString( result_code ) << " (" << result_code << ")" << llendl;
LL_INFOS("AudioEngine") << "Boom, error in audio file transfer: " << LLAssetStorage::getErrorString( result_code ) << " (" << result_code << ")" << LL_ENDL;
// Need to mark data as bad to avoid constant rerequests.
LLAudioData *adp = gAudiop->getAudioData(uuid);
if (adp)
@ -1238,11 +1245,11 @@ void LLAudioEngine::assetCallback(LLVFS *vfs, const LLUUID &uuid, LLAssetType::E
if (!adp)
{
// Should never happen
llwarns << "Got asset callback without audio data for " << uuid << llendl;
LL_WARNS("AudioEngine") << "Got asset callback without audio data for " << uuid << LL_ENDL;
}
else
{
// llinfos << "Got asset callback with good audio data for " << uuid << ", making decode request" << llendl;
LL_DEBUGS("AudioEngine") << "Got asset callback with good audio data for " << uuid << ", making decode request" << LL_ENDL;
adp->setHasValidData(true);
adp->setHasLocalData(true);
gAudioDecodeMgrp->addDecodeRequest(uuid);
@ -1321,7 +1328,7 @@ void LLAudioSource::update()
}
else if (adp->hasCompletedDecode()) // Only mark corrupted after decode is done
{
llwarns << "Marking LLAudioSource corrupted for " << adp->getID() << llendl;
LL_WARNS("AudioEngine") << "Marking LLAudioSource corrupted for " << adp->getID() << LL_ENDL;
mCorrupted = true ;
}
}
@ -1357,7 +1364,6 @@ bool LLAudioSource::setupChannel()
if (!adp->getBuffer())
{
// We're not ready to play back the sound yet, so don't try and allocate a channel for it.
//llwarns << "Aborting, no buffer" << llendl;
return false;
}
@ -1375,7 +1381,7 @@ bool LLAudioSource::setupChannel()
// Ugh, we don't have any free channels.
// Now we have to reprioritize.
// For now, just don't play the sound.
//llwarns << "Aborting, no free channels" << llendl;
//llwarns << "Aborting, no free channels" << LL_ENDL;
return false;
}
@ -1474,7 +1480,7 @@ bool LLAudioSource::isDone() const
{
// We don't have a channel assigned, and it's been
// over 15 seconds since we tried to play it. Don't bother.
//llinfos << "No channel assigned, source is done" << llendl;
LL_DEBUGS("AudioEngine") << "No channel assigned, source is done" << LL_ENDL;
return true;
}
else
@ -1640,7 +1646,7 @@ LLAudioChannel::LLAudioChannel() :
LLAudioChannel::~LLAudioChannel()
{
// Need to disconnect any sources which are using this channel.
//llinfos << "Cleaning up audio channel" << llendl;
LL_DEBUGS("AudioEngine") << "Cleaning up audio channel" << LL_ENDL;
if (mCurrentSourcep)
{
mCurrentSourcep->setChannel(NULL);
@ -1651,29 +1657,29 @@ LLAudioChannel::~LLAudioChannel()
void LLAudioChannel::setSource(LLAudioSource *sourcep)
{
//llinfos << this << ": setSource(" << sourcep << ")" << llendl;
if (!sourcep)
{
// Clearing the source for this channel, don't need to do anything.
//llinfos << "Clearing source for channel" << llendl;
LL_DEBUGS("AudioEngine") << "Clearing source" << ( mCurrentSourcep ? mCurrentSourcep->getID() : LLUUID::null ) << LL_ENDL;
cleanup();
mCurrentSourcep = NULL;
mWaiting = false;
return;
}
if (sourcep == mCurrentSourcep)
else
{
// Don't reallocate the channel, this will make FMOD goofy.
//llinfos << "Calling setSource with same source!" << llendl;
LL_DEBUGS("AudioEngine") << "( id: " << sourcep->getID() << ")" << LL_ENDL;
if (sourcep == mCurrentSourcep)
{
// Don't reallocate the channel, this will make FMOD goofy.
//LL_DEBUGS("AudioEngine") << "Calling setSource with same source!" << LL_ENDL;
}
mCurrentSourcep = sourcep;
updateBuffer();
update3DPosition();
}
mCurrentSourcep = sourcep;
updateBuffer();
update3DPosition();
}
@ -1768,7 +1774,7 @@ bool LLAudioData::load()
if (mBufferp)
{
// We already have this sound in a buffer, don't do anything.
llinfos << "Already have a buffer for this sound, don't bother loading!" << llendl;
LL_INFOS("AudioEngine") << "Already have a buffer for this sound, don't bother loading!" << LL_ENDL;
return true;
}
@ -1776,7 +1782,7 @@ bool LLAudioData::load()
if (!mBufferp)
{
// No free buffers, abort.
llinfos << "Not able to allocate a new audio buffer, aborting." << llendl;
LL_INFOS("AudioEngine") << "Not able to allocate a new audio buffer, aborting." << LL_ENDL;
return true;
}

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@ -6747,7 +6747,7 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
return TRUE;
}
//adapted from Lengyel, Eric. “Computing Tangent Space Basis Vectors for an Arbitrary Mesh”. Terathon Software 3D Graphics Library, 2001. http://www.terathon.com/code/tangent.html
//adapted from Lengyel, Eric. "Computing Tangent Space Basis Vectors for an Arbitrary Mesh". Terathon Software 3D Graphics Library, 2001. http://www.terathon.com/code/tangent.html
void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVector4a *normal,
const LLVector2 *texcoord, U32 triangleCount, const U16* index_array, LLVector4a *tangent)
{

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@ -717,7 +717,14 @@ BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms)
BOOL LLGLSLShader::link(BOOL suppress_errors)
{
return LLShaderMgr::instance()->linkProgramObject(mProgramObject, suppress_errors);
BOOL success = LLShaderMgr::instance()->linkProgramObject(mProgramObject, suppress_errors);
if (!suppress_errors)
{
LLShaderMgr::instance()->dumpObjectLog(mProgramObject, !success, mName);
}
return success;
}
void LLGLSLShader::bind()

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@ -505,9 +505,25 @@ static std::string get_object_log(GLhandleARB ret)
return res;
}
void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns)
void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns, const std::string& filename)
{
std::string log = get_object_log(ret);
if (log.length() > 0 || warns)
{
if (!filename.empty())
{
if (warns)
{
LL_WARNS("ShaderLoading") << "From " << filename << ":" << LL_ENDL;
}
else
{
LL_INFOS("ShaderLoading") << "From " << filename << ":" << LL_ENDL;
}
}
}
if ( log.length() > 0 )
{
if (warns)
@ -558,7 +574,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
file = LLFile::fopen(fname.str(), "r"); /* Flawfinder: ignore */
if (file)
{
LL_INFOS("ShaderLoading") << "Loading file: shaders/class" << gpu_class << "/" << filename << " (Want class " << gpu_class << ")" << LL_ENDL;
LL_DEBUGS("ShaderLoading") << "Loading file: shaders/class" << gpu_class << "/" << filename << " (Want class " << gpu_class << ")" << LL_ENDL;
break; // done
}
}
@ -812,8 +828,8 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade
if (error != GL_NO_ERROR || success == GL_FALSE)
{
//an error occured, print log
LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL;
dumpObjectLog(ret);
LL_WARNS("ShaderLoading") << "GLSL Compilation Error:" << LL_ENDL;
dumpObjectLog(ret, TRUE, filename);
#if LL_WINDOWS
std::stringstream ostr;
//dump shader source for debugging
@ -938,11 +954,6 @@ BOOL LLShaderMgr::linkProgramObject(GLhandleARB obj, BOOL suppress_errors)
suppress_errors = FALSE;
}
#endif
if (!suppress_errors)
{
dumpObjectLog(obj, !success);
}
return success;
}
@ -1146,6 +1157,7 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("env_intensity");
mReservedUniforms.push_back("matrixPalette");
mReservedUniforms.push_back("translationPalette");
mReservedUniforms.push_back("screenTex");
mReservedUniforms.push_back("screenDepth");

View File

@ -176,6 +176,7 @@ public:
ENVIRONMENT_INTENSITY,
AVATAR_MATRIX,
AVATAR_TRANSLATION,
WATER_SCREENTEX,
WATER_SCREENDEPTH,
@ -224,7 +225,7 @@ DISPLAY_GAMMA,
virtual void initAttribsAndUniforms(void);
BOOL attachShaderFeatures(LLGLSLShader * shader);
void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE);
void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE, const std::string& filename = "");
BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE);
BOOL validateProgramObject(GLhandleARB obj);
GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, boost::unordered_map<std::string, std::string>* defines = NULL, S32 texture_index_channels = -1);

View File

@ -641,7 +641,7 @@ void LLButton::draw()
bool use_glow_effect = FALSE;
LLColor4 highlighting_color = LLColor4::white;
LLColor4 glow_color;
LLColor4 glow_color = LLColor4::white;
LLRender::eBlendType glow_type = LLRender::BT_ADD_WITH_ALPHA;
LLUIImage* imagep = NULL;

View File

@ -50,8 +50,6 @@ const LLCommandId LLCommandId::null = LLCommandId("null command");
LLCommand::Params::Params()
: available_in_toybox("available_in_toybox", false)
, icon("icon")
, hover_icon_unselected("hover_icon_unselected")
, hover_icon_selected("hover_icon_selected")
, label_ref("label_ref")
, name("name")
, tooltip_ref("tooltip_ref")
@ -73,8 +71,6 @@ LLCommand::LLCommand(const LLCommand::Params& p)
: mIdentifier(p.name)
, mAvailableInToybox(p.available_in_toybox)
, mIcon(p.icon)
, mHoverIconUnselected(p.hover_icon_unselected)
, mHoverIconSelected(p.hover_icon_selected)
, mLabelRef(p.label_ref)
, mName(p.name)
, mTooltipRef(p.tooltip_ref)

View File

@ -96,9 +96,6 @@ public:
Mandatory<std::string> name;
Mandatory<std::string> tooltip_ref;
Optional<std::string> hover_icon_selected;
Optional<std::string> hover_icon_unselected;
Mandatory<std::string> execute_function;
Optional<LLSD> execute_parameters;
@ -127,8 +124,6 @@ public:
const std::string& labelRef() const { return mLabelRef; }
const std::string& name() const { return mName; }
const std::string& tooltipRef() const { return mTooltipRef; }
const std::string& hoverIconUnselected() const {return mHoverIconUnselected; }
const std::string& hoverIconSelected() const {return mHoverIconSelected; }
const std::string& executeFunctionName() const { return mExecuteFunction; }
const LLSD& executeParameters() const { return mExecuteParameters; }
@ -155,8 +150,6 @@ private:
std::string mLabelRef;
std::string mName;
std::string mTooltipRef;
std::string mHoverIconUnselected;
std::string mHoverIconSelected;
std::string mExecuteFunction;
LLSD mExecuteParameters;

View File

@ -193,15 +193,12 @@ LLTabContainer::TabParams::TabParams()
: tab_top_image_unselected("tab_top_image_unselected"),
tab_top_image_selected("tab_top_image_selected"),
tab_top_image_flash("tab_top_image_flash"),
tab_top_image_hovered("tab_top_image_hovered"),
tab_bottom_image_unselected("tab_bottom_image_unselected"),
tab_bottom_image_selected("tab_bottom_image_selected"),
tab_bottom_image_flash("tab_bottom_image_flash"),
tab_bottom_image_hovered("tab_bottom_image_hovered"),
tab_left_image_unselected("tab_left_image_unselected"),
tab_left_image_selected("tab_left_image_selected"),
tab_left_image_flash("tab_left_image_flash"),
tab_left_image_hovered("tab_left_image_hovered")
tab_left_image_flash("tab_left_image_flash")
{}
LLTabContainer::Params::Params()
@ -221,8 +218,7 @@ LLTabContainer::Params::Params()
open_tabs_on_drag_and_drop("open_tabs_on_drag_and_drop", false),
tab_icon_ctrl_pad("tab_icon_ctrl_pad", 0),
use_ellipses("use_ellipses"),
font_halign("halign"),
use_highlighting_on_hover("use_highlighting_on_hover",false)
font_halign("halign")
{}
LLTabContainer::LLTabContainer(const LLTabContainer::Params& p)
@ -258,8 +254,7 @@ LLTabContainer::LLTabContainer(const LLTabContainer::Params& p)
mCustomIconCtrlUsed(p.use_custom_icon_ctrl),
mOpenTabsOnDragAndDrop(p.open_tabs_on_drag_and_drop),
mTabIconCtrlPad(p.tab_icon_ctrl_pad),
mUseTabEllipses(p.use_ellipses),
mUseHighlightingOnHover(p.use_highlighting_on_hover)
mUseTabEllipses(p.use_ellipses)
{
static LLUICachedControl<S32> tabcntr_vert_tab_min_width ("UITabCntrVertTabMinWidth", 0);
@ -908,30 +903,18 @@ void LLTabContainer::update_images(LLTabTuple* tuple, TabParams params, LLTabCon
tuple->mButton->setImageUnselected(static_cast<LLUIImage*>(params.tab_top_image_unselected));
tuple->mButton->setImageSelected(static_cast<LLUIImage*>(params.tab_top_image_selected));
tuple->mButton->setImageFlash(static_cast<LLUIImage*>(params.tab_top_image_flash));
if(mUseHighlightingOnHover)
{
tuple->mButton->setImageHoverUnselected(static_cast<LLUIImage*>(params.tab_top_image_hovered));
}
}
else if (pos == LLTabContainer::BOTTOM)
{
tuple->mButton->setImageUnselected(static_cast<LLUIImage*>(params.tab_bottom_image_unselected));
tuple->mButton->setImageSelected(static_cast<LLUIImage*>(params.tab_bottom_image_selected));
tuple->mButton->setImageFlash(static_cast<LLUIImage*>(params.tab_bottom_image_flash));
if(mUseHighlightingOnHover)
{
tuple->mButton->setImageHoverUnselected(static_cast<LLUIImage*>(params.tab_bottom_image_hovered));
}
}
else if (pos == LLTabContainer::LEFT)
{
tuple->mButton->setImageUnselected(static_cast<LLUIImage*>(params.tab_left_image_unselected));
tuple->mButton->setImageSelected(static_cast<LLUIImage*>(params.tab_left_image_selected));
tuple->mButton->setImageFlash(static_cast<LLUIImage*>(params.tab_left_image_flash));
if(mUseHighlightingOnHover)
{
tuple->mButton->setImageHoverUnselected(static_cast<LLUIImage*>(params.tab_left_image_hovered));
}
}
}
}

View File

@ -62,15 +62,12 @@ public:
Optional<LLUIImage*> tab_top_image_unselected,
tab_top_image_selected,
tab_top_image_flash,
tab_top_image_hovered,
tab_bottom_image_unselected,
tab_bottom_image_selected,
tab_bottom_image_flash,
tab_bottom_image_hovered,
tab_left_image_unselected,
tab_left_image_selected,
tab_left_image_flash,
tab_left_image_hovered;
tab_left_image_flash;
TabParams();
};
@ -117,11 +114,6 @@ public:
*/
Optional<S32> tab_icon_ctrl_pad;
/**
* This variable is used to found out should we highlight tab button on hover
*/
Optional<bool> use_highlighting_on_hover;
Params();
};
@ -316,7 +308,6 @@ private:
bool mOpenTabsOnDragAndDrop;
S32 mTabIconCtrlPad;
bool mUseTabEllipses;
bool mUseHighlightingOnHover;
};
#endif // LL_TABCONTAINER_H

View File

@ -928,8 +928,6 @@ LLToolBarButton* LLToolBar::createButton(const LLCommandId& id)
button_p.label = LLTrans::getString(commandp->labelRef());
button_p.tool_tip = LLTrans::getString(commandp->tooltipRef());
button_p.image_overlay = LLUI::getUIImage(commandp->icon());
button_p.image_hover_unselected = LLUI::getUIImage(commandp->hoverIconUnselected());
button_p.image_hover_selected = LLUI::getUIImage(commandp->hoverIconSelected());
button_p.button_flash_enable = commandp->isFlashingAllowed();
button_p.overwriteFrom(mButtonParams[mButtonType]);
LLToolBarButton* button = LLUICtrlFactory::create<LLToolBarButton>(button_p);

View File

@ -376,13 +376,6 @@ attributedStringInfo getSegments(NSAttributedString *str)
[[self inputContext] handleEvent:theEvent];
}
if ([[theEvent charactersIgnoringModifiers] characterAtIndex:0] == NSCarriageReturnCharacter ||
[[theEvent charactersIgnoringModifiers] characterAtIndex:0] == NSEnterCharacter)
{
// callKeyDown won't return the value we expect for enter or return. Handle them as a separate case.
[[self inputContext] handleEvent:theEvent];
}
// OS X intentionally does not send us key-up information on cmd-key combinations.
// This behaviour is not a bug, and only applies to cmd-combinations (no others).
// Since SL assumes we receive those, we fake it here.

