Release GL render targets on shutdown
parent
a44f5e90b4
commit
7c756b5477
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@ -1256,6 +1256,7 @@ void LLPipeline::releaseScreenBuffers()
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mPhysicsDisplay.release();
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mDeferredScreen.release();
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mDeferredDepth.release();
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mOcclusionDepth.release(); // <FS:CR>
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mDeferredLight.release();
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mHighlight.release();
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@ -1263,6 +1264,7 @@ void LLPipeline::releaseScreenBuffers()
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for (U32 i = 0; i < 6; i++)
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{
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mShadow[i].release();
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mShadowOcclusion[i].release(); // <FS:CR>
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}
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}
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