Seems I'm the first one actually testing this new placebo performance floater...
parent
87ae9099e2
commit
7ce67261c6
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@ -109,26 +109,29 @@ BOOL FSFloaterPerformance::postBuild()
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mComplexityPanel = getChild<LLPanel>("panel_performance_complexity");
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mSettingsPanel = getChild<LLPanel>("panel_performance_preferences");
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mHUDsPanel = getChild<LLPanel>("panel_performance_huds");
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mAutoTunePanel = getChild<LLPanel>("panel_performance_autotune");
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// Doesn't exist
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//mAutoTunePanel = getChild<LLPanel>("panel_performance_autotune");
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getChild<LLPanel>("nearby_subpanel")->setMouseDownCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mNearbyPanel));
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getChild<LLPanel>("complexity_subpanel")->setMouseDownCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mComplexityPanel));
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getChild<LLPanel>("settings_subpanel")->setMouseDownCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mSettingsPanel));
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getChild<LLPanel>("huds_subpanel")->setMouseDownCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mHUDsPanel));
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auto tgt_panel = getChild<LLPanel>("target_subpanel");
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if (tgt_panel)
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{
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tgt_panel->getChild<LLButton>("target_button")->setCommitCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mAutoTunePanel));
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// tgt_panel->getChild<LLTextBox>("fwd_lbl")->setShowCursorHand(false);
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// tgt_panel->getChild<LLTextBox>("fwd_lbl")->setSoundFlags(LLView::MOUSE_UP);
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// tgt_panel->getChild<LLTextBox>("fwd_lbl")->setClickedCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mAutoTunePanel));
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}
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// Doesn't exist
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//auto tgt_panel = getChild<LLPanel>("target_subpanel");
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//if (tgt_panel)
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//{
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// tgt_panel->getChild<LLButton>("target_button")->setCommitCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mAutoTunePanel));
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// // tgt_panel->getChild<LLTextBox>("fwd_lbl")->setShowCursorHand(false);
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// // tgt_panel->getChild<LLTextBox>("fwd_lbl")->setSoundFlags(LLView::MOUSE_UP);
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// // tgt_panel->getChild<LLTextBox>("fwd_lbl")->setClickedCallback(boost::bind(&FSFloaterPerformance::showSelectedPanel, this, mAutoTunePanel));
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//}
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initBackBtn(mNearbyPanel);
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initBackBtn(mComplexityPanel);
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initBackBtn(mSettingsPanel);
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initBackBtn(mHUDsPanel);
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initBackBtn(mAutoTunePanel);
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// Doesn't exist
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//initBackBtn(mAutoTunePanel);
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mHUDList = mHUDsPanel->getChild<LLNameListCtrl>("hud_list");
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mHUDList->setNameListType(LLNameListCtrl::SPECIAL);
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@ -360,7 +363,8 @@ void FSFloaterPerformance::hidePanels()
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mComplexityPanel->setVisible(FALSE);
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mHUDsPanel->setVisible(FALSE);
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mSettingsPanel->setVisible(FALSE);
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mAutoTunePanel->setVisible(FALSE);
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// Doesn't exist
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//mAutoTunePanel->setVisible(FALSE);
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}
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void FSFloaterPerformance::initBackBtn(LLPanel* panel)
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@ -79,7 +79,7 @@ private:
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LLPanel* mComplexityPanel;
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LLPanel* mHUDsPanel;
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LLPanel* mSettingsPanel;
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LLPanel* mAutoTunePanel;
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//LLPanel* mAutoTunePanel; // Doesn't exist
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LLNameListCtrl* mHUDList;
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LLNameListCtrl* mObjectList;
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LLNameListCtrl* mNearbyList;
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@ -200,6 +200,7 @@ Frame breakdown will appear here.
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min_val="1"
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width="40"
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label="" />
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<!--
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<button
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height="16"
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width="16"
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@ -214,6 +215,7 @@ Frame breakdown will appear here.
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right="-20"
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is_toggle="true">
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</button>
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-->
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</panel>
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</panel>
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<panel
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@ -496,6 +498,7 @@ HUDs
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name="panel_performance_huds"
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visible="false"
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top="115" />
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<!--
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<panel
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filename="panel_performance_autotune.xml"
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follows="all"
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@ -504,4 +507,5 @@ HUDs
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name="panel_performance_autotune"
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visible="false"
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top="115" />
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-->
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</floater>
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