View File

@ -271,6 +271,7 @@ set(viewer_SOURCE_FILES
llfloaterregiondebugconsole.cpp
llfloaterregioninfo.cpp
llfloaterreporter.cpp
llfloaterregionrestarting.cpp
llfloaterscriptdebug.cpp
llfloaterscriptlimits.cpp
llfloatersearch.cpp
@ -865,6 +866,7 @@ set(viewer_HEADER_FILES
llfloaterregiondebugconsole.h
llfloaterregioninfo.h
llfloaterreporter.h
llfloaterregionrestarting.h
llfloaterscriptdebug.h
llfloaterscriptlimits.h
llfloatersearch.h

View File

@ -1 +1 @@
3.6.14
3.7.1

View File

@ -3,8 +3,6 @@
<command name="aboutland"
available_in_toybox="true"
icon="Command_AboutLand_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_AboutLand_Label"
tooltip_ref="Command_AboutLand_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -15,8 +13,6 @@
<command name="appearance"
available_in_toybox="true"
icon="Command_Appearance_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Appearance_Label"
tooltip_ref="Command_Appearance_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -27,8 +23,6 @@
<command name="avatar"
available_in_toybox="true"
icon="Command_Avatar_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Avatar_Label"
tooltip_ref="Command_Avatar_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -39,8 +33,6 @@
<command name="build"
available_in_toybox="true"
icon="Command_Build_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Build_Label"
tooltip_ref="Command_Build_Tooltip"
execute_function="Build.Toggle"
@ -54,8 +46,6 @@
available_in_toybox="true"
is_flashing_allowed="true"
icon="Command_Chat_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Chat_Label"
tooltip_ref="Command_Conversations_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -66,8 +56,6 @@
<command name="compass"
available_in_toybox="false"
icon="Command_Compass_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Compass_Label"
tooltip_ref="Command_Compass_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -78,8 +66,6 @@
<command name="destinations"
available_in_toybox="true"
icon="Command_Destinations_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Destinations_Label"
tooltip_ref="Command_Destinations_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -90,8 +76,6 @@
<command name="gestures"
available_in_toybox="true"
icon="Command_Gestures_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Gestures_Label"
tooltip_ref="Command_Gestures_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -102,8 +86,6 @@
<command name="howto"
available_in_toybox="true"
icon="Command_HowTo_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_HowTo_Label"
tooltip_ref="Command_HowTo_Tooltip"
execute_function="Help.ToggleHowTo"
@ -112,8 +94,6 @@
<command name="inventory"
available_in_toybox="true"
icon="Command_Inventory_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Inventory_Label"
tooltip_ref="Command_Inventory_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -124,8 +104,6 @@
<command name="map"
available_in_toybox="true"
icon="Command_Map_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Map_Label"
tooltip_ref="Command_Map_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -136,8 +114,6 @@
<command name="marketplace"
available_in_toybox="false"
icon="Command_Marketplace_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Marketplace_Label"
tooltip_ref="Command_Marketplace_Tooltip"
execute_function="Avatar.OpenMarketplace"
@ -145,8 +121,6 @@
<command name="minimap"
available_in_toybox="true"
icon="Command_MiniMap_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_MiniMap_Label"
tooltip_ref="Command_MiniMap_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -157,8 +131,6 @@
<command name="move"
available_in_toybox="true"
icon="Command_Move_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Move_Label"
tooltip_ref="Command_Move_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -169,8 +141,6 @@
<command name="outbox"
available_in_toybox="false"
icon="Command_Outbox_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Outbox_Label"
tooltip_ref="Command_Outbox_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -181,8 +151,6 @@
<command name="people"
available_in_toybox="true"
icon="Command_People_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_People_Label"
tooltip_ref="Command_People_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -193,8 +161,6 @@
<command name="picks"
available_in_toybox="true"
icon="Command_Picks_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Picks_Label"
tooltip_ref="Command_Picks_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -205,8 +171,6 @@
<command name="places"
available_in_toybox="true"
icon="Command_Places_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Places_Label"
tooltip_ref="Command_Places_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -217,8 +181,6 @@
<command name="preferences"
available_in_toybox="true"
icon="Command_Preferences_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Preferences_Label"
tooltip_ref="Command_Preferences_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -229,8 +191,6 @@
<command name="profile"
available_in_toybox="true"
icon="Command_Profile_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Profile_Label"
tooltip_ref="Command_Profile_Tooltip"
execute_function="Avatar.ToggleMyProfile"
@ -239,8 +199,6 @@
<command name="search"
available_in_toybox="true"
icon="Command_Search_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Search_Label"
tooltip_ref="Command_Search_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -251,8 +209,6 @@
<command name="snapshot"
available_in_toybox="true"
icon="Command_Snapshot_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Snapshot_Label"
tooltip_ref="Command_Snapshot_Tooltip"
execute_function="Floater.ToggleOrBringToFront"
@ -273,8 +229,6 @@
<command name="speak"
available_in_toybox="true"
icon="Command_Speak_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_Speak_Label"
tooltip_ref="Command_Speak_Tooltip"
execute_function="Agent.PressMicrophone"
@ -289,8 +243,6 @@
<command name="view"
available_in_toybox="true"
icon="Command_View_Icon"
hover_icon_unselected="Command_Highlighting_Icon"
hover_icon_selected="Command_Highlighting_Selected_Icon"
label_ref="Command_View_Label"
tooltip_ref="Command_View_Tooltip"
execute_function="Floater.ToggleOrBringToFront"

View File

@ -12632,6 +12632,17 @@
<key>Value</key>
<string>00000000-0000-0000-0000-000000000000</string>
</map>
<key>UISndRestart</key>
<map>
<key>Comment</key>
<string>Sound file for region restarting (uuid for sound asset)</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
<string>String</string>
<key>Value</key>
<string>b92a0f64-7709-8811-40c5-16afd624a45f</string>
</map>
<key>UISndSnapshot</key>
<map>
<key>Comment</key>
@ -14871,17 +14882,6 @@
<key>Value</key>
<integer>0</integer>
</map>
<key>DisablePrecacheDelayAfterTeleporting</key>
<map>
<key>Comment</key>
<string>Disables the artificial delay in the viewer that precaches some incoming assets</string>
<key>Persist</key>
<integer>0</integer>
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
<integer>0</integer>
</map>
<key>FMODExProfilerEnable</key>
<map>
<key>Comment</key>

View File

@ -22,30 +22,46 @@
* $/LicenseInfo$
*/
ATTRIBUTE vec4 weight4;
uniform mat4 matrixPalette[32];
uniform mat3 matrixPalette[52];
uniform vec3 translationPalette[52];
mat4 getObjectSkinnedTransform()
{
int i;
int i;
vec4 w = fract(weight4);
vec4 index = floor(weight4);
index = min(index, vec4(31.0));
index = min(index, vec4(51.0));
index = max(index, vec4( 0.0));
float scale = 1.0/(w.x+w.y+w.z+w.w);
w *= scale;
mat4 mat = matrixPalette[int(index.x)]*w.x;
mat += matrixPalette[int(index.y)]*w.y;
mat += matrixPalette[int(index.z)]*w.z;
mat += matrixPalette[int(index.w)]*w.w;
int i1 = int(index.x);
int i2 = int(index.y);
int i3 = int(index.z);
int i4 = int(index.w);
return mat;
mat3 mat = matrixPalette[i1]*w.x;
mat += matrixPalette[i2]*w.y;
mat += matrixPalette[i3]*w.z;
mat += matrixPalette[i4]*w.w;
vec3 trans = translationPalette[i1]*w.x;
trans += translationPalette[i2]*w.y;
trans += translationPalette[i3]*w.z;
trans += translationPalette[i4]*w.w;
mat4 ret;
ret[0] = vec4(mat[0], 0);
ret[1] = vec4(mat[1], 0);
ret[2] = vec4(mat[2], 0);
ret[3] = vec4(trans, 1.0);
return ret;
}

View File

@ -534,6 +534,7 @@ void main()
#ifdef FOR_IMPOSTOR
vec4 color;
color.rgb = diff.rgb;
color.a = 1.0;
#ifdef USE_VERTEX_COLOR
float final_alpha = diff.a * vertex_color.a;

View File

@ -3825,7 +3825,11 @@
<volume_morph
name="BELLY"
scale="0.075 0.04 0.03"
pos="0.07 0 -0.07"/>
pos="0.07 0 -0.02"/>
<volume_morph
name="PELVIS"
scale="0.075 0.04 0.03"
pos="0.07 0 -0.02"/>
</param_morph>
</param>
@ -3844,7 +3848,16 @@
camera_elevation=".1"
camera_distance="1"
camera_angle="15">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0273 0.0273 0.0273"
pos="0.038 0.024 -0.016"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0273 0.0273 0.0273"
pos="0.038 -0.024 -0.016"/>
</param_morph>
</param>
<param
@ -3861,7 +3874,16 @@
value_max="1"
camera_elevation="0"
camera_distance=".28">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="-0.05 0.0 0.0"
pos="-0.01 -0.01 -0.02"/>
<volume_morph
name="RIGHT_PEC"
scale="-0.05 0.0 0.0"
pos="-0.01 -0.01 -0.02"/>
</param_morph>
</param>
<param
@ -3878,7 +3900,16 @@
value_max="1"
camera_elevation="0"
camera_distance=".28">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="-0.051 0.0 0.0"
pos="-0.02 -0.01 -0.03"/>
<volume_morph
name="RIGHT_PEC"
scale="-0.051 0.0 0.0"
pos="-0.02 -0.01 -0.03"/>
</param_morph>
</param>
<param
@ -3943,6 +3974,10 @@
name="BELLY"
scale="0.0 -0.01 0.0"
pos="0.0 0.0 0"/>
<volume_morph
name="UPPER_BACK"
scale="-0.01 -0.01 0.0"
pos="0.0 0.0 0"/>
<volume_morph
name="CHEST"
scale="-0.01 -0.01 0.0"
@ -3993,6 +4028,10 @@
name="BELLY"
scale="-0.01 -0.01 0.0"
pos="0.01 0.0 0"/>
<volume_morph
name="UPPER_BACK"
scale="-0.01 -0.01 0.0"
pos="0.0 0.0 0"/>
<volume_morph
name="CHEST"
scale="-0.02 -0.02 0.0"
@ -4041,6 +4080,32 @@
name="CHEST"
scale="0.02 0.03 0.03"
pos="0 0 -0.03"/>
<volume_morph
name="PELVIS"
scale="0.02 0.03 0.03"
pos="0 0 -0.03"/>
<volume_morph
name="UPPER_BACK"
scale="0.01 0.03 0.0"
pos="-0.03 0 0"/>
<volume_morph
name="LOWER_BACK"
scale="0.04 0.06 0.0"
pos="-0.06 0 0"/>
<volume_morph
name="LEFT_HANDLE"
pos="0.0 0.08 0.0"/>
<volume_morph
name="RIGHT_HANDLE"
pos="0.0 -0.08 0.0"/>
<volume_morph
name="LEFT_PEC"
scale="0.0367 0.0367 0.016"
pos="0.00 -0.005 -0.013"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0367 0.0367 0.016"
pos="0.00 0.005 -0.013"/>
<volume_morph
name="BELLY"
scale="0.09 0.08 0.07"
@ -4093,7 +4158,16 @@
value_max="2"
camera_elevation=".3"
camera_distance=".8">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.004 0.0 -0.01"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.004 0.0 -0.01"/>
</param_morph>
</param>
<param
@ -4143,6 +4217,15 @@
<volume_morph
name="BELLY"
scale="0.0 0.02 0.0"/>
<volume_morph
name="LOWER_BACK"
scale="0.0 0.02 0.0"/>
<volume_morph
name="LEFT_HANDLE"
pos="0.0 0.025 0.0"/>
<volume_morph
name="RIGHT_HANDLE"
pos="0.0 -0.025 0.0"/>
</param_morph>
</param>
@ -4162,7 +4245,16 @@
value_max="1.3"
camera_elevation=".3"
camera_distance=".8">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 -0.026 0.0"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.026 0.0"/>
</param_morph>
</param>
<param
@ -4177,11 +4269,20 @@
label_min="Big Pectorals"
label_max="Sunken Chest"
value_default="0"
value_min="-.5"
value_min="-1.0"
value_max="1.1"
camera_elevation=".3"
camera_distance="1.2">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="-0.03 -0.024 -0.01"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="-0.03 0.024 -0.01"/>
</param_morph>
</param>
<!-- ############# #
@ -4205,6 +4306,14 @@
name="BELLY"
scale="0.03 0.03 0.0"
pos="-0.03 0 0.02"/>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.008 -0.03 0.01"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.008 0.03 0.01"/>
<volume_morph
name="L_CLAVICLE"
scale="0.02 0.0 0.01"
@ -4376,7 +4485,16 @@
value_default="0"
value_min="-3"
value_max="3">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.0 -0.01"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.0 -0.01"/>
</param_morph>
</param>
<param
@ -4389,7 +4507,16 @@
value_default="0"
value_min="-1.25"
value_max="1.25">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 -0.026 0.0"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.026 -0.0"/>
</param_morph>
</param>
<param
@ -4402,7 +4529,12 @@
value_default="0"
value_min="-1"
value_max="1">
<param_morph />
<param_morph>
<volume_morph
name="BELLY"
scale="0.0 0.0 0.0"
pos="0.0 0.0 0.05"/>
</param_morph>
</param>
<param
@ -4415,7 +4547,16 @@
value_default="0"
value_min="-2"
value_max="2">
<param_morph />
<param_morph>
<volume_morph
name="LEFT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.03 0.0"/>
<volume_morph
name="RIGHT_PEC"
scale="0.0 0.0 0.0"
pos="0.0 0.03 0.0"/>
</param_morph>
</param>
<!--
@ -4518,6 +4659,10 @@
name="PELVIS"
scale="-0.01 0.0 0.0"
pos="0.01 0 0.0"/>
<volume_morph
name="BUTT"
scale="0.0 0.0886 0.0"
pos="0.03 0 0.0"/>
</param_morph>
</param>
@ -4949,7 +5094,11 @@
value_default="0"
value_min="-1"
value_max="1">
<param_morph />
<param_morph>
<volume_morph
name="BUTT"
pos="0.0 0.0 0.05"/>
</param_morph>
</param>
<param
@ -4962,7 +5111,11 @@
value_default="0"
value_min="-1"
value_max="1">
<param_morph />
<param_morph>
<volume_morph
name="BUTT"
pos="0.0 0.05 0.0"/>
</param_morph>
</param>
<!--

View File

@ -1,11 +1,18 @@
<?xml version="1.0" encoding="US-ASCII" standalone="yes"?>
<linden_skeleton version="1.0" num_bones="46" num_collision_volumes="19">
<linden_skeleton version="1.0" num_bones="53" num_collision_volumes="26">
<bone name="mPelvis" pos="0.000 0.000 1.067" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 1.067015">
<collision_volume name="PELVIS" pos = "-0.01 0 -0.02" rot="0.000000 8.00000 0.000000" scale="0.12 0.16 0.17"/>
<collision_volume name="BUTT" pos = "-0.06 0 -0.1" rot="0.000000 0.00000 0.000000" scale="0.1 0.1 0.1"/>
<bone name="mTorso" pos="0.000 0.000 0.084" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 0.000000 0.084073">
<collision_volume name="BELLY" pos = "0.028 0 0.04" rot="0.000000 8.00000 0.000000" scale="0.09 0.13 0.15"/>
<collision_volume name="LOWER_BACK" pos = "0.0 0.0 0.023" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
<collision_volume name="LEFT_HANDLE" pos = "0.0 0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
<collision_volume name="RIGHT_HANDLE" pos = "0.0 -0.10 0.058" rot="0.000000 0.00000 0.000000" scale="0.05 0.05 0.05"/>
<bone name="mChest" pos="-0.015 0.000 0.205" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.015368 0.000000 0.204877">
<collision_volume name="CHEST" pos = "0.028 0 0.07" rot="0.000000 -10.00000 0.000000" scale="0.11 0.15 0.2"/>
<collision_volume name="UPPER_BACK" pos = "0.0 0.0 0.017" rot="0.000000 0.00000 0.000000" scale="0.09 0.13 0.15"/>
<collision_volume name="LEFT_PEC" pos = "0.119 0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
<collision_volume name="RIGHT_PEC" pos = "0.119 -0.082 0.042" rot="0.000000 4.29000 0.000000" scale="0.05 0.05 0.05"/>
<bone name="mNeck" pos="-0.010 0.000 0.251" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="-0.009507 0.000000 0.251108">
<collision_volume name="NECK" pos = "0.0 0 0.02" rot="0.000000 0.000000 0.000000" scale="0.05 0.06 0.08"/>
<bone name="mHead" pos="0.000 -0.000 0.076" rot="0.000000 0.000000 0.000000" scale="1.000 1.000 1.000" pivot="0.000000 -0.000000 0.075630">

View File

@ -259,11 +259,9 @@ bool handleSlowMotionAnimation(const LLSD& newvalue)
return true;
}
// static
void LLAgent::parcelChangedCallback()
void LLAgent::setCanEditParcel() // called via mParcelChangedSignal
{
bool can_edit = LLToolMgr::getInstance()->canEdit();
gAgent.mCanEditParcel = can_edit;
}
@ -425,6 +423,8 @@ LLAgent::LLAgent() :
mListener.reset(new LLAgentListener(*this));
addParcelChangedCallback(&setCanEditParcel);
mMoveTimer.stop();
}
@ -451,8 +451,6 @@ void LLAgent::init()
mLastKnownRequestMaturity = mLastKnownResponseMaturity;
mIsDoSendMaturityPreferenceToServer = true;
LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(boost::bind(&LLAgent::parcelChangedCallback));
if (!mTeleportFinishedSlot.connected())
{
mTeleportFinishedSlot = LLViewerParcelMgr::getInstance()->setTeleportFinishedCallback(boost::bind(&LLAgent::handleTeleportFinished, this));
@ -835,22 +833,33 @@ void LLAgent::handleServerBakeRegionTransition(const LLUUID& region_id)
}
}
void LLAgent::changeParcels()
{
LL_DEBUGS("AgentLocation") << "Calling ParcelChanged callbacks" << LL_ENDL;
// Notify anything that wants to know about parcel changes
mParcelChangedSignal();
}
boost::signals2::connection LLAgent::addParcelChangedCallback(parcel_changed_callback_t cb)
{
return mParcelChangedSignal.connect(cb);
}
//-----------------------------------------------------------------------------
// setRegion()
//-----------------------------------------------------------------------------
void LLAgent::setRegion(LLViewerRegion *regionp)
{
bool teleport = true;
bool notifyRegionChange;
llassert(regionp);
if (mRegionp != regionp)
{
// std::string host_name;
// host_name = regionp->getHost().getHostName();
notifyRegionChange = true;
std::string ip = regionp->getHost().getString();
llinfos << "Moving agent into region: " << regionp->getName()
<< " located at " << ip << llendl;
LL_INFOS("AgentLocation") << "Moving agent into region: " << regionp->getName()
<< " located at " << ip << LL_ENDL;
if (mRegionp)
{
// We've changed regions, we're now going to change our agent coordinate frame.
@ -878,9 +887,6 @@ void LLAgent::setRegion(LLViewerRegion *regionp)
{
gSky.mVOGroundp->setRegion(regionp);
}
// Notify windlight managers
teleport = (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE);
}
else
{
@ -902,8 +908,14 @@ void LLAgent::setRegion(LLViewerRegion *regionp)
// Pass new region along to metrics components that care about this level of detail.
LLAppViewer::metricsUpdateRegion(regionp->getHandle());
}
else
{
notifyRegionChange = false;
}
mRegionp = regionp;
// TODO - most of what follows probably should be moved into callbacks
// Pass the region host to LLUrlEntryParcel to resolve parcel name
// with a server request.
LLUrlEntryParcel::setRegionHost(getRegionHost());
@ -922,15 +934,6 @@ void LLAgent::setRegion(LLViewerRegion *regionp)
LLFloaterMove::sUpdateFlyingStatus();
if (teleport)
{
LLEnvManagerNew::instance().onTeleport();
}
else
{
LLEnvManagerNew::instance().onRegionCrossing();
}
// If the newly entered region is using server bakes, and our
// current appearance is non-baked, request appearance update from
// server.
@ -943,6 +946,12 @@ void LLAgent::setRegion(LLViewerRegion *regionp)
// Need to handle via callback after caps arrive.
mRegionp->setCapabilitiesReceivedCallback(boost::bind(&LLAgent::handleServerBakeRegionTransition,this,_1));
}
if (notifyRegionChange)
{
LL_DEBUGS("AgentLocation") << "Calling RegionChanged callbacks" << LL_ENDL;
mRegionChangedSignal();
}
}
@ -967,6 +976,16 @@ LLHost LLAgent::getRegionHost() const
}
}
boost::signals2::connection LLAgent::addRegionChangedCallback(const region_changed_signal_t::slot_type& cb)
{
return mRegionChangedSignal.connect(cb);
}
void LLAgent::removeRegionChangedCallback(boost::signals2::connection callback)
{
mRegionChangedSignal.disconnect(callback);
}
//-----------------------------------------------------------------------------
// inPrelude()
//-----------------------------------------------------------------------------

View File

@ -231,15 +231,54 @@ private:
LLVector3 mHomePosRegion;
//--------------------------------------------------------------------
// Region
// Parcel
//--------------------------------------------------------------------
public:
void changeParcels(); // called by LLViewerParcelMgr when we cross a parcel boundary
// Register a boost callback to be called when the agent changes parcels
typedef boost::function<void()> parcel_changed_callback_t;
boost::signals2::connection addParcelChangedCallback(parcel_changed_callback_t);
private:
typedef boost::signals2::signal<void()> parcel_changed_signal_t;
parcel_changed_signal_t mParcelChangedSignal;
//--------------------------------------------------------------------
// Region
//--------------------------------------------------------------------
public:
void setRegion(LLViewerRegion *regionp);
LLViewerRegion *getRegion() const;
LLHost getRegionHost() const;
BOOL inPrelude();
private:
/**
* Register a boost callback to be called when the agent changes regions
* Note that if you need to access a capability for the region, you may need to wait
* for the capabilities to be received, since in some cases your region changed
* callback will be called before the capabilities have been received. Your callback
* may need to look something like:
*
* LLViewerRegion* region = gAgent.getRegion();
* if (region->capabilitiesReceived())
* {
* useCapability(region);
* }
* else // Need to handle via callback after caps arrive.
* {
* region->setCapabilitiesReceivedCallback(boost::bind(&useCapability,region,_1));
* // you may or may not want to remove that callback
* }
*/
typedef boost::signals2::signal<void()> region_changed_signal_t;
boost::signals2::connection addRegionChangedCallback(const region_changed_signal_t::slot_type& cb);
void removeRegionChangedCallback(boost::signals2::connection callback);
private:
LLViewerRegion *mRegionp;
region_changed_signal_t mRegionChangedSignal;
//--------------------------------------------------------------------
// History
@ -640,9 +679,10 @@ private:
public:
bool canEditParcel() const { return mCanEditParcel; }
private:
static void setCanEditParcel();
bool mCanEditParcel;
static void parcelChangedCallback();
/********************************************************************************
** **

View File

@ -55,6 +55,7 @@ static U32 sDataMask = LLDrawPoolAvatar::VERTEX_DATA_MASK;
static U32 sBufferUsage = GL_STREAM_DRAW_ARB;
static U32 sShaderLevel = 0;
#define JOINT_COUNT 52
LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL;
BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE;
@ -1582,10 +1583,11 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLVector4a* norm = has_normal ? (LLVector4a*) normal.get() : NULL;
//build matrix palette
LLMatrix4a mp[64];
LLMatrix4a mp[JOINT_COUNT];
LLMatrix4* mat = (LLMatrix4*) mp;
for (U32 j = 0; j < skin->mJointNames.size(); ++j)
U32 count = llmin((U32) skin->mJointNames.size(), (U32) JOINT_COUNT);
for (U32 j = 0; j < count; ++j)
{
LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
if (joint)
@ -1642,6 +1644,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
LLVector4a& n = vol_face.mNormals[j];
bind_shape_matrix.rotate(n, t);
final_mat.rotate(t, dst);
dst.normalize3fast();
norm[j] = dst;
}
}
@ -1708,9 +1711,9 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
if (sShaderLevel > 0)
{ //upload matrix palette to shader
LLMatrix4 mat[32];
LLMatrix4 mat[JOINT_COUNT];
U32 count = llmin((U32) skin->mJointNames.size(), (U32) 32);
U32 count = llmin((U32) skin->mJointNames.size(), (U32) JOINT_COUNT);
for (U32 i = 0; i < count; ++i)
{
@ -1724,10 +1727,42 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
stop_glerror();
LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX,
F32 mp[JOINT_COUNT*9];
F32 transp[JOINT_COUNT*3];
for (U32 i = 0; i < count; ++i)
{
F32* m = (F32*) mat[i].mMatrix;
U32 idx = i*9;
mp[idx+0] = m[0];
mp[idx+1] = m[1];
mp[idx+2] = m[2];
mp[idx+3] = m[4];
mp[idx+4] = m[5];
mp[idx+5] = m[6];
mp[idx+6] = m[8];
mp[idx+7] = m[9];
mp[idx+8] = m[10];
idx = i*3;
transp[idx+0] = m[12];
transp[idx+1] = m[13];
transp[idx+2] = m[14];
}
LLDrawPoolAvatar::sVertexProgram->uniformMatrix3fv(LLViewerShaderMgr::AVATAR_MATRIX,
count,
FALSE,
(GLfloat*) mat[0].mMatrix);
(GLfloat*) mp);
LLDrawPoolAvatar::sVertexProgram->uniform3fv(LLShaderMgr::AVATAR_TRANSLATION, count, transp);
stop_glerror();
}

View File

@ -92,9 +92,11 @@ void LLEnvPrefs::setUseDayCycle(const std::string& name)
}
//=============================================================================
LLEnvManagerNew::LLEnvManagerNew()
LLEnvManagerNew::LLEnvManagerNew():
mInterpNextChangeMessage(true),
mCurRegionUUID(LLUUID::null),
mLastReceivedID(LLUUID::null)
{
mInterpNextChangeMessage = true;
// Set default environment settings.
mUserPrefs.mUseRegionSettings = true;
@ -102,6 +104,9 @@ LLEnvManagerNew::LLEnvManagerNew()
mUserPrefs.mWaterPresetName = "Default";
mUserPrefs.mSkyPresetName = "Default";
mUserPrefs.mDayCycleName = "Default";
LL_DEBUGS("Windlight")<<LL_ENDL;
gAgent.addRegionChangedCallback(boost::bind(&LLEnvManagerNew::onRegionChange, this));
}
bool LLEnvManagerNew::getUseRegionSettings() const
@ -300,6 +305,11 @@ void LLEnvManagerNew::loadUserPrefs()
mUserPrefs.mUseRegionSettings = gSavedSettings.getBOOL("UseEnvironmentFromRegion");
mUserPrefs.mUseDayCycle = gSavedSettings.getBOOL("UseDayCycle");
if (mUserPrefs.mUseRegionSettings)
{
requestRegionSettings();
}
}
void LLEnvManagerNew::saveUserPrefs()
@ -398,6 +408,7 @@ void LLEnvManagerNew::dumpPresets()
void LLEnvManagerNew::requestRegionSettings()
{
LL_DEBUGS("Windlight") << LL_ENDL;
LLEnvironmentRequest::initiate();
}
@ -422,11 +433,6 @@ boost::signals2::connection LLEnvManagerNew::setRegionSettingsChangeCallback(con
return mRegionSettingsChangeSignal.connect(cb);
}
boost::signals2::connection LLEnvManagerNew::setRegionChangeCallback(const region_change_signal_t::slot_type& cb)
{
return mRegionChangeSignal.connect(cb);
}
boost::signals2::connection LLEnvManagerNew::setRegionSettingsAppliedCallback(const region_settings_applied_signal_t::slot_type& cb)
{
return mRegionSettingsAppliedSignal.connect(cb);
@ -457,25 +463,13 @@ const std::string LLEnvManagerNew::getScopeString(LLEnvKey::EScope scope)
}
}
void LLEnvManagerNew::onRegionCrossing()
{
LL_DEBUGS("Windlight") << "Crossed region" << LL_ENDL;
onRegionChange(true);
}
void LLEnvManagerNew::onTeleport()
{
LL_DEBUGS("Windlight") << "Teleported" << LL_ENDL;
onRegionChange(false);
}
void LLEnvManagerNew::onRegionSettingsResponse(const LLSD& content)
{
// If the message was valid, grab the UUID from it and save it for next outbound update message.
mLastReceivedID = content[0]["messageID"].asUUID();
// Refresh cached region settings.
LL_DEBUGS("Windlight") << "Caching region environment settings: " << content << LL_ENDL;
LL_DEBUGS("Windlight") << "Received region environment settings: " << content << LL_ENDL;
F32 sun_hour = 0; // *TODO
LLEnvironmentSettings new_settings(content[1], content[2], content[3], sun_hour);
mCachedRegionPrefs = new_settings;
@ -594,6 +588,7 @@ void LLEnvManagerNew::updateWaterFromPrefs(bool interpolate)
void LLEnvManagerNew::updateManagersFromPrefs(bool interpolate)
{
LL_DEBUGS("Windlight")<<LL_ENDL;
// Apply water settings.
updateWaterFromPrefs(interpolate);
@ -651,28 +646,35 @@ bool LLEnvManagerNew::useDefaultWater()
}
void LLEnvManagerNew::onRegionChange(bool interpolate)
void LLEnvManagerNew::onRegionChange()
{
// Avoid duplicating region setting requests
// by checking whether the region is actually changing.
LLViewerRegion* regionp = gAgent.getRegion();
LLUUID region_uuid = regionp ? regionp->getRegionID() : LLUUID::null;
if (region_uuid == mCurRegionUUID)
if (region_uuid != mCurRegionUUID)
{
return;
// Clear locally modified region settings.
mNewRegionPrefs.clear();
// *TODO: clear environment settings of the previous region?
// Request environment settings of the new region.
mCurRegionUUID = region_uuid;
// for region crossings, interpolate the change; for teleports, don't
mInterpNextChangeMessage = (gAgent.getTeleportState() == LLAgent::TELEPORT_NONE);
LL_DEBUGS("Windlight") << (mInterpNextChangeMessage ? "Crossed" : "Teleported")
<< " to new region: " << region_uuid
<< LL_ENDL;
requestRegionSettings();
}
else
{
LL_DEBUGS("Windlight") << "disregarding region change; interp: "
<< (mInterpNextChangeMessage ? "true" : "false")
<< " regionp: " << regionp
<< " old: " << mCurRegionUUID
<< " new: " << region_uuid
<< LL_ENDL;
}
// Clear locally modified region settings.
mNewRegionPrefs.clear();
// *TODO: clear environment settings of the previous region?
// Request environment settings of the new region.
LL_DEBUGS("Windlight") << "New viewer region: " << region_uuid << LL_ENDL;
mCurRegionUUID = region_uuid;
mInterpNextChangeMessage = interpolate;
requestRegionSettings();
// Let interested parties know agent region has been changed.
mRegionChangeSignal();
}

View File

@ -166,7 +166,6 @@ class LLEnvManagerNew : public LLSingleton<LLEnvManagerNew>
public:
typedef boost::signals2::signal<void()> prefs_change_signal_t;
typedef boost::signals2::signal<void()> region_settings_change_signal_t;
typedef boost::signals2::signal<void()> region_change_signal_t;
typedef boost::signals2::signal<void(bool)> region_settings_applied_signal_t;
LLEnvManagerNew();
@ -222,15 +221,12 @@ public:
bool sendRegionSettings(const LLEnvironmentSettings& new_settings);
boost::signals2::connection setPreferencesChangeCallback(const prefs_change_signal_t::slot_type& cb);
boost::signals2::connection setRegionSettingsChangeCallback(const region_settings_change_signal_t::slot_type& cb);
boost::signals2::connection setRegionChangeCallback(const region_change_signal_t::slot_type& cb);
boost::signals2::connection setRegionSettingsAppliedCallback(const region_settings_applied_signal_t::slot_type& cb);
static bool canEditRegionSettings(); /// @return true if we have access to editing region environment
static const std::string getScopeString(LLEnvKey::EScope scope);
// Public callbacks.
void onRegionCrossing();
void onTeleport();
void onRegionSettingsResponse(const LLSD& content);
void onRegionSettingsApplyResponse(bool ok);
@ -251,7 +247,7 @@ private:
bool useDefaultSky();
bool useDefaultWater();
void onRegionChange(bool interpolate);
void onRegionChange();
/// Emitted when user environment preferences change.
prefs_change_signal_t mUsePrefsChangeSignal;
@ -259,9 +255,6 @@ private:
/// Emitted when region environment settings update comes.
region_settings_change_signal_t mRegionSettingsChangeSignal;
/// Emitted when agent region changes. Move to LLAgent?
region_change_signal_t mRegionChangeSignal;
/// Emitted when agent region changes. Move to LLAgent?
region_settings_applied_signal_t mRegionSettingsAppliedSignal;

View File

@ -145,7 +145,7 @@ void LLFloaterEditDayCycle::initCallbacks(void)
// Connect to env manager events.
LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance();
env_mgr.setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditDayCycle::onRegionSettingsChange, this));
env_mgr.setRegionChangeCallback(boost::bind(&LLFloaterEditDayCycle::onRegionChange, this));
gAgent.addRegionChangedCallback(boost::bind(&LLFloaterEditDayCycle::onRegionChange, this));
env_mgr.setRegionSettingsAppliedCallback(boost::bind(&LLFloaterEditDayCycle::onRegionSettingsApplied, this, _1));
// Connect to day cycle manager events.

View File

@ -61,6 +61,9 @@
#include "llnotificationmanager.h"
#include "llautoreplace.h"
const F32 ME_TYPING_TIMEOUT = 4.0f;
const F32 OTHER_TYPING_TIMEOUT = 9.0f;
floater_showed_signal_t LLFloaterIMSession::sIMFloaterShowedSignal;
LLFloaterIMSession::LLFloaterIMSession(const LLUUID& session_id)
@ -75,7 +78,10 @@ LLFloaterIMSession::LLFloaterIMSession(const LLUUID& session_id)
mTypingTimer(),
mTypingTimeoutTimer(),
mPositioned(false),
mSessionInitialized(false)
mSessionInitialized(false),
mMeTypingTimer(),
mOtherTypingTimer(),
mImInfo()
{
mIsNearbyChat = false;
@ -96,13 +102,31 @@ LLFloaterIMSession::LLFloaterIMSession(const LLUUID& session_id)
void LLFloaterIMSession::refresh()
{
if (mMeTyping)
{
{
// Send an additional Start Typing packet every ME_TYPING_TIMEOUT seconds
if (mMeTypingTimer.getElapsedTimeF32() > ME_TYPING_TIMEOUT && false == mShouldSendTypingState)
{
LL_DEBUGS("TypingMsgs") << "Send additional Start Typing packet" << LL_ENDL;
LLIMModel::instance().sendTypingState(mSessionID, mOtherParticipantUUID, TRUE);
mMeTypingTimer.reset();
}
// Time out if user hasn't typed for a while.
if (mTypingTimeoutTimer.getElapsedTimeF32() > LLAgent::TYPING_TIMEOUT_SECS)
{
setTyping(false);
setTyping(false);
LL_DEBUGS("TypingMsgs") << "Send stop typing due to timeout" << LL_ENDL;
}
}
// Clear <name is typing> message if no data received for OTHER_TYPING_TIMEOUT seconds
if (mOtherTyping && mOtherTypingTimer.getElapsedTimeF32() > OTHER_TYPING_TIMEOUT)
{
LL_DEBUGS("TypingMsgs") << "Received: is typing cleared due to timeout" << LL_ENDL;
removeTypingIndicator(mImInfo);
mOtherTyping = false;
}
}
// virtual
@ -953,13 +977,21 @@ void LLFloaterIMSession::setTyping(bool typing)
// much network traffic. Only send in person-to-person IMs.
if ( mShouldSendTypingState && mDialog == IM_NOTHING_SPECIAL )
{
// Still typing, send 'start typing' notification or
// send 'stop typing' notification immediately
if (!mMeTyping || mTypingTimer.getElapsedTimeF32() > 1.f)
if ( mMeTyping )
{
LLIMModel::instance().sendTypingState(mSessionID,
mOtherParticipantUUID, mMeTyping);
mShouldSendTypingState = false;
if ( mTypingTimer.getElapsedTimeF32() > 1.f )
{
// Still typing, send 'start typing' notification
LLIMModel::instance().sendTypingState(mSessionID, mOtherParticipantUUID, TRUE);
mShouldSendTypingState = false;
mMeTypingTimer.reset();
}
}
else
{
// Send 'stop typing' notification immediately
LLIMModel::instance().sendTypingState(mSessionID, mOtherParticipantUUID, FALSE);
mShouldSendTypingState = false;
}
}
@ -975,10 +1007,12 @@ void LLFloaterIMSession::setTyping(bool typing)
void LLFloaterIMSession::processIMTyping(const LLIMInfo* im_info, BOOL typing)
{
LL_DEBUGS("TypingMsgs") << "typing=" << typing << LL_ENDL;
if ( typing )
{
// other user started typing
addTypingIndicator(im_info);
mOtherTypingTimer.reset();
}
else
{
@ -1202,10 +1236,40 @@ BOOL LLFloaterIMSession::inviteToSession(const uuid_vec_t& ids)
void LLFloaterIMSession::addTypingIndicator(const LLIMInfo* im_info)
{
/* Operation of "<name> is typing" state machine:
Not Typing state:
User types in P2P IM chat ... Send Start Typing, save Started time,
start Idle Timer (N seconds) go to Typing state
Typing State:
User enters a non-return character: if Now - Started > ME_TYPING_TIMEOUT, send
Start Typing, restart Idle Timer
User enters a return character: stop Idle Timer, send IM and Stop
Typing, go to Not Typing state
Idle Timer expires: send Stop Typing, go to Not Typing state
The recipient has a complementary state machine in which a Start Typing
that is not followed by either an IM or another Start Typing within OTHER_TYPING_TIMEOUT
seconds switches the sender out of typing state.
This has the nice quality of being self-healing for lost start/stop
messages while adding messages only for the (relatively rare) case of a
user who types a very long message (one that takes more than ME_TYPING_TIMEOUT seconds
to type).
Note: OTHER_TYPING_TIMEOUT must be > ME_TYPING_TIMEOUT for proper operation of the state machine
*/
// We may have lost a "stop-typing" packet, don't add it twice
if (im_info && !mOtherTyping)
{
mOtherTyping = true;
mOtherTypingTimer.reset();
// Save im_info so that removeTypingIndicator can be properly called because a timeout has occurred
mImInfo = im_info;
// Update speaker
LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(mSessionID);

View File

@ -187,6 +187,8 @@ private:
LLFrameTimer mTypingTimer;
LLFrameTimer mTypingTimeoutTimer;
bool mSessionNameUpdatedForTyping;
LLFrameTimer mMeTypingTimer;
LLFrameTimer mOtherTypingTimer;
bool mSessionInitialized;
LLSD mQueuedMsgsForInit;
@ -196,6 +198,8 @@ private:
// connection to voice channel state change signal
boost::signals2::connection mVoiceChannelStateChangeConnection;
const LLIMInfo* mImInfo;
};
#endif // LL_FLOATERIMSESSION_H

View File

@ -1791,10 +1791,15 @@ void LLPanelLandObjects::onCommitClean(LLUICtrl *caller, void* user_data)
LLParcel* parcel = lop->mParcel->getParcel();
if (parcel)
{
lop->mOtherTime = atoi(lop->mCleanOtherObjectsTime->getText().c_str());
S32 return_time = atoi(lop->mCleanOtherObjectsTime->getText().c_str());
// Only send return time if it has changed
if (return_time != lop->mOtherTime)
{
lop->mOtherTime = return_time;
parcel->setCleanOtherTime(lop->mOtherTime);
send_other_clean_time_message(parcel->getLocalID(), lop->mOtherTime);
parcel->setCleanOtherTime(lop->mOtherTime);
send_other_clean_time_message(parcel->getLocalID(), lop->mOtherTime);
}
}
}

View File

@ -535,9 +535,16 @@ BOOL LLFloaterModelPreview::postBuild()
mUploadBtn = getChild<LLButton>("ok_btn");
mCalculateBtn = getChild<LLButton>("calculate_btn");
mCalculateBtn->setClickedCallback(boost::bind(&LLFloaterModelPreview::onClickCalculateBtn, this));
if (LLConvexDecomposition::getInstance() != NULL)
{
mCalculateBtn->setClickedCallback(boost::bind(&LLFloaterModelPreview::onClickCalculateBtn, this));
toggleCalculateButton(true);
toggleCalculateButton(true);
}
else
{
mCalculateBtn->setEnabled(false);
}
return TRUE;
}

View File

@ -34,11 +34,11 @@
#include <boost/signals2.hpp>
#include "llagent.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llcombobox.h"
#include "llcontrol.h"
#include "llenvmanager.h"
#include "llfloaterpathfindingcharacters.h"
#include "llfloaterpathfindinglinksets.h"
#include "llfloaterreg.h"
@ -224,7 +224,7 @@ void LLFloaterPathfindingConsole::onOpen(const LLSD& pKey)
if (!mRegionBoundarySlot.connected())
{
mRegionBoundarySlot = LLEnvManagerNew::instance().setRegionChangeCallback(boost::bind(&LLFloaterPathfindingConsole::onRegionBoundaryCross, this));
mRegionBoundarySlot = gAgent.addRegionChangedCallback(boost::bind(&LLFloaterPathfindingConsole::onRegionBoundaryCross, this));
}
if (!mTeleportFailedSlot.connected())

View File

@ -41,7 +41,6 @@
#include "llavatarnamecache.h"
#include "llbutton.h"
#include "llcheckboxctrl.h"
#include "llenvmanager.h"
#include "llfloater.h"
#include "llfontgl.h"
#include "llnotifications.h"
@ -85,7 +84,7 @@ void LLFloaterPathfindingObjects::onOpen(const LLSD &pKey)
if (!mRegionBoundaryCrossingSlot.connected())
{
mRegionBoundaryCrossingSlot = LLEnvManagerNew::getInstance()->setRegionChangeCallback(boost::bind(&LLFloaterPathfindingObjects::onRegionBoundaryCrossed, this));
mRegionBoundaryCrossingSlot = gAgent.addRegionChangedCallback(boost::bind(&LLFloaterPathfindingObjects::onRegionBoundaryCrossed, this));
}
if (!mGodLevelChangeSlot.connected())

View File

@ -91,6 +91,7 @@
#include "lltrans.h"
#include "llagentui.h"
#include "llmeshrepository.h"
#include "llfloaterregionrestarting.h"
#include "llpanelexperiencelisteditor.h"
#include <boost/function.hpp>
#include "llfloaterexperiencepicker.h"
@ -231,7 +232,7 @@ BOOL LLFloaterRegionInfo::postBuild()
&processEstateOwnerRequest);
// Request region info when agent region changes.
LLEnvManagerNew::instance().setRegionChangeCallback(boost::bind(&LLFloaterRegionInfo::requestRegionInfo, this));
gAgent.addRegionChangedCallback(boost::bind(&LLFloaterRegionInfo::requestRegionInfo, this));
return TRUE;
}

View File

@ -0,0 +1,176 @@
/**
* @file llfloaterregionrestarting.cpp
* @brief Shows countdown timer during region restart
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
#include "llfloaterregionrestarting.h"
#include "llfloaterreg.h"
#include "lluictrl.h"
#include "llagent.h"
#include "llagentcamera.h"
#include "llviewerwindow.h"
static S32 sSeconds;
static U32 sShakeState;
LLFloaterRegionRestarting::LLFloaterRegionRestarting(const LLSD& key) :
LLFloater(key),
LLEventTimer(1)
{
mName = (std::string)key["NAME"];
sSeconds = (LLSD::Integer)key["SECONDS"];
}
LLFloaterRegionRestarting::~LLFloaterRegionRestarting()
{
mRegionChangedConnection.disconnect();
}
BOOL LLFloaterRegionRestarting::postBuild()
{
mRegionChangedConnection = gAgent.addRegionChangedCallback(boost::bind(&LLFloaterRegionRestarting::regionChange, this));
LLStringUtil::format_map_t args;
std::string text;
args["[NAME]"] = mName;
text = getString("RegionName", args);
LLTextBox* textbox = getChild<LLTextBox>("region_name");
textbox->setValue(text);
sShakeState = SHAKE_START;
refresh();
return TRUE;
}
void LLFloaterRegionRestarting::regionChange()
{
close();
}
BOOL LLFloaterRegionRestarting::tick()
{
refresh();
return FALSE;
}
void LLFloaterRegionRestarting::refresh()
{
LLStringUtil::format_map_t args;
std::string text;
args["[SECONDS]"] = llformat("%d", sSeconds);
getChild<LLTextBox>("restart_seconds")->setValue(getString("RestartSeconds", args));
sSeconds = sSeconds - 1;
if(sSeconds < 0.0)
{
sSeconds = 0;
}
}
void LLFloaterRegionRestarting::draw()
{
LLFloater::draw();
const F32 SHAKE_INTERVAL = 0.025;
const F32 SHAKE_TOTAL_DURATION = 1.8; // the length of the default alert tone for this
const F32 SHAKE_INITIAL_MAGNITUDE = 1.5;
const F32 SHAKE_HORIZONTAL_BIAS = 0.25;
F32 time_shaking;
if(SHAKE_START == sShakeState)
{
mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL);
sShakeState = SHAKE_LEFT;
mShakeIterations = 0;
mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE;
}
if(SHAKE_DONE != sShakeState && mShakeTimer.hasExpired())
{
gAgentCamera.unlockView();
switch(sShakeState)
{
case SHAKE_LEFT:
gAgentCamera.setPanLeftKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
sShakeState = SHAKE_UP;
break;
case SHAKE_UP:
gAgentCamera.setPanUpKey(mShakeMagnitude);
sShakeState = SHAKE_RIGHT;
break;
case SHAKE_RIGHT:
gAgentCamera.setPanRightKey(mShakeMagnitude * SHAKE_HORIZONTAL_BIAS);
sShakeState = SHAKE_DOWN;
break;
case SHAKE_DOWN:
gAgentCamera.setPanDownKey(mShakeMagnitude);
mShakeIterations++;
time_shaking = SHAKE_INTERVAL * (mShakeIterations * 4 /* left, up, right, down */);
if(SHAKE_TOTAL_DURATION <= time_shaking)
{
sShakeState = SHAKE_DONE;
mShakeMagnitude = 0.0;
}
else
{
sShakeState = SHAKE_LEFT;
F32 percent_done_shaking = (SHAKE_TOTAL_DURATION - time_shaking) / SHAKE_TOTAL_DURATION;
mShakeMagnitude = SHAKE_INITIAL_MAGNITUDE * (percent_done_shaking * percent_done_shaking); // exponential decay
}
break;
default:
break;
}
mShakeTimer.setTimerExpirySec(SHAKE_INTERVAL);
}
}
void LLFloaterRegionRestarting::close()
{
LLFloaterRegionRestarting* floaterp = LLFloaterReg::findTypedInstance<LLFloaterRegionRestarting>("region_restarting");
if (floaterp)
{
floaterp->closeFloater();
}
}
void LLFloaterRegionRestarting::updateTime(S32 time)
{
sSeconds = time;
sShakeState = SHAKE_START;
}

View File

@ -0,0 +1,69 @@
/**
* @file llfloaterregionrestarting.h
* @brief Shows countdown timer during region restart
*
* $LicenseInfo:firstyear=2006&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#ifndef LL_LLFLOATERREGIONRESTARTING_H
#define LL_LLFLOATERREGIONRESTARTING_H
#include "llfloater.h"
#include "lltextbox.h"
#include "lleventtimer.h"
class LLFloaterRegionRestarting : public LLFloater, public LLEventTimer
{
friend class LLFloaterReg;
public:
static void close();
static void updateTime(S32 time);
private:
LLFloaterRegionRestarting(const LLSD& key);
virtual ~LLFloaterRegionRestarting();
virtual BOOL postBuild();
virtual BOOL tick();
virtual void refresh();
virtual void draw();
virtual void regionChange();
std::string mName;
U32 mShakeIterations;
F32 mShakeMagnitude;
LLTimer mShakeTimer;
boost::signals2::connection mRegionChangedConnection;
enum
{
SHAKE_START,
SHAKE_LEFT,
SHAKE_UP,
SHAKE_RIGHT,
SHAKE_DOWN,
SHAKE_DONE
};
};
#endif // LL_LLFLOATERREGIONRESTARTING_H

View File

@ -627,8 +627,8 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global)
if (!sim_info)
{
// We haven't found a region for that point yet, leave the tracking to the world map
LLWorldMap::getInstance()->setTracking(pos_global);
LLTracker::stopTracking(NULL);
LLWorldMap::getInstance()->setTracking(pos_global);
S32 world_x = S32(pos_global.mdV[0] / 256);
S32 world_y = S32(pos_global.mdV[1] / 256);
LLWorldMapMessage::getInstance()->sendMapBlockRequest(world_x, world_y, world_x, world_y, true);
@ -643,9 +643,9 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global)
{
// Down region. Show the blue circle of death!
// i.e. let the world map that this and tell it it's invalid
LLTracker::stopTracking(NULL);
LLWorldMap::getInstance()->setTracking(pos_global);
LLWorldMap::getInstance()->setTrackingInvalid();
LLTracker::stopTracking(NULL);
setDefaultBtn("");
// clicked on a down region - turn off coord display
@ -665,8 +665,8 @@ void LLFloaterWorldMap::trackLocation(const LLVector3d& pos_global)
std::string tooltip("");
mTrackedStatus = LLTracker::TRACKING_LOCATION;
LLTracker::trackLocation(pos_global, full_name, tooltip);
LLWorldMap::getInstance()->cancelTracking(); // The floater is taking over the tracking
LLTracker::trackLocation(pos_global, full_name, tooltip);
LLVector3d coord_pos = LLTracker::getTrackedPositionGlobal();
updateTeleportCoordsDisplay( coord_pos );

View File

@ -74,6 +74,7 @@
#include "llvoavatarself.h"
#include "llwearablelist.h"
#include "lllandmarkactions.h"
#include "llpanellandmarks.h"
void copy_slurl_to_clipboard_callback_inv(const std::string& slurl);
@ -1449,6 +1450,38 @@ void LLItemBridge::performAction(LLInventoryModel* model, std::string action)
}
}
}
else if ("show_on_map" == action)
{
doActionOnCurSelectedLandmark(boost::bind(&LLItemBridge::doShowOnMap, this, _1));
}
}
void LLItemBridge::doActionOnCurSelectedLandmark(LLLandmarkList::loaded_callback_t cb)
{
LLViewerInventoryItem* cur_item = getItem();
if(cur_item && cur_item->getInventoryType() == LLInventoryType::IT_LANDMARK)
{
LLLandmark* landmark = LLLandmarkActions::getLandmark(cur_item->getUUID(), cb);
if (landmark)
{
cb(landmark);
}
}
}
void LLItemBridge::doShowOnMap(LLLandmark* landmark)
{
LLVector3d landmark_global_pos;
// landmark has already been tested for NULL by calling routine
if (landmark->getGlobalPos(landmark_global_pos))
{
LLFloaterWorldMap* worldmap_instance = LLFloaterWorldMap::getInstance();
if (!landmark_global_pos.isExactlyZero() && worldmap_instance)
{
worldmap_instance->trackLocation(landmark_global_pos);
LLFloaterReg::showInstance("world_map", "center");
}
}
}
void copy_slurl_to_clipboard_callback_inv(const std::string& slurl)
@ -4580,6 +4613,7 @@ void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
items.push_back(std::string("Landmark Separator"));
items.push_back(std::string("url_copy"));
items.push_back(std::string("About Landmark"));
items.push_back(std::string("show_on_map"));
}
// Disable "About Landmark" menu item for

View File

@ -36,6 +36,7 @@
#include "llviewercontrol.h"
#include "llviewerwearable.h"
#include "lltooldraganddrop.h"
#include "lllandmarklist.h"
class LLInventoryFilter;
class LLInventoryPanel;
@ -239,7 +240,10 @@ protected:
BOOL confirmRemoveItem(const LLSD& notification, const LLSD& response);
virtual BOOL isItemPermissive() const;
virtual void buildDisplayName() const;
void doActionOnCurSelectedLandmark(LLLandmarkList::loaded_callback_t cb);
private:
void doShowOnMap(LLLandmark* landmark);
};
class LLFolderBridge : public LLInvFVBridge

View File

@ -407,14 +407,14 @@ LLLocationInputCtrl::LLLocationInputCtrl(const LLLocationInputCtrl::Params& p)
// - Make the "Add landmark" button updated when either current parcel gets changed
// or a landmark gets created or removed from the inventory.
// - Update the location string on parcel change.
mParcelMgrConnection = LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(
mParcelMgrConnection = gAgent.addParcelChangedCallback(
boost::bind(&LLLocationInputCtrl::onAgentParcelChange, this));
// LLLocationHistory instance is being created before the location input control, so we have to update initial state of button manually.
mButton->setEnabled(LLLocationHistory::instance().getItemCount() > 0);
mLocationHistoryConnection = LLLocationHistory::getInstance()->setChangedCallback(
boost::bind(&LLLocationInputCtrl::onLocationHistoryChanged, this,_1));
mRegionCrossingSlot = LLEnvManagerNew::getInstance()->setRegionChangeCallback(boost::bind(&LLLocationInputCtrl::onRegionBoundaryCrossed, this));
mRegionCrossingSlot = gAgent.addRegionChangedCallback(boost::bind(&LLLocationInputCtrl::onRegionBoundaryCrossed, this));
createNavMeshStatusListenerForCurrentRegion();
mRemoveLandmarkObserver = new LLRemoveLandmarkObserver(this);

View File

@ -79,7 +79,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize()
if ( !mRegionCrossingSlot.connected() )
{
mRegionCrossingSlot = LLEnvManagerNew::getInstance()->setRegionChangeCallback(boost::bind(&LLMenuOptionPathfindingRebakeNavmesh::handleRegionBoundaryCrossed, this));
mRegionCrossingSlot = gAgent.addRegionChangedCallback(boost::bind(&LLMenuOptionPathfindingRebakeNavmesh::handleRegionBoundaryCrossed, this));
}
if (!mAgentStateSlot.connected())

View File

@ -140,7 +140,7 @@ BOOL LLFloaterMove::postBuild()
initMovementMode();
LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(LLFloaterMove::sUpdateFlyingStatus);
gAgent.addParcelChangedCallback(LLFloaterMove::sUpdateFlyingStatus);
return TRUE;
}

View File

@ -251,7 +251,7 @@ LLPanelPlaces::LLPanelPlaces()
gInventory.addObserver(mInventoryObserver);
mAgentParcelChangedConnection = LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(
mAgentParcelChangedConnection = gAgent.addParcelChangedCallback(
boost::bind(&LLPanelPlaces::updateVerbs, this));
//buildFromFile( "panel_places.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()

View File

@ -359,6 +359,11 @@ void LLTeleportHistoryPanel::ContextMenu::onInfo()
void LLTeleportHistoryPanel::ContextMenu::gotSLURLCallback(const std::string& slurl)
{
LLClipboard::instance().copyToClipboard(utf8str_to_wstring(slurl),0,slurl.size());
LLSD args;
args["SLURL"] = slurl;
LLNotificationsUtil::add("CopySLURL", args);
}
void LLTeleportHistoryPanel::ContextMenu::onCopyToClipboard()

View File

@ -166,7 +166,7 @@ BOOL LLPanelTopInfoBar::postBuild()
mShowCoordsCtrlConnection = ctrl->getSignal()->connect(boost::bind(&LLPanelTopInfoBar::onNavBarShowParcelPropertiesCtrlChanged, this));
}
mParcelMgrConnection = LLViewerParcelMgr::getInstance()->addAgentParcelChangedCallback(
mParcelMgrConnection = gAgent.addParcelChangedCallback(
boost::bind(&LLPanelTopInfoBar::onAgentParcelChange, this));
setVisibleCallback(boost::bind(&LLPanelTopInfoBar::onVisibilityChange, this, _2));

View File

@ -167,6 +167,7 @@ void LLTracker::render3D()
}
static LLUIColor map_track_color = LLUIColorTable::instance().getColor("MapTrackColor", LLColor4::white);
static LLUIColor map_track_color_under = LLUIColorTable::instance().getColor("MapTrackColorUnder", LLColor4::white);
// Arbitary location beacon
if( instance()->mIsTrackingLocation )
@ -187,7 +188,7 @@ void LLTracker::render3D()
}
else
{
renderBeacon( instance()->mTrackedPositionGlobal, map_track_color,
renderBeacon( instance()->mTrackedPositionGlobal, map_track_color, map_track_color_under,
instance()->mBeaconText, instance()->mTrackedLocationName );
}
}
@ -229,7 +230,7 @@ void LLTracker::render3D()
// and back again
instance()->mHasReachedLandmark = FALSE;
}
renderBeacon( instance()->mTrackedPositionGlobal, map_track_color,
renderBeacon( instance()->mTrackedPositionGlobal, map_track_color, map_track_color_under,
instance()->mBeaconText, instance()->mTrackedLandmarkName );
}
}
@ -258,7 +259,7 @@ void LLTracker::render3D()
}
else
{
renderBeacon( av_tracker.getGlobalPos(), map_track_color,
renderBeacon( av_tracker.getGlobalPos(), map_track_color, map_track_color_under,
instance()->mBeaconText, av_tracker.getName() );
}
}
@ -412,7 +413,7 @@ const std::string& LLTracker::getTrackedLocationName()
return instance()->mTrackedLocationName;
}
F32 pulse_func(F32 t, F32 z)
F32 pulse_func(F32 t, F32 z, bool tracking_avatar, std::string direction)
{
if (!LLTracker::sCheesyBeacon)
{
@ -420,8 +421,15 @@ F32 pulse_func(F32 t, F32 z)
}
t *= F_PI;
z -= t*64.f - 256.f;
if ("DOWN" == direction)
{
z += t*64.f - 256.f;
}
else
{
z -= t*64.f - 256.f;
}
F32 a = cosf(z*F_PI/512.f)*10.0f;
a = llmax(a, 9.9f);
a -= 9.9f;
@ -474,10 +482,78 @@ void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color)
gGL.end();
}
void LLTracker::drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4 fogged_color, F32 dist)
{
const U32 BEACON_VERTS = 256;
F32 step;
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
if ("DOWN" == direction)
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
step = (5020.0f - pos_agent.mV[2]) / BEACON_VERTS;
}
else
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], 0);
step = pos_agent.mV[2] / BEACON_VERTS;
}
gGL.color4fv(fogged_color.mV);
LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
F32 t = gRenderStartTime.getElapsedTimeF32();
for (U32 i = 0; i < BEACON_VERTS; i++)
{
F32 x = x_axis.mV[0];
F32 y = x_axis.mV[1];
F32 z = i * step;
F32 z_next = (i+1)*step;
bool tracking_avatar = getTrackingStatus() == TRACKING_AVATAR;
F32 a = pulse_func(t, z, tracking_avatar, direction);
F32 an = pulse_func(t, z_next, tracking_avatar, direction);
LLColor4 c_col = fogged_color + LLColor4(a,a,a,a);
LLColor4 col_next = fogged_color + LLColor4(an,an,an,an);
LLColor4 col_edge = fogged_color * LLColor4(a,a,a,0.0f);
LLColor4 col_edge_next = fogged_color * LLColor4(an,an,an,0.0f);
a *= 2.f;
a += 1.0f;
an *= 2.f;
an += 1.0f;
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.color4fv(col_edge.mV);
gGL.vertex3f(-x*a, -y*a, z);
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(-x*an, -y*an, z_next);
gGL.color4fv(c_col.mV);
gGL.vertex3f(0, 0, z);
gGL.color4fv(col_next.mV);
gGL.vertex3f(0, 0, z_next);
gGL.color4fv(col_edge.mV);
gGL.vertex3f(x*a,y*a,z);
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(x*an,y*an,z_next);
gGL.end();
}
gGL.popMatrix();
}
// static
void LLTracker::renderBeacon(LLVector3d pos_global,
const LLColor4& color,
const LLColor4& color,
const LLColor4& color_under,
LLHUDText* hud_textp,
const std::string& label )
{
@ -497,9 +573,11 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
}
LLColor4 fogged_color = color_frac * color + (1 - color_frac)*gSky.getFogColor();
LLColor4 fogged_color_under = color_frac * color_under + (1 - color_frac) * gSky.getFogColor();
F32 FADE_DIST = 3.f;
fogged_color.mV[3] = llmax(0.2f, llmin(0.5f,(dist-FADE_DIST)/FADE_DIST));
fogged_color_under.mV[3] = llmax(0.2f, llmin(0.5f,(dist-FADE_DIST)/FADE_DIST));
LLVector3 pos_agent = gAgent.getPosAgentFromGlobal(pos_global);
@ -508,64 +586,8 @@ void LLTracker::renderBeacon(LLVector3d pos_global,
LLGLDisable cull_face(GL_CULL_FACE);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
gGL.matrixMode(LLRender::MM_MODELVIEW);
gGL.pushMatrix();
{
gGL.translatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
gGL.color4fv(fogged_color.mV);
const U32 BEACON_VERTS = 256;
const F32 step = 1024.0f/BEACON_VERTS;
LLVector3 x_axis = LLViewerCamera::getInstance()->getLeftAxis();
F32 t = gRenderStartTime.getElapsedTimeF32();
F32 dr = dist/LLViewerCamera::getInstance()->getFar();
for (U32 i = 0; i < BEACON_VERTS; i++)
{
F32 x = x_axis.mV[0];
F32 y = x_axis.mV[1];
F32 z = i * step;
F32 z_next = (i+1)*step;
F32 a = pulse_func(t, z);
F32 an = pulse_func(t, z_next);
LLColor4 c_col = fogged_color + LLColor4(a,a,a,a);
LLColor4 col_next = fogged_color + LLColor4(an,an,an,an);
LLColor4 col_edge = fogged_color * LLColor4(a,a,a,0.0f);
LLColor4 col_edge_next = fogged_color * LLColor4(an,an,an,0.0f);
a *= 2.f;
a += 1.0f+dr;
an *= 2.f;
an += 1.0f+dr;
gGL.begin(LLRender::TRIANGLE_STRIP);
gGL.color4fv(col_edge.mV);
gGL.vertex3f(-x*a, -y*a, z);
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(-x*an, -y*an, z_next);
gGL.color4fv(c_col.mV);
gGL.vertex3f(0, 0, z);
gGL.color4fv(col_next.mV);
gGL.vertex3f(0, 0, z_next);
gGL.color4fv(col_edge.mV);
gGL.vertex3f(x*a,y*a,z);
gGL.color4fv(col_edge_next.mV);
gGL.vertex3f(x*an,y*an,z_next);
gGL.end();
}
}
gGL.popMatrix();
LLTracker::drawBeacon(pos_agent, "DOWN", fogged_color, dist);
LLTracker::drawBeacon(pos_agent, "UP", fogged_color_under, dist);
std::string text;
text = llformat( "%.0f m", to_vec.magVec());

View File

@ -108,8 +108,10 @@ protected:
LLTracker();
~LLTracker();
static void drawBeacon(LLVector3 pos_agent, std::string direction, LLColor4 fogged_color, F32 dist);
static void renderBeacon( LLVector3d pos_global,
const LLColor4& color,
const LLColor4& color_under,
LLHUDText* hud_textp,
const std::string& label );

View File

@ -368,6 +368,7 @@ void init_audio()
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndTyping")));
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndWindowClose")));
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndWindowOpen")));
gAudiop->preloadSound(LLUUID(gSavedSettings.getString("UISndRestart")));
}
audio_update_volume(true);

View File

@ -98,6 +98,7 @@
#include "llfloaterproperties.h"
#include "llfloaterregiondebugconsole.h"
#include "llfloaterregioninfo.h"
#include "llfloaterregionrestarting.h"
#include "llfloaterreporter.h"
#include "llfloaterscriptdebug.h"
#include "llfloaterscriptlimits.h"
@ -302,6 +303,7 @@ void LLViewerFloaterReg::registerFloaters()
LLFloaterReg::add("reset_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterResetQueue>);
LLFloaterReg::add("region_debug_console", "floater_region_debug_console.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionDebugConsole>);
LLFloaterReg::add("region_info", "floater_region_info.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionInfo>);
LLFloaterReg::add("region_restarting", "floater_region_restarting.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterRegionRestarting>);
LLFloaterReg::add("script_debug", "floater_script_debug.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebug>);
LLFloaterReg::add("script_debug_output", "floater_script_debug_panel.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterScriptDebugOutput>);

View File

@ -1025,6 +1025,10 @@ U32 info_display_from_string(std::string info_display)
{
return LLPipeline::RENDER_DEBUG_AVATAR_VOLUME;
}
else if ("joints" == info_display)
{
return LLPipeline::RENDER_DEBUG_AVATAR_JOINTS;
}
else if ("raycast" == info_display)
{
return LLPipeline::RENDER_DEBUG_RAYCAST;

View File

@ -111,6 +111,7 @@
#include "llpanelblockedlist.h"
#include "llpanelplaceprofile.h"
#include "llviewerregion.h"
#include "llfloaterregionrestarting.h"
#include <boost/algorithm/string/split.hpp> //
#include <boost/regex.hpp>
@ -5742,7 +5743,6 @@ bool handle_special_notification(std::string notificationID, LLSD& llsdBlock)
std::string regionMaturity = LLViewerRegion::accessToString(regionAccess);
LLStringUtil::toLower(regionMaturity);
llsdBlock["REGIONMATURITY"] = regionMaturity;
bool returnValue = false;
LLNotificationPtr maturityLevelNotification;
std::string notifySuffix = "_Notify";
@ -5882,79 +5882,6 @@ bool handle_teleport_access_blocked(LLSD& llsdBlock)
return returnValue;
}
bool handle_home_position_set(std::string notificationID, LLSD& llsdBlock)
{
std::string snap_filename = gDirUtilp->getLindenUserDir();
snap_filename += gDirUtilp->getDirDelimiter();
snap_filename += SCREEN_HOME_FILENAME;
gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
return false;
}
bool handle_experience_maturity_exceeded(std::string notificationID, LLSD& llsdBlock)
{
if(llsdBlock.has("experience_id"))
{
llsdBlock["EXPERIENCE_SLURL"]=LLSLURL("experience", llsdBlock["experience_id"].asUUID(), "profile").getSLURLString();
}
return false;
}
typedef boost::function<bool (std::string&, LLSD&)> standard_exception_function_t;
typedef std::map<std::string, standard_exception_function_t> standard_exception_map_t;
standard_exception_map_t sStandardExceptions;
bool process_exceptions(std::string notificationID, LLSD& llsdBlock)
{
if(sStandardExceptions.empty())
{
sStandardExceptions["RegionEntryAccessBlocked"] = handle_special_notification;
sStandardExceptions["LandClaimAccessBlocked"] = handle_special_notification;
sStandardExceptions["LandBuyAccessBlocked"] = handle_special_notification;
/*---------------------------------------------------------------------
(Commented so a grep will find the notification strings, since
we construct them on the fly; if you add additional notifications,
please update the comment.)
Could throw any of the following notifications:
RegionEntryAccessBlocked
RegionEntryAccessBlocked_Notify
RegionEntryAccessBlocked_NotifyAdultsOnly
RegionEntryAccessBlocked_Change
RegionEntryAccessBlocked_AdultsOnlyContent
RegionEntryAccessBlocked_ChangeAndReTeleport
LandClaimAccessBlocked
LandClaimAccessBlocked_Notify
LandClaimAccessBlocked_NotifyAdultsOnly
LandClaimAccessBlocked_Change
LandClaimAccessBlocked_AdultsOnlyContent
LandBuyAccessBlocked
LandBuyAccessBlocked_Notify
LandBuyAccessBlocked_NotifyAdultsOnly
LandBuyAccessBlocked_Change
LandBuyAccessBlocked_AdultsOnlyContent
-----------------------------------------------------------------------*/
sStandardExceptions["HomePositionSet"] = handle_home_position_set;
}
standard_exception_map_t::iterator it = sStandardExceptions.find(notificationID);
if(it == sStandardExceptions.end())
{
return false;
}
return it->second(notificationID, llsdBlock);
}
bool attempt_standard_notification(LLMessageSystem* msgsystem)
{
// if we have additional alert data
@ -5980,12 +5907,88 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
llwarns << "attempt_standard_notification: Attempted to read notification parameter data into LLSD but failed:" << llsdRaw << llendl;
}
}
if (
(notificationID == "RegionEntryAccessBlocked") ||
(notificationID == "LandClaimAccessBlocked") ||
(notificationID == "LandBuyAccessBlocked")
)
{
/*---------------------------------------------------------------------
(Commented so a grep will find the notification strings, since
we construct them on the fly; if you add additional notifications,
please update the comment.)
Could throw any of the following notifications:
RegionEntryAccessBlocked
RegionEntryAccessBlocked_Notify
RegionEntryAccessBlocked_NotifyAdultsOnly
RegionEntryAccessBlocked_Change
RegionEntryAccessBlocked_AdultsOnlyContent
RegionEntryAccessBlocked_ChangeAndReTeleport
LandClaimAccessBlocked
LandClaimAccessBlocked_Notify
LandClaimAccessBlocked_NotifyAdultsOnly
LandClaimAccessBlocked_Change
LandClaimAccessBlocked_AdultsOnlyContent
LandBuyAccessBlocked
LandBuyAccessBlocked_Notify
LandBuyAccessBlocked_NotifyAdultsOnly
LandBuyAccessBlocked_Change
LandBuyAccessBlocked_AdultsOnlyContent
-----------------------------------------------------------------------*/
if (handle_special_notification(notificationID, llsdBlock))
{
return true;
}
}
// HACK -- handle callbacks for specific alerts.
if( notificationID == "HomePositionSet" )
{
// save the home location image to disk
std::string snap_filename = gDirUtilp->getLindenUserDir();
snap_filename += gDirUtilp->getDirDelimiter();
snap_filename += SCREEN_HOME_FILENAME;
gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
}
if (notificationID == "RegionRestartMinutes" ||
notificationID == "RegionRestartSeconds")
{
S32 seconds;
if (notificationID == "RegionRestartMinutes")
{
seconds = 60 * static_cast<S32>(llsdBlock["MINUTES"].asInteger());
}
else
{
seconds = static_cast<S32>(llsdBlock["SECONDS"].asInteger());
}
LLFloaterRegionRestarting* floaterp = LLFloaterReg::findTypedInstance<LLFloaterRegionRestarting>("region_restarting");
if (floaterp)
{
LLFloaterRegionRestarting::updateTime(seconds);
}
else
{
LLSD params;
params["NAME"] = llsdBlock["NAME"];
params["SECONDS"] = (LLSD::Integer)seconds;
LLFloaterRegionRestarting* restarting_floater = dynamic_cast<LLFloaterRegionRestarting*>(LLFloaterReg::showInstance("region_restarting", params));
if(restarting_floater)
{
restarting_floater->center();
}
}
send_sound_trigger(LLUUID(gSavedSettings.getString("UISndRestart")), 1.0f);
}
if(process_exceptions(notificationID, llsdBlock))
{
return true;
}
LLNotificationsUtil::add(notificationID, llsdBlock);
return true;
}
@ -6045,7 +6048,6 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data)
std::string message;
msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message);
process_special_alert_messages(message);
if (!attempt_standard_notification(msgsystem))
@ -6069,7 +6071,6 @@ bool handle_not_age_verified_alert(const std::string &pAlertName)
bool handle_special_alerts(const std::string &pAlertName)
{
bool isHandled = false;
if (LLStringUtil::compareStrings(pAlertName, "NotAgeVerified") == 0)
{
@ -6105,26 +6106,17 @@ void process_alert_core(const std::string& message, BOOL modal)
// System message is important, show in upper-right box not tip
std::string text(message.substr(1));
LLSD args;
if (text.substr(0,17) == "RESTART_X_MINUTES")
// *NOTE: If the text from the server ever changes this line will need to be adjusted.
std::string restart_cancelled = "Region restart cancelled.";
if (text.substr(0, restart_cancelled.length()) == restart_cancelled)
{
S32 mins = 0;
LLStringUtil::convertToS32(text.substr(18), mins);
args["MINUTES"] = llformat("%d",mins);
LLNotificationsUtil::add("RegionRestartMinutes", args);
}
else if (text.substr(0,17) == "RESTART_X_SECONDS")
{
S32 secs = 0;
LLStringUtil::convertToS32(text.substr(18), secs);
args["SECONDS"] = llformat("%d",secs);
LLNotificationsUtil::add("RegionRestartSeconds", args);
}
else
{
std::string new_msg =LLNotifications::instance().getGlobalString(text);
args["MESSAGE"] = new_msg;
LLNotificationsUtil::add("SystemMessage", args);
LLFloaterRegionRestarting::close();
}
std::string new_msg =LLNotifications::instance().getGlobalString(text);
args["MESSAGE"] = new_msg;
LLNotificationsUtil::add("SystemMessage", args);
}
else if (modal)
{
@ -6380,11 +6372,11 @@ bool script_question_cb(const LLSD& notification, const LLSD& response)
return false;
}
LLUUID experience;
if(notification["payload"].has("experience"))
{
experience = notification["payload"]["experience"].asUUID();
}
LLUUID experience;
if(notification["payload"].has("experience"))
{
experience = notification["payload"]["experience"].asUUID();
}
// check whether permissions were granted or denied
BOOL allowed = TRUE;
@ -6395,16 +6387,16 @@ bool script_question_cb(const LLSD& notification, const LLSD& response)
new_questions = 0;
allowed = FALSE;
}
else if(experience.notNull())
{
LLSD permission;
LLSD data;
permission["permission"]="Allow";
else if(experience.notNull())
{
LLSD permission;
LLSD data;
permission["permission"]="Allow";
data[experience.asString()]=permission;
data["experience"]=experience;
LLEventPumps::instance().obtain("experience_permission").post(data);
}
data[experience.asString()]=permission;
data["experience"]=experience;
LLEventPumps::instance().obtain("experience_permission").post(data);
}
LLUUID task_id = notification["payload"]["task_id"].asUUID();
LLUUID item_id = notification["payload"]["item_id"].asUUID();
@ -6430,31 +6422,28 @@ bool script_question_cb(const LLSD& notification, const LLSD& response)
if ( response["Mute"] ) // mute
{
script_question_mute(task_id,notification["payload"]["object_name"].asString());
}
if ( response["BlockExperience"] )
{
if(experience.notNull())
{
LLViewerRegion* region = gAgent.getRegion();
if (!region)
return false;
std::string lookup_url=region->getCapability("ExperiencePreferences");
if(lookup_url.empty())
return false;
LLSD permission;
LLSD data;
permission["permission"]="Block";
data[experience.asString()]=permission;
LLHTTPClient::put(lookup_url, data, NULL);
data["experience"]=experience;
LLEventPumps::instance().obtain("experience_permission").post(data);
}
}
if ( response["BlockExperience"] )
{
if(experience.notNull())
{
LLViewerRegion* region = gAgent.getRegion();
if (!region)
return false;
std::string lookup_url=region->getCapability("ExperiencePreferences");
if(lookup_url.empty())
return false;
LLSD permission;
LLSD data;
permission["permission"]="Block";
data[experience.asString()]=permission;
LLHTTPClient::put(lookup_url, data, NULL);
data["experience"]=experience;
LLEventPumps::instance().obtain("experience_permission").post(data);
}
}
return false;
}
@ -6490,23 +6479,21 @@ static LLNotificationFunctorRegistration script_question_cb_reg_2("ScriptQuestio
static LLNotificationFunctorRegistration script_question_cb_reg_3("ScriptQuestionExperience", script_question_cb);
static LLNotificationFunctorRegistration unknown_script_question_cb_reg("UnknownScriptQuestion", unknown_script_question_cb);
void process_script_experience_details(const LLSD& experience_details, LLSD args, LLSD payload)
{
if(experience_details[LLExperienceCache::PROPERTIES].asInteger() & LLExperienceCache::PROPERTY_GRID)
{
args["GRID_WIDE"] = LLTrans::getString("GRID_WIDE")+ " ";
}
else
{
args["GRID_WIDE"] = "";
}
args["EXPERIENCE"] = LLSLURL("experience", experience_details[LLExperienceCache::EXPERIENCE_ID].asUUID(), "profile").getSLURLString();
if(experience_details[LLExperienceCache::PROPERTIES].asInteger() & LLExperienceCache::PROPERTY_GRID)
{
args["GRID_WIDE"] = LLTrans::getString("GRID_WIDE")+ " ";
}
else
{
args["GRID_WIDE"] = "";
}
args["EXPERIENCE"] = LLSLURL("experience", experience_details[LLExperienceCache::EXPERIENCE_ID].asUUID(), "profile").getSLURLString();
LLNotificationsUtil::add("ScriptQuestionExperience", args, payload);
LLNotificationsUtil::add("ScriptQuestionExperience", args, payload);
}
void process_script_question(LLMessageSystem *msg, void **user_data)
{
// *TODO: Translate owner name -> [FIRST] [LAST]
@ -6518,9 +6505,7 @@ void process_script_question(LLMessageSystem *msg, void **user_data)
S32 questions;
std::string object_name;
std::string owner_name;
LLUUID experienceid;
LLUUID experienceid;
// taskid -> object key of object requesting permissions
msg->getUUIDFast(_PREHASH_Data, _PREHASH_TaskID, taskid );
@ -6530,10 +6515,10 @@ void process_script_question(LLMessageSystem *msg, void **user_data)
msg->getStringFast(_PREHASH_Data, _PREHASH_ObjectOwner, owner_name);
msg->getS32Fast(_PREHASH_Data, _PREHASH_Questions, questions );
if(msg->has(_PREHASH_Experience))
{
msg->getUUIDFast(_PREHASH_Experience, _PREHASH_ExperienceID, experienceid);
}
if(msg->has(_PREHASH_Experience))
{
msg->getUUIDFast(_PREHASH_Experience, _PREHASH_ExperienceID, experienceid);
}
// Special case. If the objects are owned by this agent, throttle per-object instead
// of per-owner. It's common for residents to reset a ton of scripts that re-request
@ -6620,28 +6605,26 @@ void process_script_question(LLMessageSystem *msg, void **user_data)
payload["object_name"] = object_name;
payload["owner_name"] = owner_name;
const char* notification = "ScriptQuestion";
const char* notification = "ScriptQuestion";
if(caution && gSavedSettings.getBOOL("PermissionsCautionEnabled"))
{
args["FOOTERTEXT"] = (count > 1) ? LLTrans::getString("AdditionalPermissionsRequestHeader") + "\n\n" + script_question : "";
notification = "ScriptQuestionCaution";
}
else if(experienceid.notNull())
{
payload["experience"]=experienceid;
LLExperienceCache::get(experienceid, boost::bind(process_script_experience_details, _1, args, payload));
return;
}
if(caution && gSavedSettings.getBOOL("PermissionsCautionEnabled"))
{
args["FOOTERTEXT"] = (count > 1) ? LLTrans::getString("AdditionalPermissionsRequestHeader") + "\n\n" + script_question : "";
notification = "ScriptQuestionCaution";
}
else if(experienceid.notNull())
{
payload["experience"]=experienceid;
LLExperienceCache::get(experienceid, boost::bind(process_script_experience_details, _1, args, payload));
return;
}
LLNotificationsUtil::add(notification, args, payload);
LLNotificationsUtil::add(notification, args, payload);
}
}
}
void process_derez_container(LLMessageSystem *msg, void**)
{
LL_WARNS("Messaging") << "call to deprecated process_derez_container" << LL_ENDL;

View File

@ -1580,7 +1580,8 @@ void LLViewerParcelMgr::processParcelProperties(LLMessageSystem *msg, void **use
// Let interesting parties know about agent parcel change.
LLViewerParcelMgr* instance = LLViewerParcelMgr::getInstance();
instance->mAgentParcelChangedSignal();
// Notify anything that wants to know when the agent changes parcels
gAgent.changeParcels();
if (instance->mTeleportInProgress)
{
@ -2458,10 +2459,6 @@ LLViewerTexture* LLViewerParcelMgr::getPassImage() const
return sPassImage;
}
boost::signals2::connection LLViewerParcelMgr::addAgentParcelChangedCallback(parcel_changed_callback_t cb)
{
return mAgentParcelChangedSignal.connect(cb);
}
/*
* Set finish teleport callback. You can use it to observe all teleport events.
* NOTE:
@ -2475,7 +2472,7 @@ boost::signals2::connection LLViewerParcelMgr::setTeleportFinishedCallback(telep
return mTeleportFinishedSignal.connect(cb);
}
boost::signals2::connection LLViewerParcelMgr::setTeleportFailedCallback(parcel_changed_callback_t cb)
boost::signals2::connection LLViewerParcelMgr::setTeleportFailedCallback(teleport_failed_callback_t cb)
{
return mTeleportFailedSignal.connect(cb);
}

View File

@ -80,8 +80,8 @@ class LLViewerParcelMgr : public LLSingleton<LLViewerParcelMgr>
public:
typedef boost::function<void (const LLVector3d&, const bool& local)> teleport_finished_callback_t;
typedef boost::signals2::signal<void (const LLVector3d&, const bool&)> teleport_finished_signal_t;
typedef boost::function<void()> parcel_changed_callback_t;
typedef boost::signals2::signal<void()> parcel_changed_signal_t;
typedef boost::function<void()> teleport_failed_callback_t;
typedef boost::signals2::signal<void()> teleport_failed_signal_t;
LLViewerParcelMgr();
~LLViewerParcelMgr();
@ -283,9 +283,8 @@ public:
// the agent is banned or not in the allowed group
BOOL isCollisionBanned();
boost::signals2::connection addAgentParcelChangedCallback(parcel_changed_callback_t cb);
boost::signals2::connection setTeleportFinishedCallback(teleport_finished_callback_t cb);
boost::signals2::connection setTeleportFailedCallback(parcel_changed_callback_t cb);
boost::signals2::connection setTeleportFailedCallback(teleport_failed_callback_t cb);
void onTeleportFinished(bool local, const LLVector3d& new_pos);
void onTeleportFailed();
@ -338,8 +337,7 @@ private:
BOOL mTeleportInProgress;
teleport_finished_signal_t mTeleportFinishedSignal;
parcel_changed_signal_t mTeleportFailedSignal;
parcel_changed_signal_t mAgentParcelChangedSignal;
teleport_failed_signal_t mTeleportFailedSignal;
// Array of pieces of parcel edges to potentially draw
// Has (parcels_per_edge + 1) * (parcels_per_edge + 1) elements so

View File

@ -1393,9 +1393,11 @@ void LLVOAvatar::getSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
//-----------------------------------------------------------------------------
void LLVOAvatar::renderCollisionVolumes()
{
std::ostringstream ostr;
for (S32 i = 0; i < mNumCollisionVolumes; i++)
{
mCollisionVolumes[i].renderCollision();
ostr << mCollisionVolumes[i].getName() << ", ";
}
if (mNameText.notNull())
@ -1404,6 +1406,96 @@ void LLVOAvatar::renderCollisionVolumes()
mNameText->lineSegmentIntersect(unused, unused, unused, TRUE);
}
mDebugText.clear();
addDebugText(ostr.str());
}
void LLVOAvatar::renderJoints()
{
std::ostringstream ostr;
std::ostringstream nullstr;
for (joint_map_t::iterator iter = mJointMap.begin(); iter != mJointMap.end(); ++iter)
{
LLJoint* jointp = iter->second;
if (!jointp)
{
nullstr << iter->first << " is NULL" << std::endl;
continue;
}
ostr << jointp->getName() << ", ";
jointp->updateWorldMatrix();
gGL.pushMatrix();
gGL.multMatrix( &jointp->getXform()->getWorldMatrix().mMatrix[0][0] );
gGL.diffuseColor3f( 1.f, 0.f, 1.f );
gGL.begin(LLRender::LINES);
LLVector3 v[] =
{
LLVector3(1,0,0),
LLVector3(-1,0,0),
LLVector3(0,1,0),
LLVector3(0,-1,0),
LLVector3(0,0,-1),
LLVector3(0,0,1),
};
//sides
gGL.vertex3fv(v[0].mV);
gGL.vertex3fv(v[2].mV);
gGL.vertex3fv(v[0].mV);
gGL.vertex3fv(v[3].mV);
gGL.vertex3fv(v[1].mV);
gGL.vertex3fv(v[2].mV);
gGL.vertex3fv(v[1].mV);
gGL.vertex3fv(v[3].mV);
//top
gGL.vertex3fv(v[0].mV);
gGL.vertex3fv(v[4].mV);
gGL.vertex3fv(v[1].mV);
gGL.vertex3fv(v[4].mV);
gGL.vertex3fv(v[2].mV);
gGL.vertex3fv(v[4].mV);
gGL.vertex3fv(v[3].mV);
gGL.vertex3fv(v[4].mV);
//bottom
gGL.vertex3fv(v[0].mV);
gGL.vertex3fv(v[5].mV);
gGL.vertex3fv(v[1].mV);
gGL.vertex3fv(v[5].mV);
gGL.vertex3fv(v[2].mV);
gGL.vertex3fv(v[5].mV);
gGL.vertex3fv(v[3].mV);
gGL.vertex3fv(v[5].mV);
gGL.end();
gGL.popMatrix();
}
mDebugText.clear();
addDebugText(ostr.str());
addDebugText(nullstr.str());
}
BOOL LLVOAvatar::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
@ -3078,9 +3170,6 @@ void LLVOAvatar::forceUpdateVisualMuteSettings()
//------------------------------------------------------------------------
BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{
// clear debug text
mDebugText.clear();
if (gSavedSettings.getBOOL("DebugAvatarAppearanceMessage"))
{
S32 central_bake_version = -1;
@ -3589,6 +3678,7 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
{
setDebugText(mDebugText);
}
mDebugText.clear();
//mesh vertices need to be reskinned
mNeedsSkin = TRUE;

View File

@ -406,6 +406,7 @@ public:
F32 getLastSkinTime() { return mLastSkinTime; }
U32 renderTransparent(BOOL first_pass);
void renderCollisionVolumes();
void renderJoints();
static void deleteCachedImages(bool clearAll=true);
static void destroyGL();
static void restoreGL();

View File

@ -535,15 +535,16 @@ public:
RENDER_DEBUG_SHADOW_FRUSTA = 0x00040000,
RENDER_DEBUG_SCULPTED = 0x00080000,
RENDER_DEBUG_AVATAR_VOLUME = 0x00100000,
RENDER_DEBUG_BUILD_QUEUE = 0x00200000,
RENDER_DEBUG_AGENT_TARGET = 0x00400000,
RENDER_DEBUG_UPDATE_TYPE = 0x00800000,
RENDER_DEBUG_PHYSICS_SHAPES = 0x01000000,
RENDER_DEBUG_NORMALS = 0x02000000,
RENDER_DEBUG_LOD_INFO = 0x04000000,
RENDER_DEBUG_RENDER_COMPLEXITY = 0x08000000,
RENDER_DEBUG_ATTACHMENT_BYTES = 0x10000000,
RENDER_DEBUG_TEXEL_DENSITY = 0x20000000
RENDER_DEBUG_AVATAR_JOINTS = 0x00200000,
RENDER_DEBUG_BUILD_QUEUE = 0x00400000,
RENDER_DEBUG_AGENT_TARGET = 0x00800000,
RENDER_DEBUG_UPDATE_TYPE = 0x01000000,
RENDER_DEBUG_PHYSICS_SHAPES = 0x02000000,
RENDER_DEBUG_NORMALS = 0x04000000,
RENDER_DEBUG_LOD_INFO = 0x08000000,
RENDER_DEBUG_RENDER_COMPLEXITY = 0x10000000,
RENDER_DEBUG_ATTACHMENT_BYTES = 0x20000000,
RENDER_DEBUG_TEXEL_DENSITY = 0x40000000
};
public:

View File

@ -122,6 +122,9 @@
<color
name="Blue_80"
value="0 0 1 0.8" />
<color
name="Orange"
value="1 .82 .46 1" />
<!-- This color name makes potentially unused colors show up bright purple.
Leave this here until all Unused? are removed below, otherwise
@ -510,6 +513,9 @@
<color
name="MapTrackColor"
reference="Red" />
<color
name="MapTrackColorUnder"
reference="Blue" />
<color
name="MapTrackDisabledColor"
value="0.5 0 0 1" />

View File

@ -153,8 +153,6 @@ with the same filename but different name
<texture name="Command_Speak_Icon" file_name="toolbar_icons/speak.png" preload="true" />
<texture name="Command_View_Icon" file_name="toolbar_icons/view.png" preload="true" />
<texture name="Command_Voice_Icon" file_name="toolbar_icons/nearbyvoice.png" preload="true" />
<texture name="Command_Highlighting_Icon" file_name="toolbar_icons/highlighting.png" preload="true" scale.left="4" scale.top="19" scale.right="28" scale.bottom="4" />
<texture name="Command_Highlighting_Selected_Icon" file_name="toolbar_icons/highlighting_selected.png" preload="true" scale.left="4" scale.top="19" scale.right="28" scale.bottom="4" />
<texture name="Caret_Bottom_Icon" file_name="toolbar_icons/caret_bottom.png" preload="true" scale.left="1" scale.top="23" scale.right="15" scale.bottom="1" />
<texture name="Caret_Right_Icon" file_name="toolbar_icons/caret_right.png" preload="true" scale.left="5" scale.top="15" scale.right="28" scale.bottom="1" />
<texture name="Caret_Left_Icon" file_name="toolbar_icons/caret_left.png" preload="true" scale.left="1" scale.top="15" scale.right="23" scale.bottom="1" />
@ -165,7 +163,6 @@ with the same filename but different name
<texture name="ComboButton_On" file_name="widgets/ComboButton_On.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
<texture name="ComboButton_Off" file_name="widgets/ComboButton_Off.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
<texture name="ComboButton_UpOff" file_name="widgets/ComboButton_UpOff.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
<texture name="ComboButton_Hovered" file_name="widgets/ComboButton_Hover.png" preload="true" scale.left="2" scale.top="19" scale.right="18" scale.bottom="2" />
<texture name="Container" file_name="containers/Container.png" preload="false" />

View File

@ -210,7 +210,7 @@
default_tab_group="3"
tab_group="2"
name="right_part_holder"
min_width="172">
min_width="230">
<layout_stack
animate="true"
default_tab_group="2"

View File

@ -212,11 +212,11 @@
follows="top|left"
height="20"
layout="topleft"
left="215"
left="222"
name="lod_mode_high"
top_delta="0"
visible="false"
width="135">
width="130">
<item
name="Triangle Limit"
value="Triangle Limit" />
@ -230,7 +230,7 @@
height="20"
increment="10"
layout="topleft"
left_pad="5"
left_pad="3"
name="lod_triangle_limit_high"
visible="false"
width="55" />
@ -342,10 +342,10 @@
follows="top|left"
height="20"
layout="topleft"
left="215"
left="222"
name="lod_mode_medium"
top_delta="0"
width="135">
width="130">
<item
name="Triangle Limit"
value="Triangle Limit" />
@ -359,7 +359,7 @@
height="20"
increment="10"
layout="topleft"
left_pad="5"
left_pad="3"
name="lod_triangle_limit_medium"
width="55" />
<spinner
@ -470,10 +470,10 @@
follows="top|left"
height="20"
layout="topleft"
left="215"
left="222"
name="lod_mode_low"
top_delta="0"
width="135">
width="130">
<item
name="Triangle Limit"
value="Triangle Limit" />
@ -487,7 +487,7 @@
height="20"
increment="10"
layout="topleft"
left_pad="5"
left_pad="3"
name="lod_triangle_limit_low"
width="55" />
<spinner
@ -598,10 +598,10 @@
follows="top|left"
height="20"
layout="topleft"
left="215"
left="222"
name="lod_mode_lowest"
top_delta="0"
width="135">
width="130">
<item
name="Triangle Limit"
value="Triangle Limit" />
@ -615,7 +615,7 @@
height="20"
increment="10"
layout="topleft"
left_pad="5"
left_pad="3"
name="lod_triangle_limit_lowest"
width="55" />
<spinner

View File

@ -0,0 +1,75 @@
<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
<floater
height="150"
width="290"
layout="topleft"
name="region_restarting"
help_topic="floater_region_restarting"
single_instance="true"
reuse_instance="false"
title="REGION RESTARTING">
<string name="RegionName">
The region you are in now ([NAME]) is about to restart.
If you stay in this region you will be logged out.
</string>
<string name="RestartSeconds">
Seconds until restart
[SECONDS]
</string>
<panel
name="layout_panel_1"
height="150"
width="290"
follows="right|top"
top="0"
left="0"
background_visible="true"
bg_opaque_color="Orange"
bg_alpha_color="Orange">
<icon color="1.0 1.0 1.0 1.0"
tab_stop="false"
mouse_opaque="false"
name="icon"
width="32"
height="32"
image_name="notify_caution_icon.tga"
follows="left|top">
</icon>
<text
type="string"
length="1"
follows="top|left"
layout="topleft"
name="region_name"
text_color="Black"
font="SansSerifBold"
word_wrap="true"
height="100"
top="5"
left="40"
width="230">
The region you are in now (-The longest region name-) is about to restart.
If you stay in this region you will be logged out.
</text>
<text
type="string"
length="1"
follows="top|left"
layout="topleft"
name="restart_seconds"
text_color="Black"
font="SansSerifLargeBold"
height="40"
top="110"
left="0"
halign="center"
width="290">
Seconds until restart
32767
</text>
</panel>
</floater>

View File

@ -552,6 +552,14 @@
function="Inventory.DoToSelected"
parameter="about" />
</menu_item_call>
<menu_item_call
label="Show on Map"
layout="topleft"
name="show_on_map">
<menu_item_call.on_click
function="Inventory.DoToSelected"
parameter="show_on_map" />
</menu_item_call>
<menu_item_separator
layout="topleft"
name="Animation Separator" />

View File

@ -17,7 +17,7 @@
function="TeleportHistory.MoreInformation" />
</menu_item_call>
<menu_item_call
label="Copy to Clipboard"
label="Copy SLurl"
layout="topleft"
name="CopyToClipboard">
<menu_item_call.on_click

View File

@ -2577,6 +2577,16 @@
function="Advanced.ToggleInfoDisplay"
parameter="collision skeleton" />
</menu_item_check>
<menu_item_check
label="Joints"
name="Joints">
<menu_item_check.on_check
function="Advanced.CheckInfoDisplay"
parameter="joints" />
<menu_item_check.on_click
function="Advanced.ToggleInfoDisplay"
parameter="joints" />
</menu_item_check>
<menu_item_check
label="Raycast"
name="Raycast">

View File

@ -6893,8 +6893,8 @@ This will add a bookmark in your inventory so you can quickly IM this Resident.
<notification
icon="notify.tga"
name="RegionRestartMinutes"
show_toast="false"
priority="high"
sound="UISndAlert"
type="notify">
The region "[NAME]" will restart in [MINUTES] minutes.
If you stay in this region you will be logged out.
@ -6903,8 +6903,8 @@ If you stay in this region you will be logged out.
<notification
icon="notify.tga"
name="RegionRestartSeconds"
show_toast="false"
priority="high"
sound="UISndAlert"
type="notify">
The region "[NAME]" will restart in [SECONDS] seconds.
If you stay in this region you will be logged out.

View File

@ -66,8 +66,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
tab_position="top"
top="0"
halign="center"
right="-5"
use_highlighting_on_hover="true">
right="-5">
<!-- ================================= NEARBY tab =========================== -->
@ -507,6 +506,7 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
right="-10"
top_pad="4"
left="3"
use_ellipses="true"
name="groupcount">
You belong to [COUNT] groups, and can join [REMAINING] more.
</text>

View File

@ -150,7 +150,6 @@
<combo_button
name="Location History"
label=""
image_hover_unselected="ComboButton_Hovered"
pad_right="0"/>
<combo_list
bg_writeable_color="MenuDefaultBgColor"

View File

@ -24,26 +24,17 @@ label_pad_left - padding to the left of tab button labels
tab_bottom_image_unselected="Toolbar_Left_Off"
tab_bottom_image_selected="Toolbar_Left_Selected"
tab_left_image_unselected="SegmentedBtn_Left_Disabled"
tab_left_image_selected="SegmentedBtn_Left_Selected_Over"
tab_top_image_hovered="TabTop_Left_Selected"
tab_button_image_hovered="Toolbar_Left_Selected"
tab_left_image_hovered="SegmentedBtn_Left_Selected_Over"/>
tab_left_image_selected="SegmentedBtn_Left_Selected_Over"/>
<middle_tab tab_top_image_unselected="TabTop_Middle_Off"
tab_top_image_selected="TabTop_Middle_Selected"
tab_bottom_image_unselected="Toolbar_Middle_Off"
tab_bottom_image_selected="Toolbar_Middle_Selected"
tab_left_image_unselected="SegmentedBtn_Left_Disabled"
tab_left_image_selected="SegmentedBtn_Left_Selected_Over"
tab_top_image_hovered="TabTop_Middle_Selected"
tab_button_image_hovered="Toolbar_Middle_Selected"
tab_left_image_hovered="SegmentedBtn_Left_Selected_Over"/>
tab_left_image_selected="SegmentedBtn_Left_Selected_Over"/>
<last_tab tab_top_image_unselected="TabTop_Right_Off"
tab_top_image_selected="TabTop_Right_Selected"
tab_bottom_image_unselected="Toolbar_Right_Off"
tab_bottom_image_selected="Toolbar_Right_Selected"
tab_left_image_unselected="SegmentedBtn_Left_Disabled"
tab_left_image_selected="SegmentedBtn_Left_Selected_Over"
tab_top_image_hovered="TabTop_Right_Selected"
tab_button_image_hovered="Toolbar_Right_Selected"
tab_left_image_hovered="SegmentedBtn_Left_Selected_Over"/>
tab_left_image_selected="SegmentedBtn_Left_Selected_Over"/>
</tab_container>

View File

@ -38,7 +38,7 @@ viewer_dir = os.path.dirname(__file__)
# Put it FIRST because some of our build hosts have an ancient install of
# indra.util.llmanifest under their system Python!
sys.path.insert(0, os.path.join(viewer_dir, os.pardir, "lib", "python"))
from indra.util.llmanifest import LLManifest, main, proper_windows_path, path_ancestors, CHANNEL_VENDOR_BASE, RELEASE_CHANNEL
from indra.util.llmanifest import LLManifest, main, proper_windows_path, path_ancestors, CHANNEL_VENDOR_BASE, RELEASE_CHANNEL, ManifestError
try:
from llbase import llsd
except ImportError:
@ -818,11 +818,27 @@ class Darwin_i386_Manifest(ViewerManifest):
keychain_pwd = open(keychain_pwd_path).read().rstrip()
self.run_command('security unlock-keychain -p "%s" "%s/Library/Keychains/viewer.keychain"' % ( keychain_pwd, home_path ) )
self.run_command('codesign --verbose --force --keychain "%(home_path)s/Library/Keychains/viewer.keychain" --sign %(identity)r %(bundle)r' % {
'home_path' : home_path,
'identity': identity,
'bundle': self.get_dst_prefix()
})
signed=False
sign_attempts=3
sign_retry_wait=15
while (not signed) and (sign_attempts > 0):
try:
sign_attempts-=1;
self.run_command(
'codesign --verbose --force --keychain "%(home_path)s/Library/Keychains/viewer.keychain" --sign %(identity)r %(bundle)r' % {
'home_path' : home_path,
'identity': identity,
'bundle': self.get_dst_prefix()
})
signed=True # if no exception was raised, the codesign worked
except ManifestError, err:
if sign_attempts:
print >> sys.stderr, "codesign failed, waiting %d seconds before retrying" % sign_retry_wait
time.sleep(sign_retry_wait)
sign_retry_wait*=2
else:
print >> sys.stderr, "Maximum codesign attempts exceeded; giving up"
raise
imagename="SecondLife_" + '_'.join(self.args['version'])